@leemorrison triplea_41437_4ita.tsvg
forgot you only get one barrage per troop in an amphibious assault - worked out well enough: 1 for 1
over to US
2nd time lucky?
Test summary from TripleA, engine version: 2.5.22294, time: 6:28:07 pm
Savegame
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1
Purchase Units - Germans
Germans buy 2 armour, 1 artillery, 1 fighter and 2 infantry; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - Germans
1 cruiser and 1 submarine moved from 5 Sea Zone to 6 Sea Zone
2 submarines moved from 7 Sea Zone to 2 Sea Zone
1 fighter moved from Norway to 2 Sea Zone
1 bomber moved from Germany to 2 Sea Zone
1 infantry moved from France to 13 Sea Zone
1 infantry moved from 13 Sea Zone to Gibraltar
Germans take Gibraltar from British
1 artillery and 3 infantry moved from Bulgaria Romania to Ukraine
1 armour moved from Poland to Baltic States
1 armour moved from Poland to East Poland
1 armour moved from Bulgaria Romania to Ukraine
1 armour moved from Bulgaria Romania to Ukraine
1 armour moved from Czechoslovakia Hungary to East Poland
1 armour moved from Czechoslovakia Hungary to Baltic States
1 infantry moved from Poland to East Poland
1 artillery and 3 infantry moved from Poland to Baltic States
1 fighter moved from Poland to East Poland
1 fighter moved from Northwestern Europe to 6 Sea Zone
1 fighter moved from Germany to 6 Sea Zone
Combat - Germans
Battle in 6 Sea Zone
Germans attack with 1 cruiser, 2 fighters and 1 submarine
British defend with 1 destroyer
Germans roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
British roll dice for 1 destroyer in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 6 Sea Zone
Germans win with 1 cruiser and 2 fighters remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in 2 Sea Zone
Germans attack with 1 bomber, 1 fighter and 2 submarines
British defend with 1 battleship and 1 transport
Germans roll dice for 2 submarines in 2 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 bomber and 1 fighter in 2 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
British roll dice for 1 battleship and 1 transport in 2 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 submarine owned by the Germans and 1 battleship owned by the British lost in 2 Sea Zone
1 transport owned by the British lost in 2 Sea Zone
Germans win with 1 bomber, 1 fighter and 1 submarine remaining. Battle score for attacker is 21
Casualties for Germans: 1 submarine
Casualties for British: 1 battleship and 1 transport
Battle in Baltic States
Germans attack with 2 armour, 1 artillery and 3 infantry
Russians defend with 3 infantry
Germans roll dice for 2 armour, 1 artillery and 3 infantry in Baltic States, round 2 : 2/6 hits, 2.00 expected hits
Russians roll dice for 3 infantry in Baltic States, round 2 : 0/3 hits, 1.00 expected hits
2 infantry owned by the Russians lost in Baltic States
Germans roll dice for 2 armour, 1 artillery and 3 infantry in Baltic States, round 3 : 1/6 hits, 2.00 expected hits
Russians roll dice for 1 infantry in Baltic States, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 2 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 3 infantry
Casualties for Germans: 1 infantry
Battle in East Poland
Germans attack with 2 armour, 1 fighter and 1 infantry
Russians defend with 2 infantry
Germans roll dice for 2 armour, 1 fighter and 1 infantry in East Poland, round 2 : 1/4 hits, 1.67 expected hits
Russians roll dice for 2 infantry in East Poland, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians lost in East Poland
Germans roll dice for 2 armour, 1 fighter and 1 infantry in East Poland, round 3 : 1/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in East Poland, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in East Poland
Germans win, taking East Poland from Russians with 2 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Ukraine
Germans attack with 2 armour, 1 artillery and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 2 armour, 1 artillery and 3 infantry in Ukraine, round 2 : 1/6 hits, 2.00 expected hits
Russians roll dice for 2 infantry in Ukraine, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans roll dice for 2 armour, 1 artillery and 2 infantry in Ukraine, round 3 : 3/5 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Germans win, taking Ukraine from Russians with 2 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 fighter moved from East Poland to Bulgaria Romania
1 fighter moved from 6 Sea Zone to Poland
1 fighter moved from 6 Sea Zone to Germany
1 fighter moved from 2 Sea Zone to Norway
1 bomber moved from 2 Sea Zone to Norway
1 infantry moved from Germany to Northwestern Europe
1 infantry moved from Germany to France
1 artillery and 1 infantry moved from Germany to Poland
Place Units - Germans
2 armour, 1 artillery, 1 fighter and 2 infantry placed in Germany
Turn Complete - Germans
