edit was to change landing place for planes. Also I assumed no scramble
Trulpen (L + 46) vs. StickyBomb (X)
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It figures I would lose this…
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For me it would’ve been better that you actually took the territory, but sure, I shan’t complain.
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@trulpen said in Trulpen (L + 46) vs. StickyBomb (X):
For me it would’ve been better that you actually took the territory, but sure, I shan’t complain.
Of course, it’s a 5 NO for Italy.
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 2 fighters and 1 submarine; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Dutch New Guinea to New Guinea 1 cruiser and 1 destroyer moved from 54 Sea Zone to 63 Sea Zone 1 submarine moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from Shan State to Yunnan Place Units - ANZAC 1 submarine placed in 62 Sea Zone 2 fighters placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs Combat Move - French 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 infantry moved from Trans-Jordan to Egypt 1 infantry moved from Nigeria to French Equatorial Africa Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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@trulpen as well as my bomber.
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 fighter and 10 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans Non Combat Move - Germans 3 aaGuns, 3 armour, 9 artilleries and 14 infantry moved from Slovakia Hungary to Eastern Poland 2 artilleries and 13 infantry moved from Romania to Bessarabia 2 armour and 8 mech_infantrys moved from Germany to Eastern Poland 6 armour and 4 mech_infantrys moved from Yugoslavia to Bessarabia 6 mech_infantrys moved from Western Germany to Slovakia Hungary 2 artilleries moved from Normandy Bordeaux to France 1 artillery moved from Holland Belgium to Western Germany 2 infantry moved from Holland Belgium to France 2 fighters and 2 tactical_bombers moved from Gibraltar to Southern Italy Place Units - Germans 1 fighter and 9 mech_infantrys placed in Western Germany 1 mech_infantry placed in Germany Turn Complete - Germans Germans collect 41 PUs; end with 42 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from 113 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 125 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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@stickybomb said in Trulpen (L + 46) vs. StickyBomb (X):
@trulpen as well as my bomber.
Yeah, that’s rough!
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Russians Russians buy 13 infantry; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Germans Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War Combat Move - Russians 1 submarine moved from 109 Sea Zone to 92 Sea Zone Combat - Russians Battle in 92 Sea Zone Russians attack with 1 submarine Italians defend with 1 transport 1 transport owned by the Italians lost in 92 Sea Zone Russians win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Non Combat Move - Russians 1 infantry moved from Caucasus to Northwest Persia 1 armour and 1 mech_infantry moved from Sikang to Caucasus 1 infantry moved from Caucasus to Rostov 1 armour and 1 mech_infantry moved from Yunnan to Sikang 3 fighters and 1 tactical_bomber moved from Yunnan to Volgograd 3 infantry moved from Ukraine to Bryansk 2 aaGuns, 1 artillery and 19 infantry moved from Belarus to Bryansk 1 infantry moved from Novgorod to Belarus 1 infantry moved from Novgorod to Baltic States 1 infantry moved from Novgorod to Archangel 2 aaGuns, 2 artilleries and 11 infantry moved from Western Ukraine to Bryansk 6 infantry moved from Russia to Bryansk 2 aaGuns, 1 artillery and 18 infantry moved from Amur to Buryatia Place Units - Russians 10 infantry placed in Russia 1 infantry placed in Novgorod 1 infantry placed in Ukraine 1 infantry placed in Volgograd Turn Complete - Russians Russians collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 2 destroyers, 6 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Anhwe to Hunan 2 infantry moved from Kwangsi to Hunan 1 artillery and 1 infantry moved from Suiyuyan to Hopei Japanese take Hopei from Chinese 1 infantry moved from Suiyuyan to Hopei 3 fighters and 4 