L21 Feltmarskal (X) - 2 Martin (L+30) OOB 2nd


  • @feltmarskal Very busy at the moment, will try to play in the weekends.


  • TripleA Manual Gamesave Post: Germans round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 carrier, 1 destroyer, 10 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 112 Sea Zone to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
            1 bomber moved from Yugoslavia to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from Southern Italy to 110 Sea Zone
            2 bombers moved from Southern Italy to 110 Sea Zone
            1 transport moved from 113 Sea Zone to 112 Sea Zone
            1 infantry moved from Norway to 112 Sea Zone
            1 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
            1 infantry moved from 111 Sea Zone to Scotland
            1 mech_infantry moved from Archangel to Nenetsia
                  Germans take Nenetsia from Russians
            1 infantry moved from Smolensk to Vologda
                  Germans take Vologda from Russians
            3 artilleries moved from Rostov to Caucasus
            3 mech_infantrys moved from Bryansk to Caucasus
            1 armour and 1 mech_infantry moved from Volgograd to Kazakhstan
            1 armour and 1 mech_infantry moved from Volgograd to Samara
            1 mech_infantry moved from Bryansk to Samara
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame


  • @feltmarskal Scramble sz 110
    Went to sumer house have time for playing this week


  • @feltmarskal yes, full scramble please


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 carrier, 1 destroyer, 10 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 carrier, 1 destroyer, 2 fighters and 2 submarines moved from 112 Sea Zone to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to 110 Sea Zone
            1 bomber moved from Yugoslavia to 110 Sea Zone
            1 fighter and 1 tactical_bomber moved from Southern Italy to 110 Sea Zone
            2 bombers moved from Southern Italy to 110 Sea Zone
            1 transport moved from 113 Sea Zone to 112 Sea Zone
            1 infantry moved from Norway to 112 Sea Zone
            1 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
            1 infantry moved from 111 Sea Zone to Scotland
            1 mech_infantry moved from Archangel to Nenetsia
                  Germans take Nenetsia from Russians
            1 infantry moved from Smolensk to Vologda
                  Germans take Vologda from Russians
            3 artilleries moved from Rostov to Caucasus
            3 mech_infantrys moved from Bryansk to Caucasus
            1 armour and 1 mech_infantry moved from Volgograd to Kazakhstan
            1 armour and 1 mech_infantry moved from Volgograd to Samara
            1 mech_infantry moved from Bryansk to Samara
    
