• TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Chinese
            1 Artillery and 2 Infantrys moved from Suiyuan to Chahar
            1 Fighter moved from Hupeh to Chahar
            1 Tank moved from Shensi to Chahar
    
        Purchase Units - Chinese
            Chinese buy 1 Adv.Fighter, 2 Artillerys, 4 Infantrys and 3 Tanks; Remaining resources: 2 PUs; 
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank
                Hisaichi defend with 1 Artillery and 2 Infantrys
                    Chinese roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank in Chahar, round 2 : 2/5 hits, 1.67 expected hits
                    Hisaichi roll dice for 1 Artillery and 2 Infantrys in Chahar, round 2 : 0/3 hits, 1.00 expected hits
                    2 Infantrys owned by the Hisaichi lost in Chahar
                    Chinese roll dice for 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank in Chahar, round 3 : 3/5 hits, 1.67 expected hits
                    Hisaichi roll dice for 1 Artillery in Chahar, round 3 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Hisaichi lost in Chahar
                Chinese win, taking Chahar from Hisaichi with 1 Artillery, 1 Fighter, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 8
                Casualties for Hisaichi: 1 Artillery and 2 Infantrys
    
        Non Combat Move - Chinese
            1 Fighter moved from Chahar to Hupeh
            1 Infantry moved from Hupeh to Hunan
            1 Infantry and 1 Tank moved from Shensi to Hupeh
            1 Artillery and 1 Infantry moved from Ningsia to Suiyuan
            1 AAGun and 2 Infantrys moved from Lanchow to Shensi
            4 Infantrys moved from E.Qinghai to Lanchow
            2 Infantrys moved from E.Qinghai to Ningsia
            1 AAGun and 2 Infantrys moved from Gobi Altai to Ningsia
            2 Artillerys and 4 Infantrys moved from Hsining to E.Qinghai
            3 Tanks moved from Urumqi to Gobi Altai
            1 Adv.Fighter moved from Urumqi to Shensi
    
        Place Units - Chinese
            2 Artillerys and 4 Infantrys placed in Hsining
            1 Adv.Fighter and 3 Tanks placed in Urumqi
    
        Turn Complete - Chinese
            Chinese collect 37 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.67
    Hisaichi regular : -1.33
    

    Territory Summary for Chinese :

    Shansi : 1 Infantry
    Kweichow : 1 Infantry
    Suiyuan : 1 Artillery and 1 Infantry
    E.Qinghai : 2 Artillerys and 4 Infantrys
    Hupeh : 1 Artillery, 1 Fighter, 2 Infantrys and 2 Tanks
    Urumqi : 1 Adv.Fighter, 1 Factory and 3 Tanks
    Lanchow : 4 Infantrys
    Shensi : 1 AAGun, 1 Adv.Fighter and 2 Infantrys
    Ningsia : 1 AAGun and 4 Infantrys
    Chahar : 1 Artillery, 2 Infantrys and 1 Tank
    Hunan : 1 Infantry
    Anhwei : 1 Infantry
    Hsining : 2 Artillerys, 1 Factory and 4 Infantrys
    N.Thailand : 1 flag, 1 Infantry
    Gobi Altai : 1 flag, 3 Tanks
    

    Production/PUs Summary :

    Germans : 103 / 155
    Russians : 103 / 105
    Italians : 54 / 54
    French : 33 / 35
    Yamamoto : 74 / 74
    Chinese : 37 / 39
    Hisaichi : 49 / 78
    British : 107 / 109
    Anzac : 36 / 36
    Dutch : 16 / 20
    Finns : 9 / 13
    Romanians : 10 / 13
    Thai : 17 / 18
    Americans : 95 / 97
    

    Savegame

  • '20

    TripleA Turn Summary: Hisaichi round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Hisaichi
            3 Artillerys and 2 Infantrys moved from Kwangtung to Hunan
            1 Artillery moved from Peking to Chahar
            1 Infantry moved from Shanghai to Anhwei
            1 Artillery moved from Shantung to Anhwei
            1 Artillery, 1 Elite and 1 Infantry moved from Shanghai to Hunan
            2 Artillerys, 5 Infantrys and 2 Tanks moved from Shantung to Chahar
            1 Bomber and 3 Fighters moved from West Borneo to 65 Sea Zone
    
        Purchase Units - Hisaichi
            Hisaichi buy 6 Artillerys, 2 Destroyers, 10 Infantrys and 3 Submarines; Remaining resources: 0 PUs; 
    
        Combat - Hisaichi
            Battle in Hunan
                Hisaichi attack with 4 Artillerys, 1 Elite and 3 Infantrys
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 4 Artillerys, 1 Elite and 3 Infantrys in Hunan, round 2 : 3/8 hits, 2.83 expected hits
                    Chinese roll dice for 1 Infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Hunan
                Hisaichi win, taking Hunan from Chinese with 4 Artillerys, 1 Elite and 3 Infantrys remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
            Battle in 65 Sea Zone
                Hisaichi attack with 1 Bomber and 3 Fighters
                British defend with 1 Destroyer, 1 Submarine and 2 Transports
                    Hisaichi roll dice for 1 Bomber and 3 Fighters in 65 Sea Zone, round 2 : 3/4 hits, 1.67 expected hits
                    British roll dice for 1 Destroyer and 2 Transports in 65 Sea Zone, round 2 : 0/3 hits, 0.67 expected hits
                    1 Submarine owned by the British and 2 Transports owned by the British lost in 65 Sea Zone
                    Hisaichi roll dice for 1 Bomber and 3 Fighters in 65 Sea Zone, round 3 : 1/4 hits, 1.67 expected hits
                    British roll dice for 1 Destroyer in 65 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 Destroyer owned by the British lost in 65 Sea Zone
                Hisaichi win with 1 Bomber and 3 Fighters remaining. Battle score for attacker is 27
                Casualties for British: 1 Destroyer, 1 Submarine and 2 Transports
            Battle in Chahar
                Hisaichi attack with 3 Artillerys, 5 Infantrys and 2 Tanks
                Chinese defend with 1 Artillery, 2 Infantrys and 1 Tank
                    Hisaichi roll dice for 3 Artillerys, 5 Infantrys and 2 Tanks in Chahar, round 2 : 5/10 hits, 3.33 expected hits
                    Chinese roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Chahar, round 2 : 2/4 hits, 1.50 expected hits
                    1 Tank owned by the Chinese, 2 Infantrys owned by the Hisaichi, 2 Infantrys owned by the Chinese and 1 Artillery owned by the Chinese lost in Chahar
                Hisaichi win, taking Chahar from Chinese with 3 Artillerys, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 9
                Casualties for Hisaichi: 2 Infantrys
                Casualties for Chinese: 1 Artillery, 2 Infantrys and 1 Tank
            Battle in Anhwei
                Hisaichi attack with 1 Artillery and 1 Infantry
                Chinese defend with 1 Infantry
                    Hisaichi roll dice for 1 Artillery and 1 Infantry in Anhwei, round 2 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 Infantry in Anhwei, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in Anhwei
                Hisaichi win, taking Anhwei from Chinese with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
    
        Non Combat Move - Hisaichi
            1 Infantry moved from Heilungchiang to Hulunbuir
            1 Artillery, 2 Infantrys and 5 Tanks moved from Chita to Hulunbuir
            5 Tanks moved from Hulunbuir to Peking
            1 Tank moved from Changchun to Heilungchiang
            4 Infantrys moved from Changchun to 84 Sea Zone
            4 Infantrys moved from 84 Sea Zone to Shantung
            1 Carrier moved from 102 Sea Zone to 93 Sea Zone
            2 Fighters moved from 65 Sea Zone to Bangkok
            1 Tank moved from Banjarmasin to 110 Sea Zone
            1 Tank and 1 Transport moved from 110 Sea Zone to 92 Sea Zone
            1 Elite moved from Hong Kong to 92 Sea Zone
            1 T.Boat moved from 92 Sea Zone to 84 Sea Zone
            1 Infantry moved from Changchun to 84 Sea Zone
            1 Infantry moved from 84 Sea Zone to Shantung
            1 Elite and 1 Tank moved from 92 Sea Zone to N.French Indochina
            1 AAGun moved from Liaoning to Peking
            2 Infantrys moved from Changchun to Kirin
            1 Destroyer moved from 101 Sea Zone to 92 Sea Zone
            1 Destroyer moved from 101 Sea Zone to 93 Sea Zone
            1 Bomber moved from 65 Sea Zone to Manila
            1 Fighter moved from 65 Sea Zone to Banjarmasin
            4 Transports moved from 110 Sea Zone to 92 Sea Zone
            1 Artillery and 4 Infantrys moved from Hong Kong to 92 Sea Zone
            1 Artillery and 4 Infantrys moved from 92 Sea Zone to N.French Indochina
            1 Submarine moved from 107 Sea Zone to 110 Sea Zone
            1 Submarine moved from 93 Sea Zone to 110 Sea Zone
    
