Bid:
Holland Belgium: 1 INF
Kwangsi: 1 INF
Jehol: 1 INF
Tobruk: 1 INF
L21 #1 trulpen (X) vs elche (A+40) OOB
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TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 fighter moved from New South Wales to Queensland Combat - ANZAC Battle in Java Battle in New Guinea ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in New Guinea ANZAC win, taking Java from Japanese, taking New Guinea from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 42 Sea Zone Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Japanese regular : 0,67 ANZAC regular : 0,33
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 fighter moved from New South Wales to Queensland Combat - ANZAC Battle in Java Battle in New Guinea ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in New Guinea ANZAC win, taking Java from Japanese, taking New Guinea from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 42 Sea Zone Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Combat Move - French Non Combat Move - French 3 infantry moved from Algeria to Tunisia Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0,67 ANZAC regular : 0,33
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TripleA Manual Gamesave Post: Germans round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 2 carriers, 2 infantry and 3 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery moved from Western Germany to 112 Sea Zone 1 infantry moved from Norway to 112 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone 1 submarine moved from 109 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 battleship, 2 carriers, 3 fighters, 2 submarines and 1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone 1 cruiser and 1 destroyer moved from 112 Sea Zone to 91 Sea Zone 1 fighter moved from Southern Italy to 91 Sea Zone 1 fighter moved from Western Germany to 91 Sea Zone 2 fighters moved from Western Germany to 91 Sea Zone 1 bomber moved from Western Germany to Bryansk 1 fighter and 1 tactical_bomber moved from Baltic States to Archangel 1 artillery and 2 infantry moved from Belarus to Bryansk 4 artilleries and 5 infantry moved from Bessarabia to Ukraine 1 infantry moved from Bessarabia to Ukraine 2 infantry moved from Bessarabia to Western Ukraine 1 infantry moved from Norway to Finland Germans take Finland from Russians 1 armour moved from Novgorod to Vyborg Germans take Vyborg from Russians 1 armour moved from Vyborg to Karelia 1 infantry moved from Belarus to Archangel 1 infantry moved from Belarus to Bryansk 1 armour moved from Novgorod to Karelia 1 artillery and 3 infantry moved from Novgorod to Karelia 4 armour moved from Belarus to Karelia 4 mech_infantrys moved from Baltic States to Karelia 2 mech_infantrys moved from Belarus to Karelia 3 armour moved from Belarus to Western Ukraine 33 mech_infantrys moved from Belarus to Western Ukraine 6 mech_infantrys moved from Eastern Poland to Ukraine Combat - Germans Battle in Archangel Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 mech_infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 1/3 hits, 1,33 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 mech_infantry Battle in Bryansk Germans attack with 1 artillery, 1 bomber and 3 infantry Russians defend with 3 infantry Germans roll dice for 1 artillery, 1 bomber and 3 infantry in Bryansk, round 2 : 2/5 hits, 1,67 expected hits Russians roll dice for 3 infantry in Bryansk, round 2 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Russians lost in Bryansk 1 bomber owned by the Germans retreated 1 artillery owned by the Germans and 3 infantry owned by the Germans retreated to Belarus Russians win with 1 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Karelia Germans attack with 6 armour, 1 artillery, 3 infantry and 6 mech_infantrys Russians defend with 1 aaGun, 2 artilleries and 3 infantry Germans roll dice for 6 armour, 1 artillery, 3 infantry and 6 mech_infantrys in Karelia, round 2 : 4/16 hits, 5,00 expected hits Russians roll dice for 1 aaGun, 2 artilleries and 3 infantry in Karelia, round 2 : 1/5 hits, 1,67 expected hits 3 infantry owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Karelia Germans roll dice for 6 armour, 1 artillery, 2 infantry and 6 mech_infantrys in Karelia, round 3 : 5/15 hits, 4,83 expected hits Russians roll dice for 2 artilleries in Karelia, round 3 : 0/2 hits, 0,67 expected hits 2 artilleries owned by the Russians lost in Karelia Germans win, taking Karelia from Russians with 6 armour, 1 artillery, 2 infantry and 6 mech_infantrys remaining. Battle score for attacker is 19 Casualties for Germans: 1 infantry Casualties for Russians: 1 aaGun, 2 artilleries and 3 infantry Battle in Ukraine Germans attack with 4 artilleries, 6 infantry and 6 mech_infantrys Russians defend with 1 factory_minor and 4 infantry Germans roll dice for 4 artilleries, 6 infantry and 6 mech_infantrys in Ukraine, round 2 : 2/16 hits, 4,00 expected hits Russians roll dice for 4 infantry in Ukraine, round 2 : 2/4 hits, 1,33 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine Germans roll dice for 4 artilleries, 4 infantry and 6 mech_infantrys in Ukraine, round 3 : 1/14 hits, 3,67 expected hits Russians roll dice for 2 infantry in Ukraine, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Ukraine Germans roll dice for 4 artilleries, 4 infantry and 6 mech_infantrys in Ukraine, round 4 : 2/14 hits, 3,67 expected hits Russians roll dice for 1 infantry in Ukraine, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 4 artilleries, 4 infantry and 6 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Casualties for Russians: 4 infantry Battle in Western Ukraine Germans attack with 3 armour, 2 infantry and 33 mech_infantrys Russians defend with 3 infantry Germans roll dice for 3 armour, 2 infantry and 33 mech_infantrys in Western Ukraine, round 2 : 2/38 hits, 7,33 expected hits Russians roll dice for 3 infantry in Western Ukraine, round 2 : 1/3 hits, 1,00 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans roll dice for 3 armour, 1 infantry and 33 mech_infantrys in Western Ukraine, round 3 : 8/37 hits, 7,17 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 3 armour and 33 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 3 infantry Battle in 91 Sea Zone Germans attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 7 fighters, 3 submarines, 1 tactical_bomber and 1 transport British defend with 1 transport; Americans defend with 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport Germans roll dice for 3 submarines in 91 Sea Zone, round 2 : 2/3 hits, 1,00 expected hits Units damaged: 2 carriers owned by the Americans Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 7 fighters, 1 tactical_bomber and 1 transport in 91 Sea Zone, round 2 : 5/11 hits, 5,67 expected hits
Combat Hit Differential Summary :
Russians regular : -1,33 Germans regular : -11,33
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7 hits in z91. Can’t imagine there’s anything else than max d, so will sink all ships and 1 tac.
