@zarhunter lose the tipped cv, dd, tac, cruiser and 2 ftr.
If 1-2 hits next round you can lose fighters.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 2
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
1 infantry moved from Tsinghai to Honan
1 fighter moved from Tsinghai to Honan
9 infantry moved from Tsinghai to Inner Mongolia
Combat - Chinese
Chinese creates battle in territory Hunan
Battle in Hunan
Chinese attack with 1 infantry
Japanese defend with 2 fighters and 2 tactical_bombers
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in Hunan, round 2 : 0/4 hits, 2,33 expected hits
Chinese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0,17 expected hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in Hunan, round 3 : 2/4 hits, 2,33 expected hits
1 tactical_bomber owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 tactical_bomber
Battle in Honan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Honan, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Honan
Chinese win, taking Honan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Inner Mongolia
Chinese attack with 9 infantry
Japanese defend with 1 infantry
Chinese roll dice for 9 infantry in Inner Mongolia, round 2 : 0/9 hits, 1,50 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Inner Mongolia
Chinese roll dice for 8 infantry in Inner Mongolia, round 3 : 0/8 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Inner Mongolia
Chinese roll dice for 7 infantry in Inner Mongolia, round 4 : 2/7 hits, 1,17 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Inner Mongolia
Chinese win, taking Inner Mongolia from Japanese with 7 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Honan to Kansu
1 fighter moved from Kansu to Northern Sinkiang
Place Units - Chinese
4 infantry placed in Inner Mongolia
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese regular : -1,00
Japanese regular : -2,00
Sick tidings in China.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 submarine moved from 27 Sea Zone to 50 Sea Zone
1 fighter moved from 27 Sea Zone to 50 Sea Zone
1 fighter moved from Hawaiian Islands to 50 Sea Zone
1 fighter moved from 27 Sea Zone to 50 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 50 Sea Zone
Combat - Americans
Battle in 50 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 50 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 3 fighters and 1 tactical_bomber in 50 Sea Zone, round 2 : 3/4 hits, 2,17 expected hits
Japanese roll dice for 1 destroyer in 50 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 50 Sea Zone
Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
3 fighters and 1 tactical_bomber moved from 50 Sea Zone to 27 Sea Zone
2 carriers and 1 submarine moved from 11 Sea Zone to 27 Sea Zone
1 infantry moved from Western United States to 11 Sea Zone
1 aaGun moved from Western United States to 11 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 11 Sea Zone to 13 Sea Zone
1 transport moved from 27 Sea Zone to 11 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 13 Sea Zone to 27 Sea Zone
1 marine moved from Hawaiian Islands to 27 Sea Zone
1 marine moved from Hawaiian Islands to 27 Sea Zone
1 fighter moved from Wake Island to Hawaiian Islands
1 bomber moved from Hawaiian Islands to Eastern United States
1 aaGun moved from 27 Sea Zone to Hawaiian Islands
1 armour moved from Central United States to 104 Sea Zone
1 armour and 1 transport moved from 104 Sea Zone to 88 Sea Zone
1 armour moved from 88 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
2 aaGuns and 1 artillery moved from Central United States to Eastern United States
2 mech_infantrys moved from Central United States to Eastern United States
Place Units - Americans
2 submarines and 1 transport placed in 104 Sea Zone
1 carrier placed in 104 Sea Zone
1 fighter and 1 tactical_bomber placed in Eastern United States
Americans undo move 3.