        Combat - Germans
            British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
            Battle in Scotland
            Battle in Caucasus
                Germans attack with 3 artilleries and 3 mech_infantrys
                British defend with 1 infantry; French defend with 1 infantry
                    Germans roll dice for 3 artilleries and 3 mech_infantrys in Caucasus, round 2 : 1/6 hits, 2.00 expected hits
                    Russians roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the French lost in Caucasus
                    Germans roll dice for 3 artilleries and 3 mech_infantrys in Caucasus, round 3 : 4/6 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
                Germans win, taking Scotland from British, taking Caucasus from Russians with 3 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 2
                Casualties for French: 1 infantry
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 infantry
            Battle in Samara
                Germans attack with 1 armour and 2 mech_infantrys
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 armour and 2 mech_infantrys in Samara, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Germans lost in Samara
                    Germans roll dice for 1 armour and 1 mech_infantry in Samara, round 3 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Samara, round 3 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Samara, round 4 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Samara, round 4 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Samara, round 5 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Samara, round 5 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Germans lost in Samara
                1 armour owned by the Germans retreated to Volgograd
                Russians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -8
                Casualties for Germans: 2 mech_infantrys
            Battle in Kazakhstan
                Germans attack with 1 armour and 1 mech_infantry
                Russians defend with 1 mech_infantry
                    Germans roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Kazakhstan
                1 armour owned by the Germans retreated to Volgograd
                Russians win with 1 mech_infantry remaining. Battle score for attacker is -4
                Casualties for Germans: 1 mech_infantry
            Battle in 110 Sea Zone
                Germans attack with 3 bombers, 1 carrier, 1 destroyer, 4 fighters, 2 submarines and 2 tactical_bombers
                British defend with 1 carrier, 4 destroyers, 5 fighters and 2 transports; Americans defend with 3 transports
                    Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 3 bombers, 1 carrier, 1 destroyer, 4 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 6/10 hits, 5.67 expected hits
                    British roll dice for 1 carrier, 4 destroyers, 5 fighters and 5 transports in 110 Sea Zone, round 2 : 3/10 hits, 5.00 expected hits
                    4 destroyers owned by the British, 1 submarine owned by the Germans, 1 carrier owned by the Germans and 1 carrier owned by the British lost in 110 Sea Zone
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 3 bombers, 1 destroyer, 4 fighters and 2 tactical_bombers in 110 Sea Zone, round 3 : 5/10 hits, 5.67 expected hits
                    British roll dice for 5 fighters in 110 Sea Zone, round 3 : 4/5 hits, 3.33 expected hits
                    1 destroyer owned by the Germans, 2 fighters owned by the Germans, 1 tactical_bomber owned by the Germans and 5 fighters owned by the British lost in 110 Sea Zone
                    2 transports owned by the British and 3 transports owned by the Americans lost in 110 Sea Zone
                Germans win with 3 bombers, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 72
                Casualties for Germans: 1 carrier, 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
                Casualties for British: 1 carrier, 4 destroyers, 5 fighters and 2 transports
                Casualties for Americans: 3 transports
    
        Non Combat Move - Germans
            1 fighter moved from 110 Sea Zone to 112 Sea Zone
            1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone
            1 fighter moved from 110 Sea Zone to Western Germany
            3 bombers moved from 110 Sea Zone to Western Germany
            3 infantry moved from France to Southern France
            2 artilleries moved from France to Southern France
            2 aaGuns moved from France to Southern France
            3 infantry moved from Northern Italy to Southern France
            5 mech_infantrys moved from Archangel to Bryansk
            3 mech_infantrys moved from Novgorod to Bryansk
            1 artillery and 1 infantry moved from Ukraine to Bryansk
    
        Place Units - Germans
            1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone
            3 mech_infantrys placed in Novgorod
            3 infantry placed in Volgograd
            3 infantry placed in Southern France
            4 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,6,2,3,5,4,2
            Germans collect 59 PUs (4 lost to blockades); end with 59 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.00
    Germans regular : -3.83
    British regular : -1.33
    

    Savegame

  • 2024 2023 '22 '21

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 1 artillery, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from 76 Sea Zone to British Somaliland
            1 infantry moved from 76 Sea Zone to British Somaliland
            2 infantry moved from Russia to Tambov
            2 fighters and 1 tactical_bomber moved from Russia to Tambov
            1 armour moved from Russia to Smolensk
                  Russians take Smolensk from Germans
            1 armour moved from Smolensk to Archangel
                  Russians take Archangel from Germans
            1 infantry moved from Russia to Tambov
            2 infantry moved from Chahar to Anhwe
            3 infantry moved from Kweichow to Anhwe
            1 artillery and 1 infantry moved from Samara to Vologda
    
        Combat - Russians
            Battle in British Somaliland
            Battle in Anhwe
                Russians attack with 5 infantry
                Japanese defend with 2 infantry and 1 mech_infantry
                    Russians roll dice for 5 infantry in Anhwe, round 2 : 2/5 hits, 0,83 expected hits
                    Japanese roll dice for 2 infantry and 1 mech_infantry in Anhwe, round 2 : 1/3 hits, 1,00 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Anhwe
                    Russians roll dice for 4 infantry in Anhwe, round 3 : 1/4 hits, 0,67 expected hits
                    Japanese roll dice for 1 mech_infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Anhwe
                Russians win, taking British Somaliland from Italians, taking Anhwe from Japanese with 4 infantry remaining. Battle score for attacker is 7
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 2 infantry and 1 mech_infantry
            Battle in Vologda
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Tambov
                Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
                Italians defend with 2 mech_infantrys
                    Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Tambov, round 2 : 1/6 hits, 2,17 expected hits
                    Italians roll dice for 2 mech_infantrys in Tambov, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Tambov
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Tambov, round 3 : 2/5 hits, 2,00 expected hits
                    Italians roll dice for 1 mech_infantry in Tambov, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Italians lost in Tambov
                Russians win, taking Tambov from Italians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for Russians: 1 infantry
                Casualties for Italians: 2 mech_infantrys
    