tactical_bombers moved from Kwangsi to Hunan 2 bombers moved from Kwangsi to Hunan 1 artillery moved from Java to 42 Sea Zone 1 artillery and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 artillery moved from 41 Sea Zone to Sumatra 1 infantry moved from Kwangtung to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 1 infantry moved from Kwangtung to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 44 Sea Zone 1 infantry moved from 44 Sea Zone to Celebes Combat - Japanese Battle in Celebes Battle in Borneo Battle in Sumatra Battle in Hunan Japanese attack with 2 bombers, 3 fighters, 3 infantry and 4 tactical_bombers Chinese defend with 1 artillery and 1 infantry Japanese roll dice for 2 bombers, 3 fighters, 3 infantry and 4 tactical_bombers in Hunan, round 2 : 4/12 hits, 5.83 expected hits Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Hunan Japanese win, taking Celebes from Dutch, taking Borneo from UK_Pacific, taking Sumatra from Dutch, taking Hunan from Chinese with 2 bombers, 3 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 artillery and 1 infantry Non Combat Move - Japanese 1 armour and 2 mech_infantrys moved from Kiangsu to Kwangsi 1 armour and 1 artillery moved from Kwangtung to Kwangsi 2 bombers, 3 fighters and 4 tactical_bombers moved from Hunan to Kwangsi 2 fighters and 1 tactical_bomber moved from Korea to Japan 1 infantry moved from Korea to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Korea to 6 Sea Zone 4 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 4 infantry moved from 36 Sea Zone to Kwangsi 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 submarine moved from 43 Sea Zone to 37 Sea Zone 1 battleship and 1 cruiser moved from 42 Sea Zone to 43 Sea Zone 1 battleship and 1 cruiser moved from 42 Sea Zone to 36 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 43 Sea Zone 1 destroyer moved from 42 Sea Zone to 43 Sea Zone 1 destroyer moved from 42 Sea Zone to 36 Sea Zone 1 destroyer moved from 43 Sea Zone to 36 Sea Zone 1 destroyer moved from 20 Sea Zone to 36 Sea Zone 1 transport moved from 42 Sea Zone to 36 Sea Zone 1 destroyer moved from 20 Sea Zone to 16 Sea Zone 2 carriers, 3 fighters and 1 tactical_bomber moved from 20 Sea Zone to 6 Sea Zone Place Units - Japanese 3 mech_infantrys placed in Kiangsu 3 mech_infantrys placed in Shantung 2 destroyers and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 49 PUs; end with 49 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 59 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : -1.83
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TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 carrier, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 battleship, 1 cruiser and 2 destroyers moved from 26 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone 2 submarines moved from 26 Sea Zone to 54 Sea Zone 1 carrier and 2 fighters moved from 26 Sea Zone to 54 Sea Zone 1 carrier moved from 26 Sea Zone to 54 Sea Zone 1 cruiser and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter and 1 tactical_bomber moved from Eastern United States to 26 Sea Zone 1 bomber moved from Hawaiian Islands to Eastern United States Place Units - Americans 1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone 2 submarines placed in 101 Sea Zone 1 fighter placed in Eastern United States Americans undo move 2. 1 submarine placed in 10 Sea Zone 1 submarine placed in 101 Sea Zone Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Yunnan to Hunan 1 fighter moved from Yunnan to Hunan Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 2 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Yunnan 2 infantry moved from Szechwan to Yunnan Place Units - Chinese 3 artilleries and 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
Combat Hit Differential Summary :
Chinese regular : 1,17 Japanese regular : 0,33