1 fighter placed in 104 Sea Zone
1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
1 infantry moved from Tsinghai to Honan
1 fighter moved from Tsinghai to Honan
9 infantry moved from Tsinghai to Inner Mongolia
Combat - Chinese
Chinese creates battle in territory Hunan
Battle in Hunan
Chinese attack with 1 infantry
Japanese defend with 2 fighters and 2 tactical_bombers
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in Hunan, round 2 : 0/4 hits, 2,33 expected hits
Chinese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0,17 expected hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in Hunan, round 3 : 2/4 hits, 2,33 expected hits
1 tactical_bomber owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 tactical_bomber
Battle in Honan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Honan, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Honan
Chinese win, taking Honan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Inner Mongolia
Chinese attack with 9 infantry
Japanese defend with 1 infantry
Chinese roll dice for 9 infantry in Inner Mongolia, round 2 : 0/9 hits, 1,50 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Inner Mongolia
Chinese roll dice for 8 infantry in Inner Mongolia, round 3 : 0/8 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Inner Mongolia
Chinese roll dice for 7 infantry in Inner Mongolia, round 4 : 2/7 hits, 1,17 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Inner Mongolia
Chinese win, taking Inner Mongolia from Japanese with 7 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Honan to Kansu
1 fighter moved from Kansu to Northern Sinkiang
Place Units - Chinese
4 infantry placed in Inner Mongolia
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Purchase Units - British
British buy 1 airfield, 1 destroyer, 1 factory_minor and 1 infantry; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Southern Persia to Iraq
2 fighters and 1 tactical_bomber moved from Baluchistan to Iraq
1 marine moved from Eastern India to 40 Sea Zone
1 battleship and 1 marine moved from 40 Sea Zone to 82 Sea Zone
1 marine moved from 82 Sea Zone to Iraq
2 infantry moved from Burma to Yunnan
3 infantry moved from Shan State to Malaya
1 infantry moved from Burma to Yunnan
Combat - British
British creates battle in territory 109 Sea Zone
Battle in Yunnan
British attack with 3 infantry
Japanese defend with 1 infantry
British roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 3 infantry in Yunnan, round 3 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Yunnan
British roll dice for 2 infantry in Yunnan, round 4 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0,33 expected hits
British roll dice for 2 infantry in Yunnan, round 5 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 5 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Yunnan
1 infantry owned by the British retreated to Burma
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for British: 2 infantry
Battle in Malaya
British attack with 3 infantry
Japanese defend with 1 harbour and 1 infantry
British roll dice for 3 infantry in Malaya, round 2 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Malaya
British roll dice for 2 infantry in Malaya, round 3 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Malaya, round 3 : 0/1 hits, 0,33 expected hits
British roll dice for 2 infantry in Malaya, round 4 : 1/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Malaya, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Malaya
British win, taking Malaya from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Iraq
British attack with 1 artillery, 2 fighters, 1 infantry, 1 marine and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 battleship in Iraq, round 2 : 1/1 hits, 0,67 expected hits
British roll dice for 1 artillery, 2 fighters, 1 infantry, 1 marine and 1 tactical_bomber in Iraq, round 2 : 1/6 hits, 2,67 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1,00 expected hits
2 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 artillery, 2 fighters, 1 infantry, 1 marine and 1 tactical_bomber in Iraq, round 3 : 2/6 hits, 2,67 expected hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 artillery, 2 fighters, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 1 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Iraq to Egypt
1 mech_infantry moved from Syria to Egypt