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 2 carriers, 2 infantry and 3 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery moved from Western Germany to 112 Sea Zone 1 infantry moved from Norway to 112 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone 1 submarine moved from 109 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 battleship, 2 carriers, 3 fighters, 2 submarines and 1 tactical_bomber moved from 110 Sea Zone to 91 Sea Zone 1 cruiser and 1 destroyer moved from 112 Sea Zone to 91 Sea Zone 1 fighter moved from Southern Italy to 91 Sea Zone 1 fighter moved from Western Germany to 91 Sea Zone 2 fighters moved from Western Germany to 91 Sea Zone 1 bomber moved from Western Germany to Bryansk 1 fighter and 1 tactical_bomber moved from Baltic States to Archangel 1 artillery and 2 infantry moved from Belarus to Bryansk 4 artilleries and 5 infantry moved from Bessarabia to Ukraine 1 infantry moved from Bessarabia to Ukraine 2 infantry moved from Bessarabia to Western Ukraine 1 infantry moved from Norway to Finland Germans take Finland from Russians 1 armour moved from Novgorod to Vyborg Germans take Vyborg from Russians 1 armour moved from Vyborg to Karelia 1 infantry moved from Belarus to Archangel 1 infantry moved from Belarus to Bryansk 1 armour moved from Novgorod to Karelia 1 artillery and 3 infantry moved from Novgorod to Karelia 4 armour moved from Belarus to Karelia 4 mech_infantrys moved from Baltic States to Karelia 2 mech_infantrys moved from Belarus to Karelia 3 armour moved from Belarus to Western Ukraine 33 mech_infantrys moved from Belarus to Western Ukraine 6 mech_infantrys moved from Eastern Poland to Ukraine Combat - Germans Battle in Archangel Germans attack with 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 mech_infantry Germans roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 1/3 hits, 1,33 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 mech_infantry Battle in Bryansk Germans attack with 1 artillery, 1 bomber and 3 infantry Russians defend with 3 infantry Germans roll dice for 1 artillery, 1 bomber and 3 infantry in Bryansk, round 2 : 2/5 hits, 1,67 expected hits Russians roll dice for 3 infantry in Bryansk, round 2 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Russians lost in Bryansk 1 bomber owned by the Germans retreated 1 artillery owned by the Germans and 3 infantry owned by the Germans retreated to Belarus Russians win with 1 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Karelia Germans attack with 6 armour, 1 artillery, 3 infantry and 6 mech_infantrys Russians defend with 1 aaGun, 2 artilleries and 3 infantry Germans roll dice for 6 armour, 1 artillery, 3 infantry and 6 mech_infantrys in Karelia, round 2 : 4/16 hits, 5,00 expected hits Russians roll dice for 1 aaGun, 2 artilleries and 3 infantry in Karelia, round 2 : 1/5 hits, 1,67 expected hits 3 infantry owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Karelia Germans roll dice for 6 armour, 1 artillery, 2 infantry and 6 mech_infantrys in Karelia, round 3 : 5/15 hits, 4,83 expected hits Russians roll dice for 2 artilleries in Karelia, round 3 : 0/2 hits, 0,67 expected hits 2 artilleries owned by the Russians lost in Karelia Germans win, taking Karelia from Russians with 6 armour, 1 artillery, 2 infantry and 6 mech_infantrys remaining. Battle score for attacker is 19 Casualties for Germans: 1 infantry Casualties for Russians: 1 aaGun, 2 artilleries and 3 infantry Battle in Ukraine Germans attack with 4 artilleries, 6 infantry and 6 mech_infantrys Russians defend with 1 factory_minor and 4 infantry Germans roll dice for 4 artilleries, 6 infantry and 6 mech_infantrys in Ukraine, round 2 : 2/16 hits, 4,00 expected hits Russians roll dice for 4 infantry in Ukraine, round 2 : 2/4 hits, 1,33 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine Germans roll dice for 4 artilleries, 4 infantry and 6 mech_infantrys in Ukraine, round 3 : 1/14 hits, 3,67 expected hits Russians roll dice for 2 infantry in Ukraine, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians lost in Ukraine Germans roll dice for 4 artilleries, 4 infantry and 6 mech_infantrys in Ukraine, round 4 : 2/14 hits, 3,67 expected hits Russians roll dice for 1 infantry in Ukraine, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 4 artilleries, 4 infantry and 6 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Casualties for Russians: 4 infantry Battle in Western Ukraine Germans attack with 3 armour, 2 infantry and 33 mech_infantrys Russians defend with 3 infantry Germans roll dice for 3 armour, 2 infantry and 33 mech_infantrys in Western Ukraine, round 2 : 2/38 hits, 7,33 expected hits Russians roll dice for 3 infantry in Western Ukraine, round 2 : 1/3 hits, 1,00 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans roll dice for 3 armour, 1 infantry and 33 mech_infantrys in Western Ukraine, round 3 : 8/37 hits, 7,17 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 3 armour and 33 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 2 infantry Casualties for Russians: 3 infantry Battle in 91 Sea Zone Germans attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 7 fighters, 3 submarines, 1 tactical_bomber and 1 transport British defend with 1 transport; Americans defend with 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport Germans roll dice for 3 