Forgot to click post on that one!
L21 BM FlyingBadger (Axis) vs bolasgod (Allies+18)
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 71 PUs; Germans buy 6 armour, 3 artilleries, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Belarus to Smolensk 1 infantry moved from Novgorod to Belarus 1 armour moved from Archangel to Nenetsia Germans take Nenetsia from Russians 1 armour moved from Nenetsia to Vologda 3 armour, 6 artilleries, 9 infantry and 5 mech_infantrys moved from Archangel to Vologda 2 armour moved from Novgorod to Vologda 2 mech_infantrys moved from Ukraine to Tambov 2 tactical_bombers moved from Ukraine to Smolensk 2 bombers moved from Ukraine to Russia 3 fighters moved from Ukraine to Russia 1 fighter and 2 tactical_bombers moved from Ukraine to Tambov 1 armour and 1 mech_infantry moved from Caucasus to Northwest Persia Combat - Germans Air Battle in Russia Germans attacks with 5 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/2 hits, 0.33 expected hits Bombing raid in Russia rolls: 8,7 and causes: 15 damage to unit: factory_major Bombing raid in Russia causes 15 damage total. Battle in Tambov Germans attack with 1 fighter, 2 mech_infantrys and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Tambov, round 2 : 1/5 hits, 2.00 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 1 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 1 infantry and 2 tactical_bombers in Smolensk, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 6 armour, 6 artilleries, 9 infantry and 5 mech_infantrys Russians defend with 1 infantry Germans roll dice for 6 armour, 6 artilleries, 9 infantry and 5 mech_infantrys in Vologda, round 2 : 12/26 hits, 8.33 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 6 armour, 6 artilleries, 9 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Northwest Persia Germans attack with 1 armour and 1 mech_infantry British defend with 1 infantry Germans roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from Russians with 1 armour remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for British: 1 infantry Cleaning up after air battles Non Combat Move - Germans 1 infantry moved from Ukraine to Rostov 1 fighter and 2 tactical_bombers moved from Tambov to Ukraine 2 armour and 1 mech_infantry moved from Ukraine to Volgograd 2 bombers and 3 fighters moved from Russia to Ukraine 2 tactical_bombers moved from Smolensk to Ukraine 1 fighter and 1 tactical_bomber moved from Western Germany to Ukraine 1 aaGun moved from Germany to Poland 1 aaGun moved from Western Germany to Germany 1 aaGun moved from France to Western Germany 2 artilleries moved from Novgorod to Archangel 1 aaGun moved from Archangel to Vologda 1 transport moved from 115 Sea Zone to 114 Sea Zone 2 infantry moved from Germany to 114 Sea Zone 2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Novgorod 1 submarine moved from 105 Sea Zone to 109 Sea Zone 2 artilleries and 4 infantry moved from Western Germany to Germany 1 infantry moved from Germany to Poland 1 infantry moved from Western Ukraine to Ukraine 1 infantry moved from Eastern Poland to Western Ukraine Place Units - Germans 3 artilleries placed in Ukraine 3 armour placed in Volgograd 3 armour placed in Novgorod 4 mech_infantrys placed in Germany 1 transport placed in 113 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5 Germans collect 52 PUs (3 lost to blockades); end with 52 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Combat Hit Differential Summary :
Russians regular : -0.33 Germans regular : 2.83 Russians AA : -0.33
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@bolasgod The Axis subs are running free in the Atlantic!
