@lebowsky said in Simon33 (Axis) vs Lebowsky (Allies+16):
OOL in French Indochina? thats a gamble, lets see how it goes
Aso scramble from greece? I assumed you wouldnt, but better ask
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 2
Purchase Units - Italians
Italians buy 2 submarines; Remaining resources: 1 PUs;
Politics - Italians
Italians takes Political Action: Political Action Italians To War With Chinese
Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
Combat Move - Italians
1 transport moved from 92 Sea Zone to 97 Sea Zone
1 transport moved from 92 Sea Zone to 97 Sea Zone
2 artilleries moved from Yugoslavia to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
2 artilleries and 2 infantry moved from 97 Sea Zone to Greece
1 battleship and 2 cruisers moved from 92 Sea Zone to 97 Sea Zone
1 bomber moved from Southern Italy to Greece
1 fighter moved from France to Greece
1 infantry moved from Bulgaria to Greece
Combat - Italians
Battle in Greece
Italians attack with 2 artilleries, 1 bomber, 1 fighter and 3 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 1/3 hits, 1.67 expected hits
Italians roll dice for 2 artilleries, 1 bomber, 1 fighter and 3 infantry in Greece, round 2 : 2/7 hits, 2.67 expected hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1.33 expected hits
3 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Greece
Italians roll dice for 2 artilleries, 1 bomber, 1 fighter and 1 infantry in Greece, round 3 : 2/5 hits, 2.17 expected hits
Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Allies lost in Greece
Italians win, taking Greece from Neutral_Allies with 2 artilleries, 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Casualties for Neutral_Allies: 4 infantry
Non Combat Move - Italians
1 infantry moved from Bulgaria to Romania
1 aaGun and 2 infantry moved from Yugoslavia to Romania
1 bomber moved from Greece to Southern Italy
1 armour and 1 mech_infantry moved from Northern Italy to Romania
1 armour moved from Slovakia Hungary to Poland
1 fighter moved from Greece to Southern Italy
1 submarine moved from 92 Sea Zone to 97 Sea Zone
1 destroyer moved from 92 Sea Zone to 97 Sea Zone
1 mech_infantry moved from Tobruk to Tunisia
Italians take Tunisia from Neutral_Axis
1 infantry moved from Kenya to Italian Somaliland
1 aaGun and 1 infantry moved from Northern Italy to Yugoslavia
1 armour moved from Normandy Bordeaux to Northern Italy
Place Units - Italians
2 submarines placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 15 PUs; end with 16 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians regular : -1.50
Neutral_Allies regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 5 PUs;
Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 fighter moved from India to Burma
Non Combat Move - ANZAC
1 infantry moved from Alexandria to Egypt
1 infantry moved from Shan State to Burma
1 fighter moved from Java to India
2 fighters moved from Java to Burma
1 aaGun and 1 infantry moved from Java to 42 Sea Zone
1 aaGun, 1 artillery and 3 infantry moved from Queensland to New South Wales
1 submarine moved from 62 Sea Zone to 61 Sea Zone
1 destroyer moved from 54 Sea Zone to 62 Sea Zone
1 destroyer moved from 62 Sea Zone to 61 Sea Zone
1 cruiser moved from 63 Sea Zone to 61 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 42 Sea Zone to 61 Sea Zone
1 aaGun and 1 infantry moved from 61 Sea Zone to South Australia
Place Units - ANZAC
1 armour, 1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 19 PUs
Combat Move - French
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 infantry moved from Dutch New Guinea to New Guinea
Non Combat Move - French
1 destroyer moved from 81 Sea Zone to 76 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 fighter, 7 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Politics - Germans
Germans takes Political Action: Political Action Germans To War With Chinese
Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
Germans takes Political Action: Political Action Axis To War With Russians
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Combat Move - Germans
1 submarine moved from 112 Sea Zone to 110 Sea Zone
1 destroyer moved from 112 Sea Zone to 110 Sea Zone
1 battleship and 1 cruiser moved from 112 Sea Zone to 110 Sea Zone
