• @bjergmose … relativt dårlig tur… bjergmose.tsvg

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Research Technology - Japanese
            Japanese spend 0 on tech rolls
                Japanese roll 5,5 and gets 0 hits
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 destroyer, 4 infantry, 3 mech_infantrys, 2 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 2 techTokens; 
    
        Combat Move - Japanese
            1 armour moved from Philippines to 35 Sea Zone
            1 armour and 1 transport moved from 35 Sea Zone to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 armour and 1 infantry moved from 6 Sea Zone to Korea
            2 mech_infantrys moved from Jehol to Manchuria
            4 fighters moved from Japan to Manchuria
            1 destroyer moved from 56 Sea Zone to 46 Sea Zone
            1 destroyer moved from 37 Sea Zone to 55 Sea Zone
            1 artillery and 2 infantry moved from Malaya to 37 Sea Zone
            1 artillery, 2 infantry and 2 transports moved from 37 Sea Zone to 39 Sea Zone
            1 artillery and 2 infantry moved from 39 Sea Zone to India
            1 battleship and 1 cruiser moved from 37 Sea Zone to 39 Sea Zone
            3 infantry moved from Shan State to 37 Sea Zone
            3 infantry and 2 transports moved from 37 Sea Zone to 39 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to India
            1 armour, 7 artilleries, 8 fighters, 9 infantry, 1 mech_infantry and 5 tactical_bombers moved from Burma to India
            1 fighter and 2 tactical_bombers moved from 35 Sea Zone to Manchuria
            2 bombers moved from Malaya to India
            2 infantry moved from 39 Sea Zone to India
            1 infantry and 1 transport moved from 39 Sea Zone to 79 Sea Zone
            1 infantry moved from 79 Sea Zone to West India
    
        Combat - Japanese
            Battle in West India
            Battle in Korea
            Battle in Manchuria
                Japanese attack with 5 fighters, 2 mech_infantrys and 2 tactical_bombers
                Russians defend with 6 infantry
                    Japanese roll dice for 5 fighters, 2 mech_infantrys and 2 tactical_bombers in Manchuria, round 2 : 1/9 hits, 4,17 expected hits
                    Chinese roll dice for 6 infantry in Manchuria, round 2 : 3/6 hits, 2,00 expected hits
                    1 fighter owned by the Japanese, 1 infantry owned by the Russians and 2 mech_infantrys owned by the Japanese lost in Manchuria
                    Japanese roll dice for 4 fighters and 2 tactical_bombers in Manchuria, round 3 : 3/6 hits, 3,33 expected hits
                    Chinese roll dice for 5 infantry in Manchuria, round 3 : 2/5 hits, 1,67 expected hits
                    2 fighters owned by the Japanese and 3 infantry owned by the Russians lost in Manchuria
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in Manchuria, round 4 : 0/4 hits, 2,33 expected hits
                    Chinese roll dice for 2 infantry in Manchuria, round 4 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 2 fighters and 2 tactical_bombers in Manchuria, round 5 : 1/4 hits, 2,33 expected hits
                    Chinese roll dice for 2 infantry in Manchuria, round 5 : 1/2 hits, 0,67 expected hits
                    1 fighter owned by the Japanese and 1 infantry owned by the Russians lost in Manchuria
                    Japanese roll dice for 1 fighter and 2 tactical_bombers in Manchuria, round 6 : 2/3 hits, 1,67 expected hits
                    Chinese roll dice for 1 infantry in Manchuria, round 6 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Manchuria
                Japanese win, taking West India from UK_Pacific, taking Korea from Russians with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -30
                Casualties for Japanese: 4 fighters and 2 mech_infantrys
                Casualties for Russians: 6 infantry
            Battle in India
                Japanese attack with 1 armour, 8 artilleries, 2 bombers, 9 fighters, 13 infantry, 1 mech_infantry and 6 tactical_bombers
                British defend with 3 aaGuns, 4 artilleries, 2 fighters, 18 infantry and 1 tactical_bomber; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    British roll AA dice in India : 1/9 hits, 1,50 expected hits
                    1 fighter owned by the Japanese lost in India
                    Japanese roll dice for 1 battleship and 1 cruiser in India, round 2 : 2/2 hits, 1,17 expected hits
                    Japanese roll dice for 1 armour, 8 artilleries, 2 bombers, 8 fighters, 13 infantry, 1 mech_infantry and 6 tactical_bombers in India, round 2 : 18/39 hits, 16,17 expected hits
                    UK_Pacific roll dice for 3 aaGuns, 4 artilleries, 2 fighters, 18 infantry and 1 tactical_bomber in India, round 2 : 10/25 hits, 9,17 expected hits
                    10 infantry owned by the Japanese, 3 aaGuns owned by the British and 17 infantry owned by the British lost in India
                    Japanese roll dice for 1 armour, 8 artilleries, 2 bombers, 8 fighters, 3 infantry, 1 mech_infantry and 6 tactical_bombers in India, round 3 : 15/29 hits, 13,83 expected hits
                    UK_Pacific roll dice for 4 artilleries, 2 fighters, 1 infantry and 1 tactical_bomber in India, round 3 : 6/8 hits, 3,50 expected hits
                    3 infantry owned by the Japanese, 3 artilleries owned by the Japanese, 1 tactical_bomber owned by the British, 4 artilleries owned by the British, 1 infantry owned by the British and 2 fighters owned by the British lost in India
                Japanese captures 7PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking India from UK_Pacific with 1 armour, 5 artilleries, 2 bombers, 8 fighters, 1 mech_infantry and 6 tactical_bombers remaining. Battle score for attacker is 55
                Casualties for Japanese: 3 artilleries, 1 fighter and 13 infantry
                Casualties for British: 3 aaGuns, 4 artilleries, 2 fighters, 18 infantry and 1 tactical_bomber
    
