TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1
Purchase Units - Germans
Turning on Edit Mode
EDIT: Adding units owned by British to Scotland: 1 fighter
EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Germans buy 3 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter moved from Norway to 111 Sea Zone
1 fighter moved from Holland Belgium to 111 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
2 tactical_bombers moved from Western Germany to 111 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Germany to 110 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 submarine moved from 118 Sea Zone to 111 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 103 Sea Zone to 110 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 battleship moved from 113 Sea Zone to 110 Sea Zone
1 bomber moved from Germany to 111 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
1 artillery moved from Holland Belgium to France
1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 artillery moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Holland Belgium to Normandy Bordeaux
3 armour and 1 infantry moved from Holland Belgium to France
2 armour moved from Greater Southern Germany to France
1 armour moved from Greater Southern Germany to France
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
1 infantry moved from Romania to Yugoslavia
1 armour moved from Romania to Yugoslavia
2 infantry moved from Slovakia Hungary to Yugoslavia
1 armour moved from Slovakia Hungary to Yugoslavia
1 armour moved from Poland to Yugoslavia
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 tactical_bomber moved from Poland to France
Combat - Germans
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1
Purchase Units - Germans
Turning on Edit Mode
EDIT: Adding units owned by British to Scotland: 1 fighter
EDIT: Adding units owned by British to 98 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Germans buy 3 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter moved from Norway to 111 Sea Zone
1 fighter moved from Holland Belgium to 111 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
2 tactical_bombers moved from Western Germany to 111 Sea Zone
1 tactical_bomber moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Germany to 110 Sea Zone
1 submarine moved from 124 Sea Zone to 111 Sea Zone
1 submarine moved from 118 Sea Zone to 111 Sea Zone
1 submarine moved from 108 Sea Zone to 110 Sea Zone
1 submarine moved from 103 Sea Zone to 110 Sea Zone
1 submarine moved from 117 Sea Zone to 106 Sea Zone
1 battleship moved from 113 Sea Zone to 110 Sea Zone
1 bomber moved from Germany to 111 Sea Zone
1 bomber moved from Germany to 110 Sea Zone
1 artillery moved from Holland Belgium to France
1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 artillery moved from Holland Belgium to Normandy Bordeaux
1 infantry moved from Holland Belgium to Normandy Bordeaux
3 armour and 1 infantry moved from Holland Belgium to France
2 armour moved from Greater Southern Germany to France
1 armour moved from Greater Southern Germany to France
2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
1 infantry moved from Romania to Yugoslavia
1 armour moved from Romania to Yugoslavia
2 infantry moved from Slovakia Hungary to Yugoslavia
1 armour moved from Slovakia Hungary to Yugoslavia
1 armour moved from Poland to Yugoslavia
1 infantry moved from Holland Belgium to Normandy Bordeaux
1 tactical_bomber moved from Poland to France
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 1 artillery and 3 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1,00 expected hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 1 artillery and 3 infantry remaining. Battle score for attacker is 7
Casualties for French: 1 artillery and 1 infantry
Battle in France
Germans attack with 6 armour, 2 artilleries, 4 infantry, 4 mech_infantrys and 1 tactical_bomber
British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
French roll AA dice in France : 0/1 hits, 0,17 expected hits
Germans roll dice for 6 armour, 2 artilleries, 4 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 2 : 5/17 hits, 6,00 expected hits
French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 4/11 hits, 4,33 expected hits
1 aaGun owned by the French, 4 infantry owned by the Germans and 4 infantry owned by the French lost in France
Germans roll dice for 6 armour, 2 artilleries, 4 mech_infantrys and 1 tactical_bomber in France, round 3 : 5/13 hits, 5,33 expected hits
French roll dice for 2 armour, 2 artilleries, 1 fighter and 2 infantry in France, round 3 : 4/7 hits, 3,00 expected hits
2 infantry owned by the French, 1 artillery owned by the British, 4 mech_infantrys owned by the Germans, 1 armour owned by the British and 1 artillery owned by the French lost in France
Germans roll dice for 6 armour, 2 artilleries and 1 tactical_bomber in France, round 4 : 4/9 hits, 4,33 expected hits
French roll dice for 1 armour and 1 fighter in France, round 4 : 1/2 hits, 1,17 expected hits
1 artillery owned by the Germans, 1 armour owned by the French and 1 fighter owned by the French lost in France
Germans captures 19PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 6 armour, 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 21
Casualties for Germans: 1 artillery, 4 infantry and 4 mech_infantrys
Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
Casualties for British: 1 armour and 1 artillery
Battle in 110 Sea Zone
Germans attack with 1 battleship, 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers
British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 battleship, 1 bomber, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 4/6 hits, 3,67 expected hits
British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
Units damaged: 1 battleship owned by the Germans
1 cruiser owned by the French, 1 submarine owned by the Germans, 1 cruiser owned by the British and 1 battleship owned by the British lost in 110 Sea Zone
Germans win with 1 battleship, 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 38
Casualties for Germans: 1 submarine
Casualties for British: 1 battleship and 1 cruiser
Casualties for French: 1 cruiser
Battle in 111 Sea Zone
Germans attack with 1 bomber, 2 fighters, 2 submarines and 2 tactical_bombers
British defend with 1 battleship, 1 cruiser and 1 destroyer
Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
Units damaged: 1 battleship owned by the British
Germans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 111 Sea Zone, round 2 : 4/5 hits, 3,00 expected hits
British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
1 destroyer owned by the British, 1 submarine owned by the Germans, 1 cruiser owned by the British and 1 battleship owned by the British lost in 111 Sea Zone
Germans win with 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 34
