Game 1 of 2025
WW2 v3 1941
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 armour, 1 bomber, 1 cruiser, 1 infantry and 1 transport; Remaining resources: 1 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 1 units. Combat Move - Americans 1 artillery and 1 infantry moved from Philippine Islands to 50 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 50 Sea Zone to 49 Sea Zone 1 artillery and 1 infantry moved from 49 Sea Zone to Borneo British take Borneo from Japanese 2 submarines moved from 52 Sea Zone to 62 Sea Zone 1 artillery and 1 infantry moved from Wake Island to 52 Sea Zone 2 armour and 2 infantry moved from Western United States to 56 Sea Zone 1 armour, 1 infantry and 1 transport moved from 56 Sea Zone to 59 Sea Zone 1 armour and 1 infantry moved from 59 Sea Zone to Iwo Jima 2 fighters moved from 52 Sea Zone to Iwo Jima 1 artillery, 1 infantry and 1 transport moved from 52 Sea Zone to 48 Sea Zone 1 artillery and 1 infantry moved from 48 Sea Zone to New Guinea British take New Guinea from Japanese Combat - Americans Battle in 62 Sea Zone Americans attack with 2 submarines Japanese defend with 2 transports 2 transports owned by the Japanese lost in 62 Sea Zone Americans win with 2 submarines remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Battle in Iwo Jima Americans attack with 1 armour, 2 fighters and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 armour, 2 fighters and 1 infantry in Iwo Jima, round 2 : 3/4 hits, 1.67 expected hits Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Iwo Jima Americans win, taking Iwo Jima from Japanese with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Americans 2 fighters moved from Iwo Jima to 52 Sea Zone 1 destroyer moved from 56 Sea Zone to 52 Sea Zone 1 armour, 1 infantry and 1 transport moved from 56 Sea Zone to 52 Sea Zone 1 armour and 1 infantry moved from 52 Sea Zone to Wake Island 1 artillery and 1 infantry moved from Eastern United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 8 Sea Zone 1 artillery and 1 infantry moved from 8 Sea Zone to United Kingdom Combat Move - Chinese 1 infantry moved from Ningxia to Hupeh Chinese take Hupeh from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Americans 1 cruiser and 1 transport placed in 56 Sea Zone 1 armour, 1 bomber and 1 infantry placed in Western United States Place Units - Chinese 1 infantry placed in Chinghai Chinese undo move 1. 1 infantry placed in Ningxia Turn Complete - Americans Americans collect 40 PUs; end with 41 PUs
Combat Hit Differential Summary :
Americans regular : 1.33 Japanese regular : -0.33
Production/PUs Summary :
Germans : 21 / 0 Russians : 33 / 34 Japanese : 34 / 41 British : 26 / 104 Italians : 21 / 21 Chinese : 3 / 0 Americans : 40 / 41
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 7 Research Technology - Germans Non Combat Move - Germans 1 fighter moved from Bulgaria Romania to Germany 1 fighter moved from Czechoslovakia Hungary to Germany Turn Complete - Germans Germans collect 21 PUs; end with 21 PUs
Production/PUs Summary :
Germans : 21 / 21 Russians : 33 / 34 Japanese : 34 / 41 British : 26 / 104 Italians : 21 / 21 Chinese : 3 / 0 Americans : 40 / 41
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 7 Purchase Units - Russians Russians buy 2 armour and 8 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 2 artilleries and 1 infantry moved from Persia to Trans-Jordan 1 fighter moved from Caucasus to Trans-Jordan 1 infantry moved from Poland to Czechoslovakia Hungary Russians take Czechoslovakia Hungary from Germans 4 infantry moved from East Poland to Bulgaria Romania 4 infantry moved from Ukraine to Bulgaria Romania 1 armour moved from Belorussia to Bulgaria Romania 1 fighter moved from Caucasus to Bulgaria Romania 1 fighter moved from Caucasus to Bulgaria Romania 1 armour moved from Caucasus to Trans-Jordan Combat - Russians Battle in Trans-Jordan Russians attack with 1 armour, 2 artilleries, 1 fighter and 1 infantry Italians defend with 1 artillery and 1 infantry Russians roll dice for 1 armour, 2 artilleries, 1 fighter and 1 infantry in Trans-Jordan, round 2 : 2/5 hits, 2.00 expected hits Italians roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Trans-Jordan Russians win, taking Trans-Jordan from Italians with 1 armour, 2 artilleries and 1 fighter remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Italians: 1 artillery and 1 infantry Battle in Bulgaria Romania Russians attack with 1 armour, 2 fighters and 8 infantry Germans defend with 1 factory and 3 infantry; Italians defend with 1 artillery and 2 infantry Russians roll dice for 1 armour, 2 fighters and 8 infantry in Bulgaria Romania, round 2 : 3/11 hits, 2.83 expected hits Germans roll dice for 1 artillery and 5 infantry in Bulgaria Romania, round 2 : 3/6 hits, 2.00 expected hits 3 infantry owned by the Russians and 3 infantry owned by the Germans lost in Bulgaria Romania Russians roll dice for 1 armour, 2 fighters and 5 infantry in Bulgaria Romania, round 3 : 3/8 hits, 2.33 expected hits Germans roll dice for 1 artillery and 2 infantry in Bulgaria Romania, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Bulgaria Romania Russians win, taking Bulgaria Romania from Germans with 1 armour, 2 fighters and 4 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 4 infantry Casualties for Germans: 3 infantry Casualties for Italians: 1 artillery and 2 infantry Non Combat Move - Russians 2 fighters moved from Bulgaria Romania to Caucasus 1 fighter moved from Trans-Jordan to Caucasus 2 infantry moved from Caucasus to Persia 2 infantry moved from Eastern Ukraine to Caucasus 2 infantry moved from Baltic States to Poland 2 infantry moved from Russia to Novosibirsk Place Units - Russians 2 armour and 2 infantry placed in Caucasus 6 infantry placed in Russia Turn Complete - Russians Russians collect 37 PUs; end with 37 PUs