        Non Combat Move - Russians
            Turning on Edit Mode
            EDIT: Adding units owned by Russians to Italian Somaliland: 2 infantry
            EDIT: Removing units owned by Russians from British Somaliland: 2 infantry
            EDIT: Changing ownership of British Somaliland from British to Italians
            EDIT: Changing ownership of Italian Somaliland from Italians to Russians
            EDIT: Turning off Edit Mode
            2 fighters and 1 tactical_bomber moved from Tambov to Russia
            1 mech_infantry moved from Russia to Urals
            1 mech_infantry moved from Russia to Urals
            1 mech_infantry moved from Russia to Novosibirsk
            1 infantry moved from Russia to Samara
            1 mech_infantry moved from Russia to Novosibirsk
    
        Place Units - Russians
            1 artillery, 5 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 18 PUs; end with 18 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0,00
    Japanese regular : -0,33
    Germans regular : 0,67
    Russians regular : 0,67
    

    Savegame

  • 2024 2023 '22 '21

    @feltmarskal I edited one combat move. I initially unloaded the two Russian infantrymen to the wrong Somaliland.


  • @feltmarskal did you forget that you do not have internet in your summer house? ;-)


  • @martin Japan is not doing good, the Pearl Harbor attack is a big mistakels


  • @feltmarskal so history repeats itself for Japan


  • @feltmarskal you have not played in 5 days – have your summer house plans changed?

    When do you expect to continue with our match?


  • TripleA Manual Gamesave Post: Americans round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Americans
    

    Combat Hit Differential Summary :

    Savegame


  • @feltmarskal Wrong way to save, i´´m a little short of time, but will try to concentrate just in this game, the others must wait.

  • 2024 2023 '22 '21

    TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 2 armour, 1 artillery, 5 destroyers, 3 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
            1 artillery and 1 infantry moved from Tunisia to Libya
                  Americans take Libya from Italians
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 tactical_bomber moved from 91 Sea Zone to 111 Sea Zone
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
            1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
    
        Combat - Americans
            Battle in 111 Sea Zone
                Americans attack with 1 tactical_bomber
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 111 Sea Zone
                Americans win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
            Battle in Tobruk
                Americans attack with 1 artillery and 1 infantry
                Italians defend with 1 artillery
                    Americans roll dice for 1 artillery and 1 infantry in Tobruk, round 2 : 1/2 hits, 0,67 expected hits
                    Italians roll dice for 1 artillery in Tobruk, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Tobruk
                Americans win, taking Tobruk from Italians with 1 artillery remaining. Battle score for attacker is 1
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 artillery
            Battle in Northern Italy
                Americans attack with 1 artillery and 1 infantry
                Italians defend with 2 aaGuns, 1 factory_major and 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 1/2 hits, 0,67 expected hits
                    Italians roll dice for 2 aaGuns and 1 infantry in Northern Italy, round 2 : 1/1 hits, 0,33 expected hits
                    1 aaGun owned by the Italians and 1 infantry owned by the Americans lost in Northern Italy
                    Americans roll dice for 1 artillery in Northern Italy, round 3 : 1/1 hits, 0,33 expected hits
                    Italians roll dice for 1 aaGun and 1 infantry in Northern Italy, round 3 : 0/1 hits, 0,33 expected hits
                    1 aaGun owned by the Italians lost in Northern Italy
                    Americans roll dice for 1 artillery in Northern Italy, round 4 : 1/1 hits, 0,33 expected hits
                    Italians roll dice for 1 infantry in Northern Italy, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Northern Italy
                Americans converts factory_major into different units
                Americans win, taking Northern Italy from Italians with 1 artillery remaining. Battle score for attacker is 10
                Casualties for Americans: 1 infantry
                Casualties for Italians: 2 aaGuns and 1 infantry
            Battle in 110 Sea Zone
                Americans attack with 1 destroyer
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans lost in 110 Sea Zone
                Americans win with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
    