2 fighters and 2 tactical_bombers moved from 112 Sea Zone to 110 Sea Zone
1 armour moved from Romania to Bessarabia
Germans take Bessarabia from Russians
1 armour moved from Bessarabia to Eastern Poland
10 infantry moved from Romania to Eastern Poland
1 armour moved from Yugoslavia to Eastern Poland
2 armour moved from Poland to Eastern Poland
2 carriers moved from 112 Sea Zone to 110 Sea Zone
2 bombers moved from Western Germany to 110 Sea Zone
1 infantry moved from Finland to Karelia
Germans take Karelia from Russians
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
Combat - Germans
Battle in 110 Sea Zone
Germans attack with 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
British defend with 1 destroyer
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 9/9 hits, 5.17 expected hits
British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 110 Sea Zone
Germans win with 1 battleship, 2 bombers, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Eastern Poland
Germans attack with 4 armour and 10 infantry
Russians defend with 1 infantry
Germans roll dice for 4 armour and 10 infantry in Eastern Poland, round 2 : 5/14 hits, 3.67 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 4 armour and 10 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
3 infantry moved from Romania to Bessarabia
1 aaGun moved from Romania to Bessarabia
5 artilleries moved from Romania to Eastern Poland
11 infantry moved from Romania to Eastern Poland
2 infantry moved from Poland to Eastern Poland
1 aaGun moved from Poland to Eastern Poland
1 aaGun moved from Romania to Eastern Poland
5 mech_infantrys moved from Germany to Poland
5 armour moved from Germany to Poland
6 mech_infantrys moved from Germany to Eastern Poland
1 artillery moved from Western Germany to 112 Sea Zone
1 artillery and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 artillery moved from France to Normandy Bordeaux
1 aaGun moved from France to Western Germany
1 fighter moved from Western Germany to Southern Italy
1 fighter moved from 110 Sea Zone to Gibraltar
1 fighter moved from Western Germany to Gibraltar
1 tactical_bomber moved from Western Germany to 110 Sea Zone
2 bombers moved from 110 Sea Zone to Gibraltar
1 fighter moved from 110 Sea Zone to Gibraltar
1 tactical_bomber moved from 110 Sea Zone to Gibraltar
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 submarine moved from 121 Sea Zone to 120 Sea Zone
Place Units - Germans
1 fighter and 1 tactical_bomber placed in Western Germany
7 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 41 PUs; end with 41 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : 4.83
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
6 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Amur to Buryatia
3 infantry moved from Ukraine to Bryansk
2 aaGuns, 1 artillery and 7 infantry moved from Western Ukraine to Bryansk
1 aaGun, 2 armour, 2 artilleries, 19 infantry and 2 mech_infantrys moved from Belarus to Bryansk
2 infantry moved from Russia to Vologda
4 infantry moved from Russia to Bryansk
1 infantry moved from Baltic States to Belarus
3 infantry moved from Novgorod to Archangel
1 aaGun and 1 infantry moved from Baltic States to Novgorod
1 submarine moved from 105 Sea Zone to 109 Sea Zone
Place Units - Russians
1 infantry placed in Ukraine
10 infantry placed in Russia
2 infantry placed in Volgograd
Russians undo move 3.
2 infantry placed in Novgorod
Russians undo move 2.
1 infantry placed in Novgorod
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
6 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Amur to Buryatia
3 infantry moved from Ukraine to Bryansk
2 aaGuns, 1 artillery and 7 infantry moved from Western Ukraine to Bryansk
1 aaGun, 2 armour, 2 artilleries, 19 infantry and 2 mech_infantrys moved from Belarus to Bryansk
2 infantry moved from Russia to Vologda
4 infantry moved from Russia to Bryansk
1 infantry moved from Baltic States to Belarus
3 infantry moved from Novgorod to Archangel
1 aaGun and 1 infantry moved from Baltic States to Novgorod
1 submarine moved from 105 Sea Zone to 109 Sea Zone
Place Units - Russians
1 infantry placed in Ukraine
10 infantry placed in Russia
2 infantry placed in Volgograd
Russians undo move 3.
