WW2 v3 1941
-
TripleA Turn Summary: Japanese round 29
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 29 Purchase Units - Japanese Japanese buy 7 armour and 8 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Japanese 7 armour and 6 infantry moved from Alaska to Western Canada 4 bombers moved from Soviet Far East to Western Canada 6 fighters moved from 64 Sea Zone to Western Canada Combat - Japanese Battle in Western Canada Japanese attack with 7 armour, 4 bombers, 6 fighters and 6 infantry Americans defend with 2 infantry Japanese roll dice for 7 armour, 4 bombers, 6 fighters and 6 infantry in Western Canada, round 2 : 14/27 hits, 13.83 expected hits British roll dice for 2 infantry in Western Canada, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Western Canada Japanese win, taking Western Canada from British with 7 armour, 4 bombers, 6 fighters and 5 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Non Combat Move - Japanese 4 bombers moved from Western Canada to Alaska 6 fighters moved from Western Canada to 64 Sea Zone 3 fighters moved from Soviet Far East to Alaska 4 armour and 4 infantry moved from Japan to 62 Sea Zone 5 armour and 5 infantry moved from Manchuria to 62 Sea Zone 9 armour, 9 infantry and 9 transports moved from 62 Sea Zone to 64 Sea Zone 9 armour and 9 infantry moved from 64 Sea Zone to Alaska 7 transports moved from 64 Sea Zone to 62 Sea Zone 2 armour moved from Kiangsu to Manchuria 1 armour and 1 infantry moved from New Zealand to 42 Sea Zone 1 armour, 1 infantry and 1 transport moved from 42 Sea Zone to 53 Sea Zone 1 armour and 1 infantry moved from 53 Sea Zone to Hawaiian Islands 3 destroyers and 1 submarine moved from 51 Sea Zone to 53 Sea Zone Place Units - Japanese 4 armour and 4 infantry placed in Japan Japanese undo move 1. 3 armour and 5 infantry placed in Japan 3 infantry placed in Manchuria 2 armour placed in Kiangsu 2 armour placed in East Indies Turn Complete - Japanese Japanese collect 55 PUs; end with 56 PUs Japanese collect 2 PUs from War Bonds; end with 58 PUs
Combat Hit Differential Summary :
Japanese regular : 0.17 British regular : 0.33
Territory Summary for Japanese :
Alaska : 1 flag, 9 armour, 4 bombers, 3 fighters and 9 infantry Australia : 1 flag, 1 aaGun, 1 armour, 1 artillery and 1 infantry Borneo : 1 flag Burma : 1 flag Buryatia S.S.R. : 1 flag Chinghai : 1 flag East Indies : 1 flag, 2 armour and 1 factory Evenki National Okrug : 1 flag French West Africa : 1 armour and 1 infantry Fukien : 1 flag Hawaiian Islands : 1 flag, 2 armour and 2 infantry Hupeh : 1 flag India : 1 flag, 1 aaGun Iwo Jima : 1 infantry Japan : 1 aaGun, 3 armour, 2 artilleries, 1 factory and 7 infantry Kazakh S.S.R. : 1 flag Kiangsu : 1 flag, 2 armour and 1 factory Kwangtung : 1 flag Manchuria : 1 flag, 3 armour, 1 artillery, 1 factory and 4 infantry Midway : 1 flag, 1 armour and 1 infantry New Guinea : 1 flag New Zealand : 1 flag Ningxia : 1 flag Philippine Islands : 1 flag Sikang : 1 flag Solomon Islands : 1 flag, 1 artillery and 1 infantry Soviet Far East : 1 flag Stanovoj Chrebet : 1 flag Suiyuan : 1 flag Wake Island : 1 flag, 1 armour and 1 infantry Western Canada : 1 flag, 7 armour and 5 infantry Yakut S.S.R. : 1 flag Yunnan : 1 flag 53 Sea Zone : 3 destroyers, 1 submarine and 1 transport 62 Sea Zone : 7 transports 64 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 6 fighters, 1 submarine and 9 transports
Production/PUs Summary :
Germans : 59 / 61 Russians : 0 / 0 Japanese : 55 / 58 British : 0 / 0 Italians : 34 / 37 Chinese : 0 / 0 Americans : 30 / 33
-
TripleA Turn Summary: Italians round 29
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 29 Purchase Units - Italians Italians buy 3 fighters and 2 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Italians 2 armour and 1 infantry moved from Panama to Mexico Combat - Italians Battle in Mexico Italians attack with 2 armour and 1 infantry Americans defend with 2 infantry Italians roll dice for 2 armour and 1 infantry in Mexico, round 2 : 0/3 hits, 1.17 expected hits Americans roll dice for 2 infantry in Mexico, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Mexico Italians roll dice for 2 armour in Mexico, round 3 : 1/2 hits, 1.00 expected hits Americans roll dice for 2 infantry in Mexico, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 armour owned by the Italians lost in Mexico Italians roll dice for 1 armour in Mexico, round 4 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 infantry in Mexico, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Americans and 1 armour owned by the Italians lost in Mexico Americans win with no units remaining. Battle score for attacker is -7 Casualties for Italians: 2 armour and 1 infantry Casualties for Americans: 2 infantry Non Combat Move - Italians 2 armour and 2 infantry moved from French West Africa to 17 Sea Zone 2 armour, 2 infantry and 2 transports moved from 17 Sea Zone to 19 Sea Zone 2 armour and 2 infantry moved from 19 Sea Zone to Panama 2 transports moved from 19 Sea Zone to 17 Sea Zone 2 armour and 2 infantry moved from France to 13 Sea Zone 1 armour and 1 infantry moved from Morocco Algeria to 13 Sea Zone 3 armour, 3 infantry and 3 transports moved from 13 Sea Zone to 17 Sea Zone 3 armour and 3 infantry moved from 17 Sea Zone to French West Africa 1 battleship and 1 cruiser moved from 14 Sea Zone to 13 Sea Zone 2 armour and 2 infantry moved from Italy to France Place Units - Italians 3 fighters and 2 infantry placed in Italy Turn Complete - Italians Italians collect 34 PUs; end with 35 PUs
Combat Hit Differential Summary :
Americans regular : 1.33 Italians regular : -0.67
Production/PUs Summary :
Germans : 59 / 61 Russians : 0 / 0 Japanese : 55 / 58 British : 0 / 0 Italians : 34 / 35 Chinese : 0 / 0 Americans : 30 / 33
-
TripleA Turn Summary: Americans round 29
