Let’s get ready to rumble! :-)
Any scrambling in SZ109 and/or SZ110 (and how?)
41459 BM Round 01 - Germany - combat.tsvg
Scramble.jpg
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 17
Combat Move - Russians
3 armour, 11 artilleries and 55 infantry moved from Eastern Poland to Poland
Combat - Russians
Battle in Poland
Russians attack with 3 armour, 11 artilleries and 55 infantry
Italians defend with 1 infantry
Russians roll dice for 3 armour, 11 artilleries and 55 infantry in Poland, round 2 : 12/69 hits, 16.17 expected hits
Germans roll dice for 1 infantry in Poland, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Poland
Russians win, taking Poland from Germans with 3 armour, 11 artilleries and 54 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - Russians
3 aaGuns moved from Eastern Poland to Poland
Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : 0.67
Russians regular : -4.17
@jkeller onward comes the russian hoard to die
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 2 carriers, 1 submarine and 4 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Buryatia to Amur
Japanese take Amur from Americans
1 mech_infantry moved from Manchuria to Korea
Japanese take Korea from Americans
1 mech_infantry moved from Manchuria to Amur
1 infantry moved from Timguska to Yenisey
1 artillery moved from Timguska to Yenisey
2 mech_infantrys moved from Rostov to Ukraine
7 fighters and 7 tactical_bombers moved from Caucasus to Germany
3 armour moved from West India to Eastern Persia
Japanese take Eastern Persia from British
1 mech_infantry moved from Turkmenistan to Eastern Persia
2 mech_infantrys moved from West India to Eastern Persia
3 armour and 3 mech_infantrys moved from Eastern Persia to Persia
1 infantry moved from Dutch New Guinea to New Guinea
Japanese take New Guinea from ANZAC
2 artilleries moved from Philippines to 35 Sea Zone
2 artilleries and 2 transports moved from 35 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 45 Sea Zone to 33 Sea Zone
3 destroyers moved from 35 Sea Zone to 33 Sea Zone
1 fighter moved from 33 Sea Zone to 54 Sea Zone
1 submarine moved from 33 Sea Zone to 46 Sea Zone
3 fighters moved from 33 Sea Zone to 46 Sea Zone
1 submarine moved from 7 Sea Zone to 18 Sea Zone
1 armour moved from Sikang to Suiyuyan
Combat - Japanese
Battle in 54 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 54 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 46 Sea Zone
Japanese attack with 3 fighters and 1 submarine
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 46 Sea Zone
Japanese win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
1 fighter moved from 54 Sea Zone to 33 Sea Zone
3 fighters moved from 46 Sea Zone to 33 Sea Zone
2 artilleries moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
4 tactical_bombers moved from Japan to 33 Sea Zone
10 fighters moved from Japan to 33 Sea Zone
1 fighter moved from Jehol to 33 Sea Zone
1 tactical_bomber moved from Jehol to 33 Sea Zone
3 mech_infantrys moved from India to Eastern Persia
6 artilleries and 2 infantry moved from India to West India
2 mech_infantrys moved from Turkmenistan to Persia
2 mech_infantrys moved from Sikang to Caucasus
5 artilleries moved from Burma to India
Place Units - Japanese
4 tactical_bombers placed in Japan
2 carriers and 1 submarine placed in 20 Sea Zone
Japanese undo move 2.
2 carriers and 1 submarine placed in 36 Sea Zone
Turn Complete - Japanese
Japanese collect 76 PUs; end with 76 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 86 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67
ANZAC regular : -0.33
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 17
Purchase Units - Americans
Americans buy 3 bombers, 8 infantry and 4 transports; Remaining resources: 3 PUs;
Combat Move - Americans
4 bombers and 3 fighters moved from Eastern Poland to Germany
1 armour moved from Sakha to Buryatia
Airborne Attack Move - Americans
Combat Hit Differential Summary :
@jkeller intercept Berlin? 7v7
@stickybomb nah bomb away
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 17
Purchase Units - Americans
Americans buy 3 bombers, 8 infantry and 4 transports; Remaining resources: 3 PUs;
Combat Move - Americans
4 bombers and 3 fighters moved from Eastern Poland to Germany
1 armour moved from Sakha to Buryatia
Combat - Americans
Air Battle in Germany
Air Battle in Germany
Americans attacks with 7 units heading to Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 1/1 hits, 0.67 expected hits
1 bomber killed by AA
Bombing raid in Germany rolls: 5,6,5 and causes: 16 damage to unit: factory_upgrade
Bombing raid in Germany causes 16 damage total.