submarines in 91 Sea Zone, round 2 : 2/3 hits, 1,00 expected hits Units damaged: 2 carriers owned by the Americans Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 7 fighters, 1 tactical_bomber and 1 transport in 91 Sea Zone, round 2 : 5/11 hits, 5,67 expected hits Americans roll dice for 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 2 transports in 91 Sea Zone, round 2 : 5/8 hits, 3,83 expected hits Units damaged: 1 battleship owned by the Germans 1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 1 tactical_bomber owned by the Americans, 2 fighters owned by the Germans, 1 carrier owned by the Germans and 2 carriers owned by the Americans lost in 91 Sea Zone Germans roll dice for 3 submarines in 91 Sea Zone, round 3 : 1/3 hits, 1,00 expected hits 1 transport owned by the British lost in 91 Sea Zone Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 5 fighters, 1 tactical_bomber and 1 transport in 91 Sea Zone, round 3 : 7/9 hits, 4,67 expected hits Americans roll dice for 2 fighters and 1 tactical_bomber in 91 Sea Zone, round 3 : 2/3 hits, 1,83 expected hits 1 tactical_bomber owned by the Americans, 2 fighters owned by the Germans, 2 fighters owned by the Americans and 1 transport owned by the Americans lost in 91 Sea Zone Germans win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 fighters, 3 submarines, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 52 Casualties for Germans: 1 carrier and 4 fighters Casualties for Americans: 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport Casualties for British: 1 transport Battle in Morocco Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from France to Western Germany 1 aaGun moved from France to Western Germany 2 infantry moved from Norway to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 2 artilleries and 2 infantry moved from Norway to Finland 1 fighter and 1 tactical_bomber moved from Archangel to Belarus 1 bomber moved from Bryansk to Belarus 1 aaGun moved from Bessarabia to Ukraine 1 aaGun moved from Eastern Poland to Belarus 1 tactical_bomber moved from 91 Sea Zone to 110 Sea Zone EDIT: 1 fighter moved from 91 Sea Zone to 110 Sea Zone Place Units - Germans 2 carriers and 1 submarine placed in 110 Sea Zone 2 submarines placed in 112 Sea Zone 1 artillery and 2 infantry placed in Novgorod Turn Complete - Germans Germans collect 56 PUs; end with 56 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Americans regular : 1,33 Russians regular : -1,33 Germans regular : -9,00
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Russians Russians buy 5 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Volgograd to Rostov 2 armour moved from Vologda to Novgorod 2 fighters moved from Russia to Novgorod 2 tactical_bombers moved from Russia to Novgorod 1 infantry moved from Dzavhan to Yakut S.S.R. Russians take Yakut S.S.R. from Japanese 1 infantry moved from Amur to Buryatia Combat - Russians Battle in Novgorod Russians attack with 2 armour, 2 fighters and 2 tactical_bombers Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry Russians roll dice for 2 armour, 2 fighters and 2 tactical_bombers in Novgorod, round 2 : 4/6 hits, 3,33 expected hits Germans roll dice for 1 artillery and 2 infantry in Novgorod, round 2 : 2/3 hits, 1,00 expected hits 2 armour owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Novgorod Russians win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Russians: 2 armour Casualties for Germans: 1 artillery and 2 infantry Battle in Buryatia Russians attack with 1 infantry Japanese defend with 1 aaGun, 1 fighter and 1 tactical_bomber Russians roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 aaGun, 1 fighter and 1 tactical_bomber in Buryatia, round 2 : 1/2 hits, 1,17 expected hits 1 infantry owned by the Russians lost in Buryatia Japanese win with 1 aaGun, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Non Combat Move - Russians 1 infantry moved from Vologda to Urals 1 infantry moved from Vologda to Novosibirsk 1 artillery moved from Vologda to Urals 1 artillery moved from Vologda to Novosibirsk 1 infantry moved from Vologda to Archangel 2 infantry moved from Smolensk to Bryansk 2 artilleries moved from Russia to Tambov 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 1 infantry moved from Tambov to Volgograd 1 artillery moved from Tambov to Volgograd 1 artillery moved from Russia to Tambov 1 infantry moved from Russia to Tambov 2 infantry moved from Russia to Tambov 1 infantry moved from Vologda to Archangel 1 infantry moved from Vologda to Smolensk 2 fighters and 2 tactical_bombers moved from Novgorod to Vologda 1 armour moved from Trans-Jordan to Anglo Egyptian Sudan 1 mech_infantry moved from Trans-Jordan to Alexandria 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Vologda Place Units - Russians 5 artilleries and 5 infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Japanese regular : -0,17 Germans regular : 1,00 Russians regular : 0,50
