You can scramble 1 plan to SZ 43
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13
Combat Move - Russians
4 artilleries, 28 infantry and 4 mech_infantrys moved from Novosibirsk to Samara
16 artilleries and 36 infantry moved from Kazakhstan to Samara
Combat - Russians
Battle in Samara
Russians attack with 20 artilleries, 64 infantry and 4 mech_infantrys
Germans defend with 12 armour, 15 artilleries, 40 infantry and 24 mech_infantrys
Russians roll dice for 20 artilleries, 64 infantry and 4 mech_infantrys in Samara, round 2 : 19/88 hits, 21,33 expected hits
Germans roll dice for 12 armour, 15 artilleries, 40 infantry and 24 mech_infantrys in Samara, round 2 : 32/91 hits, 32,33 expected hits
32 infantry owned by the Russians and 19 infantry owned by the Germans lost in Samara
4 mech_infantrys owned by the Russians, 32 infantry owned by the Russians and 20 artilleries owned by the Russians retreated to Kazakhstan
Germans win with 12 armour, 15 artilleries, 21 infantry and 24 mech_infantrys remaining. Battle score for attacker is -39
Casualties for Russians: 32 infantry
Casualties for Germans: 19 infantry
Non Combat Move - Russians
2 infantry moved from Tsinghai to Kazakhstan
1 aaGun and 3 infantry moved from Szechwan to Shensi
1 fighter and 1 tactical_bomber moved from Iraq to Kazakhstan
Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : -0,33
Russians regular : -2,33
Looks like you forgot the aa in Novosibirsk. It won’t stop anything and J doesn’t even have a blitzing opportunity there. I’ll move it to the stack.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13
Purchase Units - Japanese
Turning on Edit Mode
EDIT: Adding units owned by Russians to Kazakhstan: 1 aaGun
EDIT: Removing units owned by Russians from Novosibirsk: 1 aaGun
EDIT: Turning off Edit Mode
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 5 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 3 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Vologda to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 submarine moved from 63 Sea Zone to 54 Sea Zone
2 battleships, 2 cruisers, 3 marines and 1 submarine moved from 30 Sea Zone to 54 Sea Zone
3 destroyers moved from 30 Sea Zone to 54 Sea Zone
4 fighters and 4 tactical_bombers moved from 30 Sea Zone to 54 Sea Zone
Combat - Japanese
Battle in 54 Sea Zone
Japanese attack with 2 battleships, 2 cruisers, 3 destroyers, 4 fighters, 3 marines, 4 submarines and 4 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 4 submarines in 54 Sea Zone, round 2 : 2/4 hits, 1,33 expected hits
ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the ANZAC lost in 54 Sea Zone
Japanese win with 2 battleships, 2 cruisers, 3 destroyers, 4 fighters, 4 submarines and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
4 carriers moved from 30 Sea Zone to 54 Sea Zone
2 carriers moved from 48 Sea Zone to 54 Sea Zone
1 fighter moved from 48 Sea Zone to 54 Sea Zone
1 fighter moved from Philippines to 54 Sea Zone
2 fighters moved from 37 Sea Zone to 54 Sea Zone
2 infantry moved from Johnston Island to 30 Sea Zone
2 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 infantry moved from Gilbert Islands to 48 Sea Zone
1 infantry and 1 transport moved from 48 Sea Zone to 54 Sea Zone
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
1 carrier moved from 37 Sea Zone to 54 Sea Zone
2 tactical_bombers moved from 37 Sea Zone to 54 Sea Zone
1 destroyer moved from 42 Sea Zone to 54 Sea Zone
1 submarine moved from 41 Sea Zone to 74 Sea Zone
1 carrier moved from 37 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 48 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from Philippines to 54 Sea Zone
1 submarine moved from 37 Sea Zone to 54 Sea Zone
2 submarines moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from Shan State to Burma
2 aaGuns, 1 armour, 10 artilleries, 10 infantry and 3 mech_infantrys moved from Yunnan to Burma
3 infantry moved from Malaya to Shan State
3 infantry moved from French Indo China to Yunnan
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Anhwe to Hunan
1 artillery moved from Hunan to Yunnan
1 artillery moved from Kweichow to Yunnan
3 infantry moved from Shantung to Anhwe
2 fighters moved from Japan to 36 Sea Zone
1 transport moved from 43 Sea Zone to 36 Sea Zone