        Place Units - Hisaichi
            1 Destroyer and 1 Submarine placed in 110 Sea Zone
            1 Artillery and 1 Infantry placed in Banjarmasin
            1 Destroyer and 2 Submarines placed in 84 Sea Zone
            Hisaichi undo move 3.
            1 Destroyer and 1 Submarine placed in 84 Sea Zone
            Hisaichi undo move 2.
            1 Infantry placed in Banjarmasin
            1 Submarine placed in 110 Sea Zone
            3 Artillerys placed in Shantung
            3 Artillerys and 3 Infantrys placed in Hong Kong
            6 Infantrys placed in Changchun
    
        Turn Complete - Hisaichi
            Hisaichi collect 54 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.17
    British regular : -1.00
    Hisaichi regular : 2.83
    

    Savegame

  • '20

    i took the liberty of choosing OOl for sea battle as I would have done it as brits, risking the near-zero offense sub for a shot at hisai planes. UK can make edit if he honestly would have submerged after round 1

  • TripleA

    TripleA Turn Summary: British round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - British
            1 Infantry and 1 Tank moved from Montreal to 2 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 2 Sea Zone to 16 Sea Zone
            1 Infantry and 1 Tank moved from 16 Sea Zone to Azores
            3 Infantrys and 3 Tanks moved from Dublin to Munster
            1 Tank moved from Iceland to 9 Sea Zone
            1 Tank and 1 Transport moved from 9 Sea Zone to 18 Sea Zone
            1 Tank moved from 18 Sea Zone to Munster
            1 Bomber moved from Gibraltar to 38 Sea Zone
            1 Fighter moved from Mysore to S.Thailand
            1 Artillery moved from N.Thailand to S.Thailand
            1 Infantry moved from Burma to S.Thailand
            1 Infantry moved from Malaya to S.Thailand
            2 Infantrys moved from Manchester to 21 Sea Zone
            2 Infantrys and 1 Transport moved from 21 Sea Zone to 12 Sea Zone
            2 Infantrys moved from 12 Sea Zone to Oslo
                  British take Oslo from Germans
            1 Artillery and 1 Infantry moved from E.Iran to 58 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 58 Sea Zone to 62 Sea Zone
            1 Artillery and 1 Infantry moved from 62 Sea Zone to Mozambique
            1 Tank moved from Belgian Congo to Mozambique
            3 Infantrys moved from New Valley to Mersa Matruh
            1 Artillery and 7 Infantrys moved from Lower Egypt to Mersa Matruh
            2 Artillerys and 2 Infantrys moved from E.Iran to 58 Sea Zone
            2 Artillerys, 2 Infantrys and 2 Transports moved from 58 Sea Zone to 56 Sea Zone
            1 Artillery and 1 Infantry moved from Crete to 55 Sea Zone
            1 Infantry moved from Rhodes to 55 Sea Zone
            1 Artillery, 2 Cruisers, 1 Destroyer, 2 Infantrys and 1 Transport moved from 55 Sea Zone to 56 Sea Zone
            1 Infantry moved from Cairo to 56 Sea Zone
            3 Artillerys and 5 Infantrys moved from 56 Sea Zone to Mersa Matruh
            1 Destroyer and 1 Submarine moved from 58 Sea Zone to 56 Sea Zone
            1 T.Boat moved from 10 Sea Zone to 18 Sea Zone
            1 Infantry moved from Manchester to 18 Sea Zone
            1 Infantry moved from 18 Sea Zone to Munster
    
        Purchase Units - British
            British buy 1 Battleship, 2 Carriers, 1 Elite and 29 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in 38 Sea Zone
                British attack with 1 Bomber
                Italians defend with 1 Submarine
                    British roll dice for 1 Bomber in 38 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                1 Submarine owned by the Italians submerged
            Battle in Mozambique
                British attack with 1 Artillery, 1 Infantry and 1 Tank
                Neutral defend with 1 Infantry
                    British roll dice for 1 Artillery, 1 Infantry and 1 Tank in Mozambique, round 2 : 3/3 hits, 1.17 expected hits
                    Neutral roll dice for 1 Infantry in Mozambique, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Mozambique
                British loses 0 PUs for violating Mozambiques neutrality.
                British winBritish win with 1 Bomber remaining, taking Mozambique from Neutral with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
            Battle in S.Thailand
                British attack with 1 Artillery, 1 Fighter and 2 Infantrys
                Thai defend with 2 Infantrys
                    British roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in S.Thailand, round 2 : 1/4 hits, 1.17 expected hits
                    Thai roll dice for 2 Infantrys in S.Thailand, round 2 : 2/2 hits, 0.67 expected hits
                    1 Infantry owned by the Thai and 2 Infantrys owned by the British lost in S.Thailand
                    British roll dice for 1 Artillery and 1 Fighter in S.Thailand, round 3 : 1/2 hits, 0.67 expected hits
                    Thai roll dice for 1 Infantry in S.Thailand, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Thai lost in S.Thailand
                British win, taking S.Thailand from Thai with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 0
                Casualties for British: 2 Infantrys
                Casualties for Thai: 2 Infantrys
            Battle in Mersa Matruh
                British attack with 4 Artillerys and 15 Infantrys
                Italians defend with 1 Infantry
                    British roll dice for 2 Cruisers in Mersa Matruh, round 2 : 0/2 hits, 1.00 expected hits
                    British roll dice for 4 Artillerys and 15 Infantrys in Mersa Matruh, round 2 : 3/19 hits, 4.50 expected hits
                    Italians roll dice for 1 Infantry in Mersa Matruh, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians lost in Mersa Matruh
                British win, taking Mersa Matruh from Italians with 4 Artillerys and 15 Infantrys remaining. Battle score for attacker is 2
                Casualties for Italians: 1 Infantry
            Battle in Azores
                British attack with 1 Infantry and 1 Tank
                Neutral defend with 1 Infantry
                    British roll dice for 1 Infantry and 1 Tank in Azores, round 2 : 0/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Azores, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Infantry and 1 Tank in Azores, round 3 : 1/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Azores, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Azores
                British loses 0 PUs for violating Azoress neutrality.
                British win, taking Azores from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
            Battle in Munster
                British attack with 4 Infantrys and 4 Tanks
                Neutral defend with 2 Infantrys
                    British roll dice for 4 Infantrys and 4 Tanks in Munster, round 2 : 3/8 hits, 2.67 expected hits
                    Neutral roll dice for 2 Infantrys in Munster, round 2 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Neutral lost in Munster
                British loses 0 PUs for violating Munsters neutrality.
                British win, taking Munster from Neutral with 4 Infantrys and 4 Tanks remaining. Battle score for attacker is 4
                Casualties for Neutral: 2 Infantrys
    
        Non Combat Move - British
            1 Artillery and 5 Infantrys moved from Manchester to 21 Sea Zone
            2 Infantrys moved from Wales to 18 Sea Zone
            1 Infantry moved from Manchester to 18 Sea Zone
            1 Infantry moved from Manchester to 18 Sea Zone
            4 Infantrys and 2 Transports moved from 18 Sea Zone to 20 Sea Zone
            1 Artillery, 5 Infantrys and 3 Transports moved from 21 Sea Zone to 20 Sea Zone
            1 Artillery and 9 Infantrys moved from 20 Sea Zone to Brittany
            1 Destroyer moved from 9 Sea Zone to 18 Sea Zone
            1 Battleship, 1 Destroyer and 1 Submarine moved from 21 Sea Zone to 12 Sea Zone
            2 Fighters moved from Manchester to 20 Sea Zone
            2 Fighters moved from Gibraltar to French Equatorial Africa
            1 Bomber moved from 38 Sea Zone to French Equatorial Africa
            1 Infantry moved from Mauritania to French Sudan
            1 AAGun moved from London to Dover
            1 Fighter moved from Manchester to Dover
            1 Infantry moved from Manchester to Dover
            1 AAGun moved from Lower Egypt to Mersa Matruh
            2 Fighters moved from Lower Egypt to 56 Sea Zone
            5 Infantrys moved from Cairo to Lower Egypt
            1 AAGun moved from Iraq to Palestine
            3 Infantrys moved from W.Iran to Iraq
            3 Tanks moved from E.Iran to Iraq
            2 Tanks moved from Belgian Congo to Kordofan
            1 AAGun moved from Rhodesia to Kenya
            1 Infantry moved from Assam to Yunnan
            1 Infantry moved from Assam to Burma
            1 Fighter moved from S.Thailand to Malaya
            2 Tanks moved from N.Thailand to Malaya
            4 Infantrys moved from Bihar to Assam
            5 Infantrys moved from Delhi to Bihar
            4 Infantrys moved from Madras to Hyderabad
            1 Submarine moved from 67 Sea Zone to 63 Sea Zone
            2 Infantrys moved from Koryakia to Kolyma
            1 Destroyer and 1 Transport moved from 72 Sea Zone to 71 Sea Zone
            1 Infantry moved from Alaska to 71 Sea Zone
            1 Infantry moved from Kiska to 71 Sea Zone
            1 Destroyer, 2 Infantrys and 1 Transport moved from 71 Sea Zone to 73 Sea Zone
            2 Infantrys moved from 73 Sea Zone to Kiska
            1 AAGun and 1 Infantry moved from Yukon to Alaska
    