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 7 Purchase Units - Russians Russians repair damage of 13x factory_major; Remaining resources: 14 PUs; Russians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Russians 17 infantry moved from Urals to Vologda 1 fighter and 5 infantry moved from Russia to Vologda 3 mech_infantrys moved from Bryansk to Vologda 4 armour moved from Bryansk to Vologda 1 fighter moved from Bryansk to Vologda 1 tactical_bomber moved from Bryansk to Vologda 1 infantry moved from Bryansk to Smolensk 1 artillery moved from Bryansk to Smolensk 1 infantry moved from Bryansk to Tambov 1 infantry moved from Bryansk to Tambov 1 artillery moved from Bryansk to Tambov Combat - Russians Battle in Tambov Russians attack with 1 artillery and 2 infantry Germans defend with 2 mech_infantrys Russians roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 2 mech_infantrys in Tambov, round 2 : 0/2 hits, 0.67 expected hits 1 mech_infantry owned by the Germans lost in Tambov Russians roll dice for 1 artillery and 2 infantry in Tambov, round 3 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Tambov, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Russians roll dice for 1 artillery and 1 infantry in Tambov, round 4 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Tambov, round 4 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 2 mech_infantrys Casualties for Russians: 1 infantry Battle in Vologda Russians attack with 4 armour, 2 fighters, 22 infantry, 3 mech_infantrys and 1 tactical_bomber Germans defend with 1 aaGun, 6 armour, 6 artilleries, 9 infantry and 5 mech_infantrys Germans roll AA dice in Vologda : 0/3 hits, 0.50 expected hits Russians roll dice for 4 armour, 2 fighters, 22 infantry, 3 mech_infantrys and 1 tactical_bomber in Vologda, round 2 : 6/32 hits, 7.83 expected hits Germans roll dice for 1 aaGun, 6 armour, 6 artilleries, 9 infantry and 5 mech_infantrys in Vologda, round 2 : 10/26 hits, 9.67 expected hits 10 infantry owned by the Russians, 1 aaGun owned by the Germans and 5 infantry owned by the Germans lost in Vologda Russians roll dice for 4 armour, 2 fighters, 12 infantry, 3 mech_infantrys and 1 tactical_bomber in Vologda, round 3 : 7/22 hits, 6.17 expected hits Germans roll dice for 6 armour, 6 artilleries, 4 infantry and 5 mech_infantrys in Vologda, round 3 : 8/21 hits, 8.00 expected hits 8 infantry owned by the Russians, 4 infantry owned by the Germans and 3 mech_infantrys owned by the Germans lost in Vologda Russians roll dice for 4 armour, 2 fighters, 4 infantry, 3 mech_infantrys and 1 tactical_bomber in Vologda, round 4 : 4/14 hits, 4.83 expected hits Germans roll dice for 6 armour, 6 artilleries and 2 mech_infantrys in Vologda, round 4 : 3/14 hits, 5.67 expected hits 3 infantry owned by the Russians, 2 artilleries owned by the Germans and 2 mech_infantrys owned by the Germans lost in Vologda Russians roll dice for 4 armour, 2 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Vologda, round 5 : 1/11 hits, 4.33 expected hits Germans roll dice for 6 armour and 4 artilleries in Vologda, round 5 : 6/10 hits, 4.33 expected hits 3 mech_infantrys owned by the Russians, 1 infantry owned by the Russians, 2 armour owned by the Russians and 1 artillery owned by the Germans lost in Vologda 2 fighters owned by the Russians and 1 tactical_bomber owned by the Russians retreated 2 armour owned by the Russians retreated to Russia Germans win with 6 armour and 3 artilleries remaining. Battle score for attacker is -26 Casualties for Russians: 2 armour, 22 infantry and 3 mech_infantrys Casualties for Germans: 1 aaGun, 3 artilleries, 9 infantry and 5 mech_infantrys Battle in Smolensk Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 4 aaGuns, 5 artilleries and 51 infantry moved from Bryansk to Russia 1 aaGun moved from Urals to Novosibirsk 1 aaGun moved from Urals to Timguska 2 fighters and 1 tactical_bomber moved from Vologda to Russia Place Units - Russians 2 artilleries and 2 infantry placed in Russia Turn Complete - Russians Russians collect 19 PUs; end with 19 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans AA : -0.50 Germans regular : -1.33 Russians regular : -4.17
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@flyingbadger yes they areā¦
