L21 BM3 Ghostglider vs trulpen (+20)


  • TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
    
        Combat - ANZAC
            Battle in 44 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                ANZAC win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 submarine moved from 43 Sea Zone to 41 Sea Zone
            1 submarine moved from 42 Sea Zone to 37 Sea Zone
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
            1 submarine moved from 54 Sea Zone to 43 Sea Zone
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
            1 fighter moved from India to 54 Sea Zone
            1 aaGun moved from South Australia to Queensland
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
            1 infantry and 1 tactical_bomber placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
    
        Combat - ANZAC
            Battle in 44 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                ANZAC win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 submarine moved from 43 Sea Zone to 41 Sea Zone
            1 submarine moved from 42 Sea Zone to 37 Sea Zone
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
            1 submarine moved from 54 Sea Zone to 43 Sea Zone
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
            1 fighter moved from India to 54 Sea Zone
            1 aaGun moved from South Australia to Queensland
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
            1 infantry and 1 tactical_bomber placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            EDIT: 1 cruiser and 1 destroyer moved from 79 Sea Zone to 39 Sea Zone
            EDIT: 1 fighter moved from 54 Sea Zone to India
            1 destroyer moved from 80 Sea Zone to 39 Sea Zone
            2 infantry moved from Scotland to United Kingdom
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • Had an idea to move a tr from SA to z79, but then decided to put it all in Cairo. Forgot to move the ships to z39 instead. No impact from Italy’s turn, so hope that’s ok. If not, they will stay in z79.


  • ok to change


  • @ghostglider said in L21 BM3 Ghostglider vs trulpen (+20):

    ok to change

    Thanks! The nazis may do their thing.


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 artillery, 2 fighters, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Ukraine to Tambov
                  Germans take Tambov from Russians
            1 mech_infantry moved from Ukraine to Caucasus
                  Germans take Caucasus from Russians
            3 tactical_bombers moved from Bessarabia to Ukraine
            3 armour and 3 tactical_bombers moved from Ukraine to Volgograd
            3 mech_infantrys moved from Ukraine to Volgograd
            1 mech_infantry moved from Eastern Poland to Smolensk
                  Germans take Smolensk from Russians
            1 mech_infantry moved from Eastern Poland to Archangel
                  Germans take Archangel from Russians
            1 infantry and 1 mech_infantry moved from Finland to Karelia
            1 bomber moved from Finland to Russia
            1 bomber moved from Eastern Poland to Russia
            1 infantry moved from Baltic States to Novgorod
            3 mech_infantrys moved from Eastern Poland to Novgorod
            1 mech_infantry moved from Poland to Novgorod
            1 mech_infantry moved from Eastern Poland to Novgorod
            1 fighter moved from Finland to 112 Sea Zone
            1 tactical_bomber moved from Finland to Karelia
            1 battleship, 1 carrier, 1 destroyer and 1 submarine moved from 115 Sea Zone to 114 Sea Zone
    