Combat Hit Differential Summary :
Japanese regular : 0,67
ANZAC regular : 0,67
Will attack Chahar with 1 inf, 2 sb.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13
Purchase Units - Japanese
Turning on Edit Mode
EDIT: Adding units owned by Russians to Kazakhstan: 1 aaGun
EDIT: Removing units owned by Russians from Novosibirsk: 1 aaGun
EDIT: Turning off Edit Mode
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 5 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 3 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Vologda to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 submarine moved from 63 Sea Zone to 54 Sea Zone
2 battleships, 2 cruisers, 3 marines and 1 submarine moved from 30 Sea Zone to 54 Sea Zone
3 destroyers moved from 30 Sea Zone to 54 Sea Zone
4 fighters and 4 tactical_bombers moved from 30 Sea Zone to 54 Sea Zone
1 infantry moved from Anhwe to Chahar
2 bombers moved from Japan to Chahar
Combat - Japanese
Battle in Chahar
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Chahar, round 2 : 2/3 hits, 1,50 expected hits
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Combat Hit Differential Summary :
Chinese regular : -0,33
Japanese regular : 0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13
Purchase Units - Japanese
Turning on Edit Mode
EDIT: Adding units owned by Russians to Kazakhstan: 1 aaGun
EDIT: Removing units owned by Russians from Novosibirsk: 1 aaGun
EDIT: Turning off Edit Mode
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 5 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 3 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Vologda to Novosibirsk
Japanese take Novosibirsk from Russians
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 submarine moved from 63 Sea Zone to 54 Sea Zone
2 battleships, 2 cruisers, 3 marines and 1 submarine moved from 30 Sea Zone to 54 Sea Zone
3 destroyers moved from 30 Sea Zone to 54 Sea Zone
4 fighters and 4 tactical_bombers moved from 30 Sea Zone to 54 Sea Zone
Combat - Japanese
Battle in 54 Sea Zone
Japanese attack with 2 battleships, 2 cruisers, 3 destroyers, 4 fighters, 3 marines, 4 submarines and 4 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 4 submarines in 54 Sea Zone, round 2 : 2/4 hits, 1,33 expected hits
ANZAC roll dice for 1 destroyer in 54 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Units damaged: 1 battleship owned by the Japanese
1 destroyer owned by the ANZAC lost in 54 Sea Zone
Japanese win with 2 battleships, 2 cruisers, 3 destroyers, 4 fighters, 4 submarines and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Chahar: 1 infantry
EDIT: Changing ownership of Chahar from Chinese to Japanese
EDIT: Turning off Edit Mode
4 carriers moved from 30 Sea Zone to 54 Sea Zone
2 carriers moved from 48 Sea Zone to 54 Sea Zone
1 fighter moved from 48 Sea Zone to 54 Sea Zone
1 fighter moved from Philippines to 54 Sea Zone
2 fighters moved from 37 Sea Zone to 54 Sea Zone
2 infantry moved from Johnston Island to 30 Sea Zone
2 infantry and 1 transport moved from 30 Sea Zone to 54 Sea Zone
1 infantry moved from Gilbert Islands to 48 Sea Zone
1 infantry and 1 transport moved from 48 Sea Zone to 54 Sea Zone
1 destroyer moved from 37 Sea Zone to 36 Sea Zone
1 carrier moved from 37 Sea Zone to 54 Sea Zone
2 tactical_bombers moved from 37 Sea Zone to 54 Sea Zone
1 destroyer moved from 42 Sea Zone to 54 Sea Zone
1 submarine moved from 41 Sea Zone to 74 Sea Zone
1 carrier moved from 37 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 48 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from Philippines to 54 Sea Zone
1 submarine moved from 37 Sea Zone to 54 Sea Zone
2 submarines moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from Shan State to Burma
2 aaGuns, 1 armour, 10 artilleries, 10 infantry and 3 mech_infantrys moved from Yunnan to Burma
3 infantry moved from Malaya to Shan State
3 infantry moved from French Indo China to Yunnan
1 infantry moved from Anhwe to Kweichow
1 artillery moved from Kweichow to Yunnan
2 fighters moved from Japan to 36 Sea Zone
1 transport moved from 43 Sea Zone to 36 Sea Zone
1 infantry moved from Anhwe to Chahar
3 infantry moved from Shantung to Anhwe
2 bombers moved from Japan to Chahar
2 bombers moved from Chahar to Yunnan
1 infantry moved from Yenisey to Yakut S.S.R.
