Game 1 of 2025
Cap Vs Mouse
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 13 Purchase Units - Italians Italians repair damage of 1x factory; Remaining resources: 12 PUs; 0 techTokens; Italians buy 4 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 armour, 1 fighter and 2 infantry moved from Italy to France 1 infantry moved from Italy to France Combat - Italians Battle in France Italians attack with 1 armour, 1 fighter and 3 infantry Americans defend with 2 armour and 1 infantry Italians roll dice for 1 armour, 1 fighter and 3 infantry in France, round 2 : 1/5 hits, 1.50 expected hits Americans roll dice for 2 armour and 1 infantry in France, round 2 : 1/3 hits, 1.33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in France Italians roll dice for 1 armour, 1 fighter and 2 infantry in France, round 3 : 2/4 hits, 1.33 expected hits Americans roll dice for 2 armour in France, round 3 : 0/2 hits, 1.00 expected hits 2 armour owned by the Americans lost in France Italians win, taking France from Americans with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 10 Casualties for Italians: 1 infantry Casualties for Americans: 2 armour and 1 infantry Non Combat Move - Italians 1 fighter moved from France to Italy 1 infantry moved from Italian Africa to Rhodesia 3 infantry moved from Italy to France 1 artillery moved from Germany to France Place Units - Italians 4 infantry placed in Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
Americans regular : -1.33 Italians regular : 0.17
Territory Summary for Italians :
Balkans : 3 infantry France : 1 armour, 1 artillery and 5 infantry Italian Africa : 1 flag Italy : 1 aaGun, 1 factory, 1 fighter and 4 infantry Rhodesia : 1 flag, 1 infantry Union of South Africa : 1 flag
Production/PUs Summary :
Germans : 20 / 19 Russians : 33 / 35 Japanese : 50 / 51 British : 21 / 86 Italians : 13 / 13 Chinese : 1 / 0 Americans : 40 / 49
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TripleA Turn Summary: Americans round 13
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 13 Purchase Units - Americans Americans buy 1 battleship, 1 cruiser, 1 destroyer and 1 transport; Remaining resources: 2 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 1 bomber moved from United Kingdom to Germany 2 artilleries and 2 infantry moved from Anglo-Egypt Sudan to Italian Africa British take Italian Africa from Italians Combat - Americans Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 2 and causes: 2 damage to unit: factory Bombing raid in Germany causes 2 damage total. Non Combat Move - Americans 1 bomber moved from Germany to United Kingdom 1 destroyer and 2 transports moved from 7 Sea Zone to 1 Sea Zone 1 cruiser, 1 destroyer and 2 transports moved from 12 Sea Zone to 9 Sea Zone 3 armour and 3 infantry moved from Eastern United States to Eastern Canada 2 transports moved from 10 Sea Zone to 20 Sea Zone Place Units - Americans 1 battleship, 1 cruiser, 1 destroyer and 1 transport placed in 56 Sea Zone Turn Complete - Americans Americans collect 40 PUs; end with 42 PUs
Combat Hit Differential Summary :
Germans AA : -0.17
Production/PUs Summary :
Germans : 20 / 19 Russians : 33 / 35 Japanese : 50 / 51 British : 22 / 86 Italians : 12 / 13 Chinese : 1 / 0 Americans : 40 / 42
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 14 Research Technology - Germans Purchase Units - Germans Germans repair damage of 2x factory; Remaining resources: 17 PUs; 0 techTokens; Germans buy 1 armour and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 1 artillery and 1 infantry moved from Czechoslovakia Hungary to Bulgaria Romania 1 infantry moved from Czechoslovakia Hungary to Bulgaria Romania 1 artillery and 1 infantry moved from Czechoslovakia Hungary to Poland 1 infantry moved from Germany to Poland Combat - Germans Battle in Bulgaria Romania Germans attack with 1 artillery and 2 infantry Russians defend with 1 factory and 1 infantry Germans roll dice for 1 artillery and 2 infantry in Bulgaria Romania, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Bulgaria Romania, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery and 2 infantry in Bulgaria Romania, round 3 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Bulgaria Romania, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bulgaria Romania Germans win, taking Bulgaria Romania from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Poland Germans attack with 1 artillery and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Poland, round 2 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Poland Germans win, taking Poland from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans Place Units - Germans 1 armour and 4 infantry placed in Germany Turn Complete - Germans Germans collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Russians regular : 0.00 Germans regular : 1.50