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 29 Purchase Units - Americans Americans buy 11 infantry; Remaining resources: 0 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 6 infantry moved from Eastern United States to Panama 3 fighters moved from Eastern United States to Panama 4 bombers moved from Eastern United States to 19 Sea Zone Combat - Americans Battle in 19 Sea Zone Americans attack with 4 bombers Italians defend with 1 cruiser, 4 destroyers, 1 submarine and 2 transports 1 submarine owned by the Italians submerged Americans roll dice for 4 bombers in 19 Sea Zone, round 2 : 4/8 hits, 5.33 expected hits Italians roll dice for 1 cruiser, 4 destroyers and 2 transports in 19 Sea Zone, round 2 : 2/5 hits, 1.83 expected hits 4 destroyers owned by the Italians and 2 bombers owned by the Americans lost in 19 Sea Zone Americans roll dice for 2 bombers in 19 Sea Zone, round 3 : 3/4 hits, 2.67 expected hits Italians roll dice for 1 cruiser and 2 transports in 19 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits 2 transports owned by the Italians and 1 cruiser owned by the Italians lost in 19 Sea Zone Americans win with 2 bombers remaining. Battle score for attacker is 34 Casualties for Americans: 2 bombers Casualties for Italians: 1 cruiser, 4 destroyers and 2 transports Battle in Panama Americans attack with 3 fighters and 6 infantry Italians defend with 2 armour and 2 infantry Americans roll dice for 3 fighters and 6 infantry in Panama, round 2 : 2/9 hits, 2.50 expected hits Italians roll dice for 2 armour and 2 infantry in Panama, round 2 : 2/4 hits, 1.67 expected hits 2 infantry owned by the Americans and 2 infantry owned by the Italians lost in Panama Americans roll dice for 3 fighters and 4 infantry in Panama, round 3 : 0/7 hits, 2.17 expected hits Italians roll dice for 2 armour in Panama, round 3 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Americans lost in Panama Americans roll dice for 3 fighters and 3 infantry in Panama, round 4 : 4/6 hits, 2.00 expected hits Italians roll dice for 2 armour in Panama, round 4 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Americans and 2 armour owned by the Italians lost in Panama Americans win, taking Panama from Italians with 3 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for Americans: 4 infantry Casualties for Italians: 2 armour and 2 infantry Non Combat Move - Americans 2 bombers moved from 19 Sea Zone to Eastern United States 3 fighters moved from Panama to Eastern United States 1 infantry moved from Central United States to Mexico 1 infantry moved from Eastern United States to Central United States Place Units - Americans 11 infantry placed in Eastern United States Turn Complete - Americans Americans collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
Americans regular : -1.67 Italians regular : 0.00
Production/PUs Summary :
Germans : 59 / 61 Russians : 0 / 0 Japanese : 55 / 58 British : 0 / 0 Italians : 33 / 35 Chinese : 0 / 0 Americans : 31 / 31
-
TripleA Turn Summary: Germans round 30
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 30 Research Technology - Germans Purchase Units - Germans Germans buy 8 armour and 7 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans Non Combat Move - Germans 5 armour and 5 infantry moved from United Kingdom to 7 Sea Zone 1 armour and 1 infantry moved from France to 7 Sea Zone 6 armour, 6 infantry and 6 transports moved from 7 Sea Zone to 1 Sea Zone 6 armour and 6 infantry moved from 1 Sea Zone to Eastern Canada 4 fighters moved from Greenland to Eastern Canada 1 transport moved from 7 Sea Zone to 12 Sea Zone 1 infantry moved from Gibraltar to 12 Sea Zone 2 armour moved from France to 7 Sea Zone 2 armour and 2 transports moved from 7 Sea Zone to 1 Sea Zone 1 infantry and 1 transport moved from 12 Sea Zone to 7 Sea Zone 1 infantry moved from 7 Sea Zone to United Kingdom 2 armour moved from 1 Sea Zone to Eastern Canada Place Units - Germans 5 armour and 5 infantry placed in United Kingdom 3 armour and 2 infantry placed in France Turn Complete - Germans Germans collect 59 PUs; end with 59 PUs
Combat Hit Differential Summary :
Production/PUs Summary :
Germans : 59 / 59 Russians : 0 / 0 Japanese : 55 / 58 British : 0 / 0 Italians : 33 / 35 Chinese : 0 / 0 Americans : 31 / 31
-
TripleA Turn Summary: Japanese round 30
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 30 Purchase Units - Japanese Japanese buy 7 armour and 7 infantry; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Japanese 1 armour and 1 infantry moved from Hawaiian Islands to 53 Sea Zone 1 armour, 3 destroyers, 1 infantry, 1 submarine and 1 transport moved from 53 Sea Zone to 56 Sea Zone 1 armour and 1 infantry moved from 56 Sea Zone to Western United States 7 armour and 5 infantry moved from Western Canada to Western United States 3 fighters moved from Alaska to Western United States 4 armour moved from Alaska to Central United States 2 armour moved from Alaska to Central United States 3 armour moved from Alaska to Western United States 2 bombers moved from Alaska to Central United States 2 bombers moved from Alaska to Western United States Combat - Japanese Battle in Central United States Japanese attack with 6 armour and 2 bombers Americans defend with 2 infantry Japanese roll dice for 6 armour and 2 bombers in Central United States, round 2 : 7/10 hits, 5.67 expected hits Americans roll dice for 2 infantry in Central United States, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Central United States Japanese win, taking Central United States from Americans with 6 armour and 2 bombers remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Western United States Japanese attack with 11 armour, 2 bombers, 3 fighters and 6 infantry Americans defend with 1 aaGun, 1 factory and 5 infantry Americans roll AA dice in Western United States : 2/5 hits, 