Keep 2 FTRs after round 1
L21 #3 Ghostglider (X+12) vs trulpen (A) P2V
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Fixed the german air.
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 2 armour, 2 artilleries, 4 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Allies Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and UK_Pacific from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and ANZAC from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and Dutch from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Japanese and French from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Germans and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Italians and Americans from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and British from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Chinese and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for British and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for ANZAC and Americans from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and French from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Dutch from Neutrality to Friendly Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral Japanese succeeds on action: Political Action Japanese To War With Allies: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 infantry moved from Hunan to Szechwan 1 infantry moved from Kwangsi to Kweichow 1 armour moved from Kwangsi to Kweichow 2 infantry moved from Kwangsi to Yunnan 1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone 1 infantry moved from 38 Sea Zone to Sumatra 1 fighter moved from 37 Sea Zone to 59 Sea Zone 1 carrier moved from 37 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from Japan to 7 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Kwangtung 1 artillery and 1 infantry moved from Japan to 7 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Davao 1 infantry moved from Japan to 7 Sea Zone 1 infantry and 1 transport moved from 7 Sea Zone to 22 Sea Zone 1 infantry moved from Marianas to 22 Sea Zone 2 infantry moved from 22 Sea Zone to Guam 2 infantry moved from Japan to 7 Sea Zone 2 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Borneo 1 infantry moved from Chahar to Inner Mongolia Japanese take Inner Mongolia from Chinese 1 infantry moved from Shansi to Honan Japanese take Honan from Chinese 1 infantry moved from Kiangsi to Hopei 2 artilleries and 4 infantry moved from Anhwe to Hopei 3 infantry moved from Kiangsi to Hopei 1 destroyer moved from 34 Sea Zone to 50 Sea Zone 1 marine moved from Caroline Islands to 34 Sea Zone 1 battleship, 1 cruiser and 1 marine moved from 34 Sea Zone to 55 Sea Zone 1 marine moved from 55 Sea Zone to Solomon Islands 2 fighters and 1 tactical_bomber moved from Marshall Islands to 50 Sea Zone 1 fighter moved from Caroline Islands to 64 Sea Zone 1 transport moved from 37 Sea Zone to 132 Sea Zone 1 infantry moved from Siam to 132 Sea Zone 1 infantry moved from 132 Sea Zone to Malaya 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 infantry moved from Paulau to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Manilla 1 fighter and 1 tactical_bomber moved from Jehol to Szechwan 1 fighter and 1 tactical_bomber moved from Kiangsu to Kwangtung 1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan 1 infantry moved from Kiangsi to Kwangtung 1 artillery moved from Kiangsi to Hopei 1 fighter moved from 37 Sea Zone to Borneo 1 tactical_bomber moved from Kwangsi to Borneo 1 bomber moved from Kwangsi to Davao 1 bomber moved from Kwangsi to Davao 1 tactical_bomber moved from Caroline Islands to Davao 1 fighter moved from Kwangsi to Yunnan Combat - Japanese Battle in Solomon Islands Battle in 59 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 59 Sea Zone Japanese win, taking Solomon Islands from ANZAC with 1 fighter remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 transport Battle in Sumatra Battle in Manilla Battle in Guam Battle in 64 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 64 Sea Zone Japanese win, taking Sumatra from Dutch, taking Manilla from Americans, taking Guam from Americans with 1 fighter remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 transport Battle in Malaya Battle in Kweichow Japanese attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 4/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Malaya from UK_Pacific, taking Kweichow from Chinese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Borneo Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Borneo, round 2 : 1/4 hits, 1.50 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Kwangtung Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 2 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 3/5 hits, 2.00 expected hits UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in 50 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 1 tactical_bomber Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 50 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits Americans roll dice for 1 submarine in 50 