Bid: sub sz111,
dd sz91,
Inf AES
Marine India
Good luck and have fun!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 4 artilleries, 1 fighter, 6 infantry and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 armour moved from Kazakhstan to Volgograd
1 infantry moved from Bryansk to Rostov
1 fighter moved from Southern Italy to Caucasus
2 mech_infantrys moved from Volgograd to Caucasus
3 artilleries moved from Volgograd to Rostov
1 tactical_bomber moved from Ukraine to Caucasus
1 infantry moved from Bryansk to Tambov
1 infantry moved from Belarus to Smolensk
1 bomber moved from Ukraine to Tambov
1 fighter moved from Ukraine to Smolensk
1 artillery moved from Brazil to 85 Sea Zone
1 artillery and 1 transport moved from 85 Sea Zone to 83 Sea Zone
1 artillery moved from 83 Sea Zone to French West Africa
Combat - Germans
Battle in French West Africa
Battle in Tambov
Germans attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 1 infantry in Tambov, round 2 : 0/2 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 bomber and 1 infantry in Tambov, round 3 : 1/2 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking French West Africa from French, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 3 artilleries and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 3 artilleries and 1 infantry in Rostov, round 2 : 0/4 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 3 artilleries and 1 infantry in Rostov, round 3 : 3/4 hits, 1,33 expected hits
Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 3 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 fighter and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 2/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Caucasus
Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
British defend with 1 armour
Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 2/4 hits, 1,50 expected hits
Russians roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0,50 expected hits
1 armour owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 armour
Non Combat Move - Germans
3 artilleries moved from Ukraine to Bryansk
1 aaGun moved from Belarus to Bryansk
1 aaGun moved from Bryansk to Rostov
1 fighter moved from Caucasus to Volgograd
1 bomber moved from Tambov to Bryansk
1 artillery and 3 infantry moved from Belarus to Bryansk
2 artilleries and 6 infantry moved from Novgorod to Belarus
1 armour and 7 mech_infantrys moved from Germany to Eastern Poland
2 transports moved from 91 Sea Zone to 93 Sea Zone
1 infantry moved from Western Germany to Northern Italy
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 carrier moved from 91 Sea Zone to 93 Sea Zone
2 carriers moved from 91 Sea Zone to 96 Sea Zone
1 destroyer moved from 91 Sea Zone to 96 Sea Zone
1 cruiser moved from 91 Sea Zone to 93 Sea Zone
1 fighter moved from 91 Sea Zone to 96 Sea Zone
3 fighters and 2 tactical_bombers moved from 91 Sea Zone to Tobruk
1 battleship moved from 91 Sea Zone to 93 Sea Zone
1 fighter moved from Western Germany to 96 Sea Zone
1 fighter moved from Smolensk to Bryansk
1 tactical_bomber moved from Caucasus to Volgograd
1 mech_infantry moved from Bryansk to Volgograd
Place Units - Germans
1 fighter and 2 tactical_bombers placed in Western Germany
3 armour placed in Novgorod
3 artilleries placed in Ukraine
3 infantry placed in Volgograd
1 artillery and 2 infantry placed in Southern France
1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 68 PUs; end with 68 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs
Combat Hit Differential Summary :
Russians regular : -2,17
Germans regular : 1,50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 1 infantry moved from Yenisey to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
1 infantry moved from Novosibirsk to Kazakhstan
Russians take Kazakhstan from Germans
1 infantry moved from Samara to Tambov
1 infantry moved from Russia to Tambov
2 infantry moved from Russia to Smolensk
1 infantry moved from Nenetsia to Archangel
1 infantry moved from Vologda to Archangel
1 tactical_bomber moved from Russia to Smolensk
1 tactical_bomber moved from Russia to Tambov
1 fighter moved from Russia to Tambov
1 fighter moved from Russia to Archangel
1 artillery moved from Samara to Russia
1 infantry moved from Russia to Samara
1 armour moved from Anglo Egyptian Sudan to Alexandria
Combat - Russians
Battle in Tambov
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 1/4 hits, 1,50 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Archangel, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Smolensk to Russia
1 tactical_bomber moved from Tambov to Russia
1 fighter moved from Tambov to Russia
1 fighter moved from Archangel to Russia
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Tambov
1 artillery moved from Novosibirsk to Vologda
Place Units - Russians
8 infantry placed in Russia
Turn Complete - Russians
Russians collect 20 PUs; end with 20 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans regular : 1,00
