TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 2 destroyers, 4 infantry, 2 submarines and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 8 Sea Zone to 6 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
1 carrier, 1 destroyer and 2 fighters moved from 54 Sea Zone to 42 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
Combat - Americans
Battle in 6 Sea Zone
Americans attack with 1 submarine
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in 42 Sea Zone
Americans attack with 1 carrier, 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 carrier, 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Neutral with 1 carrier, 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Norway
Americans attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Germans defend with 2 infantry
Americans roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Norway, round 2 : 0/6 hits, 1,67 expected hits
Germans roll dice for 2 infantry in Norway, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans lost in Norway
Americans roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Norway, round 3 : 1/5 hits, 1,50 expected hits
Germans roll dice for 2 infantry in Norway, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Norway
Americans roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Norway, round 4 : 2/4 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Norway, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Norway
Americans win, taking Norway from Germans with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Americans: 2 infantry
Casualties for Germans: 2 infantry
Battle in Philippines
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 artillery and 1 harbour
Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Philippines, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Philippines, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Philippines, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
Americans win, taking Philippines from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - Americans
1 armour moved from Eastern United States to 101 Sea Zone
2 mech_infantrys moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 carrier, 2 fighters, 1 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
1 armour, 1 carrier, 2 fighters, 3 infantry, 2 mech_infantrys and 3 transports moved from 88 Sea Zone to 91 Sea Zone
1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
1 armour moved from 91 Sea Zone to Morocco
2 mech_infantrys moved from 91 Sea Zone to Morocco
3 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Hawaiian Islands to Queensland
1 fighter moved from 42 Sea Zone to Java
1 destroyer moved from 2 Sea Zone to 10 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
1 destroyer and 3 transports placed in 101 Sea Zone
1 armour, 1 artillery and 4 infantry placed in Eastern United States
1 destroyer and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2
Americans collect 55 PUs (2 lost to blockades); end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Kweichow to Hunan
1 artillery moved from Kweichow to Hunan
1 infantry moved from Yunnan to Hunan
2 infantry moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
Combat - Chinese
Battle in Hunan
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 artillery in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Kwangsi to Yunnan
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Szechwan to Kweichow
Place Units - Chinese
3 infantry placed in Hopei
2 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 2 destroyers, 4 infantry, 2 submarines and 3 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 submarine moved from 8 Sea Zone to 6 Sea Zone
1 artillery moved from Queensland to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
1 carrier, 1 destroyer and 2 fighters moved from 54 Sea Zone to 42 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
Combat - Americans
Battle in 6 Sea Zone
Americans attack with 1 submarine
Japanese defend with 2 transports
2 transports owned by the Japanese lost in 6 Sea Zone
Americans win, taking 6 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 2 transports
Battle in 42 Sea Zone
Americans attack with 1 carrier, 1 destroyer and 2 fighters
Japanese defend with 1 destroyer
Americans roll dice for 1 carrier, 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Neutral with 1 carrier, 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Norway
Americans attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
Germans defend with 2 infantry
Americans roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Norway, round 2 : 0/6 hits, 1,67 expected hits
Germans roll dice for 2 infantry in Norway, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans lost in Norway
Americans roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Norway, round 3 : 1/5 hits, 1,50 expected hits
Germans roll dice for 2 infantry in Norway, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Norway
Americans roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Norway, round 4 : 2/4 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Norway, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Norway
Americans win, taking Norway from Germans with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Americans: 2 infantry
Casualties for Germans: 2 infantry
Battle in Philippines
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 airfield, 1 artillery and 1 harbour
Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Philippines, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 artillery and 1 infantry in Philippines, round 3 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Philippines, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
Americans win, taking Philippines from Japanese with 1 artillery remaining. Battle score for attacker is 1
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - Americans
1 armour moved from Eastern United States to 101 Sea Zone
2 mech_infantrys moved from Eastern United States to 101 Sea Zone
1 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 carrier, 2 fighters, 1 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
1 armour, 1 carrier, 2 fighters, 3 infantry, 2 mech_infantrys and 3 transports moved from 88 Sea Zone to 91 Sea Zone
1 carrier, 1 cruiser, 2 destroyers and 2 fighters moved from 91 Sea Zone to 110 Sea Zone
1 armour moved from 91 Sea Zone to Morocco
2 mech_infantrys moved from 91 Sea Zone to Morocco
3 infantry moved from 91 Sea Zone to Morocco
1 fighter moved from Hawaiian Islands to Queensland
1 fighter moved from 42 Sea Zone to Java
1 destroyer moved from 2 Sea Zone to 10 Sea Zone
1 submarine moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
1 destroyer and 3 transports placed in 101 Sea Zone
1 armour, 1 artillery and 4 infantry placed in Eastern United States
1 destroyer and 2 submarines placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,2
Americans collect 55 PUs (2 lost to blockades); end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Tsinghai to Kansu
Chinese take Kansu from Japanese
1 infantry moved from Kweichow to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Kweichow to Anhwe
Chinese take Anhwe from Japanese
1 infantry moved from Kweichow to Hunan
1 artillery moved from Kweichow to Hunan
1 infantry moved from Yunnan to Hunan
2 infantry moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
Combat - Chinese
Battle in Hunan
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 artillery
Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 artillery in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 artillery
Non Combat Move - Chinese
1 fighter moved from Kwangsi to Yunnan
1 infantry moved from Tsinghai to Shensi
1 infantry moved from Szechwan to Kweichow
Place Units - Chinese
3 infantry placed in Hopei
2 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
Purchase Units - British
British buy 1 carrier, 2 destroyers, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 carrier, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 destroyer moved from 109 Sea Zone to 125 Sea Zone
2 fighters moved from Scotland to 125 Sea Zone
2 fighters moved from United Kingdom to 125 Sea Zone
1 fighter and 1 tactical_bomber moved from Malta to Algeria
1 armour, 1 artillery and 2 infantry moved from Morocco to Algeria
2 transports moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
2 fighters and 1 tactical_bomber moved from Yunnan to 41 Sea Zone
1 bomber moved from West India to 41 Sea Zone
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
Combat - British
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in 125 Sea Zone
British attack with 1 destroyer and 4 fighters
Germans defend with 1 submarine
British roll dice for 1 destroyer and 4 fighters in 125 Sea Zone, round 2 : 3/5 hits, 2,33 expected hits
Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Germans lost in 125 Sea Zone
British win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking 125 Sea Zone from Neutral with 1 destroyer and 4 fighters remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Battle in Algeria
British attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
British roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Algeria, round 2 : 6/6 hits, 2,50 expected hits
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Algeria, round 2 : 1/4 hits, 1,50 expected hits
1 mech_infantry owned by the Italians, 1 artillery owned by the Italians, 1 infantry owned by the Italians, 1 infantry owned by the British and 1 armour owned by the Italians lost in Algeria
British win, taking Algeria from Italians with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for British: 1 infantry
Casualties for Italians: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Battle in 41 Sea Zone
British attack with 1 bomber, 2 fighters and 1 tactical_bomber
Japanese defend with 2 battleships, 1 destroyer, 1 submarine and 2 transports
1 submarine owned by the Japanese submerged
British roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 41 Sea Zone, round 2 : 1/4 hits, 2,33 expected hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 2 battleships, 1 destroyer and 2 transports in 41 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
1 tactical_bomber owned by the British and 1 fighter owned by the British lost in 41 Sea Zone
British roll dice for 1 bomber and 1 fighter in 41 Sea Zone, round 3 : 1/2 hits, 1,17 expected hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 2 battleships, 1 destroyer and 2 transports in 41 Sea Zone, round 3 : 2/3 hits, 1,67 expected hits
1 bomber owned by the British and 1 fighter owned by the British lost in 41 Sea Zone
Japanese win with 2 battleships, 1 destroyer and 2 transports remaining. Battle score for attacker is -43
Casualties for British: 1 bomber, 2 fighters and 1 tactical_bomber
