Moved to TripleA Support Category.
Global 1940 and 1943 Expansion for use with TripleA
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Perfect:+1:
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@the-captain heh heh didn’t test much but we got a starting point. I’ll add some more notifcations and fix , well hopefully :), any errors that pop up.
Figured I’d just throw it out there since it took so long lol
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Yeah - seems like a good idea:relaxed:
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I have a fix for both Waffen Inf showing up in the Purchase Window when Basic is on. I’m gonna roll another test game before updating though.
Maybe I’ll get past rd 5 lol
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How did the test game go - did you get past rd 5?
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@the-captain heh heh haven’t started yet : ) Been babysitting mom last few days. We went on a “Avengers” kick. “Ant Man” last night lol
Might fire it up in a few. usually 1 rd a day once I get going.
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Take your time - we’re still here:relaxed:
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Change Log: 6.5
10/2/21
Fix Waffen Infantry showing twice in Purchase Window when Basic Rules are activated. Prevent Wolfpack from auto placing in Sea Zone 113 when Basic Rules activated.
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So - do you have to purchase a Waffen-SS Infantry twice to reach the cost of 2 IPC (Basic Expansion) ?
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@the-captain No i fixed it. Waffen2 costs 2 bucks and hes the only Waffen INF that’ll show up in the Purchase window now. With Basic activated
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Change Log:
6.6
10/13/21Change “Changer” to “Axis Alliance”. This has no affect on Game Play and just allows the proper Alliances to line up correctly at game start. Fix “Oberst 3” moving 3. Made Landmines Non Air-Transportable.
Have Russian “1 PU” remove all instead of just 1. Correct notification that you may not have more than 1 “Army Group” active, they just can only have 1 Active per Territory.
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Well Bad news. Dutch New Guinea isn’t working correctly with the extra 2 bucks for the Expanded Pacific. I may just have to reset it to the way it was and you’ll have to edit out the extra 2 bucks for whoever controls it, most likely ANZAC, until Japan actually conquers it, if they ever do.
Also have to take it into account for Economic Victory.
At any rate, I’ll see if my brain can figure something out. It’s worse now then it was, so yea, just probably do a reset. GD Pacific Islands anyway. Been dickin with me from the get go.
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I think I got a fix figured. Take a while to dial everyone in. Hopefully later tonight. Or, well, night here in Central USA lol
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@barnee
Great :-) -
Change Log:
6.7
10/16/21Fix Dutch New Guinea for “Pacific Expanded”.
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Bug with Non-Agression Pact with Japan and soviets. Mongolia won’t switch on Japan attack.
Works ok for rd 1 and 2 but nuts up after that. You’ll need to edit correct behavior until it’s fixed.
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Update to 6.8
Change Log: 6.8
10/29/21
Fix Mongolia not changing to Russian Control after Japanese Attack. -
Hi barnee,
So, if Japan attacks USSR in R3, Mongolia doesn’t swith to USSR - correct?
And what about the IPC penalty - is that automatically implemented or do you have to use edit?
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@the-captain well it didn’t switch so I changed it. Are they not supposed to flip after rd 3 ?
No the fee for attacking works
Edit
Ok I just looked at it again and looks like it was right beforeNote 4:
If the Non-aggression pact is active, then the
Mongolian-Russian rule from the original G40
rulebook is eliminated.So I’ll change it back
Edit
Fixed -
Update to 6.9
Change Log: 6.9
11/2/21
Undo Fix Mongolia not changing to Russian Control after Japanese Attack.Fix Heavy Underground Factories not placing. Fix German Total War Infantry over placing.Fix Japan Total War Naval Fighter not placing. Add Me_262 to Total War. Add 1943 Expansion Setup in “Map Options”.