Casualties for Germans: 1 submarine
Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
Battle in Yugoslavia
Germans attack with 3 armour, 2 artilleries and 9 infantry
Neutral_Allies defend with 5 infantry
Germans roll dice for 3 armour, 2 artilleries and 9 infantry in Yugoslavia, round 2 : 3/14 hits, 4,00 expected hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 2/5 hits, 1,67 expected hits
3 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Yugoslavia
Germans roll dice for 3 armour, 2 artilleries and 7 infantry in Yugoslavia, round 3 : 3/12 hits, 3,67 expected hits
Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 3 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Neutral_Allies lost in Yugoslavia
Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries and 7 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 2 infantry
Casualties for Neutral_Allies: 5 infantry
Battle in 106 Sea Zone
Germans attack with 1 submarine
British defend with 1 destroyer and 1 transport
Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 submarine in 106 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 106 Sea Zone
1 transport owned by the British lost in 106 Sea Zone
Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15
Casualties for British: 1 destroyer and 1 transport
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
Non Combat Move - Germans
1 fighter moved from Slovakia Hungary to Southern Italy
1 infantry moved from Romania to Bulgaria
Germans take Bulgaria from Neutral_Axis
1 bomber moved from 110 Sea Zone to Western Germany
2 fighters moved from 110 Sea Zone to Western Germany
1 tactical_bomber moved from 110 Sea Zone to Western Germany
1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
2 fighters moved from 111 Sea Zone to Western Germany
1 tactical_bomber moved from 111 Sea Zone to Western Germany
1 tactical_bomber moved from 111 Sea Zone to Western Germany
1 bomber moved from 111 Sea Zone to Western Germany
1 aaGun moved from Germany to Slovakia Hungary
2 aaGuns moved from Germany to Poland
1 artillery moved from Germany to Poland
2 artilleries moved from Germany to Slovakia Hungary
7 infantry moved from Germany to Slovakia Hungary
3 infantry moved from Germany to Poland
1 infantry moved from Germany to Slovakia Hungary
1 cruiser and 1 transport moved from 114 Sea Zone to 113 Sea Zone
1 cruiser moved from 113 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from France to Western Germany
Place Units - Germans
3 artilleries and 6 infantry placed in Germany
Turn Complete - Germans
Germans collect 39 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
French regular : -0,17
Neutral_Allies regular : -0,33
Germans regular : -1,00
British regular : -0,83
French AA : -0,17
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1
Purchase Units - Russians
Russians buy 2 artilleries, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Combat Move - Russians
Non Combat Move - Russians
1 armour and 1 mech_infantry moved from Volgograd to Sikang
6 infantry moved from Amur to Buryatia
2 aaGuns moved from Sakha to Buryatia
4 infantry moved from Sakha to Buryatia
2 infantry moved from Bessarabia to Western Ukraine
3 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Eastern Poland to Western Ukraine
3 infantry moved from Baltic States to Belarus
6 infantry moved from Novgorod to Belarus
1 artillery moved from Novgorod to Belarus
1 aaGun moved from Novgorod to Belarus
1 infantry moved from Archangel to Belarus
3 infantry moved from Vyborg to Novgorod
2 infantry moved from Karelia to Novgorod
1 submarine moved from 127 Sea Zone to 111 Sea Zone
2 infantry moved from Caucasus to Rostov
1 mech_infantry moved from Russia to Bryansk
1 armour moved from Russia to Bryansk
2 aaGuns moved from Russia to Bryansk
1 artillery moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to Novgorod
2 infantry moved from Sakha to Buryatia
Place Units - Russians
1 artillery and 2 infantry placed in Novgorod
1 artillery and 2 infantry placed in Ukraine
1 fighter, 1 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 artillery, 1 infantry, 1 mech_infantry and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
2 fighters moved from 6 Sea Zone to 26 Sea Zone
2 tactical_bombers moved from 6 Sea Zone to 26 Sea Zone
1 submarine moved from 6 Sea Zone to 26 Sea Zone
1 destroyer moved from 6 Sea Zone to 26 Sea Zone
1 fighter moved from Formosa to 37 Sea Zone
1 cruiser moved from 20 Sea Zone to 37 Sea Zone
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 bomber moved from Japan to 37 Sea Zone
1 bomber moved from Japan to 26 Sea Zone
1 artillery and 2 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 artillery and 3 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
1 artillery and 3 infantry moved from Kwangsi to Yunnan
1 battleship moved from 19 Sea Zone to 35 Sea Zone
1 submarine moved from 19 Sea Zone to 35 Sea Zone
1 destroyer moved from 19 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 26 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from 33 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to Kwangtung
1 tactical_bomber moved from Manchuria to Kwangtung
1 artillery moved from Kiangsi to Kwangtung
1 infantry moved from Kiangsi to Kwangtung
2 infantry moved from Kiangsi to Hunan
1 mech_infantry moved from Manchuria to Chahar
1 fighter moved from Manchuria to Hunan
1 fighter moved from Manchuria to Hunan
1 tactical_bomber moved from Manchuria to Hunan
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
1 battleship moved from 6 Sea Zone to 35 Sea Zone
1 artillery moved from Kiangsu to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
1 fighter moved from Kiangsu to Yunnan
1 tactical_bomber moved from Kiangsu to Yunnan
1 fighter moved from Okinawa to Kwangtung
Combat - Japanese
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 artillery, 1 infantry, 1 mech_infantry and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Trigger Russians Allied Americans 5: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
2 fighters moved from 6 Sea Zone to 26 Sea Zone
2 tactical_bombers moved from 6 Sea Zone to 26 Sea Zone
1 submarine moved from 6 Sea Zone to 26 Sea Zone
1 destroyer moved from 6 Sea Zone to 26 Sea Zone
1 fighter moved from Formosa to 37 Sea Zone
1 cruiser moved from 20 Sea Zone to 37 Sea Zone
1 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 bomber moved from Japan to 37 Sea Zone
1 bomber moved from Japan to 26 Sea Zone
1 artillery and 2 infantry moved from Jehol to Chahar
Japanese take Chahar from Chinese
1 artillery and 3 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
1 artillery and 3 infantry moved from Kwangsi to Yunnan
1 battleship moved from 19 Sea Zone to 35 Sea Zone
1 submarine moved from 19 Sea Zone to 35 Sea Zone