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 carrier, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 battleship, 1 cruiser and 2 destroyers moved from 26 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone 2 submarines moved from 26 Sea Zone to 54 Sea Zone 1 carrier and 2 fighters moved from 26 Sea Zone to 54 Sea Zone 1 carrier moved from 26 Sea Zone to 54 Sea Zone 1 cruiser and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter and 1 tactical_bomber moved from Eastern United States to 26 Sea Zone 1 bomber moved from Hawaiian Islands to Eastern United States Place Units - Americans 1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone 2 submarines placed in 101 Sea Zone 1 fighter placed in Eastern United States Americans undo move 2. 1 submarine placed in 10 Sea Zone 1 submarine placed in 101 Sea Zone Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Yunnan to Hunan 1 fighter moved from Yunnan to Hunan Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 2 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Yunnan 2 infantry moved from Szechwan to Yunnan Place Units - Chinese 3 artilleries and 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs Purchase Units - British British buy 1 airfield, 1 artillery and 4 infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from United Kingdom to 125 Sea Zone 1 destroyer moved from 109 Sea Zone to 125 Sea Zone 1 bomber moved from United Kingdom to 125 Sea Zone 1 armour and 1 infantry moved from United Kingdom to 109 Sea Zone 1 armour, 1 battleship, 2 cruisers, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from 109 Sea Zone to Gibraltar 1 fighter moved from United Kingdom to Gibraltar 1 carrier and 1 destroyer moved from 109 Sea Zone to 91 Sea Zone 1 infantry moved from Egypt to Alexandria 1 fighter and 1 tactical_bomber moved from Egypt to Alexandria 1 artillery and 1 infantry moved from Kenya to 72 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone 1 artillery and 1 infantry moved from 76 Sea Zone to British Somaliland 1 destroyer moved from 72 Sea Zone to 80 Sea Zone 1 battleship and 1 cruiser moved from 72 Sea Zone to 76 Sea Zone 1 fighter moved from India to 41 Sea Zone Combat - British Battle in 41 Sea Zone British attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 125 Sea Zone British attack with 1 bomber, 1 destroyer and 1 fighter Germans defend with 1 submarine British roll dice for 1 bomber, 1 destroyer and 1 fighter in 125 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 125 Sea Zone British win, taking 125 Sea Zone from Neutral with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in British Somaliland British attack with 1 artillery and 1 infantry Italians defend with 1 infantry British roll dice for 1 battleship and 1 cruiser in British Somaliland, round 2 : 0/2 hits, 1,17 expected hits British roll dice for 1 artillery and 1 infantry in British Somaliland, round 2 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 infantry in British Somaliland, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in British Somaliland British win, taking British Somaliland from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Gibraltar British attack with 1 armour, 1 artillery, 2 fighters and 2 infantry Italians defend with 1 harbour and 2 infantry British roll dice for 1 battleship and 2 cruisers in Gibraltar, round 2 : 2/3 hits, 1,67 expected hits Italians roll dice for 2 infantry in Gibraltar, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Italians and 2 infantry owned by the British lost in Gibraltar British win, taking Gibraltar from Italians with 1 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 0 Casualties for British: 2 infantry Casualties for Italians: 2 infantry Battle in Alexandria British attack with 1 fighter, 1 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Alexandria, round 2 : 1/3 hits, 1,33 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Alexandria to Egypt 1 destroyer moved from 72 Sea Zone to 80 Sea Zone 1 carrier, 1 cruiser and 1 destroyer moved from 72 Sea Zone to 76 Sea Zone 1 transport moved from 72 Sea Zone to 71 Sea Zone 1 artillery and 3 infantry moved from Anglo Egyptian Sudan to Egypt 1 armour and 1 mech_infantry moved from Iraq to Egypt 1 artillery and 1 infantry moved from Iraq to Trans-Jordan 1 infantry moved from Northwest Persia to Iraq 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 infantry moved from Kenya to Anglo Egyptian Sudan 2 fighters moved from Gibraltar to 91 Sea Zone 1 fighter moved from 125 Sea Zone to Scotland 1 bomber moved from 125 Sea Zone to United Kingdom 2 aaGuns moved from United Kingdom to Scotland 1 infantry moved from United Kingdom to Scotland 1 infantry moved from United Kingdom to Scotland 