Yes, you can kill the TT before the DD.
Squirecam vs Crockett
-
@crockett36 your turn.
-
TripleA Move Summary: Germans round 7
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Germans Germans buy 1 artillery, 3 bombers, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Germany to Holland Belgium 1 mech_infantry moved from Germany to Holland Belgium 1 bomber moved from Southern Italy to Holland Belgium 1 armour moved from Bryansk to Rostov Germans take Rostov from Russians 1 armour moved from Rostov to Bryansk 1 armour moved from Bryansk to Tambov Germans take Tambov from Russians 1 armour moved from Tambov to Bryansk 1 armour moved from Bryansk to Smolensk Germans take Smolensk from Russians 1 armour moved from Smolensk to Bryansk 1 destroyer moved from 93 Sea Zone to 94 Sea Zone 3 fighters and 1 tactical_bomber moved from 93 Sea Zone to 94 Sea Zone 1 bomber moved from Southern Italy to 112 Sea Zone
-
TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Germans Germans buy 1 artillery, 3 bombers, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Germany to Holland Belgium 1 mech_infantry moved from Germany to Holland Belgium 1 bomber moved from Southern Italy to Holland Belgium 1 armour moved from Bryansk to Rostov Germans take Rostov from Russians 1 armour moved from Rostov to Bryansk 1 armour moved from Bryansk to Tambov Germans take Tambov from Russians 1 armour moved from Tambov to Bryansk 1 armour moved from Bryansk to Smolensk Germans take Smolensk from Russians 1 armour moved from Smolensk to Bryansk 1 destroyer moved from 93 Sea Zone to 94 Sea Zone 3 fighters and 1 tactical_bomber moved from 93 Sea Zone to 94 Sea Zone 1 bomber moved from Southern Italy to 112 Sea Zone Combat - Germans Battle in 112 Sea Zone Germans attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 112 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Holland Belgium Germans attack with 1 bomber and 2 mech_infantrys Americans defend with 1 armour Germans roll dice for 1 bomber and 2 mech_infantrys in Holland Belgium, round 2 : 0/3 hits, 1.00 expected hits Americans roll dice for 1 armour in Holland Belgium, round 2 : 0/1 hits, 0.50 expected hits Germans roll dice for 1 bomber and 2 mech_infantrys in Holland Belgium, round 3 : 1/3 hits, 1.00 expected hits Americans roll dice for 1 armour in Holland Belgium, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Americans: 1 armour Battle in 94 Sea Zone Germans attack with 1 destroyer, 3 fighters and 1 tactical_bomber British defend with 1 destroyer Germans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 94 Sea Zone, round 2 : 0/5 hits, 2.50 expected hits British roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 94 Sea Zone, round 3 : 3/5 hits, 2.50 expected hits British roll dice for 1 destroyer in 94 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 94 Sea Zone Germans win with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Germans 3 fighters and 1 tactical_bomber moved from 94 Sea Zone to Greece 2 carriers, 1 destroyer and 1 transport moved from 93 Sea Zone to 97 Sea Zone 2 tactical_bombers moved from Southern France to Southern Italy 1 bomber moved from Holland Belgium to Germany 3 artilleries and 10 infantry moved from Western Ukraine to Bryansk 3 armour, 1 fighter and 5 mech_infantrys moved from Eastern Poland to Bryansk 1 bomber moved from 112 Sea Zone to Germany Place Units - Germans 1 destroyer placed in 93 Sea Zone 1 artillery, 3 bombers and 1 infantry placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 3,3 Germans collect 45 PUs (2 lost to blockades); end with 45 PUs
Combat Hit Differential Summary :
Americans regular : -1.00 Germans regular : -3.00 British regular : -0.67
-
TripleA Manual Gamesave Post: Russians round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Russians Russians buy 2 aaGuns, 3 armour and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 bombers moved from Finland to Germany 1 bomber moved from Finland to Germany 1 infantry moved from Norway to Finland 1 infantry moved from Vyborg to Finland 2 infantry moved from Karelia to Finland 2 artilleries moved from Finland to Vyborg 1 armour moved from Novgorod to Poland Russians take Poland from Germans 1 infantry moved from Caucasus to Rostov Russians take Rostov from Germans 1 armour moved from Novosibirsk to Russia 1 armour moved from Russia to Smolensk Russians take Smolensk from Germans 1 armour moved from Smolensk to Russia 1 armour moved from Russia to Tambov Russians take Tambov from Germans 1 armour moved from Tambov to Russia 1 infantry moved from Belarus to Smolensk 1 infantry moved from Baltic States to Eastern Poland Russians take Eastern Poland from Germans 1 submarine moved from 110 Sea Zone to 92 Sea Zone 1 infantry moved from Russia to Tambov Combat - Russians Air Battle in Germany
Combat Hit Differential Summary :
-
@crockett36 scramble?