        Place Units - British
            1 Carrier placed in 20 Sea Zone
            1 Battleship and 1 Carrier placed in 56 Sea Zone
            1 Elite and 5 Infantrys placed in Malaya
            4 Infantrys placed in Cairo
            3 Infantrys placed in W.Iran
            3 Infantrys placed in Wales
            4 Infantrys placed in Manchester
            5 Infantrys placed in Delhi
            5 Infantrys placed in London
    
        Turn Complete - British
            British collect 117 PUs; end with 117 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    Thai regular : 1.00
    Neutral regular : -1.67
    British regular : -1.17
    

    Production/PUs Summary :

    Germans : 101 / 155
    Russians : 103 / 105
    Italians : 53 / 54
    French : 33 / 35
    Yamamoto : 74 / 74
    Chinese : 32 / 39
    Hisaichi : 54 / 54
    British : 117 / 117
    Anzac : 36 / 36
    Dutch : 16 / 20
    Finns : 9 / 13
    Romanians : 10 / 13
    Thai : 15 / 18
    Americans : 95 / 97
    

    Savegame

  • TripleA

    TripleA Turn Summary: British round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - British
            1 Infantry and 1 Tank moved from Montreal to 2 Sea Zone
            1 Infantry, 1 Tank and 1 Transport moved from 2 Sea Zone to 16 Sea Zone
            1 Infantry and 1 Tank moved from 16 Sea Zone to Azores
            3 Infantrys and 3 Tanks moved from Dublin to Munster
            1 Tank moved from Iceland to 9 Sea Zone
            1 Tank and 1 Transport moved from 9 Sea Zone to 18 Sea Zone
            1 Tank moved from 18 Sea Zone to Munster
            1 Bomber moved from Gibraltar to 38 Sea Zone
            1 Fighter moved from Mysore to S.Thailand
            1 Artillery moved from N.Thailand to S.Thailand
            1 Infantry moved from Burma to S.Thailand
            1 Infantry moved from Malaya to S.Thailand
            2 Infantrys moved from Manchester to 21 Sea Zone
            2 Infantrys and 1 Transport moved from 21 Sea Zone to 12 Sea Zone
            2 Infantrys moved from 12 Sea Zone to Oslo
                  British take Oslo from Germans
            1 Artillery and 1 Infantry moved from E.Iran to 58 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 58 Sea Zone to 62 Sea Zone
            1 Artillery and 1 Infantry moved from 62 Sea Zone to Mozambique
            1 Tank moved from Belgian Congo to Mozambique
            3 Infantrys moved from New Valley to Mersa Matruh
            1 Artillery and 7 Infantrys moved from Lower Egypt to Mersa Matruh
            2 Artillerys and 2 Infantrys moved from E.Iran to 58 Sea Zone
            2 Artillerys, 2 Infantrys and 2 Transports moved from 58 Sea Zone to 56 Sea Zone
            1 Artillery and 1 Infantry moved from Crete to 55 Sea Zone
            1 Infantry moved from Rhodes to 55 Sea Zone
            1 Artillery, 2 Cruisers, 1 Destroyer, 2 Infantrys and 1 Transport moved from 55 Sea Zone to 56 Sea Zone
            1 Infantry moved from Cairo to 56 Sea Zone
            3 Artillerys and 5 Infantrys moved from 56 Sea Zone to Mersa Matruh
            1 Destroyer and 1 Submarine moved from 58 Sea Zone to 56 Sea Zone
            1 T.Boat moved from 10 Sea Zone to 18 Sea Zone
            1 Infantry moved from Manchester to 18 Sea Zone
            1 Infantry moved from 18 Sea Zone to Munster
    
        Purchase Units - British
            British buy 1 Battleship, 2 Carriers, 1 Elite and 29 Infantrys; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in 38 Sea Zone
                British attack with 1 Bomber
                Italians defend with 1 Submarine
                    British roll dice for 1 Bomber in 38 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits
                1 Submarine owned by the Italians submerged
            Battle in Mozambique
                British attack with 1 Artillery, 1 Infantry and 1 Tank
                Neutral defend with 1 Infantry
                    British roll dice for 1 Artillery, 1 Infantry and 1 Tank in Mozambique, round 2 : 3/3 hits, 1.17 expected hits
                    Neutral roll dice for 1 Infantry in Mozambique, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Mozambique
                British loses 0 PUs for violating Mozambiques neutrality.
                British winBritish win with 1 Bomber remaining, taking Mozambique from Neutral with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
            Battle in S.Thailand
                British attack with 1 Artillery, 1 Fighter and 2 Infantrys
                Thai defend with 2 Infantrys
                    British roll dice for 1 Artillery, 1 Fighter and 2 Infantrys in S.Thailand, round 2 : 1/4 hits, 1.17 expected hits
                    Thai roll dice for 2 Infantrys in S.Thailand, round 2 : 2/2 hits, 0.67 expected hits
                    1 Infantry owned by the Thai and 2 Infantrys owned by the British lost in S.Thailand
                    British roll dice for 1 Artillery and 1 Fighter in S.Thailand, round 3 : 1/2 hits, 0.67 expected hits
                    Thai roll dice for 1 Infantry in S.Thailand, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Thai lost in S.Thailand
                British win, taking S.Thailand from Thai with 1 Artillery and 1 Fighter remaining. Battle score for attacker is 0
                Casualties for British: 2 Infantrys
                Casualties for Thai: 2 Infantrys
            Battle in Mersa Matruh
                British attack with 4 Artillerys and 15 Infantrys
                Italians defend with 1 Infantry
                    British roll dice for 2 Cruisers in Mersa Matruh, round 2 : 0/2 hits, 1.00 expected hits
                    British roll dice for 4 Artillerys and 15 Infantrys in Mersa Matruh, round 2 : 3/19 hits, 4.50 expected hits
                    Italians roll dice for 1 Infantry in Mersa Matruh, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Italians lost in Mersa Matruh
                British win, taking Mersa Matruh from Italians with 4 Artillerys and 15 Infantrys remaining. Battle score for attacker is 2
                Casualties for Italians: 1 Infantry
            Battle in Azores
                British attack with 1 Infantry and 1 Tank
                Neutral defend with 1 Infantry
                    British roll dice for 1 Infantry and 1 Tank in Azores, round 2 : 0/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Azores, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 Infantry and 1 Tank in Azores, round 3 : 1/2 hits, 0.67 expected hits
                    Neutral roll dice for 1 Infantry in Azores, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Neutral lost in Azores
                British loses 0 PUs for violating Azoress neutrality.
                British win, taking Azores from Neutral with 1 Infantry and 1 Tank remaining. Battle score for attacker is 2
                Casualties for Neutral: 1 Infantry
            Battle in Munster
                British attack with 4 Infantrys and 4 Tanks
                Neutral defend with 2 Infantrys
                    British roll dice for 4 Infantrys and 4 Tanks in Munster, round 2 : 3/8 hits, 2.67 expected hits
                    Neutral roll dice for 2 Infantrys in Munster, round 2 : 0/2 hits, 0.67 expected hits
                    2 Infantrys owned by the Neutral lost in Munster
                British loses 0 PUs for violating Munsters neutrality.
                British win, taking Munster from Neutral with 4 Infantrys and 4 Tanks remaining. Battle score for attacker is 4
                Casualties for Neutral: 2 Infantrys
    
