L21 Feltmarskal (X) - 2 Martin (L+30) OOB 2nd


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 mech_infantrys moved from Ukraine to Tambov
            2 fighters moved from Bryansk to Tambov
            1 mech_infantry moved from Ukraine to Tambov
            1 artillery moved from Libya to Tobruk
                  Italians take Tobruk from British
            1 infantry moved from Italian Somaliland to Kenya
                  Italians take Kenya from British
    
        Combat - Italians
            Battle in Tambov
                Italians attack with 2 fighters and 3 mech_infantrys
                Russians defend with 1 artillery and 1 infantry
                    Italians roll dice for 2 fighters and 3 mech_infantrys in Tambov, round 2 : 3/5 hits, 1.50 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 mech_infantry owned by the Italians and 1 artillery owned by the Russians lost in Tambov
                Italians win, taking Tambov from Russians with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Italians: 1 mech_infantry
                Casualties for Russians: 1 artillery and 1 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Tambov to Ukraine
            2 mech_infantrys moved from Ukraine to Volgograd
            2 infantry moved from Ukraine to Rostov
    
        Place Units - Italians
            3 mech_infantrys placed in Ukraine
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,4,4,4,4,1,3
            Italians collect 10 PUs (4 lost to blockades); end with 10 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1.50
    Russians regular : 0.33
    

    Savegame

  • 2024 2023 '22 '21

    TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
                  ANZAC take 19 Sea Zone from Japanese
    
        Combat - ANZAC
            Battle in Malaya
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 armour and 1 harbour
                    ANZAC roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 armour in Malaya, round 2 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the ANZAC lost in Malaya
                    ANZAC roll dice for 1 artillery in Malaya, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 armour in Malaya, round 3 : 0/1 hits, 0,50 expected hits
                    ANZAC roll dice for 1 artillery in Malaya, round 4 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 armour in Malaya, round 4 : 1/1 hits, 0,50 expected hits
                    1 artillery owned by the ANZAC and 1 armour owned by the Japanese lost in Malaya
                Japanese win with no units remaining. Battle score for attacker is -1
                Casualties for ANZAC: 1 artillery and 1 infantry
                Casualties for Japanese: 1 armour
    
        Non Combat Move - ANZAC
            1 submarine moved from 37 Sea Zone to 20 Sea Zone
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 fighter moved from Queensland to Philippines
            1 fighter moved from Queensland to Philippines
            1 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            1 armour and 1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0,50
    ANZAC regular : -0,33
    

    Savegame

  • 2024 2023 '22 '21

    TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
                  ANZAC take 19 Sea Zone from Japanese
    
        Combat - ANZAC
            Battle in Malaya
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 armour and 1 harbour
                    ANZAC roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 armour in Malaya, round 2 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the ANZAC lost in Malaya
                    ANZAC roll dice for 1 artillery in Malaya, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 armour in Malaya, round 3 : 0/1 hits, 0,50 expected hits
                    ANZAC roll dice for 1 artillery in Malaya, round 4 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 armour in Malaya, round 4 : 1/1 hits, 0,50 expected hits
                    1 artillery owned by the ANZAC and 1 armour owned by the Japanese lost in Malaya
                Japanese win with no units remaining. Battle score for attacker is -1
                Casualties for ANZAC: 1 artillery and 1 infantry
                Casualties for Japanese: 1 armour
    
        Non Combat Move - ANZAC
            1 submarine moved from 37 Sea Zone to 20 Sea Zone
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 fighter moved from Queensland to Philippines
            1 fighter moved from Queensland to Philippines
            1 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            1 armour and 1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Northwest Persia to Caucasus
            1 infantry moved from Algeria to Tunisia
            1 infantry moved from French West Africa to French Central Africa
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0,50
    ANZAC regular : -0,33
    

    Savegame


  • @feltmarskal Very busy at the moment, will try to play in the weekends.


