Scramble taranto?
L21 Feltmarskal (X) - 2 Martin (L+30) OOB 2nd
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@feltmarskal so history repeats itself for Japan
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@feltmarskal you have not played in 5 days – have your summer house plans changed?
When do you expect to continue with our match?
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TripleA Manual Gamesave Post: Americans round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans
Combat Hit Differential Summary :
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@feltmarskal Wrong way to save, i´´m a little short of time, but will try to concentrate just in this game, the others must wait.
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 2 armour, 1 artillery, 5 destroyers, 3 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk 1 artillery and 1 infantry moved from Tunisia to Libya Americans take Libya from Italians 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from 91 Sea Zone to 111 Sea Zone 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy Combat - Americans Battle in 111 Sea Zone Americans attack with 1 tactical_bomber Germans defend with 1 transport 1 transport owned by the Germans lost in 111 Sea Zone Americans win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in Tobruk Americans attack with 1 artillery and 1 infantry Italians defend with 1 artillery Americans roll dice for 1 artillery and 1 infantry in Tobruk, round 2 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 artillery in Tobruk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Tobruk Americans win, taking Tobruk from Italians with 1 artillery remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Italians: 1 artillery Battle in Northern Italy Americans attack with 1 artillery and 1 infantry Italians defend with 2 aaGuns, 1 factory_major and 1 infantry Americans roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 1/2 hits, 0,67 expected hits Italians roll dice for 2 aaGuns and 1 infantry in Northern Italy, round 2 : 1/1 hits, 0,33 expected hits 1 aaGun owned by the Italians and 1 infantry owned by the Americans lost in Northern Italy Americans roll dice for 1 artillery in Northern Italy, round 3 : 1/1 hits, 0,33 expected hits Italians roll dice for 1 aaGun and 1 infantry in Northern Italy, round 3 : 0/1 hits, 0,33 expected hits 1 aaGun owned by the Italians lost in Northern Italy Americans roll dice for 1 artillery in Northern Italy, round 4 : 1/1 hits, 0,33 expected hits Italians roll dice for 1 infantry in Northern Italy, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Northern Italy Americans converts factory_major into different units Americans win, taking Northern Italy from Italians with 1 artillery remaining. Battle score for attacker is 10 Casualties for Americans: 1 infantry Casualties for Italians: 2 aaGuns and 1 infantry Battle in 110 Sea Zone Americans attack with 1 destroyer Germans defend with 1 submarine Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 110 Sea Zone Americans win with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans 1 tactical_bomber moved from 111 Sea Zone to 110 Sea Zone 1 carrier moved from 91 Sea Zone to 110 Sea Zone 2 destroyers moved from 101 Sea Zone to 91 Sea Zone 1 mech_infantry moved from Alaska to 1 Sea Zone 1 mech_infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone 1 mech_infantry moved from 3 Sea Zone to Soviet Far East 2 destroyers moved from 10 Sea Zone to 15 Sea Zone 1 carrier, 2 destroyers and 2 fighters moved from 26 Sea Zone to 15 Sea Zone 1 carrier moved from 10 Sea Zone to 15 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to 15 Sea Zone Place Units - Americans 2 destroyers and 2 transports placed in 10 Sea Zone 1 armour, 2 infantry and 1 mech_infantry placed in Western United States 2 destroyers placed in 101 Sea Zone 1 destroyer placed in 10 Sea Zone 1 armour, 1 artillery and 1 infantry placed in Normandy Bordeaux Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Americans regular : 2,67 Italians regular : 0,67 Germans regular : -0,17
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 1 infantry moved from Hunan to Kiangsi 1 fighter moved from Yunnan to Kiangsi 1 artillery and 1 infantry moved from Yunnan to Kwangsi 1 infantry moved from Yunnan to Kwangsi Combat - Chinese Battle in Kiangsi Chinese attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 infantry and 2 mech_infantrys Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kiangsi, round 2 : 1/3 hits, 1,17 expected hits Japanese roll dice for 1 infantry and 2 mech_infantrys in Kiangsi, round 2 : 2/3 hits, 1,00 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kiangsi 1 fighter owned by the Chinese retreated Japanese win with 2 mech_infantrys remaining. Battle score for attacker is -4 Casualties for Chinese: 1 artillery and 1 infantry Casualties for Japanese: 1 infantry Battle in Kwangsi Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Szechwan 1 fighter moved from Kiangsi to Yunnan Place Units - Chinese 4 infantry placed in Yunnan 1 artillery placed in Szechwan Chinese undo move 2. Chinese undo move 1. 4 infantry placed in Yunnan Chinese undo move 1. 3 infantry placed in Yunnan Chinese undo move 1. 2 infantry placed in Yunnan 1 artillery and 2 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
Combat Hit Differential Summary :
Chinese regular : -0,00 Japanese regular : 0,67