Germans collect 35 PUs; end with 36 PUs
Combat Hit Differential Summary :
Russians regular : -1.33
Germans regular : -1.33
British regular : 1.00
Territory Summary for Germans :
Baltic States : 1 flag, 2 armour, 1 artillery and 2 infantry
East Poland : 1 flag, 2 armour and 1 infantry
France : 1 armour and 2 infantry
Finland : 2 infantry
Germany : 1 aaGun, 2 armour, 1 artillery, 1 factory, 2 fighters and 2 infantry
Gibraltar : 1 flag, 1 infantry
Libya : 1 armour, 1 artillery and 1 infantry
Morocco Algeria : 1 infantry
Northwestern Europe : 2 infantry
Norway : 1 bomber, 1 fighter and 2 infantry
Poland : 1 artillery, 1 fighter and 1 infantry
Bulgaria Romania : 1 fighter
Ukraine : 1 flag, 2 armour, 1 artillery and 2 infantry
2 Sea Zone : 1 submarine
5 Sea Zone : 1 transport
6 Sea Zone : 1 cruiser
13 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 35 / 36
Russians : 26 / 30
Japanese : 17 / 17
British : 43 / 43
Italians : 10 / 10
Chinese : 7 / 0
Americans : 40 / 40
Dice Statistics:
Total
1 was rolled 5 times
2 was rolled 8 times
3 was rolled 8 times
4 was rolled 8 times
5 was rolled 8 times
6 was rolled 11 times
Average roll : 3.812
Median : 4.000
Variance : 0.383
Standard Deviation : 0.619
Total rolls : 48
Germans Combat
1 was rolled 3 times
2 was rolled 7 times
3 was rolled 7 times
4 was rolled 6 times
5 was rolled 5 times
6 was rolled 8 times
Average roll : 3.750
Median : 4.000
Variance : 0.457
Standard Deviation : 0.676
Total rolls : 36
British Combat
1 was rolled 1 times
3 was rolled 1 times
Average roll : 2.000
Median : 2.000
Variance : 1.333
Standard Deviation : 1.155
Total rolls : 2
Russians Combat
1 was rolled 1 times
2 was rolled 1 times
4 was rolled 2 times
5 was rolled 3 times
6 was rolled 3 times
Average roll : 4.400
Median : 5.000
Variance : 0.815
Standard Deviation : 0.903
Total rolls : 10
TripleA Manual Gamesave Post for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1
Purchase Units - Russians
Russians buy 1 armour, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Russians
1 submarine moved from 4 Sea Zone to 6 Sea Zone
1 armour moved from Russia to Baltic States
1 artillery moved from Karelia S.S.R. to Baltic States
2 infantry moved from Karelia S.S.R. to Baltic States
2 infantry moved from Belorussia to Baltic States
Combat - Russians
Battle in Baltic States
Russians attack with 1 armour, 1 artillery and 4 infantry
Germans defend with 2 armour, 1 artillery and 2 infantry
Russians roll dice for 1 armour, 1 artillery and 4 infantry in Baltic States, round 2 : 1/6 hits, 1.67 expected hits
Germans roll dice for 2 armour, 1 artillery and 2 infantry in Baltic States, round 2 : 1/5 hits, 2.00 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Russians roll dice for 1 armour, 1 artillery and 3 infantry in Baltic States, round 3 : 3/5 hits, 1.50 expected hits
Germans roll dice for 2 armour, 1 artillery and 1 infantry in Baltic States, round 3 : 1/4 hits, 1.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Germans, 1 infantry owned by the Germans and 1 armour owned by the Germans lost in Baltic States
Russians roll dice for 1 armour, 1 artillery and 2 infantry in Baltic States, round 4 : 0/4 hits, 1.33 expected hits
Germans roll dice for 1 armour in Baltic States, round 4 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 armour, 1 artillery and 2 infantry in Baltic States, round 5 : 1/4 hits, 1.33 expected hits
Germans roll dice for 1 armour in Baltic States, round 5 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 14
Casualties for Russians: 2 infantry
Casualties for Germans: 2 armour, 1 artillery and 2 infantry
Battle in 6 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 cruiser
Russians roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 cruiser in 6 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Russians roll dice for 1 submarine in 6 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
1 cruiser owned by the Germans lost in 6 Sea Zone
Russians win with 1 submarine remaining. Battle score for attacker is 12
Casualties for Germans: 1 cruiser
Non Combat Move - Russians
1 artillery moved from Russia to Caucasus
1 infantry moved from Karelia S.S.R. to Belorussia
1 infantry moved from Archangel to Belorussia
1 infantry moved from Russia to Belorussia
2 infantry moved from Russia to Eastern Ukraine
2 infantry moved from Kazakh S.S.R. to Caucasus
2 infantry moved from Novosibirsk to Kazakh S.S.R.
1 infantry moved from Evenki National Okrug to Urals
1 infantry moved from Yakut S.S.R. to Evenki National Okrug
2 infantry moved from Stanovoj Chrebet to Yakut S.S.R.
2 infantry moved from Soviet Far East to Yakut S.S.R.
1 infantry moved from Buryatia S.S.R. to Soviet Far East
1 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet
Place Units - Russians
2 infantry placed in Karelia S.S.R.
1 armour, 1 fighter and 2 infantry placed in Caucasus
1 infantry placed in Russia
Russians undo move 2.