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 artillery, 1 fighter and 14 infantry; Remaining resources: 0 PUs; 4 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Korea to Amur Japanese take Amur from Russians 1 artillery and 1 infantry moved from Yenisey to Yakut S.S.R. 1 fighter and 1 tactical_bomber moved from Buryatia to Yakut S.S.R. 1 infantry moved from Kiangsu to Kiangsi 2 infantry moved from Anhwe to Hunan 1 infantry moved from Anhwe to Kweichow 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to Hunan 1 bomber moved from Anhwe to Kweichow 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 1 battleship and 1 cruiser moved from 37 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java 1 infantry moved from Siam to 37 Sea Zone 1 artillery moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 1 carrier moved from 37 Sea Zone to 42 Sea Zone 1 fighter moved from 6 Sea Zone to Kiangsi 1 bomber moved from Anhwe to French Indo China 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 fighter moved from 20 Sea Zone to French Indo China 1 fighter moved from 20 Sea Zone to 42 Sea Zone 1 carrier moved from 37 Sea Zone to 42 Sea Zone 1 battleship moved from 37 Sea Zone to 36 Sea Zone Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 transport ANZAC defend with 1 destroyer and 1 transport Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 42 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 transport owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 1 transport remaining. Battle score for attacker is 15 Casualties for ANZAC: 1 destroyer and 1 transport Battle in Kweichow Japanese attack with 1 bomber and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 1 infantry in Kweichow, round 2 : 1/2 hits, 0,83 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Hunan Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 artillery and 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Hunan, round 2 : 1/4 hits, 1,50 expected hits Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 3 : 1/3 hits, 1,33 expected hits Chinese roll dice for 1 artillery in Hunan, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Chinese lost in Hunan Japanese win, taking Hunan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 artillery and 1 infantry Battle in Kiangsi Japanese attack with 1 fighter and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 1 infantry in Kiangsi, round 2 : 0/2 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 fighter and 1 infantry in Kiangsi, round 3 : 1/2 hits, 0,67 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsi Japanese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Java Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 2/4 hits, 1,83 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for ANZAC: 2 infantry Battle in Yakut S.S.R. Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Yakut S.S.R., round 2 : 1/4 hits, 1,83 expected hits Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Yakut S.S.R. Japanese win, taking Yakut S.S.R. from Russians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in French Indo China Japanese attack with 1 bomber, 1 fighter and 2 infantry British defend with 1 artillery and 1 infantry Japanese roll dice for 1 battleship in French Indo China, round 2 : 0/1 hits, 0,67 expected hits Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in French Indo China, round 2 : 2/4 hits, 1,50 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in French Indo China, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in French Indo China Japanese win with 1 bomber and 1 fighter remaining. Battle score for attacker is 1 Casualties for Japanese: 2 infantry Casualties for British: 1 artillery and 1 infantry Non Combat Move - Japanese 1 bomber moved from French Indo China to Anhwe 1 bomber moved from Kweichow to Anhwe 1 fighter and 1 tactical_bomber moved from Hunan to 36 Sea Zone 1 transport moved from 20 Sea Zone to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Hainan 1 destroyer moved from 37 Sea Zone to 42 Sea Zone 1 fighter moved from French Indo China to 36 Sea Zone 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 2 carriers moved from 20 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone 1 aaGun moved from Malaya to 37 Sea Zone 1 aaGun and 2 transports moved from 37 Sea Zone to 19 Sea Zone 1 aaGun moved from 19 Sea Zone to Kiangsu 1 fighter moved from Kiangsi to 20 Sea Zone 1 carrier moved from 6 Sea Zone to 20 Sea Zone 1 aaGun moved from Japan to 6 Sea Zone 1 aaGun moved from 6 Sea Zone to Korea 1 infantry moved from Manchuria to Amur 1 mech_infantry moved from Manchuria to Buryatia 1 armour moved from Yenisey to Buryatia 1 fighter and 1 tactical_bomber moved from Yakut S.S.R. to Jehol 3 infantry moved from Shantung to Anhwe 2 artilleries moved from Kiangsu to Anhwe 1 submarine moved from 36 Sea Zone to 42 Sea Zone 1 submarine moved from 36 Sea Zone to 42 Sea Zone 1 submarine moved from 6 Sea Zone to 20 Sea Zone 1 submarine moved from 6 Sea Zone to 20 Sea Zone Place Units - Japanese 1 fighter placed in Japan 1 artillery and 1 infantry placed in Japan Turning on Edit Mode EDIT: Removing units owned by Japanese from Japan: 1 artillery and 1 infantry EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 transport EDIT: Turning off Edit Mode 3 infantry placed in Shantung 3 infantry placed in Kiangsu 7 infantry placed in Japan Turn Complete - Japanese Japanese collect 51 PUs; end with 51 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Chinese regular : 0,00 Japanese regular : -0,83 UK_Pacific regular : 1,33 ANZAC regular : 0,00 Russians regular : -0,33
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Thought I bought a tr, but forgot after restart. Exchanged 1 inf, 1 art for it, if that’s ok.