0.83 expected hits 1 fighter owned by the Japanese and 1 bomber owned by the Japanese lost in Western United States Japanese roll dice for 11 armour, 1 bomber, 2 fighters and 6 infantry in Western United States, round 2 : 10/21 hits, 9.17 expected hits Americans roll dice for 5 infantry in Western United States, round 2 : 3/5 hits, 1.67 expected hits 3 infantry owned by the Japanese and 5 infantry owned by the Americans lost in Western United States Japanese win, taking Western United States from Americans with 11 armour, 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is -16 Casualties for Japanese: 1 bomber, 1 fighter and 3 infantry Casualties for Americans: 5 infantry Non Combat Move - Japanese 2 bombers moved from Central United States to Western Canada 1 bomber moved from Western United States to Western Canada 2 fighters moved from Western United States to Western Canada 9 infantry moved from Alaska to Western Canada 2 fighters moved from 64 Sea Zone to Western Canada 1 fighter moved from 64 Sea Zone to Western Canada 3 armour, 1 artillery and 4 infantry moved from Japan to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 armour moved from Manchuria to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 armour moved from Manchuria to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 armour moved from Manchuria to 62 Sea Zone 6 armour, 1 artillery, 7 infantry and 7 transports moved from 62 Sea Zone to 64 Sea Zone 6 armour, 1 artillery and 7 infantry moved from 64 Sea Zone to Alaska 9 transports moved from 64 Sea Zone to 62 Sea Zone 2 armour moved from Kiangsu to Manchuria Place Units - Japanese 3 armour and 5 infantry placed in Japan 1 armour and 2 infantry placed in Manchuria 2 armour placed in Kiangsu 1 armour placed in East Indies Turn Complete - Japanese Japanese collect 71 PUs; end with 73 PUs Japanese collect 5 PUs from War Bonds; end with 78 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Japanese regular : 2.17 Americans AA : 1.17
Territory Summary for Japanese :
Alaska : 1 flag, 6 armour, 1 artillery and 7 infantry Australia : 1 flag, 1 aaGun, 1 armour, 1 artillery and 1 infantry Borneo : 1 flag Burma : 1 flag Buryatia S.S.R. : 1 flag Central United States : 1 flag, 6 armour Chinghai : 1 flag East Indies : 1 flag, 3 armour and 1 factory Evenki National Okrug : 1 flag French West Africa : 1 armour and 1 infantry Fukien : 1 flag Hawaiian Islands : 1 flag, 1 armour and 1 infantry Hupeh : 1 flag India : 1 flag, 1 aaGun Iwo Jima : 1 infantry Japan : 1 aaGun, 3 armour, 1 artillery, 1 factory and 5 infantry Kazakh S.S.R. : 1 flag Kiangsu : 1 flag, 2 armour and 1 factory Kwangtung : 1 flag Manchuria : 1 flag, 3 armour, 1 artillery, 1 factory and 6 infantry Midway : 1 flag, 1 armour and 1 infantry New Guinea : 1 flag New Zealand : 1 flag Ningxia : 1 flag Philippine Islands : 1 flag Sikang : 1 flag Solomon Islands : 1 flag, 1 artillery and 1 infantry Soviet Far East : 1 flag Stanovoj Chrebet : 1 flag Suiyuan : 1 flag Wake Island : 1 flag, 1 armour and 1 infantry Western Canada : 1 flag, 3 bombers, 5 fighters and 9 infantry Western United States : 1 flag, 1 aaGun, 11 armour, 1 factory and 3 infantry Yakut S.S.R. : 1 flag Yunnan : 1 flag 56 Sea Zone : 3 destroyers, 1 submarine and 1 transport 62 Sea Zone : 9 transports 64 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 3 fighters, 1 submarine and 7 transports
Production/PUs Summary :
Germans : 59 / 59 Russians : 0 / 0 Japanese : 71 / 78 British : 0 / 0 Italians : 33 / 35 Chinese : 0 / 0 Americans : 15 / 31
-
TripleA Turn Summary: Italians round 30
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 30 Purchase Units - Italians Italians buy 2 armour, 1 factory and 3 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Italians 3 armour and 3 infantry moved from French West Africa to 17 Sea Zone 3 armour, 3 infantry and 3 transports moved from 17 Sea Zone to 19 Sea Zone 3 armour and 3 infantry moved from 19 Sea Zone to Panama 1 battleship and 1 cruiser moved from 13 Sea Zone to 17 Sea Zone Combat - Italians Battle in Panama Italians attack with 3 armour and 3 infantry Americans defend with 2 infantry Italians roll dice for 3 armour and 3 infantry in Panama, round 2 : 2/6 hits, 2.00 expected hits Americans roll dice for 2 infantry in Panama, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Panama Italians win, taking Panama from Americans with 3 armour and 3 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Non Combat Move - Italians 3 fighters moved from Italy to Morocco Algeria 4 infantry moved from Italy to France Place Units - Italians 1 factory placed in Brazil 2 armour and 3 infantry placed in Italy Turn Complete - Italians Italians collect 34 PUs; end with 35 PUs
Combat Hit Differential Summary :
Americans regular : -0.67 Italians regular : 0.00
Territory Summary for Italians :
Anglo-Egypt Sudan : 1 flag Belgian Congo : 1 flag Brazil : 1 flag, 1 factory Caucasus : 1 flag, 1 aaGun and 1 factory Egypt : 1 flag France : 2 armour and 6 infantry French Equatorial Africa : 1 flag French Madagascar : 1 flag French West Africa : 1 flag Italian Africa : 1 flag Italy : 1 aaGun, 4 armour, 1 factory and 7 infantry Morocco Algeria : 2 artilleries, 3 fighters and 1 infantry Panama : 1 flag, 3 armour and 3 infantry Persia : 1 flag Rhodesia : 1 flag Trans-Jordan : 1 flag Ukraine : 1 flag Union of South Africa : 1 flag West Indies : 1 flag 17 Sea Zone : 1 battleship, 2 carriers, 1 cruiser and 2 transports 19 Sea Zone : 1 submarine and 3 transports
Production/PUs Summary :
Germans : 59 / 59 Russians : 0 / 0 Japanese : 71 / 78 British : 0 / 0 Italians : 34 / 35 Chinese : 0 / 0 Americans : 14 / 31
-
TripleA Turn Summary: Americans round 30