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 50 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 50 Sea Zone Japanese win with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer and 1 submarine Battle in Szechwan Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 2/3 hits, 1.33 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Hopei Japanese attack with 3 artilleries and 8 infantry Chinese defend with 1 infantry Japanese roll dice for 3 artilleries and 8 infantry in Hopei, round 2 : 3/11 hits, 2.83 expected hits Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 3 artilleries and 8 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/5 hits, 2.00 expected hits Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Battle in Davao Japanese attack with 1 artillery, 2 bombers, 1 infantry and 1 tactical_bomber Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 artillery, 2 bombers, 1 infantry and 1 tactical_bomber in Davao, round 2 : 2/5 hits, 2.17 expected hits Americans roll dice for 2 infantry in Davao, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Davao Japanese win, taking Davao from Americans with 1 artillery, 2 bombers, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Non Combat Move - Japanese 1 infantry moved from Siam to French Indo China Japanese take French Indo China from Neutral_Axis 1 destroyer moved from 37 Sea Zone to 38 Sea Zone 1 fighter moved from 59 Sea Zone to 43 Sea Zone 1 battleship and 1 cruiser moved from 37 Sea Zone to 43 Sea Zone 1 destroyer moved from 37 Sea Zone to 132 Sea Zone 1 fighter moved from Borneo to 43 Sea Zone 1 tactical_bomber moved from Borneo to Kwangsi 1 tactical_bomber moved from Davao to Paulau 2 bombers moved from Davao to Kwangsi 1 tactical_bomber moved from Marshall Islands to Caroline Islands 2 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 34 Sea Zone to 55 Sea Zone 2 fighters and 1 tactical_bomber moved from 50 Sea Zone to 55 Sea Zone 1 fighter moved from 64 Sea Zone to 55 Sea Zone 3 infantry moved from Southern Manchuria to Northern Manchuria 1 aaGun and 2 infantry moved from Southern Manchuria to Korea 1 mech_infantry moved from Shansi to Kiangsi 1 infantry moved from Jehol to Chahar 1 infantry moved from Jehol to Shansi 1 infantry moved from Jehol to Anhwe 1 artillery moved from Jehol to Shansi 1 fighter and 1 tactical_bomber moved from Szechwan to Hunan 1 fighter and 1 tactical_bomber moved from Kweichow to Hunan 2 fighters and 1 tactical_bomber moved from Yunnan to Kwangsi 1 fighter and 1 tactical_bomber moved from Kwangtung to Kwangsi 1 submarine moved from 37 Sea Zone to 38 Sea Zone Place Units - Japanese 1 submarine and 1 transport placed in 6 Sea Zone 2 armour, 2 artilleries and 4 infantry placed in Japan Turn Complete - Japanese Japanese collect 55 PUs; end with 55 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : -1.17 Japanese regular : 5.33 UK_Pacific regular : -1.00
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 submarine moved from 27 Sea Zone to 50 Sea Zone 1 fighter moved from 27 Sea Zone to 50 Sea Zone 1 fighter moved from Hawaiian Islands to 50 Sea Zone 1 fighter moved from 27 Sea Zone to 50 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 50 Sea Zone Combat - Americans Battle in 50 Sea Zone Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 50 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 3 fighters and 1 tactical_bomber in 50 Sea Zone, round 2 : 3/4 hits, 2,17 expected hits Japanese roll dice for 1 destroyer in 50 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 50 Sea Zone Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 3 fighters and 1 tactical_bomber moved from 50 Sea Zone to 27 Sea Zone 2 carriers and 1 submarine moved from 11 Sea Zone to 27 Sea Zone 1 infantry moved from Western United States to 11 Sea Zone 1 aaGun moved from Western United States to 11 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 11 Sea Zone to 13 Sea Zone 1 transport moved from 27 Sea Zone to 11 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 13 Sea Zone to 27 Sea Zone 1 marine moved from Hawaiian Islands to 27 Sea Zone 1 marine moved from Hawaiian Islands to 27 Sea Zone 1 fighter moved from Wake Island to Hawaiian Islands 1 bomber moved from Hawaiian Islands to Eastern United States 1 aaGun moved from 27 Sea Zone to Hawaiian Islands 1 armour moved from Central United States to 104 Sea Zone 1 armour and 1 transport moved from 104 Sea Zone to 88 Sea Zone 1 armour moved from 88 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 2 aaGuns and 1 artillery moved from Central United States to Eastern United States 2 mech_infantrys moved from Central United States to Eastern United States Place Units - Americans 2 submarines and 1 transport placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 1 fighter and 1 tactical_bomber placed in Eastern United States Americans undo move 3. 1 fighter placed in 104 Sea Zone 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans regular : 0,50 Japanese regular : -0,33
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Assumed no scramble.