Territory Summary for Germans :
Germany : 1 aaGun, 1 armour, 1 factory and 7 infantry Poland : 1 artillery and 2 infantry Bulgaria Romania : 1 artillery, 1 factory and 1 infantry
Production/PUs Summary :
Germans : 25 / 25 Russians : 28 / 35 Japanese : 50 / 51 British : 22 / 86 Italians : 12 / 13 Chinese : 1 / 0 Americans : 40 / 42
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TripleA Turn Summary: Russians round 14
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 14 Purchase Units - Russians Russians buy 1 armour and 10 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 2 armour moved from Chinghai to Novosibirsk 4 infantry moved from Russia to Novosibirsk 2 armour moved from Russia to Persia 2 infantry moved from Kazakh S.S.R. to Persia 1 artillery moved from Kazakh S.S.R. to Persia 2 infantry moved from Caucasus to Persia 2 fighters moved from Russia to Novosibirsk 1 fighter moved from Russia to Persia 1 infantry moved from Russia to Novosibirsk Combat - Russians Battle in Novosibirsk Russians attack with 2 armour, 2 fighters and 5 infantry Japanese defend with 4 armour Russians roll dice for 2 armour, 2 fighters and 5 infantry in Novosibirsk, round 2 : 3/9 hits, 2.83 expected hits Japanese roll dice for 4 armour in Novosibirsk, round 2 : 3/4 hits, 2.00 expected hits 3 infantry owned by the Russians and 3 armour owned by the Japanese lost in Novosibirsk Russians roll dice for 2 armour, 2 fighters and 2 infantry in Novosibirsk, round 3 : 4/6 hits, 2.33 expected hits Japanese roll dice for 1 armour in Novosibirsk, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Novosibirsk Russians win, taking Novosibirsk from Japanese with 2 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 8 Casualties for Russians: 4 infantry Casualties for Japanese: 4 armour Battle in Persia Russians attack with 2 armour, 1 artillery, 1 fighter and 4 infantry Japanese defend with 1 artillery and 2 infantry Russians roll dice for 2 armour, 1 artillery, 1 fighter and 4 infantry in Persia, round 2 : 5/8 hits, 2.67 expected hits Japanese roll dice for 1 artillery and 2 infantry in Persia, round 2 : 1/3 hits, 1.00 expected hits 2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Russians lost in Persia Russians win, taking Persia from Japanese with 2 armour, 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry Casualties for Japanese: 1 artillery and 2 infantry Non Combat Move - Russians 1 fighter moved from Persia to Russia 2 fighters moved from Novosibirsk to Russia 2 artilleries moved from Chinghai to Kazakh S.S.R. 2 infantry moved from Kazakh S.S.R. to Chinghai 1 infantry moved from Caucasus to Ukraine 1 infantry moved from Karelia S.S.R. to Baltic States Place Units - Russians 1 armour and 4 infantry placed in Russia 4 infantry placed in Caucasus 2 infantry placed in Karelia S.S.R. Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Japanese regular : 1.50 Russians regular : 4.17
Production/PUs Summary :
Germans : 25 / 25 Russians : 30 / 30 Japanese : 47 / 51 British : 23 / 86 Italians : 12 / 13 Chinese : 1 / 0 Americans : 40 / 42
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TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 14 Purchase Units - Japanese Japanese buy 5 armour, 1 fighter and 5 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Japanese 1 armour moved from Australia to 39 Sea Zone 1 infantry moved from Sikang to Chinghai 1 infantry moved from Ningxia to Chinghai 1 armour moved from Ningxia to Chinghai 1 fighter moved from Ningxia to Chinghai 1 armour and 1 infantry moved from Evenki National Okrug to Novosibirsk 2 fighters moved from Ningxia to Novosibirsk 1 artillery moved from Evenki National Okrug to Novosibirsk 1 armour and 1 transport moved from 39 Sea Zone to 42 Sea Zone 1 armour moved from 42 Sea Zone to New Zealand Japanese take New Zealand from British 3 armour, 1 fighter and 2 infantry moved from India to Persia 2 fighters moved from 35 Sea Zone to Persia 1 armour and 1 infantry moved from Evenki National Okrug to Urals Combat - Japanese Battle in Chinghai Japanese attack with 1 armour, 1 fighter and 2 infantry Russians defend with 2 infantry Japanese roll dice for 1 armour, 1 fighter and 2 infantry in Chinghai, round 2 : 1/4 hits, 1.33 expected hits Chinese