Russians regular : -0,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 artillery, 1 fighter and 7 infantry; Remaining resources: 10 PUs; 4 SuicideAttackTokens;
Combat Move - Japanese
1 artillery, 3 infantry and 3 transports moved from 54 Sea Zone to 62 Sea Zone
1 battleship and 1 cruiser moved from 54 Sea Zone to 62 Sea Zone
1 battleship moved from 55 Sea Zone to 62 Sea Zone
1 artillery and 3 infantry moved from 62 Sea Zone to New South Wales
2 fighters moved from 55 Sea Zone to New South Wales
3 fighters moved from 54 Sea Zone to New South Wales
2 tactical_bombers moved from 55 Sea Zone to New South Wales
2 bombers moved from Caroline Islands to New South Wales
1 armour moved from Amur to Siberia
Japanese take Siberia from Russians
1 armour moved from Siberia to Sakha
Japanese take Sakha from Russians
1 artillery, 1 infantry and 1 mech_infantry moved from Amur to Buryatia
3 infantry moved from Shantung to Anhwe
1 infantry moved from Kiangsi to Kwangtung
Japanese take Kwangtung from UK_Pacific
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Anhwe
5 artilleries and 15 infantry moved from Kiangsi to Hunan
2 armour and 1 mech_infantry moved from Kiangsu to Hunan
Combat - Japanese
Battle in New South Wales
Japanese attack with 1 artillery, 2 bombers, 5 fighters, 3 infantry and 2 tactical_bombers
ANZAC defend with 2 aaGuns, 1 factory_minor, 4 fighters, 1 harbour and 1 infantry
ANZAC roll AA dice in New South Wales : 0/6 hits, 1,00 expected hits
Japanese roll dice for 2 battleships and 1 cruiser in New South Wales, round 2 : 2/3 hits, 1,83 expected hits
Japanese roll dice for 1 artillery, 2 bombers, 5 fighters, 3 infantry and 2 tactical_bombers in New South Wales, round 2 : 10/13 hits, 6,17 expected hits
ANZAC roll dice for 2 aaGuns, 4 fighters and 1 infantry in New South Wales, round 2 : 2/5 hits, 3,00 expected hits
2 infantry owned by the Japanese, 1 infantry owned by the ANZAC, 4 fighters owned by the ANZAC and 2 aaGuns owned by the ANZAC lost in New South Wales
Japanese captures 12PUs while taking ANZAC capital
Japanese win, taking New South Wales from ANZAC with 1 artillery, 2 bombers, 5 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 47
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 2 aaGuns, 4 fighters and 1 infantry
Battle in Buryatia
Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
Americans defend with 1 armour
Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Buryatia, round 2 : 0/3 hits, 0,83 expected hits
Russians roll dice for 1 armour in Buryatia, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Japanese lost in Buryatia
Japanese roll dice for 1 artillery and 1 mech_infantry in Buryatia, round 3 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 armour in Buryatia, round 3 : 1/1 hits, 0,50 expected hits
1 mech_infantry owned by the Japanese lost in Buryatia
Japanese roll dice for 1 artillery in Buryatia, round 4 : 1/1 hits, 0,33 expected hits
Russians roll dice for 1 armour in Buryatia, round 4 : 1/1 hits, 0,50 expected hits
1 artillery owned by the Japanese and 1 armour owned by the Americans lost in Buryatia
Russians win with no units remaining. Battle score for attacker is -5
Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry
Casualties for Americans: 1 armour
Battle in Hunan
Japanese attack with 2 armour, 5 artilleries, 15 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 armour, 5 artilleries, 15 infantry and 1 mech_infantry in Hunan, round 2 : 4/23 hits, 6,17 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 2 armour, 5 artilleries, 15 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Anhwe, round 2 : 3/5 hits, 1,67 expected hits
Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
2 aaGuns moved from Kiangsi to Hunan
1 infantry moved from Kiangsu to Kiangsi
1 artillery and 5 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Jehol to Manchuria
1 transport moved from 55 Sea Zone to 35 Sea Zone
1 fighter moved from Caroline Islands to Japan
1 artillery, 5 infantry and 3 transports moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 5 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 55 Sea Zone to 62 Sea Zone
2 carriers moved from 54 Sea Zone to 62 Sea Zone
2 bombers moved from New South Wales to Northern Territory
1 fighter moved from New South Wales to Northern Territory
1 fighter moved from New South Wales to Northern Territory
1 fighter moved from New South Wales to Northern Territory
2 carriers moved from 55 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from New South Wales to 62 Sea Zone
1 aaGun moved from Amur to Sakha
1 fighter and 1 tactical_bomber moved from Anhwe to Kiangsu
1 carrier and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from Kiangsu to Shantung
Place Units - Japanese
1 artillery and 2 infantry placed in Shantung
3 infantry placed in Kiangsu
1 fighter and 2 infantry placed in Japan
Japanese undo move 2.