        Non Combat Move - Japanese
            1 transport moved from 37 Sea Zone to 39 Sea Zone
            1 destroyer and 4 submarines moved from 6 Sea Zone to 20 Sea Zone
            1 battleship, 2 carriers and 1 cruiser moved from 35 Sea Zone to 20 Sea Zone
            2 tactical_bombers moved from Manchuria to Jehol
            1 fighter moved from Manchuria to 20 Sea Zone
            2 mech_infantrys moved from Kiangsu to Anhwe
            1 mech_infantry moved from Kiangsu to Hunan
            1 submarine moved from 37 Sea Zone to 35 Sea Zone
            1 carrier and 1 destroyer moved from 37 Sea Zone to 39 Sea Zone
            1 fighter moved from India to 39 Sea Zone
            2 bombers, 7 fighters and 6 tactical_bombers moved from India to Burma
            2 bombers, 7 fighters and 5 tactical_bombers moved from Burma to Malaya
    
        Place Units - Japanese
            3 mech_infantrys placed in Kiangsu
            2 armour and 1 infantry placed in Malaya
            1 destroyer, 2 submarines and 1 transport placed in 6 Sea Zone
            3 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 60 PUs; end with 67 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,67
    Japanese regular : -3,00
    British AA : -0,50
    UK_Pacific regular : 3,33
    

    Savegame


  • @bjergmose bjergmose.tsvg Kan vi ikke edite mændene på briterflåden ind i normandiet? af en eller anden grund sidder de fast…

  • '18 '17 '16 '15 '13 '11 '10

    @malthe-munkøe nogen af dem er vel røget på us trannies…ellers kan der ikke gå så mange i land. jeg smider 4 inf ind


  • @bjergmose said in bjergmose vs. Malthe:

    ellers kan der ikke gå så ma

    Hmm ja det er måske det. Når nogle er på US og nogle UK transportere må ingen af dem gå i land?! Det virkede bare som en bug generelt

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Research Technology - Italians
            Turning on Edit Mode
            EDIT: Adding units owned by British to Normandy Bordeaux: 4 infantry
            EDIT: Turning off Edit Mode
    
        Purchase Units - Italians
            Italians buy 1 armour, 2 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Archangel to Vologda
            1 artillery moved from Egypt to 98 Sea Zone
            1 artillery and 1 transport moved from 98 Sea Zone to 92 Sea Zone
            1 artillery moved from 92 Sea Zone to Gibraltar
    