Place Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 36 Sea Zone
1 submarine placed in 6 Sea Zone
3 infantry placed in Shantung
1 artillery and 2 infantry placed in Malaya
1 fighter and 1 tactical_bomber placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,1,4,2,1,4,5,5,4,6,1,6
Japanese collect 59 PUs (6 lost to blockades); end with 59 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Japanese regular : 0,67
ANZAC regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 destroyer, 3 fighters, 2 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Siberia to Sakha
Americans take Sakha from Japanese
1 artillery moved from Amur to Buryatia
Americans take Buryatia from Japanese
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Eastern United States to Central America
4 bombers moved from Korea to Yakut S.S.R.
Combat - Americans
Americans creates battle in territory 6 Sea Zone
Battle in Caroline Islands
Battle in Central America
Americans attack with 1 fighter
Italians defend with 1 infantry
Americans roll dice for 1 fighter in Central America, round 2 : 1/1 hits, 0,50 expected hits
Italians roll dice for 1 infantry in Central America, round 2 : 1/1 hits, 0,33 expected hits
1 fighter owned by the Americans and 1 infantry owned by the Italians lost in Central America
Italians win, taking Caroline Islands from Japanese with no units remaining. Battle score for attacker is -7
Casualties for Americans: 1 fighter
Casualties for Italians: 1 infantry
Battle in Yakut S.S.R.
Americans attack with 4 bombers
Japanese defend with 1 infantry
Americans roll dice for 4 bombers in Yakut S.S.R., round 2 : 3/4 hits, 2,67 expected hits
Japanese roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Yakut S.S.R.
Americans win with 4 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
4 bombers moved from Yakut S.S.R. to Korea
1 aaGun moved from Hawaiian Islands to 26 Sea Zone
6 submarines moved from 6 Sea Zone to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 46 Sea Zone
1 destroyer moved from 26 Sea Zone to 64 Sea Zone
1 aaGun, 2 battleships, 9 carriers, 3 cruisers, 1 destroyer, 10 fighters, 8 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 aaGun moved from 33 Sea Zone to Caroline Islands
1 transport moved from 1 Sea Zone to 10 Sea Zone
9 submarines moved from 10 Sea Zone to 26 Sea Zone
3 fighters and 3 tactical_bombers moved from Korea to 33 Sea Zone
Place Units - Americans
1 armour and 2 mech_infantrys placed in Korea
1 artillery and 1 infantry placed in Western United States
1 fighter placed in Western United States
1 infantry and 1 mech_infantry placed in Central United States
Americans undo move 4.
1 mech_infantry placed in Central United States
2 fighters and 1 infantry placed in Eastern United States
1 destroyer placed in 101 Sea Zone
1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 2,6,3,1,6
Americans collect 54 PUs (3 lost to blockades); end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 1 mech_infantry
EDIT: Adding units owned by Americans to Central United States: 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0,83
Japanese regular : -0,33
Italians regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Sikang
Combat - Chinese
Battle in Sikang
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Sikang, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Sikang, round 3 : 1/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : 0,33
Japanese regular : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 destroyer, 3 fighters, 2 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Siberia to Sakha
Americans take Sakha from Japanese
1 artillery moved from Amur to Buryatia
Americans take Buryatia from Japanese
1 infantry moved from Manchuria to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Eastern United States to Central America
4 bombers moved from Korea to Yakut S.S.R.
Combat - Americans
Americans creates battle in territory 6 Sea Zone
Battle in Caroline Islands
Battle in Central America
Americans attack with 1 fighter
Italians defend with 1 infantry
Americans roll dice for 1 fighter in Central America, round 2 : 1/1 hits, 0,50 expected hits
Italians roll dice for 1 infantry in Central America, round 2 : 1/1 hits, 0,33 expected hits
1 fighter owned by the Americans and 1 infantry owned by the Italians lost in Central America
Italians win, taking Caroline Islands from Japanese with no units remaining. Battle score for attacker is -7
Casualties for Americans: 1 fighter
Casualties for Italians: 1 infantry
Battle in Yakut S.S.R.
