sorry about the 2nd convoy rolls, instead of edits as i thought i might have a lot of them, i went off of autosave. turns out i didn’t make much changes at all after further review. i edited convoy results to match the original.
L21 #2 trulpen (X) vs Simon33 (A+16) BM3
-
Changed some NCM. All 9 mechs to Yugo and 2 more inf to Belarus.
-
TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 6 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 2 PUs; Combat Move - Russians 1 infantry moved from Vologda to Urals Russians take Urals from Italians 1 fighter and 1 infantry moved from Russia to Tambov 1 fighter, 1 infantry and 1 tactical_bomber moved from Russia to Samara 1 armour, 1 artillery and 3 infantry moved from Russia to Bryansk 30 infantry moved from Russia to Bryansk 2 fighters moved from Finland to Smolensk 1 infantry moved from Russia to Smolensk 2 artilleries, 15 infantry and 1 mech_infantry moved from Russia to Bryansk Combat - Russians Battle in Bryansk Russians attack with 1 armour, 3 artilleries, 48 infantry and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 1 armour, 3 artilleries, 48 infantry and 1 mech_infantry in Bryansk, round 2 : 13/53 hits, 10.17 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 armour, 3 artilleries, 48 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Tambov Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Samara Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Samara to Russia 1 aaGun moved from Russia to Bryansk 2 fighters moved from Smolensk to Russia 1 fighter moved from Tambov to Russia 2 aaGuns, 3 armour, 4 artilleries, 15 infantry and 2 mech_infantrys moved from Finland to Karelia 8 infantry moved from Buryatia to Yakut S.S.R. 2 aaGuns and 10 infantry moved from Buryatia to Amur Place Units - Russians 10 infantry placed in Russia Turn Complete - Russians Russians collect 18 PUs; end with 20 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 23 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 30 PUs
Combat Hit Differential Summary :
Italians regular : -0.33 Germans regular : -1.00 Russians regular : 3.67
-
TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 carrier, 3 destroyers, 5 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 infantry moved from Dutch New Guinea to New Guinea Japanese take New Guinea from ANZAC Combat - Japanese Non Combat Move - Japanese 1 carrier, 1 fighter and 1 tactical_bomber moved from 39 Sea Zone to 37 Sea Zone 1 destroyer moved from 39 Sea Zone to 42 Sea Zone 1 submarine moved from 39 Sea Zone to 80 Sea Zone 1 submarine moved from 36 Sea Zone to 39 Sea Zone 2 infantry moved from Ceylon to 39 Sea Zone 2 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Shan State 3 infantry moved from Malaya to Shan State 3 infantry moved from French Indo China to Yunnan 1 infantry moved from Kweichow to Shensi 6 infantry moved from Anhwe to Hopei 1 mech_infantry moved from Anhwe to Hopei 1 armour moved from Kweichow to Hopei 2 artilleries and 1 infantry moved from Shantung to Anhwe 1 aaGun moved from Kweichow to Yunnan 3 carriers and 2 destroyers moved from 45 Sea Zone to 35 Sea Zone 1 artillery and 2 infantry moved from Dutch New Guinea to 45 Sea Zone 1 marine moved from Dutch New Guinea to 45 Sea Zone 2 fighters and 2 tactical_bombers moved from 45 Sea Zone to 35 Sea Zone 1 battleship and 2 cruisers moved from 6 Sea Zone to 35 Sea Zone 4 carriers and 1 destroyer moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from 6 Sea Zone to 37 Sea Zone 6 infantry moved from Japan to 6 Sea Zone 6 infantry and 3 transports moved from 6 Sea Zone to 36 Sea Zone 6 infantry moved from 36 Sea Zone to French Indo China 3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from Japan to 35 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 45 Sea Zone to 36 Sea Zone 1 artillery and 2 infantry moved from 36 Sea Zone to French Indo China 1 battleship and 1 marine moved from 45 Sea Zone to 35 Sea Zone 1 fighter moved from Japan to 37 Sea Zone 1 fighter moved from Japan to 35 Sea Zone 1 tactical_bomber moved from Anhwe to Yunnan 2 bombers moved from Yunnan to Shan State 1 infantry moved from Yunnan to Shan State 1 infantry moved from Yunnan to Shan State Place Units - Japanese 1 carrier, 1 destroyer and 1 submarine placed in 37 Sea Zone 1 destroyer placed in 36 Sea Zone 1 destroyer and 1 submarine placed in 6 Sea Zone 3 infantry placed in Shantung 2 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