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 armour, 10 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 5 armour, 6 artilleries and 2 infantry moved from Yunnan to Burma 3 mech_infantrys moved from Malaya to Burma 2 mech_infantrys moved from French Indo China to Burma 1 infantry moved from Hunan to Yunnan 1 mech_infantry moved from Kwangtung to Yunnan 1 mech_infantry moved from French Indo China to Yunnan 1 tactical_bomber moved from Malaya to Yunnan Combat - Japanese Battle in Burma Japanese attack with 5 armour, 6 artilleries, 2 infantry and 5 mech_infantrys British defend with 1 infantry Japanese roll dice for 5 armour, 6 artilleries, 2 infantry and 5 mech_infantrys in Burma, round 2 : 7/18 hits, 6.67 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 5 armour, 6 artilleries, 2 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese Place Units - Japanese 1 armour and 2 mech_infantrys placed in Malaya 3 mech_infantrys placed in French Indo China 10 infantry placed in Japan Japanese undo move 3. 1 infantry placed in Kwangtung 9 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,2 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,3,1,3,3,2,6,6 Japanese collect 33 PUs (10 lost to blockades); end with 33 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 36 PUs
Combat Hit Differential Summary :
Japanese regular : 0.33 UK_Pacific regular : -0.33
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 armour, 2 artilleries, 1 harbour, 4 infantry, 2 marines and 5 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Paulau Island to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 1 mech_infantry moved from 21 Sea Zone to Guam 1 fighter moved from 6 Sea Zone to Kwangtung 1 fighter moved from 6 Sea Zone to Kwangtung 1 infantry moved from Philippines to 35 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 infantry moved from 20 Sea Zone to Kwangtung 1 artillery moved from 20 Sea Zone to Kwangtung 1 mech_infantry moved from Marianas to 22 Sea Zone 1 infantry moved from Marianas to 22 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 22 Sea Zone to 20 Sea Zone 1 mech_infantry moved from 20 Sea Zone to Kwangtung 1 infantry moved from 20 Sea Zone to Kwangtung 1 marine moved from Kiangsu to Kiangsi Chinese take Kiangsi from Japanese Combat - Americans Battle in Guam Battle in Kwangtung Americans attack with 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry Japanese defend with 1 factory_minor, 1 harbour and 3 infantry Americans roll dice for 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry in Kwangtung, round 2 : 1/6 hits, 2.00 expected hits Japanese roll dice for 3 infantry in Kwangtung, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Kwangtung Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry in Kwangtung, round 3 : 1/5 hits, 1.83 expected hits Japanese roll dice for 2 infantry in Kwangtung, round 3 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Kwangtung Americans roll dice for 1 artillery and 2 fighters in Kwangtung, round 4 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Kwangtung, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangtung Americans win, taking Guam from Japanese, taking Kwangtung from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is -1 Casualties for Americans: 2 infantry and 1 mech_infantry Casualties for Japanese: 3 infantry Non Combat Move - Americans 1 fighter moved from Kwangtung to 20 Sea Zone 1 fighter moved from Kwangtung to 20 Sea Zone 1 carrier moved from 6 Sea Zone to 20 Sea Zone 1 marine moved from Hawaiian Islands to 26 Sea Zone 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 marine, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Korea 1 marine moved from 6 Sea Zone to Korea 1 mech_infantry moved from 6 Sea Zone to Korea 1 cruiser and 1 destroyer moved from 19 Sea Zone to 20 Sea Zone 1 submarine moved from 6 Sea Zone to 19 Sea Zone 1 submarine moved from 6 Sea Zone to 19 Sea Zone 1 tactical_bomber moved from Korea to 6 Sea Zone 1 fighter moved from Korea to 6 Sea Zone 1 aaGun moved from Western United States to 10 Sea Zone 1 aaGun, 1 carrier, 3 destroyers and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 harbour placed in Korea 1 transport placed in 6 Sea Zone 1 infantry placed in Korea 4 transports placed in 10 Sea Zone 1 artillery, 3 infantry and 2 marines placed in Western United States Americans undo move 5. Americans undo move 4. 4 transports placed in 10 Sea Zone 1 armour, 1 artillery, 1 infantry and 2 marines placed in Western United States 1 artillery and 2 infantry placed in Eastern United States Americans undo move 6. Americans undo move 5. 1 armour, 1 artillery, 2 infantry and 2 marines placed in Western United States 1 artillery and 1 infantry placed in Eastern United States Turning on Edit Mode EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry EDIT: Removing units owned by Americans from Eastern United States: 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Combat Hit Differential Summary :