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 30 Purchase Units - Americans Americans buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 9 infantry moved from Eastern United States to Central United States 2 bombers and 3 fighters moved from Eastern United States to Central United States Combat - Americans Battle in Central United States Americans attack with 2 bombers, 3 fighters and 9 infantry Japanese defend with 6 armour Americans roll dice for 2 bombers, 3 fighters and 9 infantry in Central United States, round 2 : 7/16 hits, 5.67 expected hits Japanese roll dice for 6 armour in Central United States, round 2 : 1/6 hits, 3.00 expected hits 6 armour owned by the Japanese and 1 infantry owned by the Americans lost in Central United States Americans win, taking Central United States from Japanese with 2 bombers, 3 fighters and 8 infantry remaining. Battle score for attacker is 27 Casualties for Americans: 1 infantry Casualties for Japanese: 6 armour Non Combat Move - Americans 2 bombers moved from Central United States to Eastern United States 3 fighters moved from Central United States to Eastern United States Place Units - Americans 1 artillery and 9 infantry placed in Eastern United States Turn Complete - Americans Americans collect 20 PUs; end with 20 PUs
Combat Hit Differential Summary :
Americans regular : 1.33 Japanese regular : -2.00
Production/PUs Summary :
Germans : 59 / 59 Russians : 0 / 0 Japanese : 65 / 78 British : 0 / 0 Italians : 34 / 35 Chinese : 0 / 0 Americans : 20 / 20
-
@captainsquareyez So Germany should win this round, epic 31.
-
TripleA Turn Summary: Germans round 31
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 31 Research Technology - Germans Purchase Units - Germans Germans buy 2 battleships, 1 cruiser and 1 submarine; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Germans 14 armour, 4 fighters and 12 infantry moved from Eastern Canada to Eastern United States 4 fighters moved from 1 Sea Zone to Eastern United States 5 bombers moved from Greenland to Eastern United States 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 1 submarine and 14 transports moved from 1 Sea Zone to 10 Sea Zone Combat - Germans Battle in Eastern United States Germans attack with 14 armour, 5 bombers, 8 fighters and 12 infantry Americans defend with 1 aaGun, 1 artillery, 2 bombers, 1 factory, 3 fighters and 16 infantry Americans roll AA dice in Eastern United States : 5/13 hits, 2.17 expected hits 2 fighters owned by the Germans and 3 bombers owned by the Germans lost in Eastern United States Germans roll dice for 14 armour, 2 bombers, 6 fighters and 12 infantry in Eastern United States, round 2 : 11/34 hits, 13.33 expected hits Americans roll dice for 1 artillery, 2 bombers, 3 fighters and 16 infantry in Eastern United States, round 2 : 10/24 hits, 8.33 expected hits 10 infantry owned by the Germans and 11 infantry owned by the Americans lost in Eastern United States Germans roll dice for 14 armour, 2 bombers, 6 fighters and 2 infantry in Eastern United States, round 3 : 17/24 hits, 11.67 expected hits Americans roll dice for 1 artillery, 2 bombers, 3 fighters and 5 infantry in Eastern United States, round 3 : 5/13 hits, 4.67 expected hits 2 infantry owned by the Germans, 3 armour owned by the Germans, 5 infantry owned by the Americans, 3 fighters owned by the Americans, 2 bombers owned by the Americans and 1 artillery owned by the Americans lost in Eastern United States Germans captures 20PUs while taking Americans capital Germans win, taking Eastern United States from Americans with 11 armour, 2 bombers and 6 fighters remaining. Battle score for attacker is -1 Casualties for Germans: 3 armour, 3 bombers, 2 fighters and 12 infantry Casualties for Americans: 1 artillery, 2 bombers, 3 fighters and 16 infantry Non Combat Move - Germans 2 bombers moved from Eastern United States to Eastern Canada 2 fighters moved from Eastern United States to Eastern Canada 4 fighters moved from Eastern United States to 10 Sea Zone 1 armour and 1 infantry moved from United Kingdom to 7 Sea Zone 1 armour, 1 infantry and 1 transport moved from 7 Sea Zone to 1 Sea Zone 1 armour and 1 infantry moved from 1 Sea Zone to Eastern Canada 1 armour moved from France to Poland 1 armour moved from France to Northwestern Europe 1 armour moved from France to Czechoslovakia Hungary 1 infantry moved from France to Germany Place Units - Germans 2 battleships, 1 cruiser and 1 submarine placed in 7 Sea Zone Turn Complete - Germans Germans collect 71 PUs; end with 92 PUs
Combat Hit Differential Summary :
Americans regular : 2.00 Americans AA : 2.83 Germans regular : 3.00
Territory Summary for Germans :
Archangel : 1 flag Baltic States : 1 flag Belorussia : 1 flag Czechoslovakia Hungary : 1 armour Eastern Canada : 1 flag, 1 armour, 2 bombers, 2 fighters and 1 infantry East Poland : 1 flag Eastern United States : 1 flag, 1 aaGun, 11 armour and 1 factory France : 1 aaGun, 1 factory and 1 infantry Germany : 1 aaGun, 1 factory and 1 infantry Gibraltar : 1 flag Greenland : 1 flag Iceland : 1 flag Karelia S.S.R. : 1 flag, 1 aaGun and 1 factory Eastern Ukraine : 1 flag Northwestern Europe : 1 aaGun and 1 armour Novosibirsk : 1 flag Poland : 1 aaGun, 1 armour and 1 factory Bulgaria Romania : 1 factory Russia : 1 flag, 1 aaGun and 1 factory United Kingdom : 1 flag, 1 aaGun, 5 armour, 1 factory and 5 infantry Urals : 1 flag 1 Sea Zone : 1 transport 7 Sea Zone : 2 battleships, 1 cruiser and 1 submarine 10 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 4 fighters, 1 submarine and 14 transports
Production/PUs Summary :
Germans : 71 / 92 Russians : 0 / 0 Japanese : 65 / 78 British : 0 / 0 Italians : 34 / 35 Chinese : 0 / 0 Americans : 8 / 0
-
TripleA Turn Summary: Japanese round 31