2 infantry placed in Kiangsu
1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,5,1
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,6,3,1,1,1
Japanese collect 45 PUs (3 lost to blockades); end with 67 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Chinese regular : -1,00
Japanese regular : 2,33
ANZAC AA : -1,00
ANZAC regular : -1,00
Russians regular : 1,50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 artillery, 1 fighter and 7 infantry; Remaining resources: 10 PUs; 4 SuicideAttackTokens;
Combat Move - Japanese
1 artillery, 3 infantry and 3 transports moved from 54 Sea Zone to 62 Sea Zone
1 battleship and 1 cruiser moved from 54 Sea Zone to 62 Sea Zone
1 battleship moved from 55 Sea Zone to 62 Sea Zone
1 artillery and 3 infantry moved from 62 Sea Zone to New South Wales
2 fighters moved from 55 Sea Zone to New South Wales
3 fighters moved from 54 Sea Zone to New South Wales
2 tactical_bombers moved from 55 Sea Zone to New South Wales
2 bombers moved from Caroline Islands to New South Wales
1 armour moved from Amur to Siberia
Japanese take Siberia from Russians
1 armour moved from Siberia to Sakha
Japanese take Sakha from Russians
1 artillery, 1 infantry and 1 mech_infantry moved from Amur to Buryatia
3 infantry moved from Shantung to Anhwe
1 infantry moved from Kiangsi to Kwangtung
Japanese take Kwangtung from UK_Pacific
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Anhwe
5 artilleries and 15 infantry moved from Kiangsi to Hunan
2 armour and 1 mech_infantry moved from Kiangsu to Hunan
Combat - Japanese
Battle in New South Wales
Japanese attack with 1 artillery, 2 bombers, 5 fighters, 3 infantry and 2 tactical_bombers
ANZAC defend with 2 aaGuns, 1 factory_minor, 4 fighters, 1 harbour and 1 infantry
ANZAC roll AA dice in New South Wales : 0/6 hits, 1,00 expected hits
Japanese roll dice for 2 battleships and 1 cruiser in New South Wales, round 2 : 2/3 hits, 1,83 expected hits
Japanese roll dice for 1 artillery, 2 bombers, 5 fighters, 3 infantry and 2 tactical_bombers in New South Wales, round 2 : 10/13 hits, 6,17 expected hits
ANZAC roll dice for 2 aaGuns, 4 fighters and 1 infantry in New South Wales, round 2 : 2/5 hits, 3,00 expected hits
2 infantry owned by the Japanese, 1 infantry owned by the ANZAC, 4 fighters owned by the ANZAC and 2 aaGuns owned by the ANZAC lost in New South Wales
Japanese captures 12PUs while taking ANZAC capital
Japanese win, taking New South Wales from ANZAC with 1 artillery, 2 bombers, 5 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 47
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 2 aaGuns, 4 fighters and 1 infantry
Battle in Buryatia
Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
Americans defend with 1 armour
Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Buryatia, round 2 : 0/3 hits, 0,83 expected hits
Russians roll dice for 1 armour in Buryatia, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Japanese lost in Buryatia
Japanese roll dice for 1 artillery and 1 mech_infantry in Buryatia, round 3 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 armour in Buryatia, round 3 : 1/1 hits, 0,50 expected hits
1 mech_infantry owned by the Japanese lost in Buryatia
Japanese roll dice for 1 artillery in Buryatia, round 4 : 1/1 hits, 0,33 expected hits
Russians roll dice for 1 armour in Buryatia, round 4 : 1/1 hits, 0,50 expected hits
1 artillery owned by the Japanese and 1 armour owned by the Americans lost in Buryatia
Russians win with no units remaining. Battle score for attacker is -5
Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry
Casualties for Americans: 1 armour
Battle in Hunan
Japanese attack with 2 armour, 5 artilleries, 15 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 armour, 5 artilleries, 15 infantry and 1 mech_infantry in Hunan, round 2 : 4/23 hits, 6,17 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 2 armour, 5 artilleries, 15 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Anhwe, round 2 : 3/5 hits, 1,67 expected hits
Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
2 aaGuns moved from Kiangsi to Hunan
1 infantry moved from Kiangsu to Kiangsi
1 artillery and 5 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Jehol to Manchuria
1 transport moved from 55 Sea Zone to 35 Sea Zone
1 fighter moved from Caroline Islands to Japan
1 artillery, 5 infantry and 3 transports moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 5 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 55 Sea Zone to 62 Sea Zone
2 carriers moved from 54 Sea Zone to 62 Sea Zone
2 bombers moved from New South Wales to Northern Territory
1 fighter moved from New South Wales to Northern Territory
1 fighter moved from New South Wales to Northern Territory
1 fighter moved from New South Wales to Northern Territory
2 carriers moved from 55 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from New South Wales to 62 Sea Zone
1 aaGun moved from Amur to Sakha
1 fighter and 1 tactical_bomber moved from Anhwe to Kiangsu
1 carrier and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from Kiangsu to Shantung
Place Units - Japanese
1 artillery and 2 infantry placed in Shantung
3 infantry placed in Kiangsu
1 fighter and 2 infantry placed in Japan
Japanese undo move 2.