2 infantry placed in Novgorod
Russians undo move 2.
1 infantry placed in Novgorod
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 1 infantry
EDIT: Adding units owned by Russians to Smolensk: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
6 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Amur to Buryatia
3 infantry moved from Ukraine to Bryansk
2 aaGuns, 1 artillery and 7 infantry moved from Western Ukraine to Bryansk
1 aaGun, 2 armour, 2 artilleries, 19 infantry and 2 mech_infantrys moved from Belarus to Bryansk
2 infantry moved from Russia to Vologda
4 infantry moved from Russia to Bryansk
1 infantry moved from Baltic States to Belarus
3 infantry moved from Novgorod to Archangel
1 aaGun and 1 infantry moved from Baltic States to Novgorod
1 submarine moved from 105 Sea Zone to 109 Sea Zone
Place Units - Russians
1 infantry placed in Ukraine
10 infantry placed in Russia
2 infantry placed in Volgograd
Russians undo move 3.
2 infantry placed in Novgorod
Russians undo move 2.
1 infantry placed in Novgorod
9 infantry placed in Russia
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 1 infantry
EDIT: Adding units owned by Russians to Smolensk: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from 109 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 105 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Novgorod: 1 infantry
EDIT: Adding units owned by Russians to Russia: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Keeping sub in z105 and building one more inf in Moscow and one less in Leningrad.
I’ll DOW on Italy as well, so reposting.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Russians
Non Combat Move - Russians
1 cruiser moved from 114 Sea Zone to 115 Sea Zone
3 infantry moved from Novgorod to Archangel
1 aaGun, 2 armour, 2 artilleries, 19 infantry and 2 mech_infantrys moved from Belarus to Bryansk
2 aaGuns, 1 artillery and 7 infantry moved from Western Ukraine to Bryansk
3 infantry moved from Ukraine to Bryansk
2 infantry moved from Russia to Vologda
1 infantry moved from Russia to Smolensk
3 infantry moved from Russia to Bryansk
1 infantry moved from Baltic States to Belarus
1 aaGun and 1 infantry moved from Baltic States to Novgorod
6 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Amur to Buryatia
Place Units - Russians
2 infantry placed in Novgorod
1 infantry placed in Ukraine
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 factory_minor, 1 infantry, 1 submarine and 2 tactical_bombers; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Allies
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Kweichow to Szechwan
Japanese take Szechwan from Chinese
1 battleship moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 infantry moved from Caroline Islands to 33 Sea Zone
1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 marine moved from Caroline Islands to 33 Sea Zone
1 cruiser and 1 marine moved from 33 Sea Zone to 43 Sea Zone
1 marine moved from 43 Sea Zone to Borneo
2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
2 infantry moved from 37 Sea Zone to Malaya
2 infantry moved from Manchuria to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from Yunnan to French Indo China
1 infantry moved from Kwangsi to French Indo China
1 armour and 1 infantry moved from Kwangsi to Kwangtung
1 infantry and 1 transport moved from 36 Sea Zone to 20 Sea Zone
1 infantry moved from 20 Sea Zone to Kwangtung
2 fighters and 2 tactical_bombers moved from Anhwe to Kwangtung
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangsi to Philippines
2 bombers moved from Kwangsi to Philippines
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Philippines
2 fighters moved from Kwangsi to 37 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 36 Sea Zone to French Indo China
1 tactical_bomber moved from Anhwe to French Indo China
1 fighter and 1 tactical_bomber moved from Anhwe to Kwangtung
1 fighter moved from Anhwe to French Indo China
Combat - Japanese
Battle in Java
Battle in Borneo
Battle in Guam
Battle in Celebes
Battle in Kwangtung
Japanese attack with 1 armour, 3 fighters, 2 infantry and 3 tactical_bombers
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 armour, 3 fighters, 2 infantry and 3 tactical_bombers in Kwangtung, round 2 : 4/9 hits, 4.33 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Java from ANZAC, taking Borneo from UK_Pacific, taking Guam from Americans, taking Celebes from Dutch, taking Kwangtung from UK_Pacific with 1 armour, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 battleship, 2 fighters, 1 tactical_bomber and 1 transport in 37 Sea Zone, round 2 : 4/4 hits, 2.33 expected hits