1 infantry placed in Caucasus
1 armour, 1 fighter and 1 infantry placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Germans regular : -3.17
Russians regular : -0.50
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Japanese
2 carriers and 4 fighters moved from 57 Sea Zone to 53 Sea Zone
2 infantry moved from Caroline Islands to 51 Sea Zone
1 destroyer, 2 infantry and 1 transport moved from 51 Sea Zone to 53 Sea Zone
2 infantry moved from 53 Sea Zone to Hawaiian Islands
2 fighters moved from 53 Sea Zone to Hawaiian Islands
1 fighter moved from Japan to 53 Sea Zone
1 infantry moved from Caroline Islands to 51 Sea Zone
1 infantry and 1 transport moved from 51 Sea Zone to 60 Sea Zone
1 infantry moved from Okinawa to 60 Sea Zone
2 infantry and 1 transport moved from 60 Sea Zone to 50 Sea Zone
2 infantry moved from 50 Sea Zone to Philippine Islands
1 battleship moved from 61 Sea Zone to 50 Sea Zone
1 fighter moved from Formosa to Yunnan
1 fighter moved from Manchuria to Yunnan
2 infantry moved from French Indo-China Thailand to Yunnan
1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from 49 Sea Zone to Borneo
Japanese take Borneo from British
2 infantry moved from 61 Sea Zone to Kwangtung
3 infantry moved from Kiangsu to Fukien
1 fighter moved from 61 Sea Zone to Fukien
1 fighter moved from 61 Sea Zone to Philippine Islands
1 artillery and 1 infantry moved from Japan to 62 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
1 artillery and 1 infantry moved from 61 Sea Zone to Kiangsu
Combat - Japanese
Battle in 50 Sea Zone
Japanese attack with 1 battleship and 1 transport
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 battleship and 1 transport in 50 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 50 Sea Zone
1 transport owned by the Americans lost in 50 Sea Zone
Japanese win with 1 battleship and 1 transport remaining. Battle score for attacker is 15
Casualties for Americans: 1 destroyer and 1 transport
Battle in Philippine Islands
Japanese attack with 1 fighter and 2 infantry
Americans defend with 2 infantry
Japanese roll dice for 1 fighter and 2 infantry in Philippine Islands, round 2 : 1/3 hits, 0.83 expected hits
Americans roll dice for 2 infantry in Philippine Islands, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippine Islands
Japanese roll dice for 1 fighter and 1 infantry in Philippine Islands, round 3 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Philippine Islands, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Philippine Islands
Japanese win, taking Philippine Islands from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Americans: 2 infantry
Battle in 53 Sea Zone
Japanese attack with 2 carriers, 1 destroyer, 3 fighters and 1 transport
Americans defend with 1 battleship
Japanese roll dice for 2 carriers, 1 destroyer, 3 fighters and 1 transport in 53 Sea Zone, round 2 : 2/6 hits, 2.17 expected hits
Americans roll dice for 1 battleship in 53 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
1 fighter owned by the Japanese and 1 battleship owned by the Americans lost in 53 Sea Zone
Japanese win with 2 carriers, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 10
Casualties for Japanese: 1 fighter
Casualties for Americans: 1 battleship
Battle in Hawaiian Islands
Japanese attack with 2 fighters and 2 infantry
Americans defend with 1 fighter and 1 infantry
Japanese roll dice for 2 fighters and 2 infantry in Hawaiian Islands, round 2 : 0/4 hits, 1.33 expected hits
Americans roll dice for 1 fighter and 1 infantry in Hawaiian Islands, round 2 : 1/2 hits, 1.00 expected hits
1 infantry owned by the Japanese lost in Hawaiian Islands
Japanese roll dice for 2 fighters and 1 infantry in Hawaiian Islands, round 3 : 1/3 hits, 1.17 expected hits
Americans roll dice for 1 fighter and 1 infantry in Hawaiian Islands, round 3 : 0/2 hits, 1.00 expected hits
1 infantry owned by the Americans lost in Hawaiian Islands
Japanese roll dice for 2 fighters and 1 infantry in Hawaiian Islands, round 4 : 2/3 hits, 1.17 expected hits
Americans roll dice for 1 fighter in Hawaiian Islands, round 4 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Hawaiian Islands
Japanese win with 2 fighters remaining. Battle score for attacker is 7
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 fighter and 1 infantry
Battle in Fukien
Japanese attack with 1 fighter and 3 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 3 infantry in Fukien, round 2 : 2/4 hits, 1.00 expected hits
Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Fukien
Japanese win, taking Fukien from Chinese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Kwangtung
Japanese attack with 2 infantry
British defend with 1 infantry
Japanese roll dice for 1 cruiser in Kwangtung, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.33 expected hits
British roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from British with 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Yunnan
Japanese attack with 2 fighters and 2 infantry
Chinese defend with 1 fighter and 1 infantry
Japanese roll dice for 2 fighters and 2 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 0/2 hits, 1.00 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 2 fighters and 2 infantry in Yunnan, round 3 : 0/4 hits, 1.33 expected hits
Chinese roll dice for 1 fighter in Yunnan, round 3 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Yunnan
Japanese roll dice for 2 fighters and 1 infantry in Yunnan, round 4 : 1/3 hits, 1.17 expected hits
Chinese roll dice for 1 fighter in Yunnan, round 4 : 1/1 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 fighter owned by the Chinese lost in Yunnan