Americans regular : -2.17 Japanese regular : 1.00
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 3 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 1 artillery moved from Anhwe to Jehol 1 infantry moved from Anhwe to Jehol 1 infantry moved from Anhwe to Jehol 1 infantry moved from Anhwe to Shantung Chinese take Shantung from Japanese 7 infantry moved from Anhwe to Hunan Chinese take Hunan from Japanese 2 infantry moved from Kweichow to Hunan 1 infantry moved from Hopei to Kweichow 1 infantry moved from Shensi to Hopei Combat - Chinese Non Combat Move - Chinese 1 fighter moved from Kansu to Hopei Place Units - Chinese 3 infantry placed in Hunan 1 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 18 PUs; end with 20 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 armour, 2 artilleries, 1 harbour, 4 infantry, 2 marines and 5 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Paulau Island to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 1 mech_infantry moved from 21 Sea Zone to Guam 1 fighter moved from 6 Sea Zone to Kwangtung 1 fighter moved from 6 Sea Zone to Kwangtung 1 infantry moved from Philippines to 35 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 infantry moved from 20 Sea Zone to Kwangtung 1 artillery moved from 20 Sea Zone to Kwangtung 1 mech_infantry moved from Marianas to 22 Sea Zone 1 infantry moved from Marianas to 22 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 22 Sea Zone to 20 Sea Zone 1 mech_infantry moved from 20 Sea Zone to Kwangtung 1 infantry moved from 20 Sea Zone to Kwangtung 1 marine moved from Kiangsu to Kiangsi Chinese take Kiangsi from Japanese Combat - Americans Battle in Guam Battle in Kwangtung Americans attack with 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry Japanese defend with 1 factory_minor, 1 harbour and 3 infantry Americans roll dice for 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry in Kwangtung, round 2 : 1/6 hits, 2.00 expected hits Japanese roll dice for 3 infantry in Kwangtung, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Kwangtung Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry in Kwangtung, round 3 : 1/5 hits, 1.83 expected hits Japanese roll dice for 2 infantry in Kwangtung, round 3 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Kwangtung Americans roll dice for 1 artillery and 2 fighters in Kwangtung, round 4 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Kwangtung, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kwangtung Americans win, taking Guam from Japanese, taking Kwangtung from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is -1 Casualties for Americans: 2 infantry and 1 mech_infantry Casualties for Japanese: 3 infantry Non Combat Move - Americans 1 fighter moved from Kwangtung to 20 Sea Zone 1 fighter moved from Kwangtung to 20 Sea Zone 1 carrier moved from 6 Sea Zone to 20 Sea Zone 1 marine moved from Hawaiian Islands to 26 Sea Zone 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 marine, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Korea 1 marine moved from 6 Sea Zone to Korea 1 mech_infantry moved from 6 Sea Zone to Korea 1 cruiser and 1 destroyer moved from 19 Sea Zone to 20 Sea Zone 1 submarine moved from 6 Sea Zone to 19 Sea Zone 1 submarine moved from 6 Sea Zone to 19 Sea Zone 1 tactical_bomber moved from Korea to 6 Sea Zone 1 fighter moved from Korea to 6 Sea Zone 1 aaGun moved from Western United States to 10 Sea Zone 1 aaGun, 1 carrier, 3 destroyers and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 1 harbour placed in Korea 1 transport placed in 6 Sea Zone 1 infantry placed in Korea 4 transports placed in 10 Sea Zone 1 artillery, 3 infantry and 2 marines placed in Western United States Americans undo move 5. Americans undo move 4. 4 transports placed in 10 Sea Zone 1 armour, 1 artillery, 1 infantry and 2 marines placed in Western United States 1 artillery and 2 infantry placed in Eastern United States Americans undo move 6. Americans undo move 5. 