British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Malaya
Battle in French Indo China
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in French Indo China, round 2 : 2/5 hits, 2.33 expected hits
UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China
Japanese win, taking Malaya from UK_Pacific, taking French Indo China from UK_Pacific with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Philippines
Japanese attack with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers in Philippines, round 2 : 3/8 hits, 4.00 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 2 bombers, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Non Combat Move - Japanese
2 bombers moved from Philippines to Kwangsi
2 tactical_bombers moved from Philippines to 35 Sea Zone
2 fighters moved from Philippines to 35 Sea Zone
2 carriers moved from 6 Sea Zone to 35 Sea Zone
1 carrier moved from 36 Sea Zone to 37 Sea Zone
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
1 fighter moved from French Indo China to 42 Sea Zone
1 destroyer moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 33 Sea Zone to 42 Sea Zone
1 infantry moved from Hunan to Yunnan
1 artillery moved from Hunan to Kwangsi
1 infantry moved from Hopei to Suiyuyan
1 mech_infantry moved from Suiyuyan to Kweichow
1 submarine moved from 33 Sea Zone to 42 Sea Zone
1 carrier moved from 33 Sea Zone to 42 Sea Zone
1 battleship moved from 33 Sea Zone to 42 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 cruiser moved from 33 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Caroline Islands to 42 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi
1 fighter and 1 tactical_bomber moved from Kwangtung to Anhwe
1 transport moved from 36 Sea Zone to 20 Sea Zone
1 fighter moved from Kwangtung to Anhwe
1 tactical_bomber moved from Kwangtung to Kwangsi
Place Units - Japanese
1 factory_minor placed in Shantung
1 submarine placed in 6 Sea Zone
1 infantry and 2 tactical_bombers placed in Japan
Turn Complete - Japanese
Japanese collect 57 PUs; end with 58 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
Combat Hit Differential Summary :
Americans regular : -0.67
Japanese regular : -0.33
UK_Pacific regular : 0.00
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
Combat - Americans
Battle in Iwo Jima
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Iwo Jima: 1 artillery
EDIT: Turning off Edit Mode
1 battleship, 3 carriers, 2 cruisers, 3 destroyers and 3 submarines moved from 26 Sea Zone to 17 Sea Zone
2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 17 Sea Zone
2 fighters moved from 26 Sea Zone to 17 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 marine moved from Central United States to 101 Sea Zone
1 carrier, 1 cruiser and 1 marine moved from 101 Sea Zone to 89 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 fighter moved from Western United States to 89 Sea Zone
1 fighter moved from Western United States to 89 Sea Zone
Place Units - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to Hawaiian Islands: 1 artillery
EDIT: Removing units owned by Americans from Hawaiian Islands: 1 infantry
EDIT: Adding units owned by Americans to Iwo Jima: 1 infantry
EDIT: Turning off Edit Mode
1 tactical_bomber placed in Western United States
1 infantry placed in Central United States
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 101 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 89 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 53 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Sikang to Shensi
1 fighter moved from Burma to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
5 infantry moved from Sikang to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese regular : 0,33
Japanese regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
Combat - Americans
Battle in Iwo Jima
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from Iwo Jima: 1 artillery
EDIT: Turning off Edit Mode
1 battleship, 3 carriers, 2 cruisers, 3 destroyers and 3 submarines moved from 26 Sea Zone to 17 Sea Zone
2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 17 Sea Zone
2 fighters moved from 26 Sea Zone to 17 Sea Zone
