TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer, 10 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 cruiser moved from 112 Sea Zone to 110 Sea Zone
1 carrier moved from 112 Sea Zone to 110 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
1 bomber moved from Western Germany to 81 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 96 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 fighter moved from Southern Italy to 81 Sea Zone
Combat - Germans
Battle in 110 Sea Zone
Germans attack with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 3 tactical_bombers
British defend with 1 destroyer
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 110 Sea Zone
Germans win with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 81 Sea Zone
Germans attack with 1 bomber and 1 fighter
British defend with 1 destroyer
Germans roll dice for 1 bomber and 1 fighter in 81 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
British roll dice for 1 destroyer in 81 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 81 Sea Zone
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 96 Sea Zone
Germans attack with 1 fighter and 1 tactical_bomber
British defend with 1 cruiser
Germans roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
British roll dice for 1 cruiser in 96 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
1 cruiser owned by the British lost in 96 Sea Zone
Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for British: 1 cruiser
Non Combat Move - Germans
1 fighter moved from 96 Sea Zone to Alexandria
1 fighter moved from 81 Sea Zone to Anglo Egyptian Sudan
1 bomber moved from 81 Sea Zone to Alexandria
1 tactical_bomber moved from 96 Sea Zone to Alexandria
2 tactical_bombers moved from 110 Sea Zone to Western Germany
1 transport moved from 112 Sea Zone to 110 Sea Zone
1 armour moved from Normandy Bordeaux to 110 Sea Zone
1 armour and 1 transport moved from 110 Sea Zone to 113 Sea Zone
1 armour moved from 113 Sea Zone to Norway
2 infantry moved from Norway to Finland
5 infantry moved from Bulgaria to Romania
2 artilleries moved from Yugoslavia to Romania
3 armour moved from Yugoslavia to Romania
1 artillery moved from France to Western Germany
5 armour and 3 mech_infantrys moved from France to Germany
7 infantry moved from Yugoslavia to Slovakia Hungary
1 infantry moved from Yugoslavia to Albania
Place Units - Germans
1 carrier, 1 destroyer and 1 submarine placed in 110 Sea Zone
10 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 41 PUs; end with 41 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - Russians
Russians buy 3 artilleries, 1 fighter and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
4 infantry moved from Amur to Siberia
1 armour and 1 mech_infantry moved from Sikang to Shensi
1 armour and 1 mech_infantry moved from Kazakhstan to Shensi
2 artilleries moved from Ukraine to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
1 artillery and 2 infantry moved from Bryansk to Western Ukraine
2 artilleries moved from Novgorod to Belarus
4 infantry moved from Novgorod to Belarus
2 infantry moved from Baltic States to Belarus
Combat - Russians
Battle in Siberia
Russians attack with 4 infantry
Japanese defend with 2 infantry
Russians roll dice for 4 infantry in Siberia, round 2 : 0/4 hits, 0,67 expected hits
Japanese roll dice for 2 infantry in Siberia, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Siberia
Russians roll dice for 3 infantry in Siberia, round 3 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 2 infantry in Siberia, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Siberia
Russians roll dice for 2 infantry in Siberia, round 4 : 1/2 hits, 0,33 expected hits
Japanese roll dice for 2 infantry in Siberia, round 4 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Siberia
1 infantry owned by the Russians retreated to Amur
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 3 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 infantry moved from Buryatia to Amur
2 infantry moved from Buryatia to Sakha
6 infantry moved from Yakut S.S.R. to Yenisey
1 aaGun and 3 infantry moved from Buryatia to Yakut S.S.R.
1 artillery and 4 infantry moved from Russia to Bryansk
1 aaGun moved from Bryansk to Western Ukraine
Place Units - Russians
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
1 artillery, 1 fighter and 1 infantry placed in Russia
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 2 destroyers, 1 harbour, 1 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 infantry and 1 mech_infantry moved from Chahar to Suiyuyan
2 bombers moved from Kwangsi to Suiyuyan
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Hunan to Yunnan
1 infantry moved from Kwangsi to Yunnan
2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
2 infantry moved from Anhwe to Kweichow
1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
1 fighter moved from Kwangsi to Kweichow
1 fighter moved from Kwangsi to Yunnan
Combat - Japanese
Battle in Kweichow
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 3/5 hits, 2,00 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Suiyuyan
Japanese attack with 2 bombers, 1 infantry and 1 mech_infantry
Chinese defend with 2 infantry
Japanese roll dice for 2 bombers, 1 infantry and 1 mech_infantry in Suiyuyan, round 2 : 3/4 hits, 1,67 expected hits
Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Chinese lost in Suiyuyan
Japanese win, taking Suiyuyan from Chinese with 2 bombers, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 3/7 hits, 3,17 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 artillery moved from Japan to 6 Sea Zone
1 artillery and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
3 fighters and 2 tactical_bombers moved from Yunnan to Kwangsi
2 fighters and 1 tactical_bomber moved from Kweichow to Kwangsi
2 bombers moved from Suiyuyan to Anhwe
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery moved from Hunan to Kwangsi
1 artillery moved from Anhwe to Kiangsi
1 infantry moved from Jehol to Shantung
1 transport moved from 5 Sea Zone to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
1 armour and 1 infantry moved from 19 Sea Zone to Kiangsu
3 infantry moved from Jehol to Anhwe
4 infantry moved from Anhwe to Kweichow
1 destroyer moved from 33 Sea Zone to 36 Sea Zone
1 submarine moved from 33 Sea Zone to 36 Sea Zone
1 destroyer moved from 33 Sea Zone to 36 Sea Zone
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from Kiangsi to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 infantry moved from Kiangsi to 20 Sea Zone
1 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
2 infantry moved from Manchuria to Jehol
1 aaGun moved from Jehol to Shantung
1 fighter moved from Manchuria to Anhwe
Place Units - Japanese
1 harbour placed in Hainan
2 destroyers and 1 transport placed in 6 Sea Zone
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 35 PUs; end with 35 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 45 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from Guam to 26 Sea Zone
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
Non Combat Move - Americans
1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 infantry moved from Central United States to Western United States
Place Units - Americans
1 carrier placed in 101 Sea Zone
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter moved from Burma to Yunnan
2 infantry moved from Szechwan to Yunnan
1 artillery moved from Szechwan to Yunnan
2 artilleries and 3 infantry moved from Szechwan to Kweichow
1 infantry moved from Shensi to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 2 artilleries and 4 infantry
Japanese defend with 6 infantry
Chinese roll dice for 2 artilleries and 4 infantry in Kweichow, round 2 : 3/6 hits, 1,67 expected hits
Japanese roll dice for 6 infantry in Kweichow, round 2 : 4/6 hits, 2,00 expected hits
3 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Kweichow
2 artilleries owned by the Chinese retreated to Szechwan
Japanese win with 3 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 4 infantry