Japanese win with 2 fighters remaining. Battle score for attacker is 7
Casualties for Chinese: 1 fighter and 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - Japanese
1 fighter moved from Yunnan to French Indo-China Thailand
1 fighter moved from Yunnan to French Indo-China Thailand
2 fighters moved from Hawaiian Islands to 53 Sea Zone
1 carrier moved from 61 Sea Zone to 49 Sea Zone
1 fighter moved from Philippine Islands to 49 Sea Zone
1 fighter moved from Fukien to 49 Sea Zone
Place Units - Japanese
1 artillery, 1 fighter and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : -0.67
Japanese regular : -0.67
British regular : -0.33
Territory Summary for Japanese :
Borneo : 1 flag, 1 artillery and 1 infantry
French Indo-China Thailand : 2 fighters and 1 infantry
Fukien : 1 flag, 3 infantry
Iwo Jima : 1 infantry
Japan : 1 aaGun, 1 armour, 1 artillery, 1 factory, 1 fighter and 4 infantry
Kiangsu : 1 flag, 1 artillery and 1 infantry
Kwangtung : 1 flag, 2 infantry
Manchuria : 1 flag, 3 infantry
Philippine Islands : 1 flag, 1 infantry
49 Sea Zone : 1 carrier, 2 fighters and 1 transport
50 Sea Zone : 1 battleship and 1 transport
53 Sea Zone : 2 carriers, 1 destroyer, 4 fighters and 1 transport
61 Sea Zone : 1 cruiser and 2 transports
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1
Research Technology - British
British spend 5 on tech rolls
British rolls : 0/1 hits, 0.00 expected hits
Purchase Units - British
British buy 1 armour, 1 battleship, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 1 techTokens;
Combat Move - British
1 cruiser and 1 destroyer moved from 12 Sea Zone to 2 Sea Zone
1 destroyer moved from 9 Sea Zone to 2 Sea Zone
1 fighter moved from United Kingdom to 5 Sea Zone
1 bomber moved from United Kingdom to 13 Sea Zone
Combat - British
Battle in 5 Sea Zone
British attack with 1 fighter
Germans defend with 1 transport
1 transport owned by the Germans lost in 5 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 13 Sea Zone
British attack with 1 bomber
Germans defend with 1 transport
1 transport owned by the Germans lost in 13 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in 2 Sea Zone
British attack with 1 cruiser and 2 destroyers
Germans defend with 1 submarine
British roll dice for 1 cruiser and 2 destroyers in 2 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 submarine in 2 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 2 Sea Zone
British win with 1 cruiser and 2 destroyers remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - British
1 infantry moved from Western Canada to Eastern Canada
1 fighter moved from 5 Sea Zone to Archangel
1 fighter moved from United Kingdom to Russia
1 bomber moved from 13 Sea Zone to United Kingdom
1 fighter moved from Egypt to India
1 transport moved from 35 Sea Zone to 34 Sea Zone
2 infantry moved from Trans-Jordan to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to India
1 destroyer moved from 35 Sea Zone to 30 Sea Zone
1 destroyer moved from 41 Sea Zone to 30 Sea Zone
2 infantry moved from Union of South Africa to Rhodesia
Place Units - British
1 battleship placed in 2 Sea Zone
1 armour, 1 fighter and 1 infantry placed in United Kingdom
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Combat Hit Differential Summary :
British rolls : 0.00
Germans regular : -0.17
British regular : -0.17
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Italians
2 infantry moved from Libya to Egypt
1 battleship and 2 cruisers moved from 14 Sea Zone to 15 Sea Zone
1 fighter moved from Italy to Egypt
1 armour and 1 infantry moved from Italy to 14 Sea Zone
1 armour, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 armour and 1 infantry moved from 15 Sea Zone to Egypt
Combat - Italians
Battle in Egypt
Italians attack with 1 armour, 1 fighter and 3 infantry
British defend with 1 armour, 1 artillery and 2 infantry
Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 2/2 hits, 1.17 expected hits
Italians roll dice for 1 armour, 1 fighter and 3 infantry in Egypt, round 2 : 1/5 hits, 1.50 expected hits
British roll dice for 1 armour, 1 artillery and 2 infantry in Egypt, round 2 : 2/4 hits, 1.50 expected hits
1 artillery owned by the British, 2 infantry owned by the British and 2 infantry owned by the Italians lost in Egypt
Italians roll dice for 1 armour, 1 fighter and 1 infantry in Egypt, round 3 : 1/3 hits, 1.17 expected hits
British roll dice for 1 armour in Egypt, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Egypt
Italians win, taking Egypt from British with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 9
Casualties for Italians: 2 infantry
Casualties for British: 1 armour, 1 artillery and 2 infantry
Non Combat Move - Italians
1 fighter moved from Egypt to Libya
1 armour moved from Balkans to Poland
1 infantry moved from Balkans to Czechoslovakia Hungary
Place Units - Italians
1 artillery and 2 infantry placed in Italy
Turn Complete - Italians
Italians collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
Italians regular : 0.17
British regular : 0.00
Territory Summary for Italians :
Balkans : 1 infantry
Czechoslovakia Hungary : 1 infantry
Egypt : 1 flag, 1 armour and 1 infantry
Italy : 1 aaGun, 2 artilleries, 1 factory and 2 infantry
Libya : 1 fighter
Poland : 1 armour
15 Sea Zone : 1 battleship, 2 cruisers and 1 transport
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1
Research Technology - Americans
Americans spend 5 on tech rolls
Americans rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Americans
Americans buy 2 armour, 1 cruiser, 2 infantry and 1 transport; Remaining resources: 0 PUs; 1 techTokens;
Purchase Units - Chinese
Chinese builds 3 units.