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 1 infantry moved from Tsinghai to Honan 1 fighter moved from Tsinghai to Honan 9 infantry moved from Tsinghai to Inner Mongolia Combat - Chinese Chinese creates battle in territory Hunan Battle in Hunan Chinese attack with 1 infantry Japanese defend with 2 fighters and 2 tactical_bombers Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in Hunan, round 2 : 0/4 hits, 2,33 expected hits Chinese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0,17 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in Hunan, round 3 : 2/4 hits, 2,33 expected hits 1 tactical_bomber owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 tactical_bomber Battle in Honan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Honan, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Honan Chinese win, taking Honan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Inner Mongolia Chinese attack with 9 infantry Japanese defend with 1 infantry Chinese roll dice for 9 infantry in Inner Mongolia, round 2 : 0/9 hits, 1,50 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Inner Mongolia Chinese roll dice for 8 infantry in Inner Mongolia, round 3 : 0/8 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Inner Mongolia Chinese roll dice for 7 infantry in Inner Mongolia, round 4 : 2/7 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Inner Mongolia Chinese win, taking Inner Mongolia from Japanese with 7 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Honan to Kansu 1 fighter moved from Kansu to Northern Sinkiang Place Units - Chinese 4 infantry placed in Inner Mongolia Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese regular : -1,00 Japanese regular : -2,00
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Sick tidings in China.
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 submarine moved from 27 Sea Zone to 50 Sea Zone 1 fighter moved from 27 Sea Zone to 50 Sea Zone 1 fighter moved from Hawaiian Islands to 50 Sea Zone 1 fighter moved from 27 Sea Zone to 50 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 50 Sea Zone Combat - Americans Battle in 50 Sea Zone Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 50 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 3 fighters and 1 tactical_bomber in 50 Sea Zone, round 2 : 3/4 hits, 2,17 expected hits Japanese roll dice for 1 destroyer in 50 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 50 Sea Zone Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 3 fighters and 1 tactical_bomber moved from 50 Sea Zone to 27 Sea Zone 2 carriers and 1 submarine moved from 11 Sea Zone to 27 Sea Zone 1 infantry moved from Western United States to 11 Sea Zone 1 aaGun moved from Western United States to 11 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 11 Sea Zone to 13 Sea Zone 1 transport moved from 27 Sea Zone to 11 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 13 Sea Zone to 27 Sea Zone 1 marine moved from Hawaiian Islands to 27 Sea Zone 1 marine moved from Hawaiian Islands to 27 Sea Zone 1 fighter moved from Wake Island to Hawaiian Islands 1 bomber moved from Hawaiian Islands to Eastern United States 1 aaGun moved from 27 Sea Zone to Hawaiian Islands 1 armour moved from Central United States to 104 Sea Zone 1 armour and 1 transport moved from 104 Sea Zone to 88 Sea Zone 1 armour moved from 88 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 2 aaGuns and 1 artillery moved from Central United States to Eastern United States 2 mech_infantrys moved from Central United States to Eastern United States Place Units - Americans 2 submarines and 1 transport placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 1 fighter and 1 tactical_bomber placed in Eastern United States Americans undo move 3. 1 fighter placed in 104 Sea Zone 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 1 infantry moved from Tsinghai to Honan 1 fighter moved from Tsinghai to Honan 9 infantry moved from Tsinghai to Inner Mongolia Combat - Chinese Chinese creates battle in territory Hunan Battle in Hunan Chinese attack with 1 infantry Japanese defend with 2 fighters and 2 tactical_bombers Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in Hunan, round 2 : 0/4 hits, 2,33 expected hits Chinese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0,17 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in Hunan, round 3 : 2/4 hits, 2,33 expected hits 1 tactical_bomber owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 tactical_bomber Battle in Honan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Honan, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Honan Chinese win, taking Honan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Inner Mongolia Chinese attack with 9 infantry Japanese defend with 1 infantry Chinese roll dice for 9 infantry in Inner Mongolia, round 2 : 0/9 hits, 1,50 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Inner Mongolia Chinese