Casualties for Japanese: 3 infantry
Battle in Yunnan
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Yunnan, round 2 : 1/4 hits, 1,33 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Yunnan, round 3 : 0/3 hits, 1,17 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Yunnan, round 4 : 1/3 hits, 1,17 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Burma
Place Units - Chinese
1 infantry placed in Shensi
4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from Guam to 26 Sea Zone
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 armour and 1 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
Non Combat Move - Americans
1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 infantry moved from Central United States to Western United States
Place Units - Americans
1 carrier placed in 101 Sea Zone
1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter moved from Burma to Yunnan
2 infantry moved from Szechwan to Yunnan
1 artillery moved from Szechwan to Yunnan
2 artilleries and 3 infantry moved from Szechwan to Kweichow
1 infantry moved from Shensi to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 2 artilleries and 4 infantry
Japanese defend with 6 infantry
Chinese roll dice for 2 artilleries and 4 infantry in Kweichow, round 2 : 3/6 hits, 1,67 expected hits
Japanese roll dice for 6 infantry in Kweichow, round 2 : 4/6 hits, 2,00 expected hits
3 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Kweichow
2 artilleries owned by the Chinese retreated to Szechwan
Japanese win with 3 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 4 infantry
Casualties for Japanese: 3 infantry
Battle in Yunnan
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Yunnan, round 2 : 1/4 hits, 1,33 expected hits
Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Yunnan, round 3 : 0/3 hits, 1,17 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Yunnan, round 4 : 1/3 hits, 1,17 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 2 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Burma
Place Units - Chinese
1 infantry placed in Shensi
4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 6 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
Purchase Units - British
British buy 1 artillery, 1 carrier, 1 factory_minor and 1 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;
Politics - British
British takes Political Action: Political Action British To War With Japanese
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Combat Move - British
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 72 Sea Zone to Kenya
1 battleship and 1 cruiser moved from 39 Sea Zone to 72 Sea Zone
1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
1 fighter moved from India to Iraq
1 artillery and 3 infantry moved from Persia to Iraq
3 infantry moved from Shan State to Siam
1 fighter moved from Burma to Siam
1 tactical_bomber moved from India to Siam
1 bomber moved from Malta to Iraq
1 armour moved from Gibraltar to 91 Sea Zone
1 armour, 1 destroyer and 1 transport moved from 91 Sea Zone to 82 Sea Zone
1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 infantry moved from Eastern Persia to Persia
1 transport moved from 80 Sea Zone to 72 Sea Zone
Combat - British
Battle in Siam
British attack with 1 fighter, 3 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Siam, round 2 : 1/5 hits, 1,67 expected hits
Japanese roll dice for 2 infantry in Siam, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Siam
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Siam, round 3 : 1/4 hits, 1,50 expected hits
Japanese roll dice for 1 infantry in Siam, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Siam
British win, taking Siam from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 2 infantry
Casualties for Japanese: 2 infantry
Battle in Anglo Egyptian Sudan
British attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Germans defend with 1 fighter; Italians defend with 1 artillery
British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/4 hits, 1,33 expected hits
Italians roll dice for 1 artillery and 1 fighter in Anglo Egyptian Sudan, round 2 : 1/2 hits, 1,00 expected hits
1 infantry owned by the British lost in Anglo Egyptian Sudan
British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Anglo Egyptian Sudan, round 3 : 0/3 hits, 1,17 expected hits
Italians roll dice for 1 artillery and 1 fighter in Anglo Egyptian Sudan, round 3 : 2/2 hits, 1,00 expected hits
1 mech_infantry owned by the British and 1 artillery owned by the British lost in Anglo Egyptian Sudan
British roll dice for 1 armour in Anglo Egyptian Sudan, round 4 : 0/1 hits, 0,50 expected hits
Italians roll dice for 1 artillery and 1 fighter in Anglo Egyptian Sudan, round 4 : 0/2 hits, 1,00 expected hits
British roll dice for 1 armour in Anglo Egyptian Sudan, round 5 : 0/1 hits, 0,50 expected hits
Italians roll dice for 1 artillery and 1 fighter in Anglo Egyptian Sudan, round 5 : 0/2 hits, 1,00 expected hits
British roll dice for 1 armour in Anglo Egyptian Sudan, round 6 : 1/1 hits, 0,50 expected hits
Italians roll dice for 1 artillery and 1 fighter in Anglo Egyptian Sudan, round 6 : 0/2 hits, 1,00 expected hits
1 artillery owned by the Italians lost in Anglo Egyptian Sudan
British roll dice for 1 armour in Anglo Egyptian Sudan, round 7 : 0/1 hits, 0,50 expected hits
Italians roll dice for 1 fighter in Anglo Egyptian Sudan, round 7 : 0/1 hits, 0,67 expected hits
British roll dice for 1 armour in Anglo Egyptian Sudan, round 8 : 1/1 hits, 0,50 expected hits
Italians roll dice for 1 fighter in Anglo Egyptian Sudan, round 8 : 0/1 hits, 0,67 expected hits
1 fighter owned by the Germans lost in Anglo Egyptian Sudan
British win, taking Anglo Egyptian Sudan from Italians with 1 armour remaining. Battle score for attacker is 3
Casualties for British: 1 artillery, 1 infantry and 1 mech_infantry
Casualties for Italians: 1 artillery
Casualties for Germans: 1 fighter
Battle in Iraq
British attack with 1 artillery, 1 bomber, 1 fighter and 3 infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 artillery, 1 bomber, 1 fighter and 3 infantry in Iraq, round 2 : 2/6 hits, 2,17 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1,00 expected hits
2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
British roll dice for 1 artillery, 1 bomber, 1 fighter and 2 infantry in Iraq, round 3 : 3/5 hits, 2,00 expected hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 artillery, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 2 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Kenya
British attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 battleship and 1 cruiser in Kenya, round 2 : 1/2 hits, 1,17 expected hits
Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Kenya
British win, taking Kenya from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 fighter moved from Iraq to Persia
1 bomber moved from Iraq to Persia
1 fighter and 1 tactical_bomber moved from Siam to Burma
1 artillery moved from India to Burma
2 infantry moved from 41 Sea Zone to Sumatra
UK_Pacific take Sumatra from Dutch
1 infantry moved from 44 Sea Zone to Celebes
UK_Pacific take Celebes from Dutch
1 artillery moved from Burma to Shan State
1 infantry moved from Burma to Yunnan
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
1 armour moved from 82 Sea Zone to French Equatorial Africa
2 infantry moved from Rhodesia to Tanganyika Territory
Place Units - British
1 factory_minor placed in Persia
1 carrier placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Place Units - UK_Pacific
3 artilleries and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 29 PUs; end with 29 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 34 PUs
Some Units in India change ownership: 3 artilleries and 3 infantry
Combat Hit Differential Summary :
Chinese regular : -0,33
Italians regular : -3,67
Japanese regular : 3,67
Neutral_Axis regular : 0,67
British regular : -3,50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 destroyer and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Tunisia to Algeria