Combat Hit Differential Summary :
Italians regular : 0.33 Germans regular : 1.00 Russians regular : 0.83
Production/PUs Summary :
Germans : 17 / 21 Russians : 37 / 37 Japanese : 34 / 41 British : 27 / 104 Italians : 20 / 21 Chinese : 3 / 0 Americans : 40 / 41
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@dangermouse650 I want 15 PU’s for my lost factory thanks! :stuck_out_tongue:
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 2 armour, 1 destroyer, 1 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 1 armour moved from Suiyuan to Ningxia 1 armour moved from Sikang to Hupeh 2 armour and 1 infantry moved from East Indies to 38 Sea Zone 2 armour, 2 battleships, 1 carrier, 1 cruiser, 2 fighters, 1 infantry and 2 transports moved from 38 Sea Zone to 49 Sea Zone 2 armour and 1 infantry moved from 49 Sea Zone to Borneo 1 battleship, 2 carriers, 1 destroyer and 4 fighters moved from 37 Sea Zone to 49 Sea Zone 1 fighter moved from 49 Sea Zone to 48 Sea Zone 2 fighters moved from 49 Sea Zone to Borneo Combat - Japanese Battle in 48 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 48 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 49 Sea Zone Japanese attack with 3 battleships, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters and 2 transports Americans defend with 1 transport 1 transport owned by the Americans lost in 49 Sea Zone Japanese win with 3 battleships, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters and 2 transports remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Borneo Japanese attack with 2 armour, 2 fighters and 1 infantry Americans defend with 1 artillery and 1 infantry Japanese roll dice for 2 armour, 2 fighters and 1 infantry in Borneo, round 2 : 3/5 hits, 2.17 expected hits British roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Borneo Japanese win, taking Borneo from British with 2 armour and 2 fighters remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Americans: 1 artillery and 1 infantry Battle in Hupeh Japanese attack with 1 armour Chinese defend with 1 infantry Japanese roll dice for 1 armour in Hupeh, round 2 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour in Hupeh, round 3 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 infantry in Hupeh, round 3 : 1/1 hits, 0.33 expected hits 1 armour owned by the Japanese lost in Hupeh Chinese win with 1 infantry remaining. Battle score for attacker is -5 Casualties for Japanese: 1 armour Battle in Ningxia Japanese attack with 1 armour Chinese defend with 1 infantry Japanese roll dice for 1 armour in Ningxia, round 2 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 infantry in Ningxia, round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the Japanese lost in Ningxia Chinese win with 1 infantry remaining. Battle score for attacker is -5 Casualties for Japanese: 1 armour Non Combat Move - Japanese 1 armour moved from Buryatia S.S.R. to Suiyuan 1 armour moved from Buryatia S.S.R. to Kiangsu 1 infantry moved from Burma to Yunnan 1 fighter moved from Japan to Fukien 1 fighter moved from 48 Sea Zone to 49 Sea Zone 2 fighters moved from Borneo to 49 Sea Zone Place Units - Japanese 1 destroyer and 1 submarine placed in 62 Sea Zone Japanese undo move 1. 1 destroyer and 1 submarine placed in 62 Sea Zone 2 transports placed in 38 Sea Zone 1 armour and 1 infantry placed in East Indies 1 armour placed in Japan Turn Complete - Japanese Japanese collect 38 PUs; end with 38 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00 Japanese regular : -0.67 British regular : 0.33
Territory Summary for Japanese :
Borneo : 1 flag, 2 armour Burma : 1 flag Buryatia S.S.R. : 1 flag, 2 infantry East Indies : 1 flag, 1 armour, 1 factory and 1 infantry Fukien : 1 flag, 1 fighter India : 1 flag, 1 aaGun, 1 armour, 1 artillery and 4 fighters Japan : 1 aaGun, 4 armour, 2 artilleries, 1 factory and 9 infantry Kiangsu : 1 flag, 1 armour Kwangtung : 1 flag Manchuria : 1 flag New Zealand : 1 flag, 1 infantry Sikang : 1 flag, 1 artillery Soviet Far East : 1 flag, 2 infantry Suiyuan : 1 flag, 1 armour Yunnan : 1 flag, 1 infantry 38 Sea Zone : 2 transports 49 Sea Zone : 3 battleships, 3 carriers, 1 cruiser, 1 destroyer, 6 fighters and 2 transports 62 Sea Zone : 1 destroyer and 1 submarine
Production/PUs Summary :
Germans : 17 / 21 Russians : 37 / 37 Japanese : 38 / 38 British : 23 / 104 Italians : 20 / 21 Chinese : 3 / 0 Americans : 40 / 41
