• '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 2 bombers, 1 carrier, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 6 Sea Zone
            1 destroyer moved from 54 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
    
        Combat - Americans
            Battle in 44 Sea Zone
                Americans attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                Americans win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Normandy Bordeaux
            Battle in 6 Sea Zone
                Americans attack with 1 fighter, 1 tactical_bomber and 1 transport
                Japanese defend with 1 carrier and 1 transport
                    Americans roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Japanese roll dice for 1 carrier and 1 transport in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 3 : 2/2 hits, 1,17 expected hits
                    Japanese roll dice for 1 carrier and 1 transport in 6 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 transport owned by the Japanese and 1 carrier owned by the Japanese lost in 6 Sea Zone
                Americans win, taking Normandy Bordeaux from Germans with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 23
                Casualties for Japanese: 1 carrier and 1 transport
            Battle in Korea
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Korea, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Korea, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Korea, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Korea
                Americans win, taking Korea from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
            1 carrier moved from 26 Sea Zone to 16 Sea Zone
            1 battleship, 1 cruiser and 1 destroyer moved from 26 Sea Zone to 16 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
            2 fighters moved from 26 Sea Zone to Queensland
            1 mech_infantry moved from Western United States to 10 Sea Zone
            1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 cruiser moved from 91 Sea Zone to 110 Sea Zone
            1 fighter moved from Gibraltar to United Kingdom
            1 armour and 1 infantry moved from Central United States to 101 Sea Zone
            1 armour, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from Burma to India
    
        Place Units - Americans
            1 carrier placed in 10 Sea Zone
            2 transports placed in 101 Sea Zone
            1 fighter and 1 tactical_bomber placed in 10 Sea Zone
            2 bombers and 2 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,33
    Japanese regular : -1,33
    

    Savegame

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Shensi to Kweichow
            3 artilleries and 9 infantry moved from Szechwan to Kweichow
            1 fighter moved from Burma to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 3 artilleries, 1 fighter and 11 infantry
                Japanese defend with 2 artilleries, 9 infantry and 1 mech_infantry
                    Chinese roll dice for 3 artilleries, 1 fighter and 11 infantry in Kweichow, round 2 : 4/15 hits, 3,83 expected hits
                    Japanese roll dice for 2 artilleries, 9 infantry and 1 mech_infantry in Kweichow, round 2 : 6/12 hits, 4,00 expected hits
                    4 infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 3 artilleries, 1 fighter and 5 infantry in Kweichow, round 3 : 3/9 hits, 2,83 expected hits
                    Japanese roll dice for 2 artilleries, 5 infantry and 1 mech_infantry in Kweichow, round 3 : 2/8 hits, 2,67 expected hits
                    3 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 3 artilleries, 1 fighter and 3 infantry in Kweichow, round 4 : 0/7 hits, 2,50 expected hits
                    Japanese roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Kweichow, round 4 : 2/5 hits, 1,67 expected hits
                    2 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 3 artilleries, 1 fighter and 1 infantry in Kweichow, round 5 : 1/5 hits, 1,83 expected hits
                    Japanese roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Kweichow, round 5 : 2/5 hits, 1,67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kweichow
                    Chinese roll dice for 2 artilleries and 1 fighter in Kweichow, round 6 : 0/3 hits, 1,17 expected hits
                    Japanese roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Kweichow, round 6 : 2/4 hits, 1,33 expected hits
                    2 artilleries owned by the Chinese lost in Kweichow
                1 fighter owned by the Chinese retreated
                Japanese win with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -21
                Casualties for Chinese: 3 artilleries and 11 infantry
                Casualties for Japanese: 8 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Sikang
    
        Place Units - Chinese
            1 artillery and 4 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -4,17
    Japanese regular : 2,67
    

    Savegame


  • @bjergmose Tager du også briternes tur?

  • '18 '17 '16 '15 '13 '11 '10

    @malthe-munkøe yup

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary: UK_Pacific round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 2 bombers, 1 carrier, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 6 Sea Zone
            1 destroyer moved from 54 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
    
        Combat - Americans
            Battle in 44 Sea Zone
                Americans attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                Americans win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Normandy Bordeaux
            Battle in 6 Sea Zone
                Americans attack with 1 fighter, 1 tactical_bomber and 1 transport
                Japanese defend with 1 carrier and 1 transport
                    Americans roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Japanese roll dice for 1 carrier and 1 transport in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 6 Sea Zone, round 3 : 2/2 hits, 1,17 expected hits
                    Japanese roll dice for 1 carrier and 1 transport in 6 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 transport owned by the Japanese and 1 carrier owned by the Japanese lost in 6 Sea Zone
                Americans win, taking Normandy Bordeaux from Germans with 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 23
                Casualties for Japanese: 1 carrier and 1 transport
            Battle in Korea
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Korea, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Korea, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Korea, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Korea
                Americans win, taking Korea from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone
            1 carrier moved from 26 Sea Zone to 16 Sea Zone
            1 battleship, 1 cruiser and 1 destroyer moved from 26 Sea Zone to 16 Sea Zone
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            2 infantry moved from 41 Sea Zone to Sumatra
            2 fighters moved from 26 Sea Zone to Queensland
            1 mech_infantry moved from Western United States to 10 Sea Zone
            1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 cruiser moved from 91 Sea Zone to 110 Sea Zone
            1 fighter moved from Gibraltar to United Kingdom
            1 armour and 1 infantry moved from Central United States to 101 Sea Zone
            1 armour, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from Burma to India
    