1 tactical_bomber moved from 94 Sea Zone to Egypt
1 destroyer moved from 78 Sea Zone to 100 Sea Zone
1 destroyer moved from 74 Sea Zone to 83 Sea Zone
1 cruiser moved from 82 Sea Zone to 83 Sea Zone
2 infantry moved from Southern Persia to 82 Sea Zone
2 infantry and 1 transport moved from 82 Sea Zone to 83 Sea Zone
2 infantry moved from 83 Sea Zone to Egypt
2 infantry moved from Rhodesia to Tanganyika Territory
1 bomber moved from New Brunswick Nova Scotia to United Kingdom
1 transport moved from 109 Sea Zone to 104 Sea Zone
1 armour moved from Quebec to Central United States
1 artillery and 2 infantry moved from Quebec to Eastern United States
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
1 aaGun moved from Burma to Eastern India
3 infantry moved from Eastern India to Burma
Place Units - British
1 airfield and 1 factory_minor placed in Egypt
1 destroyer placed in 109 Sea Zone
1 infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 6,5
British collect 30 PUs; end with 32 PUs
Place Units - UK_Pacific
2 artilleries and 3 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 2,3,2
Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 1
UK_Pacific collect 7 PUs (4 lost to blockades); end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in Eastern India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
Chinese regular : -1,00
Americans regular : 0,50
Japanese regular : -1,67
Neutral_Axis regular : -0,33
British regular : -3,83
Took a tac as casualty, but you can change it to a fig if you want. Just carried on with max d, but not that it mattered much.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 submarine moved from 27 Sea Zone to 50 Sea Zone
1 fighter moved from 27 Sea Zone to 50 Sea Zone
1 fighter moved from Hawaiian Islands to 50 Sea Zone
1 fighter moved from 27 Sea Zone to 50 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 50 Sea Zone
Combat - Americans
Battle in 50 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 50 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 3 fighters and 1 tactical_bomber in 50 Sea Zone, round 2 : 3/4 hits, 2,17 expected hits
Japanese roll dice for 1 destroyer in 50 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 50 Sea Zone
Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
3 fighters and 1 tactical_bomber moved from 50 Sea Zone to 27 Sea Zone
2 carriers and 1 submarine moved from 11 Sea Zone to 27 Sea Zone
1 infantry moved from Western United States to 11 Sea Zone
1 aaGun moved from Western United States to 11 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 11 Sea Zone to 13 Sea Zone
1 transport moved from 27 Sea Zone to 11 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 13 Sea Zone to 27 Sea Zone
1 marine moved from Hawaiian Islands to 27 Sea Zone
1 marine moved from Hawaiian Islands to 27 Sea Zone
1 fighter moved from Wake Island to Hawaiian Islands
1 bomber moved from Hawaiian Islands to Eastern United States
1 aaGun moved from 27 Sea Zone to Hawaiian Islands
1 armour moved from Central United States to 104 Sea Zone
1 armour and 1 transport moved from 104 Sea Zone to 88 Sea Zone
1 armour moved from 88 Sea Zone to Brazil
Americans take Brazil from Neutral_Allies
2 aaGuns and 1 artillery moved from Central United States to Eastern United States
2 mech_infantrys moved from Central United States to Eastern United States
Place Units - Americans
2 submarines and 1 transport placed in 104 Sea Zone
1 carrier placed in 104 Sea Zone
1 fighter and 1 tactical_bomber placed in Eastern United States
Americans undo move 3.
1 fighter placed in 104 Sea Zone
1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
1 infantry moved from Tsinghai to Honan
1 fighter moved from Tsinghai to Honan
9 infantry moved from Tsinghai to Inner Mongolia
Combat - Chinese
Chinese creates battle in territory Hunan
Battle in Hunan
Chinese attack with 1 infantry
Japanese defend with 2 fighters and 2 tactical_bombers
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in Hunan, round 2 : 0/4 hits, 2,33 expected hits
Chinese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0,17 expected hits
Japanese roll dice for 2 fighters and 2 tactical_bombers in Hunan, round 3 : 2/4 hits, 2,33 expected hits
1 tactical_bomber owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 tactical_bomber
Battle in Honan
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Honan, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Honan