Combat Move - Americans
1 destroyer moved from 56 Sea Zone to 53 Sea Zone
1 fighter moved from Western United States to 53 Sea Zone
1 bomber moved from Western United States to 53 Sea Zone
1 bomber moved from Eastern United States to 53 Sea Zone
1 fighter moved from Eastern United States to 53 Sea Zone
1 destroyer moved from 44 Sea Zone to 53 Sea Zone
1 fighter moved from 44 Sea Zone to 53 Sea Zone
1 carrier moved from 44 Sea Zone to 53 Sea Zone
1 artillery and 1 infantry moved from Eastern United States to 10 Sea Zone
1 destroyer moved from 10 Sea Zone to 12 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
1 artillery and 1 infantry moved from 12 Sea Zone to Morocco Algeria
Combat - Americans
Battle in Morocco Algeria
Americans attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Morocco Algeria, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Morocco Algeria, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Morocco Algeria, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Morocco Algeria, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Morocco Algeria
Americans win, taking Morocco Algeria from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Battle in 53 Sea Zone
Americans attack with 2 bombers, 1 carrier, 2 destroyers and 3 fighters
Japanese defend with 2 carriers, 1 destroyer, 4 fighters and 1 transport
Americans roll dice for 2 bombers, 1 carrier, 2 destroyers and 3 fighters in 53 Sea Zone, round 2 : 2/8 hits, 3.67 expected hits
Japanese roll dice for 2 carriers, 1 destroyer, 4 fighters and 1 transport in 53 Sea Zone, round 2 : 4/7 hits, 3.67 expected hits
1 fighter owned by the Japanese, 2 destroyers owned by the Americans, 1 destroyer owned by the Japanese, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 53 Sea Zone
Americans roll dice for 2 bombers and 2 fighters in 53 Sea Zone, round 3 : 1/4 hits, 2.33 expected hits
Japanese roll dice for 2 carriers, 3 fighters and 1 transport in 53 Sea Zone, round 3 : 3/5 hits, 2.67 expected hits
1 carrier owned by the Japanese, 2 fighters owned by the Americans and 1 bomber owned by the Americans lost in 53 Sea Zone
Americans roll dice for 1 bomber in 53 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 carrier, 3 fighters and 1 transport in 53 Sea Zone, round 4 : 4/4 hits, 2.33 expected hits
1 fighter owned by the Japanese and 1 bomber owned by the Americans lost in 53 Sea Zone
Japanese win with 1 carrier, 2 fighters and 1 transport remaining. Battle score for attacker is -42
Casualties for Americans: 2 bombers, 1 carrier, 2 destroyers and 3 fighters
Casualties for Japanese: 1 carrier, 1 destroyer and 2 fighters
Non Combat Move - Americans
1 infantry moved from Central United States to Western Canada
1 transport moved from 56 Sea Zone to 65 Sea Zone
Non Combat Move - Chinese
1 infantry moved from Hupeh to Sikang
1 infantry moved from Suiyuan to Ningxia
Place Units - Americans
1 armour and 1 infantry placed in Eastern United States
1 cruiser and 1 transport placed in 10 Sea Zone
1 armour and 1 infantry placed in Western United States
Place Units - Chinese
1 infantry placed in Ningxia
1 infantry placed in Sikang
1 infantry placed in Chinghai
Turn Complete - Americans
Americans collect 39 PUs; end with 39 PUs
Combat Hit Differential Summary :
Americans regular : -3.00
Japanese regular : 2.33
Germans regular : 0.33
Americans rolls : 0.00
@dangermouse650
Dice were horrible for the americans, that could have gone a lot better, 2 fighters 2 bombers only got 1 hit.
@dangermouse650 said in WW2 v3 1941:
@dangermouse650
Dice were horrible for the americans, that could have gone a lot better, 2 fighters 2 bombers only got 1 hit.
Ouch. Sorry for your loss…not :)
I give you points tho, it was a bold move, but damn, you cut my fleet down a bit.
Can Dangermouse save the world this time?
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 bomber, 1 fighter and 1 infantry; Remaining resources: 1 PUs; 0 techTokens;
Combat Move - Germans
1 armour, 1 artillery and 1 infantry moved from Libya to Morocco Algeria
2 infantry moved from Finland to Karelia S.S.R.
1 bomber moved from Norway to Karelia S.S.R.
1 fighter moved from Norway to Karelia S.S.R.
2 fighters moved from Germany to Karelia S.S.R.
1 artillery, 1 fighter and 1 infantry moved from Poland to Baltic States
2 armour moved from Germany to Baltic States
1 fighter moved from Bulgaria Romania to Baltic States
Combat - Germans
Battle in Karelia S.S.R.
Germans attack with 1 bomber, 3 fighters and 2 infantry
Russians defend with 1 aaGun, 1 factory and 4 infantry
Russians roll AA dice in Karelia S.S.R. : 0/4 hits, 0.67 expected hits
Germans roll dice for 1 bomber, 3 fighters and 2 infantry in Karelia S.S.R., round 2 : 3/6 hits, 2.50 expected hits
Russians roll dice for 4 infantry in Karelia S.S.R., round 2 : 2/4 hits, 1.33 expected hits
3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Karelia S.S.R.
3 fighters owned by the Germans and 1 bomber owned by the Germans retreated
Russians win with 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 2 infantry
Casualties for Russians: 3 infantry
Battle in Baltic States
Germans attack with 2 armour, 1 artillery, 2 fighters and 1 infantry
Russians defend with 1 armour, 1 artillery and 2 infantry
Germans roll dice for 2 armour, 1 artillery, 2 fighters and 1 infantry in Baltic States, round 2 : 6/6 hits, 2.67 expected hits
Russians roll dice for 1 armour, 1 artillery and 2 infantry in Baltic States, round 2 : 1/4 hits, 1.50 expected hits
2 infantry owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 2 armour, 1 artillery and 2 fighters remaining. Battle score for attacker is 12
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour, 1 artillery and 2 infantry
Battle in Morocco Algeria
Germans attack with 1 armour, 1 artillery and 1 infantry
Americans defend with 1 artillery
Germans roll dice for 1 armour, 1 artillery and 1 infantry in Morocco Algeria, round 2 : 0/3 hits, 1.17 expected hits
Americans roll dice for 1 artillery in Morocco Algeria, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 armour, 1 artillery and 1 infantry in Morocco Algeria, round 3 : 1/3 hits, 1.17 expected hits