Americans attack with 4 bombers
Japanese defend with 1 infantry
Americans roll dice for 4 bombers in Yakut S.S.R., round 2 : 3/4 hits, 2,67 expected hits
Japanese roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Yakut S.S.R.
Americans win with 4 bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
4 bombers moved from Yakut S.S.R. to Korea
1 aaGun moved from Hawaiian Islands to 26 Sea Zone
6 submarines moved from 6 Sea Zone to 33 Sea Zone
1 destroyer moved from 26 Sea Zone to 46 Sea Zone
1 destroyer moved from 26 Sea Zone to 64 Sea Zone
1 aaGun, 2 battleships, 9 carriers, 3 cruisers, 1 destroyer, 10 fighters, 8 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 aaGun moved from 33 Sea Zone to Caroline Islands
1 transport moved from 1 Sea Zone to 10 Sea Zone
9 submarines moved from 10 Sea Zone to 26 Sea Zone
3 fighters and 3 tactical_bombers moved from Korea to 33 Sea Zone
Place Units - Americans
1 armour and 2 mech_infantrys placed in Korea
1 artillery and 1 infantry placed in Western United States
1 fighter placed in Western United States
1 infantry and 1 mech_infantry placed in Central United States
Americans undo move 4.
1 mech_infantry placed in Central United States
2 fighters and 1 infantry placed in Eastern United States
1 destroyer placed in 101 Sea Zone
1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 89 Sea Zone. Rolls: 2,6,3,1,6
Americans collect 54 PUs (3 lost to blockades); end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 1 mech_infantry
EDIT: Adding units owned by Americans to Central United States: 1 mech_infantry
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Sikang
Combat - Chinese
Battle in Sikang
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Sikang, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 2 infantry in Sikang, round 3 : 1/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Sikang
Chinese win, taking Sikang from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
2 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 7 PUs; end with 8 PUs
Purchase Units - British
British buy 1 fighter and 6 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Northwest Persia to Caucasus
British take Caucasus from Italians
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
1 destroyer moved from 106 Sea Zone to 117 Sea Zone
Combat - British
Non Combat Move - British
2 fighters moved from Kazakhstan to India
10 artilleries and 17 infantry moved from Northwest Persia to Caucasus
1 armour and 2 mech_infantrys moved from Persia to Caucasus
3 mech_infantrys moved from Iraq to Caucasus
1 armour and 1 mech_infantry moved from Syria to Northwest Persia
3 mech_infantrys moved from Northwest Persia to Kazakhstan
2 mech_infantrys moved from Northwest Persia to Caucasus
4 mech_infantrys moved from Northwest Persia to Caucasus
1 mech_infantry moved from Northwest Persia to Kazakhstan
1 mech_infantry moved from Northwest Persia to Caucasus
5 armour moved from Egypt to Iraq
1 mech_infantry moved from Northwest Persia to Caucasus
1 mech_infantry moved from Northwest Persia to Kazakhstan
1 destroyer moved from 76 Sea Zone to 71 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 80 Sea Zone to 75 Sea Zone
1 transport moved from 80 Sea Zone to 79 Sea Zone
Place Units - British
3 mech_infantrys placed in Iraq
3 mech_infantrys placed in Persia
1 fighter placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,5,2,3,4,1,6,6,3,4,6,2
British collect 32 PUs (8 lost to blockades); end with 32 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 5 PUs; end with 5 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0,33
Americans regular : 0,83
Japanese regular : -1,00
Italians regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 artillery, 4 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Malta to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Libya
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Tobruk
1 bomber and 1 fighter moved from Greece to Iraq
Combat - Italians
Air Battle in Iraq
Italians attacks with 2 units heading to Iraq
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Iraq
British roll AA dice in Iraq : 0/1 hits, 0,17 expected hits
Bombing raid in Iraq rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Iraq causes 6 damage total.