        Non Combat Move - Americans
            1 tactical_bomber moved from 111 Sea Zone to 110 Sea Zone
            1 carrier moved from 91 Sea Zone to 110 Sea Zone
            2 destroyers moved from 101 Sea Zone to 91 Sea Zone
            1 mech_infantry moved from Alaska to 1 Sea Zone
            1 mech_infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone
            1 mech_infantry moved from 3 Sea Zone to Soviet Far East
            2 destroyers moved from 10 Sea Zone to 15 Sea Zone
            1 carrier, 2 destroyers and 2 fighters moved from 26 Sea Zone to 15 Sea Zone
            1 carrier moved from 10 Sea Zone to 15 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western United States to 15 Sea Zone
    
        Place Units - Americans
            2 destroyers and 2 transports placed in 10 Sea Zone
            1 armour, 2 infantry and 1 mech_infantry placed in Western United States
            2 destroyers placed in 101 Sea Zone
            1 destroyer placed in 10 Sea Zone
            1 armour, 1 artillery and 1 infantry placed in Normandy Bordeaux
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 2,67
    Italians regular : 0,67
    Germans regular : -0,17
    

    Savegame

  • 2024 2023 '22 '21

    TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 artillery and 1 infantry moved from Hunan to Kiangsi
            1 fighter moved from Yunnan to Kiangsi
            1 artillery and 1 infantry moved from Yunnan to Kwangsi
            1 infantry moved from Yunnan to Kwangsi
    
        Combat - Chinese
            Battle in Kiangsi
                Chinese attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 infantry and 2 mech_infantrys
                    Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kiangsi, round 2 : 1/3 hits, 1,17 expected hits
                    Japanese roll dice for 1 infantry and 2 mech_infantrys in Kiangsi, round 2 : 2/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kiangsi
                1 fighter owned by the Chinese retreated
                Japanese win with 2 mech_infantrys remaining. Battle score for attacker is -4
                Casualties for Chinese: 1 artillery and 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Kwangsi
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 artillery in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Yunnan to Szechwan
            1 fighter moved from Kiangsi to Yunnan
    
        Place Units - Chinese
            4 infantry placed in Yunnan
            1 artillery placed in Szechwan
            Chinese undo move 2.
            Chinese undo move 1.
            4 infantry placed in Yunnan
            Chinese undo move 1.
            3 infantry placed in Yunnan
            Chinese undo move 1.
            2 infantry placed in Yunnan
            1 artillery and 2 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 11 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,00
    Japanese regular : 0,67
    

    Savegame

  • 2024 2023 '22 '21

    TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 2 armour, 1 artillery, 5 destroyers, 3 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk
            1 artillery and 1 infantry moved from Tunisia to Libya
                  Americans take Libya from Italians
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 tactical_bomber moved from 91 Sea Zone to 111 Sea Zone
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
            1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy
    