1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 marine moved from Central United States to 101 Sea Zone
1 carrier, 1 cruiser and 1 marine moved from 101 Sea Zone to 89 Sea Zone
1 bomber moved from Eastern United States to United Kingdom
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 fighter moved from Western United States to 89 Sea Zone
1 fighter moved from Western United States to 89 Sea Zone
Place Units - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to Hawaiian Islands: 1 artillery
EDIT: Removing units owned by Americans from Hawaiian Islands: 1 infantry
EDIT: Adding units owned by Americans to Iwo Jima: 1 infantry
EDIT: Turning off Edit Mode
1 tactical_bomber placed in Western United States
1 infantry placed in Central United States
1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Americans from 101 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 89 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 53 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Turning on Edit Mode
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Sikang to Shensi
1 fighter moved from Burma to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
5 infantry moved from Sikang to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs
Purchase Units - British
British buy 1 carrier and 3 submarines; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to Syria
1 transport moved from 76 Sea Zone to 72 Sea Zone
1 infantry moved from Tanganyika Territory to 72 Sea Zone
1 infantry moved from 72 Sea Zone to French Madagascar
1 infantry moved from Iraq to Syria
1 infantry moved from Iraq to Syria
1 artillery moved from Iraq to Syria
1 infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
1 marine moved from Ethiopia to 76 Sea Zone
1 battleship and 1 marine moved from 76 Sea Zone to 98 Sea Zone
1 marine moved from 98 Sea Zone to Syria
1 armour and 1 mech_infantry moved from Iraq to Syria
1 destroyer moved from 106 Sea Zone to 120 Sea Zone
British take 106 Sea Zone from Germans
1 bomber moved from Quebec to 120 Sea Zone
1 infantry moved from Burma to Yunnan
1 fighter and 1 tactical_bomber moved from Burma to Yunnan
1 fighter moved from India to Yunnan
Combat - British
Battle in French Madagascar
Battle in 120 Sea Zone
British attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
British roll dice for 1 bomber and 1 destroyer in 120 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
Germans roll dice for 1 submarine in 120 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
British roll dice for 1 bomber and 1 destroyer in 120 Sea Zone, round 3 : 0/2 hits, 1,00 expected hits
Germans roll dice for 1 submarine in 120 Sea Zone, round 3 : 1/1 hits, 0,17 expected hits
1 destroyer owned by the British lost in 120 Sea Zone
Germans and British reach a stalemate
, taking French Madagascar from Neutral_Axis. Battle score for attacker is -8
Casualties for British: 1 destroyer
Battle in Yunnan
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/4 hits, 1,83 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Yunnan
British win, taking Yunnan from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Syria
British attack with 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber
Neutral_Axis defend with 1 infantry
British roll dice for 1 battleship in Syria, round 2 : 1/1 hits, 0,67 expected hits
Neutral_Axis roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_Axis lost in Syria
British win, taking Syria from Neutral_Axis with 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Neutral_Axis: 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Syria to 98 Sea Zone
1 artillery and 2 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 bomber moved from 120 Sea Zone to Quebec
1 battleship moved from 106 Sea Zone to 89 Sea Zone
3 aaGuns and 12 infantry moved from Burma to India
2 fighters and 1 tactical_bomber moved from Yunnan to India
2 infantry moved from Union of South Africa to 71 Sea Zone
2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 mech_infantry moved from Eire to United Kingdom
1 fighter moved from United Kingdom to 106 Sea Zone
1 fighter moved from 106 Sea Zone to Quebec
Place Units - British
3 submarines placed in 98 Sea Zone
1 carrier placed in 106 Sea Zone
Turn Complete - British
British collect 35 PUs; end with 36 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
Place Units - UK_Pacific