        Combat - Italians
            Battle in Gibraltar
            Battle in Vologda
                Italians attack with 1 armour
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour in Vologda, round 2 : 0/1 hits, 0,50 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 armour in Vologda, round 3 : 1/1 hits, 0,50 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Italians lost in Vologda
                Russians win, taking Gibraltar from British with no units remaining. Battle score for attacker is -3
                Casualties for Italians: 1 armour
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            5 infantry moved from Eastern Poland to Belarus
            1 mech_infantry moved from Eastern Poland to Archangel
            1 armour moved from Archangel to Nenetsia
            1 artillery and 1 infantry moved from Northern Italy to 97 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            1 infantry moved from 98 Sea Zone to Egypt
            1 artillery moved from 98 Sea Zone to Egypt
            1 fighter moved from Alexandria to Southern Italy
            2 aaGuns and 4 infantry moved from Northern Italy to Southern France
    
        Place Units - Italians
            1 armour and 1 fighter placed in Southern Italy
            2 artilleries and 4 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 21 PUs; end with 21 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0,00
    Russians regular : 0,33
    

    Savegame

  • '18 '17 '16 '15 '13 '11 '10

    @malthe-munkøe ja det gad den ikke edite. vi må bare huske der er 4 færre uk inf i søen.


  • @bjergmose jeg går til påskefrokost. er tilbage om et par timer


  • @bjergmose God fornøjelse. Tag nu endeligt godt fra når det kommer til brændevinen :-))


  • @malthe-munkøe said in bjergmose vs. Malthe:

    @bjergmose God fornøjelse. Tag nu end

    bjergmose.tsvg

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Research Technology - Germans
            Germans spend 0 on tech rolls
                Germans roll 1,3 and gets 0 hits
    
        Purchase Units - Germans
            Germans buy 1 armour, 5 artilleries, 1 fighter, 9 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 2 techTokens; 
    
        Combat Move - Germans
            1 infantry moved from Persia to Eastern Persia
                  Germans take Eastern Persia from British
            1 infantry moved from Northwest Persia to Caucasus
                  Germans take Caucasus from Russians
            1 infantry moved from Ukraine to Rostov
                  Germans take Rostov from Russians
            1 armour moved from Nenetsia to Novosibirsk
                  Germans take Urals from Russians
                  Germans take Novosibirsk from Russians
            1 armour moved from Nenetsia to Evenkiyskiy
                  Germans take Evenkiyskiy from Russians
            1 armour moved from Nenetsia to Timguska
                  Germans take Timguska from Russians
            1 infantry moved from Archangel to Smolensk
            1 infantry moved from Archangel to Smolensk
            1 fighter and 1 tactical_bomber moved from Belarus to Smolensk
            7 infantry moved from France to Normandy Bordeaux
            1 artillery moved from France to Normandy Bordeaux
            3 fighters and 2 tactical_bombers moved from Western Germany to Normandy Bordeaux
            2 infantry moved from Western Germany to Holland Belgium
            1 artillery moved from Western Germany to Holland Belgium
            1 bomber moved from Belarus to Holland Belgium
            1 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
            1 fighter moved from Belarus to Smolensk
    