-
TripleA Manual Gamesave Post: Americans round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 6 Purchase Units - Americans Americans buy 3 carriers and 3 fighters; Remaining resources: 3 PUs; Combat Move - Americans 1 infantry moved from Cyprus to 99 Sea Zone 1 infantry and 1 transport moved from 99 Sea Zone to 95 Sea Zone 1 infantry moved from 95 Sea Zone to Northern Italy 1 artillery moved from Crete to 99 Sea Zone 1 artillery moved from 99 Sea Zone to Greece 1 fighter moved from Syria to Greece 1 bomber moved from Syria to 95 Sea Zone 1 fighter moved from 99 Sea Zone to Northern Italy 1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 99 Sea Zone to 95 Sea Zone 2 fighters moved from United Kingdom to Gibraltar 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar Combat - Americans
Combat Hit Differential Summary :
-
Scramble to SZ95?
A couple of thin attacks here but if they work, trouble for Italy.
-
@simon33 said in L21 #2 trulpen (X) vs Simon33 (A+16) BM3:
Scramble to SZ95?
A couple of thin attacks here but if they work, trouble for Italy.
No scramble.
-
TripleA Manual Gamesave Post: British round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 6 Combat Move - British 1 fighter moved from United Kingdom to 92 Sea Zone 1 fighter moved from 95 Sea Zone to Southern Italy 2 fighters moved from Syria to 99 Sea Zone 3 fighters and 1 tactical_bomber moved from 99 Sea Zone to Southern Italy 3 infantry moved from Syria to 99 Sea Zone 1 armour moved from Trans-Jordan to 81 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone 1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 95 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 infantry and 2 transports moved from 99 Sea Zone to 95 Sea Zone 1 armour and 4 infantry moved from 95 Sea Zone to Southern Italy 1 infantry moved from India to Burma 2 fighters moved from Sikang to Burma Combat - British
Combat Hit Differential Summary :
-
Scramble again to Rome?
Thought I could get another inf in, oh well. Probably won’t take Rome unless you get diced.
-
@simon33 said in L21 #2 trulpen (X) vs Simon33 (A+16) BM3:
Scramble again to Rome?
Thought I could get another inf in, oh well. Probably won’t take Rome unless you get diced.
No scramble. Full focus on defending land.
-
TripleA Manual Gamesave Post: British round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 6 Combat Move - British 1 fighter moved from United Kingdom to 92 Sea Zone 1 fighter moved from 95 Sea Zone to Southern Italy 2 fighters moved from Syria to 99 Sea Zone 3 fighters and 1 tactical_bomber moved from 99 Sea Zone to Southern Italy 3 infantry moved from Syria to 99 Sea Zone 1 armour moved from Trans-Jordan to 81 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone 1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 95 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 infantry and 2 transports moved from 99 Sea Zone to 95 Sea Zone 1 armour and 4 infantry moved from 95 Sea Zone to Southern Italy 1 infantry moved from India to Burma 2 fighters moved from Sikang to Burma Combat - British Battle in 92 Sea Zone British attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 92 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Southern Italy British attack with 1 armour, 4 fighters, 4 infantry and 1 tactical_bomber Germans defend with 1 bomber, 1 fighter and 1 infantry; Italians defend with 3 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry Italians roll AA dice in Southern Italy : 0/5 hits, 0.83 expected hits British roll dice for 1 battleship and 1 cruiser in Southern Italy, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 armour, 4 fighters, 4 infantry and 1 tactical_bomber in Southern Italy, round 2 : 2/10 hits, 3.83 expected hits Italians roll dice for 3 aaGuns, 1 bomber, 3 fighters and 4 infantry in Southern Italy, round 2 : 4/8 hits, 3.50 expected hits 3 aaGuns owned by the Italians and 4 infantry owned by the British lost in Southern Italy British roll dice for 1 armour, 4 fighters and 1 tactical_bomber in Southern Italy, round 3 : 4/6 hits, 3.17 expected hits
Combat Hit Differential Summary :
Italians regular : 0.50 British regular : -1.17 Italians AA : -0.83
-
Keep the bomber or which inf?