        Combat - Germans
            Strategic bombing raid in Russia
                    Russians roll AA dice in Russia : 2/2 hits, 0.33 expected hits
                2 bombers killed by AA
                Bombing raid in Russia causes 0 damage total. 
            Battle in 112 Sea Zone
                Germans attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 112 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 114 Sea Zone
                Germans attack with 1 battleship, 1 carrier, 1 destroyer and 1 submarine
                Russians defend with 1 submarine
                    Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 battleship, 1 carrier and 1 destroyer in 114 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
                    Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Russians lost in 114 Sea Zone
                Germans win with 1 battleship, 1 carrier, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
            Battle in Novgorod
                Germans attack with 1 infantry and 5 mech_infantrys
                Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 infantry and 5 mech_infantrys in Novgorod, round 2 : 0/6 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry and 5 mech_infantrys in Novgorod, round 3 : 1/6 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Novgorod, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Novgorod
                Germans win, taking Novgorod from Russians with 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Karelia
                Germans attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Karelia, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Karelia, round 3 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Karelia, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Karelia
                    Germans roll dice for 1 mech_infantry and 1 tactical_bomber in Karelia, round 4 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Karelia, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Karelia
                Germans win with 1 tactical_bomber remaining. Battle score for attacker is -4
                Casualties for Germans: 1 infantry and 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Volgograd
                Germans attack with 3 armour, 3 mech_infantrys and 3 tactical_bombers
                Russians defend with 1 factory_minor and 2 infantry
                    Germans roll dice for 3 armour, 3 mech_infantrys and 3 tactical_bombers in Volgograd, round 2 : 4/9 hits, 4.00 expected hits
                    Russians roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 3 armour, 3 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            1 aaGun and 1 infantry moved from Southern France to Normandy Bordeaux
            7 armour, 5 artilleries, 16 infantry and 8 mech_infantrys moved from Ukraine to Rostov
            1 fighter moved from Bessarabia to Rostov
            1 fighter moved from Bessarabia to Southern Italy
            6 mech_infantrys moved from Bessarabia to Rostov
            3 tactical_bombers moved from Volgograd to Rostov
            2 mech_infantrys moved from Eastern Poland to Archangel
            8 mech_infantrys moved from Germany to Eastern Poland
            5 mech_infantrys moved from Western Germany to Poland
            1 infantry moved from Romania to Eastern Poland
            2 infantry moved from Romania to Bessarabia
            2 infantry moved from Bulgaria to Romania
            3 mech_infantrys moved from Northern Italy to Romania
            1 tactical_bomber moved from Karelia to 114 Sea Zone
            1 fighter moved from 112 Sea Zone to Western Germany
            1 transport moved from 115 Sea Zone to 114 Sea Zone
    
        Place Units - Germans
            3 infantry placed in Ukraine
            1 artillery, 1 infantry and 2 mech_infantrys placed in Germany
            2 fighters placed in Western Germany
            2 mech_infantrys placed in Western Germany
            1 armour and 2 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Germans collect 61 PUs; end with 61 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.50
    Germans regular : -1.67
    Russians AA : 1.67
    

    Savegame


  • nasty AA guns!


  • @ghostglider said in L21 BM3 Ghostglider vs trulpen (+20):

    nasty AA guns!

    Ouch! That’s rough. Hate it when it happens.


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 10 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Bryansk to Belarus
            1 infantry moved from Bryansk to Western Ukraine
            1 infantry moved from Russia to Smolensk
            1 infantry moved from Bryansk to Belarus
            1 fighter moved from Bryansk to Western Ukraine
            1 fighter moved from Bryansk to Smolensk
            1 tactical_bomber moved from Bryansk to Belarus
            1 infantry moved from Russia to Smolensk
            4 artilleries and 4 infantry moved from Russia to Tambov
            4 infantry moved from Bryansk to Tambov
            39 infantry moved from Bryansk to Tambov
            1 artillery and 3 infantry moved from Bryansk to Tambov
            1 infantry moved from Bryansk to Tambov
    
        Combat - Russians
            Battle in Western Ukraine
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Tambov
                Russians attack with 5 artilleries and 51 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 5 artilleries and 51 infantry in Tambov, round 2 : 13/56 hits, 11,00 expected hits
                    Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 5 artilleries and 51 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Belarus
                Russians attack with 2 infantry and 1 tactical_bomber
                Italians defend with 1 armour
                    Russians roll dice for 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/3 hits, 0,83 expected hits
                    Italians roll dice for 1 armour in Belarus, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Italians lost in Belarus
                Russians win, taking Belarus from Italians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Italians: 1 armour
            Battle in Smolensk
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                    Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 3 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Smolensk, round 3 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 4 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Smolensk, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                1 fighter owned by the Russians retreated
                Germans win with 1 mech_infantry remaining. Battle score for attacker is -6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Smolensk to Russia
            1 tactical_bomber moved from Belarus to Russia
            1 fighter moved from Western Ukraine to Russia
            2 aaGuns moved from Bryansk to Tambov
            1 aaGun moved from Bryansk to Russia
            2 armour and 2 mech_infantrys moved from Bryansk to Russia
            4 infantry moved from Novosibirsk to Samara
            1 infantry moved from Novosibirsk to Kazakhstan
            1 infantry moved from Novosibirsk to Vologda
            2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
            1 submarine moved from 92 Sea Zone to 93 Sea Zone
    