        Combat - Americans
            Battle in 111 Sea Zone
                Americans attack with 1 tactical_bomber
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 111 Sea Zone
                Americans win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
            Battle in Tobruk
                Americans attack with 1 artillery and 1 infantry
                Italians defend with 1 artillery
                    Americans roll dice for 1 artillery and 1 infantry in Tobruk, round 2 : 1/2 hits, 0,67 expected hits
                    Italians roll dice for 1 artillery in Tobruk, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Tobruk
                Americans win, taking Tobruk from Italians with 1 artillery remaining. Battle score for attacker is 1
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 artillery
            Battle in Northern Italy
                Americans attack with 1 artillery and 1 infantry
                Italians defend with 2 aaGuns, 1 factory_major and 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 1/2 hits, 0,67 expected hits
                    Italians roll dice for 2 aaGuns and 1 infantry in Northern Italy, round 2 : 1/1 hits, 0,33 expected hits
                    1 aaGun owned by the Italians and 1 infantry owned by the Americans lost in Northern Italy
                    Americans roll dice for 1 artillery in Northern Italy, round 3 : 1/1 hits, 0,33 expected hits
                    Italians roll dice for 1 aaGun and 1 infantry in Northern Italy, round 3 : 0/1 hits, 0,33 expected hits
                    1 aaGun owned by the Italians lost in Northern Italy
                    Americans roll dice for 1 artillery in Northern Italy, round 4 : 1/1 hits, 0,33 expected hits
                    Italians roll dice for 1 infantry in Northern Italy, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Northern Italy
                Americans converts factory_major into different units
                Americans win, taking Northern Italy from Italians with 1 artillery remaining. Battle score for attacker is 10
                Casualties for Americans: 1 infantry
                Casualties for Italians: 2 aaGuns and 1 infantry
            Battle in 110 Sea Zone
                Americans attack with 1 destroyer
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans lost in 110 Sea Zone
                Americans win with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
    
        Non Combat Move - Americans
            1 tactical_bomber moved from 111 Sea Zone to 110 Sea Zone
            1 carrier moved from 91 Sea Zone to 110 Sea Zone
            2 destroyers moved from 101 Sea Zone to 91 Sea Zone
            1 mech_infantry moved from Alaska to 1 Sea Zone
            1 mech_infantry and 1 transport moved from 1 Sea Zone to 3 Sea Zone
            1 mech_infantry moved from 3 Sea Zone to Soviet Far East
            2 destroyers moved from 10 Sea Zone to 15 Sea Zone
            1 carrier, 2 destroyers and 2 fighters moved from 26 Sea Zone to 15 Sea Zone
            1 carrier moved from 10 Sea Zone to 15 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western United States to 15 Sea Zone
    
        Place Units - Americans
            2 destroyers and 2 transports placed in 10 Sea Zone
            1 armour, 2 infantry and 1 mech_infantry placed in Western United States
            2 destroyers placed in 101 Sea Zone
            1 destroyer placed in 10 Sea Zone
            1 armour, 1 artillery and 1 infantry placed in Normandy Bordeaux
    
        Turn Complete - Americans
            Americans collect 60 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 artillery and 1 infantry moved from Hunan to Kiangsi
            1 fighter moved from Yunnan to Kiangsi
            1 artillery and 1 infantry moved from Yunnan to Kwangsi
            1 infantry moved from Yunnan to Kwangsi
    
        Combat - Chinese
            Battle in Kiangsi
                Chinese attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 infantry and 2 mech_infantrys
                    Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kiangsi, round 2 : 1/3 hits, 1,17 expected hits
                    Japanese roll dice for 1 infantry and 2 mech_infantrys in Kiangsi, round 2 : 2/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kiangsi
                1 fighter owned by the Chinese retreated
                Japanese win with 2 mech_infantrys remaining. Battle score for attacker is -4
                Casualties for Chinese: 1 artillery and 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Kwangsi
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 artillery in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Yunnan to Szechwan
            1 fighter moved from Kiangsi to Yunnan
    