-
@simon33 said in L21 #2 trulpen (X) vs Simon33 (A+16) BM3:
Keep the bomber or which inf?
Bomber has to go, unfortunately. Keep 1 italian inf.
-
TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 6 Purchase Units - Americans Americans buy 3 carriers and 3 fighters; Remaining resources: 3 PUs; Combat Move - Americans 1 infantry moved from Cyprus to 99 Sea Zone 1 infantry and 1 transport moved from 99 Sea Zone to 95 Sea Zone 1 infantry moved from 95 Sea Zone to Northern Italy 1 artillery moved from Crete to 99 Sea Zone 1 artillery moved from 99 Sea Zone to Greece 1 fighter moved from Syria to Greece 1 bomber moved from Syria to 95 Sea Zone 1 fighter moved from 99 Sea Zone to Northern Italy 1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 99 Sea Zone to 95 Sea Zone 2 fighters moved from United Kingdom to Gibraltar 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar Combat - Americans Battle in Northern Italy Americans attack with 1 fighter and 1 infantry Germans defend with 1 infantry; Italians defend with 1 factory_major Americans roll dice for 1 cruiser in Northern Italy, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 fighter and 1 infantry in Northern Italy, round 2 : 2/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Northern Italy, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 fighter owned by the Americans lost in Northern Italy Americans converts factory_major into different units Americans win, taking Northern Italy from Italians with 1 infantry remaining. Battle score for attacker is -7 Casualties for Americans: 1 fighter Casualties for Germans: 1 infantry Battle in Greece Americans attack with 1 artillery and 1 fighter Italians defend with 1 airfield and 2 infantry Americans roll dice for 1 artillery and 1 fighter in Greece, round 2 : 0/2 hits, 0.83 expected hits Italians roll dice for 2 infantry in Greece, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 artillery and 1 fighter in Greece, round 3 : 1/2 hits, 0.83 expected hits Italians roll dice for 2 infantry in Greece, round 3 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Americans and 1 infantry owned by the Italians lost in Greece 1 fighter owned by the Americans retreated Italians win with 1 infantry remaining. Battle score for attacker is -1 Casualties for Americans: 1 artillery Casualties for Italians: 1 infantry Battle in Gibraltar Americans attack with 1 artillery, 2 fighters and 1 infantry Italians defend with 1 harbour and 1 infantry Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Gibraltar, round 2 : 1/4 hits, 1.67 expected hits Italians roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans 1 fighter moved from Greece to 95 Sea Zone 2 fighters moved from Gibraltar to 91 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 3 submarines moved from 30 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 3 fighters and 1 tactical_bomber moved from 54 Sea Zone to Queensland 2 artilleries and 2 infantry moved from Queensland to 54 Sea Zone 2 artilleries, 1 battleship, 3 carriers, 2 cruisers, 5 destroyers, 2 fighters, 2 infantry, 5 submarines and 2 transports moved from 54 Sea Zone to 26 Sea Zone 2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands 3 fighters moved from Western United States to 26 Sea Zone 1 bomber moved from 95 Sea Zone to Libya 1 bomber moved from Libya to Tunisia Place Units - Americans 3 carriers placed in 10 Sea Zone 3 fighters placed in Western United States Turn Complete - Americans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,4,1,6,3,4 Americans collect 54 PUs (4 lost to blockades); end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter and 1 infantry moved from Suiyuyan to Chahar 7 infantry moved from Suiyuyan to Shensi 4 infantry moved from Sikang to Shensi Combat - Chinese Battle in Chahar Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Shensi Chinese attack with 11 infantry Japanese defend with 1 infantry Chinese roll dice for 11 infantry in Shensi, round 2 : 1/11 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shensi Chinese win, taking Shensi from Japanese with 11 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Chahar to Suiyuyan Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 6 PUs; end