        Combat - Germans
            Battle in Normandy Bordeaux
                Germans attack with 1 artillery, 3 fighters, 7 infantry and 2 tactical_bombers
                British defend with 4 infantry and 2 mech_infantrys; Americans defend with 1 factory_minor, 1 harbour, 4 infantry and 1 mech_infantry
                    Germans roll dice for 1 artillery, 3 fighters, 7 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 6/13 hits, 4,50 expected hits
                    Americans roll dice for 8 infantry and 3 mech_infantrys in Normandy Bordeaux, round 2 : 2/11 hits, 3,67 expected hits
                    2 infantry owned by the Germans, 2 infantry owned by the Americans and 4 infantry owned by the British lost in Normandy Bordeaux
                    Germans roll dice for 1 artillery, 3 fighters, 5 infantry and 2 tactical_bombers in Normandy Bordeaux, round 3 : 5/11 hits, 4,17 expected hits
                    Americans roll dice for 2 infantry and 3 mech_infantrys in Normandy Bordeaux, round 3 : 3/5 hits, 1,67 expected hits
                    2 mech_infantrys owned by the British, 3 infantry owned by the Germans, 2 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 21
                Casualties for Germans: 5 infantry
                Casualties for Americans: 4 infantry and 1 mech_infantry
                Casualties for British: 4 infantry and 2 mech_infantrys
            Battle in Holland Belgium
                Germans attack with 1 artillery, 1 bomber and 2 infantry
                Americans defend with 1 infantry and 1 mech_infantry
                    Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Holland Belgium, round 2 : 1/4 hits, 1,50 expected hits
                    Americans roll dice for 1 infantry and 1 mech_infantry in Holland Belgium, round 2 : 2/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Holland Belgium
                    Germans roll dice for 1 artillery and 1 bomber in Holland Belgium, round 3 : 0/2 hits, 1,00 expected hits
                    Americans roll dice for 1 mech_infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 artillery and 1 bomber in Holland Belgium, round 4 : 0/2 hits, 1,00 expected hits
                    Americans roll dice for 1 mech_infantry in Holland Belgium, round 4 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 artillery and 1 bomber in Holland Belgium, round 5 : 1/2 hits, 1,00 expected hits
                    Americans roll dice for 1 mech_infantry in Holland Belgium, round 5 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 1 artillery and 1 bomber remaining. Battle score for attacker is 1
                Casualties for Germans: 2 infantry
                Casualties for Americans: 1 infantry and 1 mech_infantry
            Battle in Smolensk
                Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 3/5 hits, 2,00 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 aaGun and 1 infantry moved from Archangel to Belarus
            1 artillery moved from Archangel to Belarus
            1 armour and 2 infantry moved from Eastern Poland to Belarus
            1 infantry moved from Western Ukraine to Ukraine
            1 infantry moved from Eastern Poland to Western Ukraine
            1 infantry moved from Novgorod to Belarus
            2 armour moved from Germany to Eastern Poland
            1 bomber moved from Holland Belgium to Western Germany
            2 tactical_bombers moved from Normandy Bordeaux to Western Germany
            3 fighters moved from Normandy Bordeaux to Western Germany
            1 infantry moved from Trans-Jordan to Egypt
            1 artillery moved from Iraq to Trans-Jordan
            1 carrier and 1 transport moved from 98 Sea Zone to 97 Sea Zone
            1 infantry moved from Western Germany to Northern Italy
            1 artillery moved from Western Germany to Northern Italy
            2 fighters moved from Smolensk to Belarus
            1 tactical_bomber moved from Smolensk to Belarus
            1 infantry moved from Germany to Poland
            1 artillery moved from Germany to Poland
            6 infantry moved from Germany to Poland
            4 infantry moved from Western Germany to France
    
        Place Units - Germans
            1 artillery and 2 infantry placed in Novgorod
            1 armour, 1 infantry and 1 mech_infantry placed in Iraq
            2 artilleries and 1 infantry placed in France
            2 artilleries, 1 fighter, 5 infantry and 1 mech_infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 67 PUs; end with 67 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 72 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 83 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 93 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,00
    Russians regular : -0,33
    Germans regular : 0,83
    

    Savegame

  • '18 '17 '16 '15 '13 '11 '10

    Er ikke til snaps.


  • @bjergmose Nå jeg tror godt de allierede vil forhandle fred nu


  • @malthe-munkøe bjergmose.tsvg

  • '18 '17 '16 '15 '13 '11 '10

    @malthe-munkøe god ide. du må ikke lade japan få fat i yunnan. den er nøglen til indien. der skal kinesere ofres så der kan holdes stand så længe som muligt.

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Research Technology - Japanese
            Japanese spend 0 on tech rolls
                Japanese roll 2,5 and gets 0 hits
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 1 artillery, 2 fighters, 2 infantry, 3 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 2 techTokens; 
    
        Combat Move - Japanese
            1 armour moved from Korea to Manchuria
                  Japanese take Manchuria from Chinese
            1 armour moved from Manchuria to Amur
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 39 Sea Zone to 55 Sea Zone
            1 submarine moved from 35 Sea Zone to 55 Sea Zone
            1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 4 submarines moved from 20 Sea Zone to 55 Sea Zone
            2 bombers moved from Malaya to 55 Sea Zone
            3 tactical_bombers moved from Malaya to 55 Sea Zone
            1 fighter moved from Malaya to 55 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
            2 infantry moved from 2 Sea Zone to Alaska
            2 mech_infantrys moved from Anhwe to Yunnan
            1 mech_infantry moved from Hunan to Yunnan
            3 mech_infantrys moved from Kiangsu to Kweichow
            2 tactical_bombers moved from Jehol to Kweichow
            1 armour and 1 mech_infantry moved from India to Yunnan
            1 tactical_bomber moved from Burma to Yunnan
            1 infantry moved from West India to 79 Sea Zone
            1 infantry and 1 transport moved from 79 Sea Zone to 72 Sea Zone
            1 infantry moved from 72 Sea Zone to French Madagascar
            1 artillery moved from India to 39 Sea Zone
            1 artillery and 1 transport moved from 39 Sea Zone to 37 Sea Zone
            1 infantry moved from Malaya to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 fighter moved from Malaya to 42 Sea Zone
            2 armour, 5 fighters and 2 tactical_bombers moved from Malaya to Yunnan
    