Battle in Buryatia
Americans attack with 1 armour
Japanese defend with 1 infantry
Americans roll dice for 1 armour in Buryatia, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Buryatia
Americans win, taking Buryatia from Japanese with 1 armour remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Cleaning up after air battles
Non Combat Move - Americans
4 armour, 2 artilleries, 9 infantry and 7 mech_infantrys moved from Eastern Poland to Poland
3 bombers and 3 fighters moved from Germany to Poland
2 armour and 1 mech_infantry moved from Vyborg to Norway
1 submarine moved from 93 Sea Zone to 97 Sea Zone
Place Units - Americans
4 transports placed in 10 Sea Zone
6 infantry placed in Western United States
2 infantry placed in Central United States
3 bombers placed in Norway
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1
Americans collect 61 PUs (1 lost to blockades); end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 7 bombers
EDIT: Adding units owned by Americans to United Kingdom: 7 bombers
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0.50
Japanese regular : -0.33
Germans AA : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 17
Purchase Units - Americans
Americans buy 3 bombers, 8 infantry and 4 transports; Remaining resources: 3 PUs;
Combat Move - Americans
4 bombers and 3 fighters moved from Eastern Poland to Germany
1 armour moved from Sakha to Buryatia
Combat - Americans
Air Battle in Germany
Air Battle in Germany
Americans attacks with 7 units heading to Germany
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 1/1 hits, 0.67 expected hits
1 bomber killed by AA
Bombing raid in Germany rolls: 5,6,5 and causes: 16 damage to unit: factory_upgrade
Bombing raid in Germany causes 16 damage total.
Battle in Buryatia
Americans attack with 1 armour
Japanese defend with 1 infantry
Americans roll dice for 1 armour in Buryatia, round 2 : 1/1 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Buryatia
Americans win, taking Buryatia from Japanese with 1 armour remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Cleaning up after air battles
Non Combat Move - Americans
4 armour, 2 artilleries, 9 infantry and 7 mech_infantrys moved from Eastern Poland to Poland
3 bombers and 3 fighters moved from Germany to Poland
2 armour and 1 mech_infantry moved from Vyborg to Norway
1 submarine moved from 93 Sea Zone to 97 Sea Zone
Place Units - Americans
4 transports placed in 10 Sea Zone
6 infantry placed in Western United States
2 infantry placed in Central United States
3 bombers placed in Norway
Turn Complete - Americans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1
Americans collect 61 PUs (1 lost to blockades); end with 64 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from Western United States: 7 bombers
EDIT: Adding units owned by Americans to United Kingdom: 7 bombers
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 4 PUs;
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 4 PUs
Purchase Units - British
British buy 1 armour, 2 bombers and 2 infantry; Remaining resources: 2 PUs;
Combat Move - British
Non Combat Move - British
3 armour, 4 artilleries, 36 infantry and 5 mech_infantrys moved from Trans-Jordan to Egypt
1 armour, 5 artilleries, 8 fighters, 15 infantry and 2 tactical_bombers moved from Eastern Poland to Poland
Place Units - British
1 armour and 2 infantry placed in Egypt
2 bombers placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,3
British collect 28 PUs (2 lost to blockades); end with 30 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 35 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 0.50
Japanese regular : -0.33
Germans AA : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 17
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
2 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Romania to Eastern Poland
1 infantry moved from Slovakia Hungary to Eastern Poland
1 infantry moved from Greater Southern Germany to Slovakia Hungary
1 bomber moved from Western Germany to Eastern Poland