        Place Units - Americans
            1 carrier placed in 10 Sea Zone
            2 transports placed in 101 Sea Zone
            1 fighter and 1 tactical_bomber placed in 10 Sea Zone
            2 bombers and 2 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Shensi to Kweichow
            3 artilleries and 9 infantry moved from Szechwan to Kweichow
            1 fighter moved from Burma to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 3 artilleries, 1 fighter and 11 infantry
                Japanese defend with 2 artilleries, 9 infantry and 1 mech_infantry
                    Chinese roll dice for 3 artilleries, 1 fighter and 11 infantry in Kweichow, round 2 : 4/15 hits, 3,83 expected hits
                    Japanese roll dice for 2 artilleries, 9 infantry and 1 mech_infantry in Kweichow, round 2 : 6/12 hits, 4,00 expected hits
                    4 infantry owned by the Japanese and 6 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 3 artilleries, 1 fighter and 5 infantry in Kweichow, round 3 : 3/9 hits, 2,83 expected hits
                    Japanese roll dice for 2 artilleries, 5 infantry and 1 mech_infantry in Kweichow, round 3 : 2/8 hits, 2,67 expected hits
                    3 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 3 artilleries, 1 fighter and 3 infantry in Kweichow, round 4 : 0/7 hits, 2,50 expected hits
                    Japanese roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Kweichow, round 4 : 2/5 hits, 1,67 expected hits
                    2 infantry owned by the Chinese lost in Kweichow
                    Chinese roll dice for 3 artilleries, 1 fighter and 1 infantry in Kweichow, round 5 : 1/5 hits, 1,83 expected hits
                    Japanese roll dice for 2 artilleries, 2 infantry and 1 mech_infantry in Kweichow, round 5 : 2/5 hits, 1,67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kweichow
                    Chinese roll dice for 2 artilleries and 1 fighter in Kweichow, round 6 : 0/3 hits, 1,17 expected hits
                    Japanese roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Kweichow, round 6 : 2/4 hits, 1,33 expected hits
                    2 artilleries owned by the Chinese lost in Kweichow
                1 fighter owned by the Chinese retreated
                Japanese win with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is -21
                Casualties for Chinese: 3 artilleries and 11 infantry
                Casualties for Japanese: 8 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Sikang
    
        Place Units - Chinese
            1 artillery and 4 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 1 carrier, 1 fighter, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Changing ownership of Sumatra from Dutch to Americans
            EDIT: Changing PUs for Americans from 75 to 79
            EDIT: Turning off Edit Mode
            2 infantry moved from Shan State to Siam
            1 infantry moved from Shan State to Siam
            1 transport moved from 80 Sea Zone to 81 Sea Zone
            1 infantry moved from Egypt to 81 Sea Zone
            1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
            1 cruiser moved from 96 Sea Zone to 81 Sea Zone
            1 bomber moved from Syria to Anglo Egyptian Sudan
            1 artillery and 2 infantry moved from Persia to Iraq
            1 tactical_bomber moved from India to Iraq
            1 fighter moved from India to Iraq
            1 infantry moved from Shan State to French Indo China
            1 fighter moved from India to French Indo China
            1 artillery moved from Egypt to Anglo Egyptian Sudan
    
        Combat - British
            Battle in Siam
                British attack with 3 infantry
                Japanese defend with 1 infantry
                    British roll dice for 3 infantry in Siam, round 2 : 2/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Siam, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Siam
                British win, taking Siam from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Anglo Egyptian Sudan
                British attack with 1 artillery, 1 bomber and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 cruiser in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0,50 expected hits
                    Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan
                British win, taking Anglo Egyptian Sudan from Italians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Iraq
                British attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                Neutral_Axis defend with 3 infantry
                    British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Iraq, round 2 : 2/5 hits, 2,00 expected hits
                    Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1,00 expected hits
                    2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                    British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Iraq, round 3 : 1/4 hits, 1,83 expected hits
                    Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Neutral_Axis lost in Iraq
                British win, taking Iraq from Neutral_Axis with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 1 infantry
                Casualties for Neutral_Axis: 3 infantry
            Battle in French Indo China
                British attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 1 infantry in French Indo China, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in French Indo China
                British win, taking French Indo China from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 fighter moved from French Indo China to Burma
            1 infantry moved from Shan State to Yunnan
            1 aaGun moved from Burma to Yunnan
            1 artillery moved from India to Burma
            1 infantry moved from India to Burma
            1 infantry moved from Eastern Persia to Persia
            1 fighter and 1 tactical_bomber moved from Iraq to Persia
            1 destroyer moved from 80 Sea Zone to 81 Sea Zone
            1 bomber moved from Anglo Egyptian Sudan to Egypt
            1 fighter moved from Malta to Egypt
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from Suriname to Brazil
                  British take Brazil from Neutral_Allies
            1 armour moved from Suriname to 88 Sea Zone
            1 armour and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            1 armour moved from 91 Sea Zone to Morocco
            1 mech_infantry moved from Eire to United Kingdom
            1 infantry moved from Rhodesia to Belgian Congo
            1 infantry moved from Rhodesia to Belgian Congo
            1 mech_infantry moved from Union of South Africa to Belgian Congo
            1 infantry moved from Egypt to Anglo Egyptian Sudan
    