Chinese win, taking Honan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Inner Mongolia
Chinese attack with 9 infantry
Japanese defend with 1 infantry
Chinese roll dice for 9 infantry in Inner Mongolia, round 2 : 0/9 hits, 1,50 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Inner Mongolia
Chinese roll dice for 8 infantry in Inner Mongolia, round 3 : 0/8 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Inner Mongolia
Chinese roll dice for 7 infantry in Inner Mongolia, round 4 : 2/7 hits, 1,17 expected hits
Japanese roll dice for 1 infantry in Inner Mongolia, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Inner Mongolia
Chinese win, taking Inner Mongolia from Japanese with 7 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Honan to Kansu
1 fighter moved from Kansu to Northern Sinkiang
Place Units - Chinese
4 infantry placed in Inner Mongolia
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Purchase Units - British
British buy 1 airfield, 1 destroyer, 1 factory_minor and 1 infantry; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Southern Persia to Iraq
2 fighters and 1 tactical_bomber moved from Baluchistan to Iraq
1 marine moved from Eastern India to 40 Sea Zone
1 battleship and 1 marine moved from 40 Sea Zone to 82 Sea Zone
1 marine moved from 82 Sea Zone to Iraq
2 infantry moved from Burma to Yunnan
3 infantry moved from Shan State to Malaya
1 infantry moved from Burma to Yunnan
Combat - British
British creates battle in territory 109 Sea Zone
Battle in Yunnan
British attack with 3 infantry
Japanese defend with 1 infantry
British roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 3 infantry in Yunnan, round 3 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Yunnan
British roll dice for 2 infantry in Yunnan, round 4 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0,33 expected hits
British roll dice for 2 infantry in Yunnan, round 5 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Yunnan, round 5 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Yunnan
1 infantry owned by the British retreated to Burma
Japanese win with 1 infantry remaining. Battle score for attacker is -6
Casualties for British: 2 infantry
Battle in Malaya
British attack with 3 infantry
Japanese defend with 1 harbour and 1 infantry
British roll dice for 3 infantry in Malaya, round 2 : 0/3 hits, 0,50 expected hits
Japanese roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Malaya
British roll dice for 2 infantry in Malaya, round 3 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Malaya, round 3 : 0/1 hits, 0,33 expected hits
British roll dice for 2 infantry in Malaya, round 4 : 1/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Malaya, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Malaya
British win, taking Malaya from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Iraq
British attack with 1 artillery, 2 fighters, 1 infantry, 1 marine and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 battleship in Iraq, round 2 : 1/1 hits, 0,67 expected hits
British roll dice for 1 artillery, 2 fighters, 1 infantry, 1 marine and 1 tactical_bomber in Iraq, round 2 : 1/6 hits, 2,67 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1,00 expected hits
2 infantry owned by the Neutral_Axis lost in Iraq
British roll dice for 1 artillery, 2 fighters, 1 infantry, 1 marine and 1 tactical_bomber in Iraq, round 3 : 2/6 hits, 2,67 expected hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 artillery, 2 fighters, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Neutral_Axis: 3 infantry
Casualties for British: 1 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Iraq to Egypt
1 mech_infantry moved from Syria to Egypt
1 tactical_bomber moved from 94 Sea Zone to Egypt
1 destroyer moved from 78 Sea Zone to 100 Sea Zone
1 destroyer moved from 74 Sea Zone to 83 Sea Zone
1 cruiser moved from 82 Sea Zone to 83 Sea Zone
2 infantry moved from Southern Persia to 82 Sea Zone
2 infantry and 1 transport moved from 82 Sea Zone to 83 Sea Zone
2 infantry moved from 83 Sea Zone to Egypt
2 infantry moved from Rhodesia to Tanganyika Territory
1 bomber moved from New Brunswick Nova Scotia to United Kingdom
1 transport moved from 109 Sea Zone to 104 Sea Zone
1 armour moved from Quebec to Central United States