roll dice for 8 infantry in Inner Mongolia, round 3 : 0/8 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Inner Mongolia Chinese roll dice for 7 infantry in Inner Mongolia, round 4 : 2/7 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Inner Mongolia Chinese win, taking Inner Mongolia from Japanese with 7 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Honan to Kansu 1 fighter moved from Kansu to Northern Sinkiang Place Units - Chinese 4 infantry placed in Inner Mongolia Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Purchase Units - British British buy 1 airfield, 1 destroyer, 1 factory_minor and 1 infantry; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from Southern Persia to Iraq 2 fighters and 1 tactical_bomber moved from Baluchistan to Iraq 1 marine moved from Eastern India to 40 Sea Zone 1 battleship and 1 marine moved from 40 Sea Zone to 82 Sea Zone 1 marine moved from 82 Sea Zone to Iraq 2 infantry moved from Burma to Yunnan 3 infantry moved from Shan State to Malaya 1 infantry moved from Burma to Yunnan Combat - British British creates battle in territory 109 Sea Zone Battle in Yunnan British attack with 3 infantry Japanese defend with 1 infantry British roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 3 infantry in Yunnan, round 3 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Yunnan British roll dice for 2 infantry in Yunnan, round 4 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0,33 expected hits British roll dice for 2 infantry in Yunnan, round 5 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Yunnan, round 5 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Yunnan 1 infantry owned by the British retreated to Burma Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for British: 2 infantry Battle in Malaya British attack with 3 infantry Japanese defend with 1 harbour and 1 infantry British roll dice for 3 infantry in Malaya, round 2 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Malaya British roll dice for 2 infantry in Malaya, round 3 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Malaya, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 2 infantry in Malaya, round 4 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Malaya, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Malaya British win, taking Malaya from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Iraq British attack with 1 artillery, 2 fighters, 1 infantry, 1 marine and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 1 battleship in Iraq, round 2 : 1/1 hits, 0,67 expected hits British roll dice for 1 artillery, 2 fighters, 1 infantry, 1 marine and 1 tactical_bomber in Iraq, round 2 : 1/6 hits, 2,67 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Neutral_Axis lost in Iraq British roll dice for 1 artillery, 2 fighters, 1 infantry, 1 marine and 1 tactical_bomber in Iraq, round 3 : 2/6 hits, 2,67 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British win, taking Iraq from Neutral_Axis with 1 artillery, 2 fighters, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Neutral_Axis: 3 infantry Casualties for British: 1 infantry Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Iraq to Egypt 1 mech_infantry moved from Syria to Egypt 1 tactical_bomber moved from 94 Sea Zone to Egypt 1 destroyer moved from 78 Sea Zone to 100 Sea Zone 1 destroyer moved from 74 Sea Zone to 83 Sea Zone 1 cruiser moved from 82 Sea Zone to 83 Sea Zone 2 infantry moved from Southern Persia to 82 Sea Zone 2 infantry and 1 transport moved from 82 Sea Zone to 83 Sea Zone 2 infantry moved from 83 Sea Zone to Egypt 2 infantry moved from Rhodesia to Tanganyika Territory 1 bomber moved from New Brunswick Nova Scotia to United Kingdom 1 transport moved from 109 Sea Zone to 104 Sea Zone 1 armour moved from Quebec to Central United States 1 artillery and 2 infantry moved from Quebec to Eastern United States 1 mech_infantry moved from United Kingdom to Eire British take Eire from Neutral_Allies 1 aaGun moved from Burma to Eastern India 3 infantry moved from Eastern India to Burma Place Units - British 1 airfield and 1 factory_minor placed in Egypt 1 destroyer placed in 109 Sea Zone 1 infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 6,5 British collect 30 PUs; end with 32 PUs Place Units - UK_Pacific 2 artilleries and 3 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 2,3,2 Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 1 UK_Pacific collect 7 PUs (4 lost to blockades); end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in Eastern India change ownership: 2 artilleries and 3 infantry
Combat Hit Differential Summary :
Chinese regular : -1,00 Americans regular : 0,50 Japanese regular : -1,67 Neutral_Axis regular : -0,33 British regular : -3,83
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Took a tac as casualty, but you can change it to a fig if you want. Just carried on with max d, but not that it mattered much.