  • TripleA Manual Gamesave Post: Germans round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 carrier, 1 destroyer, 10 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 112 Sea Zone to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
            1 bomber moved from Yugoslavia to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from Southern Italy to 110 Sea Zone
            2 bombers moved from Southern Italy to 110 Sea Zone
            1 transport moved from 113 Sea Zone to 112 Sea Zone
            1 infantry moved from Norway to 112 Sea Zone
            1 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
            1 infantry moved from 111 Sea Zone to Scotland
            1 mech_infantry moved from Archangel to Nenetsia
                  Germans take Nenetsia from Russians
            1 infantry moved from Smolensk to Vologda
                  Germans take Vologda from Russians
            3 artilleries moved from Rostov to Caucasus
            3 mech_infantrys moved from Bryansk to Caucasus
            1 armour and 1 mech_infantry moved from Volgograd to Kazakhstan
            1 armour and 1 mech_infantry moved from Volgograd to Samara
            1 mech_infantry moved from Bryansk to Samara
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame


  • @feltmarskal Scramble sz 110
    Went to sumer house have time for playing this week


  • @feltmarskal yes, full scramble please


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 carrier, 1 destroyer, 10 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 112 Sea Zone to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
            1 bomber moved from Yugoslavia to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from Southern Italy to 110 Sea Zone
            2 bombers moved from Southern Italy to 110 Sea Zone
            1 transport moved from 113 Sea Zone to 112 Sea Zone
            1 infantry moved from Norway to 112 Sea Zone
            1 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
            1 infantry moved from 111 Sea Zone to Scotland
            1 mech_infantry moved from Archangel to Nenetsia
                  Germans take Nenetsia from Russians
            1 infantry moved from Smolensk to Vologda
                  Germans take Vologda from Russians
            3 artilleries moved from Rostov to Caucasus
            3 mech_infantrys moved from Bryansk to Caucasus
            1 armour and 1 mech_infantry moved from Volgograd to Kazakhstan
            1 armour and 1 mech_infantry moved from Volgograd to Samara
            1 mech_infantry moved from Bryansk to Samara
    
        Combat - Germans
            British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
            Battle in Scotland
            Battle in Caucasus
                Germans attack with 3 artilleries and 3 mech_infantrys
                British defend with 1 infantry; French defend with 1 infantry
                    Germans roll dice for 3 artilleries and 3 mech_infantrys in Caucasus, round 2 : 1/6 hits, 2.00 expected hits
                    Russians roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the French lost in Caucasus
                    Germans roll dice for 3 artilleries and 3 mech_infantrys in Caucasus, round 3 : 4/6 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
                Germans win, taking Scotland from British, taking Caucasus from Russians with 3 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 2
                Casualties for French: 1 infantry
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 infantry
            Battle in Samara
                Germans attack with 1 armour and 2 mech_infantrys
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 armour and 2 mech_infantrys in Samara, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Germans lost in Samara
                    Germans roll dice for 1 armour and 1 mech_infantry in Samara, round 3 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Samara, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Samara, round 4 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Samara, round 4 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Samara, round 5 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Samara, round 5 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Germans lost in Samara
                1 armour owned by the Germans retreated to Volgograd
                Russians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -8
                Casualties for Germans: 2 mech_infantrys
            Battle in Kazakhstan
                Germans attack with 1 armour and 1 mech_infantry
                Russians defend with 1 mech_infantry
                    Germans roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Kazakhstan
                1 armour owned by the Germans retreated to Volgograd
                Russians win with 1 mech_infantry remaining. Battle score for attacker is -4
                Casualties for Germans: 1 mech_infantry
            Battle in 110 Sea Zone
                Germans attack with 3 bombers, 1 carrier, 1 destroyer, 4 fighters, 2 submarines and 2 tactical_bombers
                British defend with 1 carrier, 4 destroyers, 5 fighters and 2 transports; Americans defend with 3 transports
                    Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 3 bombers, 1 carrier, 1 destroyer, 4 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 6/10 hits, 5.67 expected hits
                    British roll dice for 1 carrier, 4 destroyers, 5 fighters and 5 transports in 110 Sea Zone, round 2 : 3/10 hits, 5.00 expected hits
                    4 destroyers owned by the British, 1 submarine owned by the Germans, 1 carrier owned by the Germans and 1 carrier owned by the British lost in 110 Sea Zone
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 3 bombers, 1 destroyer, 4 fighters and 2 tactical_bombers in 110 Sea Zone, round 3 : 5/10 hits, 5.67 expected hits
                    British roll dice for 5 fighters in 110 Sea Zone, round 3 : 4/5 hits, 3.33 expected hits
                    1 destroyer owned by the Germans, 2 fighters owned by the Germans, 1 tactical_bomber owned by the Germans and 5 fighters owned by the British lost in 110 Sea Zone
                    2 transports owned by the British and 3 transports owned by the Americans lost in 110 Sea Zone
                Germans win with 3 bombers, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 72
                Casualties for Germans: 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
                Casualties for British: 1 carrier, 4 destroyers, 5 fighters and 2 transports
                Casualties for Americans: 3 transports
    