        Place Units - Chinese
            4 infantry placed in Yunnan
            1 artillery placed in Szechwan
            Chinese undo move 2.
            Chinese undo move 1.
            4 infantry placed in Yunnan
            Chinese undo move 1.
            3 infantry placed in Yunnan
            Chinese undo move 1.
            2 infantry placed in Yunnan
            1 artillery and 2 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 11 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 destroyer, 2 infantry, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - British
            2 artilleries and 2 infantry moved from United Kingdom to Scotland
            1 infantry moved from Normandy Bordeaux to Holland Belgium
                  British take Holland Belgium from Germans
            1 armour moved from Ethiopia to Kenya
            1 fighter moved from Russia to Caucasus
            1 fighter and 1 tactical_bomber moved from West India to Caucasus
            2 artilleries and 1 mech_infantry moved from Northwest Persia to Caucasus
            1 artillery and 1 infantry moved from Burma to Shan State
            1 bomber moved from Gibraltar to Southern France
    
        Combat - British
            Strategic bombing raid in Southern France
                    Germans roll AA dice in Southern France : 0/1 hits, 0,17 expected hits
                Bombing raid in Southern France rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in Southern France causes 5 damage total. 
            Battle in Kenya
                British attack with 1 armour
                Italians defend with 1 infantry
                    British roll dice for 1 armour in Kenya, round 2 : 0/1 hits, 0,50 expected hits
                    Italians roll dice for 1 infantry in Kenya, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 armour in Kenya, round 3 : 1/1 hits, 0,50 expected hits
                    Italians roll dice for 1 infantry in Kenya, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Kenya
                British win, taking Kenya from Italians with 1 armour remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Shan State
                British attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 artillery and 1 infantry in Shan State, round 3 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 artillery and 1 infantry in Shan State, round 4 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 4 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 artillery and 1 infantry in Shan State, round 5 : 2/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 5 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Scotland
                British attack with 2 artilleries and 2 infantry
                Germans defend with 1 airfield and 1 infantry
                    British roll dice for 2 artilleries and 2 infantry in Scotland, round 2 : 0/4 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Scotland, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 2 artilleries and 2 infantry in Scotland, round 3 : 3/4 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Scotland, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Scotland
                British win, taking Scotland from Germans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Caucasus
                British attack with 2 artilleries, 2 fighters, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 3 artilleries and 2 mech_infantrys
                    British roll dice for 2 artilleries, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 1/6 hits, 2,67 expected hits
                    Germans roll dice for 3 artilleries and 2 mech_infantrys in Caucasus, round 2 : 1/5 hits, 1,67 expected hits
                    1 mech_infantry owned by the Germans and 1 artillery owned by the British lost in Caucasus
                    British roll dice for 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 3 : 2/5 hits, 2,33 expected hits
                    Germans roll dice for 3 artilleries and 1 mech_infantry in Caucasus, round 3 : 3/4 hits, 1,33 expected hits
                    1 mech_infantry owned by the British, 1 artillery owned by the Germans, 1 mech_infantry owned by the Germans, 1 artillery owned by the British and 1 fighter owned by the British lost in Caucasus
                1 tactical_bomber owned by the British and 1 fighter owned by the British retreated
                Germans win with 2 artilleries remaining. Battle score for attacker is -10
                Casualties for British: 2 artilleries, 1 fighter and 1 mech_infantry
                Casualties for Germans: 1 artillery and 2 mech_infantrys
    
        Non Combat Move - British
            1 fighter moved from Caucasus to Iraq
            1 tactical_bomber moved from Caucasus to Northwest Persia
            1 artillery and 1 infantry moved from India to Burma
            1 artillery and 1 infantry moved from West India to Eastern Persia
            1 transport moved from 76 Sea Zone to 81 Sea Zone
            1 bomber moved from Southern France to Gibraltar
    
        Place Units - British
            1 destroyer placed in 98 Sea Zone
            1 transport placed in 106 Sea Zone
            1 armour and 1 infantry placed in Egypt
            2 mech_infantrys placed in Union of South Africa
            1 infantry placed in Quebec
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            1 transport placed in 39 Sea Zone
            1 artillery and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 15 PUs; end with 16 PUs
            Units Change Ownership
                Some Units in India change ownership: 1 artillery and 1 infantry
                Some Units in 39 Sea Zone change ownership: 1 transport
    