        Non Combat Move - British
            1 Artillery and 5 Infantrys moved from Manchester to 21 Sea Zone
            2 Infantrys moved from Wales to 18 Sea Zone
            1 Infantry moved from Manchester to 18 Sea Zone
            1 Infantry moved from Manchester to 18 Sea Zone
            4 Infantrys and 2 Transports moved from 18 Sea Zone to 20 Sea Zone
            1 Artillery, 5 Infantrys and 3 Transports moved from 21 Sea Zone to 20 Sea Zone
            1 Artillery and 9 Infantrys moved from 20 Sea Zone to Brittany
            1 Destroyer moved from 9 Sea Zone to 18 Sea Zone
            1 Battleship, 1 Destroyer and 1 Submarine moved from 21 Sea Zone to 12 Sea Zone
            2 Fighters moved from Manchester to 20 Sea Zone
            2 Fighters moved from Gibraltar to French Equatorial Africa
            1 Bomber moved from 38 Sea Zone to French Equatorial Africa
            1 Infantry moved from Mauritania to French Sudan
            1 AAGun moved from London to Dover
            1 Fighter moved from Manchester to Dover
            1 Infantry moved from Manchester to Dover
            1 AAGun moved from Lower Egypt to Mersa Matruh
            2 Fighters moved from Lower Egypt to 56 Sea Zone
            5 Infantrys moved from Cairo to Lower Egypt
            1 AAGun moved from Iraq to Palestine
            3 Infantrys moved from W.Iran to Iraq
            3 Tanks moved from E.Iran to Iraq
            2 Tanks moved from Belgian Congo to Kordofan
            1 AAGun moved from Rhodesia to Kenya
            1 Infantry moved from Assam to Yunnan
            1 Infantry moved from Assam to Burma
            1 Fighter moved from S.Thailand to Malaya
            2 Tanks moved from N.Thailand to Malaya
            4 Infantrys moved from Bihar to Assam
            5 Infantrys moved from Delhi to Bihar
            4 Infantrys moved from Madras to Hyderabad
            1 Submarine moved from 67 Sea Zone to 63 Sea Zone
            2 Infantrys moved from Koryakia to Kolyma
            1 Destroyer and 1 Transport moved from 72 Sea Zone to 71 Sea Zone
            1 Infantry moved from Alaska to 71 Sea Zone
            1 Infantry moved from Kiska to 71 Sea Zone
            1 Destroyer, 2 Infantrys and 1 Transport moved from 71 Sea Zone to 73 Sea Zone
            2 Infantrys moved from 73 Sea Zone to Kiska
            1 AAGun and 1 Infantry moved from Yukon to Alaska
    
        Place Units - British
            1 Carrier placed in 20 Sea Zone
            1 Battleship and 1 Carrier placed in 56 Sea Zone
            1 Elite and 5 Infantrys placed in Malaya
            4 Infantrys placed in Cairo
            3 Infantrys placed in W.Iran
            3 Infantrys placed in Wales
            4 Infantrys placed in Manchester
            5 Infantrys placed in Delhi
            5 Infantrys placed in London
    
        Turn Complete - British
            British collect 117 PUs; end with 117 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by British to 63 Sea Zone: 1 Submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    Thai regular : 1.00
    Neutral regular : -1.67
    British regular : -1.17
    

    Production/PUs Summary :

    Germans : 101 / 155
    Russians : 103 / 105
    Italians : 53 / 54
    French : 33 / 35
    Yamamoto : 74 / 74
    Chinese : 32 / 39
    Hisaichi : 54 / 54
    British : 117 / 117
    Anzac : 36 / 36
    Dutch : 16 / 20
    Finns : 9 / 13
    Romanians : 10 / 13
    Thai : 15 / 18
    Americans : 95 / 97
    

    Savegame


  • TripleA Turn Summary: Anzac round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Anzac
            1 Cruiser and 1 Transport moved from 67 Sea Zone to 113 Sea Zone
            1 Artillery moved from West Papua to 113 Sea Zone
            2 Infantrys moved from Townsville to 113 Sea Zone
            1 Artillery, 1 Cruiser, 2 Infantrys and 1 Transport moved from 113 Sea Zone to 67 Sea Zone
            1 Artillery and 2 Infantrys moved from 67 Sea Zone to Lombok
            2 Adv.Fighters moved from 67 Sea Zone to Lombok
    
        Purchase Units - Anzac
            Anzac buy 1 Cruiser, 9 Infantrys and 1 Transport; Remaining resources: 0 PUs; 
    
        Combat - Anzac
            Battle in Lombok
                Anzac attack with 2 Adv.Fighters, 1 Artillery and 2 Infantrys
                Thai defend with 1 Infantry
                    Anzac roll dice for 1 Cruiser in Lombok, round 2 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Thai lost in Lombok
                Anzac win, taking Lombok from Thai with 2 Adv.Fighters, 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2
                Casualties for Thai: 1 Infantry
    
        Non Combat Move - Anzac
            2 Adv.Fighters moved from Lombok to 67 Sea Zone
            1 Transport moved from 67 Sea Zone to 70 Sea Zone
            1 Infantry moved from Tasmania to 70 Sea Zone
            1 Infantry moved from New South Wales to 70 Sea Zone
            1 Infantry moved from New South Wales to South Australia
            2 Infantrys and 1 Transport moved from 70 Sea Zone to 67 Sea Zone
            2 Infantrys moved from 67 Sea Zone to Java
            1 Infantry moved from Western Australia to Broome
            1 Infantry moved from Port Moresby to West Papua
    
        Place Units - Anzac
            1 Cruiser and 1 Transport placed in 122 Sea Zone
            3 Infantrys placed in Broome
            3 Infantrys placed in Townsville
            2 Infantrys placed in Port Moresby
            1 Infantry placed in Canberra
    
        Turn Complete - Anzac
            Anzac collect 36 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Anzac regular : 0.50
    

    Territory Summary for Anzac :

    North New Zealand : 1 Infantry
    West Papua : 6 Infantrys
    Port Moresby : 1 AAGun, 1 Factory, 2 Infantrys and 1 Tank
    South New Zealand : 1 Infantry
    Wellington : 1 AAGun, 1 Artillery, 1 Factory and 1 Infantry
    Broome : 1 AAGun, 1 Bunker, 1 Factory, 6 Infantrys and 1 Tank
    Bougainville : 1 Infantry
    Canberra : 1 AAGun, 1 Bunker, 1 Factory and 1 Infantry
    Townsville : 1 AAGun, 1 Bunker, 1 Factory and 3 Infantrys
    South Australia : 1 Infantry
    Soembawa : 2 Infantrys
    Lombok : 1 Artillery and 2 Infantrys
    Java : 1 Artillery, 4 Infantrys and 1 Tank
    122 Sea Zone : 1 Cruiser and 1 Transport
    67 Sea Zone : 2 Adv.Fighters, 1 Carrier, 1 Cruiser, 2 Destroyers, 2 Submarines and 2 Transports
    

    Production/PUs Summary :

    Germans : 101 / 155
    Russians : 103 / 105
    Italians : 53 / 54
    French : 33 / 35
    Yamamoto : 74 / 74
    Chinese : 32 / 39
    Hisaichi : 54 / 54
    British : 117 / 117
    Anzac : 36 / 36
    Dutch : 17 / 20
    Finns : 9 / 13
    Romanians : 10 / 13
    Thai : 14 / 18
    Americans : 95 / 97
    

    Savegame


  • TripleA Turn Summary: Dutch round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Purchase Units - Dutch
            Dutch buy 1 Factory; Remaining resources: 5 PUs; 
    
        Non Combat Move - Dutch
            1 Infantry moved from Suriname to Amazon
            1 Infantry and 1 Tank moved from Java to Sumatra
            1 Transport moved from 67 Sea Zone to 113 Sea Zone
            1 Artillery and 1 Infantry moved from Merauke to 113 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 113 Sea Zone to 67 Sea Zone
            1 Artillery and 1 Infantry moved from 67 Sea Zone to Java
    
        Place Units - Dutch
            1 Factory placed in Suriname
    
        Turn Complete - Dutch
            Dutch collect 17 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Territory Summary for Dutch :

    Jilolo : 1 Infantry
    Timor : 1 Infantry
    Sumatra : 2 Artillerys, 1 Bunker, 3 Infantrys and 1 Tank
    Suriname : 1 Factory and 1 Tank
    Tanimbar : 1 Infantry
    Java : 1 Artillery and 1 Infantry
    Amazon : 1 Infantry
    67 Sea Zone : 3 Destroyers, 2 Submarines and 1 Transport
    

    Production/PUs Summary :

    Germans : 101 / 155
    Russians : 103 / 105
    Italians : 53 / 54
    French : 33 / 35
    Yamamoto : 74 / 74
    Chinese : 32 / 39
    Hisaichi : 54 / 54
    British : 117 / 117
    Anzac : 36 / 36
    Dutch : 17 / 22
    Finns : 9 / 13
    Romanians : 10 / 13
    Thai : 14 / 18
    Americans : 95 / 97
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Romanians round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Romanians
            2 Infantrys moved from E.Romania to Bulgaria
            1 Tank moved from Bucharest to Bulgaria
            1 Infantry moved from E.Romania to Bulgaria
            4 Infantrys and 1 Tank moved from Vinnytsia to Kiev
            1 Fighter moved from Vinnytsia to Bulgaria
    
        Purchase Units - Romanians
            Romanians buy 1 Elite, 1 Fighter and 1 Infantry; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Bulgaria
                Romanians attack with 1 Fighter, 3 Infantrys and 1 Tank
                Russians defend with 2 Infantrys
                    Romanians roll dice for 1 Fighter, 3 Infantrys and 1 Tank in Bulgaria, round 2 : 1/5 hits, 1.33 expected hits
                    Russians roll dice for 2 Infantrys in Bulgaria, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians lost in Bulgaria
                    Romanians roll dice for 1 Fighter, 3 Infantrys and 1 Tank in Bulgaria, round 3 : 3/5 hits, 1.33 expected hits
                    Russians roll dice for 1 Infantry in Bulgaria, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Bulgaria
                Romanians win, taking Bulgaria from Russians with 1 Fighter, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Russians: 2 Infantrys
            Battle in Kiev
                Romanians attack with 4 Infantrys and 1 Tank
                Russians defend with 1 Artillery
                    Romanians roll dice for 4 Infantrys and 1 Tank in Kiev, round 2 : 1/5 hits, 1.17 expected hits
                    Russians roll dice for 1 Artillery in Kiev, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Russians lost in Kiev
                Romanians win, taking Kiev from Russians with 4 Infantrys and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Russians: 1 Artillery
    