Battle in Tobruk
Battle in Libya
Cleaning up after air battles
Non Combat Move - Italians
1 fighter moved from Iraq to 98 Sea Zone
1 fighter moved from 96 Sea Zone to Greece
1 carrier and 1 fighter moved from 96 Sea Zone to 98 Sea Zone
1 bomber moved from Iraq to Greece
1 tactical_bomber moved from Southern Italy to Greece
1 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
Place Units - Italians
2 transports placed in 95 Sea Zone
1 artillery and 2 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
British AA : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13
Purchase Units - Italians
Italians buy 1 artillery, 4 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Malta to 96 Sea Zone
1 artillery and 1 infantry moved from 96 Sea Zone to Libya
2 infantry moved from Northern Italy to 97 Sea Zone
2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Tobruk
1 bomber and 1 fighter moved from Greece to Iraq
Combat - Italians
Air Battle in Iraq
Italians attacks with 2 units heading to Iraq
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Iraq
British roll AA dice in Iraq : 0/1 hits, 0,17 expected hits
Bombing raid in Iraq rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Iraq causes 6 damage total.
Battle in Tobruk
Battle in Libya
Cleaning up after air battles
Non Combat Move - Italians
1 fighter moved from Iraq to 98 Sea Zone
1 fighter moved from 96 Sea Zone to Greece
1 carrier and 1 fighter moved from 96 Sea Zone to 98 Sea Zone
1 bomber moved from Iraq to Greece
1 tactical_bomber moved from Southern Italy to Greece
1 infantry moved from Southern Italy to Northern Italy
1 aaGun moved from Southern Italy to Northern Italy
Place Units - Italians
2 transports placed in 95 Sea Zone
1 artillery and 2 infantry placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Turning on Edit Mode
EDIT: Removing units owned by Italians from 89 Sea Zone: 1 transport
EDIT: Adding units owned by Italians to 91 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British AA : -0,17
Trannie to z91.
Also assumed no intercept in Iraq, but if you wanted to we can roll the air-battle here.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 artillery; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Northwest Persia to Caucasus
1 fighter moved from Iraq to Caucasus
1 fighter moved from Persia to Caucasus
Non Combat Move - ANZAC
2 aaGuns, 3 artilleries and 10 infantry moved from Queensland to New South Wales
4 fighters moved from Queensland to New South Wales
Place Units - ANZAC
1 artillery placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,1,3,2,3,2,5,1,5,2,6,3,1,2,1,6,1,5,4,5,3,2,2,1,2,2,4,1,2,3,6,1,5,3,5,6,6,1,2,3,3,1,1,1,6,3,5,2,2,1
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,1
ANZAC collect 5 PUs (5 lost to blockades); end with 5 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13
Purchase Units - ANZAC
ANZAC buy 1 artillery; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Northwest Persia to Caucasus
1 fighter moved from Iraq to Caucasus
1 fighter moved from Persia to Caucasus
Non Combat Move - ANZAC
2 aaGuns, 3 artilleries and 10 infantry moved from Queensland to New South Wales
4 fighters moved from Queensland to New South Wales
Place Units - ANZAC
1 artillery placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 6,1,3,2,3,2,5,1,5,2,6,3,1,2,1,6,1,5,4,5,3,2,2,1,2,2,4,1,2,3,6,1,5,3,5,6,6,1,2,3,3,1,1,1,6,3,5,2,2,1
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,1
ANZAC collect 5 PUs (5 lost to blockades); end with 5 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from Caucasus: 1 fighter
EDIT: Adding units owned by ANZAC to India: 1 fighter
EDIT: Turning off Edit Mode
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 7 artilleries, 5 infantry and 12 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery moved from West Indies to 89 Sea Zone
1 artillery and 1 transport moved from 89 Sea Zone to 86 Sea Zone
1 artillery moved from 86 Sea Zone to Brazil
1 fighter and 1 tactical_bomber moved from 89 Sea Zone to 101 Sea Zone
1 carrier and 1 destroyer moved from 89 Sea Zone to 101 Sea Zone
1 fighter and 1 tactical_bomber moved from Gibraltar to 101 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 101 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone
2 infantry moved from 109 Sea Zone to Eire
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to Scotland
1 carrier moved from 112 Sea Zone to 109 Sea Zone
2 destroyers moved from 110 Sea Zone to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 109 Sea Zone
1 fighter moved from 110 Sea Zone to 109 Sea Zone
3 submarines moved from 109 Sea Zone to 117 Sea Zone
1 submarine moved from 109 Sea Zone to 117 Sea Zone
1 bomber moved from Greece to Persia
Combat - Germans
Strategic bombing raid in Persia
British roll AA dice in Persia : 0/1 hits, 0,17 expected hits
Bombing raid in Persia rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Persia causes 6 damage total.