    Combat Hit Differential Summary :

    Chinese regular : -0,00
    Americans regular : 2,67
    Japanese regular : -0,67
    Italians regular : 0,00
    Germans AA : -0,17
    Germans regular : 1,17
    British regular : -2,33
    

    Savegame


  • TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            6 infantry moved from Southern Italy to Northern Italy
            2 mech_infantrys moved from Volgograd to Northwest Persia
            2 fighters moved from Ukraine to Northwest Persia
    
        Combat - Italians
            Battle in Northern Italy
                Italians attack with 6 infantry
                Americans defend with 1 artillery and 1 factory_minor
                    Italians roll dice for 6 infantry in Northern Italy, round 2 : 1/6 hits, 1.00 expected hits
                    Americans roll dice for 1 artillery in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Northern Italy
                Italians win, taking Northern Italy from Americans with 5 infantry remaining. Battle score for attacker is 1
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 artillery
            Battle in Northwest Persia
                Italians attack with 2 fighters and 2 mech_infantrys
                British defend with 1 tactical_bomber; ANZAC defend with 2 infantry
                    Italians roll dice for 2 fighters and 2 mech_infantrys in Northwest Persia, round 2 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 2 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 2/3 hits, 1.17 expected hits
                    1 infantry owned by the ANZAC and 2 mech_infantrys owned by the Italians lost in Northwest Persia
                2 fighters owned by the Italians retreated
                Russians win with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -5
                Casualties for Italians: 2 mech_infantrys
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Northwest Persia to Caucasus
            3 mech_infantrys moved from Ukraine to Caucasus
            2 infantry moved from Rostov to Volgograd
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            2 infantry placed in Ukraine
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,6,6,1,2,2,2,4
            Italians collect 3 PUs (8 lost to blockades); end with 3 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Italians regular : -0.33
    Russians regular : 0.83
    

    Savegame

  • 2024 2023 '22 '21

    TripleA Turn Summary: ANZAC round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 armour and 1 infantry moved from Queensland to 54 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
            1 armour and 1 infantry moved from 37 Sea Zone to Malaya
            1 fighter moved from Philippines to 19 Sea Zone
    
        Combat - ANZAC
            ANZAC creates battle in territory 20 Sea Zone
            Battle in Malaya
            Battle in 19 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 fighter in 19 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 fighter in 19 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 destroyer in 19 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the ANZAC and 1 destroyer owned by the Japanese lost in 19 Sea Zone
                Japanese win, taking 20 Sea Zone from Japanese, taking Malaya from Japanese with no units remaining. Battle score for attacker is -2
                Casualties for ANZAC: 1 fighter
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 submarine moved from 37 Sea Zone to 43 Sea Zone
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
            1 fighter moved from Philippines to Yunnan
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            1 artillery and 1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0,33
    ANZAC regular : 0,00
    

    Savegame

  • 2024 2023 '22 '21

    TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 armour and 1 infantry moved from Queensland to 54 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
            1 armour and 1 infantry moved from 37 Sea Zone to Malaya
            1 fighter moved from Philippines to 19 Sea Zone
    
        Combat - ANZAC
            ANZAC creates battle in territory 20 Sea Zone
            Battle in Malaya
            Battle in 19 Sea Zone
                ANZAC attack with 1 fighter
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 fighter in 19 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 fighter in 19 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 destroyer in 19 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    1 fighter owned by the ANZAC and 1 destroyer owned by the Japanese lost in 19 Sea Zone
                Japanese win, taking 20 Sea Zone from Japanese, taking Malaya from Japanese with no units remaining. Battle score for attacker is -2
                Casualties for ANZAC: 1 fighter
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 submarine moved from 37 Sea Zone to 43 Sea Zone
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
            1 fighter moved from Philippines to Yunnan
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            1 artillery and 1 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Tunisia to Libya
            1 infantry moved from French Central Africa to French Equatorial Africa
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0,33
    ANZAC regular : 0,00
    