1 artillery and 2 infantry moved from Quebec to Eastern United States
1 mech_infantry moved from United Kingdom to Eire
British take Eire from Neutral_Allies
1 aaGun moved from Burma to Eastern India
3 infantry moved from Eastern India to Burma
Place Units - British
1 airfield and 1 factory_minor placed in Egypt
1 destroyer placed in 109 Sea Zone
1 infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 6,5
British collect 30 PUs; end with 32 PUs
Place Units - UK_Pacific
2 artilleries and 3 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 2,3,2
Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 1
UK_Pacific collect 7 PUs (4 lost to blockades); end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Some Units in Eastern India change ownership: 2 artilleries and 3 infantry
Turning on Edit Mode
EDIT: Removing units owned by British from Eastern India: 1 infantry
EDIT: Adding units owned by British to Burma: 1 infantry
EDIT: Removing units owned by British from Eastern India: 1 aaGun
EDIT: Adding units owned by British to Burma: 1 aaGun
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -1,00
Americans regular : 0,50
Japanese regular : -1,67
Neutral_Axis regular : -0,33
British regular : -3,83
Changed to a max-stack in Burma.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 2
Purchase Units - Italians
Italians buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
2 fighters moved from Libya to 94 Sea Zone
1 infantry moved from Anglo-Egyptian Sudan to French Equatorial Africa
Italians take French Equatorial Africa from French
1 infantry moved from Kenya to Belgian Congo
Italians take Belgian Congo from British
1 artillery moved from Anglo-Egyptian Sudan to Belgian Congo
1 bomber moved from Southern Italy to 94 Sea Zone
1 cruiser moved from 96 Sea Zone to 95 Sea Zone
1 cruiser moved from 95 Sea Zone to 94 Sea Zone
1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 96 Sea Zone to 94 Sea Zone
Combat - Italians
Battle in 94 Sea Zone
Italians attack with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine
British defend with 1 carrier, 2 cruisers, 1 destroyer and 1 transport
Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 2 fighters in 94 Sea Zone, round 2 : 2/7 hits, 3.50 expected hits
British roll dice for 1 carrier, 2 cruisers, 1 destroyer and 1 transport in 94 Sea Zone, round 2 : 1/4 hits, 1.50 expected hits
Units damaged: 1 battleship owned by the Italians
1 carrier owned by the British lost in 94 Sea Zone
Italians roll dice for 1 submarine in 94 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 2 fighters in 94 Sea Zone, round 3 : 3/7 hits, 3.50 expected hits
British roll dice for 2 cruisers, 1 destroyer and 1 transport in 94 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits
1 destroyer owned by the British, 2 cruisers owned by the British and 1 submarine owned by the Italians lost in 94 Sea Zone
1 transport owned by the British lost in 94 Sea Zone
Italians win with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 2 fighters remaining. Battle score for attacker is 46
Casualties for British: 1 carrier, 2 cruisers, 1 destroyer and 1 transport
Casualties for Italians: 1 submarine
Non Combat Move - Italians
2 fighters moved from 94 Sea Zone to Gibraltar
1 artillery moved from Algeria to Morocco
Italians take Morocco from Neutral_Axis
1 infantry moved from Libya to Tunisia
Italians take Tunisia from Neutral_Axis
1 artillery moved from Libya to Tobruk
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Alexandria to Tobruk
2 infantry moved from Malta to 96 Sea Zone
2 infantry and 2 transports moved from 96 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Gibraltar
2 infantry moved from Southern Italy to 99 Sea Zone
2 infantry and 1 transport moved from 99 Sea Zone to 94 Sea Zone
2 infantry moved from 94 Sea Zone to Gibraltar
1 aaGun, 1 artillery and 4 infantry moved from Yugoslavia to Romania
1 infantry moved from Northern Italy to Yugoslavia
1 bomber moved from 94 Sea Zone to Southern Italy
Place Units - Italians
1 mech_infantry placed in Northern Italy
3 infantry placed in Northern Italy
Italians undo move 2.
2 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians regular : -2.67
British regular : -0.83
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 5 PUs;
Combat Move - ANZAC
3 fighters moved from Java to 38 Sea Zone
Combat - ANZAC
Combat Hit Differential Summary :
Scramble z38?