        Place Units - Russians
            10 artilleries placed in Russia
    
        Turn Complete - Russians
            Russians collect 23 PUs; end with 23 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0,50
    Germans regular : 0,33
    Russians regular : 1,33
    

    Savegame


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 1 carrier, 2 destroyers, 3 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 21 Sea Zone to 43 Sea Zone
            2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 43 Sea Zone
            2 infantry moved from Philippines to 35 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
            2 infantry moved from 45 Sea Zone to Dutch New Guinea
    
        Combat - Japanese
            Battle in Dutch New Guinea
            Battle in 43 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 43 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits
                    ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 43 Sea Zone
                Japanese win, taking Dutch New Guinea from ANZAC, taking 43 Sea Zone from ANZAC with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
    
        Non Combat Move - Japanese
            1 armour moved from Yunnan to Kwangsi
            1 mech_infantry moved from Kweichow to Kwangsi
            1 infantry moved from Hopei to Shensi
            1 artillery moved from Shensi to Kweichow
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Hunan to Anhwe
            1 infantry moved from Yunnan to Hunan
            1 infantry moved from Yunnan to Shan State
            3 artilleries and 1 infantry moved from Yunnan to French Indo China
            2 infantry moved from Philippines to 35 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Siam
            2 battleships, 3 carriers and 2 cruisers moved from 35 Sea Zone to 37 Sea Zone
            2 fighters and 2 tactical_bombers moved from 43 Sea Zone to 37 Sea Zone
            1 fighter moved from Philippines to 37 Sea Zone
            1 fighter moved from Guam to 37 Sea Zone
            1 infantry moved from Manchuria to Jehol
            2 mech_infantrys moved from Korea to Jehol
            3 infantry and 2 mech_infantrys moved from Japan to 6 Sea Zone
            3 infantry, 2 mech_infantrys and 3 transports moved from 6 Sea Zone to 19 Sea Zone
            3 infantry, 2 mech_infantrys and 3 transports moved from 19 Sea Zone to 20 Sea Zone
            3 infantry and 2 mech_infantrys moved from 20 Sea Zone to Kwangtung
            2 carriers and 1 destroyer moved from 6 Sea Zone to 20 Sea Zone
            2 fighters moved from 6 Sea Zone to 20 Sea Zone
            2 fighters moved from 20 Sea Zone to 37 Sea Zone
            2 tactical_bombers moved from 37 Sea Zone to Malaya
            1 tactical_bomber moved from 35 Sea Zone to French Indo China
            2 tactical_bombers moved from Philippines to French Indo China
            2 submarines moved from 38 Sea Zone to 37 Sea Zone
            1 fighter moved from Malaya to 37 Sea Zone
            1 tactical_bomber moved from Malaya to 37 Sea Zone
            1 aaGun moved from Hunan to Yunnan
            1 submarine moved from 6 Sea Zone to 20 Sea Zone
    
        Place Units - Japanese
            1 carrier and 2 destroyers placed in 37 Sea Zone
            3 artilleries placed in French Indo China
            3 infantry and 3 mech_infantrys placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,2
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,6
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,6
            Japanese collect 58 PUs (6 lost to blockades); end with 59 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -1.67
    ANZAC regular : -0.17
    

    Savegame


  • TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 fighter, 4 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from Morocco to Tunisia
                  Americans take Tunisia from Italians
            1 marine moved from Gibraltar to 92 Sea Zone
            1 cruiser and 1 marine moved from 92 Sea Zone to 99 Sea Zone
            1 marine moved from 99 Sea Zone to Crete
            1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            2 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
            1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
            1 battleship and 2 cruisers moved from 54 Sea Zone to 33 Sea Zone
            1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
            1 bomber moved from Gibraltar to 98 Sea Zone
    