2 infantry placed in Kiangsu
1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,5,1
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,6,3,1,1,1
Japanese collect 45 PUs (3 lost to blockades); end with 67 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -1,00
Japanese regular : 2,33
ANZAC AA : -1,00
ANZAC regular : -1,00
Russians regular : 1,50
Keep 3 subs in z35 and only 1 in z20.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 artillery, 1 fighter and 7 infantry; Remaining resources: 10 PUs; 4 SuicideAttackTokens;
Combat Move - Japanese
1 artillery, 3 infantry and 3 transports moved from 54 Sea Zone to 62 Sea Zone
1 battleship and 1 cruiser moved from 54 Sea Zone to 62 Sea Zone
1 battleship moved from 55 Sea Zone to 62 Sea Zone
1 artillery and 3 infantry moved from 62 Sea Zone to New South Wales
2 fighters moved from 55 Sea Zone to New South Wales
3 fighters moved from 54 Sea Zone to New South Wales
2 tactical_bombers moved from 55 Sea Zone to New South Wales
2 bombers moved from Caroline Islands to New South Wales
1 armour moved from Amur to Siberia
Japanese take Siberia from Russians
1 armour moved from Siberia to Sakha
Japanese take Sakha from Russians
1 artillery, 1 infantry and 1 mech_infantry moved from Amur to Buryatia
3 infantry moved from Shantung to Anhwe
1 infantry moved from Kiangsi to Kwangtung
Japanese take Kwangtung from UK_Pacific
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Anhwe
5 artilleries and 15 infantry moved from Kiangsi to Hunan
2 armour and 1 mech_infantry moved from Kiangsu to Hunan
Combat - Japanese
Battle in New South Wales
Japanese attack with 1 artillery, 2 bombers, 5 fighters, 3 infantry and 2 tactical_bombers
ANZAC defend with 2 aaGuns, 1 factory_minor, 4 fighters, 1 harbour and 1 infantry
ANZAC roll AA dice in New South Wales : 0/6 hits, 1,00 expected hits
Japanese roll dice for 2 battleships and 1 cruiser in New South Wales, round 2 : 2/3 hits, 1,83 expected hits
Japanese roll dice for 1 artillery, 2 bombers, 5 fighters, 3 infantry and 2 tactical_bombers in New South Wales, round 2 : 10/13 hits, 6,17 expected hits
ANZAC roll dice for 2 aaGuns, 4 fighters and 1 infantry in New South Wales, round 2 : 2/5 hits, 3,00 expected hits
2 infantry owned by the Japanese, 1 infantry owned by the ANZAC, 4 fighters owned by the ANZAC and 2 aaGuns owned by the ANZAC lost in New South Wales
Japanese captures 12PUs while taking ANZAC capital
Japanese win, taking New South Wales from ANZAC with 1 artillery, 2 bombers, 5 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 47
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 2 aaGuns, 4 fighters and 1 infantry
Battle in Buryatia
Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry
Americans defend with 1 armour
Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Buryatia, round 2 : 0/3 hits, 0,83 expected hits
Russians roll dice for 1 armour in Buryatia, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the Japanese lost in Buryatia
Japanese roll dice for 1 artillery and 1 mech_infantry in Buryatia, round 3 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 armour in Buryatia, round 3 : 1/1 hits, 0,50 expected hits
1 mech_infantry owned by the Japanese lost in Buryatia
Japanese roll dice for 1 artillery in Buryatia, round 4 : 1/1 hits, 0,33 expected hits
Russians roll dice for 1 armour in Buryatia, round 4 : 1/1 hits, 0,50 expected hits
1 artillery owned by the Japanese and 1 armour owned by the Americans lost in Buryatia
Russians win with no units remaining. Battle score for attacker is -5
Casualties for Japanese: 1 artillery, 1 infantry and 1 mech_infantry
Casualties for Americans: 1 armour
Battle in Hunan
Japanese attack with 2 armour, 5 artilleries, 15 infantry and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 armour, 5 artilleries, 15 infantry and 1 mech_infantry in Hunan, round 2 : 4/23 hits, 6,17 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 2 armour, 5 artilleries, 15 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Anhwe, round 2 : 3/5 hits, 1,67 expected hits
Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
2 aaGuns moved from Kiangsi to Hunan
1 infantry moved from Kiangsu to Kiangsi
1 artillery and 5 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Jehol to Manchuria
1 transport moved from 55 Sea Zone to 35 Sea Zone
1 fighter moved from Caroline Islands to Japan
1 artillery, 5 infantry and 3 transports moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 5 infantry moved from 35 Sea Zone to Philippines
1 submarine moved from 55 Sea Zone to 62 Sea Zone
2 carriers moved from 54 Sea Zone to 62 Sea Zone
2 bombers moved from New South Wales to Northern Territory
1 fighter moved from New South Wales to Northern Territory
1 fighter moved from New South Wales to Northern Territory
1 fighter moved from New South Wales to Northern Territory
2 carriers moved from 55 Sea Zone to 35 Sea Zone
2 fighters and 2 tactical_bombers moved from New South Wales to 62 Sea Zone
1 aaGun moved from Amur to Sakha
1 fighter and 1 tactical_bomber moved from Anhwe to Kiangsu
1 carrier and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 35 Sea Zone to 20 Sea Zone
1 infantry moved from Kiangsu to Shantung
Place Units - Japanese
1 artillery and 2 infantry placed in Shantung
3 infantry placed in Kiangsu
1 fighter and 2 infantry placed in Japan
Japanese undo move 2.