Non Combat Move - British
1 aaGun moved from Kweichow to Hopei
4 infantry moved from Iraq to Northwest Persia
1 armour moved from Iraq to Caucasus
1 mech_infantry moved from Egypt to Iraq
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery moved from 81 Sea Zone to Egypt
1 infantry moved from 81 Sea Zone to Egypt
1 cruiser and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 bomber moved from Union of South Africa to India
1 infantry moved from Burma to Yunnan
1 artillery moved from Burma to Yunnan
2 infantry moved from India to Burma
2 mech_infantrys moved from India to Yunnan
1 fighter moved from Algeria to Morocco
1 tactical_bomber moved from Algeria to Morocco
2 fighters moved from 125 Sea Zone to United Kingdom
2 fighters moved from 125 Sea Zone to 110 Sea Zone
2 aaGuns moved from Scotland to United Kingdom
Place Units - British
1 carrier and 2 destroyers placed in 110 Sea Zone
1 infantry and 2 mech_infantrys placed in Persia
Turn Complete - British
British collect 39 PUs; end with 39 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs
Place Units - UK_Pacific
1 infantry and 1 mech_infantry placed in India
1 carrier placed in 39 Sea Zone
Turn Complete - UK_Pacific
UK_Pacific collect 7 PUs; end with 7 PUs
Units Change Ownership
Some Units in India change ownership: 1 infantry and 1 mech_infantry
Some Units in 39 Sea Zone change ownership: 1 carrier
Combat Hit Differential Summary :
Chinese regular : 1,33
Americans regular : -2,17
Italians regular : -0,50
Japanese regular : 1,00
Germans regular : 0,17
British regular : 2,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour moved from Belarus to Archangel
1 mech_infantry moved from Belarus to Archangel
1 bomber moved from Poland to Archangel
Combat - Italians
Battle in Archangel
Italians attack with 2 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 2 armour, 1 bomber and 1 mech_infantry in Archangel, round 2 : 1/4 hits, 1,83 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Archangel
Italians win, taking Archangel from Russians with 2 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
2 artilleries and 2 infantry moved from Bessarabia to Ukraine
1 armour moved from Romania to Ukraine
1 aaGun and 4 infantry moved from Romania to Bessarabia
3 infantry moved from Northern Italy to France
2 infantry moved from Yugoslavia to Romania
1 bomber moved from Archangel to Slovakia Hungary
1 fighter moved from Southern Italy to France
1 mech_infantry moved from Northern Italy to Romania
Place Units - Italians
4 infantry and 2 mech_infantrys placed in Northern Italy
Turn Complete - Italians
Italians collect 14 PUs; end with 14 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 54 Sea Zone to 41 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
Combat - ANZAC
Battle in Dutch New Guinea
Battle in 41 Sea Zone
ANZAC attack with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
Japanese defend with 2 battleships, 1 destroyer, 1 submarine and 2 transports
ANZAC roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 41 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 2 battleships, 1 destroyer and 2 transports in 41 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
Units damaged: 1 carrier owned by the ANZAC
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 41 Sea Zone
ANZAC roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 41 Sea Zone, round 3 : 2/4 hits, 1,83 expected hits
Japanese roll dice for 2 battleships and 2 transports in 41 Sea Zone, round 3 : 1/2 hits, 1,33 expected hits
1 destroyer owned by the ANZAC and 2 battleships owned by the Japanese lost in 41 Sea Zone
2 transports owned by the Japanese lost in 41 Sea Zone
ANZAC win, taking Dutch New Guinea from Japanese, taking 41 Sea Zone from Japanese with 1 carrier, 1 cruiser and 2 fighters remaining. Battle score for attacker is 60
Casualties for Japanese: 2 battleships, 1 destroyer, 1 submarine and 2 transports
Casualties for ANZAC: 1 destroyer
Non Combat Move - ANZAC
1 fighter moved from 41 Sea Zone to 42 Sea Zone
1 fighter moved from 41 Sea Zone to 39 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Trans-Jordan to Iraq
Place Units - ANZAC
3 submarines placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 3 submarines; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 54 Sea Zone to 41 Sea Zone
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
Combat - ANZAC
Battle in Dutch New Guinea
Battle in 41 Sea Zone
ANZAC attack with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
Japanese defend with 2 battleships, 1 destroyer, 1 submarine and 2 transports
ANZAC roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 41 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits
Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 2 battleships, 1 destroyer and 2 transports in 41 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
Units damaged: 1 carrier owned by the ANZAC
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 41 Sea Zone
ANZAC roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 41 Sea Zone, round 3 : 2/4 hits, 1,83 expected hits
Japanese roll dice for 2 battleships and 2 transports in 41 Sea Zone, round 3 : 1/2 hits, 1,33 expected hits
1 destroyer owned by the ANZAC and 2 battleships owned by the Japanese lost in 41 Sea Zone
2 transports owned by the Japanese lost in 41 Sea Zone
ANZAC win, taking Dutch New Guinea from Japanese, taking 41 Sea Zone from Japanese with 1 carrier, 1 cruiser and 2 fighters remaining. Battle score for attacker is 60
Casualties for Japanese: 2 battleships, 1 destroyer, 1 submarine and 2 transports
Casualties for ANZAC: 1 destroyer
Non Combat Move - ANZAC
1 fighter moved from 41 Sea Zone to 42 Sea Zone
1 fighter moved from 41 Sea Zone to 39 Sea Zone
1 destroyer moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Trans-Jordan to Iraq
Place Units - ANZAC
3 submarines placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Morocco to Algeria
Turn Complete - French
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 10 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 tactical_bomber moved from France to 112 Sea Zone
1 bomber moved from Poland to Russia
1 bomber moved from Slovakia Hungary to Russia
1 fighter moved from Western Ukraine to Russia
1 fighter moved from Western Ukraine to Russia
1 tactical_bomber moved from Western Ukraine to Russia
1 tactical_bomber moved from Western Ukraine to Russia
1 infantry moved from Belarus to Smolensk
1 mech_infantry moved from Belarus to Nenetsia
Germans take Nenetsia from Russians
1 mech_infantry moved from Belarus to Vologda
Germans take Vologda from Russians
1 infantry moved from Belarus to Bryansk
1 infantry moved from Ukraine to Rostov
3 artilleries and 9 infantry moved from Western Ukraine to Bryansk
2 infantry moved from Ukraine to Rostov
5 infantry moved from Ukraine to Bryansk
4 infantry moved from Ukraine to Bryansk
1 artillery moved from Ukraine to Bryansk
1 artillery moved from Ukraine to Bryansk
5 armour moved from Ukraine to Rostov
3 armour moved from Western Ukraine to Rostov
5 armour and 6 mech_infantrys moved from Eastern Poland to Bryansk
4 armour moved from Belarus to Bryansk
1 artillery moved from Belarus to Smolensk
2 artilleries moved from Belarus to Bryansk
1 infantry moved from Belarus to Smolensk
2 infantry moved from Belarus to Bryansk
1 mech_infantry moved from Belarus to Nenetsia
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from France to Normandy Bordeaux
1 bomber moved from Germany to Holland Belgium
1 bomber moved from Germany to Normandy Bordeaux
1 bomber moved from Germany to Normandy Bordeaux
1 fighter moved from Southern Italy to Rostov
1 fighter moved from Southern Italy to Rostov
2 tactical_bombers moved from Southern Italy to Rostov
1 fighter moved from France to Holland Belgium
Combat - Germans
Air Battle in Russia
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 artilleries, 10 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 tactical_bomber moved from France to 112 Sea Zone
1 bomber moved from Poland to Russia
1 bomber moved from Slovakia Hungary to Russia
1 fighter moved from Western Ukraine to Russia
1 fighter moved from Western Ukraine to Russia
1 tactical_bomber moved from Western Ukraine to Russia
1 tactical_bomber moved from Western Ukraine to Russia
1 infantry moved from Belarus to Smolensk
1 mech_infantry moved from Belarus to Nenetsia
Germans take Nenetsia from Russians
1 mech_infantry moved from Belarus to Vologda
Germans take Vologda from Russians
1 infantry moved from Belarus to Bryansk
1 infantry moved from Ukraine to Rostov
3 artilleries and 9 infantry moved from Western Ukraine to Bryansk
2 infantry moved from Ukraine to Rostov
5 infantry moved from Ukraine to Bryansk
4 infantry moved from Ukraine to Bryansk
1 artillery moved from Ukraine to Bryansk
1 artillery moved from Ukraine to Bryansk
5 armour moved from Ukraine to Rostov
3 armour moved from Western Ukraine to Rostov
5 armour and 6 mech_infantrys moved from Eastern Poland to Bryansk
4 armour moved from Belarus to Bryansk
1 artillery moved from Belarus to Smolensk
2 artilleries moved from Belarus to Bryansk
1 infantry moved from Belarus to Smolensk
2 infantry moved from Belarus to Bryansk
1 mech_infantry moved from Belarus to Nenetsia
1 infantry moved from Western Germany to Holland Belgium
1 infantry moved from France to Normandy Bordeaux
1 bomber moved from Germany to Holland Belgium
1 bomber moved from Germany to Normandy Bordeaux
1 bomber moved from Germany to Normandy Bordeaux
1 fighter moved from Southern Italy to Rostov
1 fighter moved from Southern Italy to Rostov
2 tactical_bombers moved from Southern Italy to Rostov
1 fighter moved from France to Holland Belgium
Combat - Germans
Air Battle in Russia
Germans attacks with 6 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 1/2 hits, 0,33 expected hits
1 tactical_bomber killed by AA
Russians roll AA dice in Russia : 0/2 hits, 0,33 expected hits
Bombing raid in Russia rolls: 3,8 and causes: 11 damage to unit: factory_major
Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: airfield
Bombing raid in Russia causes 15 damage total. Damaged units is as follows: factory_major = 11, airfield = 4
Battle in 112 Sea Zone
Germans attack with 1 tactical_bomber
Americans defend with 3 transports
3 transports owned by the Americans lost in 112 Sea Zone
Germans win with 1 tactical_bomber remaining. Battle score for attacker is 21
Casualties for Americans: 3 transports
Battle in Normandy Bordeaux
Germans attack with 2 bombers and 1 infantry
British defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 bombers and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1,50 expected hits
British roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from British with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Holland Belgium
Germans attack with 1 bomber, 1 fighter and 1 infantry
British defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Holland Belgium, round 2 : 1/3 hits, 1,33 expected hits
British roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for British: 1 infantry
Battle in Bryansk
Germans attack with 9 armour, 7 artilleries, 21 infantry and 6 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 9 armour, 7 artilleries, 21 infantry and 6 mech_infantrys in Bryansk, round 2 : 14/43 hits, 12,50 expected hits
Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 9 armour, 7 artilleries, 20 infantry and 6 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Rostov
Germans attack with 8 armour, 2 fighters, 3 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 8 armour, 2 fighters, 3 infantry and 2 tactical_bombers in Rostov, round 2 : 4/15 hits, 6,83 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 8 armour, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Smolensk
Germans attack with 1 artillery and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 0/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 3 : 0/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 4 : 1/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Smolensk, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
1 infantry moved from Novgorod to Karelia
1 infantry moved from Vyborg to Finland
4 infantry moved from Karelia to Finland
3 aaGuns moved from Belarus to Bryansk
4 mech_infantrys moved from Germany to Eastern Poland
1 bomber moved from Russia to Western Ukraine
1 bomber moved from Russia to Western Ukraine
2 fighters moved from Russia to Western Ukraine
1 tactical_bomber moved from Russia to Western Ukraine
1 bomber moved from Holland Belgium to Eastern Poland
1 fighter moved from Holland Belgium to Southern Italy
2 bombers moved from Normandy Bordeaux to Western Germany
1 tactical_bomber moved from 112 Sea Zone to Southern Italy
1 fighter moved from Rostov to Ukraine
1 fighter moved from Rostov to Ukraine
1 tactical_bomber moved from Rostov to Ukraine
1 tactical_bomber moved from Rostov to Ukraine
Place Units - Germans
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Novgorod
3 infantry placed in France
3 artilleries and 7 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Russians regular : -1,00
Germans regular : -3,67
British regular : 0,33
Russians AA : 0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Russians
Russians repair damage of 8x factory_major; Remaining resources: 21 PUs;
Russians buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 armour and 5 mech_infantrys moved from Volgograd to Rostov
1 infantry moved from Tambov to Rostov
4 fighters and 1 tactical_bomber moved from Russia to Rostov
2 artilleries moved from Russia to Smolensk
2 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
10 infantry moved from Korea to Manchuria
2 infantry moved from Korea to Manchuria
Combat - Russians
Battle in Rostov
Russians attack with 3 armour, 4 fighters, 1 infantry, 5 mech_infantrys and 1 tactical_bomber
Germans defend with 8 armour and 3 infantry
Russians roll dice for 3 armour, 4 fighters, 1 infantry, 5 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 4/14 hits, 5,17 expected hits
Germans roll dice for 8 armour and 3 infantry in Rostov, round 2 : 7/11 hits, 5,00 expected hits
5 mech_infantrys owned by the Russians, 1 infantry owned by the Russians, 1 armour owned by the Russians, 3 infantry owned by the Germans and 1 armour owned by the Germans lost in Rostov
1 tactical_bomber owned by the Russians and 4 fighters owned by the Russians retreated
2 armour owned by the Russians retreated to Volgograd
Germans win with 7 armour remaining. Battle score for attacker is -14
Casualties for Russians: 1 armour, 1 infantry and 5 mech_infantrys
Casualties for Germans: 1 armour and 3 infantry
Battle in Manchuria
Russians attack with 12 infantry
Japanese defend with 1 infantry
Russians roll dice for 12 infantry in Manchuria, round 2 : 3/12 hits, 2,00 expected hits
Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Manchuria
Russians win, taking Manchuria from Japanese with 12 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Smolensk
Russians attack with 3 artilleries and 3 infantry
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 3 artilleries and 3 infantry in Smolensk, round 2 : 3/6 hits, 2,00 expected hits
Germans roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 2/3 hits, 1,00 expected hits
2 infantry owned by the Russians, 1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 3 artilleries and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 2 infantry
Casualties for Germans: 1 artillery and 2 infantry
Non Combat Move - Russians
4 fighters and 1 tactical_bomber moved from Rostov to Russia
1 infantry moved from Russia to Tambov
2 aaGuns moved from Korea to Manchuria
4 infantry moved from Korea to Amur
Place Units - Russians
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 4 infantry and 1 submarine; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 tactical_bomber moved from French Indo China to 42 Sea Zone
1 fighter moved from French Indo China to 42 Sea Zone
1 tactical_bomber moved from French Indo China to 41 Sea Zone
1 tactical_bomber moved from French Indo China to 41 Sea Zone
1 fighter moved from French Indo China to 41 Sea Zone
1 fighter moved from French Indo China to 41 Sea Zone
1 carrier moved from 36 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone
1 fighter moved from 36 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from French Indo China to 35 Sea Zone
1 infantry moved from Shantung to Anhwe
1 fighter moved from Suiyuyan to Anhwe
1 infantry moved from Kiangsu to Anhwe
1 artillery moved from Kiangsu to Anhwe
1 artillery moved from Kwangtung to Kwangsi
1 infantry moved from Kwangtung to Kwangsi
1 fighter moved from French Indo China to Kwangsi
1 artillery moved from Siam to Shan State
1 fighter moved from French Indo China to Shan State
2 infantry moved from Jehol to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
1 bomber moved from Japan to 45 Sea Zone
1 bomber moved from French Indo China to 42 Sea Zone
1 bomber moved from Kiangsu to 41 Sea Zone
1 bomber moved from Kiangsu to 41 Sea Zone
1 fighter moved from French Indo China to Shan State
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Philippines
Japanese attack with 2 infantry
Americans defend with 1 airfield, 1 artillery and 1 harbour
Japanese roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0,33 expected hits
Americans roll dice for 1 artillery in Philippines, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Philippines
Japanese roll dice for 1 infantry in Philippines, round 3 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 artillery in Philippines, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Philippines, round 4 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 artillery in Philippines, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Philippines
Americans win with 1 artillery remaining. Battle score for attacker is -6
Casualties for Japanese: 2 infantry
Battle in Anhwe
Japanese attack with 1 artillery, 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Anhwe, round 2 : 1/4 hits, 1,33 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 1 artillery and 2 fighters
British defend with 1 infantry
Japanese roll dice for 1 artillery and 2 fighters in Shan State, round 2 : 1/3 hits, 1,33 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 42 Sea Zone
Japanese attack with 1 bomber, 1 carrier, 2 fighters and 2 tactical_bombers
Americans defend with 1 carrier, 1 destroyer and 1 fighter; ANZAC defend with 1 destroyer and 1 fighter
Japanese roll dice for 1 bomber, 1 carrier, 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 2 : 3/5 hits, 3,00 expected hits
Units damaged: 1 carrier owned by the Americans
Americans roll dice for 1 carrier, 2 destroyers and 2 fighters in 42 Sea Zone, round 2 : 2/5 hits, 2,33 expected hits
1 destroyer owned by the Americans, 1 destroyer owned by the ANZAC and 1 carrier owned by the Japanese lost in 42 Sea Zone
Japanese roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 42 Sea Zone, round 3 : 5/5 hits, 3,00 expected hits
Americans roll dice for 1 carrier and 2 fighters in 42 Sea Zone, round 3 : 2/3 hits, 1,67 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 fighter owned by the ANZAC, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 42 Sea Zone
Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Japanese: 1 carrier, 1 fighter and 1 tactical_bomber
Casualties for ANZAC: 1 destroyer and 1 fighter
Casualties for Americans: 1 carrier, 1 destroyer and 1 fighter
Battle in Kwangsi
Japanese attack with 1 artillery, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangsi, round 2 : 2/3 hits, 1,17 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in 41 Sea Zone
Japanese attack with 2 bombers, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 carrier and 1 cruiser
Japanese roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in 41 Sea Zone, round 2 : 2/6 hits, 3,67 expected hits
ANZAC roll dice for 1 carrier and 1 cruiser in 41 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
1 fighter owned by the Japanese, 1 carrier owned by the ANZAC and 1 cruiser owned by the ANZAC lost in 41 Sea Zone
Japanese win with 2 bombers, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 18
Casualties for Japanese: 1 fighter
Casualties for ANZAC: 1 carrier and 1 cruiser
Non Combat Move - Japanese
1 tactical_bomber moved from 42 Sea Zone to Sumatra
1 fighter moved from 42 Sea Zone to Sumatra
1 bomber moved from 42 Sea Zone to French Indo China
1 bomber moved from 41 Sea Zone to Sumatra
1 bomber moved from 41 Sea Zone to Sumatra
1 fighter moved from 41 Sea Zone to Sumatra
1 tactical_bomber moved from 41 Sea Zone to Sumatra
1 tactical_bomber moved from 41 Sea Zone to Sumatra
1 bomber moved from 45 Sea Zone to Paulau Island
1 tactical_bomber moved from 35 Sea Zone to French Indo China
1 fighter moved from Kwangsi to French Indo China
1 fighter moved from Shan State to French Indo China
1 fighter moved from Shan State to French Indo China
1 fighter moved from Anhwe to Jehol
Place Units - Japanese
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
2 artilleries and 1 infantry placed in French Indo China
3 infantry placed in Kiangsu
Turn Complete - Japanese
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3
Japanese collect 40 PUs (3 lost to blockades); end with 42 PUs
Combat Hit Differential Summary :
Chinese regular : -0,67
Americans regular : 1,00
Japanese regular : -0,17
ANZAC regular : 0,17
UK_Pacific regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 4 infantry and 3 transports; Remaining resources: 4 PUs;
Combat Move - Americans
1 armour, 3 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Denmark
1 armour, 2 fighters, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from Java to 35 Sea Zone