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TripleA Turn Summary: British round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 7 Purchase Units - British British buy 5 armour, 1 bomber and 5 infantry; Remaining resources: 52 PUs; 0 techTokens; Combat Move - British 3 transports moved from 5 Sea Zone to 6 Sea Zone 3 armour and 3 infantry moved from United Kingdom to 6 Sea Zone 3 armour, 3 infantry and 3 transports moved from 6 Sea Zone to 5 Sea Zone 3 armour and 3 infantry moved from 5 Sea Zone to Germany 4 fighters moved from 5 Sea Zone to Germany 1 fighter moved from United Kingdom to France 2 bombers moved from United Kingdom to France 1 armour and 1 infantry moved from Gibraltar to 12 Sea Zone 1 armour, 1 destroyer, 1 infantry and 1 transport moved from 12 Sea Zone to 7 Sea Zone 1 armour and 1 infantry moved from 7 Sea Zone to France Combat - British Battle in Germany British attack with 3 armour, 4 fighters and 3 infantry Germans defend with 1 aaGun, 1 factory and 2 fighters; Italians defend with 1 armour and 1 artillery Germans roll AA dice in Germany : 1/4 hits, 0.67 expected hits 1 fighter owned by the British lost in Germany British roll dice for 1 battleship and 2 cruisers in Germany, round 2 : 2/3 hits, 1.67 expected hits British roll dice for 3 armour, 3 fighters and 3 infantry in Germany, round 2 : 4/9 hits, 3.50 expected hits Germans roll dice for 1 armour, 1 artillery and 2 fighters in Germany, round 2 : 1/4 hits, 2.17 expected hits 2 fighters owned by the Germans, 1 artillery owned by the Italians, 1 infantry owned by the British and 1 armour owned by the Italians lost in Germany British captures 21PUs while taking Germans capital British win, taking Germany from Germans with 3 armour, 3 fighters and 2 infantry remaining. Battle score for attacker is 16 Casualties for British: 1 fighter and 1 infantry Casualties for Italians: 1 armour and 1 artillery Casualties for Germans: 2 fighters Battle in France British attack with 1 armour, 2 bombers, 1 fighter and 1 infantry Italians defend with 3 infantry British roll dice for 1 armour, 2 bombers, 1 fighter and 1 infantry in France, round 2 : 1/5 hits, 2.50 expected hits Germans roll dice for 3 infantry in France, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Italians lost in France British roll dice for 1 armour, 2 bombers, 1 fighter and 1 infantry in France, round 3 : 4/5 hits, 2.50 expected hits Germans roll dice for 2 infantry in France, round 3 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in France British win, taking France from Germans with 1 armour, 2 bombers, 1 fighter and 1 infantry remaining. Battle score for attacker is 9 Casualties for Italians: 3 infantry Non Combat Move - British 1 fighter moved from France to United Kingdom 2 bombers moved from France to United Kingdom 3 fighters moved from Germany to 5 Sea Zone 1 destroyer and 1 transport moved from 52 Sea Zone to 51 Sea Zone Place Units - British 1 armour, 1 bomber and 1 infantry placed in Eastern Canada 4 armour and 4 infantry placed in United Kingdom Turn Complete - British British collect 39 PUs; end with 112 PUs
Combat Hit Differential Summary :
Germans AA : 0.33 Germans regular : -2.83 British regular : 0.83
Production/PUs Summary :
Germans : 1 / 0 Russians : 37 / 37 Japanese : 38 / 38 British : 39 / 112 Italians : 20 / 21 Chinese : 3 / 0 Americans : 40 / 41
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 7 Purchase Units - Italians Italians buy 1 armour and 5 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Italians 1 infantry moved from Union of South Africa to 28 Sea Zone 1 infantry and 1 transport moved from 28 Sea Zone to 33 Sea Zone 1 armour moved from Rhodesia to 33 Sea Zone 1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone 1 armour and 1 infantry moved from 34 Sea Zone to Trans-Jordan 1 fighter moved from Italy to Trans-Jordan Combat - Italians Battle in Trans-Jordan Italians attack with 1 armour, 1 fighter and 1 infantry Russians defend with 1 armour and 2 artilleries Italians roll dice for 1 armour, 1 fighter and 1 infantry in Trans-Jordan, round 2 : 1/3 hits, 1.17 expected hits British roll dice for 1 armour and 2 artilleries in Trans-Jordan, round 2 : 1/3 hits, 1.17 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Italians lost in Trans-Jordan Italians roll dice for 1 armour and 1 fighter in Trans-Jordan, round 3 : 1/2 hits, 1.00 expected hits British roll dice for 1 armour and 1 artillery in Trans-Jordan, round 3 : 1/2 hits, 0.83 expected hits 1 artillery owned by the Russians and 1 armour owned by the Italians lost in Trans-Jordan Italians roll dice for 1 fighter in Trans-Jordan, round 4 : 1/1 hits, 0.50 expected hits British roll dice for 1 armour in Trans-Jordan, round 4 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 fighter owned by the Italians lost in Trans-Jordan British win with no units remaining. Battle score for attacker is -5 Casualties for Italians: 1 armour, 1 fighter and 1 infantry Casualties for Russians: 1 armour and 2 artilleries Non Combat Move - Italians 1 battleship, 2 cruisers and 1 destroyer moved from 15 Sea Zone to 13 Sea Zone Place Units - Italians 1 armour and 5 infantry placed in Italy Turn Complete - Italians Italians collect 20 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians regular : 0.33 British regular : 0.50