        Non Combat Move - Romanians
            1 Elite and 2 Infantrys moved from Bucharest to E.Romania
            1 Fighter moved from Bulgaria to Vinnytsia
    
        Place Units - Romanians
            1 Elite, 1 Fighter and 1 Infantry placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : 1.17
    Russians regular : -1.33
    

    Savegame

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    TripleA Turn Summary: Romanians round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Romanians
            2 Infantrys moved from E.Romania to Bulgaria
            1 Tank moved from Bucharest to Bulgaria
            1 Infantry moved from E.Romania to Bulgaria
            4 Infantrys and 1 Tank moved from Vinnytsia to Kiev
            1 Fighter moved from Vinnytsia to Bulgaria
    
        Purchase Units - Romanians
            Romanians buy 1 Elite, 1 Fighter and 1 Infantry; Remaining resources: 0 PUs; 
    
        Combat - Romanians
            Battle in Bulgaria
                Romanians attack with 1 Fighter, 3 Infantrys and 1 Tank
                Russians defend with 2 Infantrys
                    Romanians roll dice for 1 Fighter, 3 Infantrys and 1 Tank in Bulgaria, round 2 : 1/5 hits, 1.33 expected hits
                    Russians roll dice for 2 Infantrys in Bulgaria, round 2 : 0/2 hits, 0.67 expected hits
                    1 Infantry owned by the Russians lost in Bulgaria
                    Romanians roll dice for 1 Fighter, 3 Infantrys and 1 Tank in Bulgaria, round 3 : 3/5 hits, 1.33 expected hits
                    Russians roll dice for 1 Infantry in Bulgaria, round 3 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Russians lost in Bulgaria
                Romanians win, taking Bulgaria from Russians with 1 Fighter, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Russians: 2 Infantrys
            Battle in Kiev
                Romanians attack with 4 Infantrys and 1 Tank
                Russians defend with 1 Artillery
                    Romanians roll dice for 4 Infantrys and 1 Tank in Kiev, round 2 : 1/5 hits, 1.17 expected hits
                    Russians roll dice for 1 Artillery in Kiev, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the Russians lost in Kiev
                Romanians win, taking Kiev from Russians with 4 Infantrys and 1 Tank remaining. Battle score for attacker is 4
                Casualties for Russians: 1 Artillery
    
        Non Combat Move - Romanians
            1 Elite and 2 Infantrys moved from Bucharest to E.Romania
            1 Fighter moved from Bulgaria to Vinnytsia
    
        Place Units - Romanians
            1 Elite, 1 Fighter and 1 Infantry placed in Bucharest
    
        Turn Complete - Romanians
            Romanians collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Romanians regular : 1.17
    Russians regular : -1.33
    

    Savegame


  • Hi all.
    As America, Am I meant to be moving (by editing) the two British ships in the Pacific?
    Thanks.

  • TripleA

    @witt If you mean the 2 near Alaska then I think I already moved them this turn.


  • @redrum I did . I was sure they were there last go!


  • You moved them back towards Canada! Not what we Yanks would have done. Not after that dirty, sneaky Jap attack on Pearl. We are on to Tokyo!

  • '22 '20 '19 '18 '17 '16 '15 '14 '12

    @witt

    Is there a dispute? Or just delay in planning?


  • @karl7 all good . Ron had moved them; thank you.

  • '20

    TripleA Turn Summary: Thai round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Thai
            1 Infantry moved from S.French Indochina to N.Thailand
            1 Fighter moved from Bangkok to N.Thailand
            1 Artillery and 1 Infantry moved from Bangkok to S.Thailand
    
        Purchase Units - Thai
            Thai buy 2 Artillerys, 3 Elites and 1 Infantry; Remaining resources: 0 PUs; 
    
        Combat - Thai
            Battle in S.Thailand
                Thai attack with 1 Artillery and 1 Infantry
                British defend with 1 Artillery
                    Thai roll dice for 1 Artillery and 1 Infantry in S.Thailand, round 2 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 Artillery in S.Thailand, round 2 : 0/1 hits, 0.33 expected hits
                    1 Artillery owned by the British lost in S.Thailand
                Thai win, taking S.Thailand from British with 1 Artillery and 1 Infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 Artillery
            Battle in N.Thailand
                Thai attack with 1 Fighter and 1 Infantry
                Chinese defend with 1 Infantry
                    Thai roll dice for 1 Fighter and 1 Infantry in N.Thailand, round 2 : 1/2 hits, 0.50 expected hits
                    Chinese roll dice for 1 Infantry in N.Thailand, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Chinese lost in N.Thailand
                Thai win, taking N.Thailand from Chinese with 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Chinese: 1 Infantry
    
        Non Combat Move - Thai
            1 Fighter moved from N.Thailand to Bangkok
            1 Transport moved from 105 Sea Zone to 110 Sea Zone
            1 Artillery and 1 Tank moved from East And South Borneo to 110 Sea Zone
            1 Artillery, 1 Tank and 2 Transports moved from 110 Sea Zone to 105 Sea Zone
            1 Artillery and 1 Tank moved from 105 Sea Zone to Bangkok
    
        Place Units - Thai
            2 Artillerys, 3 Elites and 1 Infantry placed in Bangkok
    
        Turn Complete - Thai
            Thai collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Thai regular : 0.83
    British regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Americans
            1 Artillery moved from Washington to 13 Sea Zone
            1 Artillery moved from Washington to 13 Sea Zone
            1 Marine moved from Washington to 13 Sea Zone
            2 Artillerys, 1 B.Transport and 1 Marine moved from 13 Sea Zone to 32 Sea Zone
            2 Artillerys and 1 Marine moved from 32 Sea Zone to Bahia
            1 Infantry moved from Washington to 13 Sea Zone
            1 Infantry moved from Washington to 13 Sea Zone
            1 Infantry moved from Northeast USA to 13 Sea Zone
            1 B.Transport and 3 Infantrys moved from 13 Sea Zone to 32 Sea Zone
            3 Infantrys moved from 32 Sea Zone to Bahia
            1 Tank moved from Hispaniola to 26 Sea Zone
            1 Infantry moved from Hispaniola to 26 Sea Zone
            1 Destroyer, 1 Infantry, 1 T.Boat, 1 Tank and 1 Transport moved from 26 Sea Zone to 32 Sea Zone
            1 Infantry and 1 Tank moved from 32 Sea Zone to Bahia
            1 Tank moved from Amazon to Rio De Janeiro
            1 Infantry moved from Amazon to Rio De Janeiro
            1 Infantry moved from Amazon to Rio De Janeiro
            1 Infantry moved from Amazon to Bahia
            2 Tanks moved from Colombia to Rio De Janeiro
            2 Tanks moved from Central America to Amazon
            1 Infantry moved from Central America to Colombia
            1 Infantry moved from South Central USA to South Atlantic USA
            1 Fighter moved from Greenland to Azores
            1 Infantry moved from Midway to 88 Sea Zone
            1 Infantry and 1 Transport moved from 88 Sea Zone to 96 Sea Zone
            1 Infantry moved from 96 Sea Zone to Kwajalein
                  Americans take Kwajalein from Yamamoto
            1 Battleship moved from 91 Sea Zone to 96 Sea Zone
            4 Artillerys and 3 Infantrys moved from Wake to 88 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 88 Sea Zone to 96 Sea Zone
            1 Infantry moved from 96 Sea Zone to Jaluit
            1 Artillery moved from 96 Sea Zone to Jaluit
            1 Infantry moved from Woleai to Ulithi
                  Americans take Ulithi from Yamamoto
            1 Bomber moved from Midway to Jaluit
            3 Artillerys, 4 Carriers, 4 Destroyers, 2 Fighters, 2 Infantrys, 1 Submarine and 3 Transports moved from 88 Sea Zone to 103 Sea Zone
            1 Fighter moved from 103 Sea Zone to Kusaie
            1 Fighter moved from 103 Sea Zone to Eniwetok
            1 Bomber moved from Midway to Rongelap
            1 Artillery moved from 103 Sea Zone to Eniwetok
            1 Artillery moved from 103 Sea Zone to Rongelap
            1 Artillery moved from 103 Sea Zone to Kusaie
            1 Infantry moved from 103 Sea Zone to Kusaie
            1 Infantry moved from 103 Sea Zone to Rongelap
            2 Adv.Fighters moved from Pearl Harbor to 103 Sea Zone
            1 Artillery, 1 Infantry and 1 Marine moved from San Francisco to 83 Sea Zone
            1 Artillery, 1 B.Transport, 1 Infantry and 1 Marine moved from 83 Sea Zone to 98 Sea Zone
            1 Artillery, 1 Infantry and 1 Marine moved from 98 Sea Zone to Johnston
            1 Adv.Fighter moved from San Francisco to Johnston
            1 Adv.Fighter moved from San Francisco to Johnston
            1 Bomber moved from Midway to Eniwetok
    