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 31 Purchase Units - Japanese Japanese buy 2 battleships, 1 bomber, 1 cruiser, 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 11 armour moved from Western United States to Central United States 3 bombers moved from Western Canada to Central United States 5 fighters moved from Western Canada to Central United States 4 infantry moved from Western Canada to Central United States Combat - Japanese Battle in Central United States Japanese attack with 11 armour, 3 bombers, 5 fighters and 4 infantry Americans defend with 8 infantry Japanese roll dice for 11 armour, 3 bombers, 5 fighters and 4 infantry in Central United States, round 2 : 18/26 hits, 13.50 expected hits Americans roll dice for 8 infantry in Central United States, round 2 : 6/8 hits, 2.67 expected hits 4 infantry owned by the Japanese, 2 armour owned by the Japanese and 8 infantry owned by the Americans lost in Central United States Japanese win, taking Central United States from Americans with 9 armour, 3 bombers and 5 fighters remaining. Battle score for attacker is 2 Casualties for Japanese: 2 armour and 4 infantry Casualties for Americans: 8 infantry Non Combat Move - Japanese 3 bombers moved from Central United States to Western United States 2 armour moved from Alaska to Western Canada 2 infantry moved from Alaska to Western Canada 2 infantry moved from Manchuria to Buryatia S.S.R. 2 infantry moved from Manchuria to Suiyuan 1 armour moved from Manchuria to Stanovoj Chrebet 1 armour moved from Manchuria to Soviet Far East 1 armour moved from Kiangsu to Hupeh 1 armour moved from Kiangsu to Fukien 3 armour moved from Japan to 62 Sea Zone 3 armour and 9 transports moved from 62 Sea Zone to 61 Sea Zone 3 armour moved from 61 Sea Zone to Kwangtung 2 fighters moved from Central United States to Western Canada 3 fighters moved from Central United States to Western United States Place Units - Japanese 1 bomber and 1 fighter placed in Western United States 2 battleships, 1 cruiser, 1 destroyer and 1 submarine placed in 56 Sea Zone Turn Complete - Japanese Japanese collect 71 PUs; end with 71 PUs Japanese collect 2 PUs from War Bonds; end with 73 PUs
Combat Hit Differential Summary :
Americans regular : 3.33 Japanese regular : 4.50
Territory Summary for Japanese :
Alaska : 1 flag, 4 armour, 1 artillery and 5 infantry Australia : 1 flag, 1 aaGun, 1 armour, 1 artillery and 1 infantry Borneo : 1 flag Burma : 1 flag Buryatia S.S.R. : 1 flag, 2 infantry Central United States : 1 flag, 9 armour Chinghai : 1 flag East Indies : 1 flag, 3 armour and 1 factory Evenki National Okrug : 1 flag French West Africa : 1 armour and 1 infantry Fukien : 1 flag, 1 armour Hawaiian Islands : 1 flag, 1 armour and 1 infantry Hupeh : 1 flag, 1 armour India : 1 flag, 1 aaGun Iwo Jima : 1 infantry Japan : 1 aaGun, 1 artillery, 1 factory and 5 infantry Kazakh S.S.R. : 1 flag Kiangsu : 1 flag, 1 factory Kwangtung : 1 flag, 3 armour Manchuria : 1 flag, 1 armour, 1 artillery, 1 factory and 2 infantry Midway : 1 flag, 1 armour and 1 infantry New Guinea : 1 flag New Zealand : 1 flag Ningxia : 1 flag Philippine Islands : 1 flag Sikang : 1 flag Solomon Islands : 1 flag, 1 artillery and 1 infantry Soviet Far East : 1 flag, 1 armour Stanovoj Chrebet : 1 flag, 1 armour Suiyuan : 1 flag, 2 infantry Wake Island : 1 flag, 1 armour and 1 infantry Western Canada : 1 flag, 2 armour, 2 fighters and 7 infantry Western United States : 1 flag, 1 aaGun, 4 bombers, 1 factory, 4 fighters and 3 infantry Yakut S.S.R. : 1 flag Yunnan : 1 flag 56 Sea Zone : 2 battleships, 1 cruiser, 4 destroyers, 2 submarines and 1 transport 61 Sea Zone : 9 transports 64 Sea Zone : 1 battleship, 3 carriers, 1 cruiser, 4 destroyers, 3 fighters, 1 submarine and 7 transports
Production/PUs Summary :
Germans : 71 / 92 Russians : 0 / 0 Japanese : 71 / 73 British : 0 / 0 Italians : 34 / 35 Chinese : 0 / 0 Americans : 2 / 0
-
TripleA Turn Summary: Italians round 31
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 31 Purchase Units - Italians Italians buy 1 battleship, 1 destroyer and 1 submarine; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Italians 3 armour and 3 infantry moved from Panama to Mexico Combat - Italians Battle in Mexico Italians attack with 3 armour and 3 infantry Americans defend with 1 infantry Italians roll dice for 3 armour and 3 infantry in Mexico, round 2 : 3/6 hits, 2.00 expected hits Americans roll dice for 1 infantry in Mexico, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Mexico Italians win, taking Mexico from Americans with 3 armour and 3 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 3 fighters moved from Morocco Algeria to 17 Sea Zone 1 battleship, 2 carriers, 1 cruiser and 3 fighters moved from 17 Sea Zone to 19 Sea Zone 2 transports moved from 17 Sea Zone to 18 Sea Zone Place Units - Italians 1 battleship, 1 destroyer and 1 submarine placed in 18 Sea Zone Turn Complete - Italians Italians collect 36 PUs; end with 37 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Italians regular : 1.00
Territory Summary for Italians :
Anglo-Egypt Sudan : 1 flag Belgian Congo : 1 flag Brazil : 1 flag, 1 factory Caucasus : 1 flag, 1 aaGun and 1 factory Egypt : 1 flag France : 2 armour and 6 infantry French Equatorial Africa : 1 flag French Madagascar : 1 flag French West Africa : 1 flag Italian Africa : 1 flag Italy : 1 aaGun, 4 armour, 1 factory and 7 infantry Mexico : 1 flag, 3 armour and 3 infantry Morocco Algeria : 2 artilleries and 1 infantry Panama : 1 flag Persia : 1 flag Rhodesia : 1 flag Trans-Jordan : 1 flag Ukraine : 1 flag Union of South Africa : 1 flag West Indies : 1 flag 18 Sea Zone : 1 battleship, 1 destroyer, 1 submarine and 2 transports 19 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 3 fighters, 1 submarine and 3 transports
Production/PUs Summary :
Germans : 71 / 92 Russians : 0 / 0 Japanese : 71 / 73 British : 0 / 0 Italians : 36 / 37 Chinese : 0 / 0 Americans : 0 / 0
-
@dangermouse650 said in WW2 v3 1941:
@captainsquareyez So Germany should win this round, epic 31.