Production/PUs Summary :
Germans : 1 / 0 Russians : 37 / 37 Japanese : 38 / 38 British : 39 / 112 Italians : 20 / 21 Chinese : 3 / 0 Americans : 40 / 41
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 armour, 1 carrier, 1 fighter, 1 infantry and 1 transport; Remaining resources: 2 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 1 units. Combat Move - Americans 1 bomber moved from Wake Island to 62 Sea Zone 1 bomber moved from Wake Island to 38 Sea Zone 1 armour and 1 infantry moved from Iwo Jima to 59 Sea Zone 1 armour, 1 infantry and 1 transport moved from 59 Sea Zone to 63 Sea Zone 1 armour and 1 infantry moved from 63 Sea Zone to Soviet Far East 1 bomber moved from Wake Island to Soviet Far East Combat - Americans Battle in 38 Sea Zone Americans attack with 1 bomber Japanese defend with 2 transports 2 transports owned by the Japanese lost in 38 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Battle in 62 Sea Zone Americans attack with 1 bomber and 2 submarines Japanese defend with 1 destroyer and 1 submarine 1 submarine owned by the Japanese submerged Americans roll dice for 2 submarines in 62 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 62 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 62 Sea Zone Americans win with 1 bomber and 2 submarines remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in Soviet Far East Americans attack with 1 armour, 1 bomber and 1 infantry Japanese defend with 2 infantry Americans roll dice for 1 armour, 1 bomber and 1 infantry in Soviet Far East, round 2 : 2/3 hits, 1.33 expected hits Japanese roll dice for 2 infantry in Soviet Far East, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Soviet Far East Americans win, taking Soviet Far East from Japanese with 1 armour and 1 bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Japanese: 2 infantry Non Combat Move - Americans 1 bomber moved from Soviet Far East to Yakut S.S.R. 1 armour and 1 infantry moved from Western United States to 56 Sea Zone 1 armour, 1 cruiser, 1 infantry and 1 transport moved from 56 Sea Zone to 59 Sea Zone 1 armour and 1 infantry moved from 59 Sea Zone to Iwo Jima 1 bomber moved from Western United States to Iwo Jima 1 bomber moved from 62 Sea Zone to Iwo Jima 1 bomber moved from 38 Sea Zone to Australia 3 battleships, 2 carriers, 4 destroyers and 4 fighters moved from 52 Sea Zone to 59 Sea Zone 1 transport moved from 52 Sea Zone to 56 Sea Zone 1 artillery and 1 infantry moved from United Kingdom to 8 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 7 Sea Zone 1 artillery and 1 infantry moved from 7 Sea Zone to France Place Units - Americans 1 carrier and 1 transport placed in 56 Sea Zone 1 armour and 1 infantry placed in Western United States 1 fighter placed in 56 Sea Zone Place Units - Chinese 1 infantry placed in Chinghai Turn Complete - Americans Americans collect 40 PUs; end with 42 PUs
Combat Hit Differential Summary :
Americans regular : 2.00 Japanese regular : 0.00
Production/PUs Summary :
Germans : 1 / 0 Russians : 38 / 37 Japanese : 37 / 38 British : 39 / 112 Italians : 20 / 21 Chinese : 3 / 0 Americans : 40 / 42
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 8 Research Technology - Germans Non Combat Move - Germans 1 armour, 1 artillery and 2 infantry moved from Morocco Algeria to Libya Turn Complete - Germans
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 8 Purchase Units - Russians Russians buy 6 armour and 2 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Russians 4 infantry moved from Bulgaria Romania to Balkans Russians take Balkans from Italians 1 infantry moved from Czechoslovakia Hungary to Balkans Combat - Russians Non Combat Move - Russians 2 infantry moved from Evenki National Okrug to Yakut S.S.R. 2 infantry moved from Persia to Trans-Jordan 4 infantry moved from Caucasus to Persia 1 armour moved from Caucasus to Trans-Jordan 2 armour moved from Caucasus to Persia 1 infantry moved from Yakut S.S.R. to Stanovoj Chrebet 1 infantry moved from Stanovoj Chrebet to Soviet Far East 2 infantry moved from Russia to Kazakh S.S.R. 2 infantry moved from Poland to Czechoslovakia Hungary 2 infantry moved from Eastern Ukraine to Ukraine 2 infantry moved from Belorussia to East Poland 2 infantry moved from Russia to Eastern Ukraine Place Units - Russians 2 armour placed in Bulgaria Romania 3 armour and 1 infantry placed in Caucasus 1 armour and 1 infantry placed in Russia Turn Complete - Russians Russians collect 41 PUs; end with 42 PUs
Combat Hit Differential Summary :
Production/PUs Summary :
Germans : 1 / 0 Russians : 41 / 42 Japanese : 37 / 38 British : 39 / 112 Italians : 17 / 21 Chinese : 3 / 0 Americans : 40 / 42