2 infantry placed in Kiangsu
1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,5,1
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,6,3,1,1,1
Japanese collect 45 PUs (3 lost to blockades); end with 67 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 20 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 35 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Sakha: 1 aaGun
EDIT: Adding units owned by Japanese to Manchuria: 1 aaGun
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -1,00
Japanese regular : 2,33
ANZAC AA : -1,00
ANZAC regular : -1,00
Russians regular : 1,50
The aa goes to Manchuria instead of Sakha.
Stupid not to include the tank in the attack.
However, luck outweighed stupidity in Sydney.
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 artillery, 3 carriers, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 63 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
Americans take 54 Sea Zone from Japanese
1 fighter moved from New Guinea to Northern Territory
1 artillery moved from Soviet Far East to Siberia
Russians take Siberia from Japanese
1 artillery and 1 infantry moved from Soviet Far East to 4 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 4 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Amur
1 destroyer moved from 16 Sea Zone to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 destroyer moved from 4 Sea Zone to 5 Sea Zone
1 destroyer moved from 4 Sea Zone to 5 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 tactical_bombers moved from 101 Sea Zone to Eastern United States
2 carriers, 5 destroyers, 2 fighters and 4 submarines moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
Combat - Americans
Battle in Morocco
Battle in Amur
Battle in Northern Territory
Americans attack with 1 fighter
Japanese defend with 2 bombers and 3 fighters
Americans roll dice for 1 fighter in Northern Territory, round 2 : 1/1 hits, 0,50 expected hits
Combat Hit Differential Summary :
Americans regular : 0,50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 artillery, 3 carriers, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 63 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
Americans take 54 Sea Zone from Japanese
1 fighter moved from New Guinea to Northern Territory
1 artillery moved from Soviet Far East to Siberia
Russians take Siberia from Japanese
1 artillery and 1 infantry moved from Soviet Far East to 4 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 4 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Amur
1 destroyer moved from 16 Sea Zone to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 destroyer moved from 4 Sea Zone to 5 Sea Zone
1 destroyer moved from 4 Sea Zone to 5 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 tactical_bombers moved from 101 Sea Zone to Eastern United States
2 carriers, 5 destroyers, 2 fighters and 4 submarines moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
Combat - Americans
Battle in Morocco
Battle in Amur
Battle in Northern Territory
Americans attack with 1 fighter
Japanese defend with 2 bombers and 3 fighters
Americans roll dice for 1 fighter in Northern Territory, round 2 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 2 bombers and 3 fighters in Northern Territory, round 2 : 2/5 hits, 2,33 expected hits
1 bomber owned by the Japanese and 1 fighter owned by the Americans lost in Northern Territory
Japanese win, taking Morocco from Germans, taking Amur from Japanese with 1 bomber and 3 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 bomber
Non Combat Move - Americans
1 mech_infantry moved from 54 Sea Zone to Queensland
1 infantry moved from 54 Sea Zone to Queensland
1 submarine moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 4 Sea Zone to Soviet Far East
1 artillery moved from 4 Sea Zone to Soviet Far East
1 submarine moved from 4 Sea Zone to 6 Sea Zone
1 submarine moved from 16 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Queensland
1 fighter moved from Midway to Hawaiian Islands
1 tactical_bomber moved from Midway to Hawaiian Islands
Place Units - Americans
2 carriers and 1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 carrier placed in 10 Sea Zone
1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Americans regular : 0,50
Japanese regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery moved from Kwangsi to Kwangtung
1 infantry moved from Kwangsi to Kwangtung
1 artillery moved from Kwangsi to Kiangsi
1 infantry moved from Kwangsi to Kiangsi
1 artillery and 2 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
3 infantry moved from Hopei to Anhwe
1 artillery moved from Hopei to Anhwe
1 fighter moved from Hopei to Anhwe
1 infantry moved from Kwangsi to Kiangsi
1 infantry moved from Kwangsi to Kwangtung
5 artilleries and 4 infantry moved from Kwangsi to Yunnan
Combat - Chinese
Battle in Kwangtung
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 harbour and 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Kwangtung, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Kwangtung, round 3 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kwangtung
Chinese win, taking Kwangtung from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kiangsi
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Kiangsi, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 1 artillery, 1 fighter and 3 infantry
Japanese defend with 3 infantry
Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Anhwe, round 2 : 3/5 hits, 1,50 expected hits