Battle in Brazil
Battle in Scotland
Battle in Eire
Battle in 117 Sea Zone
Germans attack with 4 submarines
British defend with 1 destroyer
Germans roll dice for 4 submarines in 117 Sea Zone, round 2 : 0/4 hits, 1,33 expected hits
British roll dice for 1 destroyer in 117 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 4 submarines in 117 Sea Zone, round 3 : 2/4 hits, 1,33 expected hits
British roll dice for 1 destroyer in 117 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 117 Sea Zone
Germans win, taking Brazil from Americans, taking Scotland from British, taking Eire from Neutral_Allies with 3 submarines remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in 101 Sea Zone
Germans attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer; Russians defend with 1 submarine
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers in 101 Sea Zone, round 2 : 6/8 hits, 4,17 expected hits
Russians roll dice for 1 submarine in 101 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Russians roll dice for 1 destroyer in 101 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 submarine owned by the Russians and 1 destroyer owned by the Americans lost in 101 Sea Zone
Germans win, taking 101 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer
Casualties for Russians: 1 submarine
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
1 carrier moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from 109 Sea Zone to Gibraltar
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 destroyer moved from 96 Sea Zone to 98 Sea Zone
1 fighter moved from 98 Sea Zone to 99 Sea Zone
1 carrier moved from 94 Sea Zone to 98 Sea Zone
1 submarine moved from 97 Sea Zone to 92 Sea Zone
1 fighter moved from 99 Sea Zone to 98 Sea Zone
1 fighter moved from Greece to 98 Sea Zone
12 armour, 15 artilleries, 21 infantry and 24 mech_infantrys moved from Samara to Volgograd
2 infantry moved from Tambov to Volgograd
1 infantry moved from Russia to Samara
2 artilleries moved from Russia to Tambov
1 infantry moved from Ukraine to Rostov
1 fighter moved from Ukraine to Greece
1 fighter moved from Russia to Greece
1 bomber moved from Persia to Volgograd
2 aaGuns, 3 artilleries and 2 infantry moved from Bryansk to Tambov
3 infantry moved from Belarus to Bryansk
1 infantry moved from Ukraine to Bryansk
1 artillery moved from Ukraine to Bryansk
3 armour moved from Novgorod to Bryansk
1 artillery and 2 infantry moved from Yugoslavia to Romania
1 destroyer moved from 94 Sea Zone to 91 Sea Zone
1 infantry moved from Tunisia to 94 Sea Zone
1 infantry moved from Smolensk to Russia
1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
Place Units - Germans
3 artilleries placed in Volgograd
1 armour and 2 mech_infantrys placed in Novgorod
10 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 aaGuns
EDIT: Adding units owned by Germans to Germany: 2 aaGuns
EDIT: Turning off Edit Mode
2 artilleries and 1 infantry placed in Normandy Bordeaux
1 artillery and 2 infantry placed in Russia
1 artillery and 2 infantry placed in Ukraine
Turn Complete - Germans
Germans collect 73 PUs; end with 73 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 80 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 95 PUs
Combat Hit Differential Summary :
British AA : -0,17
Russians regular : -0,50
Germans regular : 1,17
British regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 7 artilleries, 5 infantry and 12 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery moved from West Indies to 89 Sea Zone
1 artillery and 1 transport moved from 89 Sea Zone to 86 Sea Zone
1 artillery moved from 86 Sea Zone to Brazil
1 fighter and 1 tactical_bomber moved from 89 Sea Zone to 101 Sea Zone
1 carrier and 1 destroyer moved from 89 Sea Zone to 101 Sea Zone
1 fighter and 1 tactical_bomber moved from Gibraltar to 101 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 101 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone
2 infantry moved from 109 Sea Zone to Eire
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to Scotland
1 carrier moved from 112 Sea Zone to 109 Sea Zone
2 destroyers moved from 110 Sea Zone to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 109 Sea Zone
1 fighter moved from 110 Sea Zone to 109 Sea Zone
3 submarines moved from 109 Sea Zone to 117 Sea Zone
1 submarine moved from 109 Sea Zone to 117 Sea Zone
1 bomber moved from Greece to Persia
Combat - Germans
Strategic bombing raid in Persia
British roll AA dice in Persia : 0/1 hits, 0,17 expected hits
Bombing raid in Persia rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Persia causes 6 damage total.