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 battleship and 2 destroyers; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Japanese 2 armour moved from Borneo to 49 Sea Zone 2 armour, 3 battleships, 3 carriers, 1 cruiser, 1 destroyer, 6 fighters and 2 transports moved from 49 Sea Zone to 51 Sea Zone 2 armour moved from 51 Sea Zone to Caroline Islands 2 fighters moved from 51 Sea Zone to Caroline Islands 1 armour moved from Suiyuan to Ningxia 1 armour moved from Kiangsu to Hupeh 1 infantry moved from Yunnan to Hupeh 1 fighter moved from Fukien to Ningxia 1 armour, 1 artillery and 4 fighters moved from India to Persia Combat - Japanese Japanese creates battle in territory 62 Sea Zone Battle in 62 Sea Zone Japanese attack with 1 submarine Americans defend with 2 submarines 2 submarines owned by the Americans submerged Battle in 51 Sea Zone Japanese attack with 3 battleships, 3 carriers, 1 cruiser, 1 destroyer, 4 fighters and 2 transports British defend with 1 destroyer and 1 transport Japanese roll dice for 3 battleships, 3 carriers, 1 cruiser, 1 destroyer, 4 fighters and 2 transports in 51 Sea Zone, round 2 : 5/12 hits, 5.33 expected hits British roll dice for 1 destroyer and 1 transport in 51 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 transport owned by the British lost in 51 Sea Zone Japanese winJapanese winJapanese win with 1 submarine remaining with 1 submarine remaining with 3 battleships, 3 carriers, 1 cruiser, 1 destroyer, 4 fighters and 2 transports remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Battle in Caroline Islands Japanese attack with 2 armour and 2 fighters Americans defend with 1 armour and 1 infantry Japanese roll dice for 2 armour and 2 fighters in Caroline Islands, round 2 : 3/4 hits, 2.00 expected hits Americans roll dice for 1 armour and 1 infantry in Caroline Islands, round 2 : 1/2 hits, 0.83 expected hits 1 armour owned by the Japanese, 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Caroline Islands Japanese win, taking Caroline Islands from Americans with 1 armour and 2 fighters remaining. Battle score for attacker is 3 Casualties for Japanese: 1 armour Casualties for Americans: 1 armour and 1 infantry Battle in Hupeh Japanese attack with 1 armour and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 armour and 1 infantry in Hupeh, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour and 1 infantry in Hupeh, round 3 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Hupeh, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hupeh Japanese win, taking Hupeh from Chinese with 1 armour remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Ningxia Japanese attack with 1 armour and 1 fighter Chinese defend with 1 infantry Japanese roll dice for 1 armour and 1 fighter in Ningxia, round 2 : 1/2 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Ningxia, round 2 : 1/1 hits, 0.33 expected hits 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Ningxia Japanese win with 1 fighter remaining. Battle score for attacker is -2 Casualties for Japanese: 1 armour Casualties for Chinese: 1 infantry Battle in Persia Japanese attack with 1 armour, 1 artillery and 4 fighters Russians defend with 2 armour and 4 infantry Japanese roll dice for 1 armour, 1 artillery and 4 fighters in Persia, round 2 : 2/6 hits, 2.83 expected hits British roll dice for 2 armour and 4 infantry in Persia, round 2 : 2/6 hits, 2.33 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Japanese and 1 armour owned by the Japanese lost in Persia Japanese roll dice for 4 fighters in Persia, round 3 : 4/4 hits, 2.00 expected hits British roll dice for 2 armour and 2 infantry in Persia, round 3 : 2/4 hits, 1.67 expected hits 2 fighters owned by the Japanese, 2 infantry owned by the Russians and 2 armour owned by the Russians lost in Persia Japanese win with 2 fighters remaining. Battle score for attacker is -7 Casualties for Japanese: 1 armour, 1 artillery and 2 fighters Casualties for Russians: 2 armour and 4 infantry Non Combat Move - Japanese 2 fighters moved from Persia to Sikang 1 fighter moved from Ningxia to Hupeh 2 fighters moved from Caroline Islands to 51 Sea Zone 1 fighter moved from Hupeh to Sikang Place Units - Japanese 1 battleship and 2 destroyers placed in 62 Sea Zone Turn Complete - Japanese Japanese collect 38 PUs; end with 40 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00 Americans regular : 0.17 Japanese regular : 1.50 British regular : -0.33
Territory Summary for Japanese :
Borneo : 1 flag Burma : 1 flag Buryatia S.S.R. : 1 flag, 2 infantry Caroline Islands : 1 armour East Indies : 1 flag, 1 armour, 1 factory and 1 infantry Fukien : 1 flag Hupeh : 1 flag, 1 armour India : 1 flag, 1 aaGun Japan : 1 aaGun, 4 armour, 2 artilleries, 1 factory and 9 infantry Kiangsu : 1 flag Kwangtung : 1 flag Manchuria : 1 flag New Zealand : 1 flag, 1 infantry Sikang : 1 flag, 1 artillery and 3 fighters Suiyuan : 1 flag Yunnan : 1 flag 51 Sea Zone : 3 battleships, 3 carriers, 1 cruiser, 1 destroyer, 6 fighters and 2 transports 62 Sea Zone : 1 battleship, 2 destroyers and 1 submarine
Production/PUs Summary :
Germans : 1 / 0 Russians : 41 / 42 Japanese : 38 / 40 British : 39 / 112 Italians : 17 / 21 Chinese : 2 / 0 Americans : 40 / 42
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TripleA Turn Summary: British round 8