Japanese roll dice for 3 infantry in Anhwe, round 2 : 0/3 hits, 1,00 expected hits
3 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantry
Non Combat Move - Chinese
3 artilleries and 2 infantry moved from Hopei to Chahar
1 fighter moved from Anhwe to Yunnan
Place Units - Chinese
1 infantry placed in Kweichow
1 artillery and 4 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs
Combat Hit Differential Summary :
Chinese regular : 1,00
Japanese regular : -1,00
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10
Combat Move - British
1 armour, 1 fighter and 4 infantry moved from Northwest Persia to Caucasus
2 artilleries and 1 infantry moved from Persia to Northwest Persia
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 55 Sea Zone
1 artillery moved from 55 Sea Zone to Northern Territory
1 infantry moved from 55 Sea Zone to Northern Territory
1 destroyer moved from 42 Sea Zone to 61 Sea Zone
1 submarine moved from 42 Sea Zone to 44 Sea Zone
UK_Pacific take 44 Sea Zone from Japanese
1 submarine moved from 39 Sea Zone to 43 Sea Zone
1 submarine moved from 39 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Yunnan to Hunan
7 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber moved from Kwangsi to Hunan
1 fighter moved from India to Hunan
Combat - British
Battle in Hunan
British attack with 8 artilleries, 2 fighters, 7 infantry and 1 tactical_bomber
Japanese defend with 2 aaGuns, 2 armour, 5 artilleries, 15 infantry and 1 mech_infantry
Japanese roll AA dice in Hunan : 1/3 hits, 0,50 expected hits
1 fighter owned by the British lost in Hunan
British roll dice for 8 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber in Hunan, round 2 : 4/17 hits, 6,17 expected hits
Japanese roll dice for 2 aaGuns, 2 armour, 5 artilleries, 15 infantry and 1 mech_infantry in Hunan, round 2 : 10/23 hits, 8,00 expected hits
3 infantry owned by the Japanese, 1 aaGun owned by the Japanese, 3 artilleries owned by the British and 7 infantry owned by the British lost in Hunan
1 tactical_bomber owned by the British and 1 fighter owned by the British retreated
5 artilleries owned by the British retreated to Yunnan
Japanese win with 1 aaGun, 2 armour, 5 artilleries, 12 infantry and 1 mech_infantry remaining. Battle score for attacker is -29
Casualties for British: 3 artilleries, 1 fighter and 7 infantry
Casualties for Japanese: 1 aaGun and 3 infantry
Battle in Northern Territory
British attack with 1 artillery and 1 infantry
Japanese defend with 1 bomber and 3 fighters
British roll dice for 1 artillery and 1 infantry in Northern Territory, round 2 : 1/2 hits, 0,67 expected hits
Combat Hit Differential Summary :
Japanese regular : 2,00
Japanese AA : 0,50
British regular : -1,83
One hit in NT.
F or B ?
Take the bomber again.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 1 artillery, 3 carriers, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 26 Sea Zone to 63 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
Americans take 54 Sea Zone from Japanese
1 fighter moved from New Guinea to Northern Territory
1 artillery moved from Soviet Far East to Siberia
Russians take Siberia from Japanese
1 artillery and 1 infantry moved from Soviet Far East to 4 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 4 Sea Zone to 5 Sea Zone
1 artillery and 1 infantry moved from 5 Sea Zone to Amur
1 destroyer moved from 16 Sea Zone to 26 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 destroyer moved from 4 Sea Zone to 5 Sea Zone
1 destroyer moved from 4 Sea Zone to 5 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 4 Sea Zone
1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 destroyer moved from 101 Sea Zone to 104 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 tactical_bombers moved from 101 Sea Zone to Eastern United States
2 carriers, 5 destroyers, 2 fighters and 4 submarines moved from 101 Sea Zone to 91 Sea Zone
2 fighters moved from Eastern United States to 91 Sea Zone
Combat - Americans
Battle in Morocco
Battle in Amur
Battle in Northern Territory
Americans attack with 1 fighter
Japanese defend with 2 bombers and 3 fighters
Americans roll dice for 1 fighter in Northern Territory, round 2 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 2 bombers and 3 fighters in Northern Territory, round 2 : 2/5 hits, 2,33 expected hits
1 bomber owned by the Japanese and 1 fighter owned by the Americans lost in Northern Territory
Japanese win, taking Morocco from Germans, taking Amur from Japanese with 1 bomber and 3 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 fighter
Casualties for Japanese: 1 bomber
Non Combat Move - Americans
1 mech_infantry moved from 54 Sea Zone to Queensland
1 infantry moved from 54 Sea Zone to Queensland
1 submarine moved from 63 Sea Zone to 54 Sea Zone
1 infantry moved from 4 Sea Zone to Soviet Far East
1 artillery moved from 4 Sea Zone to Soviet Far East
1 submarine moved from 4 Sea Zone to 6 Sea Zone
1 submarine moved from 16 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Queensland
1 fighter moved from Midway to Hawaiian Islands
1 tactical_bomber moved from Midway to Hawaiian Islands
Place Units - Americans
2 carriers and 1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 carrier placed in 10 Sea Zone
1 destroyer placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 51 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery moved from Kwangsi to Kwangtung
1 infantry moved from Kwangsi to Kwangtung
1 artillery moved from Kwangsi to Kiangsi
1 infantry moved from Kwangsi to Kiangsi