2 armour and 2 mech_infantrys moved from Archangel to Novgorod
Combat - Italians
Battle in Eastern Poland
Italians attack with 1 bomber and 2 infantry
French defend with 1 fighter
Italians roll dice for 1 bomber and 2 infantry in Eastern Poland, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 fighter in Eastern Poland, round 2 : 1/1 hits, 0.67 expected hits
1 fighter owned by the French and 1 infantry owned by the Italians lost in Eastern Poland
Italians win, taking Eastern Poland from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 infantry
Casualties for French: 1 fighter
Non Combat Move - Italians
1 bomber moved from Eastern Poland to Western Germany
4 infantry moved from Greater Southern Germany to Germany
1 mech_infantry moved from Greater Southern Germany to Western Germany
3 infantry moved from Western Germany to Germany
Place Units - Italians
2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,3,3,4,6,4,4,2,1
Italians collect 11 PUs (8 lost to blockades); end with 12 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians regular : 0.00
Russians regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from Queensland to New South Wales
Place Units - ANZAC
1 armour and 2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 14 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 18
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 16x factory_upgrade; Remaining resources: 70 PUs;
Germans buy 16 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
3 fighters moved from Western Germany to Norway
3 tactical_bombers moved from Western Germany to Norway
4 bombers moved from Western Germany to Norway
1 armour moved from Novgorod to Finland
Germans take Karelia from Americans
Germans take Finland from Americans
1 armour moved from Novgorod to Vyborg
Germans take Vyborg from Americans
1 armour moved from Vyborg to Finland
1 armour moved from Iraq to Syria
Germans take Syria from British
1 armour moved from Syria to Trans-Jordan
Germans take Trans-Jordan from British
33 artilleries, 30 infantry and 2 mech_infantrys moved from Iraq to Trans-Jordan
1 mech_infantry moved from Persia to Iraq
Combat - Germans
Battle in Norway
Germans attack with 4 bombers, 3 fighters and 3 tactical_bombers
Americans defend with 2 armour, 3 bombers, 1 factory_minor, 1 harbour and 1 mech_infantry
Germans roll dice for 4 bombers, 3 fighters and 3 tactical_bombers in Norway, round 2 : 8/10 hits, 6.17 expected hits
Americans roll dice for 2 armour, 3 bombers and 1 mech_infantry in Norway, round 2 : 1/6 hits, 1.83 expected hits
1 fighter owned by the Germans, 2 armour owned by the Americans, 3 bombers owned by the Americans and 1 mech_infantry owned by the Americans lost in Norway
Germans win with 4 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 42
Casualties for Germans: 1 fighter
Casualties for Americans: 2 armour, 3 bombers and 1 mech_infantry
Non Combat Move - Germans
5 mech_infantrys moved from Novgorod to Finland
1 infantry moved from Bryansk to Belarus
9 armour moved from Novgorod to Belarus
3 mech_infantrys moved from Novgorod to Finland
3 tactical_bombers moved from Norway to Germany
2 fighters moved from Norway to Germany
4 bombers moved from Norway to Western Germany
3 fighters moved from Southern Italy to Germany
2 tactical_bombers moved from Southern Italy to Germany
4 mech_infantrys moved from Ukraine to Romania
2 armour moved from Ukraine to Romania
1 infantry moved from Western Ukraine to Eastern Poland
3 artilleries and 4 infantry moved from Bryansk to Belarus
7 mech_infantrys moved from Novgorod to Belarus
5 mech_infantrys moved from Novgorod to Belarus
4 mech_infantrys moved from Novgorod to Belarus
1 infantry moved from Bessarabia to Romania
1 infantry moved from Ukraine to Bessarabia
1 mech_infantry moved from Baltic States to Belarus
3 mech_infantrys moved from Greater Southern Germany to Western Germany
4 infantry moved from Greater Southern Germany to Germany
1 artillery moved from Greater Southern Germany to Germany