1 bomber moved from Southern Italy to Algeria
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Alexandria to Egypt
2 infantry moved from Southern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
1 cruiser moved from 97 Sea Zone to 98 Sea Zone
1 fighter moved from Southern Italy to Normandy Bordeaux
1 armour moved from Albania to Greece
2 fighters moved from Southern Italy to Greece
Combat - Italians
Battle in Egypt
Italians attack with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry
British defend with 1 harbour; ANZAC defend with 2 infantry
Italians roll dice for 1 cruiser in Egypt, round 2 : 1/1 hits, 0,50 expected hits
Italians roll dice for 1 armour, 1 artillery, 4 infantry and 1 mech_infantry in Egypt, round 2 : 1/7 hits, 1,83 expected hits
British roll dice for 2 infantry in Egypt, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the ANZAC lost in Egypt
Italians win, taking Egypt from British with 1 armour, 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Algeria
Italians attack with 1 artillery, 1 bomber and 1 infantry
French defend with 2 infantry
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Algeria, round 2 : 1/3 hits, 1,33 expected hits
French roll dice for 2 infantry in Algeria, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Algeria
Italians roll dice for 1 artillery and 1 bomber in Algeria, round 3 : 1/2 hits, 1,00 expected hits
French roll dice for 1 infantry in Algeria, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the French lost in Algeria
Italians win, taking Algeria from French with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for French: 2 infantry
Battle in Greece
Italians attack with 1 armour and 2 fighters
Neutral_Allies defend with 2 infantry
Italians roll dice for 1 armour and 2 fighters in Greece, round 2 : 2/3 hits, 1,50 expected hits
Neutral_Allies roll dice for 2 infantry in Greece, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Neutral_Allies lost in Greece
Italians win, taking Greece from Neutral_Allies with 1 armour and 2 fighters remaining. Battle score for attacker is 6
Casualties for Neutral_Allies: 2 infantry
Non Combat Move - Italians
2 fighters moved from Greece to Southern Italy
1 bomber moved from Algeria to Southern Italy
1 armour moved from Southern France to Yugoslavia
1 artillery moved from Southern France to Northern Italy
1 infantry moved from Southern France to France
1 infantry moved from Northern Italy to France
3 infantry moved from Northern Italy to Yugoslavia
Place Units - Italians
1 destroyer and 1 transport placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
French regular : 0,00
Italians regular : -0,17
Neutral_Allies regular : -0,67
British regular : -0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
Non Combat Move - ANZAC
1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 aaGun moved from 42 Sea Zone to Java
1 transport moved from 45 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 submarine; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 54 Sea Zone to 43 Sea Zone
Non Combat Move - ANZAC
1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
1 aaGun moved from 42 Sea Zone to Java
1 transport moved from 45 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 submarine placed in 62 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Move - French
1 infantry moved from Nigeria to French Equatorial Africa
1 destroyer moved from 78 Sea Zone to 41 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
Non Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 carrier, 1 destroyer, 1 fighter and 4 mech_infantrys; Remaining resources: 1 PUs;
Politics - Germans
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Germans
1 infantry moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 infantry moved from Slovakia Hungary to Eastern Poland
Germans take Eastern Poland from Russians
1 mech_infantry moved from Germany to Baltic States
Germans take Baltic States from Russians
1 destroyer moved from 110 Sea Zone to 125 Sea Zone
1 bomber moved from Alexandria to Ukraine
1 fighter and 1 tactical_bomber moved from Alexandria to Anglo Egyptian Sudan
1 tactical_bomber moved from Western Germany to 125 Sea Zone
1 tactical_bomber moved from Western Germany to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone
2 carriers, 1 cruiser, 1 destroyer and 2 submarines moved from 110 Sea Zone to 104 Sea Zone
3 infantry moved from Finland to Karelia
3 infantry moved from Finland to Vyborg
1 infantry moved from Albania to Greece
1 infantry moved from Finland to Karelia
1 infantry moved from Finland to Vyborg
1 infantry moved from Finland to Vyborg
Combat - Germans
Strategic bombing raid in Ukraine
Russians roll AA dice in Ukraine : 0/1 hits, 0,17 expected hits
Bombing raid in Ukraine rolls: 3 and causes: 3 damage to unit: factory_minor
Bombing raid in Ukraine causes 3 damage total.
Battle in 125 Sea Zone
Germans attack with 1 destroyer and 1 tactical_bomber
Russians defend with 1 submarine
Germans roll dice for 1 destroyer and 1 tactical_bomber in 125 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Germans roll dice for 1 destroyer and 1 tactical_bomber in 125 Sea Zone, round 3 : 0/2 hits, 0,83 expected hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
Germans roll dice for 1 destroyer and 1 tactical_bomber in 125 Sea Zone, round 4 : 1/2 hits, 0,83 expected hits
Russians roll dice for 1 submarine in 125 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Russians lost in 125 Sea Zone
Germans win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in 104 Sea Zone
Germans attack with 2 carriers, 1 cruiser, 1 destroyer and 2 submarines
French defend with 1 destroyer
Germans roll dice for 2 submarines in 104 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 2 carriers, 1 cruiser and 1 destroyer in 104 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
French roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the French lost in 104 Sea Zone
Germans win with 2 carriers, 1 cruiser, 1 destroyer and 2 submarines remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in 91 Sea Zone
Germans attack with 1 fighter and 2 tactical_bombers
British defend with 1 transport; French defend with 1 cruiser
Germans roll dice for 1 fighter and 2 tactical_bombers in 91 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
French roll dice for 1 cruiser and 1 transport in 91 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
1 cruiser owned by the French lost in 91 Sea Zone
1 transport owned by the British lost in 91 Sea Zone
Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 19
Casualties for French: 1 cruiser
Casualties for British: 1 transport
Battle in Anglo Egyptian Sudan
Germans attack with 1 fighter and 1 tactical_bomber
British defend with 1 armour
Germans roll dice for 1 fighter and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 1/2 hits, 1,17 expected hits
British roll dice for 1 armour in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0,50 expected hits
1 tactical_bomber owned by the Germans and 1 armour owned by the British lost in Anglo Egyptian Sudan
Germans win with 1 fighter remaining. Battle score for attacker is -5
Casualties for Germans: 1 tactical_bomber
Casualties for British: 1 armour
Battle in Karelia
Germans attack with 4 infantry
Russians defend with 1 infantry
Germans roll dice for 4 infantry in Karelia, round 2 : 0/4 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 4 infantry in Karelia, round 3 : 1/4 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Karelia, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Karelia
Germans win, taking Karelia from Russians with 4 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vyborg
Germans attack with 5 infantry
Russians defend with 1 infantry
Germans roll dice for 5 infantry in Vyborg, round 2 : 0/5 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Vyborg, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Vyborg
Germans roll dice for 4 infantry in Vyborg, round 3 : 2/4 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Vyborg, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Vyborg