Americans roll dice for 1 artillery in Morocco Algeria, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Americans lost in Morocco Algeria
Germans win, taking Morocco Algeria from Americans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Non Combat Move - Germans
1 bomber moved from Karelia S.S.R. to Germany
2 fighters moved from Karelia S.S.R. to Finland
1 fighter moved from Karelia S.S.R. to Norway
1 fighter moved from Baltic States to Ukraine
1 fighter moved from Baltic States to East Poland
1 artillery and 1 infantry moved from Germany to Poland
1 infantry moved from Germany to Northwestern Europe
Place Units - Germans
2 armour, 1 bomber, 1 fighter and 1 infantry placed in Germany
Turn Complete - Germans
Germans collect 35 PUs; end with 36 PUs
Combat Hit Differential Summary :
Americans regular : -0.67
Russians regular : 0.17
Germans regular : 2.50
Russians AA : -0.67
Territory Summary for Germans :
Baltic States : 1 flag, 2 armour and 1 artillery
East Poland : 1 flag, 2 armour, 1 fighter and 1 infantry
France : 1 armour and 2 infantry
Finland : 2 fighters
Germany : 1 aaGun, 2 armour, 2 bombers, 1 factory, 1 fighter and 1 infantry
Gibraltar : 1 flag, 1 infantry
Morocco Algeria : 1 armour, 1 artillery and 1 infantry
Northwestern Europe : 3 infantry
Norway : 1 fighter and 2 infantry
Poland : 1 artillery and 1 infantry
Ukraine : 1 flag, 2 armour, 1 artillery, 1 fighter and 2 infantry
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2
Purchase Units - Russians
Russians buy 1 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Russians
1 artillery and 1 infantry moved from Caucasus to Ukraine
1 fighter moved from Russia to Ukraine
2 infantry moved from Caucasus to Ukraine
1 armour moved from Russia to Baltic States
2 infantry moved from Belorussia to Baltic States
Combat - Russians
Battle in Ukraine
Russians attack with 1 artillery, 1 fighter and 3 infantry
Germans defend with 2 armour, 1 artillery, 1 fighter and 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Ukraine, round 2 : 2/5 hits, 1.50 expected hits
Germans roll dice for 2 armour, 1 artillery, 1 fighter and 2 infantry in Ukraine, round 2 : 4/6 hits, 2.67 expected hits
3 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Ukraine
1 fighter owned by the Russians retreated
Germans win with 2 armour, 1 artillery and 1 fighter remaining. Battle score for attacker is -7
Casualties for Russians: 1 artillery and 3 infantry
Casualties for Germans: 2 infantry
Battle in Baltic States
Russians attack with 1 armour and 2 infantry
Germans defend with 2 armour and 1 artillery
Russians roll dice for 1 armour and 2 infantry in Baltic States, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 2 armour and 1 artillery in Baltic States, round 2 : 2/3 hits, 1.33 expected hits
2 infantry owned by the Russians lost in Baltic States
1 armour owned by the Russians retreated to Belorussia
Germans win with 2 armour and 1 artillery remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Non Combat Move - Russians
2 infantry moved from Russia to Belorussia
1 fighter moved from Ukraine to Russia
2 infantry moved from Kazakh S.S.R. to Caucasus
4 infantry moved from Yakut S.S.R. to Evenki National Okrug
1 infantry moved from Archangel to Karelia S.S.R.
1 infantry moved from Urals to Archangel
1 infantry moved from Evenki National Okrug to Urals
Place Units - Russians
2 infantry placed in Karelia S.S.R.
1 artillery and 2 infantry placed in Caucasus
1 armour and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans regular : 2.00
Russians regular : -0.33
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 2 armour, 2 infantry and 1 transport; Remaining resources: 2 PUs; 0 techTokens;
Combat Move - Japanese
1 artillery and 1 infantry moved from Borneo to 49 Sea Zone
1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 49 Sea Zone to 38 Sea Zone
1 artillery and 1 infantry moved from 38 Sea Zone to East Indies
Japanese take East Indies from British
1 infantry moved from Philippine Islands to 50 Sea Zone
1 battleship, 1 infantry and 1 transport moved from 50 Sea Zone to 53 Sea Zone
1 infantry moved from 53 Sea Zone to Hawaiian Islands
Japanese take Hawaiian Islands from Americans
2 fighters moved from 38 Sea Zone to 30 Sea Zone
1 fighter moved from French Indo-China Thailand to 35 Sea Zone
1 cruiser and 2 transports moved from 61 Sea Zone to 62 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Japan to 62 Sea Zone
1 artillery and 1 infantry moved from 62 Sea Zone to Buryatia S.S.R.
1 infantry moved from Manchuria to Buryatia S.S.R.
1 fighter moved from 53 Sea Zone to 65 Sea Zone
1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
1 armour and 1 infantry moved from 63 Sea Zone to Soviet Far East
2 infantry moved from Manchuria to Suiyuan
Japanese take Suiyuan from Chinese
1 artillery and 1 infantry moved from Kiangsu to Hupeh
Japanese take Hupeh from Chinese
1 infantry moved from French Indo-China Thailand to Yunnan
Japanese take Yunnan from Chinese
Combat - Japanese
Battle in 65 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 65 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 35 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 35 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in 30 Sea Zone
Japanese attack with 2 fighters
British defend with 2 destroyers
Japanese roll dice for 2 fighters in 30 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
British roll dice for 2 destroyers in 30 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
1 fighter owned by the Japanese and 2 destroyers owned by the British lost in 30 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 fighter
Casualties for British: 2 destroyers
Battle in Buryatia S.S.R.
Japanese attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 cruiser in Buryatia S.S.R., round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Buryatia S.S.R., round 2 : 2/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Buryatia S.S.R., round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Buryatia S.S.R.