        Non Combat Move - Germans
            1 fighter moved from 110 Sea Zone to 112 Sea Zone
            1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
            1 fighter moved from 110 Sea Zone to Western Germany
            3 bombers moved from 110 Sea Zone to Western Germany
            3 infantry moved from France to Southern France
            2 artilleries moved from France to Southern France
            2 aaGuns moved from France to Southern France
            3 infantry moved from Northern Italy to Southern France
            5 mech_infantrys moved from Archangel to Bryansk
            3 mech_infantrys moved from Novgorod to Bryansk
            1 artillery and 1 infantry moved from Ukraine to Bryansk
    
        Place Units - Germans
            1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone
            3 mech_infantrys placed in Novgorod
            3 infantry placed in Volgograd
            3 infantry placed in Southern France
            4 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,6,2,3,5,4,2
            Germans collect 59 PUs (4 lost to blockades); end with 59 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.00
    Germans regular : -3.83
    British regular : -1.33
    

    Savegame

  • 2024 2023 '22 '21

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 1 artillery, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from 76 Sea Zone to British Somaliland
            1 infantry moved from 76 Sea Zone to British Somaliland
            2 infantry moved from Russia to Tambov
            2 fighters and 1 tactical_bomber moved from Russia to Tambov
            1 armour moved from Russia to Smolensk
                  Russians take Smolensk from Germans
            1 armour moved from Smolensk to Archangel
                  Russians take Archangel from Germans
            1 infantry moved from Russia to Tambov
            2 infantry moved from Chahar to Anhwe
            3 infantry moved from Kweichow to Anhwe
            1 artillery and 1 infantry moved from Samara to Vologda
    
        Combat - Russians
            Battle in British Somaliland
            Battle in Anhwe
                Russians attack with 5 infantry
                Japanese defend with 2 infantry and 1 mech_infantry
                    Russians roll dice for 5 infantry in Anhwe, round 2 : 2/5 hits, 0,83 expected hits
                    Japanese roll dice for 2 infantry and 1 mech_infantry in Anhwe, round 2 : 1/3 hits, 1,00 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Anhwe
                    Russians roll dice for 4 infantry in Anhwe, round 3 : 1/4 hits, 0,67 expected hits
                    Japanese roll dice for 1 mech_infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Anhwe
                Russians win, taking British Somaliland from Italians, taking Anhwe from Japanese with 4 infantry remaining. Battle score for attacker is 7
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 2 infantry and 1 mech_infantry
            Battle in Vologda
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Tambov
                Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
                Italians defend with 2 mech_infantrys
                    Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Tambov, round 2 : 1/6 hits, 2,17 expected hits
                    Italians roll dice for 2 mech_infantrys in Tambov, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Tambov
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Tambov, round 3 : 2/5 hits, 2,00 expected hits
                    Italians roll dice for 1 mech_infantry in Tambov, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Italians lost in Tambov
                Russians win, taking Tambov from Italians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for Russians: 1 infantry
                Casualties for Italians: 2 mech_infantrys
    