        Purchase Units - Americans
            Americans buy 2 Adv.Fighters, 2 Artillerys, 3 B.Transports, 1 Battleship, 1 Carrier, 2 Elites and 1 Marine; Remaining resources: 2 PUs; 
    
        Combat - Americans
            Battle in Bahia
                Americans attack with 2 Artillerys, 5 Infantrys, 1 Marine and 1 Tank
                Neutral defend with 3 Infantrys and 1 Tank
                    Americans roll dice for 2 Artillerys, 5 Infantrys, 1 Marine and 1 Tank in Bahia, round 2 : 3/9 hits, 2.83 expected hits
                    Neutral roll dice for 3 Infantrys and 1 Tank in Bahia, round 2 : 2/4 hits, 1.50 expected hits
                    2 Infantrys owned by the Americans and 3 Infantrys owned by the Neutral lost in Bahia
                    Americans roll dice for 2 Artillerys, 3 Infantrys, 1 Marine and 1 Tank in Bahia, round 3 : 3/7 hits, 2.50 expected hits
                    Neutral roll dice for 1 Tank in Bahia, round 3 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Americans and 1 Tank owned by the Neutral lost in Bahia
                Americans loses 0 PUs for violating Bahias neutrality.
                Americans win, taking Bahia from Neutral with 2 Artillerys, 2 Infantrys, 1 Marine and 1 Tank remaining. Battle score for attacker is 5
                Casualties for Americans: 3 Infantrys
                Casualties for Neutral: 3 Infantrys and 1 Tank
            Battle in Eniwetok
                Americans attack with 1 Artillery, 1 Bomber and 1 Fighter
                Yamamoto defend with 1 Infantry
                    Americans roll dice for 1 Artillery, 1 Bomber and 1 Fighter in Eniwetok, round 2 : 1/3 hits, 1.33 expected hits
                    Yamamoto roll dice for 1 Infantry in Eniwetok, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Eniwetok
                Americans win, taking Eniwetok from Yamamoto with 1 Artillery, 1 Bomber and 1 Fighter remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
            Battle in Jaluit
                Americans attack with 1 Artillery, 1 Bomber and 1 Infantry
                Yamamoto defend with 1 Infantry
                    Americans roll dice for 1 Battleship in Jaluit, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Yamamoto lost in Jaluit
                Americans win, taking Jaluit from Yamamoto with 1 Artillery, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
            Battle in Kusaie
                Americans attack with 1 Artillery, 1 Fighter and 1 Infantry
                Yamamoto defend with 1 Infantry
                    Americans roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Kusaie, round 2 : 1/3 hits, 1.00 expected hits
                    Yamamoto roll dice for 1 Infantry in Kusaie, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Kusaie
                Americans win, taking Kusaie from Yamamoto with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
            Battle in Rongelap
                Americans attack with 1 Artillery, 1 Bomber and 1 Infantry
                Yamamoto defend with 1 Infantry
                    Americans roll dice for 1 Artillery, 1 Bomber and 1 Infantry in Rongelap, round 2 : 1/3 hits, 1.33 expected hits
                    Yamamoto roll dice for 1 Infantry in Rongelap, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Rongelap
                Americans win, taking Rongelap from Yamamoto with 1 Artillery, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
            Battle in Rio De Janeiro
                Americans attack with 2 Infantrys and 3 Tanks
                Neutral defend with 1 Artillery and 2 Infantrys
                    Americans roll dice for 2 Infantrys and 3 Tanks in Rio De Janeiro, round 2 : 3/5 hits, 1.83 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Rio De Janeiro, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Americans, 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Rio De Janeiro
                Americans loses 0 PUs for violating Rio De Janeiros neutrality.
                Americans win, taking Rio De Janeiro from Neutral with 1 Infantry and 3 Tanks remaining. Battle score for attacker is 6
                Casualties for Americans: 1 Infantry
                Casualties for Neutral: 1 Artillery and 2 Infantrys
    
        Non Combat Move - Americans
            1 Bomber moved from Eniwetok to Nauru
            1 Bomber moved from Jaluit to Nauru
            1 Bomber moved from Rongelap to Nauru
            1 Fighter moved from Eniwetok to 103 Sea Zone
            1 Fighter moved from Kusaie to 103 Sea Zone
    
        Place Units - Americans
            1 B.Transport, 1 Battleship and 1 Carrier placed in 98 Sea Zone
            1 B.Transport placed in 83 Sea Zone
            1 Artillery and 1 Marine placed in San Francisco
            2 Adv.Fighters placed in San Francisco
            1 B.Transport placed in 13 Sea Zone
            1 Artillery and 2 Elites placed in Washington
    
        Turn Complete - Americans
            Americans collect 105 PUs; end with 107 PUs
    

    Combat Hit Differential Summary :

    Yamamoto regular : -1.00
    Americans regular : 1.50
    Neutral regular : 1.00
    

    Territory Summary for Americans :

    Kusaie : 1 flag, 1 Artillery and 1 Infantry
    Kwajalein : 1 flag, 1 Infantry
    Ulithi : 1 flag, 1 Infantry
    Eniwetok : 1 flag, 1 Artillery
    Rongelap : 1 flag, 1 Artillery and 1 Infantry
    Jaluit : 1 flag, 1 Artillery and 1 Infantry
    Nauru : 3 Bombers
    New Caledonia : 1 Infantry
    Washington : 1 AAGun, 1 Artillery, 2 Elites and 1 Factory
    San Francisco : 1 AAGun, 2 Adv.Fighters, 1 Artillery, 1 Factory, 1 Infantry and 1 Marine
    Pearl Harbor : 1 AAGun and 1 Factory
    Christmas : 1 Infantry
    South Central USA : 1 Factory
    Wake : 1 Infantry
    Johnston : 2 Adv.Fighters, 1 Artillery, 2 Infantrys and 1 Marine
    Colombia : 1 Infantry
    Palmyra : 1 Infantry
    Northeast USA : 1 AAGun
    Kermandec : 1 Infantry
    South Atlantic USA : 1 AAGun, 1 Factory and 1 Infantry
    Bahia : 1 flag, 2 Artillerys, 2 Infantrys, 1 Marine and 1 Tank
    W.Mexico : 1 flag
    Rio De Janeiro : 1 flag, 1 Infantry and 3 Tanks
    Central America : 1 flag
    Amazon : 2 Tanks
    Hispaniola : 1 flag
    Azores : 1 Fighter
    E.Mexico : 1 flag
    Venezuela : 1 flag
    13 Sea Zone : 1 B.Transport
    32 Sea Zone : 2 B.Transports, 1 Destroyer, 1 T.Boat and 1 Transport
    83 Sea Zone : 1 B.Transport
    103 Sea Zone : 2 Adv.Fighters, 4 Carriers, 4 Destroyers, 2 Fighters, 1 Submarine and 3 Transports
    98 Sea Zone : 2 B.Transports, 1 Battleship and 1 Carrier
    96 Sea Zone : 1 Battleship and 2 Transports
    

    Production/PUs Summary :

    Germans : 101 / 155
    Russians : 95 / 105
    Italians : 53 / 54
    French : 33 / 35
    Yamamoto : 68 / 74
    Chinese : 30 / 39
    Hisaichi : 54 / 54
    British : 115 / 117
    Anzac : 36 / 36
    Dutch : 17 / 22
    Finns : 12 / 12
    Romanians : 15 / 15
    Thai : 18 / 18
    Americans : 105 / 107
    