-
-
TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Russians Russians buy 2 aaGuns, 3 armour and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 bombers moved from Finland to Germany 1 bomber moved from Finland to Germany 1 infantry moved from Norway to Finland 1 infantry moved from Vyborg to Finland 2 infantry moved from Karelia to Finland 2 artilleries moved from Finland to Vyborg 1 armour moved from Novgorod to Poland Russians take Poland from Germans 1 infantry moved from Caucasus to Rostov Russians take Rostov from Germans 1 armour moved from Novosibirsk to Russia 1 armour moved from Russia to Smolensk Russians take Smolensk from Germans 1 armour moved from Smolensk to Russia 1 armour moved from Russia to Tambov Russians take Tambov from Germans 1 armour moved from Tambov to Russia 1 infantry moved from Belarus to Smolensk 1 infantry moved from Baltic States to Eastern Poland Russians take Eastern Poland from Germans 1 submarine moved from 110 Sea Zone to 92 Sea Zone 1 infantry moved from Russia to Tambov Combat - Russians Air Battle in Germany Russians attacks with 4 units heading to Germany Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/4 hits, 0.67 expected hits Bombing raid in Germany rolls: 4,7,8,8 and causes: 20 damage to unit: factory_major Bombing raid in Germany causes 20 damage total. Cleaning up after air battles Non Combat Move - Russians 4 bombers moved from Germany to Finland Place Units - Russians 2 aaGuns, 3 armour and 5 infantry placed in Russia Turn Complete - Russians Russians collect 34 PUs; end with 34 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 43 PUs
Combat Hit Differential Summary :
Germans AA : -0.67
-
TripleA Move Summary: Japanese round 7
TripleA Move Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Japanese Japanese repair damage of 15x factory_upgrade; Remaining resources: 19 PUs; 6 SuicideAttackTokens; Japanese buy 6 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from 35 Sea Zone to 44 Sea Zone 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 3 armour, 1 artillery and 3 infantry moved from Philippines to 35 Sea Zone 3 armour, 1 artillery, 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 7 fighters, 3 infantry, 1 submarine, 2 tactical_bombers and 4 transports moved from 35 Sea Zone to 37 Sea Zone 3 armour, 1 artillery, 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 7 fighters, 3 infantry, 1 submarine, 2 tactical_bombers and 4 transports moved from 37 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 infantry moved from Jehol to Shantung 1 infantry moved from Jehol to Anhwe 1 tactical_bomber moved from Jehol to Shantung 1 fighter moved from Jehol to Shantung 1 fighter moved from Jehol to Shantung 1 fighter moved from Jehol to Anhwe 1 fighter moved from Jehol to Anhwe 1 mech_infantry moved from Jehol to Shantung 1 armour moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 armour moved from Yakut S.S.R. to Yenisey Japanese take Yenisey from Russians 1 armour moved from Soviet Far East to Amur
-
TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Japanese Japanese repair damage of 15x factory_upgrade; Remaining resources: 19 PUs; 6 SuicideAttackTokens; Japanese buy 6 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from 35 Sea Zone to 44 Sea Zone 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 infantry and 1 transport moved from 34 Sea Zone to 43 Sea Zone 1 infantry moved from 43 Sea Zone to Borneo 3 armour, 1 artillery and 3 infantry moved from Philippines to 35 Sea Zone 3 armour, 1 artillery, 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 7 fighters, 3 infantry, 1 submarine, 2 tactical_bombers and 4 transports moved from 35 Sea Zone to 37 Sea Zone 3 armour, 1 artillery, 2 battleships, 5 carriers, 2 cruisers, 3 destroyers, 7 fighters, 3 infantry, 1 submarine, 2 tactical_bombers and 4 transports moved from 37 Sea Zone to 41 Sea Zone 1 infantry moved from 41 Sea Zone to Sumatra 1 infantry moved from Jehol to Shantung 1 infantry moved from Jehol to Anhwe 1 tactical_bomber moved