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 2 armour, 1 artillery, 5 destroyers, 3 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk 1 artillery and 1 infantry moved from Tunisia to Libya Americans take Libya from Italians 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 tactical_bomber moved from 91 Sea Zone to 111 Sea Zone 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy Combat - Americans Battle in 111 Sea Zone Americans attack with 1 tactical_bomber Germans defend with 1 transport 1 transport owned by the Germans lost in 111 Sea Zone Americans win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in Tobruk Americans attack with 1 artillery and 1 infantry Italians defend with 1 artillery Americans roll dice for 1 artillery and 1 infantry in Tobruk, round 2 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 artillery in Tobruk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Tobruk Americans win, taking Tobruk from Italians with 1 artillery remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry Casualties for Italians: 1 artillery Battle in Northern Italy Americans attack with 1 artillery and 1 infantry Italians defend with 2 aaGuns, 1 factory_major and 1 infantry Americans roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 1/2 hits, 0,67 expected hits Italians roll dice for 2 aaGuns and 1 infantry in Northern Italy, round 2 : 1/1 hits, 0,33 expected hits 1 aaGun owned by the Italians and 1 infantry owned by the Americans lost in Northern Italy Americans roll dice for 1 artillery in Northern Italy, round 3 : 1/1 hits, 0,33 expected hits Italians roll dice for 1 aaGun and 1 infantry in Northern Italy, round 3 : 0/1 hits, 0,33 expected hits 1 aaGun owned by the Italians lost in Northern Italy Americans roll dice for 1 artillery in Northern Italy, round 4 : 1/1 hits, 0,33 expected hits Italians roll dice for 1 infantry in Northern Italy, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Northern Italy Americans converts factory_major into different units Americans win, taking Northern Italy from Italians with 1 artillery remaining. Battle score for attacker is 10 Casualties for Americans: 1 infantry Casualties for Italians: 2 aaGuns and 1 infantry Battle in 110 Sea Zone Americans attack with 1 destroyer Germans defend with 1 submarine Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 110 Sea Zone Americans win with 1 destroyer remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - Americans 1 tactical_bomber moved from 111 Sea Zone to 110 Sea Zone 1 carrier moved from 91 Sea Zone to 110 Sea Zone 2 destroyers moved from 101 Sea Zone to 91 Sea Zone 1 mech_infantry moved from Alaska to 1 Sea Zone 1 mech_infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone 1 mech_infantry moved from 3 Sea Zone to Soviet Far East 2 destroyers moved from 10 Sea Zone to 15 Sea Zone 1 carrier, 2 destroyers and 2 fighters moved from 26 Sea Zone to 15 Sea Zone 1 carrier moved from 10 Sea Zone to 15 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to 15 Sea Zone Place Units - Americans 2 destroyers and 2 transports placed in 10 Sea Zone 1 armour, 2 infantry and 1 mech_infantry placed in Western United States 2 destroyers placed in 101 Sea Zone 1 destroyer placed in 10 Sea Zone 1 armour, 1 artillery and 1 infantry placed in Normandy Bordeaux Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 1 infantry moved from Hunan to Kiangsi 1 fighter moved from Yunnan to Kiangsi 1 artillery and 1 infantry moved from Yunnan to Kwangsi 1 infantry moved from Yunnan to Kwangsi Combat - Chinese Battle in Kiangsi Chinese attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 infantry and 2 mech_infantrys Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kiangsi, round 2 : 1/3 hits, 1,17 expected hits Japanese roll dice for 1 infantry and 2 mech_infantrys in Kiangsi, round 2 : 2/3 hits, 1,00 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kiangsi 1 fighter owned by the Chinese retreated Japanese win with 2 mech_infantrys remaining. Battle score for attacker is -4 Casualties for Chinese: 1 artillery and 1 infantry Casualties for Japanese: 1 infantry Battle in Kwangsi Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Kwangsi Chinese win, taking Kwangsi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Szechwan 1 fighter moved from Kiangsi to Yunnan Place Units - Chinese 4 infantry placed in Yunnan 1 artillery placed in Szechwan Chinese undo move 2. Chinese undo move 1. 4 infantry placed in Yunnan Chinese undo move 1. 3 infantry placed in Yunnan Chinese undo move 1. 2 infantry placed in Yunnan 1 artillery and 2 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs Purchase Units - British British buy 1 armour, 1 destroyer, 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - British 2 artilleries and 2 infantry moved from United Kingdom to Scotland 1 infantry moved from Normandy Bordeaux to Holland Belgium British take Holland Belgium from Germans 1 armour moved from Ethiopia to Kenya 1 fighter moved from Russia to Caucasus 1 fighter and 1 tactical_bomber moved from West India to Caucasus 2 artilleries and 1 mech_infantry moved from Northwest Persia to Caucasus 1 artillery and 1 infantry moved from Burma to Shan State 1 bomber moved from Gibraltar to Southern France Combat - British Strategic bombing raid in Southern France Germans roll AA dice in Southern France : 0/1 hits, 0,17 expected hits Bombing raid in Southern France rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Southern France causes 5 damage total. Battle in Kenya British attack with 1 armour Italians defend with 1 infantry British roll dice for 1 armour in Kenya, round 2 : 0/1 hits, 0,50 expected hits Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 armour in Kenya, round 3 : 1/1 hits, 0,50 expected hits Italians roll dice for 1 infantry in Kenya, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Kenya British win, taking Kenya from Italians with 1 armour remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Shan State British attack with 1 artillery and 1 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 1 artillery and 1 infantry in Shan State, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 1 artillery and 1 infantry in Shan State, round 4 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shan State, round 4 : 0/1 hits, 0,33 expected hits British roll dice for 1 artillery and 1 infantry in Shan State, round 5 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Shan State, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Scotland British attack with 2 artilleries and 2 infantry Germans defend with 1 airfield and 1 infantry British roll dice for 2 artilleries and 2 infantry in Scotland, round 2 : 0/4 hits, 1,33 expected hits Germans roll dice for 1 infantry in Scotland, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 2 artilleries and 2 infantry in Scotland, round 3 : 3/4 hits, 1,33 expected hits Germans roll dice for 1 infantry in Scotland, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Scotland British win, taking Scotland from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Battle in Caucasus British attack with 2 artilleries, 2 fighters, 1 mech_infantry and 1 tactical_bomber Germans defend with 3 artilleries and 2 mech_infantrys British roll dice for 2 artilleries, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 1/6 hits, 2,67 expected hits Germans roll dice for 3 artilleries and 2 mech_infantrys in Caucasus, round 2 : 1/5 hits, 1,67 expected hits 1 mech_infantry owned by the Germans and 1 artillery owned by the British lost in Caucasus British roll dice for 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 3 : 2/5 hits, 2,33 expected hits Germans roll dice for 3 artilleries and 1 mech_infantry in Caucasus, round 3 : 3/4 hits, 1,33 expected hits 1 mech_infantry owned by the British, 1 artillery owned by the Germans, 1 mech_infantry owned by the Germans, 1 artillery owned by the British and 1 fighter owned by the British lost in Caucasus 1 tactical_bomber owned by the British and 1 fighter owned by the British retreated Germans win with 2 artilleries remaining. Battle score for attacker is -10 Casualties for British: 2 artilleries, 1 fighter and 1 mech_infantry Casualties for Germans: 1 artillery and 2 mech_infantrys Non Combat Move - British 1 fighter moved from Caucasus to Iraq 1 tactical_bomber moved from Caucasus to Northwest Persia 1 artillery and 1 infantry moved from India to Burma 1 artillery and 1 infantry moved from West India to Eastern Persia 1 transport moved from 76 Sea Zone to 81 Sea Zone 1 bomber moved from Southern France to Gibraltar Place Units - British 1 destroyer placed in 98 Sea Zone 1 transport placed in 106 Sea Zone 1 armour and 1 infantry placed in Egypt 2 mech_infantrys placed in Union of South Africa 1 infantry placed in Quebec Turn Complete - British British collect 36 PUs; end with 36 PUs Place Units - UK_Pacific 1 transport placed in 39 Sea Zone 1 artillery and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 15 PUs; end with 16 PUs Units Change Ownership Some Units in India change ownership: 1 artillery and 1 infantry Some Units in 39 Sea Zone change ownership: 1 transport
Combat Hit Differential Summary :
Chinese regular : -0,00 Americans regular : 2,67 Japanese regular : -0,67 Italians regular : 0,00 Germans AA : -0,17 Germans regular : 1,17 British regular : -2,33
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Italians Italians buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 6 infantry moved from Southern Italy to Northern Italy 2 mech_infantrys moved from Volgograd to Northwest Persia 2 fighters moved from Ukraine to Northwest Persia Combat - Italians Battle in Northern Italy Italians attack with 6 infantry Americans defend with 1 artillery and 1 factory_minor Italians roll dice for 6 infantry in Northern Italy, round 2 : 1/6 hits, 1.00 expected hits Americans roll dice for 1 artillery in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy Italians win, taking Northern Italy from Americans with 5 infantry remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for Americans: 1 artillery Battle in Northwest Persia Italians attack with 2 fighters and 2 mech_infantrys British defend with 1 tactical_bomber; ANZAC defend with 2 infantry Italians roll dice for 2 fighters and 2 mech_infantrys in Northwest Persia, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 2 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 2/3 hits, 1.17 expected hits 1 infantry owned by the ANZAC and 2 mech_infantrys owned by the Italians lost in Northwest Persia 2 fighters owned by the Italians retreated Russians win with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -5 Casualties for Italians: 2 mech_infantrys Casualties for ANZAC: 1 infantry Non Combat Move - Italians 2 fighters moved from Northwest Persia to Caucasus 3 mech_infantrys moved from Ukraine to Caucasus 2 infantry moved from Rostov to Volgograd Place Units - Italians 3 infantry placed in Southern Italy 2 infantry placed in Ukraine Turn Complete - Italians Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,6,1,2,2,2,4 Italians collect 3 PUs (8 lost to blockades); end with 3 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Italians regular : -0.33 Russians regular : 0.83
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TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 armour and 1 infantry moved from Queensland to 54 Sea Zone 1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 armour and 1 infantry moved from 37 Sea Zone to Malaya 1 fighter moved from Philippines to 19 Sea Zone Combat - ANZAC ANZAC creates battle in territory 20 Sea Zone Battle in Malaya Battle in 19 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 destroyer ANZAC roll dice for 1 fighter in 19 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 fighter in 19 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 destroyer in 19 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 fighter owned by the ANZAC and 1 destroyer owned by the Japanese lost in 19 Sea Zone Japanese win, taking 20 Sea Zone from Japanese, taking Malaya from Japanese with no units remaining. Battle score for attacker is -2 Casualties for ANZAC: 1 fighter Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 submarine moved from 37 Sea Zone to 43 Sea Zone 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 fighter moved from Philippines to Yunnan Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 artillery and 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