1 armour, 1 artillery, 2 infantry and 2 marines placed in Western United States 1 artillery and 1 infantry placed in Eastern United States Turning on Edit Mode EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry EDIT: Removing units owned by Americans from Eastern United States: 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 70 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 90 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 3 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 1 artillery moved from Anhwe to Jehol 1 infantry moved from Anhwe to Jehol 1 infantry moved from Anhwe to Jehol 1 infantry moved from Anhwe to Shantung Chinese take Shantung from Japanese 7 infantry moved from Anhwe to Hunan Chinese take Hunan from Japanese 2 infantry moved from Kweichow to Hunan 1 infantry moved from Hopei to Kweichow 1 infantry moved from Shensi to Hopei Combat - Chinese Non Combat Move - Chinese 1 fighter moved from Kansu to Hopei Place Units - Chinese 3 infantry placed in Hunan 1 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 18 PUs; end with 20 PUs Purchase Units - British British buy 1 armour, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 armour moved from Belgian Congo to Anglo Egyptian Sudan 1 armour moved from Ethiopia to Anglo Egyptian Sudan 1 fighter moved from Belgian Congo to Anglo Egyptian Sudan Combat - British Battle in Anglo Egyptian Sudan British attack with 2 armour, 1 fighter and 1 mech_infantry Italians defend with 1 artillery and 1 infantry British roll dice for 2 armour, 1 fighter and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 1/4 hits, 1.67 expected hits Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Anglo Egyptian Sudan British roll dice for 2 armour, 1 fighter and 1 mech_infantry in Anglo Egyptian Sudan, round 3 : 1/4 hits, 1.67 expected hits Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 artillery owned by the Italians lost in Anglo Egyptian Sudan British win, taking Anglo Egyptian Sudan from Italians with 2 armour and 1 fighter remaining. Battle score for attacker is 3 Casualties for Italians: 1 artillery and 1 infantry Casualties for British: 1 mech_infantry Non Combat Move - British 2 infantry moved from West India to India 1 fighter moved from Persia to India 1 fighter moved from British Somaliland to West India 1 fighter moved from Anglo Egyptian Sudan to Belgian Congo 3 mech_infantrys moved from Union of South Africa to Belgian Congo Place Units - British 3 infantry placed in Persia 1 armour, 1 fighter and 1 mech_infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,6 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,5,6,5 British collect 25 PUs (3 lost to blockades); end with 25 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 8 PUs; end with 8 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Americans regular : -2.17 Italians regular : 0.00 Japanese regular : 1.00 British regular : -1.33
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 7 Purchase Units - Italians Italians buy 1 airfield, 1 artillery, 1 carrier and 1 harbour; Remaining resources: 1 PUs; Combat Move - Italians 1 marine moved from French West Africa to Gold Coast Italians take Gold Coast from British 1 artillery moved from French West Africa to Nigeria Italians take Nigeria from British 1 infantry moved from French West Africa to 83 Sea Zone 2 cruisers, 1 infantry and 1 transport moved from 83 Sea Zone to 82 Sea Zone 1 infantry moved from 82 Sea Zone to French Equatorial Africa 2 artilleries and 2 infantry moved from Egypt to 81 Sea Zone 2 artilleries, 1 battleship, 2 destroyers, 2 infantry and 2 transports moved from 81 Sea Zone to 80 Sea Zone 2 artilleries and 2 infantry moved from 80 Sea Zone to Persia 1 armour, 4 infantry and 1 mech_infantry moved from Iraq to Persia Combat - Italians Battle in French Equatorial Africa Battle in Persia Italians attack with 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry British defend with 1 artillery, 1 factory_minor and 5 infantry Italians roll dice for 1 battleship in Persia, round 2 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry in Persia, round 2 : 2/10 hits, 2.67 expected hits British roll dice for 1 artillery and 5 infantry in Persia, round 2 : 0/6 hits, 2.00 expected hits 3 infantry owned by the British lost in Persia Italians roll dice for 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry in Persia, round 3 : 4/10 hits, 2.67 expected hits British roll dice for 1 artillery and 2 infantry in Persia, round 3 : 1/3 hits, 1.00 expected hits 1 artillery owned by the British, 2 infantry owned by the British and 1 infantry owned by the Italians lost in Persia Italians win, taking French Equatorial Africa from French, taking Persia from British with 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 16 Casualties for British: 1 artillery and 5 infantry