Battle in Brazil
Battle in Scotland
Battle in Eire
Battle in 117 Sea Zone
Germans attack with 4 submarines
British defend with 1 destroyer
Germans roll dice for 4 submarines in 117 Sea Zone, round 2 : 0/4 hits, 1,33 expected hits
British roll dice for 1 destroyer in 117 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 4 submarines in 117 Sea Zone, round 3 : 2/4 hits, 1,33 expected hits
British roll dice for 1 destroyer in 117 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 117 Sea Zone
Germans win, taking Brazil from Americans, taking Scotland from British, taking Eire from Neutral_Allies with 3 submarines remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in 101 Sea Zone
Germans attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer; Russians defend with 1 submarine
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers in 101 Sea Zone, round 2 : 6/8 hits, 4,17 expected hits
Russians roll dice for 1 submarine in 101 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Russians roll dice for 1 destroyer in 101 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 submarine owned by the Russians and 1 destroyer owned by the Americans lost in 101 Sea Zone
Germans win, taking 101 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer
Casualties for Russians: 1 submarine
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
1 carrier moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from 109 Sea Zone to Gibraltar
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 destroyer moved from 96 Sea Zone to 98 Sea Zone
1 fighter moved from 98 Sea Zone to 99 Sea Zone
1 carrier moved from 94 Sea Zone to 98 Sea Zone
1 submarine moved from 97 Sea Zone to 92 Sea Zone
1 fighter moved from 99 Sea Zone to 98 Sea Zone
1 fighter moved from Greece to 98 Sea Zone
12 armour, 15 artilleries, 21 infantry and 24 mech_infantrys moved from Samara to Volgograd
2 infantry moved from Tambov to Volgograd
1 infantry moved from Russia to Samara
2 artilleries moved from Russia to Tambov
1 infantry moved from Ukraine to Rostov
1 fighter moved from Ukraine to Greece
1 fighter moved from Russia to Greece
1 bomber moved from Persia to Volgograd
2 aaGuns, 3 artilleries and 2 infantry moved from Bryansk to Tambov
3 infantry moved from Belarus to Bryansk
1 infantry moved from Ukraine to Bryansk
1 artillery moved from Ukraine to Bryansk
3 armour moved from Novgorod to Bryansk
1 artillery and 2 infantry moved from Yugoslavia to Romania
1 destroyer moved from 94 Sea Zone to 91 Sea Zone
1 infantry moved from Tunisia to 94 Sea Zone
1 infantry moved from Smolensk to Russia
1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
Place Units - Germans
3 artilleries placed in Volgograd
1 armour and 2 mech_infantrys placed in Novgorod
10 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Western Germany: 2 aaGuns
EDIT: Adding units owned by Germans to Germany: 2 aaGuns
EDIT: Turning off Edit Mode
2 artilleries and 1 infantry placed in Normandy Bordeaux
1 artillery and 2 infantry placed in Russia
1 artillery and 2 infantry placed in Ukraine
Turn Complete - Germans
Germans collect 73 PUs; end with 73 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 80 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 95 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 98 Sea Zone: 1 fighter
EDIT: Adding units owned by Germans to Greece: 1 fighter
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
British AA : -0,17
Russians regular : -0,50
Germans regular : 1,17
British regular : 0,33
Will repost. Have to protect the italian trannies in z96.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 7 artilleries, 5 infantry and 12 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery moved from West Indies to 89 Sea Zone
1 artillery and 1 transport moved from 89 Sea Zone to 86 Sea Zone
1 artillery moved from 86 Sea Zone to Brazil
1 fighter and 1 tactical_bomber moved from 89 Sea Zone to 101 Sea Zone
1 carrier and 1 destroyer moved from 89 Sea Zone to 101 Sea Zone
1 fighter and 1 tactical_bomber moved from Gibraltar to 101 Sea Zone
1 battleship, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 101 Sea Zone
2 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone
2 infantry moved from 109 Sea Zone to Eire
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 109 Sea Zone
1 infantry moved from 109 Sea Zone to Scotland
1 carrier moved from 112 Sea Zone to 109 Sea Zone
2 destroyers moved from 110 Sea Zone to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from Western Germany to 109 Sea Zone
1 fighter moved from 110 Sea Zone to 109 Sea Zone
3 submarines moved from 109 Sea Zone to 117 Sea Zone
1 submarine moved from 109 Sea Zone to 117 Sea Zone
1 bomber moved from Greece to Persia
Combat - Germans
Strategic bombing raid in Persia
British roll AA dice in Persia : 0/1 hits, 0,17 expected hits
Bombing raid in Persia rolls: 7 and causes: 6 damage to unit: factory_minor
Bombing raid in Persia causes 6 damage total.