Germans win, taking Vyborg from Russians with 4 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 tactical_bombers moved from 91 Sea Zone to 104 Sea Zone
1 fighter moved from 91 Sea Zone to 104 Sea Zone
1 bomber moved from Ukraine to Greece
1 fighter moved from Anglo Egyptian Sudan to Egypt
1 aaGun moved from France to Normandy Bordeaux
1 artillery moved from Western Germany to 113 Sea Zone
1 artillery and 1 transport moved from 113 Sea Zone to 104 Sea Zone
5 armour and 12 mech_infantrys moved from Germany to Baltic States
2 armour moved from Romania to Baltic States
3 aaGuns, 3 artilleries and 20 infantry moved from Slovakia Hungary to Eastern Poland
1 armour, 2 artilleries and 4 infantry moved from Romania to Eastern Poland
1 tactical_bomber moved from 125 Sea Zone to Western Germany
1 armour moved from Norway to Finland
1 aaGun moved from Western Germany to France
Place Units - Germans
1 carrier and 1 destroyer placed in 105 Sea Zone
1 fighter placed in 105 Sea Zone
4 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 44 PUs; end with 45 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
French regular : -0,83
Russians regular : -0,83
Germans regular : -2,67
British regular : 0,50
Russians AA : -0,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 3 artilleries and 8 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Russians
1 fighter moved from Russia to Bessarabia
1 fighter moved from Novgorod to Bessarabia
1 infantry moved from Ukraine to Bessarabia
2 armour and 2 mech_infantrys moved from Shensi to Suiyuyan
2 infantry moved from Sakha to Siberia
Russians take Siberia from Japanese
Combat - Russians
Battle in Bessarabia
Russians attack with 2 fighters and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 infantry in Bessarabia, round 2 : 2/3 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Suiyuyan
Russians attack with 2 armour and 2 mech_infantrys
Japanese defend with 1 infantry and 1 mech_infantry
Russians roll dice for 2 armour and 2 mech_infantrys in Suiyuyan, round 2 : 1/4 hits, 1,33 expected hits
Japanese roll dice for 1 infantry and 1 mech_infantry in Suiyuyan, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 mech_infantry owned by the Russians lost in Suiyuyan
Russians roll dice for 2 armour and 1 mech_infantry in Suiyuyan, round 3 : 2/3 hits, 1,17 expected hits
Japanese roll dice for 1 mech_infantry in Suiyuyan, round 3 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Suiyuyan
Russians win, taking Suiyuyan from Japanese with 2 armour remaining. Battle score for attacker is -1
Casualties for Russians: 2 mech_infantrys
Casualties for Japanese: 1 infantry and 1 mech_infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 infantry moved from Caucasus to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 infantry moved from Caucasus to Northwest Persia
2 fighters moved from Bessarabia to Bryansk
1 artillery moved from Ukraine to Bryansk
1 infantry moved from Western Ukraine to Ukraine
4 artilleries moved from Western Ukraine to Bryansk
1 aaGun moved from Western Ukraine to Bryansk
9 infantry moved from Western Ukraine to Bryansk
1 aaGun, 2 artilleries and 12 infantry moved from Belarus to Bryansk
1 infantry moved from Novgorod to Belarus
1 artillery moved from Novgorod to Archangel
1 aaGun moved from Novgorod to Archangel
4 infantry moved from Novgorod to Archangel
1 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
6 infantry moved from Yenisey to Timguska
1 aaGun and 3 infantry moved from Yakut S.S.R. to Yenisey
Place Units - Russians
1 infantry placed in Novgorod
3 artilleries and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 33 PUs; end with 33 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 artillery, 2 destroyers, 1 factory_minor, 2 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 infantry moved from Japan to 6 Sea Zone
1 artillery moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
1 artillery and 1 infantry moved from 2 Sea Zone to Alaska
2 infantry moved from Manchuria to Amur
1 tactical_bomber moved from Manchuria to Amur
1 bomber moved from Anhwe to Amur
1 infantry moved from Hopei to Suiyuyan
1 fighter moved from Anhwe to Suiyuyan
1 bomber moved from Anhwe to Suiyuyan
1 infantry moved from Kweichow to Shensi
1 fighter moved from Kwangsi to Shensi
2 infantry moved from Kweichow to Yunnan
1 artillery moved from Kwangsi to French Indo China
Japanese take French Indo China from French
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 41 Sea Zone
1 carrier moved from 36 Sea Zone to 44 Sea Zone
1 carrier moved from 44 Sea Zone to 42 Sea Zone
1 artillery moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 44 Sea Zone to 42 Sea Zone
2 artilleries and 2 infantry moved from 42 Sea Zone to Java
1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
1 infantry moved from 43 Sea Zone to Borneo
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 infantry moved from Shantung to 19 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 submarines moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 44 Sea Zone
1 destroyer moved from 44 Sea Zone to 42 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
1 artillery moved from Kiangsi to Kwangtung
1 armour moved from Kiangsu to Kwangtung
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 tactical_bomber moved from 33 Sea Zone to Philippines
1 fighter moved from 33 Sea Zone to Philippines
1 carrier moved from 33 Sea Zone to 35 Sea Zone
1 cruiser moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java
1 carrier moved from 36 Sea Zone to 35 Sea Zone
1 carrier moved from 35 Sea Zone to 44 Sea Zone
1 carrier moved from 44 Sea Zone to 42 Sea Zone
1 cruiser moved from 36 Sea Zone to 44 Sea Zone
1 cruiser moved from 44 Sea Zone to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 44 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 battleship moved from 36 Sea Zone to 35 Sea Zone
2 fighters moved from Kwangsi to 43 Sea Zone
1 destroyer moved from 33 Sea Zone to 43 Sea Zone
1 artillery and 1 infantry moved from Anhwe to Kiangsi
1 battleship moved from 33 Sea Zone to 35 Sea Zone
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 destroyer and 1 transport
British defend with 1 transport
1 transport owned by the British lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Alaska
Battle in 42 Sea Zone
Japanese attack with 2 carriers, 1 cruiser, 1 destroyer and 2 transports
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking Alaska from Americans, taking 42 Sea Zone from Neutral with 2 carriers, 1 cruiser, 1 destroyer and 2 transports remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 1 transport
ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer, 2 fighters and 1 transport in 43 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits
ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 43 Sea Zone
Japanese win with 2 fighters and 1 transport remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 destroyer
Battle in Java
Japanese attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry; ANZAC defend with 1 aaGun, 1 fighter and 1 infantry
ANZAC roll AA dice in Java : 0/2 hits, 0,33 expected hits
Japanese roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Java, round 2 : 2/6 hits, 2,50 expected hits
UK_Pacific roll dice for 1 aaGun, 1 fighter and 2 infantry in Java, round 2 : 1/3 hits, 1,33 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 aaGun owned by the ANZAC lost in Java
Japanese roll dice for 2 artilleries, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 3 : 2/5 hits, 2,17 expected hits
UK_Pacific roll dice for 1 fighter and 1 infantry in Java, round 3 : 1/2 hits, 1,00 expected hits
1 artillery owned by the Japanese, 1 fighter owned by the ANZAC and 1 infantry owned by the British lost in Java
Japanese win, taking Java from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for ANZAC: 1 aaGun, 1 fighter and 1 infantry
Casualties for British: 1 infantry
Battle in Borneo