        Combat - Japanese
            Battle in Amur
                Japanese attack with 1 armour
                Russians defend with 2 aaGuns
                    2 aaGuns owned by the Russians lost in Amur
                Japanese win, taking Amur from Russians with 1 armour remaining. Battle score for attacker is 10
                Casualties for Russians: 2 aaGuns
            Battle in Hawaiian Islands
            Battle in Alaska
            Battle in French Madagascar
            Battle in 42 Sea Zone
                Japanese attack with 1 fighter and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking Hawaiian Islands from Americans, taking Alaska from Americans, taking French Madagascar from French with 1 fighter and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Kweichow
                Japanese attack with 3 mech_infantrys and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 3 mech_infantrys and 2 tactical_bombers in Kweichow, round 2 : 1/5 hits, 1,50 expected hits
                    Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                    Japanese roll dice for 3 mech_infantrys and 2 tactical_bombers in Kweichow, round 3 : 1/5 hits, 1,50 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 3 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Java
                Japanese attack with 1 artillery and 1 infantry
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 2/2 hits, 0,67 expected hits
                    ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 6
                Casualties for ANZAC: 2 infantry
            Battle in Yunnan
                Japanese attack with 3 armour, 5 fighters, 4 mech_infantrys and 3 tactical_bombers
                Chinese defend with 12 infantry
                    Japanese roll dice for 3 armour, 5 fighters, 4 mech_infantrys and 3 tactical_bombers in Yunnan, round 2 : 8/15 hits, 6,67 expected hits
                    Chinese roll dice for 12 infantry in Yunnan, round 2 : 6/12 hits, 4,00 expected hits
                    4 mech_infantrys owned by the Japanese, 2 armour owned by the Japanese and 8 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 1 armour, 5 fighters and 3 tactical_bombers in Yunnan, round 3 : 7/9 hits, 5,00 expected hits
                    Chinese roll dice for 4 infantry in Yunnan, round 3 : 1/4 hits, 1,33 expected hits
                    1 fighter owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 armour, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is -2
                Casualties for Japanese: 2 armour, 1 fighter and 4 mech_infantrys
                Casualties for Chinese: 12 infantry
            Battle in 55 Sea Zone
                Japanese attack with 2 battleships, 2 bombers, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters, 5 submarines and 3 tactical_bombers
                Americans defend with 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 3 infantry, 5 submarines, 1 tactical_bomber and 2 transports; ANZAC defend with 1 carrier, 1 cruiser, 2 destroyers and 2 fighters
                    Japanese roll dice for 5 submarines in 55 Sea Zone, round 2 : 3/5 hits, 2,50 expected hits
                Units damaged: 1 carrier owned by the ANZAC, 1 carrier owned by the Americans and 1 battleship owned by the Americans
                    Japanese roll dice for 2 battleships, 2 bombers, 3 carriers, 2 cruisers, 2 destroyers, 3 fighters and 3 tactical_bombers in 55 Sea Zone, round 2 : 7/14 hits, 7,83 expected hits
                    Americans roll dice for 5 submarines in 55 Sea Zone, round 2 : 1/5 hits, 0,83 expected hits
                Units damaged: 1 carrier owned by the Japanese
                    Americans roll dice for 1 battleship, 2 carriers, 3 cruisers, 5 destroyers, 3 fighters, 1 tactical_bomber and 2 transports in 55 Sea Zone, round 2 : 7/15 hits, 7,00 expected hits
                Units damaged: 2 battleships owned by the Japanese
                    5 submarines owned by the Americans, 2 destroyers owned by the ANZAC, 2 carriers owned by the Japanese and 1 destroyer owned by the Japanese lost in 55 Sea Zone
                    Japanese roll dice for 5 submarines in 55 Sea Zone, round 3 : 2/5 hits, 2,50 expected hits
                    Japanese roll dice for 2 battleships, 2 bombers, 1 carrier, 2 cruisers, 1 destroyer, 3 fighters and 3 tactical_bombers in 55 Sea Zone, round 3 : 10/13 hits, 7,50 expected hits
                    Americans roll dice for 1 battleship, 2 carriers, 3 cruisers, 3 destroyers, 3 fighters, 1 tactical_bomber and 2 transports in 55 Sea Zone, round 3 : 4/13 hits, 6,33 expected hits
                    2 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese, 1 carrier owned by the ANZAC, 2 fighters owned by the ANZAC, 2 cruisers owned by the Americans, 1 cruiser owned by the ANZAC, 3 destroyers owned by the Americans, 1 tactical_bomber owned by the Americans, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 55 Sea Zone
                    Japanese roll dice for 5 submarines in 55 Sea Zone, round 4 : 3/5 hits, 2,50 expected hits
                    3 infantry owned by the Americans, 1 artillery owned by the Americans, 2 transports owned by the Americans and 1 battleship owned by the Americans lost in 55 Sea Zone
                Japanese win with 2 battleships, 2 bombers, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 5 submarines and 1 tactical_bomber remaining. Battle score for attacker is 144
                Casualties for Japanese: 2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers
                Casualties for ANZAC: 1 carrier, 1 cruiser, 2 destroyers and 2 fighters
                Casualties for Americans: 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 3 infantry, 5 submarines, 1 tactical_bomber and 2 transports
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber could not land in 55 Sea Zone and were removed
            2 bombers moved from 55 Sea Zone to Malaya
            1 fighter moved from 42 Sea Zone to Borneo
            1 destroyer and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
            2 tactical_bombers moved from Kweichow to Shan State
            4 fighters and 3 tactical_bombers moved from Yunnan to Malaya
            4 artilleries moved from India to West India
    