    Savegame


  • TripleA Manual Gamesave Post: Americans round 3

    TripleA Manual Gamesave Post for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Americans
            1 Artillery moved from Washington to 13 Sea Zone
            1 Artillery moved from Washington to 13 Sea Zone
            1 Marine moved from Washington to 13 Sea Zone
            2 Artillerys, 1 B.Transport and 1 Marine moved from 13 Sea Zone to 32 Sea Zone
            2 Artillerys and 1 Marine moved from 32 Sea Zone to Bahia
            1 Infantry moved from Washington to 13 Sea Zone
            1 Infantry moved from Washington to 13 Sea Zone
            1 Infantry moved from Northeast USA to 13 Sea Zone
            1 B.Transport and 3 Infantrys moved from 13 Sea Zone to 32 Sea Zone
            3 Infantrys moved from 32 Sea Zone to Bahia
            1 Tank moved from Hispaniola to 26 Sea Zone
            1 Infantry moved from Hispaniola to 26 Sea Zone
            1 Destroyer, 1 Infantry, 1 T.Boat, 1 Tank and 1 Transport moved from 26 Sea Zone to 32 Sea Zone
            1 Infantry and 1 Tank moved from 32 Sea Zone to Bahia
            1 Tank moved from Amazon to Rio De Janeiro
            1 Infantry moved from Amazon to Rio De Janeiro
            1 Infantry moved from Amazon to Rio De Janeiro
            1 Infantry moved from Amazon to Bahia
            2 Tanks moved from Colombia to Rio De Janeiro
            2 Tanks moved from Central America to Amazon
            1 Infantry moved from Central America to Colombia
            1 Infantry moved from South Central USA to South Atlantic USA
            1 Fighter moved from Greenland to Azores
            1 Infantry moved from Midway to 88 Sea Zone
            1 Infantry and 1 Transport moved from 88 Sea Zone to 96 Sea Zone
            1 Infantry moved from 96 Sea Zone to Kwajalein
                  Americans take Kwajalein from Yamamoto
            1 Battleship moved from 91 Sea Zone to 96 Sea Zone
            4 Artillerys and 3 Infantrys moved from Wake to 88 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 88 Sea Zone to 96 Sea Zone
            1 Infantry moved from 96 Sea Zone to Jaluit
            1 Artillery moved from 96 Sea Zone to Jaluit
            1 Infantry moved from Woleai to Ulithi
                  Americans take Ulithi from Yamamoto
            1 Bomber moved from Midway to Jaluit
            3 Artillerys, 4 Carriers, 4 Destroyers, 2 Fighters, 2 Infantrys, 1 Submarine and 3 Transports moved from 88 Sea Zone to 103 Sea Zone
            1 Fighter moved from 103 Sea Zone to Kusaie
            1 Fighter moved from 103 Sea Zone to Eniwetok
            1 Bomber moved from Midway to Rongelap
            1 Artillery moved from 103 Sea Zone to Eniwetok
            1 Artillery moved from 103 Sea Zone to Rongelap
            1 Artillery moved from 103 Sea Zone to Kusaie
            1 Infantry moved from 103 Sea Zone to Kusaie
            1 Infantry moved from 103 Sea Zone to Rongelap
            2 Adv.Fighters moved from Pearl Harbor to 103 Sea Zone
            1 Artillery, 1 Infantry and 1 Marine moved from San Francisco to 83 Sea Zone
            1 Artillery, 1 B.Transport, 1 Infantry and 1 Marine moved from 83 Sea Zone to 98 Sea Zone
            1 Artillery, 1 Infantry and 1 Marine moved from 98 Sea Zone to Johnston
            1 Adv.Fighter moved from San Francisco to Johnston
            1 Adv.Fighter moved from San Francisco to Johnston
            1 Bomber moved from Midway to Eniwetok
    
        Purchase Units - Americans
            Americans buy 2 Adv.Fighters, 2 Artillerys, 3 B.Transports, 1 Battleship, 1 Carrier, 2 Elites and 1 Marine; Remaining resources: 2 PUs; 
    
        Combat - Americans
            Battle in Bahia
                Americans attack with 2 Artillerys, 5 Infantrys, 1 Marine and 1 Tank
                Neutral defend with 3 Infantrys and 1 Tank
                    Americans roll dice for 2 Artillerys, 5 Infantrys, 1 Marine and 1 Tank in Bahia, round 2 : 3/9 hits, 2.83 expected hits
                    Neutral roll dice for 3 Infantrys and 1 Tank in Bahia, round 2 : 2/4 hits, 1.50 expected hits
                    2 Infantrys owned by the Americans and 3 Infantrys owned by the Neutral lost in Bahia
                    Americans roll dice for 2 Artillerys, 3 Infantrys, 1 Marine and 1 Tank in Bahia, round 3 : 3/7 hits, 2.50 expected hits
                    Neutral roll dice for 1 Tank in Bahia, round 3 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Americans and 1 Tank owned by the Neutral lost in Bahia
                Americans loses 0 PUs for violating Bahias neutrality.
                Americans win, taking Bahia from Neutral with 2 Artillerys, 2 Infantrys, 1 Marine and 1 Tank remaining. Battle score for attacker is 5
                Casualties for Americans: 3 Infantrys
                Casualties for Neutral: 3 Infantrys and 1 Tank
            Battle in Eniwetok
                Americans attack with 1 Artillery, 1 Bomber and 1 Fighter
                Yamamoto defend with 1 Infantry
                    Americans roll dice for 1 Artillery, 1 Bomber and 1 Fighter in Eniwetok, round 2 : 1/3 hits, 1.33 expected hits
                    Yamamoto roll dice for 1 Infantry in Eniwetok, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Eniwetok
                Americans win, taking Eniwetok from Yamamoto with 1 Artillery, 1 Bomber and 1 Fighter remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
            Battle in Jaluit
                Americans attack with 1 Artillery, 1 Bomber and 1 Infantry
                Yamamoto defend with 1 Infantry
                    Americans roll dice for 1 Battleship in Jaluit, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Yamamoto lost in Jaluit
                Americans win, taking Jaluit from Yamamoto with 1 Artillery, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
            Battle in Kusaie
                Americans attack with 1 Artillery, 1 Fighter and 1 Infantry
                Yamamoto defend with 1 Infantry
                    Americans roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Kusaie, round 2 : 1/3 hits, 1.00 expected hits
                    Yamamoto roll dice for 1 Infantry in Kusaie, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Kusaie
                Americans win, taking Kusaie from Yamamoto with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
            Battle in Rongelap
                Americans attack with 1 Artillery, 1 Bomber and 1 Infantry
                Yamamoto defend with 1 Infantry
                    Americans roll dice for 1 Artillery, 1 Bomber and 1 Infantry in Rongelap, round 2 : 1/3 hits, 1.33 expected hits
                    Yamamoto roll dice for 1 Infantry in Rongelap, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Rongelap
                Americans win, taking Rongelap from Yamamoto with 1 Artillery, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
            Battle in Rio De Janeiro
                Americans attack with 2 Infantrys and 3 Tanks
                Neutral defend with 1 Artillery and 2 Infantrys
                    Americans roll dice for 2 Infantrys and 3 Tanks in Rio De Janeiro, round 2 : 3/5 hits, 1.83 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Rio De Janeiro, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Americans, 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Rio De Janeiro
                Americans loses 0 PUs for violating Rio De Janeiros neutrality.
                Americans win, taking Rio De Janeiro from Neutral with 1 Infantry and 3 Tanks remaining. Battle score for attacker is 6
                Casualties for Americans: 1 Infantry
                Casualties for Neutral: 1 Artillery and 2 Infantrys
    
        Non Combat Move - Americans
            1 Bomber moved from Eniwetok to Nauru
            1 Bomber moved from Jaluit to Nauru
            1 Bomber moved from Rongelap to Nauru
            1 Fighter moved from Eniwetok to 103 Sea Zone
            1 Fighter moved from Kusaie to 103 Sea Zone
    
        Place Units - Americans
            1 B.Transport, 1 Battleship and 1 Carrier placed in 98 Sea Zone
            1 B.Transport placed in 83 Sea Zone
            1 Artillery and 1 Marine placed in San Francisco
            2 Adv.Fighters placed in San Francisco
            1 B.Transport placed in 13 Sea Zone
            1 Artillery and 2 Elites placed in Washington
    
        Turn Complete - Americans
            Americans collect 105 PUs; end with 107 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 103 Sea Zone: 1 Adv.Fighter
            EDIT: Adding units owned by Americans to Nauru: 1 Adv.Fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Yamamoto regular : -1.00
    Americans regular : 1.50
    Neutral regular : 1.00
    