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 8 Purchase Units - British British buy 10 armour, 1 battleship, 1 bomber, 1 carrier, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 2 bombers moved from United Kingdom to Italy Combat - British Strategic bombing raid in Italy Italians roll AA dice in Italy : 0/2 hits, 0.33 expected hits Bombing raid in Italy rolls: 1,1 and causes: 2 damage to unit: factory Bombing raid in Italy causes 2 damage total. Non Combat Move - British 2 bombers moved from Italy to United Kingdom 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 3 fighters and 3 transports moved from 5 Sea Zone to 7 Sea Zone 4 armour and 4 infantry moved from United Kingdom to 7 Sea Zone 4 armour moved from 7 Sea Zone to France 4 infantry moved from 7 Sea Zone to France 1 fighter moved from United Kingdom to 7 Sea Zone 1 armour and 1 infantry moved from Eastern Canada to 1 Sea Zone 1 armour, 1 infantry and 1 transport moved from 1 Sea Zone to 7 Sea Zone 1 infantry moved from 7 Sea Zone to France 1 armour moved from 7 Sea Zone to France 1 bomber moved from Eastern Canada to United Kingdom 2 infantry moved from Germany to Balkans 3 armour moved from Germany to Balkans Place Units - British 8 armour, 1 bomber and 1 fighter placed in Germany 2 armour and 2 infantry placed in United Kingdom 1 battleship and 1 carrier placed in 7 Sea Zone Turn Complete - British British collect 39 PUs; end with 39 PUs
Combat Hit Differential Summary :
Italians AA : -0.33
Production/PUs Summary :
Germans : 1 / 0 Russians : 41 / 42 Japanese : 38 / 40 British : 39 / 39 Italians : 17 / 21 Chinese : 2 / 0 Americans : 40 / 42
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 8 Purchase Units - Italians Italians repair damage of 2x factory; Remaining resources: 19 PUs; 0 techTokens; Italians buy 2 armour and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; Non Combat Move - Italians 1 battleship, 2 cruisers and 1 destroyer moved from 13 Sea Zone to 17 Sea Zone 1 transport moved from 34 Sea Zone to 28 Sea Zone Place Units - Italians 2 armour and 3 infantry placed in Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs
Production/PUs Summary :
Germans : 1 / 0 Russians : 41 / 42 Japanese : 38 / 40 British : 39 / 39 Italians : 17 / 17 Chinese : 2 / 0 Americans : 40 / 42
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 battleship, 1 bomber and 1 fighter; Remaining resources: 0 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 1 units. Combat Move - Americans 2 bombers moved from Iwo Jima to 62 Sea Zone 1 bomber moved from Yakut S.S.R. to 62 Sea Zone 4 fighters moved from 59 Sea Zone to 62 Sea Zone 1 bomber moved from Australia to East Indies Combat - Americans Strategic bombing raid in East Indies Bombing raid in East Indies rolls: 1 and causes: 1 damage to unit: factory Bombing raid in East Indies causes 1 damage total. Battle in 62 Sea Zone Americans attack with 3 bombers, 4 fighters and 2 submarines Japanese defend with 1 battleship, 2 destroyers and 1 submarine Japanese roll dice for 1 submarine in 62 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 2 submarines in 62 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 3 bombers and 4 fighters in 62 Sea Zone, round 2 : 4/7 hits, 4.00 expected hits Japanese roll dice for 1 battleship and 2 destroyers in 62 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits 1 submarine owned by the Americans, 2 destroyers owned by the Japanese and 1 battleship owned by the Japanese lost in 62 Sea Zone Americans roll dice for 1 submarine in 62 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 62 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese submerged Americans win with 3 bombers, 4 fighters and 1 submarine remaining. Battle score for attacker is 30 Casualties for Americans: 1 submarine Casualties for Japanese: 1 battleship and 2 destroyers Americans win with 3 bombers, 4 fighters and 1 submarine remaining. Battle score for attacker is 30 Casualties for Americans: 1 submarine Casualties for Japanese: 1 battleship and 2 destroyers Non Combat Move - Americans 3 bombers moved from 62 Sea Zone to Stanovoj Chrebet 1 fighter moved from 62 Sea Zone to Stanovoj Chrebet 3 fighters moved from 62 Sea Zone to 56 Sea Zone 3 battleships, 2 carriers, 1 cruiser, 4 destroyers and 1 transport moved from 59 Sea Zone to 56 Sea Zone 1 transport moved from 63 Sea Zone to 64 Sea Zone 1 transport moved from 64 Sea Zone to 65 Sea Zone 1 bomber moved from East Indies to Australia 1 transport moved from 7 Sea Zone to 9 Sea Zone Non Combat Move - Chinese 1 infantry moved from Chinghai to Ningxia Place Units - Americans 1 battleship and 1 fighter placed in 56 Sea Zone 1 bomber placed in Western United States Place Units - Chinese 1 infantry placed in Chinghai Turn Complete - Americans Americans collect 40 PUs; end with 40 PUs
Combat Hit Differential Summary :
Americans regular : -1.00 Japanese regular : -0.67
Production/PUs Summary :
Germans : 1 / 0 Russians : 41 / 42 Japanese : 38 / 40 British : 39 / 39 Italians : 17 / 17 Chinese : 2 / 0 Americans : 40 / 40
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 9 Research Technology - Germans Combat Move - Germans 1 armour, 1 artillery and 2 infantry moved from Libya to Egypt Non Combat Move - Germans Turn Complete - Germans