1 destroyer moved from 19 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 26 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from 33 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from Japan to Kwangtung
1 tactical_bomber moved from Manchuria to Kwangtung
1 artillery moved from Kiangsi to Kwangtung
1 infantry moved from Kiangsi to Kwangtung
2 infantry moved from Kiangsi to Hunan
1 mech_infantry moved from Manchuria to Chahar
1 fighter moved from Manchuria to Hunan
1 fighter moved from Manchuria to Hunan
1 tactical_bomber moved from Manchuria to Hunan
1 artillery moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
1 battleship moved from 6 Sea Zone to 35 Sea Zone
1 artillery moved from Kiangsu to 19 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
1 fighter moved from Kiangsu to Yunnan
1 tactical_bomber moved from Kiangsu to Yunnan
1 fighter moved from Okinawa to Kwangtung
Combat - Japanese
Battle in Kwangtung
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Kwangtung, round 2 : 3/5 hits, 2,33 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 2 infantry
Battle in Hunan
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Hunan, round 2 : 2/5 hits, 2,00 expected hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in Yunnan
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/6 hits, 2,17 expected hits
Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits, 1,33 expected hits
2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Yunnan
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 2/4 hits, 1,83 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Casualties for Chinese: 4 infantry
Battle in 37 Sea Zone
Japanese attack with 1 bomber, 1 cruiser and 1 fighter
British defend with 1 battleship
Japanese roll dice for 1 bomber, 1 cruiser and 1 fighter in 37 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
British roll dice for 1 battleship in 37 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
1 fighter owned by the Japanese and 1 battleship owned by the British lost in 37 Sea Zone
Japanese win, taking 37 Sea Zone from Neutral with 1 bomber and 1 cruiser remaining. Battle score for attacker is 10
Casualties for Japanese: 1 fighter
Casualties for British: 1 battleship
Battle in 35 Sea Zone
Japanese attack with 2 battleships, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 battleships, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports in 35 Sea Zone, round 2 : 3/6 hits, 3,17 expected hits
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Units damaged: 1 battleship owned by the Japanese
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 35 Sea Zone
Japanese win with 2 battleships, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Philippines
Japanese attack with 2 artilleries and 2 infantry
Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
Japanese roll dice for 2 artilleries and 2 infantry in Philippines, round 2 : 1/4 hits, 1,33 expected hits
Americans roll dice for 1 fighter and 2 infantry in Philippines, round 2 : 1/3 hits, 1,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
Japanese roll dice for 2 artilleries and 1 infantry in Philippines, round 3 : 0/3 hits, 1,00 expected hits
Americans roll dice for 1 fighter and 1 infantry in Philippines, round 3 : 0/2 hits, 1,00 expected hits
Japanese roll dice for 2 artilleries and 1 infantry in Philippines, round 4 : 0/3 hits, 1,00 expected hits
Americans roll dice for 1 fighter and 1 infantry in Philippines, round 4 : 1/2 hits, 1,00 expected hits
1 infantry owned by the Japanese lost in Philippines
Japanese roll dice for 2 artilleries in Philippines, round 5 : 1/2 hits, 0,67 expected hits
Americans roll dice for 1 fighter and 1 infantry in Philippines, round 5 : 1/2 hits, 1,00 expected hits
1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in Philippines
Japanese roll dice for 1 artillery in Philippines, round 6 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 fighter in Philippines, round 6 : 0/1 hits, 0,67 expected hits
Japanese roll dice for 1 artillery in Philippines, round 7 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 fighter in Philippines, round 7 : 0/1 hits, 0,67 expected hits
1 fighter owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 artillery remaining. Battle score for attacker is 6
Casualties for Japanese: 1 artillery and 2 infantry
Casualties for Americans: 1 fighter and 2 infantry
Battle in 26 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers
Americans defend with 1 cruiser, 1 destroyer, 1 submarine and 1 transport
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 bomber, 1 destroyer, 3 fighters and 3 tactical_bombers in 26 Sea Zone, round 2 : 5/8 hits, 4,50 expected hits
Americans roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
Americans roll dice for 1 cruiser, 1 destroyer and 1 transport in 26 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits
1 fighter owned by the Japanese, 1 submarine owned by the Americans, 1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 1 destroyer owned by the Japanese, 1 submarine owned by the Japanese and 1 transport owned by the Americans lost in 26 Sea Zone
Japanese win with 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 9
Casualties for Japanese: 1 destroyer, 1 fighter and 1 submarine
Casualties for Americans: 1 cruiser, 1 destroyer, 1 submarine and 1 transport
Non Combat Move - Japanese
1 tactical_bomber moved from 26 Sea Zone to 31 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 31 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to 31 Sea Zone
1 fighter moved from 26 Sea Zone to 31 Sea Zone
1 fighter moved from 26 Sea Zone to 31 Sea Zone
1 bomber moved from 26 Sea Zone to Marshall Islands
1 carrier moved from 33 Sea Zone to 31 Sea Zone
2 carriers, 1 cruiser and 1 destroyer moved from 6 Sea Zone to 31 Sea Zone
1 bomber moved from 37 Sea Zone to Hainan
2 fighters moved from Kwangtung to Kwangsi
1 tactical_bomber moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kwangsi
2 fighters moved from Hunan to Kwangsi
1 tactical_bomber moved from Hunan to Kwangsi
1 tactical_bomber moved from Kwangtung to Kwangsi
1 fighter moved from Korea to Kiangsi
3 infantry moved from Kiangsu to Anhwe
1 aaGun, 1 artillery and 6 infantry moved from Manchuria to Jehol
4 infantry moved from Korea to Manchuria
1 tactical_bomber moved from Japan to Caroline Islands
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 fighter moved from 35 Sea Zone to Kwangsi
1 tactical_bomber moved from 35 Sea Zone to Kwangsi
Place Units - Japanese
2 transports placed in 6 Sea Zone
1 artillery, 1 infantry and 1 mech_infantry placed in Japan
Turn Complete - Japanese
Japanese collect 37 PUs; end with 38 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33
Americans regular : -0,17
Japanese regular : 0,00
UK_Pacific regular : -0,67
British regular : 0,33