        Non Combat Move - Russians
            Turning on Edit Mode
            EDIT: Adding units owned by Russians to Italian Somaliland: 2 infantry
            EDIT: Removing units owned by Russians from British Somaliland: 2 infantry
            EDIT: Changing ownership of British Somaliland from British to Italians
            EDIT: Changing ownership of Italian Somaliland from Italians to Russians
            EDIT: Turning off Edit Mode
            2 fighters and 1 tactical_bomber moved from Tambov to Russia
            1 mech_infantry moved from Russia to Urals
            1 mech_infantry moved from Russia to Urals
            1 mech_infantry moved from Russia to Novosibirsk
            1 infantry moved from Russia to Samara
            1 mech_infantry moved from Russia to Novosibirsk
    
        Place Units - Russians
            1 artillery, 5 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 18 PUs; end with 18 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0,00
    Japanese regular : -0,33
    Germans regular : 0,67
    Russians regular : 0,67
    

    Savegame

  • 2024 2023 '22 '21

    @feltmarskal I edited one combat move. I initially unloaded the two Russian infantrymen to the wrong Somaliland.


  • @feltmarskal did you forget that you do not have internet in your summer house? ;-)


  • @martin Japan is not doing good, the Pearl Harbor attack is a big mistakels


  • @feltmarskal so history repeats itself for Japan


  • @feltmarskal you have not played in 5 days – have your summer house plans changed?

    When do you expect to continue with our match?


  • TripleA Manual Gamesave Post: Americans round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Americans
    

    Combat Hit Differential Summary :

    Savegame


  • @feltmarskal Wrong way to save, i´´m a little short of time, but will try to concentrate just in this game, the others must wait.

  • 2024 2023 '22 '21

    TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 2 armour, 1 artillery, 5 destroyers, 3 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
            1 artillery and 1 infantry moved from Tunisia to Libya
                  Americans take Libya from Italians
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 tactical_bomber moved from 91 Sea Zone to 111 Sea Zone
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
            1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
    
        Combat - Americans
            Battle in 111 Sea Zone
                Americans attack with 1 tactical_bomber
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 111 Sea Zone
                Americans win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
            Battle in Tobruk
                Americans attack with 1 artillery and 1 infantry
                Italians defend with 1 artillery
                    Americans roll dice for 1 artillery and 1 infantry in Tobruk, round 2 : 1/2 hits, 0,67 expected hits
                    Italians roll dice for 1 artillery in Tobruk, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Tobruk
                Americans win, taking Tobruk from Italians with 1 artillery remaining. Battle score for attacker is 1
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 artillery
            Battle in Northern Italy
                Americans attack with 1 artillery and 1 infantry
                Italians defend with 2 aaGuns, 1 factory_major and 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 1/2 hits, 0,67 expected hits
                    Italians roll dice for 2 aaGuns and 1 infantry in Northern Italy, round 2 : 1/1 hits, 0,33 expected hits
                    1 aaGun owned by the Italians and 1 infantry owned by the Americans lost in Northern Italy
                    Americans roll dice for 1 artillery in Northern Italy, round 3 : 1/1 hits, 0,33 expected hits
                    Italians roll dice for 1 aaGun and 1 infantry in Northern Italy, round 3 : 0/1 hits, 0,33 expected hits
                    1 aaGun owned by the Italians lost in Northern Italy
                    Americans roll dice for 1 artillery in Northern Italy, round 4 : 1/1 hits, 0,33 expected hits
                    Italians roll dice for 1 infantry in Northern Italy, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Northern Italy
                Americans converts factory_major into different units
                Americans win, taking Northern Italy from Italians with 1 artillery remaining. Battle score for attacker is 10
                Casualties for Americans: 1 infantry
                Casualties for Italians: 2 aaGuns and 1 infantry
            Battle in 110 Sea Zone
                Americans attack with 1 destroyer
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans lost in 110 Sea Zone
                Americans win with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
    
        Non Combat Move - Americans
            1 tactical_bomber moved from 111 Sea Zone to 110 Sea Zone
            1 carrier moved from 91 Sea Zone to 110 Sea Zone
            2 destroyers moved from 101 Sea Zone to 91 Sea Zone
            1 mech_infantry moved from Alaska to 1 Sea Zone
            1 mech_infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone
            1 mech_infantry moved from 3 Sea Zone to Soviet Far East
            2 destroyers moved from 10 Sea Zone to 15 Sea Zone
            1 carrier, 2 destroyers and 2 fighters moved from 26 Sea Zone to 15 Sea Zone
            1 carrier moved from 10 Sea Zone to 15 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western United States to 15 Sea Zone
    