with 6 PUs Purchase Units - British British repair damage of 3x factory_minor; Remaining resources: 39 PUs; British buy 3 artilleries, 1 destroyer, 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 fighter moved from United Kingdom to 92 Sea Zone 1 fighter moved from 95 Sea Zone to Southern Italy 2 fighters moved from Syria to 99 Sea Zone 3 fighters and 1 tactical_bomber moved from 99 Sea Zone to Southern Italy 3 infantry moved from Syria to 99 Sea Zone 1 armour moved from Trans-Jordan to 81 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone 1 armour, 1 infantry and 1 transport moved from 81 Sea Zone to 95 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 3 infantry and 2 transports moved from 99 Sea Zone to 95 Sea Zone 1 armour and 4 infantry moved from 95 Sea Zone to Southern Italy 1 infantry moved from India to Burma 2 fighters moved from Sikang to Burma Combat - British Battle in 92 Sea Zone British attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 92 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Southern Italy British attack with 1 armour, 4 fighters, 4 infantry and 1 tactical_bomber Germans defend with 1 bomber, 1 fighter and 1 infantry; Italians defend with 3 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 3 infantry Italians roll AA dice in Southern Italy : 0/5 hits, 0.83 expected hits British roll dice for 1 battleship and 1 cruiser in Southern Italy, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 armour, 4 fighters, 4 infantry and 1 tactical_bomber in Southern Italy, round 2 : 2/10 hits, 3.83 expected hits Italians roll dice for 3 aaGuns, 1 bomber, 3 fighters and 4 infantry in Southern Italy, round 2 : 4/8 hits, 3.50 expected hits 3 aaGuns owned by the Italians and 4 infantry owned by the British lost in Southern Italy British roll dice for 1 armour, 4 fighters and 1 tactical_bomber in Southern Italy, round 3 : 4/6 hits, 3.17 expected hits Italians roll dice for 1 bomber, 3 fighters and 4 infantry in Southern Italy, round 3 : 3/8 hits, 3.50 expected hits 1 bomber owned by the Germans, 1 infantry owned by the Germans, 2 infantry owned by the Italians, 2 fighters owned by the British and 1 armour owned by the British lost in Southern Italy 1 tactical_bomber owned by the British and 2 fighters owned by the British retreated Italians win with 3 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 armour, 2 fighters and 4 infantry Casualties for Italians: 3 aaGuns and 2 infantry Casualties for Germans: 1 bomber and 1 infantry Battle in Burma British attack with 2 fighters and 1 infantry Japanese defend with 1 infantry British roll dice for 2 fighters and 1 infantry in Burma, round 2 : 2/3 hits, 1.17 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win with 2 fighters remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 2 fighters moved from Burma to India 1 fighter and 1 tactical_bomber moved from Sikang to Persia 1 artillery and 3 infantry moved from Northwest Persia to Persia 1 mech_infantry moved from Trans-Jordan to Persia 1 artillery, 1 infantry and 1 mech_infantry moved from Ethiopia to Anglo Egyptian Sudan 1 mech_infantry moved from Egypt to Trans-Jordan 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan 1 infantry moved from Rhodesia to Belgian Congo 3 infantry moved from Union of South Africa to Rhodesia 1 fighter moved from 92 Sea Zone to Gibraltar 1 armour and 1 infantry moved from Quebec to 106 Sea Zone 1 destroyer moved from 106 Sea Zone to 104 Sea Zone 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 2 fighters and 1 tactical_bomber moved from Southern Italy to 95 Sea Zone Place Units - British 1 destroyer and 1 submarine placed in 71 Sea Zone 1 infantry placed in Union of South Africa 3 artilleries placed in Persia 1 fighter placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,4 British collect 35 PUs (1 lost to blockades); end with 35 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs Place Units - UK_Pacific 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2 UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
Chinese regular : -1.17 Americans regular : -0.50 Japanese regular : -0.33 Italians regular : 0.00 British regular : -0.33 Italians AA : -0.83
-
US CV in SZ95 has a UK ftr.