Japanese regular : 0,33 ANZAC regular : 0,00
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 armour and 1 infantry moved from Queensland to 54 Sea Zone 1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 armour and 1 infantry moved from 37 Sea Zone to Malaya 1 fighter moved from Philippines to 19 Sea Zone Combat - ANZAC ANZAC creates battle in territory 20 Sea Zone Battle in Malaya Battle in 19 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 destroyer ANZAC roll dice for 1 fighter in 19 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 fighter in 19 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 destroyer in 19 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits 1 fighter owned by the ANZAC and 1 destroyer owned by the Japanese lost in 19 Sea Zone Japanese win, taking 20 Sea Zone from Japanese, taking Malaya from Japanese with no units remaining. Battle score for attacker is -2 Casualties for ANZAC: 1 fighter Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 submarine moved from 37 Sea Zone to 43 Sea Zone 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 fighter moved from Philippines to Yunnan Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 artillery and 1 infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Tunisia to Libya 1 infantry moved from French Central Africa to French Equatorial Africa Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0,33 ANZAC regular : 0,00
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 6 artilleries, 6 infantry, 6 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone 1 bomber moved from Western Germany to 96 Sea Zone 1 fighter moved from Western Germany to 95 Sea Zone 2 bombers moved from Western Germany to 110 Sea Zone 1 infantry moved from Western Germany to Holland Belgium 1 artillery moved from Western Germany to Holland Belgium 1 infantry moved from Western Germany to Holland Belgium 2 artilleries moved from Caucasus to Northwest Persia 2 mech_infantrys moved from Volgograd to Northwest Persia 2 armour moved from Volgograd to Northwest Persia 1 mech_infantry moved from Nenetsia to Archangel 2 mech_infantrys moved from Novgorod to Archangel Combat - Germans Battle in 95 Sea Zone Germans attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 95 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 96 Sea Zone Germans attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 96 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Holland Belgium Germans attack with 1 artillery and 2 infantry British defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 0.83 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 3 : 1/3 hits, 0.83 expected hits British roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Battle in Archangel Germans attack with 3 mech_infantrys Russians defend with 1 armour Germans roll dice for 3 mech_infantrys in Archangel, round 2 : 2/3 hits, 0.50 expected hits Russians roll dice for 1 armour in Archangel, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 3 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 1 armour Battle in Northwest Persia Germans attack with 2 armour, 2 artilleries and 2 mech_infantrys British defend with 1 tactical_bomber; ANZAC defend with 1 infantry Germans roll dice for 2 armour, 2 artilleries and 2 mech_infantrys in Northwest Persia, round 2 : 2/6 hits, 2.33 expected hits Russians roll dice for 1 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 0/2 hits, 0.83 expected hits 1 infantry owned by the ANZAC and 1 tactical_bomber owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from Russians with 2 armour, 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 14 Casualties for ANZAC: 1 infantry Casualties for British: 1 tactical_bomber Battle in 110 Sea Zone Germans attack with 2 bombers, 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 carrier, 1 destroyer and 1 tactical_bomber Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 bombers, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 2 : 2/5 hits, 2.83 expected hits Units damaged: 1 carrier owned by the Americans Americans roll dice for 1 carrier, 1 destroyer and 1 tactical_bomber in 110 Sea Zone, round 2 : 0/3 hits, 1.17 expected hits 1 destroyer owned by the Americans lost in 110 Sea Zone Germans roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 bombers, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 3 : 2/5 hits, 2.83 expected hits Americans roll dice for 1 carrier in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 tactical_bomber in 110 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits 1 destroyer owned by the Germans, 1 tactical_bomber owned by the Americans and 1 carrier owned by the Americans lost in 110 Sea Zone Germans win with 2 bombers, 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 27 Casualties for Americans: 1 carrier, 1 destroyer and 1 tactical_bomber Casualties for Germans: 1 destroyer Non Combat Move - Germans 2 bombers moved from 110 Sea Zone to Western Germany 1 fighter moved from 95 Sea Zone to Western Germany 1 mech_infantry moved from Novgorod to Bryansk 1 bomber moved from 96 Sea Zone to Western Germany 2 infantry moved from Western Germany to France Place Units - Germans 3 mech_infantrys placed in Novgorod 1 transport placed in 113 Sea Zone 1 submarine placed in 112 Sea Zone 1 artillery and 1 infantry placed in Western Germany 2 mech_infantrys placed in Volgograd 1 artillery placed in Volgograd 1 artillery and 2 infantry placed in France 3 artilleries, 3 infantry and 1 mech_infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,4,6,6,2,6,3 Germans collect 55 PUs (4 lost to blockades); end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 62 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans regular : -1.00 Russians regular : -1.33 Germans regular : -1.83 British regular : 0.33