        Combat - Americans
            Battle in Crete
            Battle in 98 Sea Zone
                Americans attack with 1 bomber
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 98 Sea Zone
                Americans win, taking Crete from Italians with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in 45 Sea Zone
                Americans attack with 1 tactical_bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 45 Sea Zone
                Americans win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Caroline Islands
                Americans attack with 2 artilleries and 4 infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 4 infantry
                    Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 3/3 hits, 1,67 expected hits
                    Americans roll dice for 2 artilleries and 4 infantry in Caroline Islands, round 2 : 1/6 hits, 1,67 expected hits
                    Japanese roll dice for 1 aaGun and 4 infantry in Caroline Islands, round 2 : 4/4 hits, 1,33 expected hits
                    3 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 4 infantry owned by the Americans lost in Caroline Islands
                    Americans roll dice for 2 artilleries in Caroline Islands, round 3 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 artilleries in Caroline Islands, round 4 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 2 artilleries remaining. Battle score for attacker is 5
                Casualties for Americans: 4 infantry
                Casualties for Japanese: 1 aaGun and 4 infantry
    
        Non Combat Move - Americans
            1 tactical_bomber moved from 45 Sea Zone to 33 Sea Zone
            4 carriers, 3 destroyers and 1 fighter moved from 54 Sea Zone to 33 Sea Zone
            2 fighters moved from 54 Sea Zone to 33 Sea Zone
            1 carrier, 1 destroyer and 1 submarine moved from 30 Sea Zone to 33 Sea Zone
            1 fighter moved from Hawaiian Islands to 33 Sea Zone
            3 fighters moved from Queensland to 33 Sea Zone
            1 carrier, 2 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from Morocco to Algeria
            1 armour moved from French Equatorial Africa to Egypt
            1 bomber moved from 98 Sea Zone to Persia
            1 fighter moved from Eastern United States to Gibraltar
            2 mech_infantrys moved from Central United States to 101 Sea Zone
            2 mech_infantrys and 2 transports moved from 101 Sea Zone to 88 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 transport moved from 89 Sea Zone to 101 Sea Zone
            2 infantry moved from French Guiana to 88 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 88 Sea Zone to 91 Sea Zone
            2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
            1 carrier, 1 destroyer and 2 fighters moved from 110 Sea Zone to 92 Sea Zone
            1 aaGun moved from Central United States to Western United States
    
        Place Units - Americans
            1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
            1 infantry placed in Western United States
            2 submarines and 1 transport placed in 101 Sea Zone
            1 artillery and 3 infantry placed in Central United States
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,33
    Japanese regular : 2,00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 fighter, 4 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from Morocco to Tunisia
                  Americans take Tunisia from Italians
            1 marine moved from Gibraltar to 92 Sea Zone
            1 cruiser and 1 marine moved from 92 Sea Zone to 99 Sea Zone
            1 marine moved from 99 Sea Zone to Crete
            1 artillery and 1 infantry moved from Johnston Island to 30 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 30 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            2 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone
            1 artillery and 3 infantry moved from 33 Sea Zone to Caroline Islands
            1 battleship and 2 cruisers moved from 54 Sea Zone to 33 Sea Zone
            1 tactical_bomber moved from 54 Sea Zone to 45 Sea Zone
            1 bomber moved from Gibraltar to 98 Sea Zone
    
        Combat - Americans
            Battle in Crete
            Battle in 98 Sea Zone
                Americans attack with 1 bomber
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 98 Sea Zone
                Americans win, taking Crete from Italians with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in 45 Sea Zone
                Americans attack with 1 tactical_bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 45 Sea Zone
                Americans win with 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Caroline Islands
                Americans attack with 2 artilleries and 4 infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 4 infantry
                    Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 3/3 hits, 1,67 expected hits
                    Americans roll dice for 2 artilleries and 4 infantry in Caroline Islands, round 2 : 1/6 hits, 1,67 expected hits
                    Japanese roll dice for 1 aaGun and 4 infantry in Caroline Islands, round 2 : 4/4 hits, 1,33 expected hits
                    3 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 4 infantry owned by the Americans lost in Caroline Islands
                    Americans roll dice for 2 artilleries in Caroline Islands, round 3 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 artilleries in Caroline Islands, round 4 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 2 artilleries remaining. Battle score for attacker is 5
                Casualties for Americans: 4 infantry
                Casualties for Japanese: 1 aaGun and 4 infantry
    