5 mech_infantrys moved from Greater Southern Germany to Western Germany
4 infantry moved from Western Germany to Germany
1 infantry moved from Western Germany to Germany
3 aaGuns moved from Western Germany to Germany
3 mech_infantrys moved from Western Germany to Germany
1 submarine moved from 119 Sea Zone to 125 Sea Zone
Place Units - Germans
1 artillery and 1 infantry placed in France
10 artilleries placed in Germany
5 artilleries and 1 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,4,3,3,2,3,4,1,5,6
Germans collect 60 PUs (4 lost to blockades); end with 60 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 86 PUs
Combat Hit Differential Summary :
Americans regular : -0.83
Germans regular : 1.83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 18
Combat Move - Russians
3 armour, 11 artilleries and 54 infantry moved from Poland to Germany
Combat - Russians
Battle in Germany
Russians attack with 3 armour, 11 artilleries and 54 infantry
Germans defend with 3 aaGuns, 12 artilleries, 1 factory_upgrade, 5 fighters, 56 infantry, 3 mech_infantrys and 5 tactical_bombers; Italians defend with 10 infantry; Japanese defend with 7 fighters and 7 tactical_bombers
Russians roll dice for 3 armour, 11 artilleries and 54 infantry in Germany, round 2 : 22/68 hits, 16.00 expected hits
Germans roll dice for 3 aaGuns, 12 artilleries, 12 fighters, 66 infantry, 3 mech_infantrys and 12 tactical_bombers in Germany, round 2 : 38/105 hits, 41.00 expected hits
38 infantry owned by the Russians, 3 aaGuns owned by the Germans, 12 infantry owned by the Germans and 7 infantry owned by the Italians lost in Germany
Russians roll dice for 3 armour, 11 artilleries and 16 infantry in Germany, round 3 : 11/30 hits, 9.67 expected hits
Germans roll dice for 12 artilleries, 12 fighters, 47 infantry, 3 mech_infantrys and 12 tactical_bombers in Germany, round 3 : 32/86 hits, 34.67 expected hits
16 infantry owned by the Russians, 3 armour owned by the Russians, 11 artilleries owned by the Russians, 8 infantry owned by the Germans and 3 infantry owned by the Italians lost in Germany
Germans win with 12 artilleries, 12 fighters, 36 infantry, 3 mech_infantrys and 12 tactical_bombers remaining. Battle score for attacker is -119
Casualties for Russians: 3 armour, 11 artilleries and 54 infantry
Casualties for Germans: 3 aaGuns and 20 infantry
Casualties for Italians: 10 infantry
Non Combat Move - Russians
Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : -5.67
Russians regular : 7.33
@stickybomb @jkeller that went about as well as I could expect, but half as well as I was hoping!
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 1 destroyer, 6 fighters, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Amur to Buryatia
1 mech_infantry moved from Amur to Buryatia
1 mech_infantry moved from Korea to Buryatia
4 tactical_bombers moved from Japan to 26 Sea Zone
4 artilleries, 10 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
4 tactical_bombers moved from 33 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 26 Sea Zone
4 artilleries, 2 battleships, 10 carriers, 2 cruisers, 8 destroyers, 10 infantry, 1 mech_infantry, 4 submarines and 8 transports moved from 33 Sea Zone to 26 Sea Zone
11 fighters moved from 33 Sea Zone to 26 Sea Zone
4 artilleries, 10 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
3 armour and 5 mech_infantrys moved from Persia to Trans-Jordan
2 mech_infantrys moved from Ukraine to Romania
Combat - Japanese
Combat Hit Differential Summary :
@jkeller Scram off Hawaii and shoot all 6s please :)
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 18
Purchase Units - Japanese
Japanese buy 1 destroyer, 6 fighters, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Amur to Buryatia
1 mech_infantry moved from Amur to Buryatia
1 mech_infantry moved from Korea to Buryatia
4 tactical_bombers moved from Japan to 26 Sea Zone
4 artilleries, 10 infantry and 1 mech_infantry moved from Caroline Islands to 33 Sea Zone
4 tactical_bombers moved from 33 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 26 Sea Zone