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
2 fighters moved from Hawaiian Islands to 31 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 31 Sea Zone
1 bomber moved from Central United States to 31 Sea Zone
1 fighter moved from Western United States to 31 Sea Zone
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
2 fighters moved from Hawaiian Islands to 31 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 31 Sea Zone
1 bomber moved from Central United States to 31 Sea Zone
1 fighter moved from Western United States to 31 Sea Zone
Combat - Americans
Battle in 31 Sea Zone
Americans attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 1 tactical_bomber
Japanese defend with 3 carriers, 1 cruiser, 1 destroyer, 2 fighters and 3 tactical_bombers
Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 1 tactical_bomber in 31 Sea Zone, round 2 : 4/9 hits, 4,83 expected hits
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
2 fighters moved from Hawaiian Islands to 31 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 31 Sea Zone
1 bomber moved from Central United States to 31 Sea Zone
1 fighter moved from Western United States to 31 Sea Zone
Combat - Americans
Battle in 31 Sea Zone
Americans attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 1 tactical_bomber
Japanese defend with 3 carriers, 1 cruiser, 1 destroyer, 2 fighters and 3 tactical_bombers
Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 1 tactical_bomber in 31 Sea Zone, round 2 : 4/9 hits, 4,83 expected hits
Japanese roll dice for 3 carriers, 1 cruiser, 1 destroyer, 2 fighters and 3 tactical_bombers in 31 Sea Zone, round 2 : 5/10 hits, 4,67 expected hits
Units damaged: 1 battleship owned by the Americans
1 tactical_bomber owned by the Japanese, 1 destroyer owned by the Americans, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 31 Sea Zone
Americans roll dice for 1 battleship, 1 bomber, 1 cruiser, 3 fighters and 1 tactical_bomber in 31 Sea Zone, round 3 : 3/7 hits, 4,00 expected hits
Japanese roll dice for 2 carriers, 1 cruiser, 2 fighters and 2 tactical_bombers in 31 Sea Zone, round 3 : 4/7 hits, 3,50 expected hits
1 tactical_bomber owned by the Japanese, 1 cruiser owned by the Americans, 1 carrier owned by the Japanese, 1 tactical_bomber owned by the Americans and 2 fighters owned by the Americans lost in 31 Sea Zone
Americans roll dice for 1 battleship, 1 bomber and 1 fighter in 31 Sea Zone, round 4 : 1/3 hits, 1,83 expected hits
Japanese roll dice for 1 carrier, 1 cruiser, 2 fighters and 1 tactical_bomber in 31 Sea Zone, round 4 : 2/5 hits, 2,67 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Americans and 1 bomber owned by the Americans lost in 31 Sea Zone
Americans roll dice for 1 battleship in 31 Sea Zone, round 5 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 1 carrier, 1 cruiser and 2 fighters in 31 Sea Zone, round 5 : 3/4 hits, 2,17 expected hits
1 cruiser owned by the Japanese and 1 battleship owned by the Americans lost in 31 Sea Zone
Japanese win with 1 carrier and 2 fighters remaining. Battle score for attacker is -34
Casualties for Americans: 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 4 fighters and 1 tactical_bomber
Casualties for Japanese: 2 carriers, 1 cruiser, 1 destroyer and 3 tactical_bombers
Non Combat Move - Americans
1 mech_infantry moved from Central United States to 101 Sea Zone
1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 mech_infantry moved from 86 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
1 infantry moved from Western United States to Central United States
Place Units - Americans
1 destroyer placed in 101 Sea Zone
1 carrier and 1 destroyer placed in 10 Sea Zone
2 fighters placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Kweichow to Hunan
1 fighter moved from Szechwan to Hunan
6 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Yunnan
Chinese attack with 6 infantry
Japanese defend with 1 artillery and 1 infantry
Chinese roll dice for 6 infantry in Yunnan, round 2 : 2/6 hits, 1,00 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 6 infantry remaining. Battle score for attacker is 7
Casualties for Japanese: 1 artillery and 1 infantry
Battle in Hunan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 3 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 4 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Hunan, round 4 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Chinese
1 infantry moved from Shensi to Szechwan
1 infantry moved from Suiyuyan to Shensi
1 infantry moved from Suiyuyan to Shensi
1 fighter moved from Hunan to Burma
Place Units - Chinese
4 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1
Combat Move - British
1 destroyer moved from 109 Sea Zone to 110 Sea Zone
2 fighters moved from United Kingdom to 110 Sea Zone
1 fighter moved from Scotland to 110 Sea Zone
1 fighter moved from Scotland to 97 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 carrier moved from 98 Sea Zone to 97 Sea Zone
1 cruiser moved from 98 Sea Zone to 97 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
1 bomber moved from United Kingdom to 97 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 destroyer moved from 39 Sea Zone to 37 Sea Zone
1 fighter moved from Burma to 37 Sea Zone
1 fighter moved from India to 37 Sea Zone
1 tactical_bomber moved from India to 37 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 infantry moved from Alexandria to 98 Sea Zone
1 armour moved from Alexandria to 98 Sea Zone
1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
1 armour and 1 infantry moved from 76 Sea Zone to Ethiopia
1 mech_infantry moved from Egypt to Ethiopia
1 artillery moved from India to 39 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 artillery and 1 infantry moved from 76 Sea Zone to Ethiopia
Combat - British
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 2
Purchase Units - British
British buy 1 airfield, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 unit repaired.
1 tactical_bomber moved from India to Burma
1 artillery, 7 infantry and 1 mech_infantry moved from India to Burma
1 fighter moved from 79 Sea Zone to Burma
1 fighter moved from 79 Sea Zone to Iraq
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Iraq
Combat - British
Battle in Burma
British attack with 1 artillery, 1 fighter, 7 infantry, 1 mech_infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 artillery, 1 fighter, 7 infantry, 1 mech_infantry and 1 tactical_bomber in Burma, round 2 : 6/11 hits, 3.00 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery, 1 fighter, 7 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Iraq
British attack with 2 fighters and 1 tactical_bomber
Neutral_Axis defend with 2 infantry
British roll dice for 2 fighters and 1 tactical_bomber in Iraq, round 2 : 1/3 hits, 1.67 expected hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 2 : 1/2 hits, 0.67 expected hits