        Place Units - Americans
            2 destroyers and 2 transports placed in 10 Sea Zone
            1 armour, 2 infantry and 1 mech_infantry placed in Western United States
            2 destroyers placed in 101 Sea Zone
            1 destroyer placed in 10 Sea Zone
            1 armour, 1 artillery and 1 infantry placed in Normandy Bordeaux
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 2,67
    Italians regular : 0,67
    Germans regular : -0,17
    

    Savegame

  • 2024 2023 '22 '21

    TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 artillery and 1 infantry moved from Hunan to Kiangsi
            1 fighter moved from Yunnan to Kiangsi
            1 artillery and 1 infantry moved from Yunnan to Kwangsi
            1 infantry moved from Yunnan to Kwangsi
    
        Combat - Chinese
            Battle in Kiangsi
                Chinese attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 infantry and 2 mech_infantrys
                    Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kiangsi, round 2 : 1/3 hits, 1,17 expected hits
                    Japanese roll dice for 1 infantry and 2 mech_infantrys in Kiangsi, round 2 : 2/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kiangsi
                1 fighter owned by the Chinese retreated
                Japanese win with 2 mech_infantrys remaining. Battle score for attacker is -4
                Casualties for Chinese: 1 artillery and 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Kwangsi
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 artillery in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Yunnan to Szechwan
            1 fighter moved from Kiangsi to Yunnan
    
        Place Units - Chinese
            4 infantry placed in Yunnan
            1 artillery placed in Szechwan
            Chinese undo move 2.
            Chinese undo move 1.
            4 infantry placed in Yunnan
            Chinese undo move 1.
            3 infantry placed in Yunnan
            Chinese undo move 1.
            2 infantry placed in Yunnan
            1 artillery and 2 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 11 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,00
    Japanese regular : 0,67
    

    Savegame

  • 2024 2023 '22 '21

    TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 2 armour, 1 artillery, 5 destroyers, 3 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
            1 artillery and 1 infantry moved from Tunisia to Libya
                  Americans take Libya from Italians
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 tactical_bomber moved from 91 Sea Zone to 111 Sea Zone
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
            1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
    
        Combat - Americans
            Battle in 111 Sea Zone
                Americans attack with 1 tactical_bomber
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 111 Sea Zone
                Americans win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
            Battle in Tobruk
                Americans attack with 1 artillery and 1 infantry
                Italians defend with 1 artillery
                    Americans roll dice for 1 artillery and 1 infantry in Tobruk, round 2 : 1/2 hits, 0,67 expected hits
                    Italians roll dice for 1 artillery in Tobruk, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Tobruk
                Americans win, taking Tobruk from Italians with 1 artillery remaining. Battle score for attacker is 1
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 artillery
            Battle in Northern Italy
                Americans attack with 1 artillery and 1 infantry
                Italians defend with 2 aaGuns, 1 factory_major and 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 1/2 hits, 0,67 expected hits
                    Italians roll dice for 2 aaGuns and 1 infantry in Northern Italy, round 2 : 1/1 hits, 0,33 expected hits
                    1 aaGun owned by the Italians and 1 infantry owned by the Americans lost in Northern Italy
                    Americans roll dice for 1 artillery in Northern Italy, round 3 : 1/1 hits, 0,33 expected hits
                    Italians roll dice for 1 aaGun and 1 infantry in Northern Italy, round 3 : 0/1 hits, 0,33 expected hits
                    1 aaGun owned by the Italians lost in Northern Italy
                    Americans roll dice for 1 artillery in Northern Italy, round 4 : 1/1 hits, 0,33 expected hits
                    Italians roll dice for 1 infantry in Northern Italy, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Northern Italy
                Americans converts factory_major into different units
                Americans win, taking Northern Italy from Italians with 1 artillery remaining. Battle score for attacker is 10
                Casualties for Americans: 1 infantry
                Casualties for Italians: 2 aaGuns and 1 infantry
            Battle in 110 Sea Zone
                Americans attack with 1 destroyer
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans lost in 110 Sea Zone
                Americans win with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
    