        Place Units - British
            1 fighter placed in United Kingdom
            1 carrier and 1 transport placed in 110 Sea Zone
            1 mech_infantry placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,1
            British collect 34 PUs (1 lost to blockades); end with 35 PUs
    
        Place Units - UK_Pacific
            1 artillery and 2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,2,6,1
            UK_Pacific collect 11 PUs (2 lost to blockades); end with 11 PUs
            Some Units in India change ownership: 1 artillery and 2 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -4,17
    Americans regular : 0,33
    Italians regular : 0,67
    Japanese regular : 0,67
    Neutral_Axis regular : -0,33
    British regular : 1,50
    

    Savegame



  • @malthe-munkøe Hvad skete der ved Celebes? Troede ikke de kunne angribes?

  • '18 '17 '16 '15 '13 '11 '10

    @malthe-munkøe us dd tog jap trn ud…hvorfor troede du det ikke kunne ske?


  • @bjergmose må have overset, der var en US destroyer

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary: French round 2

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 2
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter, 1 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            1 fighter moved from Queensland to Java
            1 fighter moved from Shan State to Sumatra
            1 infantry moved from Shan State to Burma
            1 artillery moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
            1 fighter and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
    
        Combat Move - French
            1 destroyer moved from 72 Sea Zone to 81 Sea Zone
            1 infantry moved from French Central Africa to French Equatorial Africa
            1 infantry moved from Algeria to Tunisia
            1 cruiser and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from United Kingdom to 110 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '18 '17 '16 '15 '13 '11 '10

    @malthe-munkøe ellers havde anzac taget den ud


  • @bjergmose ja jeg har vist bare overset, du havde angreb på det felt. Skal lige vænne mig til Global. bjergmose.tsvg

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 1 armour, 1 artillery, 1 fighter and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            8 infantry moved from Karelia to Finland
            2 fighters moved from Novgorod to Finland
    
        Combat - Russians
            Battle in Finland
                Russians attack with 2 fighters and 8 infantry
                Germans defend with 5 infantry
                    Russians roll dice for 2 fighters and 8 infantry in Finland, round 2 : 2/10 hits, 2,33 expected hits
                    Germans roll dice for 5 infantry in Finland, round 2 : 1/5 hits, 1,67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Finland
                    Russians roll dice for 2 fighters and 7 infantry in Finland, round 3 : 3/9 hits, 2,17 expected hits
                    Germans roll dice for 3 infantry in Finland, round 3 : 2/3 hits, 1,00 expected hits
                    2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Finland
                Russians win, taking Finland from Germans with 2 fighters and 5 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 3 infantry
                Casualties for Germans: 5 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Finland to Vologda
            3 artilleries moved from Novgorod to Archangel
            1 infantry moved from Bryansk to Belarus
            1 aaGun moved from Bryansk to Belarus
            3 infantry moved from Ukraine to Bryansk
            1 armour and 1 mech_infantry moved from Caucasus to Bryansk
            1 armour, 1 artillery, 5 infantry and 1 tactical_bomber moved from Russia to Bryansk
            2 infantry moved from Caucasus to Rostov
            1 infantry moved from Olgiy to Kansu
            2 aaGuns and 21 infantry moved from Amur to Korea
            1 submarine moved from 112 Sea Zone to 125 Sea Zone
    
        Place Units - Russians
            1 infantry placed in Novgorod
            1 infantry placed in Ukraine
            1 armour, 1 artillery, 1 fighter and 5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 35 PUs; end with 35 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 40 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0,33
    Russians regular : 0,50
    

    Savegame

  • '18 '17 '16 '15 '13 '11 '10

    @malthe-munkøe hårde lærepenge


  • @bjergmose Ja jeg satser ret meget på Hitlers hemmelige Wunderwaffenprogram. Synes USSR får alt for meget indkomst, og Japan starter for langt væk fra pengeøerne :-//

  • '18 '17 '16 '15 '13 '11 '10

    @malthe-munkøe jeg arbejder 9-21 imorgen så der sker ikke så meget fra min side

  • '18 '17 '16 '15 '13 '11 '10

    Smidt håndklædet??


  • @bjergmose lad os bare køre videre, selvom især Japan ikke er kommet så heldigt ud af det bjergmose.tsvg

  • '18 '17 '16 '15 '13 '11 '10

    @malthe-munkøe der er en global-begynder der vil spille med dig


  • @bjergmose Ja der er efterhånden mest Global på TripleA serveren, mens det er blevet svært at finde modstandere til Anniv. Så burde kunne få styr på åbningstrækkene ret hurtigt. Derefter bør det være mere jævnt…

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