3 infantry moved from Burma to Yunnan 1 mech_infantry moved from India to Yunnan 1 infantry moved from India to Burma 1 fighter moved from 41 Sea Zone to India Place Units - British 1 airfield, 1 artillery and 2 infantry placed in Egypt 2 infantry placed in Union of South Africa Turn Complete - British British collect 32 PUs; end with 33 PUs Place Units - UK_Pacific 3 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,4 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,4 UK_Pacific collect 10 PUs; end with 10 PUs Some Units in India change ownership: 3 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 1,17 Italians regular : 1,67 Japanese regular : 0,33 Germans regular : -0,17 British regular : -0,33
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 carrier, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 battleship, 1 cruiser and 2 destroyers moved from 26 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone 2 submarines moved from 26 Sea Zone to 54 Sea Zone 1 carrier and 2 fighters moved from 26 Sea Zone to 54 Sea Zone 1 carrier moved from 26 Sea Zone to 54 Sea Zone 1 cruiser and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter and 1 tactical_bomber moved from Eastern United States to 26 Sea Zone 1 bomber moved from Hawaiian Islands to Eastern United States Place Units - Americans 1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone 2 submarines placed in 101 Sea Zone 1 fighter placed in Eastern United States Americans undo move 2. 1 submarine placed in 10 Sea Zone 1 submarine placed in 101 Sea Zone Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body> Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 77 PUs Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Yunnan to Hunan 1 fighter moved from Yunnan to Hunan Combat - Chinese Battle in Hunan Chinese attack with 1 fighter and 2 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Hunan to Yunnan 2 infantry moved from Szechwan to Yunnan Place Units - Chinese 3 artilleries and 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs Purchase Units - British British buy 1 airfield, 1 artillery and 4 infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from United Kingdom to 125 Sea Zone 1 destroyer moved from 109 Sea Zone to 125 Sea Zone 1 bomber moved from United Kingdom to 125 Sea Zone 1 armour and 1 infantry moved from United Kingdom to 109 Sea Zone 1 armour, 1 battleship, 2 cruisers, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from 109 Sea Zone to Gibraltar 1 fighter moved from United Kingdom to Gibraltar 1 carrier and 1 destroyer moved from 109 Sea Zone to 91 Sea Zone 1 infantry moved from Egypt to Alexandria 1 fighter and 1 tactical_bomber moved from Egypt to Alexandria 1 artillery and 1 infantry moved from Kenya to 72 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 76 Sea Zone 1 artillery and 1 infantry moved from 76 Sea Zone to British Somaliland 1 destroyer moved from 72 Sea Zone to 80 Sea Zone 1 battleship and 1 cruiser moved from 72 Sea Zone to 76 Sea Zone 1 fighter moved from India to 41 Sea Zone Combat - British Battle in 41 Sea Zone British attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 125 Sea Zone British attack with 1 bomber, 1 destroyer and 1 fighter Germans defend with 1 submarine British roll dice for 1 bomber, 1 destroyer and 1 fighter in 125 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 125 Sea Zone British win, taking 125 Sea Zone from Neutral with 1 bomber, 1 destroyer and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Battle in British Somaliland British attack with 1 artillery and 1 infantry Italians defend with 1 infantry British roll dice for 1 battleship and 1 cruiser in British Somaliland, round 2 : 0/2 hits, 1,17 expected hits British roll dice for 1 artillery and 1 infantry in British Somaliland, round 2 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 infantry in British Somaliland, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in British Somaliland British win, taking British Somaliland from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Gibraltar British attack with 1 armour, 1 artillery, 2 fighters and 2 infantry Italians defend with 1 harbour and 2 infantry British roll dice for 1 battleship and 2 cruisers in Gibraltar, round 2 : 2/3 hits, 1,67 expected hits