1 fighter owned by the British lost in Iraq
1 infantry owned by the Neutral_Axis lost in Iraq
1 tactical_bomber owned by the British and 1 fighter owned by the British retreated
Neutral_Axis win with 1 infantry remaining. Battle score for attacker is -7
Casualties for British: 1 fighter
Casualties for Neutral_Axis: 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Iraq to Egypt
1 carrier moved from 79 Sea Zone to 76 Sea Zone
1 cruiser moved from 80 Sea Zone to 81 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Trans-Jordan to Egypt
2 aaGuns moved from India to Burma
1 fighter and 1 tactical_bomber moved from Burma to India
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
2 fighters and 1 tactical_bomber moved from United Kingdom to Gibraltar
1 bomber moved from United Kingdom to Gibraltar
1 armour, 1 artillery and 2 infantry moved from United Kingdom to 109 Sea Zone
1 armour, 1 battleship, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
1 destroyer moved from 91 Sea Zone to 92 Sea Zone
Place Units - British
1 artillery, 1 fighter and 1 infantry placed in United Kingdom
1 mech_infantry placed in Union of South Africa
1 airfield placed in Gibraltar
Turn Complete - British
British collect 31 PUs; end with 31 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 36 PUs
Place Units - UK_Pacific
1 artillery and 2 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Some Units in India change ownership: 1 artillery and 2 infantry
Combat Hit Differential Summary :
Japanese regular : -0.33
Neutral_Axis regular : 0.33
British regular : 2.33
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 1
Purchase Units - Russians
Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 infantry moved from Novgorod to Baltic States
1 fighter moved from Novgorod to Baltic States
1 tactical_bomber moved from Russia to Baltic States
4 infantry moved from Archangel to Belarus
1 artillery moved from Novgorod to Belarus
1 armour moved from Archangel to Smolensk
3 armour moved from Urals to Smolensk
2 infantry moved from Bryansk to Western Ukraine
1 artillery and 2 infantry moved from Bryansk to Ukraine
1 artillery and 4 infantry moved from Rostov to Ukraine
2 armour and 1 mech_infantry moved from Russia to Ukraine
1 artillery and 4 infantry moved from Russia to Smolensk
1 fighter moved from Urals to Belarus
1 fighter moved from Russia to Western Ukraine
Combat - Russians
Battle in Ukraine
Russians attack with 2 armour, 2 artilleries, 6 infantry and 1 mech_infantry
Germans defend with 1 armour, 1 artillery, 1 factory_minor, 1 fighter and 3 infantry
Russians roll dice for 2 armour, 2 artilleries, 6 infantry and 1 mech_infantry in Ukraine, round 2 : 4/11 hits, 3.17 expected hits
Germans roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Ukraine, round 2 : 1/6 hits, 2.50 expected hits
1 infantry owned by the Russians lost in Ukraine
1 artillery owned by the Germans and 3 infantry owned by the Germans lost in Ukraine
Russians roll dice for 2 armour, 2 artilleries, 5 infantry and 1 mech_infantry in Ukraine, round 3 : 2/10 hits, 3.00 expected hits
Germans roll dice for 1 armour and 1 fighter in Ukraine, round 3 : 1/2 hits, 1.17 expected hits
1 infantry owned by the Russians lost in Ukraine
1 fighter owned by the Germans and 1 armour owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 2 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 23
Casualties for Russians: 2 infantry
Casualties for Germans: 1 armour, 1 artillery, 1 fighter and 3 infantry
Battle in Baltic States
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 armour and 1 infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Baltic States, round 2 : 2/5 hits, 1.67 expected hits
Germans roll dice for 1 armour and 1 infantry in Baltic States, round 2 : 2/2 hits, 0.83 expected hits
2 infantry owned by the Russians lost in Baltic States
1 infantry owned by the Germans and 1 armour owned by the Germans lost in Baltic States
Russians win, taking Baltic States from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Germans: 1 armour and 1 infantry
Battle in Western Ukraine
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 artillery, 1 fighter and 4 infantry
Germans defend with 1 armour and 3 infantry
Russians roll dice for 1 artillery, 1 fighter and 4 infantry in Belarus, round 2 : 1/6 hits, 1.67 expected hits
Germans roll dice for 1 armour and 3 infantry in Belarus, round 2 : 1/4 hits, 1.50 expected hits
1 infantry owned by the Russians lost in Belarus
1 infantry owned by the Germans lost in Belarus
Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Belarus, round 3 : 0/5 hits, 1.50 expected hits
Germans roll dice for 1 armour and 2 infantry in Belarus, round 3 : 0/3 hits, 1.17 expected hits
Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Belarus, round 4 : 3/5 hits, 1.50 expected hits
Germans roll dice for 1 armour and 2 infantry in Belarus, round 4 : 1/3 hits, 1.17 expected hits
1 infantry owned by the Russians lost in Belarus
2 infantry owned by the Germans and 1 armour owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 2 infantry
Casualties for Germans: 1 armour and 3 infantry
Battle in Smolensk
Russians attack with 4 armour, 1 artillery and 4 infantry
Germans defend with 1 armour, 1 artillery and 3 infantry
Russians roll dice for 4 armour, 1 artillery and 4 infantry in Smolensk, round 2 : 5/9 hits, 3.17 expected hits
Germans roll dice for 1 armour, 1 artillery and 3 infantry in Smolensk, round 2 : 2/5 hits, 1.83 expected hits
2 infantry owned by the Russians lost in Smolensk
1 artillery owned by the Germans, 3 infantry owned by the Germans and 1 armour owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 4 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 13
Casualties for Russians: 2 infantry
Casualties for Germans: 1 armour, 1 artillery and 3 infantry
Non Combat Move - Russians
1 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
Russians take Northwest Persia from Neutral_Allies
1 infantry moved from Caucasus to Northwest Persia
1 infantry moved from Kazakhstan to Sikang
1 infantry moved from Novosibirsk to Kansu
2 infantry moved from Evenkiyskiy to Timguska
2 infantry moved from Siberia to Sakha
1 aaGun moved from Novgorod to Belarus
1 infantry moved from Vyborg to Novgorod
1 infantry moved from Karelia to Novgorod
1 infantry moved from Novgorod to Belarus
1 tactical_bomber moved from Baltic States to Novgorod
1 fighter moved from Belarus to Novgorod
1 fighter moved from Western Ukraine to Volgograd
1 fighter moved from Baltic States to Volgograd
1 aaGun moved from Russia to Smolensk
1 aaGun moved from Volgograd to Rostov
1 submarine moved from 127 Sea Zone to 125 Sea Zone
Place Units - Russians
1 artillery and 2 infantry placed in Novgorod
Russians undo move 1.