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 submarine moved from 27 Sea Zone to 50 Sea Zone 1 fighter moved from 27 Sea Zone to 50 Sea Zone 1 fighter moved from Hawaiian Islands to 50 Sea Zone 1 fighter moved from 27 Sea Zone to 50 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 50 Sea Zone Combat - Americans Battle in 50 Sea Zone Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 50 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 3 fighters and 1 tactical_bomber in 50 Sea Zone, round 2 : 3/4 hits, 2,17 expected hits Japanese roll dice for 1 destroyer in 50 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 50 Sea Zone Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 3 fighters and 1 tactical_bomber moved from 50 Sea Zone to 27 Sea Zone 2 carriers and 1 submarine moved from 11 Sea Zone to 27 Sea Zone 1 infantry moved from Western United States to 11 Sea Zone 1 aaGun moved from Western United States to 11 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 11 Sea Zone to 13 Sea Zone 1 transport moved from 27 Sea Zone to 11 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 13 Sea Zone to 27 Sea Zone 1 marine moved from Hawaiian Islands to 27 Sea Zone 1 marine moved from Hawaiian Islands to 27 Sea Zone 1 fighter moved from Wake Island to Hawaiian Islands 1 bomber moved from Hawaiian Islands to Eastern United States 1 aaGun moved from 27 Sea Zone to Hawaiian Islands 1 armour moved from Central United States to 104 Sea Zone 1 armour and 1 transport moved from 104 Sea Zone to 88 Sea Zone 1 armour moved from 88 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 2 aaGuns and 1 artillery moved from Central United States to Eastern United States 2 mech_infantrys moved from Central United States to Eastern United States Place Units - Americans 2 submarines and 1 transport placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 1 fighter and 1 tactical_bomber placed in Eastern United States Americans undo move 3. 1 fighter placed in 104 Sea Zone 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 1 infantry moved from Tsinghai to Honan 1 fighter moved from Tsinghai to Honan 9 infantry moved from Tsinghai to Inner Mongolia Combat - Chinese Chinese creates battle in territory Hunan Battle in Hunan Chinese attack with 1 infantry Japanese defend with 2 fighters and 2 tactical_bombers Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in Hunan, round 2 : 0/4 hits, 2,33 expected hits Chinese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0,17 expected hits Japanese roll dice for 2 fighters and 2 tactical_bombers in Hunan, round 3 : 2/4 hits, 2,33 expected hits 1 tactical_bomber owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 tactical_bomber Battle in Honan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Honan, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Honan Chinese win, taking Honan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Inner Mongolia Chinese attack with 9 infantry Japanese defend with 1 infantry Chinese roll dice for 9 infantry in Inner Mongolia, round 2 : 0/9 hits, 1,50 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Inner Mongolia Chinese roll dice for 8 infantry in Inner Mongolia, round 3 : 0/8 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Inner Mongolia Chinese roll dice for 7 infantry in Inner Mongolia, round 4 : 2/7 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Inner Mongolia Chinese win, taking Inner Mongolia from Japanese with 7 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Honan to Kansu 1 fighter moved from Kansu to Northern Sinkiang Place Units - Chinese 4 infantry placed in Inner Mongolia Turn Complete - Chinese Chinese collect 7 PUs; end with 9 PUs Purchase Units - British British buy 1 airfield, 1 destroyer, 1 factory_minor and 1 infantry; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from Southern Persia to Iraq 2 fighters and 1 tactical_bomber moved from Baluchistan to Iraq 1 marine moved from Eastern India to 40 Sea Zone 1 battleship and 1 marine moved from 40 Sea Zone to 82 Sea Zone 1 marine moved from 82 Sea Zone to Iraq 2 infantry moved from Burma to Yunnan 3 infantry moved from Shan State to Malaya 1 infantry moved from Burma to Yunnan Combat - British British creates battle in territory 