Casualties for Italians: 1 infantry Non Combat Move - Italians 1 artillery and 1 infantry moved from Syria to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Egypt 2 fighters moved from Southern Italy to Egypt 2 infantry moved from Northern Italy to 97 Sea Zone 1 infantry moved from Libya to Tobruk 2 infantry, 1 submarine and 1 transport moved from 97 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Egypt 2 infantry moved from Yugoslavia to Bulgaria Place Units - Italians 1 harbour placed in Iraq 1 airfield placed in Egypt 1 carrier placed in 81 Sea Zone 1 artillery placed in Egypt Turn Complete - Italians Italians collect 35 PUs; end with 36 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 41 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 45 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 50 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 53 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Italians regular : 1.00 British regular : -2.00
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@bolasgod Intersting game. Just wanted to check weāre playing for VC victory rather than world domination / surrender?
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@bolasgod bump#1
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@bolasgod bump#2
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 infantry moved from Dutch New Guinea to 45 Sea Zone 2 infantry and 1 transport moved from 45 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Kwangsi 1 infantry moved from 36 Sea Zone to Kwangsi 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 49 Sea Zone 1 infantry moved from 49 Sea Zone to Solomon Islands 1 artillery moved from 49 Sea Zone to Solomon Islands Combat - ANZAC Battle in Kwangsi Battle in Solomon Islands ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Solomon Islands, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Solomon Islands, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Solomon Islands, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Solomon Islands, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Solomon Islands, round 4 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Solomon Islands, round 5 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Solomon Islands, round 5 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Solomon Islands, round 6 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Solomon Islands, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Solomon Islands ANZAC win, taking Kwangsi from Japanese, taking Solomon Islands from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 armour moved from New South Wales to 62 Sea Zone 1 armour and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 armour moved from 42 Sea Zone to Java 1 infantry moved from 42 Sea Zone to Java 1 submarine moved from 49 Sea Zone to 33 Sea Zone 1 submarine moved from 35 Sea Zone to 41 Sea Zone 1 destroyer moved from 35 Sea Zone to 37 Sea Zone 1 carrier moved from 35 Sea Zone to 36 Sea Zone 1 fighter moved from 35 Sea Zone to 36 Sea Zone 1 fighter moved from 35 Sea Zone to 36 Sea Zone 1 destroyer moved from 35 Sea Zone to 36 Sea Zone 1 cruiser moved from 35 Sea Zone to 43 Sea Zone 1 destroyer moved from 45 Sea Zone to 44 Sea Zone Place Units - ANZAC 1 artillery and 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
Japanese regular : -0.67 ANZAC regular : -2.33
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 infantry moved from Dutch New Guinea to 45 Sea Zone 2 infantry and 1 transport moved from 45 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Kwangsi 1 infantry moved from 36 Sea Zone to Kwangsi 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 artillery moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 49 Sea Zone 1 infantry moved from 49 Sea Zone to Solomon Islands 1 artillery moved from 49 Sea Zone to Solomon Islands Combat - ANZAC Battle in Kwangsi Battle in Solomon Islands ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Solomon Islands, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Solomon Islands, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Solomon Islands, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Solomon Islands, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Solomon Islands, round 4 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Solomon Islands, round 5 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Solomon Islands, round 5 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Solomon Islands, round 6 