Combat - Americans
Battle in Denmark
Battle in 35 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 35 Sea Zone
Americans win, taking Denmark from Germans with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Normandy Bordeaux
Americans attack with 1 armour, 2 fighters, 2 infantry and 1 mech_infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0,50 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 armour, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Americans
2 fighters moved from Normandy Bordeaux to Norway
1 armour moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 1 destroyer, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery, 2 fighters and 4 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Morocco to 91 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Queensland to Hawaiian Islands
1 fighter moved from 91 Sea Zone to 110 Sea Zone
Place Units - Americans
3 transports placed in 101 Sea Zone
1 armour, 1 artillery and 4 infantry placed in Eastern United States
1 factory_minor placed in Norway
1 bomber and 1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 61 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 90 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 artillery moved from Yunnan to Kwangsi
1 artillery moved from Hunan to Anhwe
1 infantry moved from Hunan to Kwangsi
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Hopei to Chahar
Chinese take Chahar from Japanese
3 infantry moved from Hopei to Anhwe
1 infantry moved from Kweichow to Anhwe
1 infantry moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 artillery and 4 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese roll dice for 1 artillery and 4 infantry in Anhwe, round 2 : 1/5 hits, 1,17 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 1 artillery and 3 infantry in Anhwe, round 3 : 2/4 hits, 1,00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Battle in Kwangsi
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kwangsi, round 2 : 2/4 hits, 1,33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kwangsi to Yunnan
2 infantry moved from Kweichow to Hunan
1 infantry moved from Shensi to Hopei
Place Units - Chinese
2 artilleries and 3 infantry placed in Yunnan
Chinese undo move 1.
1 artillery and 1 infantry placed in Yunnan
1 artillery and 1 infantry placed in Hopei
1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 17 PUs; end with 17 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 4 infantry and 3 transports; Remaining resources: 4 PUs;
Combat Move - Americans
1 armour, 3 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Denmark
1 armour, 2 fighters, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from Java to 35 Sea Zone
Combat - Americans
Battle in Denmark
Battle in 35 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 35 Sea Zone
Americans win, taking Denmark from Germans with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Normandy Bordeaux
Americans attack with 1 armour, 2 fighters, 2 infantry and 1 mech_infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0,50 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 armour, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Americans
2 fighters moved from Normandy Bordeaux to Norway
1 armour moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 1 destroyer, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery, 2 fighters and 4 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Morocco to 91 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Queensland to Hawaiian Islands
1 fighter moved from 91 Sea Zone to 110 Sea Zone
Place Units - Americans
3 transports placed in 101 Sea Zone
1 armour, 1 artillery and 4 infantry placed in Eastern United States
1 factory_minor placed in Norway
1 bomber and 1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 61 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 artillery moved from Yunnan to Kwangsi
1 artillery moved from Hunan to Anhwe
1 infantry moved from Hunan to Kwangsi
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Hopei to Chahar
Chinese take Chahar from Japanese
3 infantry moved from Hopei to Anhwe
1 infantry moved from Kweichow to Anhwe
1 infantry moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 artillery and 4 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese roll dice for 1 artillery and 4 infantry in Anhwe, round 2 : 1/5 hits, 1,17 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 1 artillery and 3 infantry in Anhwe, round 3 : 2/4 hits, 1,00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Battle in Kwangsi
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kwangsi, round 2 : 2/4 hits, 1,33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kwangsi to Yunnan
2 infantry moved from Kweichow to Hunan
1 infantry moved from Shensi to Hopei
Place Units - Chinese
2 artilleries and 3 infantry placed in Yunnan
Chinese undo move 1.
1 artillery and 1 infantry placed in Yunnan
1 artillery and 1 infantry placed in Hopei
1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 17 PUs; end with 17 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs
Purchase Units - British
British buy 1 armour, 3 infantry, 2 mech_infantrys and 3 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Germany
1 infantry moved from Algeria to Tunisia
British take Tunisia from Italians
1 mech_infantry moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese
2 infantry moved from Burma to Shan State
1 artillery moved from Yunnan to Shan State
1 bomber moved from India to 36 Sea Zone
1 artillery and 3 infantry moved from Egypt to 81 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 81 Sea Zone to 99 Sea Zone
1 artillery and 3 infantry moved from 99 Sea Zone to Greece
Combat - British
Battle in Greece
Battle in Germany
British captures 57PUs while taking Germans capital
British converts factory_major into different units
Battle in 36 Sea Zone
British attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 36 Sea Zone
British win, taking Greece from Italians, taking Germany from Germans with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Shan State
British attack with 1 artillery and 2 infantry
Japanese defend with 1 artillery
British roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - British
1 infantry moved from India to Burma
1 mech_infantry moved from India to Yunnan
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Norway
2 fighters moved from United Kingdom to Norway
1 fighter moved from Morocco to Malta
1 tactical_bomber moved from Morocco to Malta
1 bomber moved from 36 Sea Zone to Yunnan
1 carrier and 1 fighter moved from 39 Sea Zone to 76 Sea Zone
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 113 Sea Zone
1 destroyer moved from 81 Sea Zone to 99 Sea Zone
1 aaGun moved from Hopei to Kweichow
Place Units - British
3 transports placed in 110 Sea Zone
3 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from Caucasus: 1 armour
EDIT: Adding units owned by British to Persia: 1 armour
EDIT: Removing units owned by British from Northwest Persia: 1 infantry
EDIT: Adding units owned by British to Caucasus: 1 infantry
EDIT: Removing units owned by British from Persia: 1 infantry
EDIT: Adding units owned by British to Northwest Persia: 1 infantry
EDIT: Turning off Edit Mode
1 armour and 2 mech_infantrys placed in Persia
Turn Complete - British
British collect 45 PUs; end with 102 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 107 PUs
Place Units - UK_Pacific
1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Some Units in India change ownership: 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 1,50
Americans regular : 0,50
Japanese regular : -0,67
Germans regular : 0,67
British regular : 0,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 bomber, 1 factory_minor, 1 fighter, 4 infantry and 3 transports; Remaining resources: 4 PUs;
Combat Move - Americans
1 armour, 3 infantry and 2 mech_infantrys moved from Morocco to 91 Sea Zone
1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Denmark
1 armour, 2 fighters, 2 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 fighter moved from Java to 35 Sea Zone
Combat - Americans
Battle in Denmark
Battle in 35 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 35 Sea Zone
Americans win, taking Denmark from Germans with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Normandy Bordeaux
Americans attack with 1 armour, 2 fighters, 2 infantry and 1 mech_infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 cruiser in Normandy Bordeaux, round 2 : 1/1 hits, 0,50 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 armour, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Americans
2 fighters moved from Normandy Bordeaux to Norway
1 armour moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
4 infantry moved from Eastern United States to 101 Sea Zone
1 armour, 1 artillery, 1 destroyer, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery, 2 fighters and 4 infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Morocco to 91 Sea Zone
1 fighter moved from 35 Sea Zone to Philippines
2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 fighter moved from Queensland to Hawaiian Islands
1 fighter moved from 91 Sea Zone to 110 Sea Zone
Place Units - Americans
3 transports placed in 101 Sea Zone
1 armour, 1 artillery and 4 infantry placed in Eastern United States
1 factory_minor placed in Norway
1 bomber and 1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 61 PUs; end with 65 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Hunan to Kiangsi
Chinese take Kiangsi from Japanese
1 artillery moved from Yunnan to Kwangsi
1 artillery moved from Hunan to Anhwe
1 infantry moved from Hunan to Kwangsi
1 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Hopei to Chahar
Chinese take Chahar from Japanese
3 infantry moved from Hopei to Anhwe
1 infantry moved from Kweichow to Anhwe
1 infantry moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
Combat - Chinese
Battle in Anhwe
Chinese attack with 1 artillery and 4 infantry
Japanese defend with 1 artillery and 2 infantry
Chinese roll dice for 1 artillery and 4 infantry in Anhwe, round 2 : 1/5 hits, 1,17 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Anhwe, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese roll dice for 1 artillery and 3 infantry in Anhwe, round 3 : 2/4 hits, 1,00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Anhwe, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 artillery and 2 infantry
Battle in Kwangsi
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kwangsi, round 2 : 2/4 hits, 1,33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kwangsi to Yunnan
2 infantry moved from Kweichow to Hunan
1 infantry moved from Shensi to Hopei
Place Units - Chinese
2 artilleries and 3 infantry placed in Yunnan
Chinese undo move 1.