You failed to save the world from the evil Squareyez, Dangermouse. :imp: :joy:
-
@dangermouse650 Starting off at Japan round 1. Tech is turned off. If you want to change victory condition, do it on the launcher under map options before clicking on Play By Forum. Wasnt sure if you wanted to play it normally or what. I’ll leave that bit up to you :joy:
-
TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 2 carriers and 4 fighters moved from 57 Sea Zone to 53 Sea Zone 2 infantry moved from Caroline Islands to 51 Sea Zone 1 destroyer, 2 infantry and 1 transport moved from 51 Sea Zone to 53 Sea Zone 2 infantry moved from 53 Sea Zone to Hawaiian Islands 2 fighters moved from 53 Sea Zone to Hawaiian Islands 1 fighter moved from Japan to 53 Sea Zone 1 infantry moved from Caroline Islands to 51 Sea Zone 1 infantry and 1 transport moved from 51 Sea Zone to 60 Sea Zone 1 infantry moved from Okinawa to 60 Sea Zone 2 infantry and 1 transport moved from 60 Sea Zone to 50 Sea Zone 2 infantry moved from 50 Sea Zone to Philippine Islands 1 battleship moved from 61 Sea Zone to 50 Sea Zone 1 fighter moved from Formosa to Yunnan 1 fighter moved from Manchuria to Yunnan 2 infantry moved from French Indo-China Thailand to Yunnan 1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 49 Sea Zone 1 artillery and 1 infantry moved from 49 Sea Zone to Borneo Japanese take Borneo from British 2 infantry moved from 61 Sea Zone to Kwangtung 3 infantry moved from Kiangsu to Fukien 1 fighter moved from 61 Sea Zone to Fukien 1 fighter moved from 61 Sea Zone to Philippine Islands 1 artillery and 1 infantry moved from Japan to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone 1 artillery and 1 infantry moved from 61 Sea Zone to Kiangsu Combat - Japanese Battle in 50 Sea Zone Japanese attack with 1 battleship and 1 transport Americans defend with 1 destroyer and 1 transport Japanese roll dice for 1 battleship and 1 transport in 50 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 destroyer and 1 transport in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 50 Sea Zone 1 transport owned by the Americans lost in 50 Sea Zone Japanese win with 1 battleship and 1 transport remaining. Battle score for attacker is 15 Casualties for Americans: 1 destroyer and 1 transport Battle in Philippine Islands Japanese attack with 1 fighter and 2 infantry Americans defend with 2 infantry Japanese roll dice for 1 fighter and 2 infantry in Philippine Islands, round 2 : 1/3 hits, 0.83 expected hits Americans roll dice for 2 infantry in Philippine Islands, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippine Islands Japanese roll dice for 1 fighter and 1 infantry in Philippine Islands, round 3 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Philippine Islands, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Philippine Islands Japanese win, taking Philippine Islands from Americans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in 53 Sea Zone Japanese attack with 2 carriers, 1 destroyer, 3 fighters and 1 transport Americans defend with 1 battleship Japanese roll dice for 2 carriers, 1 destroyer, 3 fighters and 1 transport in 53 Sea Zone, round 2 : 2/6 hits, 2.17 expected hits Americans roll dice for 1 battleship in 53 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 battleship owned by the Americans lost in 53 Sea Zone Japanese win with 2 carriers, 1 destroyer, 2 fighters and 1 transport remaining. Battle score for attacker is 10 Casualties for Japanese: 1 fighter Casualties for Americans: 1 battleship Battle in Hawaiian Islands Japanese attack with 2 fighters and 2 infantry Americans defend with 1 fighter and 1 infantry Japanese roll dice for 2 fighters and 2 infantry in Hawaiian Islands, round 2 : 0/4 hits, 1.33 expected hits Americans roll dice for 1 fighter and 1 infantry in Hawaiian Islands, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Japanese lost in Hawaiian Islands Japanese roll dice for 2 fighters and 1 infantry in Hawaiian Islands, round 3 : 1/3 hits, 1.17 expected hits Americans roll dice for 1 fighter and 1 infantry in Hawaiian Islands, round 3 : 0/2 hits, 1.00 expected hits 1 infantry owned by the Americans lost in Hawaiian Islands Japanese roll dice for 2 fighters and 1 infantry in Hawaiian Islands, round 4 : 2/3 hits, 1.17 expected hits Americans roll dice for 1 fighter in Hawaiian Islands, round 4 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the Americans lost in Hawaiian Islands Japanese win with 2 fighters remaining. Battle score for attacker is 7 Casualties for Japanese: 2 infantry Casualties for Americans: 1 fighter and 1 infantry Battle in Fukien Japanese attack with 1 fighter and 3 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 3 infantry in Fukien, round 2 : 2/4 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Fukien Japanese win, taking Fukien from Chinese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Kwangtung Japanese attack with 2 infantry British defend with 1 infantry Japanese roll dice for 1 cruiser in Kwangtung, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.33 expected hits British roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from British with 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Yunnan Japanese attack with 2 fighters and 2 infantry Chinese defend with 1 fighter and 1 infantry Japanese roll