Japanese win, taking Buryatia S.S.R. from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Soviet Far East
Japanese attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 armour and 1 infantry in Soviet Far East, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Soviet Far East, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour and 1 infantry in Soviet Far East, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Soviet Far East, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour and 1 infantry in Soviet Far East, round 4 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Soviet Far East, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Soviet Far East
Japanese win, taking Soviet Far East from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 fighter could not land in 30 Sea Zone and was removed
1 fighter moved from 35 Sea Zone to 38 Sea Zone
2 infantry moved from Kwangtung to French Indo-China Thailand
2 infantry moved from Fukien to Yunnan
1 infantry moved from Fukien to Hupeh
1 fighter moved from Japan to French Indo-China Thailand
1 fighter moved from French Indo-China Thailand to 38 Sea Zone
1 fighter moved from 65 Sea Zone to 53 Sea Zone
Place Units - Japanese
1 transport placed in 62 Sea Zone
2 armour and 2 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 35 PUs; end with 37 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67
Russians regular : -1.33
British regular : 0.33
Territory Summary for Japanese :
Borneo : 1 flag
Buryatia S.S.R. : 1 flag, 1 artillery and 2 infantry
East Indies : 1 flag, 1 artillery and 1 infantry
French Indo-China Thailand : 1 fighter and 2 infantry
Fukien : 1 flag
Hawaiian Islands : 1 flag, 1 infantry
Hupeh : 1 flag, 1 artillery and 2 infantry
Iwo Jima : 1 infantry
Japan : 1 aaGun, 2 armour, 1 factory and 4 infantry
Kiangsu : 1 flag
Kwangtung : 1 flag
Manchuria : 1 flag
Philippine Islands : 1 flag
Soviet Far East : 1 flag, 1 armour and 1 infantry
Suiyuan : 1 flag, 2 infantry
Yunnan : 1 flag, 3 infantry
38 Sea Zone : 1 carrier, 2 fighters and 1 transport
53 Sea Zone : 1 battleship, 1 carrier, 2 fighters and 2 transports
62 Sea Zone : 1 cruiser and 2 transports
63 Sea Zone : 1 transport
I messed up my turn. Miscalculated the spaces for my fighters. and the game didnt prompt me they couldnt return. Didnt realize til i went to return my only surviving fighter, only to see it splash down :(:angry:
@captainsquareyez
Oops, usually the game wont let you do that, was there another place for it maybe?
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2
Research Technology - British
British spend 0 on tech rolls
British rolls : 0/1 hits, 0.00 expected hits
Purchase Units - British
British buy 2 armour, 1 bomber, 3 infantry and 1 transport; Remaining resources: 0 PUs; 1 techTokens;
Non Combat Move - British
1 fighter moved from Archangel to Russia
1 armour and 1 infantry moved from Eastern Canada to 9 Sea Zone
1 armour, 1 infantry and 1 transport moved from 9 Sea Zone to 2 Sea Zone
1 armour and 1 infantry moved from 2 Sea Zone to United Kingdom
2 infantry moved from Rhodesia to Italian Africa
Place Units - British
1 transport placed in 2 Sea Zone
2 armour, 1 bomber and 3 infantry placed in United Kingdom
Turn Complete - British
British collect 32 PUs; end with 32 PUs
Combat Hit Differential Summary :
British rolls : 0.00
@dangermouse650 said in WW2 v3 1941:
@captainsquareyez
Oops, usually the game wont let you do that, was there another place for it maybe?
No😔. Had 1 space to move left over. Nothing but ocean in neighbouring tiles.
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs; 0 techTokens;
Combat Move - Italians
Turning on Edit Mode
EDIT: Adding units owned by Japanese to French Indo-China Thailand: 1 fighter
EDIT: Turning off Edit Mode
EDIT: 1 carrier moved from 38 Sea Zone to 39 Sea Zone
EDIT: 2 fighters moved from 38 Sea Zone to 39 Sea Zone
1 transport moved from 15 Sea Zone to 14 Sea Zone
1 artillery and 1 infantry moved from Italy to 14 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
1 artillery and 1 infantry moved from 15 Sea Zone to Trans-Jordan
Italians take Trans-Jordan from British
1 armour and 1 infantry moved from Egypt to Anglo-Egypt Sudan
Italians take Anglo-Egypt Sudan from British
Combat - Italians
Non Combat Move - Italians
1 armour moved from Poland to East Poland
1 infantry moved from Czechoslovakia Hungary to Poland
1 infantry moved from Balkans to Bulgaria Romania
1 fighter moved from Libya to France
Place Units - Italians
1 armour, 1 artillery and 1 infantry placed in Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Territory Summary for Italians :
Anglo-Egypt Sudan : 1 flag, 1 armour and 1 infantry
East Poland : 1 armour
Egypt : 1 flag
France : 1 fighter
Italy : 1 aaGun, 1 armour, 2 artilleries, 1 factory and 2 infantry
Poland : 1 infantry
Bulgaria Romania : 1 infantry
Trans-Jordan : 1 flag, 1 artillery and 1 infantry
15 Sea Zone : 1 battleship, 2 cruisers and 1 transport
Production/PUs Summary :
Germans : 35 / 36
Russians : 24 / 26
Japanese : 35 / 37
British : 30 / 32
Italians : 14 / 14
Chinese : 3 / 0
Americans : 37 / 39
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2
Research Technology - Americans
Americans spend 0 on tech rolls
Americans rolls : 1/1 hits, 0.00 expected hits
Americans removing all Technology Tokens after successful research.
Americans discover Super subs
Activate Technology - Americans
Americans activating Super subs
Purchase Units - Americans
Americans buy 2 armour, 1 fighter, 2 infantry and 2 submarines; Remaining resources: 1 PUs; 0 techTokens;
Purchase Units - Chinese
Chinese builds 1 units.