Battle in Philippines
Japanese attack with 1 fighter, 4 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 2 battleships in Philippines, round 2 : 1/2 hits, 1,33 expected hits
Japanese roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Philippines, round 2 : 2/6 hits, 1,83 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Borneo from UK_Pacific, taking Philippines from Americans with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Kwangtung
Japanese attack with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber in Kwangtung, round 2 : 4/4 hits, 2,00 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Yunnan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry; Chinese defend with 1 artillery
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/4 hits, 1,50 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
Japanese roll dice for 1 fighter and 1 tactical_bomber in Yunnan, round 3 : 2/2 hits, 1,17 expected hits
Chinese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits, 0,33 expected hits
1 fighter owned by the Japanese and 1 artillery owned by the Chinese lost in Yunnan
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -9
Casualties for Japanese: 1 fighter and 2 infantry
Casualties for British: 1 infantry
Casualties for Chinese: 1 artillery
Battle in Suiyuyan
Japanese attack with 1 bomber, 1 fighter and 1 infantry
Russians defend with 2 armour
Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Suiyuyan, round 2 : 3/3 hits, 1,33 expected hits
Chinese roll dice for 2 armour in Suiyuyan, round 2 : 1/2 hits, 1,00 expected hits
1 infantry owned by the Japanese and 2 armour owned by the Russians lost in Suiyuyan
Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 9
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 armour
Battle in Amur
Japanese attack with 1 bomber, 2 infantry and 1 tactical_bomber
Russians defend with 1 aaGun and 2 infantry
Russians roll AA dice in Amur : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Amur, round 2 : 1/4 hits, 1,50 expected hits
Russians roll dice for 1 aaGun and 2 infantry in Amur, round 2 : 0/2 hits, 0,67 expected hits
1 aaGun owned by the Russians lost in Amur
Japanese roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Amur, round 3 : 0/4 hits, 1,50 expected hits
Russians roll dice for 2 infantry in Amur, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Amur
Japanese roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Amur, round 4 : 3/3 hits, 1,33 expected hits
Russians roll dice for 2 infantry in Amur, round 4 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Russians lost in Amur
Japanese win, taking Amur from Russians with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Russians: 1 aaGun and 2 infantry
Casualties for Japanese: 1 infantry
Battle in Shensi
Japanese attack with 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits, 0,67 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shensi
1 fighter owned by the Japanese retreated
Chinese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Japanese: 1 infantry
Battle in 37 Sea Zone
Japanese attack with 1 cruiser, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber
British defend with 1 destroyer; Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 2 submarines in 37 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
Americans roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
Americans roll dice for 2 destroyers in 37 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
1 submarine owned by the Americans, 1 destroyer owned by the British, 1 destroyer owned by the Americans and 2 submarines owned by the Japanese lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Japanese: 2 submarines
Casualties for Americans: 1 destroyer and 1 submarine
Casualties for British: 1 destroyer
Battle in Celebes
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0,67 expected hits
UK_Pacific roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 0/2 hits, 0,67 expected hits
UK_Pacific roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 4 : 1/2 hits, 0,67 expected hits
UK_Pacific roll dice for 1 infantry in Celebes, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Celebes
Japanese win, taking Celebes from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 41 Sea Zone
Japanese attack with 1 fighter and 1 tactical_bomber
British defend with 1 transport; French defend with 1 destroyer
Japanese roll dice for 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits
British roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 fighter owned by the Japanese lost in 41 Sea Zone
Japanese roll dice for 1 tactical_bomber in 41 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
British roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 tactical_bomber in 41 Sea Zone, round 4 : 1/1 hits, 0,50 expected hits
British roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the French lost in 41 Sea Zone
1 transport owned by the British lost in 41 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 1 fighter
Casualties for French: 1 destroyer
Casualties for British: 1 transport
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
1 tactical_bomber moved from 41 Sea Zone to 42 Sea Zone
1 bomber moved from Amur to Japan
1 tactical_bomber moved from Amur to Japan
1 bomber moved from Suiyuyan to Kiangsu
1 aaGun moved from Shantung to Kiangsu
2 infantry moved from Anhwe to Hunan
1 artillery moved from Anhwe to Hunan
1 tactical_bomber moved from Yunnan to Hunan
1 fighter moved from Kwangtung to Hunan
1 tactical_bomber moved from Kwangtung to Hunan
1 fighter moved from Shensi to Hopei
1 fighter moved from Suiyuyan to Anhwe
1 fighter moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from Philippines to 35 Sea Zone
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Anhwe
1 fighter moved from 43 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to Kwangsi
1 fighter moved from 43 Sea Zone to Kwangsi
1 fighter moved from 37 Sea Zone to Kwangsi
1 fighter moved from Hunan to Kwangsi
2 tactical_bombers moved from Hunan to Kwangsi
Place Units - Japanese
1 factory_minor placed in Kiangsu
2 destroyers and 1 transport placed in 6 Sea Zone
1 artillery and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 52 PUs; end with 52 PUs
Combat Hit Differential Summary :
Chinese regular : 2,67
Americans regular : 0,50
Japanese regular : 1,00
ANZAC AA : -0,33
UK_Pacific regular : -2,00
ANZAC regular : 0,67
Russians regular : -1,00
British regular : 0,00
Russians AA : -0,33
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 destroyer, 3 fighters, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Eastern United States to Alaska
1 fighter moved from Eastern United States to Alaska
1 submarine moved from 10 Sea Zone to 2 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
1 infantry and 1 mech_infantry moved from 1 Sea Zone to Alaska
3 fighters moved from 26 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
2 fighters moved from Hawaiian Islands to 6 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 destroyer, 3 fighters, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Eastern United States to Alaska
1 fighter moved from Eastern United States to Alaska
1 submarine moved from 10 Sea Zone to 2 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
1 infantry and 1 mech_infantry moved from 1 Sea Zone to Alaska
3 fighters moved from 26 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
2 fighters moved from Hawaiian Islands to 6 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
Combat - Americans
Battle in 2 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 2 Sea Zone
Americans win, taking 2 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 6 Sea Zone
Americans attack with 5 fighters and 1 tactical_bomber
Japanese defend with 3 destroyers and 1 transport
Americans roll dice for 5 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 1/6 hits, 3,17 expected hits
Japanese roll dice for 3 destroyers and 1 transport in 6 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 6 Sea Zone