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 2 destroyers, 3 fighters and 4 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 26 Sea Zone to 16 Sea Zone 2 fighters moved from 26 Sea Zone to 16 Sea Zone 1 armour moved from Western United States to 10 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 1 infantry and 1 mech_infantry moved from Sakha to Siberia 1 infantry and 1 mech_infantry moved from Soviet Far East to Siberia 1 transport moved from 3 Sea Zone to 9 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone 2 tactical_bombers moved from Western United States to Midway 1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone 1 fighter moved from Western United States to Midway 1 carrier moved from 26 Sea Zone to 25 Sea Zone 1 submarine moved from 26 Sea Zone to 25 Sea Zone Combat - Americans Battle in 16 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 fighters moved from 16 Sea Zone to 25 Sea Zone 1 armour and 1 artillery moved from 3 Sea Zone to Soviet Far East 2 infantry moved from 3 Sea Zone to Soviet Far East Place Units - Americans 3 fighters placed in Eastern United States 2 destroyers and 2 submarines placed in 101 Sea Zone 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Americans regular : 0,67 Japanese regular : -0,33
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Hopei to Kweichow 1 artillery moved from Yunnan to Kweichow 1 fighter moved from Yunnan to Kweichow 1 artillery and 1 infantry moved from Kwangsi to Hunan Combat - Chinese Battle in Kweichow Chinese attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kweichow, round 2 : 0/3 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kweichow, round 3 : 2/3 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hunan Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Suiyuyan to Hopei 2 infantry moved from Kansu to Suiyuyan 1 fighter moved from Kweichow to Yunnan Place Units - Chinese 1 infantry placed in Kiangsi 1 infantry placed in Suiyuyan 1 infantry placed in Kiangsi Chinese undo move 3. 1 artillery and 3 infantry placed in Kwangsi Turn Complete - Chinese Chinese collect 13 PUs; end with 13 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs
Combat Hit Differential Summary :
Chinese regular : -0,00 Japanese regular : -1,00
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 2 destroyers, 3 fighters and 4 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 26 Sea Zone to 16 Sea Zone 2 fighters moved from 26 Sea Zone to 16 Sea Zone 1 armour moved from Western United States to 10 Sea Zone 1 artillery moved from Western United States to 10 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 1 infantry and 1 mech_infantry moved from Sakha to Siberia 1 infantry and 1 mech_infantry moved from Soviet Far East to Siberia 1 transport moved from 3 Sea Zone to 9 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone 2 tactical_bombers moved from Western United States to Midway 1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone 1 fighter moved from Western United States to Midway 1 carrier moved from 26 Sea Zone to 25 Sea Zone 1 submarine moved from 26 Sea Zone to 25 Sea Zone Combat - Americans Battle in 16 Sea Zone Americans attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 fighters moved from 16 Sea Zone to 25 Sea Zone 1 armour and 1 artillery moved from 3 Sea Zone to Soviet Far East 2 infantry moved from 3 Sea Zone to Soviet Far East Place Units - Americans 3 fighters placed in Eastern United States 2 destroyers and 2 submarines placed in 101 Sea Zone 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 50 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Hopei to Kweichow 1 artillery moved from Yunnan to Kweichow 1 fighter moved from Yunnan to Kweichow 1 artillery and 1 infantry moved from Kwangsi to Hunan Combat - Chinese Battle in Kweichow Chinese attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kweichow, round 2 : 0/3 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kweichow, round 3 : 2/3 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hunan Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hunan Chinese win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Suiyuyan to Hopei 2 infantry moved from Kansu to Suiyuyan 1 fighter moved from Kweichow to Yunnan Place Units - Chinese 1 infantry placed in Kiangsi 1 infantry placed in Suiyuyan 1 infantry placed in Kiangsi Chinese undo move 3. 1 artillery and 3 infantry placed in Kwangsi Turn Complete - Chinese Chinese collect 13 PUs; end with 13 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs Purchase Units - British British buy 2 artilleries, 1 carrier and 1 factory_minor; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 armour, 1 artillery and 3 infantry moved from Egypt to Alexandria 1 infantry moved from Anglo Egyptian Sudan to Egypt 2 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 infantry moved from Trans-Jordan to Egypt 1 artillery moved from Trans-Jordan to Egypt 1 armour moved from Trans-Jordan to Egypt 1 artillery moved from Iraq to Trans-Jordan 1 fighter moved from Trans-Jordan to Egypt 1 destroyer moved from 80 Sea Zone to 79 Sea Zone 1 carrier moved from 80 Sea Zone to 79 Sea Zone 1 destroyer moved from 39 Sea Zone to 79 Sea Zone 1 infantry moved from Shan State to Malaya UK_Pacific take Malaya from Japanese 1 infantry moved from Shan State to Siam UK_Pacific take Siam from Japanese 1 infantry moved from Burma to Shan State 1 artillery moved from Burma to Yunnan 3 artilleries moved from India to Burma 1 infantry moved from India to Burma 1 fighter moved from Persia to Egypt 1 bomber moved from Eastern Persia to Iraq 1 transport moved from 80 Sea Zone to 79 Sea Zone 1 infantry moved from Iraq to Trans-Jordan Combat - British Non Combat Move - British 1 tactical_bomber moved from India to 79 Sea Zone Place Units - British 1 factory_minor placed in Egypt 1 carrier placed in 80 Sea Zone 2 artilleries placed in Persia Turn Complete - British British collect 34 PUs; end with 34 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs Place Units - UK_Pacific 1 artillery and 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 6,4,6,3,3,1,6 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,3,6,2,4,5 UK_Pacific collect 11 PUs (5 lost to blockades); end with 11 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 16 PUs Some Units in India change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