Italians roll dice for 2 infantry in Gibraltar, round 2 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Italians and 2 infantry owned by the British lost in Gibraltar British win, taking Gibraltar from Italians with 1 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 0 Casualties for British: 2 infantry Casualties for Italians: 2 infantry Battle in Alexandria British attack with 1 fighter, 1 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Alexandria, round 2 : 1/3 hits, 1,33 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Alexandria to Egypt 1 destroyer moved from 72 Sea Zone to 80 Sea Zone 1 carrier, 1 cruiser and 1 destroyer moved from 72 Sea Zone to 76 Sea Zone 1 transport moved from 72 Sea Zone to 71 Sea Zone 1 artillery and 3 infantry moved from Anglo Egyptian Sudan to Egypt 1 armour and 1 mech_infantry moved from Iraq to Egypt 1 artillery and 1 infantry moved from Iraq to Trans-Jordan 1 infantry moved from Northwest Persia to Iraq 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 infantry moved from Kenya to Anglo Egyptian Sudan 2 fighters moved from Gibraltar to 91 Sea Zone 1 fighter moved from 125 Sea Zone to Scotland 1 bomber moved from 125 Sea Zone to United Kingdom 2 aaGuns moved from United Kingdom to Scotland 1 infantry moved from United Kingdom to Scotland 1 infantry moved from United Kingdom to Scotland 3 infantry moved from Burma to Yunnan 1 mech_infantry moved from India to Yunnan 1 infantry moved from India to Burma 1 fighter moved from 41 Sea Zone to India Place Units - British 1 airfield, 1 artillery and 2 infantry placed in Egypt 2 infantry placed in Union of South Africa Turn Complete - British British collect 32 PUs; end with 33 PUs Place Units - UK_Pacific 3 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,4 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,4 UK_Pacific collect 10 PUs; end with 10 PUs Some Units in India change ownership: 3 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 1,17 Italians regular : 1,67 Japanese regular : 0,33 Germans regular : -0,17 British regular : -0,33
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Double-post. No edits.
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 fighter and 6 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from Romania to Western Ukraine 1 armour moved from Eastern Poland to Western Ukraine 1 submarine moved from 97 Sea Zone to 98 Sea Zone 1 artillery moved from Algeria to Morocco Italians take Morocco from French Combat - Italians French scrambles 2 units out of Egypt to defend against the attack in 98 Sea Zone Battle in 98 Sea Zone Italians attack with 1 submarine British defend with 1 fighter and 1 tactical_bomber; French defend with 1 destroyer Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits French roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits 1 destroyer owned by the French lost in 98 Sea Zone French and Italians reach a stalemate . Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in Western Ukraine Italians attack with 2 armour Russians defend with 1 infantry Italians roll dice for 2 armour in Western Ukraine, round 2 : 2/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Italians win, taking Western Ukraine from Russians with 2 armour remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Moving scrambled unit from 98 Sea Zone back to originating territory: Egypt Moving scrambled unit from 98 Sea Zone back to originating territory: Egypt Non Combat Move - Italians 1 armour and 3 mech_infantrys moved from Northern Italy to Romania 2 artilleries and 3 infantry moved from Northern Italy to Southern France 1 artillery and 1 infantry moved from Tobruk to Libya 1 infantry moved from Tunisia to Libya Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy 3 infantry placed in Southern France 1 infantry placed in Northern Italy Italians undo move 3. Italians undo move 2. 4 infantry placed in Northern Italy Turn Complete - Italians Italians collect 21 PUs; end with 21 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs Objective Italians 3 North Africa: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Combat Hit Differential Summary :
French regular : -1.50 Italians regular : 1.67 Russians regular : -0.33
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Your italians are solid!