1 artillery and 1 infantry placed in Yunnan
1 artillery and 1 infantry placed in Hopei
1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 17 PUs; end with 17 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 23 PUs
Purchase Units - British
British buy 1 armour, 3 infantry, 2 mech_infantrys and 3 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 110 Sea Zone to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Germany
1 infantry moved from Algeria to Tunisia
British take Tunisia from Italians
1 mech_infantry moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese
2 infantry moved from Burma to Shan State
1 artillery moved from Yunnan to Shan State
1 bomber moved from India to 36 Sea Zone
1 artillery and 3 infantry moved from Egypt to 81 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 81 Sea Zone to 99 Sea Zone
1 artillery and 3 infantry moved from 99 Sea Zone to Greece
Combat - British
Battle in Greece
Battle in Germany
British captures 57PUs while taking Germans capital
British converts factory_major into different units
Battle in 36 Sea Zone
British attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 36 Sea Zone
British win, taking Greece from Italians, taking Germany from Germans with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Shan State
British attack with 1 artillery and 2 infantry
Japanese defend with 1 artillery
British roll dice for 1 artillery and 2 infantry in Shan State, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 artillery in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - British
1 infantry moved from India to Burma
1 mech_infantry moved from India to Yunnan
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 110 Sea Zone to Norway
2 fighters moved from United Kingdom to Norway
1 fighter moved from Morocco to Malta
1 tactical_bomber moved from Morocco to Malta
1 bomber moved from 36 Sea Zone to Yunnan
1 carrier and 1 fighter moved from 39 Sea Zone to 76 Sea Zone
1 destroyer moved from 125 Sea Zone to 112 Sea Zone
1 destroyer moved from 110 Sea Zone to 113 Sea Zone
1 destroyer moved from 81 Sea Zone to 99 Sea Zone
1 aaGun moved from Hopei to Kweichow
Place Units - British
3 transports placed in 110 Sea Zone
3 infantry placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by British from Caucasus: 1 armour
EDIT: Adding units owned by British to Persia: 1 armour
EDIT: Removing units owned by British from Northwest Persia: 1 infantry
EDIT: Adding units owned by British to Caucasus: 1 infantry
EDIT: Removing units owned by British from Persia: 1 infantry
EDIT: Adding units owned by British to Northwest Persia: 1 infantry
EDIT: Turning off Edit Mode
1 armour and 2 mech_infantrys placed in Persia
Turn Complete - British
British collect 45 PUs; end with 102 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 107 PUs
Place Units - UK_Pacific
1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Some Units in India change ownership: 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 1,50
Americans regular : 0,50
Japanese regular : -0,67
Germans regular : 0,67
British regular : 0,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Slovakia Hungary to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 mech_infantry moved from Archangel to Samara
Italians take Samara from Russians
1 armour moved from Archangel to Novosibirsk
Italians take Novosibirsk from Russians
1 armour moved from Archangel to Urals
Italians take Urals from Russians
1 armour moved from Ukraine to Caucasus
1 mech_infantry moved from Northern Italy to Germany
1 mech_infantry moved from Northern Italy to Germany
1 infantry moved from France to Normandy Bordeaux
1 infantry moved from France to Normandy Bordeaux
1 fighter moved from France to Germany
2 artilleries and 2 infantry moved from Ukraine to Rostov
4 infantry moved from Bessarabia to Ukraine
2 infantry moved from Romania to Bulgaria
1 infantry moved from Northern Italy to Yugoslavia
3 infantry moved from Northern Italy to Yugoslavia
1 mech_infantry moved from Romania to Ukraine
1 artillery moved from Libya to Tobruk
3 infantry moved from Libya to Tobruk
Combat - Italians
Battle in Tobruk
Italians attack with 1 artillery and 3 infantry
British defend with 1 infantry
Italians roll dice for 1 artillery and 3 infantry in Tobruk, round 2 : 0/4 hits, 1,00 expected hits
British roll dice for 1 infantry in Tobruk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Tobruk
Italians roll dice for 1 artillery and 2 infantry in Tobruk, round 3 : 1/3 hits, 0,83 expected hits
British roll dice for 1 infantry in Tobruk, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Tobruk
Italians win, taking Tobruk from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for British: 1 infantry
Battle in Caucasus
Italians attack with 1 armour
British defend with 1 infantry
Italians roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0,50 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Caucasus
Italians win, taking Caucasus from Russians with 1 armour remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Germany
Italians attack with 1 fighter and 2 mech_infantrys
British defend with 1 factory_minor and 1 infantry
Italians roll dice for 1 fighter and 2 mech_infantrys in Germany, round 2 : 0/3 hits, 0,83 expected hits
British roll dice for 1 infantry in Germany, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Italians lost in Germany
Italians roll dice for 1 fighter and 1 mech_infantry in Germany, round 3 : 1/2 hits, 0,67 expected hits
British roll dice for 1 infantry in Germany, round 3 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Germany
Italians win with 1 fighter remaining. Battle score for attacker is -5
Casualties for Italians: 2 mech_infantrys
Casualties for British: 1 infantry
Battle in Normandy Bordeaux
Italians attack with 1 bomber and 3 infantry
Americans defend with 1 armour, 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
Italians roll dice for 1 bomber and 3 infantry in Normandy Bordeaux, round 2 : 0/4 hits, 1,17 expected hits
Americans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1,17 expected hits
2 infantry owned by the Italians lost in Normandy Bordeaux
Italians roll dice for 1 bomber and 1 infantry in Normandy Bordeaux, round 3 : 0/2 hits, 0,83 expected hits
Americans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 0/3 hits, 1,17 expected hits
Italians roll dice for 1 bomber and 1 infantry in Normandy Bordeaux, round 4 : 0/2 hits, 0,83 expected hits
Americans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 4 : 0/3 hits, 1,17 expected hits
Italians roll dice for 1 bomber and 1 infantry in Normandy Bordeaux, round 5 : 1/2 hits, 0,83 expected hits
Americans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 5 : 2/3 hits, 1,17 expected hits
1 bomber owned by the Italians, 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Normandy Bordeaux
Americans win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -18
Casualties for Italians: 1 bomber and 3 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 aaGun moved from Bessarabia to Ukraine
1 fighter moved from Germany to Southern Italy
Place Units - Italians
1 artillery and 5 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 16 PUs; end with 16 PUs
Det var dødsstødet , den havde jeg ikke set.