Attacking the des with 3 figs. 1 fig may scramble.
yes please
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 5 PUs;
Combat Move - ANZAC
3 fighters moved from Java to 38 Sea Zone
2 infantry moved from Egypt to Anglo-Egyptian Sudan
Combat - ANZAC
Japanese scrambles 1 units out of 43 Sea Zone to defend against the attack in 38 Sea Zone
Battle in 38 Sea Zone
ANZAC attack with 3 fighters
Japanese defend with 1 destroyer, 1 fighter, 1 submarine and 1 transport
1 submarine owned by the Japanese submerged
ANZAC roll dice for 3 fighters in 38 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
Japanese roll dice for 1 destroyer, 1 fighter and 1 transport in 38 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits
2 fighters owned by the ANZAC and 1 destroyer owned by the Japanese lost in 38 Sea Zone
ANZAC roll dice for 1 fighter in 38 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 1 fighter and 1 transport in 38 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits
1 fighter owned by the Japanese and 1 fighter owned by the ANZAC lost in 38 Sea Zone
Japanese win with 1 transport remaining. Battle score for attacker is -12
Casualties for ANZAC: 3 fighters
Casualties for Japanese: 1 destroyer and 1 fighter
Battle in Anglo-Egyptian Sudan
ANZAC attack with 2 infantry
Italians defend with 1 infantry
ANZAC roll dice for 2 infantry in Anglo-Egyptian Sudan, round 2 : 1/2 hits, 0,33 expected hits
Italians roll dice for 1 infantry in Anglo-Egyptian Sudan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Anglo-Egyptian Sudan
ANZAC win, taking Anglo-Egyptian Sudan from Italians with 2 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - ANZAC
1 infantry moved from Shan State to Burma
1 aaGun, 1 artillery and 3 infantry moved from South Australia to New South Wales
1 cruiser and 1 destroyer moved from 65 Sea Zone to 27 Sea Zone
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,2,6,1
Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 5,2,1,1,4,2,5,4,3,5,1,4,5,4
ANZAC collect 8 PUs (5 lost to blockades); end with 13 PUs
Combat Move - French
1 destroyer moved from 83 Sea Zone to 100 Sea Zone
1 infantry moved from Trans-Jordan to Egypt
Combat - French
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Italians regular : -0,33
Japanese regular : 1,33
ANZAC regular : 0,67
This time it looks like I got the dice on my side in the start of the game
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 14 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 transport moved from 93 Sea Zone to 113 Sea Zone
1 infantry moved from Normandy Bordeaux to 113 Sea Zone
1 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Scotland
1 battleship and 1 cruiser moved from 93 Sea Zone to 112 Sea Zone
2 bombers moved from Algeria to 100 Sea Zone
2 fighters and 1 tactical_bomber moved from Malta to 100 Sea Zone
1 tactical_bomber moved from Southern Italy to 100 Sea Zone
1 tactical_bomber moved from Albania to 100 Sea Zone
1 fighter moved from 93 Sea Zone to 88 Sea Zone
1 artillery moved from Gibraltar to 93 Sea Zone
1 artillery and 1 transport moved from 93 Sea Zone to 113 Sea Zone
1 infantry moved from Holland Belgium to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Eire
Combat - Germans
Combat Hit Differential Summary :
Scramble to z100?
Scramble to z112?
@ghostglider said in L21 #3 Ghostglider (X+12) vs trulpen (A) P2V:
Scramble to z100?
Scramble to z112?