109 Sea Zone Battle in Yunnan British attack with 3 infantry Japanese defend with 1 infantry British roll dice for 3 infantry in Yunnan, round 2 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 3 infantry in Yunnan, round 3 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Yunnan British roll dice for 2 infantry in Yunnan, round 4 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Yunnan, round 4 : 0/1 hits, 0,33 expected hits British roll dice for 2 infantry in Yunnan, round 5 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Yunnan, round 5 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Yunnan 1 infantry owned by the British retreated to Burma Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for British: 2 infantry Battle in Malaya British attack with 3 infantry Japanese defend with 1 harbour and 1 infantry British roll dice for 3 infantry in Malaya, round 2 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 infantry in Malaya, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Malaya British roll dice for 2 infantry in Malaya, round 3 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Malaya, round 3 : 0/1 hits, 0,33 expected hits British roll dice for 2 infantry in Malaya, round 4 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Malaya, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Malaya British win, taking Malaya from Japanese with 2 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Iraq British attack with 1 artillery, 2 fighters, 1 infantry, 1 marine and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 1 battleship in Iraq, round 2 : 1/1 hits, 0,67 expected hits British roll dice for 1 artillery, 2 fighters, 1 infantry, 1 marine and 1 tactical_bomber in Iraq, round 2 : 1/6 hits, 2,67 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1,00 expected hits 2 infantry owned by the Neutral_Axis lost in Iraq British roll dice for 1 artillery, 2 fighters, 1 infantry, 1 marine and 1 tactical_bomber in Iraq, round 3 : 2/6 hits, 2,67 expected hits Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British win, taking Iraq from Neutral_Axis with 1 artillery, 2 fighters, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Neutral_Axis: 3 infantry Casualties for British: 1 infantry Non Combat Move - British 2 fighters and 1 tactical_bomber moved from Iraq to Egypt 1 mech_infantry moved from Syria to Egypt 1 tactical_bomber moved from 94 Sea Zone to Egypt 1 destroyer moved from 78 Sea Zone to 100 Sea Zone 1 destroyer moved from 74 Sea Zone to 83 Sea Zone 1 cruiser moved from 82 Sea Zone to 83 Sea Zone 2 infantry moved from Southern Persia to 82 Sea Zone 2 infantry and 1 transport moved from 82 Sea Zone to 83 Sea Zone 2 infantry moved from 83 Sea Zone to Egypt 2 infantry moved from Rhodesia to Tanganyika Territory 1 bomber moved from New Brunswick Nova Scotia to United Kingdom 1 transport moved from 109 Sea Zone to 104 Sea Zone 1 armour moved from Quebec to Central United States 1 artillery and 2 infantry moved from Quebec to Eastern United States 1 mech_infantry moved from United Kingdom to Eire British take Eire from Neutral_Allies 1 aaGun moved from Burma to Eastern India 3 infantry moved from Eastern India to Burma Place Units - British 1 airfield and 1 factory_minor placed in Egypt 1 destroyer placed in 109 Sea Zone 1 infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 6,5 British collect 30 PUs; end with 32 PUs Place Units - UK_Pacific 2 artilleries and 3 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 38 Sea Zone. Rolls: 2,3,2 Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 1 UK_Pacific collect 7 PUs (4 lost to blockades); end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in Eastern India change ownership: 2 artilleries and 3 infantry Turning on Edit Mode EDIT: Removing units owned by British from Eastern India: 1 infantry EDIT: Adding units owned by British to Burma: 1 infantry EDIT: Removing units owned by British from Eastern India: 1 aaGun EDIT: Adding units owned by British to Burma: 1 aaGun EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -1,00 Americans regular : 0,50 Japanese regular : -1,67 Neutral_Axis regular : -0,33 British regular : -3,83
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Changed to a max-stack in Burma.