from Jehol to Shantung 1 fighter moved from Jehol to Shantung 1 fighter moved from Jehol to Shantung 1 fighter moved from Jehol to Anhwe 1 fighter moved from Jehol to Anhwe 1 mech_infantry moved from Jehol to Shantung 1 armour moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 armour moved from Yakut S.S.R. to Yenisey Japanese take Yenisey from Russians 1 armour moved from Soviet Far East to Amur Combat - Japanese Battle in Borneo Battle in Sumatra Battle in 44 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win, taking Borneo from UK_Pacific, taking Sumatra from ANZAC with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Shantung Japanese attack with 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Shantung, round 2 : 2/5 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Shantung, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shantung Japanese win, taking Shantung from Chinese with 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Anhwe Japanese attack with 2 fighters and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 fighters and 1 infantry in Anhwe, round 2 : 2/3 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 1 aaGun moved from Manchuria to Korea 1 bomber moved from Jehol to Japan 3 artilleries moved from Manchuria to Korea 1 bomber moved from Jehol to Korea 1 armour moved from Jehol to Korea 3 artilleries moved from Jehol to Manchuria 2 fighters and 1 tactical_bomber moved from Shantung to Korea 2 fighters moved from Anhwe to Korea 1 fighter moved from 44 Sea Zone to 41 Sea Zone Place Units - Japanese 6 infantry placed in Korea Turn Complete - Japanese Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 6,1 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,2 Japanese collect 33 PUs (6 lost to blockades); end with 34 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 39 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : 0.83
-
TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 fighter, 3 infantry, 5 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 5 transports moved from 10 Sea Zone to 2 Sea Zone 2 armour moved from Alaska to 2 Sea Zone 3 artilleries moved from Alaska to 2 Sea Zone 4 infantry moved from Alaska to 2 Sea Zone 2 armour, 3 artilleries, 4 infantry and 5 transports moved from 2 Sea Zone to 3 Sea Zone 2 armour, 3 artilleries and 4 infantry moved from 3 Sea Zone to Soviet Far East 1 mech_infantry moved from Morocco to Algeria Americans take Algeria from Italians 1 tactical_bomber moved from Gibraltar to 94 Sea Zone 1 fighter moved from 92 Sea Zone to 94 Sea Zone 1 submarine moved from 92 Sea Zone to 94 Sea Zone 1 submarine moved from 92 Sea Zone to 93 Sea Zone 1 fighter moved from Gibraltar to 93 Sea Zone 1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone 1 bomber moved from Eastern United States to United Kingdom 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 destroyer moved from 91 Sea Zone to 86 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 mech_infantry moved from Morocco to Algeria 1 submarine moved from 101 Sea Zone to 11 Sea Zone Combat - Americans Battle in Soviet Far East Battle in Normandy Bordeaux Battle in 93 Sea Zone Americans attack with 1 fighter and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 93 Sea Zone Americans win, taking Soviet Far East from Japanese, taking Normandy Bordeaux from Germans, taking 93 Sea Zone from Italians with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in 94 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Germans defend with 1 destroyer Americans roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 94 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Germans roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 94 Sea Zone Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - Americans 1 fighter moved from 94 Sea Zone to 92 Sea Zone 1 tactical_bomber moved from 94 Sea Zone to Gibraltar 1 fighter moved from 93 Sea Zone to Gibraltar 1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa Place Units - Americans 2 transports placed in 101 Sea Zone 5 submarines placed in 10 Sea Zone 1 infantry placed in Western United States 1 fighter, 2 infantry and 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Americans collect 55 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Americans regular : 1.17 Germans regular : -0.67