2 artilleries and 1 infantry placed in Novgorod
2 infantry placed in Volgograd
4 infantry placed in Russia
Turn Complete - Russians
Russians collect 36 PUs; end with 36 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 41 PUs
Round: 13
Purchase Units - Americans
Americans buy 6 infantry; Remaining resources: 2 PUs;
Combat Move - Americans
7 infantry moved from Canada to SZ 2
8 infantry and 4 transports moved from SZ 2 to SZ 8
8 infantry moved from SZ 8 to Picardy
3 transports moved from SZ 8 to SZ 2
7 infantry moved from United States of America to Canada
2 infantry moved from Piedmont to Venice
6 infantry moved from Burgundy to Piedmont
3 infantry moved from Picardy to Burgundy
1 infantry moved from Lorraine to Picardy
1 infantry moved from Picardy to Burgundy
Combat - Americans
Combat Move - Americans
Place Units - Americans
6 infantry placed in United States of America
Turn Complete - Americans
Americans collect 20 PUs; end with 22 PUs
Round: 7
Combat Move - Germans
1 Fighter moved from 23 Sea Zone to 22 Sea Zone
1 Stuka moved from Hamburg to 22 Sea Zone
1 Fighter moved from 23 Sea Zone to 22 Sea Zone
4 Adv.Fighters moved from 23 Sea Zone to Lapland
1 Bomber moved from Helsinki to Lapland
1 Infantry and 1 Tank moved from Hamburg to 23 Sea Zone
1 Infantry, 1 Tank and 1 Transport moved from 23 Sea Zone to 24 Sea Zone
1 Infantry and 1 Tank moved from 24 Sea Zone to Oulu
1 Cruiser moved from 24 Sea Zone to 23 Sea Zone
3 Infantrys moved from Hamburg to 23 Sea Zone
2 Cruisers, 3 Infantrys and 1 T.Boat moved from 23 Sea Zone to 24 Sea Zone
3 Infantrys moved from 24 Sea Zone to Lapland
2 Transports moved from 24 Sea Zone to 23 Sea Zone
1 Artillery, 2 Infantrys and 1 Tank moved from Hamburg to 23 Sea Zone
1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 23 Sea Zone to 24 Sea Zone
1 Artillery, 2 Infantrys and 1 Tank moved from 24 Sea Zone to Oulu
1 Artillery, 2 Infantrys and 1 Tank moved from Lithuania to Latvia
4 Infantrys moved from Brest to Kiev
1 Fighter and 2 Stukas moved from Vinnytsia to Kiev
Purchase Units - Germans
Germans buy 4 Artillerys, 1 Cruiser, 1 Destroyer, 7 Elites, 17 Infantrys, 1 Stuka, 1 Submarine and 2 Tanks; Remaining resources: 0 PUs;
Combat - Germans
Battle in 22 Sea Zone
Germans attack with 2 Fighters and 1 Stuka
British defend with 1 T.Boat
Germans roll dice for 2 Fighters and 1 Stuka in 22 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits
British roll dice for 1 T.Boat in 22 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 T.Boat owned by the British lost in 22 Sea Zone
Germans win with 2 Fighters and 1 Stuka remaining. Battle score for attacker is 6
Casualties for British: 1 T.Boat
Battle in Kiev
Germans attack with 1 Fighter, 4 Infantrys and 2 Stukas
Russians defend with 1 Artillery and 2 Infantrys
Germans roll dice for 1 Fighter, 4 Infantrys and 2 Stukas in Kiev, round 2 : 1/7 hits, 2.33 expected hits
Russians roll dice for 1 Artillery and 2 Infantrys in Kiev, round 2 : 1/3 hits, 1.00 expected hits
1 Infantry owned by the Germans lost in Kiev
1 Infantry owned by the Russians lost in Kiev
Germans roll dice for 1 Fighter, 3 Infantrys and 2 Stukas in Kiev, round 3 : 3/6 hits, 2.17 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Kiev, round 3 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Germans lost in Kiev
1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in Kiev
Germans win, taking Kiev from Russians with 1 Fighter, 2 Infantrys and 2 Stukas remaining. Battle score for attacker is 4
Casualties for Germans: 2 Infantrys
Casualties for Russians: 1 Artillery and 2 Infantrys
Battle in Lapland
Germans attack with 4 Adv.Fighters, 1 Bomber and 3 Infantrys
Russians defend with 1 ArmoredCar, 1 Artillery and 1 Elite
Germans roll dice for 4 Adv.Fighters, 1 Bomber and 3 Infantrys in Lapland, round 2 : 6/8 hits, 3.17 expected hits
Russians roll dice for 1 ArmoredCar, 1 Artillery and 1 Elite in Lapland, round 2 : 0/3 hits, 0.83 expected hits
1 Elite owned by the Russians, 1 ArmoredCar owned by the Russians and 1 Artillery owned by the Russians lost in Lapland
Germans win, taking Lapland from Russians with 4 Adv.Fighters, 1 Bomber and 3 Infantrys remaining. Battle score for attacker is 11
Casualties for Russians: 1 ArmoredCar, 1 Artillery and 1 Elite
Battle in Oulu
Germans attack with 1 Artillery, 3 Infantrys and 2 Tanks
Russians defend with 1 AAGun, 2 HeavyTanks and 2 Tanks
Germans roll dice for 1 Battleship and 2 Cruisers in Oulu, round 2 : 1/3 hits, 1.67 expected hits
1 Tank owned by the Russians lost in Oulu
Germans roll dice for 1 Artillery, 3 Infantrys and 2 Tanks in Oulu, round 2 : 3/6 hits, 2.00 expected hits
Russians roll dice for 2 HeavyTanks and 1 Tank in Oulu, round 2 : 3/3 hits, 1.83 expected hits
3 Infantrys owned by the Germans lost in Oulu
1 Tank owned by the Russians and 2 HeavyTanks owned by the Russians lost in Oulu
Germans win, taking Oulu from Russians with 1 Artillery and 2 Tanks remaining. Battle score for attacker is 18
Casualties for Russians: 2 HeavyTanks and 2 Tanks
Casualties for Germans: 3 Infantrys
Battle in Latvia
Germans attack with 1 Artillery, 2 Infantrys and 1 Tank
Russians defend with 1 Elite
Germans roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Latvia, round 2 : 1/4 hits, 1.33 expected hits
Russians roll dice for 1 Elite in Latvia, round 2 : 0/1 hits, 0.33 expected hits
1 Elite owned by the Russians lost in Latvia
Germans win, taking Latvia from Russians with 1 Artillery, 2 Infantrys and 1 Tank remaining. Battle score for attacker is 3
Casualties for Russians: 1 Elite
Non Combat Move - Germans
4 Adv.Fighters moved from Lapland to 23 Sea Zone
1 Bomber moved from Lapland to Helsinki
1 Stuka moved from 22 Sea Zone to Hamburg