Chinese regular : -0,00 Americans regular : 0,67 Japanese regular : -1,33
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Italians Italians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 2 infantry moved from 96 Sea Zone to Malta 1 bomber moved from Western Germany to Malta 1 cruiser moved from 97 Sea Zone to 96 Sea Zone 1 fighter moved from Southern Italy to Malta Combat - Italians Battle in Malta Italians attack with 1 bomber, 1 fighter and 2 infantry British defend with 1 aaGun and 1 infantry British roll AA dice in Malta : 0/2 hits, 0,33 expected hits Italians roll dice for 1 cruiser in Malta, round 2 : 0/1 hits, 0,50 expected hits Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Malta, round 2 : 1/4 hits, 1,50 expected hits British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits, 0,33 expected hits 1 aaGun owned by the British lost in Malta Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Malta, round 3 : 4/4 hits, 1,50 expected hits British roll dice for 1 infantry in Malta, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Malta Italians win, taking Malta from British with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 8 Casualties for British: 1 aaGun and 1 infantry Non Combat Move - Italians 1 fighter moved from Malta to 96 Sea Zone 1 bomber moved from Malta to Southern Italy 1 infantry moved from Northern Italy to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Tobruk 1 carrier, 2 destroyers and 1 submarine moved from 97 Sea Zone to 96 Sea Zone Place Units - Italians 1 artillery and 2 infantry placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 11 PUs; end with 11 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
Combat Hit Differential Summary :
Italians regular : 1,50 British AA : -0,33 British regular : -0,67
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery moved from New Guinea to 46 Sea Zone 1 artillery and 1 transport moved from 46 Sea Zone to 44 Sea Zone 1 artillery moved from 44 Sea Zone to Celebes 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 artillery moved from 45 Sea Zone to Dutch New Guinea 1 destroyer moved from 62 Sea Zone to 54 Sea Zone Combat - ANZAC Battle in Celebes Battle in Dutch New Guinea Non Combat Move - ANZAC Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery moved from New Guinea to 46 Sea Zone 1 artillery and 1 transport moved from 46 Sea Zone to 44 Sea Zone 1 artillery moved from 44 Sea Zone to Celebes 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 artillery moved from 45 Sea Zone to Dutch New Guinea 1 destroyer moved from 62 Sea Zone to 54 Sea Zone Combat - ANZAC Battle in Celebes Battle in Dutch New Guinea Non Combat Move - ANZAC Place Units - ANZAC 1 transport placed in 62 Sea Zone 1 artillery and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 1 destroyer, 2 fighters, 6 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 2 PUs; Combat Move - Germans 4 artilleries and 4 infantry moved from Ukraine to Rostov 3 armour moved from Western Ukraine to Rostov 6 mech_infantrys moved from Ukraine to Rostov 6 mech_infantrys moved from Western Ukraine to Rostov 1 infantry moved from Belarus to Archangel 4 armour and 4 mech_infantrys moved from Karelia to Archangel 1 artillery and 3 infantry moved from Belarus to Bryansk 1 fighter and 1 tactical_bomber moved from Belarus to Bryansk 1 bomber moved from Belarus to Bryansk 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Gibraltar 2 fighters moved from 91 Sea Zone to Gibraltar 1 artillery and 3 infantry moved from Morocco to 91 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar Combat - Germans Battle in Gibraltar Germans attack with 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber British defend with 1 artillery, 1 harbour and 2 infantry; Americans defend with 1 aaGun, 1 artillery and 2 infantry Americans roll AA dice in Gibraltar : 0/3 hits, 0,50 expected hits Germans roll dice for 1 battleship and 1 cruiser in Gibraltar, round 2 : 2/2 hits, 1,17 expected hits Germans roll dice for 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber in Gibraltar, round 2 : 2/8 hits, 3,17 expected hits British roll dice for 1 aaGun, 2 artilleries and 4 infantry in Gibraltar, round 2 : 2/6 hits, 2,00 expected hits 1 aaGun owned by the Americans, 2 infantry owned by the Germans, 1 infantry owned by the Americans and 2 infantry owned by the British lost in Gibraltar Germans roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Gibraltar, round 3 : 2/6 hits, 2,83 expected hits British roll dice for 2 artilleries and 1 infantry in Gibraltar, round 3 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the British lost in Gibraltar Germans roll dice for 1 artillery, 3 fighters and 1 tactical_bomber in Gibraltar, round 4 : 2/5 hits, 2,50 expected hits British roll dice for 1 artillery in Gibraltar, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Gibraltar