-
TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 9 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 1 infantry moved from Suiyuyan to Chahar 1 infantry moved from Hopei to Anhwe 1 infantry moved from Kiangsi to Anhwe 1 fighter moved from Kiangsi to Anhwe 18 infantry moved from Kiangsi to Kiangsu 5 infantry moved from Kiangsi to Kiangsu 1 infantry moved from Szechwan to Kweichow Combat - Chinese Battle in Anhwe Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Hunan 1 fighter moved from Hunan to Burma 1 infantry moved from Kwangsi to Kiangsi Place Units - Chinese 9 infantry placed in Jehol Turn Complete - Chinese Chinese collect 18 PUs; end with 18 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 24 PUs
Combat Hit Differential Summary :
Chinese regular : 1.17 Japanese regular : 0.67
-
TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 fighter, 3 infantry, 5 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 5 transports moved from 10 Sea Zone to 2 Sea Zone 2 armour moved from Alaska to 2 Sea Zone 3 artilleries moved from Alaska to 2 Sea Zone 4 infantry moved from Alaska to 2 Sea Zone 2 armour, 3 artilleries, 4 infantry and 5 transports moved from 2 Sea Zone to 3 Sea Zone 2 armour, 3 artilleries and 4 infantry moved from 3 Sea Zone to Soviet Far East 1 mech_infantry moved from Morocco to Algeria Americans take Algeria from Italians 1 tactical_bomber moved from Gibraltar to 94 Sea Zone 1 fighter moved from 92 Sea Zone to 94 Sea Zone 1 submarine moved from 92 Sea Zone to 94 Sea Zone 1 submarine moved from 92 Sea Zone to 93 Sea Zone 1 fighter moved from Gibraltar to 93 Sea Zone 1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone 1 bomber moved from Eastern United States to United Kingdom 1 infantry moved from Morocco to 91 Sea Zone 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 destroyer moved from 91 Sea Zone to 86 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 mech_infantry moved from Morocco to Algeria 1 submarine moved from 101 Sea Zone to 11 Sea Zone Combat - Americans Battle in Soviet Far East Battle in Normandy Bordeaux Battle in 93 Sea Zone Americans attack with 1 fighter and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 93 Sea Zone Americans win, taking Soviet Far East from Japanese, taking Normandy Bordeaux from Germans, taking 93 Sea Zone from Italians with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in 94 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Germans defend with 1 destroyer Americans roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 94 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Germans roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 94 Sea Zone Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - Americans 1 fighter moved from 94 Sea Zone to 92 Sea Zone 1 tactical_bomber moved from 94 Sea Zone to Gibraltar 1 fighter moved from 93 Sea Zone to Gibraltar 1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa Place Units - Americans 2 transports placed in 101 Sea Zone 5 submarines placed in 10 Sea Zone 1 infantry placed in Western United States 1 fighter, 2 infantry and 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Americans collect 55 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 9 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Chahar to Jehol Chinese take Jehol from Japanese 1 infantry moved from Suiyuyan to Chahar 1 infantry moved from Hopei to Anhwe 1 infantry moved from Kiangsi to Anhwe 1 fighter moved from Kiangsi to Anhwe 18 infantry moved from Kiangsi to Kiangsu 5 infantry moved from Kiangsi to Kiangsu 1 infantry moved from Szechwan to Kweichow Combat - Chinese Battle in Anhwe Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Anhwe to Hunan 1 fighter moved