Americans roll dice for 4 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 : 3/5 hits, 2,67 expected hits
Japanese roll dice for 2 destroyers and 1 transport in 6 Sea Zone, round 3 : 2/2 hits, 0,67 expected hits
1 transport owned by the Japanese, 2 destroyers owned by the Japanese and 2 fighters owned by the Americans lost in 6 Sea Zone
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Americans: 3 fighters
Casualties for Japanese: 3 destroyers and 1 transport
Battle in Alaska
Americans attack with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Alaska, round 2 : 1/4 hits, 1,50 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Alaska, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Alaska
Americans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Alaska, round 3 : 2/4 hits, 1,50 expected hits
Japanese roll dice for 1 artillery in Alaska, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Alaska
Americans win, taking Alaska from Japanese with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans lost in 25 Sea Zone
Americans roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 3 : 0/2 hits, 0,83 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 4 : 0/2 hits, 0,83 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 5 : 0/2 hits, 0,83 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 6 : 0/2 hits, 0,83 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 6 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 7 : 2/2 hits, 0,83 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 7 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is -6
Casualties for Americans: 1 destroyer and 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 carriers moved from 26 Sea Zone to 16 Sea Zone
2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from 25 Sea Zone to 16 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 3 destroyers, 1 infantry and 1 transport moved from 26 Sea Zone to 16 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Eastern United States to 26 Sea Zone
1 fighter moved from Alaska to British Columbia
1 bomber moved from Alaska to Western United States
1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Gibraltar
Place Units - Americans
3 fighters placed in Eastern United States
1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Shensi to Suiyuyan
1 infantry moved from Szechwan to Shensi
2 infantry moved from Szechwan to Yunnan
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 destroyer, 3 fighters, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 destroyer, 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 bomber moved from Eastern United States to Alaska
1 fighter moved from Eastern United States to Alaska
1 submarine moved from 10 Sea Zone to 2 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 1 Sea Zone
1 infantry and 1 mech_infantry moved from 1 Sea Zone to Alaska
3 fighters moved from 26 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
2 fighters moved from Hawaiian Islands to 6 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 submarine moved from 26 Sea Zone to 25 Sea Zone
1 fighter moved from Hawaiian Islands to 25 Sea Zone
Combat - Americans
Battle in 2 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 2 Sea Zone
Americans win, taking 2 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in 6 Sea Zone
Americans attack with 5 fighters and 1 tactical_bomber
Japanese defend with 3 destroyers and 1 transport
Americans roll dice for 5 fighters and 1 tactical_bomber in 6 Sea Zone, round 2 : 1/6 hits, 3,17 expected hits
Japanese roll dice for 3 destroyers and 1 transport in 6 Sea Zone, round 2 : 1/3 hits, 1,00 expected hits
1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 6 Sea Zone
Americans roll dice for 4 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 : 3/5 hits, 2,67 expected hits
Japanese roll dice for 2 destroyers and 1 transport in 6 Sea Zone, round 3 : 2/2 hits, 0,67 expected hits
1 transport owned by the Japanese, 2 destroyers owned by the Japanese and 2 fighters owned by the Americans lost in 6 Sea Zone
Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Americans: 3 fighters
Casualties for Japanese: 3 destroyers and 1 transport
Battle in Alaska
Americans attack with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry
Japanese defend with 1 artillery and 1 infantry
Americans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Alaska, round 2 : 1/4 hits, 1,50 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Alaska, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Alaska
Americans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Alaska, round 3 : 2/4 hits, 1,50 expected hits
Japanese roll dice for 1 artillery in Alaska, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Alaska
Americans win, taking Alaska from Japanese with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Battle in 25 Sea Zone
Americans attack with 1 destroyer, 1 fighter and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans lost in 25 Sea Zone
Americans roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 3 : 0/2 hits, 0,83 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 4 : 0/2 hits, 0,83 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 5 : 0/2 hits, 0,83 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 6 : 0/2 hits, 0,83 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 6 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer and 1 fighter in 25 Sea Zone, round 7 : 2/2 hits, 0,83 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 7 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is -6
Casualties for Americans: 1 destroyer and 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
2 carriers moved from 26 Sea Zone to 16 Sea Zone
2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
1 fighter moved from 25 Sea Zone to 16 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 3 destroyers, 1 infantry and 1 transport moved from 26 Sea Zone to 16 Sea Zone
1 carrier moved from 10 Sea Zone to 26 Sea Zone
1 fighter moved from Eastern United States to 26 Sea Zone
1 fighter moved from Alaska to British Columbia
1 bomber moved from Alaska to Western United States
1 mech_infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Gibraltar
Place Units - Americans
3 fighters placed in Eastern United States
1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 50 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
1 infantry moved from Shensi to Suiyuyan
1 infantry moved from Szechwan to Shensi
2 infantry moved from Szechwan to Yunnan
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
Purchase Units - British
British buy 3 artilleries, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries, 2 fighters and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery moved from Kenya to 72 Sea Zone
1 infantry moved from Kenya to 72 Sea Zone
2 infantry moved from Tanganyika Territory to 72 Sea Zone
1 artillery, 1 battleship, 1 cruiser, 3 infantry and 2 transports moved from 72 Sea Zone to 81 Sea Zone
1 armour moved from French Equatorial Africa to Egypt
3 infantry moved from 81 Sea Zone to Egypt
1 artillery moved from 81 Sea Zone to Egypt
1 tactical_bomber moved from Malta to Egypt
1 fighter moved from Persia to Egypt
1 bomber moved from Persia to Egypt
1 carrier moved from 71 Sea Zone to 81 Sea Zone
1 destroyer and 1 transport moved from 82 Sea Zone to 71 Sea Zone
1 fighter moved from Gibraltar to Algeria
1 artillery and 1 infantry moved from Morocco to Algeria
1 fighter and 1 tactical_bomber moved from Burma to 37 Sea Zone
1 artillery and 2 infantry moved from Shan State to French Indo China
1 infantry moved from Siam to French Indo China
2 infantry moved from Burma to Yunnan
Combat - British
Battle in 37 Sea Zone
British attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 cruiser and 1 destroyer
British roll dice for 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
Japanese roll dice for 1 cruiser and 1 destroyer in 37 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