        Non Combat Move - Americans
            1 tactical_bomber moved from 111 Sea Zone to 110 Sea Zone
            1 carrier moved from 91 Sea Zone to 110 Sea Zone
            2 destroyers moved from 101 Sea Zone to 91 Sea Zone
            1 mech_infantry moved from Alaska to 1 Sea Zone
            1 mech_infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone
            1 mech_infantry moved from 3 Sea Zone to Soviet Far East
            2 destroyers moved from 10 Sea Zone to 15 Sea Zone
            1 carrier, 2 destroyers and 2 fighters moved from 26 Sea Zone to 15 Sea Zone
            1 carrier moved from 10 Sea Zone to 15 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western United States to 15 Sea Zone
    
        Place Units - Americans
            2 destroyers and 2 transports placed in 10 Sea Zone
            1 armour, 2 infantry and 1 mech_infantry placed in Western United States
            2 destroyers placed in 101 Sea Zone
            1 destroyer placed in 10 Sea Zone
            1 armour, 1 artillery and 1 infantry placed in Normandy Bordeaux
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 artillery and 1 infantry moved from Hunan to Kiangsi
            1 fighter moved from Yunnan to Kiangsi
            1 artillery and 1 infantry moved from Yunnan to Kwangsi
            1 infantry moved from Yunnan to Kwangsi
    
        Combat - Chinese
            Battle in Kiangsi
                Chinese attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 infantry and 2 mech_infantrys
                    Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kiangsi, round 2 : 1/3 hits, 1,17 expected hits
                    Japanese roll dice for 1 infantry and 2 mech_infantrys in Kiangsi, round 2 : 2/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kiangsi
                1 fighter owned by the Chinese retreated
                Japanese win with 2 mech_infantrys remaining. Battle score for attacker is -4
                Casualties for Chinese: 1 artillery and 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Kwangsi
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 artillery in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Yunnan to Szechwan
            1 fighter moved from Kiangsi to Yunnan
    
        Place Units - Chinese
            4 infantry placed in Yunnan
            1 artillery placed in Szechwan
            Chinese undo move 2.
            Chinese undo move 1.
            4 infantry placed in Yunnan
            Chinese undo move 1.
            3 infantry placed in Yunnan
            Chinese undo move 1.
            2 infantry placed in Yunnan
            1 artillery and 2 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 11 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 destroyer, 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - British
            2 artilleries and 2 infantry moved from United Kingdom to Scotland
            1 infantry moved from Normandy Bordeaux to Holland Belgium
                  British take Holland Belgium from Germans
            1 armour moved from Ethiopia to Kenya
            1 fighter moved from Russia to Caucasus
            1 fighter and 1 tactical_bomber moved from West India to Caucasus
            2 artilleries and 1 mech_infantry moved from Northwest Persia to Caucasus
            1 artillery and 1 infantry moved from Burma to Shan State
            1 bomber moved from Gibraltar to Southern France
    