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 2 Purchase Units - Italians Italians buy 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 fighters moved from Libya to 94 Sea Zone 1 infantry moved from Anglo-Egyptian Sudan to French Equatorial Africa Italians take French Equatorial Africa from French 1 infantry moved from Kenya to Belgian Congo Italians take Belgian Congo from British 1 artillery moved from Anglo-Egyptian Sudan to Belgian Congo 1 bomber moved from Southern Italy to 94 Sea Zone 1 cruiser moved from 96 Sea Zone to 95 Sea Zone 1 cruiser moved from 95 Sea Zone to 94 Sea Zone 1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 96 Sea Zone to 94 Sea Zone Combat - Italians Battle in 94 Sea Zone Italians attack with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine British defend with 1 carrier, 2 cruisers, 1 destroyer and 1 transport Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 2 fighters in 94 Sea Zone, round 2 : 2/7 hits, 3.50 expected hits British roll dice for 1 carrier, 2 cruisers, 1 destroyer and 1 transport in 94 Sea Zone, round 2 : 1/4 hits, 1.50 expected hits Units damaged: 1 battleship owned by the Italians 1 carrier owned by the British lost in 94 Sea Zone Italians roll dice for 1 submarine in 94 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 2 fighters in 94 Sea Zone, round 3 : 3/7 hits, 3.50 expected hits British roll dice for 2 cruisers, 1 destroyer and 1 transport in 94 Sea Zone, round 3 : 1/3 hits, 1.33 expected hits 1 destroyer owned by the British, 2 cruisers owned by the British and 1 submarine owned by the Italians lost in 94 Sea Zone 1 transport owned by the British lost in 94 Sea Zone Italians win with 1 battleship, 1 bomber, 2 cruisers, 1 destroyer and 2 fighters remaining. Battle score for attacker is 46 Casualties for British: 1 carrier, 2 cruisers, 1 destroyer and 1 transport Casualties for Italians: 1 submarine Non Combat Move - Italians 2 fighters moved from 94 Sea Zone to Gibraltar 1 artillery moved from Algeria to Morocco Italians take Morocco from Neutral_Axis 1 infantry moved from Libya to Tunisia Italians take Tunisia from Neutral_Axis 1 artillery moved from Libya to Tobruk 1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Alexandria to Tobruk 2 infantry moved from Malta to 96 Sea Zone 2 infantry and 2 transports moved from 96 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Gibraltar 2 infantry moved from Southern Italy to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Gibraltar 1 aaGun, 1 artillery and 4 infantry moved from Yugoslavia to Romania 1 infantry moved from Northern Italy to Yugoslavia 1 bomber moved from 94 Sea Zone to Southern Italy Place Units - Italians 1 mech_infantry placed in Northern Italy 3 infantry placed in Northern Italy Italians undo move 2. 2 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 22 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians regular : -2.67 British regular : -0.83
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TripleA Manual Gamesave Post: ANZAC round 2
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 3 infantry; Remaining resources: 5 PUs; Combat Move - ANZAC 3 fighters moved from Java to 38 Sea Zone Combat - ANZAC
Combat Hit Differential Summary :
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Scramble z38?