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Solomon Islands, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Solomon Islands ANZAC win, taking Kwangsi from Japanese, taking Solomon Islands from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 armour moved from New South Wales to 62 Sea Zone 1 armour and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 armour moved from 42 Sea Zone to Java 1 infantry moved from 42 Sea Zone to Java 1 submarine moved from 49 Sea Zone to 33 Sea Zone 1 submarine moved from 35 Sea Zone to 41 Sea Zone 1 destroyer moved from 35 Sea Zone to 37 Sea Zone 1 carrier moved from 35 Sea Zone to 36 Sea Zone 1 fighter moved from 35 Sea Zone to 36 Sea Zone 1 fighter moved from 35 Sea Zone to 36 Sea Zone 1 destroyer moved from 35 Sea Zone to 36 Sea Zone 1 cruiser moved from 35 Sea Zone to 43 Sea Zone 1 destroyer moved from 45 Sea Zone to 44 Sea Zone Place Units - ANZAC 1 artillery and 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.67 ANZAC regular : -2.33
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TripleA Manual Gamesave Post: Germans round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour, 2 destroyers, 2 fighters, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery moved from Vologda to Samara Germans take Samara from Russians 1 artillery moved from Vologda to Smolensk 2 artilleries moved from Archangel to Smolensk 1 infantry moved from Belarus to Smolensk 3 armour moved from Novgorod to Bryansk 1 infantry moved from Western Ukraine to Bryansk 1 infantry moved from Rostov to Tambov 1 mech_infantry moved from Volgograd to Tambov 4 tactical_bombers moved from Ukraine to Tambov 1 tactical_bomber moved from Ukraine to Smolensk 1 bomber and 5 fighters moved from Ukraine to Russia 1 bomber moved from Ukraine to Russia 8 armour, 11 artilleries, 22 infantry and 7 mech_infantrys moved from Ukraine to Bryansk 5 armour moved from Volgograd to Bryansk 1 mech_infantry moved from Ukraine to Tambov 1 artillery and 1 infantry moved from Germany to 113 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 109 Sea Zone 1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom 1 armour moved from Northwest Persia to Kazakhstan Germans take Kazakhstan from Russians
Combat Hit Differential Summary :
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@bolasgod The Luftwaffe welcomes you back!
Intercept over Moscow?
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@flyingbadger no intercept please
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour, 2 destroyers, 2 fighters, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery moved from Vologda to Samara Germans take Samara from Russians 1 artillery moved from Vologda to Smolensk 2 artilleries moved from Archangel to Smolensk 1 infantry moved from Belarus to Smolensk 3 armour moved from Novgorod to Bryansk 1 infantry moved from Western Ukraine to Bryansk 1 infantry moved from Rostov to Tambov 1 mech_infantry moved from Volgograd to Tambov 4 tactical_bombers moved from Ukraine to Tambov 1 tactical_bomber moved from Ukraine to Smolensk 1 bomber and 5 fighters moved from Ukraine to Russia 1 bomber moved from Ukraine to Russia 8 armour, 11 artilleries, 22 infantry and 7 mech_infantrys moved from Ukraine to Bryansk 5 armour moved from Volgograd to Bryansk 1 mech_infantry moved from Ukraine to Tambov 1 artillery and 1 infantry moved from Germany to 113 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 109 Sea Zone 1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom 1 armour moved from Northwest Persia to Kazakhstan Germans take Kazakhstan from Russians Combat - Germans Air Battle in Russia Germans attacks with 7 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/2 hits, 0.33 expected hits Bombing raid in Russia rolls: 6,5 and causes: 11 damage to unit: factory_major Bombing raid in Russia causes 11 damage total. Battle in United Kingdom Germans attack with 1 artillery and 1 infantry British defend with 4 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 3 infantry and 1 mech_infantry; French defend with 2 infantry Germans roll dice for 1 artillery and 1 infantry in United Kingdom, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 4 aaGuns, 5 infantry and 1 mech_infantry in United Kingdom, round 2 : 2/6 hits, 2.00 expected hits 1 aaGun owned by the British, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in United Kingdom British win with 3 aaGuns, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is -2 Casualties for Germans: 1 artillery and 1 