No scrambles.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 destroyer, 14 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 transport moved from 93 Sea Zone to 113 Sea Zone
1 infantry moved from Normandy Bordeaux to 113 Sea Zone
1 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Scotland
1 battleship and 1 cruiser moved from 93 Sea Zone to 112 Sea Zone
2 bombers moved from Algeria to 100 Sea Zone
2 fighters and 1 tactical_bomber moved from Malta to 100 Sea Zone
1 tactical_bomber moved from Southern Italy to 100 Sea Zone
1 tactical_bomber moved from Albania to 100 Sea Zone
1 fighter moved from 93 Sea Zone to 88 Sea Zone
1 artillery moved from Gibraltar to 93 Sea Zone
1 artillery and 1 transport moved from 93 Sea Zone to 113 Sea Zone
1 infantry moved from Holland Belgium to 113 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Eire
Combat - Germans
Battle in Scotland
Battle in 88 Sea Zone
Germans attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 88 Sea Zone
Germans win, taking Scotland from British with 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 transport
Battle in 100 Sea Zone
Germans attack with 2 bombers, 2 fighters and 3 tactical_bombers
British defend with 1 destroyer; French defend with 1 destroyer
Germans roll dice for 2 bombers, 2 fighters and 3 tactical_bombers in 100 Sea Zone, round 2 : 5/7 hits, 3.83 expected hits
British roll dice for 2 destroyers in 100 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
1 destroyer owned by the French, 1 destroyer owned by the British and 1 tactical_bomber owned by the Germans lost in 100 Sea Zone
Germans win with 2 bombers, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 tactical_bomber
Casualties for British: 1 destroyer
Casualties for French: 1 destroyer
Battle in Eire
Germans attack with 1 artillery and 1 infantry
British defend with 1 mech_infantry
Germans roll dice for 1 battleship and 1 cruiser in Eire, round 2 : 1/2 hits, 1.17 expected hits
British roll dice for 1 mech_infantry in Eire, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Eire
Germans win, taking Eire from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 mech_infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 fighters and 1 tactical_bomber moved from 100 Sea Zone to Malta
2 bombers moved from 100 Sea Zone to Southern Italy
1 fighter moved from Algeria to Gibraltar
1 fighter moved from 88 Sea Zone to 93 Sea Zone
1 submarine moved from 113 Sea Zone to 112 Sea Zone
1 submarine moved from 113 Sea Zone to 93 Sea Zone
1 armour and 1 mech_infantry moved from Germany to Poland
9 armour and 4 mech_infantrys moved from Germany to Slovakia Hungary
1 tactical_bomber moved from Albania to Western Germany
3 armour moved from Greece to Romania
3 infantry moved from Greece to Bulgaria
1 infantry moved from Western Germany to Germany
1 infantry moved from Western Germany to Germany
1 tactical_bomber moved from 100 Sea Zone to Alexandria
Place Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Alexandria: 1 tactical_bomber
EDIT: Adding units owned by Germans to Malta: 1 tactical_bomber
EDIT: Turning off Edit Mode
10 infantry placed in Germany
1 destroyer and 1 submarine placed in 116 Sea Zone
4 infantry placed in Western Germany
Germans undo move 3.
1 infantry placed in Normandy Bordeaux
3 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 45 PUs; end with 45 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 48 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Combat Hit Differential Summary :
Germans regular : 1.00
British regular : 0.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 4 artilleries and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
3 artilleries moved from Leningrad to Vyborg
1 armour and 1 mech_infantry moved from Northern Belarus to Leningrad
2 aaGuns moved from Kursk to Ukraine
5 infantry moved from Rostov to Ukraine
1 artillery and 9 infantry moved from Western Ukraine to Ukraine
1 infantry moved from Bessarabia to Ukraine
3 infantry moved from Stalingrad to Rostov
3 infantry moved from Smolensk to Northern Belarus
1 infantry moved from Leningrad to Vyborg
1 artillery and 3 infantry moved from Russia to Smolensk
5 infantry moved from Siberia to Amur
1 aaGun moved from Siberia to Amur
1 infantry moved from Siberia to Amur
3 infantry moved from Yenisey to Timguska
1 infantry moved from Yakut S.S.R. to Yenisey
1 fighter moved from Leningrad to Ukraine
Place Units - Russians
3 artilleries placed in Leningrad
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in Stalingrad
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
Might change the NCM by Finland. Won’t affect J.
Will redo the russian turn.