1 artillery and 2 infantry moved from Chahar to Jehol
Chinese take Jehol from Japanese
3 infantry moved from Hopei to Anhwe
1 artillery moved from Hopei to Anhwe
1 fighter moved from Hopei to Anhwe
1 infantry moved from Kwangsi to Kiangsi
1 infantry moved from Kwangsi to Kwangtung
5 artilleries and 4 infantry moved from Kwangsi to Yunnan
Combat - Chinese
Battle in Kwangtung
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 harbour and 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Kwangtung, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Kwangtung, round 3 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kwangtung
Chinese win, taking Kwangtung from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kiangsi
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Kiangsi, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 1 artillery, 1 fighter and 3 infantry
Japanese defend with 3 infantry
Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Anhwe, round 2 : 3/5 hits, 1,50 expected hits
Japanese roll dice for 3 infantry in Anhwe, round 2 : 0/3 hits, 1,00 expected hits
3 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 9
Casualties for Japanese: 3 infantry
Non Combat Move - Chinese
3 artilleries and 2 infantry moved from Hopei to Chahar
1 fighter moved from Anhwe to Yunnan
Place Units - Chinese
1 infantry placed in Kweichow
1 artillery and 4 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 14 PUs; end with 14 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 20 PUs
Purchase Units - British
British buy 1 aaGun, 1 armour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 carrier and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 armour, 1 fighter and 4 infantry moved from Northwest Persia to Caucasus
2 artilleries and 1 infantry moved from Persia to Northwest Persia
1 infantry moved from India to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 55 Sea Zone
1 artillery moved from 55 Sea Zone to Northern Territory
1 infantry moved from 55 Sea Zone to Northern Territory
1 destroyer moved from 42 Sea Zone to 61 Sea Zone
1 submarine moved from 42 Sea Zone to 44 Sea Zone
UK_Pacific take 44 Sea Zone from Japanese
1 submarine moved from 39 Sea Zone to 43 Sea Zone
1 submarine moved from 39 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from Yunnan to Hunan
7 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber moved from Kwangsi to Hunan
1 fighter moved from India to Hunan
Combat - British
Battle in Hunan
British attack with 8 artilleries, 2 fighters, 7 infantry and 1 tactical_bomber
Japanese defend with 2 aaGuns, 2 armour, 5 artilleries, 15 infantry and 1 mech_infantry
Japanese roll AA dice in Hunan : 1/3 hits, 0,50 expected hits
1 fighter owned by the British lost in Hunan
British roll dice for 8 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber in Hunan, round 2 : 4/17 hits, 6,17 expected hits
Japanese roll dice for 2 aaGuns, 2 armour, 5 artilleries, 15 infantry and 1 mech_infantry in Hunan, round 2 : 10/23 hits, 8,00 expected hits
3 infantry owned by the Japanese, 1 aaGun owned by the Japanese, 3 artilleries owned by the British and 7 infantry owned by the British lost in Hunan
1 tactical_bomber owned by the British and 1 fighter owned by the British retreated
5 artilleries owned by the British retreated to Yunnan
Japanese win with 1 aaGun, 2 armour, 5 artilleries, 12 infantry and 1 mech_infantry remaining. Battle score for attacker is -29
Casualties for British: 3 artilleries, 1 fighter and 7 infantry
Casualties for Japanese: 1 aaGun and 3 infantry
Battle in Northern Territory
British attack with 1 artillery and 1 infantry
Japanese defend with 1 bomber and 3 fighters
British roll dice for 1 artillery and 1 infantry in Northern Territory, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 bomber and 3 fighters in Northern Territory, round 2 : 2/4 hits, 2,17 expected hits
1 bomber owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Northern Territory
Japanese win with 3 fighters remaining. Battle score for attacker is 5
Casualties for British: 1 artillery and 1 infantry
Casualties for Japanese: 1 bomber
Battle in Caucasus
British attack with 1 armour, 1 fighter and 4 infantry
Germans defend with 2 mech_infantrys
British roll dice for 1 armour, 1 fighter and 4 infantry in Caucasus, round 2 : 1/6 hits, 1,67 expected hits
Germans roll dice for 2 mech_infantrys in Caucasus, round 2 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
British roll dice for 1 armour, 1 fighter and 3 infantry in Caucasus, round 3 : 1/5 hits, 1,50 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 3 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
British win, taking Caucasus from Germans with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 2
Casualties for British: 2 infantry
Casualties for Germans: 2 mech_infantrys
Non Combat Move - British
1 fighter moved from Caucasus to Iraq
1 battleship, 1 carrier, 2 destroyers, 2 fighters and 3 submarines moved from 98 Sea Zone to 81 Sea Zone
1 fighter moved from Hunan to Yunnan
1 tactical_bomber moved from Hunan to Yunnan
2 aaGuns moved from Kwangsi to Yunnan
1 aaGun moved from Kweichow to Hopei
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Shan State to Yunnan
Place Units - British
3 infantry placed in Egypt
1 aaGun, 1 armour and 1 mech_infantry placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 4,4,5,1,3,6,3,3,4,3,3,6
British collect 24 PUs (8 lost to blockades); end with 24 PUs
Place Units - UK_Pacific