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Russians Russians buy 1 armour, 3 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Anhwe to Jehol Chinese take Jehol from Japanese 1 infantry moved from Anhwe to Shantung Chinese take Shantung from Japanese 1 infantry moved from Anhwe to Hopei Chinese take Hopei from Japanese 1 infantry moved from Tambov to Rostov Russians take Rostov from Germans 2 mech_infantrys moved from Novosibirsk to Caucasus 1 mech_infantry moved from Kazakhstan to Caucasus 2 fighters and 1 tactical_bomber moved from Russia to Caucasus 1 mech_infantry moved from Russia to Belarus Russians take Belarus from Germans 1 mech_infantry moved from Urals to Yenisey Combat - Russians Battle in Caucasus Russians attack with 2 fighters, 3 mech_infantrys and 1 tactical_bomber Italians defend with 2 fighters and 3 mech_infantrys Russians roll dice for 2 fighters, 3 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 2/6 hits, 2,17 expected hits Germans roll dice for 2 fighters and 3 mech_infantrys in Caucasus, round 2 : 1/5 hits, 2,33 expected hits 1 mech_infantry owned by the Russians and 2 mech_infantrys owned by the Italians lost in Caucasus Russians roll dice for 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 3 : 2/5 hits, 2,00 expected hits Germans roll dice for 2 fighters and 1 mech_infantry in Caucasus, round 3 : 1/3 hits, 1,67 expected hits 1 mech_infantry owned by the Russians, 1 mech_infantry owned by the Italians and 1 fighter owned by the Italians lost in Caucasus Russians roll dice for 2 fighters, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 4 : 1/4 hits, 1,83 expected hits Germans roll dice for 1 fighter in Caucasus, round 4 : 0/1 hits, 0,67 expected hits 1 fighter owned by the Italians lost in Caucasus Russians win, taking Caucasus from Germans with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 24 Casualties for Russians: 2 mech_infantrys Casualties for Italians: 2 fighters and 3 mech_infantrys Non Combat Move - Russians Turning on Edit Mode EDIT: Adding units owned by Russians to British Somaliland: 2 infantry EDIT: Removing units owned by Russians from Italian Somaliland: 2 infantry EDIT: Changing ownership of British Somaliland from Italians to British EDIT: Turning off Edit Mode 2 fighters and 1 tactical_bomber moved from Caucasus to Turkmenistan 1 infantry moved from Samara to Kazakhstan 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Smolensk 1 artillery moved from Russia to Vologda 1 infantry moved from Russia to Vologda 1 mech_infantry moved from Urals to Kazakhstan 1 infantry moved from Russia to Tambov 1 infantry moved from Russia to Samara 1 artillery moved from Russia to Vologda 2 infantry moved from Russia to Vologda Place Units - Russians 1 armour, 3 artilleries and 2 infantry placed in Russia Turn Complete - Russians Russians collect 21 PUs; end with 21 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans regular : -2,67 Russians regular : -1,00
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@feltmarskal it looks like the German 6th Army is encircled in Stalingrad once again ;-)
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TripleA Manual Gamesave Post: Japanese round 9
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 artillery, 1 fighter and 10 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 bomber moved from French Indo China to 39 Sea Zone 1 fighter moved from French Indo China to 37 Sea Zone 2 infantry moved from French Indo China to Shan State 3 infantry moved from Kwangtung to Kwangsi 1 infantry moved from French Indo China to Kwangsi 2 mech_infantrys moved from Kiangsi to Anhwe 2 infantry moved from Kiangsu to Shantung 1 infantry moved from Kiangsu to Anhwe 1 infantry moved from Manchuria to Jehol 1 fighter moved from 6 Sea Zone to Jehol 1 tactical_bomber moved from 6 Sea Zone to Shantung 1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 20 Sea Zone 1 infantry moved from French Indo China to Shan State 1 fighter moved from French Indo China to Shan State 1 fighter moved from French Indo China to Kwangsi 1 fighter and 1 tactical_bomber moved from French Indo China to Anhwe 1 tactical_bomber moved from French Indo China to Kwangsi 1 fighter moved from French Indo China to Anhwe 1 bomber moved from French Indo China to Anhwe 1 mech_infantry moved from Shensi to Suiyuyan Japanese take Suiyuyan from Chinese Combat - Japanese Battle in 39 Sea Zone Japanese attack with 1 bomber British defend with 1 transport 1 transport owned by the British lost in 39 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 37 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 37 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 20 Sea Zone Japanese attack with 1 carrier, 1 destroyer and 1 submarine ANZAC defend with 1 submarine Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 carrier and 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 submarine in 20 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the ANZAC lost in 20 Sea Zone Japanese win, taking 20 Sea Zone from ANZAC with 1 carrier, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Shantung Japanese attack with 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 2 infantry and 1 tactical_bomber in Shantung, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Shantung Japanese win, taking Shantung from Chinese with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Jehol Japanese attack with 1 fighter and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 fighter and 1 infantry in Jehol, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Jehol Japanese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Kwangsi Japanese attack with 1 fighter, 4 infantry and 1 tactical_bomber Chinese defend with 1 artillery and 2 infantry Japanese roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Kwangsi, round 2 : 0/6 hits, 1.83 expected hits Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 0/3 hits, 1.00 expected hits Japanese roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Kwangsi, round 3 : 1/6 hits, 1.83 expected hits Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 3 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kwangsi, round 4 : 0/4 hits, 1.50 expected hits Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Kwangsi Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 5 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 5 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kwangsi Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 4 infantry Casualties for Chinese: 1 artillery and 2 infantry Battle in Shan State Japanese attack with 1 fighter and 3 infantry British defend with 1 artillery and 1 infantry Japanese roll dice for 1 fighter and 3 infantry in Shan State, round 2 : 1/4 hits, 1.00 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese roll dice for 1 fighter and 2 infantry in Shan State, round 3 : 0/3 hits, 0.83 expected hits UK_Pacific roll dice for 1 artillery in Shan State, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State Japanese roll dice for 1 fighter and 1 infantry in Shan State, round 4 : 1/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 artillery in Shan State, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the British lost in Shan State Japanese win with 1 fighter remaining. Battle score for attacker is -2 Casualties for Japanese: 3 infantry Casualties for British: 1 artillery and 1 infantry Battle in Anhwe Japanese attack with 1 bomber, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber Chinese defend with 1 artillery and 2 infantry; Russians defend with 1 infantry Japanese roll dice for 1 bomber, 2 fighters, 1 infantry, 2 mech_infantrys and 1 tactical_bomber in Anhwe, round 2 : 3/7 hits, 2.83 expected hits Chinese roll dice for 1 artillery and 3 infantry in Anhwe, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Russians and 2 infantry owned by the Chinese lost in Anhwe Japanese roll dice for 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Anhwe, round 3 : 2/6 hits, 2.67 expected hits Chinese roll dice for 1 artillery in Anhwe, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 artillery and 2 infantry Casualties for Russians: 1 infantry Non Combat Move - Japanese 1 fighter moved from Anhwe to Kiangsu 1 fighter moved from Anhwe to Kiangsu 1 tactical_bomber moved from Anhwe to Kiangsu 1 bomber moved from 39 Sea Zone to French Indo China 1 fighter moved from Shan State to Kwangtung 1 tactical_bomber moved from Kwangsi to 20 Sea Zone 1 fighter moved from 37 Sea Zone to 20 Sea Zone 1 fighter moved from Kwangsi to Kwangtung 1 tactical_bomber moved from Shantung to Kiangsu 1 fighter moved from Jehol to Manchuria 1 bomber moved from Anhwe to French Indo China Place Units - Japanese 1 artillery and 2 infantry placed in French Indo China 3 infantry placed in Kwangtung 3 infantry placed in Kiangsu 1 fighter and 2 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,2 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,1 Japanese collect 40 PUs (4 lost to blockades); end with 40 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : -4.00 UK_Pacific regular : 1.67 ANZAC regular : -0.17
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 2 artilleries, 7 destroyers, 2 infantry and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 2 destroyers moved from 91 Sea Zone to 110 Sea Zone 1 armour, 3 artilleries and 5 infantry moved from Normandy Bordeaux to Holland Belgium 1 mech_infantry moved from Soviet Far East to Siberia 1 fighter and 1 tactical_bomber moved from 15 Sea Zone to Siberia Combat - Americans Battle in Siberia Americans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Siberia, round 2 : 1/3 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Siberia Americans win, taking Siberia from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Holland Belgium Americans attack with 1 armour, 3 artilleries and 5 infantry Germans defend with 1 artillery and 1 infantry Americans roll dice for 1 armour, 3 artilleries and 5 infantry in Holland Belgium, round 2 : 3/9 hits, 2,83 expected hits Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 armour, 3 artilleries and 5 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Battle in 110 Sea Zone Americans attack with 2 destroyers Germans defend with 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber Americans roll dice for 2 destroyers in 110 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits Germans roll dice for 1 carrier, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits 1 submarine owned by the Germans, 2 destroyers owned by the Americans and 1 tactical_bomber owned by the Germans lost in 110 Sea Zone Germans win with 1 carrier and 1 fighter remaining. Battle score for attacker is 1 Casualties for Americans: 2 destroyers Casualties for Germans: 1 submarine and 1 tactical_bomber Non Combat Move - Americans 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 3 destroyers moved from 10 Sea Zone to 15 Sea Zone 1 armour and 1 mech_infantry moved from Western United States to 10 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East 1 transport moved from 3 Sea Zone to 1 Sea Zone 1 mech_infantry moved from Central United States to British Columbia 1 artillery moved from Tobruk to Alexandria 1 artillery and 1 infantry moved from Libya to Tobruk 1 fighter and 1 tactical_bomber moved from Siberia to Soviet Far East 1 aaGun moved from Western United States to British Columbia Place Units - Americans 3 destroyers placed in 110 Sea Zone 4 destroyers placed in 10 Sea Zone Americans undo move 2. 3 destroyers placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone 2 transports placed in 10 Sea Zone 2 artilleries and 2 infantry placed in Western United States Turn Complete - Americans Americans collect 59 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Combat Hit Differential Summary :
Americans regular : 1,17 Japanese regular : -0,33 Germans regular : -0,33