4 artilleries, 2 battleships, 10 carriers, 2 cruisers, 8 destroyers, 10 infantry, 1 mech_infantry, 4 submarines and 8 transports moved from 33 Sea Zone to 26 Sea Zone
11 fighters moved from 33 Sea Zone to 26 Sea Zone
4 artilleries, 10 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
3 armour and 5 mech_infantrys moved from Persia to Trans-Jordan
2 mech_infantrys moved from Ukraine to Romania
Combat - Japanese
Americans scrambles 3 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone
Battle in Buryatia
Japanese attack with 1 infantry and 2 mech_infantrys
Americans defend with 1 armour
Japanese roll dice for 1 infantry and 2 mech_infantrys in Buryatia, round 2 : 0/3 hits, 0.50 expected hits
Americans roll dice for 1 armour in Buryatia, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Japanese lost in Buryatia
Japanese roll dice for 2 mech_infantrys in Buryatia, round 3 : 0/2 hits, 0.33 expected hits
Americans roll dice for 1 armour in Buryatia, round 3 : 1/1 hits, 0.50 expected hits
1 mech_infantry owned by the Japanese lost in Buryatia
1 mech_infantry owned by the Japanese retreated to Amur
Americans win with 1 armour remaining. Battle score for attacker is -7
Casualties for Japanese: 1 infantry and 1 mech_infantry
Battle in 26 Sea Zone
Japanese attack with 2 battleships, 10 carriers, 2 cruisers, 8 destroyers, 11 fighters, 4 submarines, 9 tactical_bombers and 8 transports
British defend with 1 battleship; Americans defend with 1 battleship, 6 carriers, 2 cruisers, 3 destroyers, 13 fighters, 5 submarines, 2 tactical_bombers and 1 transport; ANZAC defend with 1 carrier, 1 cruiser, 2 fighters, 1 submarine and 1 transport
Japanese roll dice for 4 submarines in 26 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
Units damaged: 1 carrier owned by the ANZAC
Japanese roll dice for 2 battleships, 10 carriers, 2 cruisers, 8 destroyers, 11 fighters, 9 tactical_bombers and 8 transports in 26 Sea Zone, round 2 : 20/32 hits, 16.50 expected hits
Units damaged: 4 carriers owned by the Americans, 1 battleship owned by the British and 1 battleship owned by the Americans
Americans roll dice for 6 submarines in 26 Sea Zone, round 2 : 0/6 hits, 1.00 expected hits
Americans roll dice for 2 battleships, 7 carriers, 3 cruisers, 3 destroyers, 15 fighters, 2 tactical_bombers and 2 transports in 26 Sea Zone, round 2 : 18/32 hits, 17.17 expected hits
Units damaged: 5 carriers owned by the Japanese and 2 battleships owned by the Japanese
1 carrier owned by the ANZAC, 5 submarines owned by the Americans, 3 destroyers owned by the Americans, 5 carriers owned by the Japanese, 1 destroyer owned by the Japanese, 2 carriers owned by the Americans and 1 submarine owned by the ANZAC lost in 26 Sea Zone
Japanese roll dice for 4 submarines in 26 Sea Zone, round 3 : 2/4 hits, 1.33 expected hits
2 carriers owned by the Americans lost in 26 Sea Zone
Japanese roll dice for 2 battleships, 5 carriers, 2 cruisers, 7 destroyers, 11 fighters, 9 tactical_bombers and 8 transports in 26 Sea Zone, round 3 : 16/31 hits, 16.17 expected hits
Americans roll dice for 2 battleships, 2 carriers, 3 cruisers and 2 transports in 26 Sea Zone, round 3 : 4/7 hits, 3.50 expected hits
Americans roll dice for 15 fighters and 2 tactical_bombers in 26 Sea Zone, round 3 : 10/17 hits, 11.00 expected hits
5 tactical_bombers owned by the Japanese, 9 fighters owned by the Japanese, 2 fighters owned by the ANZAC, 2 cruisers owned by the Americans, 1 cruiser owned by the ANZAC, 2 tactical_bombers owned by the Americans, 2 carriers owned by the Americans and 7 fighters owned by the Americans lost in 26 Sea Zone
Japanese roll dice for 4 submarines in 26 Sea Zone, round 4 : 0/4 hits, 1.33 expected hits
Japanese roll dice for 2 battleships, 5 carriers, 2 cruisers, 7 destroyers, 2 fighters, 4 tactical_bombers and 8 transports in 26 Sea Zone, round 4 : 9/17 hits, 8.00 expected hits
Americans roll dice for 2 battleships and 2 transports in 26 Sea Zone, round 4 : 1/2 hits, 1.33 expected hits