        Non Combat Move - Americans
            1 tactical_bomber moved from 45 Sea Zone to 33 Sea Zone
            4 carriers, 3 destroyers and 1 fighter moved from 54 Sea Zone to 33 Sea Zone
            2 fighters moved from 54 Sea Zone to 33 Sea Zone
            1 carrier, 1 destroyer and 1 submarine moved from 30 Sea Zone to 33 Sea Zone
            1 fighter moved from Hawaiian Islands to 33 Sea Zone
            3 fighters moved from Queensland to 33 Sea Zone
            1 carrier, 2 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from Morocco to Algeria
            1 armour moved from French Equatorial Africa to Egypt
            1 bomber moved from 98 Sea Zone to Persia
            1 fighter moved from Eastern United States to Gibraltar
            2 mech_infantrys moved from Central United States to 101 Sea Zone
            2 mech_infantrys and 2 transports moved from 101 Sea Zone to 88 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 transport moved from 89 Sea Zone to 101 Sea Zone
            2 infantry moved from French Guiana to 88 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 88 Sea Zone to 91 Sea Zone
            2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
            1 carrier, 1 destroyer and 2 fighters moved from 110 Sea Zone to 92 Sea Zone
            1 aaGun moved from Central United States to Western United States
    
        Place Units - Americans
            1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
            1 infantry placed in Western United States
            2 submarines and 1 transport placed in 101 Sea Zone
            1 artillery and 3 infantry placed in Central United States
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 7 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 1 airfield, 1 factory_minor, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Western United States: 1 aaGun
            EDIT: Adding units owned by Americans to Central United States: 1 aaGun
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
            1 infantry moved from 81 Sea Zone to Trans-Jordan
            1 marine moved from Egypt to 81 Sea Zone
            1 marine moved from 81 Sea Zone to Trans-Jordan
            4 artilleries and 8 infantry moved from Egypt to Alexandria
            1 infantry moved from Burma to Shan State
            1 fighter moved from India to Shan State
            2 infantry moved from Northwest Persia to Caucasus
            1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Trans-Jordan
            1 fighter and 1 tactical_bomber moved from Iraq to Caucasus
            1 bomber moved from India to Shan State
            EDIT: 1 mech_infantry moved from Central United States to Western United States
            1 armour and 1 mech_infantry moved from Egypt to Alexandria
            1 mech_infantry moved from Egypt to Trans-Jordan
    
        Combat - British
            Battle in Alexandria
                British attack with 1 armour, 4 artilleries, 8 infantry and 1 mech_infantry
                Italians defend with 1 infantry
                    British roll dice for 1 armour, 4 artilleries, 8 infantry and 1 mech_infantry in Alexandria, round 2 : 4/14 hits, 4,00 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Alexandria
                British win, taking Alexandria from Italians with 1 armour, 4 artilleries, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Trans-Jordan
                British attack with 1 fighter, 1 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber
                Italians defend with 1 artillery
                    British roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 1/2 hits, 1,17 expected hits
                    Italians roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians lost in Trans-Jordan
                British win, taking Trans-Jordan from Italians with 1 fighter, 1 infantry, 1 marine, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
            Battle in Shan State
                British attack with 1 bomber, 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 bomber, 1 fighter and 1 infantry in Shan State, round 2 : 1/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Caucasus
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 3/4 hits, 1,50 expected hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Caucasus
                British win, taking Caucasus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Caucasus to Persia
            3 fighters moved from Persia to Syria
            1 aaGun moved from Egypt to Trans-Jordan
            1 mech_infantry moved from Belgian Congo to Egypt
            3 infantry moved from Persia to Northwest Persia
            1 transport moved from 91 Sea Zone to 92 Sea Zone
            2 infantry moved from Morocco to Algeria
            1 destroyer moved from 110 Sea Zone to 92 Sea Zone
            2 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 bomber moved from Shan State to Persia
            1 fighter moved from Shan State to India
            1 destroyer moved from 39 Sea Zone to 77 Sea Zone
            1 cruiser moved from 39 Sea Zone to 77 Sea Zone
            1 battleship, 2 cruisers and 2 destroyers moved from 92 Sea Zone to 99 Sea Zone
            1 fighter moved from 92 Sea Zone to Crete
            1 tactical_bomber moved from Trans-Jordan to Syria
            1 mech_infantry moved from Iraq to Syria
            3 aaGuns, 1 artillery and 22 infantry moved from Burma to India
            1 fighter moved from Trans-Jordan to Syria
    