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TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Shensi Chinese take Shensi from Japanese Combat - Chinese Non Combat Move - Chinese 2 artilleries, 1 fighter and 5 infantry moved from Yunnan to Kwangsi 1 infantry moved from Szechwan to Yunnan Place Units - Chinese 2 artilleries and 3 infantry placed in Kwangsi Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 2 artilleries, 7 destroyers, 2 infantry and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 2 destroyers moved from 91 Sea Zone to 110 Sea Zone 1 armour, 3 artilleries and 5 infantry moved from Normandy Bordeaux to Holland Belgium 1 mech_infantry moved from Soviet Far East to Siberia 1 fighter and 1 tactical_bomber moved from 15 Sea Zone to Siberia Combat - Americans Battle in Siberia Americans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Siberia, round 2 : 1/3 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Siberia Americans win, taking Siberia from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Holland Belgium Americans attack with 1 armour, 3 artilleries and 5 infantry Germans defend with 1 artillery and 1 infantry Americans roll dice for 1 armour, 3 artilleries and 5 infantry in Holland Belgium, round 2 : 3/9 hits, 2,83 expected hits Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 armour, 3 artilleries and 5 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Battle in 110 Sea Zone Americans attack with 2 destroyers Germans defend with 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber Americans roll dice for 2 destroyers in 110 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits Germans roll dice for 1 carrier, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits 1 submarine owned by the Germans, 2 destroyers owned by the Americans and 1 tactical_bomber owned by the Germans lost in 110 Sea Zone Germans win with 1 carrier and 1 fighter remaining. Battle score for attacker is 1 Casualties for Americans: 2 destroyers Casualties for Germans: 1 submarine and 1 tactical_bomber Non Combat Move - Americans 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 3 destroyers moved from 10 Sea Zone to 15 Sea Zone 1 armour and 1 mech_infantry moved from Western United States to 10 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East 1 transport moved from 3 Sea Zone to 1 Sea Zone 1 mech_infantry moved from Central United States to British Columbia 1 artillery moved from Tobruk to Alexandria 1 artillery and 1 infantry moved from Libya to Tobruk 1 fighter and 1 tactical_bomber moved from Siberia to Soviet Far East 1 aaGun moved from Western United States to British Columbia Place Units - Americans 3 destroyers placed in 110 Sea Zone 4 destroyers placed in 10 Sea Zone Americans undo move 2. 3 destroyers placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone 2 transports placed in 10 Sea Zone 2 artilleries and 2 infantry placed in Western United States Turn Complete - Americans Americans collect 59 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Shensi Chinese take Shensi from Japanese Combat - Chinese Non Combat Move - Chinese 2 artilleries, 1 fighter and 5 infantry moved from Yunnan to Kwangsi 1 infantry moved from Szechwan to Yunnan Place Units - Chinese 2 artilleries and 3 infantry placed in Kwangsi Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs Purchase Units - British British buy 2 artilleries, 1 destroyer, 2 infantry and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 bomber and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from Gibraltar to 110 Sea Zone Combat - British Battle in 110 Sea Zone British attack with 1 bomber; Americans loiter and taunt Germans defend with 1 carrier and 1 fighter British roll dice for 1 bomber in 110 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits Germans roll dice for 1 carrier and 1 fighter in 110 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits 1 bomber owned by the British lost in 110 Sea Zone Germans win with 1 carrier and 1 fighter remaining. Battle score for attacker is -12 Casualties for British: 1 bomber Non Combat Move - British 1 aaGun and 2 infantry moved from Normandy Bordeaux to Holland Belgium 1 infantry moved from Eastern Persia to Persia 1 artillery and 1 infantry moved from India to West India 1 transport moved from 81 Sea Zone to 79 Sea Zone 1 fighter moved from Iraq to Trans-Jordan 1 armour moved from Egypt to Iraq 1 infantry moved from Egypt to Trans-Jordan 1 armour moved from Kenya to Egypt 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 infantry moved from Quebec to 106 Sea Zone 1 infantry and 1 transport moved from 106 Sea Zone to 88 Sea Zone 1 infantry moved from 88 Sea Zone to British Guiana 3 aaGuns and 4 infantry moved from Yunnan to Kwangsi 2 artilleries moved from Scotland to United Kingdom Place Units - British 1 destroyer placed in 110 Sea Zone 1 transport placed in 81 Sea Zone 1 artillery and 1 infantry placed in Egypt 1 artillery and 1 infantry placed in Union of South Africa 1 transport placed in 71 Sea Zone Turn Complete - British British collect 33 PUs; end with 33 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs Place Units - UK_Pacific 1 bomber and 1 mech_infantry placed in India Turning on Edit Mode EDIT: Adding units owned by British to India: 1 infantry EDIT: Removing units owned by British from Burma: 1 infantry EDIT: Turning off Edit Mode UK_Pacific undo move 1. 1 bomber and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 18 PUs; end with 18 PUs Some Units in India change ownership: 1 bomber and 1 mech_infantry
Combat Hit Differential Summary :
Americans regular : 1,17 Japanese regular : -0,33 Germans regular : -0,33 British regular : -0,67