2 Fighters moved from 22 Sea Zone to 23 Sea Zone
1 Artillery and 4 Infantrys moved from Rhine to Hamburg
1 ArmoredCar and 1 Tank moved from Corsica to 44 Sea Zone
2 ArmoredCars moved from Languedoc to Lombardy
1 ArmoredCar, 1 Tank and 1 Transport moved from 44 Sea Zone to 48 Sea Zone
1 ArmoredCar and 1 Tank moved from N.Tunisia to Tripoli
1 ArmoredCar and 1 Tank moved from 48 Sea Zone to Tobruk
1 Tank moved from Bavaria to Tuscany
1 Artillery moved from Paris to Orleanais
2 Infantrys moved from Paris to Orleanais
1 Fighter and 2 Stukas moved from Kiev to Vinnytsia
2 Infantrys moved from Brest to Vinnytsia
1 Tank moved from Danzig to Vinnytsia
2 Infantrys moved from Danzig to East Prussia
1 Artillery and 3 Infantrys moved from Warsaw to Brest
2 ArmoredCars moved from Krakow to Vinnytsia
2 ArmoredCars, 1 HeavyTank and 2 Tanks moved from Bohemia to Vinnytsia
2 ArmoredCars moved from Crimea to Vinnytsia
Place Units - Germans
1 Elite, 2 Infantrys and 1 Stuka placed in Vinnytsia
1 Artillery, 1 Elite and 1 Infantry placed in Danzig
1 Artillery, 1 Elite and 2 Infantrys placed in Warsaw
1 Cruiser, 1 Destroyer and 1 Submarine placed in 23 Sea Zone
3 Elites and 2 Tanks placed in Bohemia
1 Artillery, 1 Elite and 1 Infantry placed in Hamburg
1 Artillery and 3 Infantrys placed in Rhine
3 Infantrys placed in Normandy
3 Infantrys placed in Bavaria
2 Infantrys placed in Berlin
Turn Complete - Germans
Germans collect 114 PUs; end with 114 PUs
Round: 10
Combat Move - Russians
1 Fighter and 8 Infantrys moved from Ulaan Ude to Quingdao
3 Mech.Infs moved from Tulun to Quingdao
Purchase Units - Russians
Russians buy 2 Artillerys, 1 Elite, 4 Infantrys and 3 Mech.Infs; Remaining resources: 0 PUs;
Combat - Russians
Battle in Quingdao
Russians attack with 1 Fighter, 8 Infantrys and 3 Mech.Infs
Masaharu defend with 9 Infantrys and 2 Tanks
Russians roll dice for 1 Fighter, 8 Infantrys and 3 Mech.Infs in Quingdao, round 2 : 1/12 hits, 3.33 expected hits
Masaharu roll dice for 9 Infantrys and 2 Tanks in Quingdao, round 2 : 2/11 hits, 4.00 expected hits
2 Infantrys owned by the Russians lost in Quingdao
1 Infantry owned by the Masaharu lost in Quingdao
Russians roll dice for 1 Fighter, 6 Infantrys and 3 Mech.Infs in Quingdao, round 3 : 2/10 hits, 3.00 expected hits
Masaharu roll dice for 8 Infantrys and 2 Tanks in Quingdao, round 3 : 3/10 hits, 3.67 expected hits
3 Infantrys owned by the Russians lost in Quingdao
2 Infantrys owned by the Masaharu lost in Quingdao
Russians roll dice for 1 Fighter, 3 Infantrys and 3 Mech.Infs in Quingdao, round 4 : 2/7 hits, 2.50 expected hits
Masaharu roll dice for 6 Infantrys and 2 Tanks in Quingdao, round 4 : 2/8 hits, 3.00 expected hits
2 Infantrys owned by the Russians lost in Quingdao
2 Infantrys owned by the Masaharu lost in Quingdao
Russians roll dice for 1 Fighter, 1 Infantry and 3 Mech.Infs in Quingdao, round 5 : 2/5 hits, 1.83 expected hits
Masaharu roll dice for 4 Infantrys and 2 Tanks in Quingdao, round 5 : 1/6 hits, 2.33 expected hits
1 Infantry owned by the Russians lost in Quingdao
2 Infantrys owned by the Masaharu lost in Quingdao
Russians roll dice for 1 Fighter and 3 Mech.Infs in Quingdao, round 6 : 2/4 hits, 1.50 expected hits
Masaharu roll dice for 2 Infantrys and 2 Tanks in Quingdao, round 6 : 2/4 hits, 1.67 expected hits
2 Mech.Infs owned by the Russians lost in Quingdao
2 Infantrys owned by the Masaharu lost in Quingdao
1 Fighter owned by the Russians retreated
1 Mech.Inf owned by the Russians retreated to Ulaan Ude
Masaharu win with 2 Tanks remaining. Battle score for attacker is -8
Casualties for Russians: 8 Infantrys and 2 Mech.Infs
Casualties for Masaharu: 9 Infantrys
Non Combat Move - Russians
1 Fighter moved from Quingdao to Ulaan Ude
7 Infantrys and 1 Marine moved from Tulun to Ulaan Ude
1 Elite moved from Kaask to Tulun
6 Infantrys moved from Kaask to Tulun
1 Infantry moved from Kyzyl to Kaask
4 Mech.Infs moved from Achinsk to Tulun
Place Units - Russians
2 Artillerys, 1 Elite and 3 Infantrys placed in Kaask
1 Infantry and 3 Mech.Infs placed in Achinsk
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Round: 14
Combat Move - Germans
1 ArmoredCar moved from Northern Ireland to Munster
Germans take Dublin from British
Germans take Munster from British
3 Artillerys and 25 Infantrys moved from Aragon to La Mancha
3 Adv.Fighters, 3 Artillerys and 6 Infantrys moved from Navarre to La Mancha
2 Adv.Fighters moved from 19 Sea Zone to La Mancha
6 Bombers moved from Languedoc to La Mancha
2 JetFighters moved from Languedoc to La Mancha
1 Infantry moved from Greenland to 3 Sea Zone
1 Infantry moved from Iceland to 3 Sea Zone
2 Infantrys and 2 S.Submarines moved from 3 Sea Zone to 2 Sea Zone
2 Infantrys moved from 2 Sea Zone to Baffin
1 ArmoredCar moved from Kirov to Perm
4 Artillerys, 2 Elites and 4 Infantrys moved from Penza to Kuybyshev
2 HeavyTanks, 2 Mech.Infs and 2 Tanks moved from Penza to Kuybyshev
3 ArmoredCars, 2 HeavyTanks and 2 Tanks moved from Stalingrad to Kuybyshev
1 Artillery, 1 Elite and 2 Infantrys moved from Rostov to Penza
1 Mech.Inf moved from Tula to Ufa
1 Mech.Inf moved from Kursk to Erzurum
Germans take Erzurum from Russians
Purchase Units - Germans
Germans buy 1 Adv.Fighter, 2 Artillerys, 2 Bunkers, 2 Carriers, 2 Infantrys, 10 Mech.Infs, 2 S.Submarines, 4 Tanks and 2 Transports; Remaining resources: 0 PUs;
Combat - Germans
Battle in Ufa
Germans attack with 1 Mech.Inf
Russians defend with 2 Infantrys
Germans roll dice for 1 Mech.Inf in Ufa, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 Infantrys in Ufa, round 2 : 0/2 hits, 0.67 expected hits
1 Mech.Inf owned by the Germans retreated to Kuybyshev
Battle in 2 Sea Zone
Germans attack with 2 S.Submarines