roll dice for 2 infantry in Chinghai, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Chinghai Japanese roll dice for 1 armour, 1 fighter and 2 infantry in Chinghai, round 3 : 1/4 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Chinghai, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Chinghai Japanese win, taking Chinghai from Chinese with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Persia Japanese attack with 3 armour, 3 fighters and 2 infantry Russians defend with 2 armour, 1 artillery and 3 infantry Japanese roll dice for 3 armour, 3 fighters and 2 infantry in Persia, round 2 : 4/8 hits, 3.33 expected hits British roll dice for 2 armour, 1 artillery and 3 infantry in Persia, round 2 : 5/6 hits, 2.33 expected hits 2 infantry owned by the Japanese, 3 infantry owned by the Russians, 1 artillery owned by the Russians and 3 armour owned by the Japanese lost in Persia 3 fighters owned by the Japanese retreated British win with 2 armour remaining. Battle score for attacker is -8 Casualties for Japanese: 3 armour and 2 infantry Casualties for Russians: 1 artillery and 3 infantry Battle in Novosibirsk Japanese attack with 1 armour, 1 artillery, 2 fighters and 1 infantry Russians defend with 2 armour and 1 infantry Japanese roll dice for 1 armour, 1 artillery, 2 fighters and 1 infantry in Novosibirsk, round 2 : 0/5 hits, 2.17 expected hits Russians roll dice for 2 armour and 1 infantry in Novosibirsk, round 2 : 2/3 hits, 1.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Novosibirsk 2 fighters owned by the Japanese retreated 1 armour owned by the Japanese retreated to Evenki National Okrug Russians win with 2 armour and 1 infantry remaining. Battle score for attacker is -7 Casualties for Japanese: 1 artillery and 1 infantry Battle in Urals Japanese attack with 1 armour and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 armour and 1 infantry in Urals, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour and 1 infantry in Urals, round 3 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Urals, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour and 1 infantry in Urals, round 4 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Urals, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Urals 1 armour owned by the Japanese retreated to Evenki National Okrug Russians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Japanese: 1 infantry Non Combat Move - Japanese 1 fighter moved from Chinghai to Ningxia 2 fighters moved from Novosibirsk to Ningxia 2 armour moved from Manchuria to Stanovoj Chrebet 2 infantry moved from Manchuria to Suiyuan 1 transport moved from 39 Sea Zone to 38 Sea Zone 1 battleship and 1 destroyer moved from 39 Sea Zone to 50 Sea Zone 2 infantry moved from Japan to 62 Sea Zone 2 infantry moved from 62 Sea Zone to Manchuria 2 fighters moved from Persia to 35 Sea Zone 1 fighter moved from Persia to India Place Units - Japanese 1 fighter placed in 62 Sea Zone 3 armour placed in Manchuria 2 armour and 1 infantry placed in India 4 infantry placed in East Indies Japanese undo move 4. 2 infantry placed in East Indies 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 49 PUs; end with 50 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00 Japanese regular : -4.17 Russians regular : 0.67 British regular : 2.67
Territory Summary for Japanese :
Australia : 1 flag, 1 aaGun Borneo : 1 flag, 1 infantry Burma : 1 flag Buryatia S.S.R. : 1 flag Chinghai : 1 flag, 1 armour and 2 infantry East Indies : 1 flag, 1 factory and 2 infantry Evenki National Okrug : 1 flag, 2 armour French Madagascar : 1 flag Fukien : 1 flag Hupeh : 1 flag India : 1 flag, 1 aaGun, 2 armour, 1 factory, 1 fighter and 1 infantry Iwo Jima : 1 infantry Japan : 1 aaGun, 1 factory and 2 infantry Kiangsu : 1 flag Kwangtung : 1 flag Manchuria : 1 flag, 3 armour, 1 factory and 2 infantry New Zealand : 1 flag, 1 armour Ningxia : 1 flag, 3 armour and 3 fighters Philippine Islands : 1 flag, 1 armour Sikang : 1 flag Soviet Far East : 1 flag Stanovoj Chrebet : 1 flag, 2 armour Suiyuan : 1 flag, 2 infantry Yakut S.S.R. : 1 flag Yunnan : 1 flag 35 Sea Zone : 1 carrier, 2 fighters and 1 transport 37 Sea Zone : 1 transport 38 Sea Zone : 1 transport 42 Sea Zone : 1 transport 50 Sea Zone : 1 battleship and 1 destroyer 60 Sea Zone : 2 destroyers 62 Sea Zone : 2 battleships, 3 carriers, 4 cruisers, 2 destroyers, 4 fighters and 2 transports
Production/PUs Summary :
Germans : 25 / 25 Russians : 30 / 30 Japanese : 49 / 50 British : 22 / 86 Italians : 12 / 13 Chinese : 0 / 0 Americans : 40 / 42