7 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,3,4,6,2,4,2,4
UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 7 infantry
Combat Hit Differential Summary :
Chinese regular : 0,33
Japanese regular : -0,67
Germans regular : 0,67
Neutral_Axis regular : -0,33
British regular : -0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 fighter, 2 infantry and 1 marine; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to Baltic States
1 armour and 1 mech_infantry moved from Romania to Baltic States
1 armour moved from Poland to Baltic States
1 armour moved from Tobruk to Alexandria
Italians take Alexandria from British
1 armour moved from Alexandria to Tobruk
Combat - Italians
Battle in Baltic States
Italians attack with 2 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 2 armour, 1 bomber and 1 mech_infantry in Baltic States, round 2 : 1/4 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Italians win, taking Baltic States from Russians with 2 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 aaGun and 3 infantry moved from Romania to Eastern Poland
1 bomber moved from Baltic States to Germany
1 mech_infantry moved from Tunisia to Algeria
Italians take Algeria from Neutral_Axis
1 armour moved from Northern Italy to Southern Italy
2 artilleries and 1 infantry moved from Greece to 97 Sea Zone
1 infantry moved from Yugoslavia to 97 Sea Zone
1 aaGun moved from Yugoslavia to Northern Italy
2 artilleries, 2 infantry and 2 transports moved from 97 Sea Zone to 92 Sea Zone
2 artilleries and 2 infantry moved from 92 Sea Zone to Gibraltar
1 battleship, 2 cruisers, 1 destroyer and 3 submarines moved from 97 Sea Zone to 92 Sea Zone
Place Units - Italians
1 fighter, 1 infantry and 1 marine placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,3
Italians collect 14 PUs (2 lost to blockades); end with 14 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians regular : -0.83
Russians regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
Combat - ANZAC
Non Combat Move - ANZAC
1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 61 Sea Zone to 62 Sea Zone
1 aaGun, 1 armour, 2 artilleries and 4 infantry moved from New South Wales to South Australia
1 infantry moved from Burma to India
2 fighters moved from Burma to India
Place Units - ANZAC
1 infantry placed in New South Wales
2 destroyers placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
Combat - ANZAC
Non Combat Move - ANZAC
1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 61 Sea Zone to 62 Sea Zone
1 aaGun, 1 armour, 2 artilleries and 4 infantry moved from New South Wales to South Australia
1 infantry moved from Burma to India
2 fighters moved from Burma to India
Place Units - ANZAC
1 infantry placed in New South Wales
2 destroyers placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Non Combat Move - French
1 destroyer moved from 76 Sea Zone to 77 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 fighters and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Karelia to Novgorod
1 infantry moved from Vyborg to Novgorod
2 armour and 2 mech_infantrys moved from Poland to Novgorod
1 armour and 1 mech_infantry moved from Poland to Novgorod
1 bomber moved from Gibraltar to 86 Sea Zone
1 tactical_bomber moved from Western Germany to Belarus
2 artilleries and 3 infantry moved from Eastern Poland to Western Ukraine
1 artillery and 1 infantry moved from Eastern Poland to Belarus
1 infantry moved from Eastern Poland to Western Ukraine
Combat - Germans
Battle in 86 Sea Zone
Germans attack with 1 bomber
Americans defend with 1 transport
1 transport owned by the Americans lost in 86 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Novgorod
Germans attack with 3 armour, 2 infantry and 3 mech_infantrys
Russians defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Germans roll dice for 3 armour, 2 infantry and 3 mech_infantrys in Novgorod, round 2 : 1/8 hits, 2.33 expected hits
Russians roll dice for 1 aaGun and 3 infantry in Novgorod, round 2 : 0/3 hits, 1.00 expected hits
1 aaGun owned by the Russians lost in Novgorod
Germans roll dice for 3 armour, 2 infantry and 3 mech_infantrys in Novgorod, round 3 : 3/8 hits, 2.33 expected hits
Russians roll dice for 3 infantry in Novgorod, round 3 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 3 armour, 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 14
Casualties for Russians: 1 aaGun and 3 infantry
Battle in Western Ukraine