1 destroyer owned by the Japanese, 1 fighter owned by the British and 1 cruiser owned by the Japanese lost in 37 Sea Zone
British win with 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for British: 1 fighter
Casualties for Japanese: 1 cruiser and 1 destroyer
Battle in Egypt
British attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 fighter; Italians defend with 1 armour, 1 artillery, 1 harbour, 4 infantry and 1 mech_infantry
British roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 2/2 hits, 1,17 expected hits
British roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Egypt, round 2 : 3/8 hits, 3,33 expected hits
Italians roll dice for 1 armour, 1 artillery, 1 fighter, 4 infantry and 1 mech_infantry in Egypt, round 2 : 2/8 hits, 3,17 expected hits
1 mech_infantry owned by the Italians, 4 infantry owned by the Italians and 2 infantry owned by the British lost in Egypt
British roll dice for 1 armour, 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Egypt, round 3 : 3/6 hits, 3,00 expected hits
Italians roll dice for 1 armour, 1 artillery and 1 fighter in Egypt, round 3 : 2/3 hits, 1,50 expected hits
1 fighter owned by the Germans, 1 artillery owned by the Italians, 1 artillery owned by the British, 1 infantry owned by the British and 1 armour owned by the Italians lost in Egypt
British win, taking Egypt from Italians with 1 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 23
Casualties for British: 1 artillery and 3 infantry
Casualties for Italians: 1 armour, 1 artillery, 4 infantry and 1 mech_infantry
Casualties for Germans: 1 fighter
Battle in Algeria
British attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 artillery
British roll dice for 1 artillery, 1 fighter and 1 infantry in Algeria, round 2 : 1/3 hits, 1,17 expected hits
Italians roll dice for 1 artillery in Algeria, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Italians and 1 infantry owned by the British lost in Algeria
British win, taking Algeria from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Italians: 1 artillery
Battle in French Indo China
British attack with 1 artillery and 3 infantry
Japanese defend with 1 artillery
British roll dice for 1 artillery and 3 infantry in French Indo China, round 2 : 0/4 hits, 1,00 expected hits
Japanese roll dice for 1 artillery in French Indo China, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 artillery and 3 infantry in French Indo China, round 3 : 2/4 hits, 1,00 expected hits
Japanese roll dice for 1 artillery in French Indo China, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - British
1 aaGun moved from Burma to Yunnan
1 aaGun moved from Burma to India
3 infantry moved from India to Burma
1 tactical_bomber moved from 37 Sea Zone to Burma
1 artillery and 1 infantry moved from Iraq to Trans-Jordan
1 infantry moved from Persia to Iraq
1 fighter and 1 tactical_bomber moved from Egypt to 81 Sea Zone
1 bomber moved from Egypt to Persia
1 fighter moved from Algeria to Gibraltar
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
Place Units - British
1 transport placed in 71 Sea Zone
1 artillery and 1 infantry placed in Union of South Africa
2 artilleries and 1 fighter placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1
British collect 32 PUs (1 lost to blockades); end with 32 PUs
Place Units - UK_Pacific
2 artilleries, 2 fighters and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Some Units in India change ownership: 2 artilleries, 2 fighters and 2 infantry
Combat Hit Differential Summary :
Americans regular : -5,17
Italians regular : 0,00
Japanese regular : 0,83
British regular : 1,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 2 artilleries and 3 transports; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Yugoslavia to Bessarabia
1 fighter moved from Normandy Bordeaux to 91 Sea Zone
2 infantry moved from Yugoslavia to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Egypt
1 bomber moved from Southern Italy to Egypt
1 cruiser moved from 98 Sea Zone to 97 Sea Zone
1 destroyer moved from 97 Sea Zone to 98 Sea Zone
Combat - Italians
Battle in Bessarabia
Italians attack with 1 armour
Russians defend with 1 infantry
Italians roll dice for 1 armour in Bessarabia, round 2 : 1/1 hits, 0,50 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Bessarabia
Italians win, taking Bessarabia from Russians with 1 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 91 Sea Zone
Italians attack with 1 fighter
Americans defend with 1 destroyer and 1 transport
Italians roll dice for 1 fighter in 91 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
Americans roll dice for 1 destroyer and 1 transport in 91 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 fighter in 91 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
Americans roll dice for 1 destroyer and 1 transport in 91 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 fighter in 91 Sea Zone, round 4 : 0/1 hits, 0,50 expected hits
Americans roll dice for 1 destroyer and 1 transport in 91 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 fighter in 91 Sea Zone, round 5 : 1/1 hits, 0,50 expected hits
Americans roll dice for 1 destroyer and 1 transport in 91 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans lost in 91 Sea Zone
1 transport owned by the Americans lost in 91 Sea Zone
Italians win with 1 fighter remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in Egypt
Italians attack with 1 bomber and 2 infantry
British defend with 1 armour and 1 harbour
Italians roll dice for 1 bomber and 2 infantry in Egypt, round 2 : 0/3 hits, 1,00 expected hits
British roll dice for 1 armour in Egypt, round 2 : 0/1 hits, 0,50 expected hits
Italians roll dice for 1 bomber and 2 infantry in Egypt, round 3 : 0/3 hits, 1,00 expected hits
British roll dice for 1 armour in Egypt, round 3 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Italians lost in Egypt
Italians roll dice for 1 bomber and 1 infantry in Egypt, round 4 : 1/2 hits, 0,83 expected hits
British roll dice for 1 armour in Egypt, round 4 : 0/1 hits, 0,50 expected hits
1 armour owned by the British lost in Egypt
Italians win, taking Egypt from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for British: 1 armour
Non Combat Move - Italians
1 transport moved from 98 Sea Zone to 97 Sea Zone
1 artillery moved from Northern Italy to 97 Sea Zone
1 infantry moved from Yugoslavia to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Greece
2 infantry moved from France to Northern Italy
1 aaGun moved from Northern Italy to Yugoslavia
1 fighter moved from 91 Sea Zone to 104 Sea Zone
1 bomber moved from Egypt to Greece
Place Units - Italians
3 transports placed in 97 Sea Zone
2 artilleries placed in Northern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 artillery moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
Combat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 cruiser and 1 transport
Japanese defend with 1 destroyer and 1 transport
ANZAC roll dice for 1 cruiser and 1 transport in 44 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 cruiser and 1 transport in 44 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 44 Sea Zone
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC win, taking 44 Sea Zone from Japanese with 1 cruiser and 1 transport remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
ANZAC roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery in Celebes, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the ANZAC lost in Celebes
Japanese win with 1 artillery remaining. Battle score for attacker is -4
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 artillery moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
Combat - ANZAC
Battle in 44 Sea Zone
ANZAC attack with 1 cruiser and 1 transport
Japanese defend with 1 destroyer and 1 transport
ANZAC roll dice for 1 cruiser and 1 transport in 44 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 cruiser and 1 transport in 44 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 44 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 44 Sea Zone
1 transport owned by the Japanese lost in 44 Sea Zone