Det minder mig om der jeg startede til skak som 10 år og bliv skak mat i 7en træk med dronning løber kombination.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 6 artilleries, 1 fighter, 6 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 2 infantry moved from France to Holland Belgium
1 infantry moved from Western Germany to Holland Belgium
2 bombers and 3 fighters moved from Western Germany to 97 Sea Zone
1 fighter and 2 tactical_bombers moved from Southern Italy to 97 Sea Zone
3 tactical_bombers moved from Western Germany to 97 Sea Zone
Combat - Germans
Battle in Holland Belgium
Germans attack with 1 artillery and 3 infantry
French defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery and 3 infantry in Holland Belgium, round 2 : 0/4 hits, 1,00 expected hits
French roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 artillery and 3 infantry in Holland Belgium, round 3 : 0/4 hits, 1,00 expected hits
French roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Holland Belgium
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 4 : 1/2 hits, 0,67 expected hits
French roll dice for 1 artillery and 1 infantry in Holland Belgium, round 4 : 0/2 hits, 0,67 expected hits
1 infantry owned by the French lost in Holland Belgium
Germans roll dice for 1 artillery and 1 infantry in Holland Belgium, round 5 : 2/2 hits, 0,67 expected hits
French roll dice for 1 artillery in Holland Belgium, round 5 : 0/1 hits, 0,33 expected hits
1 artillery owned by the French lost in Holland Belgium
Germans win, taking Holland Belgium from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Germans: 2 infantry
Casualties for French: 1 artillery and 1 infantry
Battle in 97 Sea Zone
Germans attack with 2 bombers, 4 fighters and 5 tactical_bombers
British defend with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
Germans roll dice for 2 bombers, 4 fighters and 5 tactical_bombers in 97 Sea Zone, round 2 : 6/11 hits, 6,50 expected hits
British roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 2/5 hits, 2,50 expected hits
2 fighters owned by the Germans lost in 97 Sea Zone
1 destroyer owned by the British, 1 cruiser owned by the British, 2 fighters owned by the British and 1 carrier owned by the British lost in 97 Sea Zone
Germans win with 2 bombers, 2 fighters and 5 tactical_bombers remaining. Battle score for attacker is 36
Casualties for Germans: 2 fighters
Casualties for British: 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
Non Combat Move - Germans
2 bombers, 2 fighters and 5 tactical_bombers moved from 97 Sea Zone to Western Germany
1 infantry moved from Germany to 113 Sea Zone
1 aaGun moved from Western Germany to 113 Sea Zone
1 aaGun and 1 infantry moved from 113 Sea Zone to Norway
1 aaGun moved from Norway to Finland
1 infantry moved from Finland to Norway
1 artillery and 5 infantry moved from Germany to Poland
3 artilleries and 14 infantry moved from Slovakia Hungary to Romania
1 infantry moved from Bulgaria to Romania
1 aaGun moved from Slovakia Hungary to Romania
3 armour moved from Yugoslavia to Slovakia Hungary
2 artilleries and 6 infantry moved from Yugoslavia to Romania
4 infantry moved from Bulgaria to Romania
6 armour and 4 mech_infantrys moved from France to Germany
2 artilleries moved from France to Western Germany
1 submarine moved from 112 Sea Zone to 113 Sea Zone
1 aaGun moved from Slovakia Hungary to Poland
1 aaGun moved from Slovakia Hungary to Romania
Place Units - Germans
1 fighter and 4 mech_infantrys placed in Western Germany
6 artilleries and 4 infantry placed in Germany
2 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 39 PUs; end with 39 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 44 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
French regular : -0,33
Germans regular : -0,83
British regular : -0,50
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 2
Purchase Units - British
British buy 1 airfield, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 unit repaired.
1 tactical_bomber moved from India to Burma
1 artillery, 7 infantry and 1 mech_infantry moved from India to Burma
1 fighter moved from 79 Sea Zone to Burma
1 fighter moved from 79 Sea Zone to Iraq
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Iraq
Combat - British
Battle in Burma
British attack with 1 artillery, 1 fighter, 7 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 artillery, 1 fighter, 7 infantry, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 : 6/11 hits, 3.00 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery, 1 fighter, 7 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Iraq
British attack with 2 fighters and 1 tactical_bomber
Neutral_Axis defend with 2 infantry
British roll dice for 2 fighters and 1 tactical_bomber in Iraq, round 2 : 1/3 hits, 1.67 expected hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 2 : 1/2 hits, 0.67 expected hits
1 fighter owned by the British lost in Iraq
1 infantry owned by the Neutral_Axis lost in Iraq
1 tactical_bomber owned by the British and 1 fighter owned by the British retreated
Neutral_Axis win with 1 infantry remaining. Battle score for attacker is -7
Casualties for British: 1 fighter
Casualties for Neutral_Axis: 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Iraq to Egypt
1 carrier moved from 79 Sea Zone to 76 Sea Zone
1 cruiser moved from 80 Sea Zone to 81 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Trans-Jordan to Egypt
2 aaGuns moved from India to Burma
1 fighter and 1 tactical_bomber moved from Burma to India
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
2 fighters and 1 tactical_bomber moved from United Kingdom to Gibraltar
1 bomber moved from United Kingdom to Gibraltar
1 armour, 1 artillery and 2 infantry moved from United Kingdom to 109 Sea Zone
1 armour, 1 battleship, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
Place Units - British
1 artillery, 1 fighter and 1 infantry placed in United Kingdom
1 mech_infantry placed in Union of South Africa
1 airfield placed in Gibraltar
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Japanese regular : -0.33
Neutral_Axis regular : 0.33
British regular : 2.33
Round: 7
Combat Move - Germans
1 Fighter moved from 23 Sea Zone to 22 Sea Zone
1 Stuka moved from Hamburg to 22 Sea Zone
1 Fighter moved from 23 Sea Zone to 22 Sea Zone
4 Adv.Fighters moved from 23 Sea Zone to Lapland
1 Bomber moved from Helsinki to Lapland
1 Infantry and 1 Tank moved from Hamburg to 23 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
1 Infantry and 1 Tank moved from 24 Sea Zone to Oulu
1 Cruiser moved from 24 Sea Zone to 23 Sea Zone
3 Infantrys moved from Hamburg to 23 Sea Zone
2 Cruisers, 3 Infantrys and 1 T.Boat moved from 23 Sea Zone to 24 Sea Zone
3 Infantrys moved from 24 Sea Zone to Lapland
2 Transports moved from 24 Sea Zone to 23 Sea Zone
1 Artillery, 2 Infantrys and 1 Tank moved from Hamburg to 23 Sea Zone
1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
1 Artillery, 2 Infantrys and 1 Tank moved from 24 Sea Zone to Oulu
1 Artillery, 2 Infantrys and 1 Tank moved from Lithuania to Latvia
4 Infantrys moved from Brest to Kiev
1 Fighter and 2 Stukas moved from Vinnytsia to Kiev
Purchase Units - Germans
Germans buy 4 Artillerys, 1 Cruiser, 1 Destroyer, 7 Elites, 17 Infantrys, 1 Stuka, 1 Submarine and 2 Tanks; Remaining resources: 0 PUs;
Combat - Germans
Battle in 22 Sea Zone