Americans roll dice for 6 fighters in 26 Sea Zone, round 4 : 3/6 hits, 4.00 expected hits
2 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese, 6 fighters owned by the Americans, 1 transport owned by the Americans, 1 battleship owned by the British and 1 battleship owned by the Americans lost in 26 Sea Zone
1 transport owned by the ANZAC lost in 26 Sea Zone
Japanese win, taking 26 Sea Zone from Americans with 2 battleships, 5 carriers, 2 cruisers, 7 destroyers, 4 submarines, 2 tactical_bombers and 8 transports remaining. Battle score for attacker is 159
Casualties for Japanese: 5 carriers, 1 destroyer, 11 fighters and 7 tactical_bombers
Casualties for ANZAC: 1 carrier, 1 cruiser, 2 fighters, 1 submarine and 1 transport
Casualties for Americans: 1 battleship, 6 carriers, 2 cruisers, 3 destroyers, 13 fighters, 5 submarines, 2 tactical_bombers and 1 transport
Casualties for British: 1 battleship
Battle in Hawaiian Islands
Japanese attack with 4 artilleries, 10 infantry and 1 mech_infantry
Americans defend with 2 aaGuns, 1 airfield, 1 artillery, 2 bombers, 1 harbour and 2 infantry; ANZAC defend with 1 artillery
Japanese roll dice for 4 artilleries, 10 infantry and 1 mech_infantry in Hawaiian Islands, round 2 : 4/15 hits, 3.83 expected hits
Americans roll dice for 2 aaGuns, 2 artilleries, 2 bombers and 2 infantry in Hawaiian Islands, round 2 : 1/6 hits, 1.67 expected hits
1 infantry owned by the Japanese, 2 aaGuns owned by the Americans and 2 bombers owned by the Americans lost in Hawaiian Islands
Japanese roll dice for 4 artilleries, 9 infantry and 1 mech_infantry in Hawaiian Islands, round 3 : 1/14 hits, 3.67 expected hits
Americans roll dice for 2 artilleries and 2 infantry in Hawaiian Islands, round 3 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Hawaiian Islands
Japanese roll dice for 4 artilleries, 8 infantry and 1 mech_infantry in Hawaiian Islands, round 4 : 3/13 hits, 3.50 expected hits
Americans roll dice for 2 artilleries and 1 infantry in Hawaiian Islands, round 4 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the ANZAC, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Hawaiian Islands
Japanese win, taking Hawaiian Islands from Americans with 4 artilleries, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 39
Casualties for Japanese: 3 infantry
Casualties for Americans: 2 aaGuns, 1 artillery, 2 bombers and 2 infantry
Casualties for ANZAC: 1 artillery
Non Combat Move - Japanese
2 tactical_bombers could not land in 26 Sea Zone and were removed
4 fighters moved from 33 Sea Zone to Caroline Islands
1 submarine moved from 46 Sea Zone to 33 Sea Zone
1 submarine moved from 18 Sea Zone to 33 Sea Zone
2 carriers moved from 36 Sea Zone to 33 Sea Zone
1 submarine moved from 36 Sea Zone to 33 Sea Zone
1 fighter moved from Caroline Islands to 33 Sea Zone
3 fighters moved from Caroline Islands to 33 Sea Zone
2 mech_infantrys moved from Caucasus to Ukraine
3 mech_infantrys moved from Eastern Persia to Iraq
6 artilleries and 2 infantry moved from West India to Eastern Persia
5 artilleries moved from India to West India
1 armour moved from Suiyuyan to Ulaanbaatar
1 infantry moved from Yenisey to Yakut S.S.R.
1 artillery moved from Yenisey to Yakut S.S.R.
Place Units - Japanese
1 destroyer and 1 transport placed in 6 Sea Zone
6 fighters and 1 tactical_bomber placed in Japan
Turn Complete - Japanese
Japanese collect 76 PUs; end with 76 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 91 PUs
Combat Hit Differential Summary :
Americans regular : -2.00
Japanese regular : -0.50
@jkeller And with that you formally win (informally it was like 4 rounds ago).
Very well played - I thought my early take of Berlin and the early holding of Shan State would be enough, but the Axis gained economic superiority and it was a slow bleed out from there.
I look forward to our next match :)
@stickybomb very very well played from you. Lots of headaches given lol…not sure how I survived. Yes I guess we should play another one hit me up with your starting bid:)