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Americans Americans buy 2 artilleries, 7 destroyers, 2 infantry and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 2 destroyers moved from 91 Sea Zone to 110 Sea Zone 1 armour, 3 artilleries and 5 infantry moved from Normandy Bordeaux to Holland Belgium 1 mech_infantry moved from Soviet Far East to Siberia 1 fighter and 1 tactical_bomber moved from 15 Sea Zone to Siberia Combat - Americans Battle in Siberia Americans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 infantry Americans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Siberia, round 2 : 1/3 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Siberia Americans win, taking Siberia from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Holland Belgium Americans attack with 1 armour, 3 artilleries and 5 infantry Germans defend with 1 artillery and 1 infantry Americans roll dice for 1 armour, 3 artilleries and 5 infantry in Holland Belgium, round 2 : 3/9 hits, 2,83 expected hits Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Holland Belgium Americans win, taking Holland Belgium from Germans with 1 armour, 3 artilleries and 5 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Battle in 110 Sea Zone Americans attack with 2 destroyers Germans defend with 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber Americans roll dice for 2 destroyers in 110 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits Germans roll dice for 1 carrier, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits 1 submarine owned by the Germans, 2 destroyers owned by the Americans and 1 tactical_bomber owned by the Germans lost in 110 Sea Zone Germans win with 1 carrier and 1 fighter remaining. Battle score for attacker is 1 Casualties for Americans: 2 destroyers Casualties for Germans: 1 submarine and 1 tactical_bomber Non Combat Move - Americans 1 destroyer moved from 101 Sea Zone to 104 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 3 destroyers moved from 10 Sea Zone to 15 Sea Zone 1 armour and 1 mech_infantry moved from Western United States to 10 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 3 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East 1 transport moved from 3 Sea Zone to 1 Sea Zone 1 mech_infantry moved from Central United States to British Columbia 1 artillery moved from Tobruk to Alexandria 1 artillery and 1 infantry moved from Libya to Tobruk 1 fighter and 1 tactical_bomber moved from Siberia to Soviet Far East 1 aaGun moved from Western United States to British Columbia Place Units - Americans 3 destroyers placed in 110 Sea Zone 4 destroyers placed in 10 Sea Zone Americans undo move 2. 3 destroyers placed in 10 Sea Zone 1 destroyer placed in 101 Sea Zone 2 transports placed in 10 Sea Zone 2 artilleries and 2 infantry placed in Western United States Turn Complete - Americans Americans collect 59 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Shensi Chinese take Shensi from Japanese Combat - Chinese Non Combat Move - Chinese 2 artilleries, 1 fighter and 5 infantry moved from Yunnan to Kwangsi 1 infantry moved from Szechwan to Yunnan Place Units - Chinese 2 artilleries and 3 infantry placed in Kwangsi Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 18 PUs Purchase Units - British British buy 2 artilleries, 1 destroyer, 2 infantry and 2 transports; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 bomber and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from Gibraltar to 110 Sea Zone Combat - British Battle in 110 Sea Zone British attack with 1 bomber; Americans loiter and taunt Germans defend with 1 carrier and 1 fighter British roll dice for 1 bomber in 110 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits Germans roll dice for 1 carrier and 1 fighter in 110 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits 1 bomber owned by the British lost in 110 Sea Zone Germans win with 1 carrier and 1 fighter remaining. Battle score for attacker is -12 Casualties for British: 1 bomber Non Combat Move - British 1 aaGun and 2 infantry moved from Normandy Bordeaux to Holland Belgium 1 infantry moved from Eastern Persia to Persia 1 artillery and 1 infantry moved from India to West India 1 transport moved from 81 Sea Zone to 79 Sea Zone 1 fighter moved from Iraq to Trans-Jordan 1 armour moved from Egypt to Iraq 1 infantry moved from Egypt to Trans-Jordan 1 armour moved from Kenya to Egypt 2 mech_infantrys moved from Union of South Africa to Belgian Congo 1 infantry moved from Quebec to 106 Sea Zone 1 infantry and 1 transport moved from 106 Sea Zone to 88 Sea Zone 1 infantry moved from 88 Sea Zone to British Guiana 3 aaGuns and 4 infantry moved from Yunnan to Kwangsi 2 artilleries moved from Scotland to United Kingdom Place Units - British 1 destroyer placed in 110 Sea Zone 1 transport placed in 81 Sea Zone 1 artillery and 1 infantry placed in Egypt 1 artillery and 1 infantry placed in Union of South Africa 1 transport placed in 71 Sea Zone Turn Complete - British British collect 33 PUs; end with 33 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs Place Units - UK_Pacific 1 bomber and 1 mech_infantry placed in India Turning on Edit Mode EDIT: Adding units owned by British to India: 1 infantry EDIT: Removing units owned by British from Burma: 1 infantry EDIT: Turning off Edit Mode UK_Pacific undo move 1. 1 bomber and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 18 PUs; end with 18 PUs Some Units in India change ownership: 1 bomber and 1 mech_infantry Turning on Edit Mode EDIT: Adding units owned by British to India: 1 artillery EDIT: Removing units owned by British from Burma: 1 artillery EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 1,17 Japanese regular : -0,33 Germans regular : -0,33 British regular : -0,67
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@feltmarskal please use the last file. I needed to edit a non-combat move to India.
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@feltmarskal I hope you are doing fine!
Since you stated that you want to concentrate on our game and prioritize it, you made only 3 turns in 10 days. Is it foreseeable that you get back on track, soon?
It is really more fun, when you play on a regular basis.