Germans attack with 2 artilleries and 4 infantry
Russians defend with 1 infantry
Germans roll dice for 2 artilleries and 4 infantry in Western Ukraine, round 2 : 1/6 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 artillery, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 0/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Belarus
Germans roll dice for 1 artillery and 1 tactical_bomber in Belarus, round 3 : 1/2 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
Trigger Germany Occupies Morocco Army Disband: has removed 1 infantry owned by Neutral_Axis in Morocco
1 aaGun and 3 infantry moved from Bessarabia to Western Ukraine
2 aaGuns, 4 armour, 2 artilleries, 18 infantry and 6 mech_infantrys moved from Eastern Poland to Western Ukraine
2 armour and 2 mech_infantrys moved from Poland to Western Ukraine
7 mech_infantrys moved from Germany to Eastern Poland
1 tactical_bomber moved from Belarus to Baltic States
7 infantry moved from Finland to Karelia
1 artillery and 1 transport moved from 110 Sea Zone to 92 Sea Zone
1 artillery moved from 92 Sea Zone to Gibraltar
3 fighters moved from Gibraltar to 92 Sea Zone
2 tactical_bombers moved from 110 Sea Zone to Gibraltar
1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 110 Sea Zone to 92 Sea Zone
1 fighter moved from Southern Italy to 92 Sea Zone
1 bomber moved from 86 Sea Zone to Gibraltar
1 fighter moved from Western Germany to Gibraltar
1 tactical_bomber moved from Gibraltar to Southern Italy
1 artillery moved from Normandy Bordeaux to Southern France
Germans take Southern France from Neutral_Axis
1 aaGun moved from Normandy Bordeaux to Southern France
1 bomber moved from Gibraltar to Southern Italy
Place Units - Germans
2 fighters placed in Western Germany
1 armour and 5 mech_infantrys placed in Germany
Germans undo move 2.
1 mech_infantry placed in Western Germany
1 armour and 4 mech_infantrys placed in Germany
Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
Turn Complete - Germans
Germans collect 49 PUs; end with 49 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Combat Hit Differential Summary :
Russians regular : -1.00
Germans regular : -2.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 9 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Archangel to Belarus
2 fighters and 1 tactical_bomber moved from Russia to Belarus
Combat - Russians
Battle in Belarus
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 artillery
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 1/4 hits, 1,83 expected hits
Germans roll dice for 1 artillery in Belarus, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Belarus
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Belarus to Russia
1 infantry moved from Archangel to Smolensk
1 infantry moved from Smolensk to Bryansk
1 infantry moved from Ukraine to Bryansk
10 infantry moved from Russia to Bryansk
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 12 infantry moved from Buryatia to Amur
Place Units - Russians
1 infantry placed in Ukraine
9 artilleries and 1 infantry placed in Russia
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Combat Hit Differential Summary :
Germans regular : 0,67
Russians regular : -0,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 9 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Archangel to Belarus
2 fighters and 1 tactical_bomber moved from Russia to Belarus
Combat - Russians
Battle in Belarus
Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 1 artillery
Russians roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Belarus, round 2 : 1/4 hits, 1,83 expected hits
Germans roll dice for 1 artillery in Belarus, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Belarus
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Belarus to Russia
1 infantry moved from Archangel to Smolensk
1 infantry moved from Smolensk to Bryansk
1 infantry moved from Ukraine to Bryansk
10 infantry moved from Russia to Bryansk
6 infantry moved from Timguska to Novosibirsk
2 aaGuns and 12 infantry moved from Buryatia to Amur
Place Units - Russians
1 infantry placed in Ukraine
9 artilleries and 1 infantry placed in Russia
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Bryansk: 1 armour and 1 mech_infantry
EDIT: Adding units owned by Russians to Russia: 1 armour and 1 mech_infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : 0,67
Russians regular : -0,83
Keeping a tank and mech back in Moscow.