Battle in Brazil
Battle in Scotland
Battle in Eire
Battle in 117 Sea Zone
Germans attack with 4 submarines
British defend with 1 destroyer
Germans roll dice for 4 submarines in 117 Sea Zone, round 2 : 0/4 hits, 1,33 expected hits
British roll dice for 1 destroyer in 117 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 4 submarines in 117 Sea Zone, round 3 : 2/4 hits, 1,33 expected hits
British roll dice for 1 destroyer in 117 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 117 Sea Zone
Germans win, taking Brazil from Americans, taking Scotland from British, taking Eire from Neutral_Allies with 3 submarines remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in 101 Sea Zone
Germans attack with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers
Americans defend with 1 destroyer; Russians defend with 1 submarine
Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers in 101 Sea Zone, round 2 : 6/8 hits, 4,17 expected hits
Russians roll dice for 1 submarine in 101 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Russians roll dice for 1 destroyer in 101 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 submarine owned by the Russians and 1 destroyer owned by the Americans lost in 101 Sea Zone
Germans win, taking 101 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer
Casualties for Russians: 1 submarine
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
1 carrier moved from 110 Sea Zone to 91 Sea Zone
1 fighter moved from 109 Sea Zone to Gibraltar
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
1 destroyer moved from 96 Sea Zone to 98 Sea Zone
1 fighter moved from 98 Sea Zone to 99 Sea Zone
1 submarine moved from 97 Sea Zone to 92 Sea Zone
1 fighter moved from 99 Sea Zone to 98 Sea Zone
12 armour, 15 artilleries, 21 infantry and 24 mech_infantrys moved from Samara to Volgograd
2 infantry moved from Tambov to Volgograd
1 infantry moved from Russia to Samara
2 artilleries moved from Russia to Tambov
1 infantry moved from Ukraine to Rostov
1 fighter moved from Ukraine to Greece
1 fighter moved from Russia to Greece
1 bomber moved from Persia to Volgograd
2 aaGuns, 3 artilleries and 2 infantry moved from Bryansk to Tambov
3 infantry moved from Belarus to Bryansk
1 infantry moved from Ukraine to Bryansk
1 artillery moved from Ukraine to Bryansk
3 armour moved from Novgorod to Bryansk
1 artillery and 2 infantry moved from Yugoslavia to Romania
1 infantry moved from Tunisia to 94 Sea Zone
1 infantry moved from Smolensk to Russia
1 infantry and 1 transport moved from 94 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
1 destroyer moved from 94 Sea Zone to 96 Sea Zone
1 carrier moved from 94 Sea Zone to 96 Sea Zone
1 fighter moved from Greece to 96 Sea Zone
2 aaGuns moved from Western Germany to Germany
Place Units - Germans
3 artilleries placed in Volgograd
1 artillery and 2 infantry placed in Russia
1 artillery and 2 infantry placed in Ukraine
1 armour and 2 mech_infantrys placed in Novgorod
10 mech_infantrys placed in Germany
2 artilleries and 1 infantry placed in Normandy Bordeaux
Turn Complete - Germans
Germans collect 73 PUs; end with 73 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 80 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 95 PUs
Combat Hit Differential Summary :
British AA : -0,17
Russians regular : -0,50
Germans regular : 1,17
British regular : 0,33
Last post then, please.