dice for 2 fighters and 2 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Yunnan, round 2 : 0/2 hits, 1.00 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese roll dice for 2 fighters and 2 infantry in Yunnan, round 3 : 0/4 hits, 1.33 expected hits Chinese roll dice for 1 fighter in Yunnan, round 3 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Yunnan Japanese roll dice for 2 fighters and 1 infantry in Yunnan, round 4 : 1/3 hits, 1.17 expected hits Chinese roll dice for 1 fighter in Yunnan, round 4 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the Chinese lost in Yunnan Japanese win with 2 fighters remaining. Battle score for attacker is 7 Casualties for Chinese: 1 fighter and 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Japanese 1 fighter moved from Yunnan to French Indo-China Thailand 1 fighter moved from Yunnan to French Indo-China Thailand 2 fighters moved from Hawaiian Islands to 53 Sea Zone 1 carrier moved from 61 Sea Zone to 49 Sea Zone 1 fighter moved from Philippine Islands to 49 Sea Zone 1 fighter moved from Fukien to 49 Sea Zone Place Units - Japanese 1 artillery, 1 fighter and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 25 PUs; end with 25 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Americans regular : -0.67 Japanese regular : -0.67 British regular : -0.33
Territory Summary for Japanese :
Borneo : 1 flag, 1 artillery and 1 infantry French Indo-China Thailand : 2 fighters and 1 infantry Fukien : 1 flag, 3 infantry Iwo Jima : 1 infantry Japan : 1 aaGun, 1 armour, 1 artillery, 1 factory, 1 fighter and 4 infantry Kiangsu : 1 flag, 1 artillery and 1 infantry Kwangtung : 1 flag, 2 infantry Manchuria : 1 flag, 3 infantry Philippine Islands : 1 flag, 1 infantry 49 Sea Zone : 1 carrier, 2 fighters and 1 transport 50 Sea Zone : 1 battleship and 1 transport 53 Sea Zone : 2 carriers, 1 destroyer, 4 fighters and 1 transport 61 Sea Zone : 1 cruiser and 2 transports
Production/PUs Summary :
Germans : 34 / 36 Russians : 27 / 27 Japanese : 25 / 25 British : 38 / 43 Italians : 10 / 10 Chinese : 6 / 0 Americans : 38 / 40
-
TripleA Turn Summary: British round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1 Purchase Units - British British buy 1 battleship, 1 carrier and 1 destroyer; Remaining resources: 1 PUs; 0 techTokens; Combat Move - British 1 destroyer moved from 9 Sea Zone to 2 Sea Zone 1 cruiser and 1 destroyer moved from 12 Sea Zone to 2 Sea Zone 1 bomber moved from United Kingdom to 13 Sea Zone 1 fighter moved from United Kingdom to 5 Sea Zone Combat - British Battle in 5 Sea Zone British attack with 1 fighter Germans defend with 1 transport 1 transport owned by the Germans lost in 5 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in 13 Sea Zone British attack with 1 bomber Germans defend with 1 transport 1 transport owned by the Germans lost in 13 Sea Zone British win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Germans: 1 transport Battle in 2 Sea Zone British attack with 1 cruiser and 2 destroyers Germans defend with 1 submarine British roll dice for 1 cruiser and 2 destroyers in 2 Sea Zone, round 2 : 2/3 hits, 1.17 expected hits Germans roll dice for 1 submarine in 2 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Germans lost in 2 Sea Zone British win with 1 cruiser and 2 destroyers remaining. Battle score for attacker is 6 Casualties for Germans: 1 submarine Non Combat Move - British 1 fighter moved from United Kingdom to 2 Sea Zone 1 fighter moved from 5 Sea Zone to United Kingdom 1 infantry moved from Western Canada to Eastern Canada 1 destroyer and 1 transport moved from 41 Sea Zone to 43 Sea Zone 1 destroyer and 1 transport moved from 35 Sea Zone to 33 Sea Zone 2 infantry moved from Union of South Africa to Rhodesia 1 bomber moved from 13 Sea Zone to United Kingdom Place Units - British 1 battleship, 1 carrier and 1 destroyer placed in 2 Sea Zone Turn Complete - British British collect 38 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans regular : -0.17 British regular : 0.83
Production/PUs Summary :
Germans : 34 / 36 Russians : 27 / 27 Japanese : 25 / 25 British : 38 / 39 Italians : 10 / 10 Chinese : 6 / 0 Americans : 38 / 40
-
TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1 Purchase Units - Italians Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; Non Combat Move - Italians 1 armour and 1 infantry moved from Balkans to 14 Sea Zone 1 armour and 1 infantry moved from 14 Sea Zone to Libya 1 infantry moved from Libya to Morocco Algeria 1 fighter moved from Italy to Libya 1 artillery moved from Italy to Balkans 1 infantry moved from Italy to Balkans 1 infantry moved from Balkans to Bulgaria Romania Place Units - Italians 1 artillery and 2 infantry placed in Italy Italians undo move 1. 1 artillery and 2 infantry placed in Italy Turn Complete - Italians Italians collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
Production/PUs Summary :
Germans : 34 / 36 Russians : 27 / 27 Japanese : 25 / 25 British : 38 / 39 Italians : 10 / 10 Chinese : 6 / 0 Americans : 38 / 40
-
@dangermouse650 said in WW2 v3 1941:
@dangermouse650 Your almost at triple the allies production, yet you still want to cheat??? :grinning:
The only reason to not place units is if the factory is over productionStop berating yourself :rolling_on_the_floor_laughing: :upside_down_face: :grin:
-
TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1 Purchase Units - Americans Americans buy 1 carrier, 1 fighter and 2 submarines; Remaining resources: 4 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 3 units. Non Combat Move - Americans 1 carrier, 1 destroyer and 1 fighter moved from 44 Sea Zone to 56 Sea Zone 1 fighter moved from Western United States to 56 Sea Zone 1 fighter moved from Eastern United States to 56 Sea Zone 1 bomber moved from Eastern United States to Western United States 1 infantry moved from Central United States to Western Canada Non Combat Move - Chinese 1 infantry moved from Hupeh to Sikang 1 infantry moved from Suiyuan to Ningxia Place Units - Americans 1 carrier, 1 fighter and 2 submarines placed in 56 Sea Zone Place Units - Chinese 1 infantry placed in Ningxia 1 infantry placed in Sikang 1 infantry placed in Yunnan Turn Complete - Americans Americans collect 38 PUs; end with 42 PUs
Combat Hit Differential Summary :
Production/PUs Summary :
Germans : 34 / 36 Russians : 27 / 27 Japanese : 25 / 25 British : 38 / 39 Italians : 10 / 10 Chinese : 6 / 0 Americans : 38 / 42
-
TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 1 factory and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 1 artillery and 1 infantry moved from Poland to Baltic States 1 fighter moved from Poland to Baltic States 2 armour moved from Germany to Baltic States 1 bomber moved from Norway to Baltic States 1 fighter moved from Germany to Baltic States Combat - Germans Battle in Baltic States Germans attack with 2 armour, 1 artillery, 1 bomber, 2 fighters and 1 infantry Russians defend with 1 armour, 1 artillery and 2 infantry Germans roll dice for 2 armour, 1 artillery, 1 bomber, 2 fighters and 1 infantry in Baltic States, round 2 : 3/7 hits, 3.33 expected hits Russians roll dice for 1 armour, 1 artillery and 2 infantry in Baltic States, round 2 : 2/4 hits, 1.50 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Baltic States Germans roll dice for 2 armour, 1 bomber and 2 fighters in Baltic States, round 3 : 4/5 hits, 2.67 expected hits Russians roll dice for 1 armour in Baltic States, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 2 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 8 Casualties for Germans: 1 artillery and 1 infantry Casualties for Russians: 1 armour, 1 artillery and 2 infantry Non Combat Move - Germans 1 bomber moved from Baltic States to Norway 1 fighter moved from Baltic States to East Poland 1 fighter moved from Baltic States to Ukraine 1 fighter moved from Germany to France 1 fighter moved from Bulgaria Romania to Morocco Algeria 1 artillery and 2 infantry moved from Germany to Poland Place Units - Germans 1 factory placed in Bulgaria Romania 3 armour and 2 infantry placed in Germany Turn Complete - Germans Germans collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
Russians regular : 0.00 Germans regular : 1.00
Territory Summary for Germans :
Baltic States : 1 flag, 2 armour East Poland : 1 flag, 2 armour, 1 fighter and 1 infantry France : 1 armour, 1 fighter and 2 infantry Finland : 2 infantry Germany : 1 aaGun, 3 armour, 1 factory and 2 infantry Gibraltar : 1 flag, 1 infantry Libya : 1 armour, 1 artillery and 1 infantry Morocco Algeria : 1 fighter and 1 infantry Northwestern Europe : 2 infantry Norway : 1 bomber, 1 fighter and 2 infantry Poland : 1 artillery and 2 infantry Bulgaria Romania : 1 factory Ukraine : 1 flag, 2 armour, 1 artillery, 1 fighter and 2 infantry
Production/PUs Summary :
Germans : 35 / 35 Russians : 26 / 27 Japanese : 25 / 25 British : 38 / 39 Italians : 10 / 10 Chinese : 6 / 0 Americans : 38 / 42
-
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2 Purchase Units - Russians Russians buy 1 armour, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 2 infantry moved from Karelia S.S.R. to Baltic States 1 armour moved from Russia to Baltic States 1 fighter moved from Russia to Baltic States Combat - Russians Battle in Baltic States Russians attack with 1 armour, 1 fighter and 2 infantry Germans defend with 2 armour Russians roll dice for 1 armour, 1 fighter and 2 infantry in Baltic States, round 2 : 0/4 hits, 1.33 expected hits Germans roll dice for 2 armour in Baltic States, round 2 : 2/2 hits, 1.00 expected hits 2 infantry owned by the Russians lost in Baltic States 1 fighter owned by the Russians retreated 1 armour owned by the Russians retreated to Karelia S.S.R. Germans win with 2 armour remaining. Battle score for attacker is -6 Casualties for Russians: 2 infantry Non Combat Move - Russians 1 fighter moved from Baltic States to Russia 1 infantry moved from Archangel to Karelia S.S.R. 1 infantry moved from Belorussia to Karelia S.S.R. 1 infantry moved from Russia to Archangel 1 infantry moved from Russia to Belorussia 3 infantry moved from Yakut S.S.R. to Evenki National Okrug 1 infantry moved from Evenki National Okrug to Urals 1 infantry moved from Urals to Russia 1 infantry moved from Kazakh S.S.R. to Russia 1 artillery moved from Caucasus to Russia 1 submarine moved from 6 Sea Zone to 12 Sea Zone Place Units - Russians 1 armour, 1 fighter and 4 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans regular : 1.00 Russians regular : -1.33
Production/PUs Summary :
Germans : 35 / 35 Russians : 26 / 26 Japanese : 25 / 25 British : 38 / 39 Italians : 10 / 10 Chinese : 6 / 0 Americans : 38 / 42