ANZAC win, taking 44 Sea Zone from Japanese with 1 cruiser and 1 transport remaining. Battle score for attacker is 15
Casualties for Japanese: 1 destroyer and 1 transport
Battle in Celebes
ANZAC attack with 1 artillery and 1 infantry
Japanese defend with 1 artillery and 1 infantry
ANZAC roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
ANZAC roll dice for 1 artillery in Celebes, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery in Celebes, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the ANZAC lost in Celebes
Japanese win with 1 artillery remaining. Battle score for attacker is -4
Casualties for ANZAC: 1 artillery and 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 artillery moved from New South Wales to Queensland
Place Units - ANZAC
1 destroyer and 1 transport placed in 62 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
1 fighter moved from United Kingdom to 125 Sea Zone
Combat - French
Battle in 125 Sea Zone
French attack with 1 fighter
Germans defend with 1 destroyer
French roll dice for 1 fighter in 125 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans lost in 125 Sea Zone
French win with 1 fighter remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Egypt
French attack with 1 infantry
Italians defend with 1 harbour and 1 infantry
French roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0,17 expected hits
Italians roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0,33 expected hits
French roll dice for 1 infantry in Egypt, round 3 : 1/1 hits, 0,17 expected hits
Italians roll dice for 1 infantry in Egypt, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Egypt
French win, taking Egypt from Italians with 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - French
1 fighter moved from 125 Sea Zone to Scotland
Turn Complete - French
Combat Hit Differential Summary :
Italians regular : -0,67
French regular : 1,17
Japanese regular : 0,33
ANZAC regular : 0,00
Germans regular : -0,33
Round: 13
Purchase Units - Germans
Germans buy 6 infantry; Remaining resources: 2 PUs;
Combat Move - Germans
3 infantry moved from Germany to East Europe
2 fighters moved from Germany to East Europe
Combat - Germans
Battle in East Europe
Germans attack with 2 fighters and 3 infantry
Americans defend with 3 infantry
Germans roll dice for 2 fighters and 3 infantry in East Europe, round 2 : 0/5 hits, 1.50 expected hits
Americans roll dice for 3 infantry in East Europe, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans lost in East Europe
Germans roll dice for 2 fighters and 2 infantry in East Europe, round 3 : 1/4 hits, 1.33 expected hits
Americans roll dice for 3 infantry in East Europe, round 3 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Germans lost in East Europe
1 infantry owned by the Americans lost in East Europe
Germans roll dice for 2 fighters and 1 infantry in East Europe, round 4 : 3/3 hits, 1.17 expected hits
Americans roll dice for 2 infantry in East Europe, round 4 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in East Europe
Germans win, taking East Europe from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Americans: 3 infantry
Non Combat Move - Germans
2 fighters moved from East Europe to Germany
Place Units - Germans
6 infantry placed in Germany
Turn Complete - Germans
Germans collect 14 PUs; end with 16 PUs
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 carrier; Remaining resources: 3 PUs;
Politics - Italians
Italians takes Political Action: Political Action Axis To War With Russians
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 infantry moved from Italian Somaliland to British Somaliland
Italians take British Somaliland from British
2 infantry moved from Gibraltar to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Malta
1 armour moved from Romania to Eastern Poland
Italians take Eastern Poland from Russians
1 armour moved from Eastern Poland to Bessarabia
Italians take Bessarabia from Russians
Combat - Italians
Battle in Malta
Non Combat Move - Italians
1 infantry moved from Tunisia to Algeria
Italians take Algeria from Neutral_Axis
1 artillery moved from Tunisia to Algeria
1 infantry moved from Libya to Tobruk
1 infantry moved from Libya to Tunisia
2 infantry moved from Gibraltar to 92 Sea Zone
1 battleship, 2 cruisers, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 92 Sea Zone to 97 Sea Zone
2 infantry moved from 97 Sea Zone to Northern Italy
1 mech_infantry moved from Northern Italy to Romania
2 artilleries and 2 infantry moved from Yugoslavia to Romania
1 fighter moved from Western Germany to 97 Sea Zone
1 bomber moved from Western Germany to Southern Italy
1 armour moved from Normandy Bordeaux to Northern Italy
1 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 carrier placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 15 PUs; end with 18 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
TripleA Turn Summary for game: World War II Global 1940 French Rebalance
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 carrier, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Jehol to Chahar
1 infantry moved from Kweichow to Anhwe
1 infantry moved from Kweichow to Hopei
Japanese take Hopei from Chinese
1 mech_infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 mech_infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
3 fighters and 2 tactical_bombers moved from 19 Sea Zone to Anhwe
3 fighters and 2 tactical_bombers moved from 19 Sea Zone to Chahar
4 fighters and 4 tactical_bombers moved from 19 Sea Zone to Korea
1 mech_infantry moved from Manchuria to Korea
1 mech_infantry moved from Manchuria to Korea
1 mech_infantry moved from Manchuria to Amur
Japanese take Amur from Russians
1 bomber moved from Japan to Anhwe
1 fighter moved from Japan to 6 Sea Zone
Combat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 6 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Chahar
Japanese attack with 3 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Chahar, round 2 : 4/6 hits, 3.00 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 1 bomber, 3 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 3 fighters, 1 infantry and 2 tactical_bombers in Anhwe, round 2 : 4/7 hits, 3.67 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 bomber, 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Korea
Japanese attack with 4 fighters, 2 mech_infantrys and 4 tactical_bombers
Americans defend with 1 artillery
Japanese roll dice for 4 fighters, 2 mech_infantrys and 4 tactical_bombers in Korea, round 2 : 6/10 hits, 5.00 expected hits
Americans roll dice for 1 artillery in Korea, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Korea
Japanese win, taking Korea from Americans with 4 fighters, 2 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Non Combat Move - Japanese
1 fighter moved from 6 Sea Zone to Japan
4 fighters and 4 tactical_bombers moved from Korea to 19 Sea Zone
3 fighters and 2 tactical_bombers moved from Anhwe to 19 Sea Zone
3 fighters and 2 tactical_bombers moved from Chahar to 19 Sea Zone
1 bomber moved from Anhwe to Hunan
4 fighters and 5 tactical_bombers moved from Japan to Hunan
1 fighter moved from Borneo to Hunan
3 submarines moved from 20 Sea Zone to 19 Sea Zone
3 mech_infantrys moved from Yunnan to Burma
5 mech_infantrys moved from Szechwan to Yunnan
2 mech_infantrys moved from Kweichow to Yunnan
Place Units - Japanese
3 infantry placed in French Indo China
3 infantry placed in Kwangtung
1 carrier placed in 19 Sea Zone
2 mech_infantrys placed in Kiangsu
2 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 19 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 18 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,2
Japanese collect 50 PUs (5 lost to blockades); end with 50 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : -0.33
Japanese regular : 2.33
@BombsAway glad that you’re back, the guys in paris no so… ;-)
max defence (keep tactical before tanks).
please lose units of same defence value in order:
french
soviets
us
brits (so keep brit fighter till end)