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House rule: Mongolia
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@chris_henry What if Mongolia already counts in for the 2 worldwide communism VPs since it is, a Communist country. You don’t need to send in units to make it communist.
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@insanehoshi That is true, but I found that that would lead to just attacking Mongolia b/c then they had a better position on China and got the money before wartime. Also, the VPs.
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@chris_henry I really like to take Mongolia in Jul 39. It is 2 almost free IPP, and force Japan or the KMT to defend more borderlands, and can give a lend lease route or bonuses to the CCP. It is a strong position.
As for balance, the main thing the USST gets here versus OOB when the attack Mongolia early is the abilty to do some more border clashes and positioning aginst Japan in the 30’s. That and one extra unit (probably cavalry) once at war
If this gets to OP, then I might try buffing Japan with a militia or two, or the Manchukuo expansion, but it hasn’t been a big deal.For VPs, the USSR can attack, but then has to fight any Japanese forces nearby, or can just wait and DOW Japan to gain the two territories for the VP.
The main point of this is to improve the historicity of the area, and add some options to an often boring theater.
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@trig I like to be more historical as well and I think this serves that well.
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@david-06 That’s kind of my whole point, that seems a bit unfair to the Allies and Axis that the Comintern just kind of automatically gets two VP’s, doesn’t it? I get that they have to hold on the them still, but instead of forcing the Comintern to attack and potentially lose units, as well as devote resources to taking them in the first place, they now just automatically get them? I don’t know, it seems like a hard sell to me!
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@trig Very good points on early reasons to taking Mongolia. I think forcing a stronger border on Japan and KMT needs to be considered more than I gave it, as I was looking at it solely from the USSR having to defend a longer border! And also a good point on a lend lease route to the CCP.
I definitely get wanting to maintain historical accuracy. But I also try and keep in mind that it’s still a game. If we’re dealing with historical accuracies, we shouldn’t even have the opportunities for neutral powers to be attacked by the Allies at all. I try and look at it as a historical fiction based on historical reality. All actual history gets thrown out the window the moment that first turn in 1936 happens!
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@chris_henry said in House rule: Mongolia:
@david-06 That’s kind of my whole point, that seems a bit unfair to the Allies and Axis that the Comintern …
Not really, considering the allies get like 4 VPs from Victory cities that will never be in much danger.
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@insanehoshi While I get your point, that’s already part of the OOB game though. This is adding something extra to it. I guess I’d assume the game creators took into account the Allied cities that presumably will never (or almost never fall) when making the VC’s in terms of balancing. By just giving the Comintern to VP’s that they would have otherwise have had to have earned, there’s just the potential of an unbalancing. That’s really my point. Maybe it’s not huge, I couldn’t say without playing with this. But I think one has to assume that the game OOB is “balanced” in the eyes of the creators, so deviating from that causes the potential for imbalance.
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@chris_henry mongolia usually falls in July 39
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@chris_henry What if Mongolia could get annexed but since it is communist from the beginning of the game you don’t get the VPs for Worldwide communism
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@david-06
I would never make that trade! USsR definitely wants Mongolia as an option for Victory point territories! You would be crazy to take that away from them as an option altogether. -
@theveteran You get 14 IPPs for annexing it in jul 1936 and not attacking it + free units. the attackingis the probem and is not historic
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@david-06 14 IPP doesn’t make up for the complete loss of those victory points , I’m sorry. It’s also not historical to annex Mongolia in 36 I don’t believe.
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@theveteran It is less historical to invade it.
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@david-06 this game has history in it yes, but it’s a game and it’s won by victory points, you can’t take away victory points from Mongolia. It’s completely unfair.
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@theveteran Also the Mongolians asked to be anexxed
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@david-06 when exactly ?
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@david-06 you didn’t respond to my last comment
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@theveteran I’m finding out
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@david-06
this game has history in it yes, but it’s a game and it’s won by victory points, you can’t take away victory points from Mongolia. It’s completely unfair.