British defend with 1 Destroyer
Germans roll dice for 2 S.Submarines in 2 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
British roll dice for 1 Destroyer in 2 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 Infantry owned by the Germans and 1 S.Submarine owned by the Germans lost in 2 Sea Zone
1 Destroyer owned by the British lost in 2 Sea Zone
Germans winRussians win with 2 Infantrys remaining with 1 S.Submarine remaining. Battle score for attacker is -4
Casualties for Germans: 1 Infantry and 1 S.Submarine
Casualties for British: 1 Destroyer
Battle in Baffin
Battle in La Mancha
Germans attack with 5 Adv.Fighters, 6 Artillerys, 6 Bombers, 31 Infantrys and 2 JetFighters
British defend with 1 Infantry; French defend with 5 Adv.Fighters; Americans defend with 1 Adv.Fighter, 2 ArmoredCars, 11 Artillerys, 1 Elite, 16 Infantrys and 4 Tanks; Dutch defend with 1 Infantry and 1 Marine
Germans roll dice for 5 Adv.Fighters, 6 Artillerys, 6 Bombers, 31 Infantrys and 2 JetFighters in La Mancha, round 2 : 19/50 hits, 16.00 expected hits
Americans roll dice for 6 Adv.Fighters, 2 ArmoredCars, 11 Artillerys, 1 Elite, 18 Infantrys, 1 Marine and 4 Tanks in La Mancha, round 2 : 17/43 hits, 16.67 expected hits
17 Infantrys owned by the Germans lost in La Mancha
15 Infantrys owned by the Americans, 1 Infantry owned by the British, 1 Infantry owned by the Dutch and 2 ArmoredCars owned by the Americans lost in La Mancha
Germans roll dice for 5 Adv.Fighters, 6 Artillerys, 6 Bombers, 14 Infantrys and 2 JetFighters in La Mancha, round 3 : 16/33 hits, 13.17 expected hits
Americans roll dice for 6 Adv.Fighters, 11 Artillerys, 1 Elite, 1 Infantry, 1 Marine and 4 Tanks in La Mancha, round 3 : 6/24 hits, 10.67 expected hits
6 Infantrys owned by the Germans lost in La Mancha
1 Marine owned by the Dutch, 1 Elite owned by the Americans, 1 Infantry owned by the Americans, 11 Artillerys owned by the Americans and 2 Tanks owned by the Americans lost in La Mancha
Germans roll dice for 5 Adv.Fighters, 6 Artillerys, 6 Bombers, 8 Infantrys and 2 JetFighters in La Mancha, round 4 : 13/27 hits, 12.17 expected hits
Americans roll dice for 6 Adv.Fighters and 2 Tanks in La Mancha, round 4 : 5/8 hits, 5.00 expected hits
5 Infantrys owned by the Germans lost in La Mancha
5 Adv.Fighters owned by the French, 2 Tanks owned by the Americans and 1 Adv.Fighter owned by the Americans lost in La Mancha
Germans win, taking Baffin from French, taking La Mancha from Americans with 5 Adv.Fighters, 6 Artillerys, 6 Bombers, 3 Infantrys and 2 JetFighters remaining. Battle score for attacker is 119
Casualties for Germans: 28 Infantrys
Casualties for Americans: 1 Adv.Fighter, 2 ArmoredCars, 11 Artillerys, 1 Elite, 16 Infantrys and 4 Tanks
Casualties for British: 1 Infantry
Casualties for Dutch: 1 Infantry and 1 Marine
Casualties for French: 5 Adv.Fighters
Battle in Perm
Germans attack with 1 ArmoredCar
Russians defend with 1 Infantry
Germans roll dice for 1 ArmoredCar in Perm, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 Infantry in Perm, round 2 : 1/1 hits, 0.33 expected hits
1 ArmoredCar owned by the Germans lost in Perm
Russians win with 1 Infantry remaining. Battle score for attacker is -4
Casualties for Germans: 1 ArmoredCar
Non Combat Move - Germans
10 Infantrys moved from Moscow to Penza
2 Mech.Infs moved from Kursk to Kuybyshev
10 Infantrys moved from Hungary to Croatia
5 Infantrys moved from Croatia to Serbia
1 HeavyTank moved from Bohemia to Venetia
1 Tank moved from Bavaria to Venetia
1 Elite and 2 Infantrys moved from Bavaria to Venetia
9 Infantrys moved from Languedoc to Aragon
9 Infantrys moved from Aquitaine to Navarre
1 Infantry moved from Brittany to Aquitaine
8 Infantrys moved from Orleanais to Languedoc
11 Infantrys moved from Burgundy to Languedoc
1 Infantry moved from Normandy to Brittany
2 Elites moved from Wales to 18 Sea Zone
2 Elites and 2 S.Submarines moved from 18 Sea Zone to 8 Sea Zone
2 Elites moved from 8 Sea Zone to Greenland
2 JetFighters moved from La Mancha to 43 Sea Zone
2 Adv.Fighters moved from La Mancha to 43 Sea Zone
3 Adv.Fighters moved from La Mancha to 19 Sea Zone
2 Transports moved from 19 Sea Zone to 18 Sea Zone
1 Transport moved from 19 Sea Zone to 18 Sea Zone
6 Infantrys moved from Wales to 18 Sea Zone
6 Infantrys and 3 Transports moved from 18 Sea Zone to 19 Sea Zone
6 Infantrys moved from 19 Sea Zone to Navarre
1 Battleship, 4 Destroyers and 2 Submarines moved from 20 Sea Zone to 19 Sea Zone
1 Artillery and 2 Infantrys moved from Picardy to Normandy
5 Mech.Infs moved from Paris to Aragon
2 Infantrys moved from Paris to Orleanais
1 Infantry moved from Rhine to Lorraine
4 Infantrys moved from Lorraine to Burgundy
1 Elite moved from Rhine to Lorraine
4 Tanks moved from Hamburg to Lorraine
1 HeavyTank moved from Hamburg to Lorraine
6 Bombers moved from La Mancha to Languedoc
3 Infantrys moved from Bohemia to Austria
1 AAGun moved from Bohemia to Austria
1 AAGun moved from Bavaria to Venetia
4 Infantrys moved from Krakow to Vinnytsia
13 Infantrys moved from Brandenburg to Bohemia
4 ArmoredCars moved from Warsaw to Kiev
4 Infantrys moved from S.Karelia to Arkhangelsk
4 Tanks moved from Leningrad to Yaroslavl
2 Adv.Fighters moved from Lombardy to Languedoc
1 Adv.Fighter moved from Languedoc to 19 Sea Zone
2 Mech.Infs moved from Tuscany to Serbia
Place Units - Germans
2 Carriers placed in 43 Sea Zone
2 S.Submarines and 2 Transports placed in 20 Sea Zone
1 Bunker placed in Greenland
1 Bunker placed in Iceland
1 Adv.Fighter placed in Normandy
10 Mech.Infs placed in Moscow
2 Artillerys, 2 Infantrys and 1 Tank placed in Stalingrad
3 Tanks placed in Paris
Turn Complete - Germans
Germans collect 176 PUs; end with 176 PUs