Combat Move - Americans
1 armour and 1 infantry moved from Eastern United States to 10 Sea Zone
1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
1 cruiser moved from 10 Sea Zone to 12 Sea Zone
1 armour and 1 infantry moved from 12 Sea Zone to Morocco Algeria
Combat - Americans
Battle in Morocco Algeria
Americans attack with 1 armour and 1 infantry
Germans defend with 1 armour, 1 artillery and 1 infantry
Americans roll dice for 1 cruiser in Morocco Algeria, round 2 : 1/1 hits, 0.50 expected hits
Americans roll dice for 1 armour and 1 infantry in Morocco Algeria, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 armour, 1 artillery and 1 infantry in Morocco Algeria, round 2 : 2/3 hits, 1.17 expected hits
1 artillery owned by the Germans, 1 infantry owned by the Germans, 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Morocco Algeria
Germans win with 1 armour remaining. Battle score for attacker is -1
Casualties for Americans: 1 armour and 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Non Combat Move - Americans
1 transport moved from 12 Sea Zone to 10 Sea Zone
1 infantry moved from Western Canada to Alaska
1 infantry moved from Western United States to Western Canada
Place Units - Americans
1 armour and 1 infantry placed in Eastern United States
1 armour, 1 fighter and 1 infantry placed in Western United States
2 submarines placed in 56 Sea Zone
Place Units - Chinese
1 infantry placed in Chinghai
Turn Complete - Americans
Americans collect 37 PUs; end with 38 PUs
Combat Hit Differential Summary :
Americans regular : 0.83
Germans regular : 0.83
Americans rolls : 1.00
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3
Research Technology - Germans
Germans spend 5 on tech rolls
Germans rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Germans
Germans buy 2 aaGuns, 1 armour, 1 artillery and 1 fighter; Remaining resources: 0 PUs; 1 techTokens;
Combat Move - Germans
2 bombers moved from Germany to 12 Sea Zone
1 fighter moved from Norway to 12 Sea Zone
2 armour and 1 artillery moved from Baltic States to Karelia S.S.R.
2 fighters moved from Finland to Karelia S.S.R.
1 fighter moved from East Poland to Karelia S.S.R.
2 armour moved from East Poland to Karelia S.S.R.
Combat - Germans
Battle in 12 Sea Zone
Germans attack with 2 bombers and 1 fighter
Americans defend with 1 cruiser, 1 destroyer and 1 transport
Germans roll dice for 2 bombers and 1 fighter in 12 Sea Zone, round 2 : 3/3 hits, 1.83 expected hits
Americans roll dice for 1 cruiser, 1 destroyer and 1 transport in 12 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
1 cruiser owned by the Americans, 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 12 Sea Zone
Germans win with 2 bombers and 1 fighter remaining. Battle score for attacker is 27
Casualties for Americans: 1 cruiser, 1 destroyer and 1 transport
Battle in Karelia S.S.R.
Germans attack with 4 armour, 1 artillery and 3 fighters
Russians defend with 1 aaGun, 1 factory and 4 infantry
Russians roll AA dice in Karelia S.S.R. : 1/3 hits, 0.50 expected hits
1 fighter owned by the Germans lost in Karelia S.S.R.
Germans roll dice for 4 armour, 1 artillery and 2 fighters in Karelia S.S.R., round 2 : 1/7 hits, 3.33 expected hits
Russians roll dice for 4 infantry in Karelia S.S.R., round 2 : 1/4 hits, 1.33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Karelia S.S.R.
Germans roll dice for 4 armour and 2 fighters in Karelia S.S.R., round 3 : 5/6 hits, 3.00 expected hits
Russians roll dice for 3 infantry in Karelia S.S.R., round 3 : 0/3 hits, 1.00 expected hits
3 infantry owned by the Russians lost in Karelia S.S.R.
Germans win, taking Karelia S.S.R. from Russians with 4 armour and 2 fighters remaining. Battle score for attacker is -2
Casualties for Germans: 1 artillery and 1 fighter
Casualties for Russians: 4 infantry
Non Combat Move - Germans
1 fighter moved from Karelia S.S.R. to Norway
1 fighter moved from Karelia S.S.R. to Baltic States
2 armour moved from Germany to Baltic States
1 infantry moved from Poland to Baltic States
1 artillery moved from Poland to East Poland
1 infantry moved from Germany to Northwestern Europe
1 fighter moved from Germany to East Poland
1 fighter moved from 12 Sea Zone to Morocco Algeria
2 bombers moved from 12 Sea Zone to Germany
Place Units - Germans
2 aaGuns, 1 armour, 1 artillery and 1 fighter placed in Germany
Turn Complete - Germans
Germans collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
Americans regular : -0.83
Germans rolls : 0.00
Russians regular : -1.33
Germans regular : 0.83
Russians AA : 0.50
Territory Summary for Germans :
Baltic States : 1 flag, 2 armour, 1 fighter and 1 infantry
East Poland : 1 flag, 1 artillery, 1 fighter and 1 infantry
France : 1 armour and 2 infantry
Germany : 3 aaGuns, 1 armour, 1 artillery, 2 bombers, 1 factory and 1 fighter
Gibraltar : 1 flag, 1 infantry
Karelia S.S.R. : 1 flag, 1 aaGun, 4 armour and 1 factory
Morocco Algeria : 1 armour and 1 fighter
Northwestern Europe : 4 infantry
Norway : 1 fighter and 2 infantry
Ukraine : 1 flag, 2 armour, 1 artillery and 1 fighter
Production/PUs Summary :
Germans : 37 / 37
Russians : 22 / 26
Japanese : 35 / 37
British : 30 / 32
Italians : 14 / 14
Chinese : 3 / 0
Americans : 37 / 38