    Savegame


  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 artilleries, 6 infantry, 6 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone
            1 bomber moved from Western Germany to 96 Sea Zone
            1 fighter moved from Western Germany to 95 Sea Zone
            2 bombers moved from Western Germany to 110 Sea Zone
            1 infantry moved from Western Germany to Holland Belgium
            1 artillery moved from Western Germany to Holland Belgium
            1 infantry moved from Western Germany to Holland Belgium
            2 artilleries moved from Caucasus to Northwest Persia
            2 mech_infantrys moved from Volgograd to Northwest Persia
            2 armour moved from Volgograd to Northwest Persia
            1 mech_infantry moved from Nenetsia to Archangel
            2 mech_infantrys moved from Novgorod to Archangel
    
        Combat - Germans
            Battle in 95 Sea Zone
                Germans attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 95 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 96 Sea Zone
                Germans attack with 1 bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 96 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Holland Belgium
                Germans attack with 1 artillery and 2 infantry
                British defend with 1 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 0/3 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 3 : 1/3 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for British: 1 infantry
            Battle in Archangel
                Germans attack with 3 mech_infantrys
                Russians defend with 1 armour
                    Germans roll dice for 3 mech_infantrys in Archangel, round 2 : 2/3 hits, 0.50 expected hits
                    Russians roll dice for 1 armour in Archangel, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 3 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 1 armour
            Battle in Northwest Persia
                Germans attack with 2 armour, 2 artilleries and 2 mech_infantrys
                British defend with 1 tactical_bomber; ANZAC defend with 1 infantry
                    Germans roll dice for 2 armour, 2 artilleries and 2 mech_infantrys in Northwest Persia, round 2 : 2/6 hits, 2.33 expected hits
                    Russians roll dice for 1 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 0/2 hits, 0.83 expected hits
                    1 infantry owned by the ANZAC and 1 tactical_bomber owned by the British lost in Northwest Persia
                Germans win, taking Northwest Persia from Russians with 2 armour, 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 14
                Casualties for ANZAC: 1 infantry
                Casualties for British: 1 tactical_bomber
            Battle in 110 Sea Zone
                Germans attack with 2 bombers, 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 carrier, 1 destroyer and 1 tactical_bomber
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 bombers, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 2 : 2/5 hits, 2.83 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Americans roll dice for 1 carrier, 1 destroyer and 1 tactical_bomber in 110 Sea Zone, round 2 : 0/3 hits, 1.17 expected hits
                    1 destroyer owned by the Americans lost in 110 Sea Zone
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 bombers, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 3 : 2/5 hits, 2.83 expected hits
                    Americans roll dice for 1 carrier in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 tactical_bomber in 110 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    1 destroyer owned by the Germans, 1 tactical_bomber owned by the Americans and 1 carrier owned by the Americans lost in 110 Sea Zone
                Germans win with 2 bombers, 1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 27
                Casualties for Americans: 1 carrier, 1 destroyer and 1 tactical_bomber
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - Germans
            2 bombers moved from 110 Sea Zone to Western Germany
            1 fighter moved from 95 Sea Zone to Western Germany
            1 mech_infantry moved from Novgorod to Bryansk
            1 bomber moved from 96 Sea Zone to Western Germany
            2 infantry moved from Western Germany to France
    
        Place Units - Germans
            3 mech_infantrys placed in Novgorod
            1 transport placed in 113 Sea Zone
            1 submarine placed in 112 Sea Zone
            1 artillery and 1 infantry placed in Western Germany
            2 mech_infantrys placed in Volgograd
            1 artillery placed in Volgograd
            1 artillery and 2 infantry placed in France
            3 artilleries, 3 infantry and 1 mech_infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,4,6,6,2,6,3
            Germans collect 55 PUs (4 lost to blockades); end with 55 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 62 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.00
    Russians regular : -1.33
    Germans regular : -1.83
    British regular : 0.33
    

    Savegame

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