1 carrier and 1 transport placed in 39 Sea Zone
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,2,5,5
UK_Pacific collect 18 PUs (2 lost to blockades); end with 18 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 23 PUs
Some Units in 39 Sea Zone change ownership: 1 carrier and 1 transport
Combat Hit Differential Summary :
Chinese regular : 1,00
Americans regular : 0,50
Japanese regular : 0,50
Japanese AA : 0,50
Germans regular : 1,00
British regular : -3,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 harbour; Remaining resources: 2 PUs;
Combat Move - Italians
1 infantry moved from Tobruk to 96 Sea Zone
1 infantry and 2 transports moved from 96 Sea Zone to 99 Sea Zone
1 artillery and 2 infantry moved from Greece to 99 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
1 artillery and 3 infantry moved from 98 Sea Zone to Egypt
1 cruiser moved from 96 Sea Zone to 98 Sea Zone
Italians take 98 Sea Zone from British
1 fighter moved from Tobruk to Egypt
1 tactical_bomber moved from Southern Italy to Egypt
Combat - Italians
Battle in Egypt
Italians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 1 factory_minor, 1 harbour and 3 infantry
Italians roll dice for 1 cruiser in Egypt, round 2 : 1/1 hits, 0,50 expected hits
Italians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Egypt, round 2 : 1/6 hits, 2,17 expected hits
British roll dice for 3 infantry in Egypt, round 2 : 1/3 hits, 1,00 expected hits
2 infantry owned by the British and 1 infantry owned by the Italians lost in Egypt
Italians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Egypt, round 3 : 2/5 hits, 2,00 expected hits
British roll dice for 1 infantry in Egypt, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British and 1 infantry owned by the Italians lost in Egypt
Italians win, taking Egypt from British with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 2 infantry
Casualties for British: 3 infantry
Non Combat Move - Italians
1 aaGun and 3 infantry moved from Tobruk to Libya
1 fighter and 1 tactical_bomber moved from Egypt to 98 Sea Zone
2 carriers and 1 destroyer moved from 96 Sea Zone to 98 Sea Zone
1 destroyer and 1 submarine moved from 96 Sea Zone to 98 Sea Zone
1 submarine moved from 95 Sea Zone to 91 Sea Zone
1 artillery and 2 infantry moved from Bryansk to Rostov
Place Units - Italians
1 harbour placed in Libya
Turn Complete - Italians
Italians collect 14 PUs; end with 16 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Combat Hit Differential Summary :
Italians regular : -0,67
British regular : 0,67
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10
Combat Move - ANZAC
1 artillery moved from Queensland to New South Wales
Combat - ANZAC
ANZAC creates battle in territory 62 Sea Zone
Battle in New South Wales
ANZAC attack with 1 artillery
Japanese defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
ANZAC roll dice for 1 artillery in New South Wales, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in New South Wales, round 2 : 1/2 hits, 0,67 expected hits
1 artillery owned by the ANZAC lost in New South Wales
Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -4
Casualties for ANZAC: 1 artillery
Battle in 62 Sea Zone
ANZAC attack with 3 submarines
Japanese defend with 2 battleships, 2 carriers, 1 cruiser, 2 fighters, 1 submarine, 2 tactical_bombers and 3 transports
ANZAC roll dice for 3 submarines in 62 Sea Zone, round 2 : 2/3 hits, 1,00 expected hits
Combat Hit Differential Summary :
Japanese regular : 0,33
ANZAC regular : 0,67
2 hits in sz 62. which causualties ?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10
Combat Move - ANZAC
1 artillery moved from Queensland to New South Wales
Combat - ANZAC
ANZAC creates battle in territory 62 Sea Zone
Battle in New South Wales
ANZAC attack with 1 artillery
Japanese defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
ANZAC roll dice for 1 artillery in New South Wales, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in New South Wales, round 2 : 1/2 hits, 0,67 expected hits
1 artillery owned by the ANZAC lost in New South Wales
Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -4
Casualties for ANZAC: 1 artillery
Battle in 62 Sea Zone
ANZAC attack with 3 submarines
Japanese defend with 2 battleships, 2 carriers, 1 cruiser, 2 fighters, 1 submarine, 2 tactical_bombers and 3 transports
ANZAC roll dice for 3 submarines in 62 Sea Zone, round 2 : 2/3 hits, 1,00 expected hits
Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese
Japanese roll dice for 1 submarine in 62 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
1 submarine owned by the ANZAC lost in 62 Sea Zone
Japanese roll dice for 2 battleships, 2 carriers, 1 cruiser and 3 transports in 62 Sea Zone, round 2 : 1/5 hits, 2,50 expected hits
1 submarine owned by the ANZAC lost in 62 Sea Zone
ANZAC roll dice for 1 submarine in 62 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 62 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 2 battleships, 2 carriers, 1 cruiser and 3 transports in 62 Sea Zone, round 3 : 4/5 hits, 2,50 expected hits
1 submarine owned by the ANZAC lost in 62 Sea Zone
Japanese win with 2 battleships, 2 carriers, 1 cruiser, 2 fighters, 1 submarine, 2 tactical_bombers and 3 transports remaining. Battle score for attacker is -18
Casualties for ANZAC: 3 submarines
2 tactical_bombers owned by the Japanese forced to land in New South Wales
Non Combat Move - ANZAC
Turn Complete - ANZAC
Combat Hit Differential Summary :
Japanese regular : 1,00
ANZAC regular : 0,33