    Savegame


  • TripleA Manual Gamesave Post: Americans round 3

    TripleA Manual Gamesave Post for game: World At War, version: 2.1.1

    Game History

    Round: 3
    
        Combat Move - Americans
            1 Artillery moved from Washington to 13 Sea Zone
            1 Artillery moved from Washington to 13 Sea Zone
            1 Marine moved from Washington to 13 Sea Zone
            2 Artillerys, 1 B.Transport and 1 Marine moved from 13 Sea Zone to 32 Sea Zone
            2 Artillerys and 1 Marine moved from 32 Sea Zone to Bahia
            1 Infantry moved from Washington to 13 Sea Zone
            1 Infantry moved from Washington to 13 Sea Zone
            1 Infantry moved from Northeast USA to 13 Sea Zone
            1 B.Transport and 3 Infantrys moved from 13 Sea Zone to 32 Sea Zone
            3 Infantrys moved from 32 Sea Zone to Bahia
            1 Tank moved from Hispaniola to 26 Sea Zone
            1 Infantry moved from Hispaniola to 26 Sea Zone
            1 Destroyer, 1 Infantry, 1 T.Boat, 1 Tank and 1 Transport moved from 26 Sea Zone to 32 Sea Zone
            1 Infantry and 1 Tank moved from 32 Sea Zone to Bahia
            1 Tank moved from Amazon to Rio De Janeiro
            1 Infantry moved from Amazon to Rio De Janeiro
            1 Infantry moved from Amazon to Rio De Janeiro
            1 Infantry moved from Amazon to Bahia
            2 Tanks moved from Colombia to Rio De Janeiro
            2 Tanks moved from Central America to Amazon
            1 Infantry moved from Central America to Colombia
            1 Infantry moved from South Central USA to South Atlantic USA
            1 Fighter moved from Greenland to Azores
            1 Infantry moved from Midway to 88 Sea Zone
            1 Infantry and 1 Transport moved from 88 Sea Zone to 96 Sea Zone
            1 Infantry moved from 96 Sea Zone to Kwajalein
                  Americans take Kwajalein from Yamamoto
            1 Battleship moved from 91 Sea Zone to 96 Sea Zone
            4 Artillerys and 3 Infantrys moved from Wake to 88 Sea Zone
            1 Artillery, 1 Infantry and 1 Transport moved from 88 Sea Zone to 96 Sea Zone
            1 Infantry moved from 96 Sea Zone to Jaluit
            1 Artillery moved from 96 Sea Zone to Jaluit
            1 Infantry moved from Woleai to Ulithi
                  Americans take Ulithi from Yamamoto
            1 Bomber moved from Midway to Jaluit
            3 Artillerys, 4 Carriers, 4 Destroyers, 2 Fighters, 2 Infantrys, 1 Submarine and 3 Transports moved from 88 Sea Zone to 103 Sea Zone
            1 Fighter moved from 103 Sea Zone to Kusaie
            1 Fighter moved from 103 Sea Zone to Eniwetok
            1 Bomber moved from Midway to Rongelap
            1 Artillery moved from 103 Sea Zone to Eniwetok
            1 Artillery moved from 103 Sea Zone to Rongelap
            1 Artillery moved from 103 Sea Zone to Kusaie
            1 Infantry moved from 103 Sea Zone to Kusaie
            1 Infantry moved from 103 Sea Zone to Rongelap
            2 Adv.Fighters moved from Pearl Harbor to 103 Sea Zone
            1 Artillery, 1 Infantry and 1 Marine moved from San Francisco to 83 Sea Zone
            1 Artillery, 1 B.Transport, 1 Infantry and 1 Marine moved from 83 Sea Zone to 98 Sea Zone
            1 Artillery, 1 Infantry and 1 Marine moved from 98 Sea Zone to Johnston
            1 Adv.Fighter moved from San Francisco to Johnston
            1 Adv.Fighter moved from San Francisco to Johnston
            1 Bomber moved from Midway to Eniwetok
    
        Purchase Units - Americans
            Americans buy 2 Adv.Fighters, 2 Artillerys, 3 B.Transports, 1 Battleship, 1 Carrier, 2 Elites and 1 Marine; Remaining resources: 2 PUs; 
    
        Combat - Americans
            Battle in Bahia
                Americans attack with 2 Artillerys, 5 Infantrys, 1 Marine and 1 Tank
                Neutral defend with 3 Infantrys and 1 Tank
                    Americans roll dice for 2 Artillerys, 5 Infantrys, 1 Marine and 1 Tank in Bahia, round 2 : 3/9 hits, 2.83 expected hits
                    Neutral roll dice for 3 Infantrys and 1 Tank in Bahia, round 2 : 2/4 hits, 1.50 expected hits
                    2 Infantrys owned by the Americans and 3 Infantrys owned by the Neutral lost in Bahia
                    Americans roll dice for 2 Artillerys, 3 Infantrys, 1 Marine and 1 Tank in Bahia, round 3 : 3/7 hits, 2.50 expected hits
                    Neutral roll dice for 1 Tank in Bahia, round 3 : 1/1 hits, 0.50 expected hits
                    1 Infantry owned by the Americans and 1 Tank owned by the Neutral lost in Bahia
                Americans loses 0 PUs for violating Bahias neutrality.
                Americans win, taking Bahia from Neutral with 2 Artillerys, 2 Infantrys, 1 Marine and 1 Tank remaining. Battle score for attacker is 5
                Casualties for Americans: 3 Infantrys
                Casualties for Neutral: 3 Infantrys and 1 Tank
            Battle in Eniwetok
                Americans attack with 1 Artillery, 1 Bomber and 1 Fighter
                Yamamoto defend with 1 Infantry
                    Americans roll dice for 1 Artillery, 1 Bomber and 1 Fighter in Eniwetok, round 2 : 1/3 hits, 1.33 expected hits
                    Yamamoto roll dice for 1 Infantry in Eniwetok, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Eniwetok
                Americans win, taking Eniwetok from Yamamoto with 1 Artillery, 1 Bomber and 1 Fighter remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
            Battle in Jaluit
                Americans attack with 1 Artillery, 1 Bomber and 1 Infantry
                Yamamoto defend with 1 Infantry
                    Americans roll dice for 1 Battleship in Jaluit, round 2 : 1/1 hits, 0.67 expected hits
                    1 Infantry owned by the Yamamoto lost in Jaluit
                Americans win, taking Jaluit from Yamamoto with 1 Artillery, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
            Battle in Kusaie
                Americans attack with 1 Artillery, 1 Fighter and 1 Infantry
                Yamamoto defend with 1 Infantry
                    Americans roll dice for 1 Artillery, 1 Fighter and 1 Infantry in Kusaie, round 2 : 1/3 hits, 1.00 expected hits
                    Yamamoto roll dice for 1 Infantry in Kusaie, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Kusaie
                Americans win, taking Kusaie from Yamamoto with 1 Artillery, 1 Fighter and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
            Battle in Rongelap
                Americans attack with 1 Artillery, 1 Bomber and 1 Infantry
                Yamamoto defend with 1 Infantry
                    Americans roll dice for 1 Artillery, 1 Bomber and 1 Infantry in Rongelap, round 2 : 1/3 hits, 1.33 expected hits
                    Yamamoto roll dice for 1 Infantry in Rongelap, round 2 : 0/1 hits, 0.33 expected hits
                    1 Infantry owned by the Yamamoto lost in Rongelap
                Americans win, taking Rongelap from Yamamoto with 1 Artillery, 1 Bomber and 1 Infantry remaining. Battle score for attacker is 2
                Casualties for Yamamoto: 1 Infantry
            Battle in Rio De Janeiro
                Americans attack with 2 Infantrys and 3 Tanks
                Neutral defend with 1 Artillery and 2 Infantrys
                    Americans roll dice for 2 Infantrys and 3 Tanks in Rio De Janeiro, round 2 : 3/5 hits, 1.83 expected hits
                    Neutral roll dice for 1 Artillery and 2 Infantrys in Rio De Janeiro, round 2 : 1/3 hits, 1.00 expected hits
                    1 Infantry owned by the Americans, 2 Infantrys owned by the Neutral and 1 Artillery owned by the Neutral lost in Rio De Janeiro
                Americans loses 0 PUs for violating Rio De Janeiros neutrality.
                Americans win, taking Rio De Janeiro from Neutral with 1 Infantry and 3 Tanks remaining. Battle score for attacker is 6
                Casualties for Americans: 1 Infantry
                Casualties for Neutral: 1 Artillery and 2 Infantrys
    
        Non Combat Move - Americans
            1 Bomber moved from Eniwetok to Nauru
            1 Bomber moved from Jaluit to Nauru
            1 Bomber moved from Rongelap to Nauru
            1 Fighter moved from Eniwetok to 103 Sea Zone
            1 Fighter moved from Kusaie to 103 Sea Zone
    
        Place Units - Americans
            1 B.Transport, 1 Battleship and 1 Carrier placed in 98 Sea Zone
            1 B.Transport placed in 83 Sea Zone
            1 Artillery and 1 Marine placed in San Francisco
            2 Adv.Fighters placed in San Francisco
            1 B.Transport placed in 13 Sea Zone
            1 Artillery and 2 Elites placed in Washington
    
        Turn Complete - Americans
            Americans collect 105 PUs; end with 107 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 103 Sea Zone: 1 Adv.Fighter
            EDIT: Adding units owned by Americans to Nauru: 1 Adv.Fighter
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Nauru: 1 Adv.Fighter
            EDIT: Adding units owned by Americans to 103 Sea Zone: 1 Adv.Fighter
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Nauru: 3 Bombers
            EDIT: Adding units owned by Americans to Midway: 3 Bombers
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Yamamoto regular : -1.00
    Americans regular : 1.50
    Neutral regular : 1.00
    

    Savegame


  • @Karl7 use the last post , please. But can you edit one Bomber to that crappy island (Nauru) owned by Britain, please ? One Bomber moved 4 and can’t get back to Midway. Silly me!

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