Germans attack with 2 Fighters and 1 Stuka
British defend with 1 T.Boat
Germans roll dice for 2 Fighters and 1 Stuka in 22 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits
British roll dice for 1 T.Boat in 22 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 T.Boat owned by the British lost in 22 Sea Zone
Germans win with 2 Fighters and 1 Stuka remaining. Battle score for attacker is 6
Casualties for British: 1 T.Boat
Battle in Kiev
Germans attack with 1 Fighter, 4 Infantrys and 2 Stukas
Russians defend with 1 Artillery and 2 Infantrys
Germans roll dice for 1 Fighter, 4 Infantrys and 2 Stukas in Kiev, round 2 : 1/7 hits, 2.33 expected hits
Russians roll dice for 1 Artillery and 2 Infantrys in Kiev, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Germans lost in Kiev
1 Infantry owned by the Russians lost in Kiev
Germans roll dice for 1 Fighter, 3 Infantrys and 2 Stukas in Kiev, round 3 : 3/6 hits, 2.17 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Kiev, round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Germans lost in Kiev
1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in Kiev
Germans win, taking Kiev from Russians with 1 Fighter, 2 Infantrys and 2 Stukas remaining. Battle score for attacker is 4
Casualties for Germans: 2 Infantrys
Casualties for Russians: 1 Artillery and 2 Infantrys
Battle in Lapland
Germans attack with 4 Adv.Fighters, 1 Bomber and 3 Infantrys
Russians defend with 1 ArmoredCar, 1 Artillery and 1 Elite
Germans roll dice for 4 Adv.Fighters, 1 Bomber and 3 Infantrys in Lapland, round 2 : 6/8 hits, 3.17 expected hits
Russians roll dice for 1 ArmoredCar, 1 Artillery and 1 Elite in Lapland, round 2 : 0/3 hits, 0.83 expected hits
1 Elite owned by the Russians, 1 ArmoredCar owned by the Russians and 1 Artillery owned by the Russians lost in Lapland
Germans win, taking Lapland from Russians with 4 Adv.Fighters, 1 Bomber and 3 Infantrys remaining. Battle score for attacker is 11
Casualties for Russians: 1 ArmoredCar, 1 Artillery and 1 Elite
Battle in Oulu
Germans attack with 1 Artillery, 3 Infantrys and 2 Tanks
Russians defend with 1 AAGun, 2 HeavyTanks and 2 Tanks
Germans roll dice for 1 Battleship and 2 Cruisers in Oulu, round 2 : 1/3 hits, 1.67 expected hits
1 Tank owned by the Russians lost in Oulu
Germans roll dice for 1 Artillery, 3 Infantrys and 2 Tanks in Oulu, round 2 : 3/6 hits, 2.00 expected hits
Russians roll dice for 2 HeavyTanks and 1 Tank in Oulu, round 2 : 3/3 hits, 1.83 expected hits
3 Infantrys owned by the Germans lost in Oulu
1 Tank owned by the Russians and 2 HeavyTanks owned by the Russians lost in Oulu
Germans win, taking Oulu from Russians with 1 Artillery and 2 Tanks remaining. Battle score for attacker is 18
Casualties for Russians: 2 HeavyTanks and 2 Tanks
Casualties for Germans: 3 Infantrys
Battle in Latvia
Germans attack with 1 Artillery, 2 Infantrys and 1 Tank
Russians defend with 1 Elite
Germans roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Latvia, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 Elite in Latvia, round 2 : 0/1 hits, 0.33 expected hits
1 Elite owned by the Russians lost in Latvia
Germans win, taking Latvia from Russians with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 3
Casualties for Russians: 1 Elite
Non Combat Move - Germans
4 Adv.Fighters moved from Lapland to 23 Sea Zone
1 Bomber moved from Lapland to Helsinki
1 Stuka moved from 22 Sea Zone to Hamburg
2 Fighters moved from 22 Sea Zone to 23 Sea Zone
1 Artillery and 4 Infantrys moved from Rhine to Hamburg
1 ArmoredCar and 1 Tank moved from Corsica to 44 Sea Zone
2 ArmoredCars moved from Languedoc to Lombardy
1 ArmoredCar, 1 Tank and 1 Transport moved from 44 Sea Zone to 48 Sea Zone
1 ArmoredCar and 1 Tank moved from N.Tunisia to Tripoli
1 ArmoredCar and 1 Tank moved from 48 Sea Zone to Tobruk
1 Tank moved from Bavaria to Tuscany
1 Artillery moved from Paris to Orleanais
2 Infantrys moved from Paris to Orleanais
1 Fighter and 2 Stukas moved from Kiev to Vinnytsia
2 Infantrys moved from Brest to Vinnytsia
1 Tank moved from Danzig to Vinnytsia
2 Infantrys moved from Danzig to East Prussia
1 Artillery and 3 Infantrys moved from Warsaw to Brest
2 ArmoredCars moved from Krakow to Vinnytsia
2 ArmoredCars, 1 HeavyTank and 2 Tanks moved from Bohemia to Vinnytsia
2 ArmoredCars moved from Crimea to Vinnytsia
Place Units - Germans
1 Elite, 2 Infantrys and 1 Stuka placed in Vinnytsia
1 Artillery, 1 Elite and 1 Infantry placed in Danzig
1 Artillery, 1 Elite and 2 Infantrys placed in Warsaw
1 Cruiser, 1 Destroyer and 1 Submarine placed in 23 Sea Zone
3 Elites and 2 Tanks placed in Bohemia
1 Artillery, 1 Elite and 1 Infantry placed in Hamburg
1 Artillery and 3 Infantrys placed in Rhine
3 Infantrys placed in Normandy
3 Infantrys placed in Bavaria
2 Infantrys placed in Berlin
Turn Complete - Germans
Germans collect 114 PUs; end with 114 PUs
Round: 10
Combat Move - Russians
1 Fighter and 8 Infantrys moved from Ulaan Ude to Quingdao
3 Mech.Infs moved from Tulun to Quingdao
Purchase Units - Russians
Russians buy 2 Artillerys, 1 Elite, 4 Infantrys and 3 Mech.Infs; Remaining resources: 0 PUs;
Combat - Russians
Battle in Quingdao
Russians attack with 1 Fighter, 8 Infantrys and 3 Mech.Infs
Masaharu defend with 9 Infantrys and 2 Tanks
Russians roll dice for 1 Fighter, 8 Infantrys and 3 Mech.Infs in Quingdao, round 2 : 1/12 hits, 3.33 expected hits
Masaharu roll dice for 9 Infantrys and 2 Tanks in Quingdao, round 2 : 2/11 hits, 4.00 expected hits
2 Infantrys owned by the Russians lost in Quingdao
1 Infantry owned by the Masaharu lost in Quingdao
Russians roll dice for 1 Fighter, 6 Infantrys and 3 Mech.Infs in Quingdao, round 3 : 2/10 hits, 3.00 expected hits
Masaharu roll dice for 8 Infantrys and 2 Tanks in Quingdao, round 3 : 3/10 hits, 3.67 expected hits
3 Infantrys owned by the Russians lost in Quingdao
2 Infantrys owned by the Masaharu lost in Quingdao
Russians roll dice for 1 Fighter, 3 Infantrys and 3 Mech.Infs in Quingdao, round 4 : 2/7 hits, 2.50 expected hits
Masaharu roll dice for 6 Infantrys and 2 Tanks in Quingdao, round 4 : 2/8 hits, 3.00 expected hits
2 Infantrys owned by the Russians lost in Quingdao
2 Infantrys owned by the Masaharu lost in Quingdao
Russians roll dice for 1 Fighter, 1 Infantry and 3 Mech.Infs in Quingdao, round 5 : 2/5 hits, 1.83 expected hits
Masaharu roll dice for 4 Infantrys and 2 Tanks in Quingdao, round 5 : 1/6 hits, 2.33 expected hits
1 Infantry owned by the Russians lost in Quingdao
2 Infantrys owned by the Masaharu lost in Quingdao
Russians roll dice for 1 Fighter and 3 Mech.Infs in Quingdao, round 6 : 2/4 hits, 1.50 expected hits
Masaharu roll dice for 2 Infantrys and 2 Tanks in Quingdao, round 6 : 2/4 hits, 1.67 expected hits
2 Mech.Infs owned by the Russians lost in Quingdao
2 Infantrys owned by the Masaharu lost in Quingdao
1 Fighter owned by the Russians retreated
1 Mech.Inf owned by the Russians retreated to Ulaan Ude
Masaharu win with 2 Tanks remaining. Battle score for attacker is -8
Casualties for Russians: 8 Infantrys and 2 Mech.Infs
Casualties for Masaharu: 9 Infantrys
Non Combat Move - Russians
1 Fighter moved from Quingdao to Ulaan Ude
7 Infantrys and 1 Marine moved from Tulun to Ulaan Ude
1 Elite moved from Kaask to Tulun
6 Infantrys moved from Kaask to Tulun
1 Infantry moved from Kyzyl to Kaask
4 Mech.Infs moved from Achinsk to Tulun
Place Units - Russians