from Hunan to Burma 1 infantry moved from Kwangsi to Kiangsi Place Units - Chinese 9 infantry placed in Jehol Turn Complete - Chinese Chinese collect 18 PUs; end with 18 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 24 PUs Purchase Units - British British buy 3 fighters and 1 transport; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 aaGuns and 5 infantry; Remaining resources: 1 PUs; Combat Move - British 3 artilleries and 12 infantry moved from Yunnan to Burma 1 fighter and 1 tactical_bomber moved from India to Burma 1 mech_infantry moved from India to Burma 1 fighter moved from Persia to Russia 1 mech_infantry moved from Novosibirsk to Russia 1 mech_infantry moved from Kazakhstan to Russia 1 infantry moved from Kwangsi to Yunnan 1 artillery moved from Egypt to Alexandria 5 infantry moved from Egypt to Alexandria 1 armour and 1 mech_infantry moved from Tobruk to Tunisia British take Libya from Italians 2 submarines moved from 98 Sea Zone to 97 Sea Zone 1 submarine moved from 99 Sea Zone to 97 Sea Zone 4 submarines moved from 92 Sea Zone to 97 Sea Zone 1 destroyer moved from 109 Sea Zone to 92 Sea Zone 1 destroyer moved from 92 Sea Zone to 97 Sea Zone 2 mech_infantrys moved from Persia to Turkmenistan 1 fighter moved from 92 Sea Zone to Trans-Jordan Combat - British Italians scrambles 3 units out of Greece to defend against the attack in 97 Sea Zone Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in 97 Sea Zone British attack with 1 destroyer and 7 submarines Germans defend with 2 carriers, 1 destroyer, 3 fighters, 2 tactical_bombers and 1 transport; Italians defend with 1 battleship, 2 cruisers, 1 destroyer, 1 fighter, 2 submarines and 2 transports British roll dice for 7 submarines in 97 Sea Zone, round 2 : 1/7 hits, 2.33 expected hits Units damaged: 1 carrier owned by the Germans British roll dice for 1 destroyer in 97 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 submarines in 97 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Italians roll dice for 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters, 2 tactical_bombers and 3 transports in 97 Sea Zone, round 2 : 8/13 hits, 6.67 expected hits 1 destroyer owned by the British and 7 submarines owned by the British lost in 97 Sea Zone Italians win with 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 4 fighters, 2 submarines, 2 tactical_bombers and 3 transports remaining. Battle score for attacker is -50 Casualties for British: 1 destroyer and 7 submarines Battle in Tunisia British attack with 1 armour and 1 mech_infantry Italians defend with 1 artillery British roll dice for 1 armour and 1 mech_infantry in Tunisia, round 2 : 1/2 hits, 0.67 expected hits Italians roll dice for 1 artillery in Tunisia, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the British and 1 artillery owned by the Italians lost in Tunisia British win, taking Tunisia from Italians with 1 armour remaining. Battle score for attacker is 0 Casualties for British: 1 mech_infantry Casualties for Italians: 1 artillery Moving scrambled unit from 97 Sea Zone back to originating territory: Greece Moving scrambled unit from 97 Sea Zone back to originating territory: Greece Moving scrambled unit from 97 Sea Zone back to originating territory: Greece Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy Non Combat Move - British 2 aaGuns moved from Kiangsi to Kiangsu 1 aaGun moved from Kiangsi to Hunan 1 aaGun moved from Egypt to Alexandria Place Units - British 3 fighters placed in Persia 1 transport placed in 106 Sea Zone Turn Complete - British British collect 36 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs Place Units - UK_Pacific 2 aaGuns and 5 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 16 PUs; end with 17 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 22 PUs Some Units in India change ownership: 2 aaGuns and 5 infantry
Combat Hit Differential Summary :
Chinese regular : 1.17 Americans regular : 1.17 Italians regular : 1.67 Japanese regular : 0.67 Germans regular : -0.67 British regular : -1.33
-