        Place Units - Japanese
            1 armour, 1 artillery and 1 infantry placed in India
            2 armour and 1 infantry placed in Malaya
            3 mech_infantrys placed in Kiangsu
            2 fighters and 1 tactical_bomber placed in Japan
            1 submarine placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 64 PUs; end with 64 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,67
    Americans regular : -2,17
    Japanese regular : 5,83
    ANZAC regular : -0,67
    

    Savegame


  • mener faktisk også at japan har nok til axis sejr. de skal ha 2 ud af India, hawai og canberra. (udover philli, kwangtung, kiangsu og tokyo)


  • @bjergmose Ja, det er slut. Ved ikke… Fik ikke rigtig stoppet Japan. Erklærede krig uden at få USA med, gav dem bare en masse gratis penge på pengeøerne. Måske UK og Anzac også godt kan være lidt mere offensive dernede. Japan fik lov at tage Yunnan og 5’er bonussen. Amerikanerne nåede frem for sent i Stillehavet, men tror egt. det kan være fint at sejle ned til Anzac flåden og gå efter pengeøerne. I Europa synes jeg det er mindre oplagt, hvad jeg kunne have gjort anderledes. Nogle enkeltbeslutninger her og der, helt klart, men på det mere overordnede strategiske niveau. Når USSR og USA ikke kommer med i krigen før og briternes flådeslag i Middelhavet gik helt galt er der jo ikke så meget at gøre andet end at undgå Sea Lion og et par opportunistiske angreb her og der

  • '18 '17 '16 '15 '13 '11 '10

    @malthe-munkøe tror du skal være mere offensiv all-round. din flåde blev spildt i suez kanalen. der kan spærres meget for japanerne med en dd. det koster dem skridt. i europa burde du have forsvaret egypt hårdere. den er dyr at miste. du kunne godt have taget tysk carrier eller italiens flåde ud uk02. det havde kastet grus i maskineriet. ligeledes skal gibraltar holdes/erobres. ellers kan us navy kun sejle 2 og ikke true danmark/rom. derudover skla du kigge på norway. er tysk bonus så 8 ipc værd (og mulig us-ic).

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