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 54 Sea Zone 2 fighters moved from New South Wales to 54 Sea Zone 1 cruiser, 1 destroyer and 1 submarine moved from 63 Sea Zone to 54 Sea Zone 1 infantry moved from Queensland to New South Wales 1 infantry moved from Queensland to New South Wales 1 artillery moved from Queensland to New South Wales Place Units - ANZAC 1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs Combat Move - French 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians Combat - French Non Combat Move - French 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan 1 infantry moved from United Kingdom to Scotland Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Germany to Baltic States 1 infantry moved from Eastern Poland to Baltic States 3 infantry moved from Finland to Karelia Germans take Karelia from Russians 1 fighter moved from Western Germany to Baltic States 2 infantry moved from Bessarabia to Ukraine 1 bomber moved from Western Germany to Baltic States 1 fighter and 1 tactical_bomber moved from Southern Italy to Ukraine 1 infantry moved from Finland to Karelia 1 infantry moved from Finland to Vyborg Germans take Vyborg from Russians Combat - Germans Battle in Ukraine Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Baltic States Germans attack with 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Baltic States, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 1 bomber, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Ukraine to Western Ukraine 1 fighter moved from Baltic States to Western Ukraine 1 bomber moved from Baltic States to Western Ukraine 6 armour, 2 artilleries, 11 infantry and 4 mech_infantrys moved from Bessarabia to Western Ukraine 3 aaGuns, 5 armour, 9 artilleries, 13 infantry and 8 mech_infantrys moved from Eastern Poland to Western Ukraine 6 mech_infantrys moved from Slovakia Hungary to Western Ukraine 9 mech_infantrys moved from Western Germany to Poland 2 artilleries and 2 infantry moved from France to Western Germany 1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone 1 artillery and 1 infantry moved from 113 Sea Zone to Norway 1 fighter and 1 tactical_bomber moved from Southern Italy to Western Germany Place Units - Germans 1 bomber placed in Western Germany 10 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6 Germans collect 45 PUs; end with 45 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
Russians regular : 0.33 Germans regular : 0.00
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Russians Russians buy 3 artilleries and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Rostov to Ukraine 1 infantry moved from Bryansk to Ukraine 3 fighters and 1 tactical_bomber moved from Volgograd to Ukraine Combat - Russians Battle in Ukraine Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 2 infantry Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 3/6 hits, 2,50 expected hits Germans roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 1 infantry moved from Belarus to Bryansk 1 infantry moved from Novgorod to Belarus 1 infantry moved from Archangel to Smolensk 10 infantry moved from Russia to Bryansk 1 infantry moved from Volgograd to Rostov 1 armour and 1 mech_infantry moved from Caucasus to Bryansk 3 fighters and 1 tactical_bomber moved from Ukraine to Bryansk 1 infantry moved from Northwest Persia to Iraq 1 armour and 1 mech_infantry moved from Sikang to Volgograd 1 fighter moved from Yunnan to Volgograd 2 aaGuns, 1 artillery and 18 infantry moved from Buryatia to Amur 1 submarine moved from 92 Sea Zone to 98 Sea Zone Place Units - Russians 1 infantry placed in Volgograd 3 artilleries and 7 infantry placed in Russia Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans regular : 0,33 Russians regular : 0,50
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Russians Russians buy 3 artilleries and 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Rostov to Ukraine 1 infantry moved from Bryansk to Ukraine 3 fighters and 1 tactical_bomber moved from Volgograd to Ukraine Combat - Russians Battle in Ukraine Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 2 infantry Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 3/6 hits, 2,50 expected hits Germans roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 1 infantry moved from Belarus to Bryansk 1 infantry moved from Novgorod to Belarus 1 infantry moved from Archangel to Smolensk 10 infantry moved from Russia to Bryansk 1 infantry moved from Volgograd to Rostov 1 armour and 1 mech_infantry moved from Caucasus to Bryansk 3 fighters and 1 tactical_bomber moved from Ukraine to Bryansk 1 infantry moved from Northwest Persia to Iraq 1 armour and 1 mech_infantry moved from Sikang to Volgograd 1 fighter moved from Yunnan to Volgograd 2 aaGuns, 1 artillery and 18 infantry moved from Buryatia to Amur 1 submarine moved from 92 Sea Zone to 98 Sea Zone Place Units - Russians 1 infantry placed in Volgograd 3 artilleries and 7 infantry placed in Russia Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans regular : 0,33 Russians regular : 0,50