infantry Casualties for British: 1 aaGun Battle in Smolensk Germans attack with 3 artilleries, 1 infantry and 1 tactical_bomber Russians defend with 1 artillery and 1 infantry Germans roll dice for 3 artilleries, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/5 hits, 1.83 expected hits Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 3 artilleries, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Battle in Tambov Germans attack with 1 infantry, 2 mech_infantrys and 4 tactical_bombers Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 infantry, 2 mech_infantrys and 4 tactical_bombers in Tambov, round 2 : 1/7 hits, 2.50 expected hits Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans roll dice for 2 mech_infantrys and 4 tactical_bombers in Tambov, round 3 : 1/6 hits, 2.33 expected hits Russians roll dice for 1 artillery in Tambov, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 2 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 1 infantry Battle in Bryansk Germans attack with 16 armour, 11 artilleries, 23 infantry and 7 mech_infantrys Russians defend with 1 infantry Germans roll dice for 16 armour, 11 artilleries, 23 infantry and 7 mech_infantrys in Bryansk, round 2 : 20/57 hits, 18.50 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 16 armour, 11 artilleries, 22 infantry and 7 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Cleaning up after air battles Non Combat Move - Germans 2 bombers moved from Russia to Novgorod 6 armour moved from Vologda to Bryansk 2 aaGuns moved from Ukraine to Bryansk 2 infantry moved from Novgorod to Belarus 1 tactical_bomber moved from Smolensk to Belarus 4 tactical_bombers moved from Tambov to Belarus 5 fighters moved from Russia to Belarus 1 aaGun moved from Western Germany to France 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 aaGun and 1 infantry moved from Poland to 114 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 114 Sea Zone to 113 Sea Zone 1 aaGun and 1 infantry moved from 113 Sea Zone to Western Germany 1 aaGun, 1 artillery and 3 infantry moved from Germany to Western Germany 4 mech_infantrys moved from Germany to Eastern Poland Place Units - Germans 2 destroyers placed in 112 Sea Zone 2 fighters and 1 tactical_bomber placed in Novgorod 2 armour and 1 mech_infantry placed in Ukraine 3 armour placed in Volgograd Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2 Germans collect 55 PUs (3 lost to blockades); end with 55 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 67 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 69 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
Combat Hit Differential Summary :
Russians regular : 0.00 Germans regular : -0.83 British regular : 0.00 Russians AA : -0.33
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@bolasgod Accidentally invaded England (meant to unload into Eire :drooling_face: ), took the AA as the casualty but feel free to change it if you wanted to keep it.
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 8 Purchase Units - Russians Russians repair damage of 11x factory_major; Remaining resources: 15 PUs; Russians buy 1 armour and 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Smolensk 1 fighter moved from Russia to Smolensk 1 tactical_bomber moved from Russia to Smolensk 1 fighter moved from Russia to Smolensk Combat - Russians Battle in Smolensk Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber Germans defend with 3 artilleries and 1 infantry Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/5 hits, 2.00 expected hits Germans roll dice for 3 artilleries and 1 infantry in Smolensk, round 2 : 0/4 hits, 1.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Smolensk, round 3 : 3/5 hits, 2.00 expected hits Germans roll dice for 3 artilleries in Smolensk, round 3 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians and 3 artilleries owned by the Germans lost in Smolensk Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Germans: 3 artilleries and 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Russians 1 tactical_bomber moved from Smolensk to Russia 1 fighter moved from Smolensk to Russia 1 fighter moved from Smolensk to Russia 1 aaGun moved from Novosibirsk to Urals Place Units - Russians 1 armour and 3 infantry placed in Russia Turn Complete - Russians Russians collect 14 PUs; end with 14 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 17 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs
Combat Hit Differential Summary :
Germans regular : -0.33 Russians regular : 0.00