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Attacking the des with 3 figs. 1 fig may scramble.
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yes please
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 3 infantry; Remaining resources: 5 PUs; Combat Move - ANZAC 3 fighters moved from Java to 38 Sea Zone 2 infantry moved from Egypt to Anglo-Egyptian Sudan Combat - ANZAC Japanese scrambles 1 units out of 43 Sea Zone to defend against the attack in 38 Sea Zone Battle in 38 Sea Zone ANZAC attack with 3 fighters Japanese defend with 1 destroyer, 1 fighter, 1 submarine and 1 transport 1 submarine owned by the Japanese submerged ANZAC roll dice for 3 fighters in 38 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits Japanese roll dice for 1 destroyer, 1 fighter and 1 transport in 38 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits 2 fighters owned by the ANZAC and 1 destroyer owned by the Japanese lost in 38 Sea Zone ANZAC roll dice for 1 fighter in 38 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits Japanese roll dice for 1 fighter and 1 transport in 38 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits 1 fighter owned by the Japanese and 1 fighter owned by the ANZAC lost in 38 Sea Zone Japanese win with 1 transport remaining. Battle score for attacker is -12 Casualties for ANZAC: 3 fighters Casualties for Japanese: 1 destroyer and 1 fighter Battle in Anglo-Egyptian Sudan ANZAC attack with 2 infantry Italians defend with 1 infantry ANZAC roll dice for 2 infantry in Anglo-Egyptian Sudan, round 2 : 1/2 hits, 0,33 expected hits Italians roll dice for 1 infantry in Anglo-Egyptian Sudan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Anglo-Egyptian Sudan ANZAC win, taking Anglo-Egyptian Sudan from Italians with 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - ANZAC 1 infantry moved from Shan State to Burma 1 aaGun, 1 artillery and 3 infantry moved from South Australia to New South Wales 1 cruiser and 1 destroyer moved from 65 Sea Zone to 27 Sea Zone Place Units - ANZAC 3 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,2,6,1 Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 5,2,1,1,4,2,5,4,3,5,1,4,5,4 ANZAC collect 8 PUs (5 lost to blockades); end with 13 PUs Combat Move - French 1 destroyer moved from 83 Sea Zone to 100 Sea Zone 1 infantry moved from Trans-Jordan to Egypt Combat - French Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Italians regular : -0,33 Japanese regular : 1,33 ANZAC regular : 0,67
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This time it looks like I got the dice on my side in the start of the game
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TripleA Manual Gamesave Post: Germans round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 1 destroyer, 14 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 transport moved from 93 Sea Zone to 113 Sea Zone 1 infantry moved from Normandy Bordeaux to 113 Sea Zone 1 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone 1 infantry moved from 112 Sea Zone to Scotland 1 battleship and 1 cruiser moved from 93 Sea Zone to 112 Sea Zone 2 bombers moved from Algeria to 100 Sea Zone 2 fighters and 1 tactical_bomber moved from Malta to 100 Sea Zone 1 tactical_bomber moved from Southern Italy to 100 Sea Zone 1 tactical_bomber moved from Albania to 100 Sea Zone 1 fighter moved from 93 Sea Zone to 88 Sea Zone 1 artillery moved from Gibraltar to 93 Sea Zone 1 artillery and 1 transport moved from 93 Sea Zone to 113 Sea Zone 1 infantry moved from Holland Belgium to 113 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone 1 artillery and 1 infantry moved from 112 Sea Zone to Eire Combat - Germans
Combat Hit Differential Summary :
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Scramble to z100?
Scramble to z112? -
@ghostglider said in L21 #3 Ghostglider (X+12) vs trulpen (A) P2V:
Scramble to z100?
Scramble to z112?No scrambles.