2 Artillerys, 1 Elite and 3 Infantrys placed in Kaask
1 Infantry and 3 Mech.Infs placed in Achinsk
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Round: 14
Combat Move - Germans
1 ArmoredCar moved from Northern Ireland to Munster
Germans take Dublin from British
Germans take Munster from British
3 Artillerys and 25 Infantrys moved from Aragon to La Mancha
3 Adv.Fighters, 3 Artillerys and 6 Infantrys moved from Navarre to La Mancha
2 Adv.Fighters moved from 19 Sea Zone to La Mancha
6 Bombers moved from Languedoc to La Mancha
2 JetFighters moved from Languedoc to La Mancha
1 Infantry moved from Greenland to 3 Sea Zone
1 Infantry moved from Iceland to 3 Sea Zone
2 Infantrys and 2 S.Submarines moved from 3 Sea Zone to 2 Sea Zone
2 Infantrys moved from 2 Sea Zone to Baffin
1 ArmoredCar moved from Kirov to Perm
4 Artillerys, 2 Elites and 4 Infantrys moved from Penza to Kuybyshev
2 HeavyTanks, 2 Mech.Infs and 2 Tanks moved from Penza to Kuybyshev
3 ArmoredCars, 2 HeavyTanks and 2 Tanks moved from Stalingrad to Kuybyshev
1 Artillery, 1 Elite and 2 Infantrys moved from Rostov to Penza
1 Mech.Inf moved from Tula to Ufa
1 Mech.Inf moved from Kursk to Erzurum
Germans take Erzurum from Russians
Purchase Units - Germans
Germans buy 1 Adv.Fighter, 2 Artillerys, 2 Bunkers, 2 Carriers, 2 Infantrys, 10 Mech.Infs, 2 S.Submarines, 4 Tanks and 2 Transports; Remaining resources: 0 PUs;
Combat - Germans
Battle in Ufa
Germans attack with 1 Mech.Inf
Russians defend with 2 Infantrys
Germans roll dice for 1 Mech.Inf in Ufa, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 Infantrys in Ufa, round 2 : 0/2 hits, 0.67 expected hits
1 Mech.Inf owned by the Germans retreated to Kuybyshev
Battle in 2 Sea Zone
Germans attack with 2 S.Submarines
British defend with 1 Destroyer
Germans roll dice for 2 S.Submarines in 2 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
British roll dice for 1 Destroyer in 2 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Germans and 1 S.Submarine owned by the Germans lost in 2 Sea Zone
1 Destroyer owned by the British lost in 2 Sea Zone
Germans winRussians win with 2 Infantrys remaining with 1 S.Submarine remaining. Battle score for attacker is -4
Casualties for Germans: 1 Infantry and 1 S.Submarine
Casualties for British: 1 Destroyer
Battle in Baffin
Battle in La Mancha
Germans attack with 5 Adv.Fighters, 6 Artillerys, 6 Bombers, 31 Infantrys and 2 JetFighters
British defend with 1 Infantry; French defend with 5 Adv.Fighters; Americans defend with 1 Adv.Fighter, 2 ArmoredCars, 11 Artillerys, 1 Elite, 16 Infantrys and 4 Tanks; Dutch defend with 1 Infantry and 1 Marine
Germans roll dice for 5 Adv.Fighters, 6 Artillerys, 6 Bombers, 31 Infantrys and 2 JetFighters in La Mancha, round 2 : 19/50 hits, 16.00 expected hits
Americans roll dice for 6 Adv.Fighters, 2 ArmoredCars, 11 Artillerys, 1 Elite, 18 Infantrys, 1 Marine and 4 Tanks in La Mancha, round 2 : 17/43 hits, 16.67 expected hits
17 Infantrys owned by the Germans lost in La Mancha
15 Infantrys owned by the Americans, 1 Infantry owned by the British, 1 Infantry owned by the Dutch and 2 ArmoredCars owned by the Americans lost in La Mancha
Germans roll dice for 5 Adv.Fighters, 6 Artillerys, 6 Bombers, 14 Infantrys and 2 JetFighters in La Mancha, round 3 : 16/33 hits, 13.17 expected hits
Americans roll dice for 6 Adv.Fighters, 11 Artillerys, 1 Elite, 1 Infantry, 1 Marine and 4 Tanks in La Mancha, round 3 : 6/24 hits, 10.67 expected hits
6 Infantrys owned by the Germans lost in La Mancha
1 Marine owned by the Dutch, 1 Elite owned by the Americans, 1 Infantry owned by the Americans, 11 Artillerys owned by the Americans and 2 Tanks owned by the Americans lost in La Mancha
Germans roll dice for 5 Adv.Fighters, 6 Artillerys, 6 Bombers, 8 Infantrys and 2 JetFighters in La Mancha, round 4 : 13/27 hits, 12.17 expected hits
Americans roll dice for 6 Adv.Fighters and 2 Tanks in La Mancha, round 4 : 5/8 hits, 5.00 expected hits
5 Infantrys owned by the Germans lost in La Mancha
5 Adv.Fighters owned by the French, 2 Tanks owned by the Americans and 1 Adv.Fighter owned by the Americans lost in La Mancha
Germans win, taking Baffin from French, taking La Mancha from Americans with 5 Adv.Fighters, 6 Artillerys, 6 Bombers, 3 Infantrys and 2 JetFighters remaining. Battle score for attacker is 119
Casualties for Germans: 28 Infantrys
Casualties for Americans: 1 Adv.Fighter, 2 ArmoredCars, 11 Artillerys, 1 Elite, 16 Infantrys and 4 Tanks
Casualties for British: 1 Infantry
Casualties for Dutch: 1 Infantry and 1 Marine
Casualties for French: 5 Adv.Fighters
Battle in Perm
Germans attack with 1 ArmoredCar
Russians defend with 1 Infantry
Germans roll dice for 1 ArmoredCar in Perm, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Infantry in Perm, round 2 : 1/1 hits, 0.33 expected hits
1 ArmoredCar owned by the Germans lost in Perm
Russians win with 1 Infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 ArmoredCar
Non Combat Move - Germans
10 Infantrys moved from Moscow to Penza
2 Mech.Infs moved from Kursk to Kuybyshev
10 Infantrys moved from Hungary to Croatia
5 Infantrys moved from Croatia to Serbia
1 HeavyTank moved from Bohemia to Venetia
1 Tank moved from Bavaria to Venetia
1 Elite and 2 Infantrys moved from Bavaria to Venetia
9 Infantrys moved from Languedoc to Aragon
9 Infantrys moved from Aquitaine to Navarre
1 Infantry moved from Brittany to Aquitaine
8 Infantrys moved from Orleanais to Languedoc
11 Infantrys moved from Burgundy to Languedoc
1 Infantry moved from Normandy to Brittany
2 Elites moved from Wales to 18 Sea Zone
2 Elites and 2 S.Submarines moved from 18 Sea Zone to 8 Sea Zone
2 Elites moved from 8 Sea Zone to Greenland
2 JetFighters moved from La Mancha to 43 Sea Zone
2 Adv.Fighters moved from La Mancha to 43 Sea Zone
3 Adv.Fighters moved from La Mancha to 19 Sea Zone
2 Transports moved from 19 Sea Zone to 18 Sea Zone
1 Transport moved from 19 Sea Zone to 18 Sea Zone
6 Infantrys moved from Wales to 18 Sea Zone
6 Infantrys and 3 Transports moved from 18 Sea Zone to 19 Sea Zone
6 Infantrys moved from 19 Sea Zone to Navarre
1 Battleship, 4 Destroyers and 2 Submarines moved from 20 Sea Zone to 19 Sea Zone
1 Artillery and 2 Infantrys moved from Picardy to Normandy
5 Mech.Infs moved from Paris to Aragon
2 Infantrys moved from Paris to Orleanais
1 Infantry moved from Rhine to Lorraine
4 Infantrys moved from Lorraine to Burgundy
1 Elite moved from Rhine to Lorraine
4 Tanks moved from Hamburg to Lorraine
1 HeavyTank moved from Hamburg to Lorraine
6 Bombers moved from La Mancha to Languedoc
3 Infantrys moved from Bohemia to Austria
1 AAGun moved from Bohemia to Austria
1 AAGun moved from Bavaria to Venetia
4 Infantrys moved from Krakow to Vinnytsia
13 Infantrys moved from Brandenburg to Bohemia
4 ArmoredCars moved from Warsaw to Kiev
4 Infantrys moved from S.Karelia to Arkhangelsk
4 Tanks moved from Leningrad to Yaroslavl
2 Adv.Fighters moved from Lombardy to Languedoc
1 Adv.Fighter moved from Languedoc to 19 Sea Zone
2 Mech.Infs moved from Tuscany to Serbia
Place Units - Germans
2 Carriers placed in 43 Sea Zone
2 S.Submarines and 2 Transports placed in 20 Sea Zone
1 Bunker placed in Greenland
1 Bunker placed in Iceland
1 Adv.Fighter placed in Normandy
10 Mech.Infs placed in Moscow
2 Artillerys, 2 Infantrys and 1 Tank placed in Stalingrad
3 Tanks placed in Paris
Turn Complete - Germans
Germans collect 176 PUs; end with 176 PUs