-
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 6 Purchase Units - Italians Italians buy 1 fighter and 2 infantry; Remaining resources: 6 PUs; Combat Move - Italians 1 infantry moved from Greece to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Northern Italy 2 fighters moved from Southern Italy to Northern Italy Combat - Italians Battle in Northern Italy Italians attack with 2 fighters and 2 infantry Americans defend with 1 factory_minor and 1 infantry Italians roll dice for 1 battleship in Northern Italy, round 2 : 0/1 hits, 0,67 expected hits Italians roll dice for 2 fighters and 2 infantry in Northern Italy, round 2 : 0/4 hits, 1,33 expected hits Americans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 2 fighters and 2 infantry in Northern Italy, round 3 : 1/4 hits, 1,33 expected hits Americans roll dice for 1 infantry in Northern Italy, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Northern Italy Italians win, taking Northern Italy from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 2 fighters moved from Northern Italy to Southern Italy 1 armour moved from Rostov to Caucasus 1 armour moved from Kazakhstan to Caucasus Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 17 PUs; end with 23 PUs
Combat Hit Differential Summary :
Americans regular : -0,67 Italians regular : -2,33
-
Haven’t looked so closely at the situation around Rome. Might land some air on the carriers, but you can do Franz meanwhile.
-
TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 6 Purchase Units - Italians Italians buy 1 fighter and 2 infantry; Remaining resources: 6 PUs; Combat Move - Italians 1 infantry moved from Greece to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 2 infantry moved from 97 Sea Zone to Northern Italy 2 fighters moved from Southern Italy to Northern Italy Combat - Italians Battle in Northern Italy Italians attack with 2 fighters and 2 infantry Americans defend with 1 factory_minor and 1 infantry Italians roll dice for 1 battleship in Northern Italy, round 2 : 0/1 hits, 0,67 expected hits Italians roll dice for 2 fighters and 2 infantry in Northern Italy, round 2 : 0/4 hits, 1,33 expected hits Americans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 2 fighters and 2 infantry in Northern Italy, round 3 : 1/4 hits, 1,33 expected hits Americans roll dice for 1 infantry in Northern Italy, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Northern Italy Italians win, taking Northern Italy from Americans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 2 fighters moved from Northern Italy to Southern Italy 1 armour moved from Rostov to Caucasus 1 armour moved from Kazakhstan to Caucasus Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 17 PUs; end with 23 PUs Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 2 fighters EDIT: Adding units owned by Italians to 97 Sea Zone: 2 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : -0,67 Italians regular : -2,33
-
Looks like I can land 2 figs in the sz.
-
TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 2 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea Combat - ANZAC Battle in New Guinea ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in New Guinea, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in New Guinea, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in New Guinea, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in New Guinea, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in New Guinea, round 4 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in New Guinea, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in New Guinea ANZAC win, taking New Guinea from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 cruiser and 1 marine moved from 54 Sea Zone to 63 Sea Zone 1 destroyer and 1 submarine moved from 54 Sea Zone to 26 Sea Zone 1 infantry moved from New South Wales to Queensland 1 transport moved from 76 Sea Zone to 71 Sea Zone 3 fighters moved from Sikang to Shensi Place Units - ANZAC 1 artillery, 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 11 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -1.00 ANZAC regular : -1.00
-
TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 4 artilleries, 1 fighter, 12 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from Caucasus to Northwest Persia Germans take Northwest Persia from Russians 1 submarine moved from 110 Sea Zone to 104 Sea Zone 1 fighter moved from Western Germany to 104 Sea Zone 2 fighters and 1 tactical_bomber moved from Norway to 115 Sea Zone 1 fighter moved from Western Germany to 115 Sea Zone 1 fighter moved from Western Germany to 104 Sea Zone 1 battleship moved from 112 Sea Zone to 115 Sea Zone 1 destroyer moved from 112 Sea Zone to 115 Sea Zone 1 infantry moved from Norway to Finland Germans take Finland from Russians 1 armour moved from Novgorod to Vyborg Germans take Vyborg from Russians 1 armour moved from Vyborg to Novgorod 1 mech_infantry moved from Timguska to Urals 1 armour moved from Yenisey to Urals 1 mech_infantry moved from Kazakhstan to Vologda Germans take Vologda from Russians 1 bomber moved from Rostov to Urals Combat - Germans Battle in 99 Sea Zone Germans attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 99 Sea Zone Germans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 115 Sea Zone Germans attack with 1 battleship, 1 destroyer, 3 fighters and 1 tactical_bomber Russians defend with 1 submarine Germans roll dice for 1 battleship, 1 destroyer, 3 fighters and 1 tactical_bomber in 115 Sea Zone, round 2 : 4/6 hits, 3,17 expected hits Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Russians lost in 115 Sea Zone Germans win with 1 battleship, 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in 104 Sea Zone Germans attack with 2 fighters and 1 submarine British defend with 1 destroyer Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 2 fighters in 104 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 104 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits British roll dice for 1 destroyer in 104 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 104 Sea Zone Germans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Urals Germans attack with 1 armour, 1 bomber and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 armour, 1 bomber and 1 mech_infantry in Urals, round 2 : 1/3 hits, 1,33 expected hits Russians roll dice for 1 infantry in Urals, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Urals Germans win, taking Urals from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Changing ownership of Sikang from Chinese to Germans EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 bomber moved from Urals to Kazakhstan 1 mech_infantry moved from Volgograd to Kazakhstan 1 aaGun moved from Caucasus to Kazakhstan 1 mech_infantry moved from Caucasus to Kazakhstan 1 armour and 1 mech_infantry moved from Caucasus to Kazakhstan 1 armour moved from Kazakhstan to Sikang 1 armour moved from Sikang to Kazakhstan 3 artilleries and 1 infantry moved from Rostov to Caucasus 1 infantry moved from Ukraine to Western Ukraine 1 infantry moved from Ukraine to Bessarabia 1 submarine moved from 114 Sea Zone to 112 Sea Zone 2 fighters moved from 104 Sea Zone to 112 Sea Zone 2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone 3 fighters and 1 tactical_bomber moved from 115 Sea Zone to Novgorod 1 fighter moved from 99 Sea Zone to Southern Italy 1 mech_infantry moved from Western Germany to Southern Italy 3 mech_infantrys moved from Yugoslavia to Southern Italy 1 aaGun moved from Rostov to Caucasus 1 aaGun, 3 artilleries and 8 infantry moved from Belarus to Novgorod 1 aaGun, 4 artilleries and 16 infantry moved from Norway to Finland 1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 115 Sea Zone 1 artillery and 1 infantry moved from 115 Sea Zone to Finland 1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 115 Sea Zone 2 infantry moved from Rostov to Volgograd 1 artillery moved from Rostov to Caucasus 6 infantry moved from Rostov to Caucasus 1 artillery and 1 infantry moved from 115 Sea Zone to Finland 1 mech_infantry moved from Yugoslavia to Southern Italy 1 mech_infantry moved from Yugoslavia to Southern Italy 2 armour and 6 mech_infantrys moved from Caucasus to Volgograd 1 armour moved from Caucasus to Northwest Persia 1 armour moved from Northwest Persia to Caucasus 1 infantry moved from Rostov to Caucasus EDIT: 1 infantry moved from Northwest Persia to Caucasus Place Units - Germans 3 artilleries placed in Novgorod 1 submarine placed in 110 Sea Zone 1 fighter and 1 tactical_bomber placed in Western Germany 3 infantry placed in Volgograd 1 artillery and 5 infantry placed in Germany 2 infantry placed in Germany 1 infantry placed in Germany 1 infantry placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Western Germany: 1 aaGun EDIT: Adding units owned by Germans to Germany: 1 aaGun EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 61 PUs; end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 68 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
Combat Hit Differential Summary :
Russians regular : 0,50 Germans regular : -0,17 British regular : -0,67