        Combat - British
            Strategic bombing raid in Southern France
                    Germans roll AA dice in Southern France : 0/1 hits, 0,17 expected hits
                Bombing raid in Southern France rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in Southern France causes 5 damage total. 
            Battle in Kenya
                British attack with 1 armour
                Italians defend with 1 infantry
                    British roll dice for 1 armour in Kenya, round 2 : 0/1 hits, 0,50 expected hits
                    Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 armour in Kenya, round 3 : 1/1 hits, 0,50 expected hits
                    Italians roll dice for 1 infantry in Kenya, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Kenya
                British win, taking Kenya from Italians with 1 armour remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Shan State
                British attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 artillery and 1 infantry in Shan State, round 3 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 artillery and 1 infantry in Shan State, round 4 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 4 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 artillery and 1 infantry in Shan State, round 5 : 2/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 5 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Scotland
                British attack with 2 artilleries and 2 infantry
                Germans defend with 1 airfield and 1 infantry
                    British roll dice for 2 artilleries and 2 infantry in Scotland, round 2 : 0/4 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Scotland, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 2 artilleries and 2 infantry in Scotland, round 3 : 3/4 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Scotland, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Scotland
                British win, taking Scotland from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Caucasus
                British attack with 2 artilleries, 2 fighters, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 3 artilleries and 2 mech_infantrys
                    British roll dice for 2 artilleries, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 1/6 hits, 2,67 expected hits
                    Germans roll dice for 3 artilleries and 2 mech_infantrys in Caucasus, round 2 : 1/5 hits, 1,67 expected hits
                    1 mech_infantry owned by the Germans and 1 artillery owned by the British lost in Caucasus
                    British roll dice for 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 3 : 2/5 hits, 2,33 expected hits
                    Germans roll dice for 3 artilleries and 1 mech_infantry in Caucasus, round 3 : 3/4 hits, 1,33 expected hits
                    1 mech_infantry owned by the British, 1 artillery owned by the Germans, 1 mech_infantry owned by the Germans, 1 artillery owned by the British and 1 fighter owned by the British lost in Caucasus
                1 tactical_bomber owned by the British and 1 fighter owned by the British retreated
                Germans win with 2 artilleries remaining. Battle score for attacker is -10
                Casualties for British: 2 artilleries, 1 fighter and 1 mech_infantry
                Casualties for Germans: 1 artillery and 2 mech_infantrys
    
        Non Combat Move - British
            1 fighter moved from Caucasus to Iraq
            1 tactical_bomber moved from Caucasus to Northwest Persia
            1 artillery and 1 infantry moved from India to Burma
            1 artillery and 1 infantry moved from West India to Eastern Persia
            1 transport moved from 76 Sea Zone to 81 Sea Zone
            1 bomber moved from Southern France to Gibraltar
    
        Place Units - British
            1 destroyer placed in 98 Sea Zone
            1 transport placed in 106 Sea Zone
            1 armour and 1 infantry placed in Egypt
            2 mech_infantrys placed in Union of South Africa
            1 infantry placed in Quebec
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            1 transport placed in 39 Sea Zone
            1 artillery and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 15 PUs; end with 16 PUs
            Units Change Ownership
                Some Units in India change ownership: 1 artillery and 1 infantry
                Some Units in 39 Sea Zone change ownership: 1 transport
    

    Combat Hit Differential Summary :

    Chinese regular : -0,00
    Americans regular : 2,67
    Japanese regular : -0,67
    Italians regular : 0,00
    Germans AA : -0,17
    Germans regular : 1,17
    British regular : -2,33
    

    Savegame


  • TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            6 infantry moved from Southern Italy to Northern Italy
            2 mech_infantrys moved from Volgograd to Northwest Persia
            2 fighters moved from Ukraine to Northwest Persia
    
        Combat - Italians
            Battle in Northern Italy
                Italians attack with 6 infantry
                Americans defend with 1 artillery and 1 factory_minor
                    Italians roll dice for 6 infantry in Northern Italy, round 2 : 1/6 hits, 1.00 expected hits
                    Americans roll dice for 1 artillery in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy
                Italians win, taking Northern Italy from Americans with 5 infantry remaining. Battle score for attacker is 1
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 artillery
            Battle in Northwest Persia
                Italians attack with 2 fighters and 2 mech_infantrys
                British defend with 1 tactical_bomber; ANZAC defend with 2 infantry
                    Italians roll dice for 2 fighters and 2 mech_infantrys in Northwest Persia, round 2 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 2 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 2/3 hits, 1.17 expected hits
                    1 infantry owned by the ANZAC and 2 mech_infantrys owned by the Italians lost in Northwest Persia
                2 fighters owned by the Italians retreated
                Russians win with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -5
                Casualties for Italians: 2 mech_infantrys
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Northwest Persia to Caucasus
            3 mech_infantrys moved from Ukraine to Caucasus
            2 infantry moved from Rostov to Volgograd
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            2 infantry placed in Ukraine
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,6,1,2,2,2,4
            Italians collect 3 PUs (8 lost to blockades); end with 3 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Italians regular : -0.33
    Russians regular : 0.83
    

    Savegame

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