Germans win, taking Gibraltar from British with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 16 Casualties for Germans: 3 infantry Casualties for Americans: 1 aaGun, 1 artillery and 2 infantry Casualties for British: 1 artillery and 2 infantry Battle in Bryansk Germans attack with 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber Russians defend with 5 infantry Germans roll dice for 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 4/7 hits, 2,83 expected hits Russians roll dice for 5 infantry in Bryansk, round 2 : 0/5 hits, 1,67 expected hits 4 infantry owned by the Russians lost in Bryansk 1 bomber owned by the Germans, 1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans retreated 1 artillery owned by the Germans and 3 infantry owned by the Germans retreated to Belarus Russians win with 1 infantry remaining. Battle score for attacker is 12 Casualties for Russians: 4 infantry Battle in Rostov Germans attack with 3 armour, 4 artilleries, 4 infantry and 12 mech_infantrys Russians defend with 1 infantry Germans roll dice for 3 armour, 4 artilleries, 4 infantry and 12 mech_infantrys in Rostov, round 2 : 4/23 hits, 6,17 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 3 armour, 4 artilleries, 4 infantry and 12 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 4 armour, 1 infantry and 4 mech_infantrys Russians defend with 2 infantry Germans roll dice for 4 armour, 1 infantry and 4 mech_infantrys in Archangel, round 2 : 2/9 hits, 2,83 expected hits Russians roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 4 armour, 1 infantry and 4 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans 1 aaGun moved from Belarus to Archangel 1 armour and 1 mech_infantry moved from Karelia to Archangel 1 armour and 1 mech_infantry moved from Karelia to Belarus 1 artillery and 2 infantry moved from Karelia to Novgorod 2 artilleries and 3 infantry moved from Finland to Karelia 1 aaGun moved from Ukraine to Rostov 6 mech_infantrys moved from Western Ukraine to Ukraine 2 mech_infantrys moved from Western Ukraine to Ukraine 2 mech_infantrys moved from Western Ukraine to Ukraine 2 submarines moved from 112 Sea Zone to 109 Sea Zone 1 submarine moved from 110 Sea Zone to 109 Sea Zone 3 submarines moved from 91 Sea Zone to 109 Sea Zone 1 fighter moved from Gibraltar to 96 Sea Zone 1 fighter moved from Gibraltar to 91 Sea Zone 1 tactical_bomber moved from Gibraltar to 91 Sea Zone 1 fighter moved from Gibraltar to Morocco 1 carrier moved from 110 Sea Zone to 112 Sea Zone 1 carrier moved from 110 Sea Zone to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine 1 bomber moved from Bryansk to Eastern Poland 8 mech_infantrys moved from Western Ukraine to Rostov 3 mech_infantrys moved from Western Ukraine to Ukraine Place Units - Germans 1 destroyer and 1 transport placed in 112 Sea Zone 2 fighters and 1 tactical_bomber placed in Western Germany 3 infantry placed in Novgorod 3 infantry placed in Ukraine Turn Complete - Germans Germans collect 59 PUs; end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Americans AA : -0,50 Russians regular : -2,67 Germans regular : -3,50 British regular : -0,33
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Russians Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour moved from Anglo Egyptian Sudan to Ethiopia Russians take Ethiopia from Italians 1 armour moved from Ethiopia to Italian Somaliland Russians take Italian Somaliland from Italians 1 infantry moved from Volgograd to Caucasus 1 infantry moved from Vologda to Nenetsia 3 infantry moved from Tambov to Russia 1 infantry moved from Tambov to Bryansk 1 infantry moved from Russia to Bryansk 1 infantry moved from Tambov to Bryansk 1 artillery moved from Volgograd to Samara 3 infantry moved from Tambov to Samara 2 artilleries moved from Tambov to Samara 1 artillery and 1 infantry moved from Novosibirsk to Timguska 1 artillery and 1 infantry moved from Urals to Evenkiyskiy 1 infantry moved from Russia to Tambov 1 infantry moved from Vologda to Russia 4 artilleries moved from Tambov to Russia 2 tactical_bombers moved from Vologda to Russia 2 fighters moved from Vologda to Russia Combat - Russians Non Combat Move - Russians 1 aaGun moved from Tambov to Russia Place Units - Russians 1 infantry placed in Volgograd 1 artillery and 6 infantry placed in Russia Turn Complete - Russians Russians collect 21 PUs; end with 21 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 27 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Japanese round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 2 destroyers, 1 fighter, 6 infantry and 2 submarines; Remaining resources: 0 PUs; 4 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 fighter moved from Japan to 16 Sea Zone 3 infantry moved from Amur to Siberia 1 armour moved from Buryatia to Sakha Japanese take Sakha from Russians 1 armour moved from Sakha to Amur 1 fighter and 1 tactical_bomber moved from Jehol to Siberia 2 bombers moved from Anhwe to Siberia 1 infantry moved from Hainan to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 battleship, 2 carriers and 1 cruiser moved from 42 Sea Zone to 54 Sea Zone 2 destroyers moved from 42 Sea Zone to 54 Sea Zone 1 fighter moved from 36 Sea Zone to 45 Sea Zone 1 fighter moved from 42 Sea Zone to 62 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes 1 fighter moved from 20 Sea Zone to 54 Sea Zone 1 submarine moved from 42 Sea Zone to 54 Sea Zone 1 submarine moved from 42 Sea Zone to 54 Sea Zone 1 battleship moved from 36 Sea Zone to 44 Sea Zone Combat - Japanese
Combat Hit Differential Summary :
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Scramble z54?