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 9 Purchase Units - Russians Russians buy 4 armour, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 5 infantry moved from Balkans to Italy 3 armour moved from Bulgaria Romania to Italy 1 armour and 2 infantry moved from Trans-Jordan to Egypt 3 fighters moved from Caucasus to Egypt 1 armour moved from Caucasus to India British take India from Japanese Combat - Russians Battle in Italy Russians attack with 3 armour and 5 infantry Italians defend with 1 aaGun, 6 armour, 1 factory and 9 infantry Russians roll dice for 3 armour and 5 infantry in Italy, round 2 : 2/8 hits, 2.33 expected hits Italians roll dice for 6 armour and 9 infantry in Italy, round 2 : 8/15 hits, 6.00 expected hits 5 infantry owned by the Russians, 3 armour owned by the Russians and 2 infantry owned by the Italians lost in Italy Italians win with 6 armour and 7 infantry remaining. Battle score for attacker is -24 Casualties for Russians: 3 armour and 5 infantry Casualties for Italians: 2 infantry Battle in Egypt Russians attack with 1 armour, 3 fighters and 2 infantry Germans defend with 1 armour, 1 artillery and 2 infantry Russians roll dice for 1 armour, 3 fighters and 2 infantry in Egypt, round 2 : 3/6 hits, 2.33 expected hits Italians roll dice for 1 armour, 1 artillery and 2 infantry in Egypt, round 2 : 1/4 hits, 1.50 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Egypt Russians roll dice for 1 armour, 3 fighters and 1 infantry in Egypt, round 3 : 4/5 hits, 2.17 expected hits Italians roll dice for 1 armour in Egypt, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Egypt Russians win, taking Egypt from Italians with 1 armour and 3 fighters remaining. Battle score for attacker is 9 Casualties for Russians: 2 infantry Casualties for Germans: 1 armour, 1 artillery and 2 infantry Non Combat Move - Russians 2 armour moved from Caucasus to Bulgaria Romania 2 infantry moved from Czechoslovakia Hungary to Balkans 2 infantry moved from Ukraine to Bulgaria Romania 2 infantry moved from Caucasus to Persia 2 infantry moved from Yakut S.S.R. to Stanovoj Chrebet 2 infantry moved from Novosibirsk to Evenki National Okrug 1 infantry moved from Novosibirsk to Evenki National Okrug 4 infantry moved from Kazakh S.S.R. to Chinghai 1 armour moved from Russia to Evenki National Okrug 3 fighters moved from Egypt to Trans-Jordan Place Units - Russians 2 armour placed in Bulgaria Romania 2 armour, 1 fighter and 1 infantry placed in Caucasus 3 infantry placed in Russia Turn Complete - Russians Russians collect 41 PUs; end with 41 PUs
Combat Hit Differential Summary :
Italians regular : 2.00 Russians regular : 2.17
Production/PUs Summary :
Germans : 1 / 0 Russians : 41 / 41 Japanese : 35 / 40 British : 44 / 39 Italians : 15 / 17 Chinese : 2 / 0 Americans : 40 / 40
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 battleship, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 1 armour moved from Caroline Islands to 51 Sea Zone 1 armour and 1 transport moved from 51 Sea Zone to 50 Sea Zone 1 armour moved from 50 Sea Zone to Philippine Islands Japanese take Philippine Islands from Americans 1 artillery moved from Sikang to Ningxia Combat - Japanese Japanese creates battle in territory 62 Sea Zone Battle in Ningxia Japanese attack with 1 artillery Chinese defend with 1 infantry Japanese roll dice for 1 artillery in Ningxia, round 2 : 1/1 hits, 0.33 expected hits Chinese roll dice for 1 infantry in Ningxia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Ningxia Japanese win, taking Ningxia from Chinese with 1 artillery remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 3 fighters moved from Sikang to Manchuria 2 infantry moved from Buryatia S.S.R. to Manchuria 1 armour moved from Hupeh to Manchuria 3 battleships, 3 carriers, 1 cruiser, 1 destroyer, 6 fighters and 1 transport moved from 51 Sea Zone to 62 Sea Zone Place Units - Japanese 1 fighter and 1 infantry placed in Japan 1 battleship and 1 transport placed in 62 Sea Zone Turn Complete - Japanese Japanese collect 38 PUs; end with 38 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : 0.67
Territory Summary for Japanese :
Borneo : 1 flag Burma : 1 flag Buryatia S.S.R. : 1 flag East Indies : 1 flag, 1 armour, 1 factory and 1 infantry Fukien : 1 flag Hupeh : 1 flag Japan : 1 aaGun, 4 armour, 2 artilleries, 1 factory, 1 fighter and 10 infantry Kiangsu : 1 flag Kwangtung : 1 flag Manchuria : 1 flag, 1 armour, 3 fighters and 2 infantry New Zealand : 1 flag, 1 infantry Ningxia : 1 flag, 1 artillery Philippine Islands : 1 flag, 1 armour Sikang : 1 flag Suiyuan : 1 flag Yunnan : 1 flag 50 Sea Zone : 1 transport 62 Sea Zone : 4 battleships, 3 carriers, 1 cruiser, 1 destroyer, 6 fighters, 1 submarine and 2 transports
Production/PUs Summary :
Germans : 1 / 0 Russians : 41 / 41 Japanese : 38 / 38 British : 44 / 39 Italians : 15 / 17 Chinese : 1 / 0 Americans : 38 / 40
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TripleA Turn Summary: British round 9
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 9 Purchase Units - British British buy 5 armour, 1 fighter and 1 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - British 3 armour moved from Balkans to Italy 2 infantry moved from Balkans to Italy 6 armour and 6 infantry moved from France to Italy 8 armour, 1 bomber and 1 fighter moved from Germany to Italy 3 bombers moved from United Kingdom to Italy 4 fighters moved from 7 Sea Zone to Italy 2 battleships moved from 7 Sea Zone to 17 Sea Zone 2 cruisers and 2 destroyers moved from 7 Sea Zone to 17 Sea Zone Combat - British Battle in Italy British attack with 17 armour, 4 bombers, 5 fighters and 8 infantry Italians defend with 1 aaGun, 6 armour, 1 factory and 7 infantry Italians roll AA dice in Italy : 3/9 hits, 1.50 expected hits 3 fighters owned by the British lost in Italy British roll dice for 17 armour, 4 bombers, 2 fighters and 8 infantry in Italy, round 2 : 14/31 hits, 13.50 expected hits Italians roll dice for 6 armour and 7 infantry in Italy, round 2 : 3/13 hits, 5.33 expected hits 7 infantry owned by the Italians, 3 infantry owned by the British and 6 armour owned by the Italians lost in Italy British captures 17PUs while taking Italians capital British win, taking Italy from Italians with 17 armour, 4 bombers, 2 fighters and 5 infantry remaining. Battle score for attacker is 12 Casualties for British: 3 fighters and 3 infantry Casualties for Italians: 6 armour and 7 infantry Battle in 17 Sea Zone British attack with 2 battleships, 2 cruisers and 2 destroyers Italians defend with 1 battleship, 2 cruisers and 1 destroyer British roll dice for 2 battleships, 2 cruisers and 2 destroyers in 17 Sea Zone, round 2 : 3/6 hits, 3.00 expected hits Units damaged: 1 battleship owned by the Italians Italians roll dice for 1 battleship, 2 cruisers and 1 destroyer in 17 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits Units damaged: 1 battleship owned by the British 1 destroyer owned by the Italians and 1 cruiser owned by the Italians lost in 17 Sea Zone British roll dice for 2 battleships, 2 cruisers and 2 destroyers in 17 Sea Zone, round 3 : 1/6 hits, 3.00 expected hits Italians roll dice for 1 battleship and 1 cruiser in 17 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits Units damaged: 1 battleship owned by the British 1 destroyer owned by the British and 1 cruiser owned by the Italians lost in 17 Sea Zone British roll dice for 2 battleships, 2 cruisers and 1 destroyer in 17 Sea Zone, round 4 : 3/5 hits, 2.67 expected hits Italians roll dice for 1 battleship in 17 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits 1 destroyer owned by the British and 1 battleship owned by the Italians lost in 17 Sea Zone British win with 2 battleships and 2 cruisers remaining. Battle score for attacker is 36 Casualties for Italians: 1 battleship, 2 cruisers and 1 destroyer Casualties for British: 2 destroyers Non Combat Move - British 2 fighters moved from Italy to 7 Sea Zone 2 armour and 2 infantry moved from United Kingdom to 7 Sea Zone 2 armour, 1 destroyer, 2 infantry and 2 transports moved from 7 Sea Zone to 12 Sea Zone 4 bombers moved from Italy to Caucasus 2 armour, 1 destroyer, 2 infantry and 2 transports moved from 12 Sea Zone to 13 Sea Zone 1 destroyer and 3 transports moved from 7 Sea Zone to 13 Sea Zone 1 carrier moved from 7 Sea Zone to 13 Sea Zone 1 carrier moved from 7 Sea Zone to 13 Sea Zone Place Units - British 1 armour and 1 infantry placed in United Kingdom 4 armour and 1 fighter placed in Germany Turn Complete - British British collect 50 PUs; end with 68 PUs 2 units repaired.
Combat Hit Differential Summary :
Italians regular : -2.17 British regular : -1.17 Italians AA : 1.50
Production/PUs Summary :
Germans : 1 / 0 Russians : 41 / 41 Japanese : 38 / 38 British : 50 / 68 Italians : 9 / 0 Chinese : 1 / 0 Americans : 38 / 40
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 9 Non Combat Move - Italians 1 transport moved from 28 Sea Zone to 32 Sea Zone Turn Complete - Italians
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 artillery, 2 bombers, 2 infantry and 1 submarine; Remaining resources: 0 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 3 bombers moved from Stanovoj Chrebet to Japan 1 armour moved from Soviet Far East to Buryatia S.S.R. Russians take Buryatia S.S.R. from Japanese 1 submarine moved from 62 Sea Zone to 50 Sea Zone 1 armour and 1 infantry moved from Western United States to 56 Sea Zone 1 armour, 1 infantry and 1 transport moved from 56 Sea Zone to 51 Sea Zone 1 armour and 1 infantry moved from 51 Sea Zone to Caroline Islands Americans take Caroline Islands from Japanese Combat - Americans Strategic bombing raid in Japan Japanese roll AA dice in Japan : 1/3 hits, 0.50 expected hits 1 bomber killed by AA Bombing raid in Japan rolls: 6,6 and causes: 12 damage to unit: factory Bombing raid in Japan causes 12 damage total. Battle in 50 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 50 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - Americans 2 bombers moved from Japan to Stanovoj Chrebet 1 bomber moved from Western United States to Stanovoj Chrebet Combat Move - Chinese 1 infantry moved from Chinghai to Sikang Chinese take Sikang from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Americans 1 submarine placed in 56 Sea Zone 1 artillery, 2 bombers and 2 infantry placed in Western United States Turn Complete - Americans Americans collect 38 PUs; end with 38 PUs
Combat Hit Differential Summary :
Japanese AA : 0.50
Production/PUs Summary :
Germans : 1 / 0 Russians : 42 / 41 Japanese : 36 / 38 British : 50 / 68 Italians : 9 / 0 Chinese : 2 / 0 Americans : 38 / 38