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 2 destroyers, 1 fighter, 6 infantry and 2 submarines; Remaining resources: 0 PUs; 4 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 fighter moved from Japan to 16 Sea Zone 3 infantry moved from Amur to Siberia 1 armour moved from Buryatia to Sakha Japanese take Sakha from Russians 1 armour moved from Sakha to Amur 1 fighter and 1 tactical_bomber moved from Jehol to Siberia 2 bombers moved from Anhwe to Siberia 1 infantry moved from Hainan to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 battleship, 2 carriers and 1 cruiser moved from 42 Sea Zone to 54 Sea Zone 2 destroyers moved from 42 Sea Zone to 54 Sea Zone 1 fighter moved from 36 Sea Zone to 45 Sea Zone 1 fighter moved from 42 Sea Zone to 62 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes 1 fighter moved from 20 Sea Zone to 54 Sea Zone 1 submarine moved from 42 Sea Zone to 54 Sea Zone 1 submarine moved from 42 Sea Zone to 54 Sea Zone 1 battleship moved from 36 Sea Zone to 44 Sea Zone Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 battleship and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 battleship and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 45 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 62 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 62 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 54 Sea Zone Japanese attack with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 submarines and 1 tactical_bomber ANZAC defend with 1 cruiser, 2 destroyers and 1 submarine Japanese roll dice for 2 submarines in 54 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 1 tactical_bomber in 54 Sea Zone, round 2 : 1/7 hits, 3,50 expected hits ANZAC roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits ANZAC roll dice for 1 cruiser and 2 destroyers in 54 Sea Zone, round 2 : 2/3 hits, 1,17 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the ANZAC, 1 submarine owned by the Japanese and 1 submarine owned by the ANZAC lost in 54 Sea Zone Japanese roll dice for 1 submarine in 54 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 1 tactical_bomber in 54 Sea Zone, round 3 : 4/7 hits, 3,50 expected hits ANZAC roll dice for 1 cruiser and 1 destroyer in 54 Sea Zone, round 3 : 1/2 hits, 0,83 expected hits 1 cruiser owned by the ANZAC, 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 54 Sea Zone Japanese win, taking 54 Sea Zone from ANZAC with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 22 Casualties for Japanese: 2 submarines Casualties for ANZAC: 1 cruiser, 2 destroyers and 1 submarine Battle in 16 Sea Zone Japanese attack with 1 destroyer and 1 fighter Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 16 Sea Zone Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Siberia Japanese attack with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber Americans defend with 2 infantry and 2 mech_infantrys Japanese roll dice for 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Siberia, round 2 : 2/7 hits, 3,00 expected hits Russians roll dice for 2 infantry and 2 mech_infantrys in Siberia, round 2 : 1/4 hits, 1,33 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Siberia Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Siberia, round 3 : 4/6 hits, 2,83 expected hits Russians roll dice for 2 mech_infantrys in Siberia, round 3 : 0/2 hits, 0,67 expected hits 2 mech_infantrys owned by the Americans lost in Siberia Japanese win, taking Siberia from Russians with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry and 2 mech_infantrys Battle in Celebes Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 1 artillery Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Celebes, round 2 : 4/4 hits, 1,83 expected hits ANZAC roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for ANZAC: 1 artillery Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Celebes to 42 Sea Zone 1 fighter moved from 45 Sea Zone to 42 Sea Zone 2 carriers moved from 36 Sea Zone to 42 Sea Zone 1 fighter moved from 62 Sea Zone to 54 Sea Zone 1 artillery moved from Java to 42 Sea Zone 1 artillery and 1 transport moved from 42 Sea Zone to 54 Sea Zone 1 aaGun and 3 infantry moved from Kiangsu to Anhwe 3 infantry moved from Shantung to Anhwe 1 aaGun and 1 mech_infantry moved from Buryatia to Amur 1 fighter and 1 tactical_bomber moved from Siberia to Amur 2 bombers moved from Siberia to Amur 1 fighter moved from 16 Sea Zone to Japan 4 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 carrier moved from 20 Sea Zone to 6 Sea Zone 2 transports moved from 19 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Yakut S.S.R. to Buryatia 1 aaGun and 3 infantry moved from Japan to 6 Sea Zone 1 aaGun moved from Korea to Amur 1 aaGun, 3 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone 1 aaGun and 3 infantry moved from 19 Sea Zone to Kiangsu 1 submarine moved from 6 Sea Zone to 36 Sea Zone 1 submarine moved from 20 Sea Zone to 37 Sea Zone Place Units - Japanese 1 fighter placed in Japan 2 destroyers and 2 submarines placed in 6 Sea Zone 3 infantry placed in Kiangsu 3 infantry placed in Shantung Turn Complete - Japanese Japanese collect 47 PUs; end with 47 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
Americans regular : -0,17 Japanese regular : 0,50 ANZAC regular : 0,50 Russians regular : -1,00
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 5 destroyers, 1 infantry and 1 submarine; Remaining resources: 1 PUs; Combat Move - Americans 1 armour, 1 artillery and 2 infantry moved from Soviet Far East to Siberia 1 submarine moved from 25 Sea Zone to 16 Sea Zone 2 fighters moved from 25 Sea Zone to 16 Sea Zone 1 fighter and 2 tactical_bombers moved from Midway to 16 Sea Zone 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 transport moved from 9 Sea Zone to 10 Sea Zone 2 transports moved from 3 Sea Zone to 9 Sea Zone 1 destroyer and 1 submarine moved from 3 Sea Zone to 9 Sea Zone 1 destroyer moved from 25 Sea Zone to 26 Sea Zone 1 carrier moved from 25 Sea Zone to 26 Sea Zone 1 submarine moved from 25 Sea Zone to 26 Sea Zone Combat - Americans Battle in 16 Sea Zone Americans attack with 3 fighters, 1 submarine and 2 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 3 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 : 3/5 hits, 2,83 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Siberia Americans attack with 1 armour, 1 artillery and 2 infantry Japanese defend with 2 infantry Americans roll dice for 1 armour, 1 artillery and 2 infantry in Siberia, round 2 : 3/4 hits, 1,33 expected hits Japanese roll dice for 2 infantry in Siberia, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Siberia Americans win, taking Siberia from Japanese with 1 armour and 1 artillery remaining. Battle score for attacker is 0 Casualties for Americans: 2 infantry Casualties for Japanese: 2 infantry Non Combat Move - Americans 1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone 2 fighters and 1 tactical_bomber moved from 16 Sea Zone to Hawaiian Islands Place Units - Americans 1 artillery and 1 infantry placed in Western United States 1 carrier and 3 destroyers placed in 101 Sea Zone 1 destroyer and 1 submarine placed in 101 Sea Zone 1 destroyer placed in 10 Sea Zone Turn Complete - Americans Americans collect 50 PUs; end with 51 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Americans regular : 1,50 Japanese regular : 2,00