        Place Units - British
            1 airfield placed in Syria
            1 factory_minor placed in Iraq
            3 infantry placed in Persia
            1 mech_infantry placed in Union of South Africa
    
        Turn Complete - British
            British collect 37 PUs; end with 37 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,3,2,4,1,3,1,2,5,2,4,2,3,4,6,6,4,2,3,1,6,4,1,5,4,1
            UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Americans regular : 0,33
    Italians regular : -0,67
    Japanese regular : 1,67
    Germans regular : -0,33
    British regular : 1,00
    

    Savegame


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Rostov to Caucasus
            1 bomber moved from Eastern Poland to Caucasus
            1 fighter moved from Southern Italy to Caucasus
            1 artillery and 2 infantry moved from Bessarabia to Western Ukraine
            1 infantry moved from Eastern Poland to Western Ukraine
            1 armour and 1 mech_infantry moved from Tobruk to Tunisia
            1 battleship, 2 cruisers, 1 destroyer and 1 submarine moved from 97 Sea Zone to 93 Sea Zone
    
        Combat - Italians
            Battle in 93 Sea Zone
                Italians attack with 1 battleship, 2 cruisers, 1 destroyer and 1 submarine
                Russians defend with 1 submarine
                    Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 battleship, 2 cruisers and 1 destroyer in 93 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    Russians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Russians lost in 93 Sea Zone
                Italians win, taking 93 Sea Zone from Neutral with 1 battleship, 2 cruisers, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
            Battle in Western Ukraine
                Italians attack with 1 artillery and 3 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 artillery and 3 infantry in Western Ukraine, round 2 : 1/4 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Western Ukraine
                Italians win, taking Western Ukraine from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Tunisia
                Italians attack with 1 armour and 1 mech_infantry
                Americans defend with 1 mech_infantry
                    Italians roll dice for 1 armour and 1 mech_infantry in Tunisia, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 1 mech_infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Tunisia
                    Italians roll dice for 1 armour in Tunisia, round 3 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 mech_infantry in Tunisia, round 3 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Italians lost in Tunisia
                Americans win with 1 mech_infantry remaining. Battle score for attacker is -10
                Casualties for Italians: 1 armour and 1 mech_infantry
            Battle in Caucasus
                Italians attack with 1 armour, 1 bomber and 1 fighter
                British defend with 2 infantry
                    Italians roll dice for 1 armour, 1 bomber and 1 fighter in Caucasus, round 2 : 1/3 hits, 1.67 expected hits
                    Russians roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the British and 1 armour owned by the Italians lost in Caucasus
                    Italians roll dice for 1 bomber and 1 fighter in Caucasus, round 3 : 1/2 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Caucasus
                Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Italians: 1 armour
                Casualties for British: 2 infantry
            1 artillery and 1 infantry moved from Tobruk to Libya
            1 bomber and 1 fighter moved from Caucasus to Volgograd
            1 infantry moved from Yugoslavia to Bulgaria
            1 aaGun and 5 infantry moved from Northern Italy to Southern Italy
            1 aaGun and 3 infantry moved from Yugoslavia to Northern Italy
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            2 artilleries placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.33
    Italians regular : -2.33
    Russians regular : 0.50
    

    Savegame


  • Seems to be the defender’s game.


  • TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 marine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 37 Sea Zone to 43 Sea Zone
    
        Combat - ANZAC
            Battle in 43 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the ANZAC lost in 43 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is -6
                Casualties for ANZAC: 1 submarine
    
        Non Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Changing ownership of Marshall Islands from Japanese to ANZAC
            EDIT: Turning off Edit Mode
            1 submarine moved from 41 Sea Zone to 75 Sea Zone
            1 submarine moved from 42 Sea Zone to 46 Sea Zone
            1 submarine moved from 44 Sea Zone to 34 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone
            2 infantry moved from 32 Sea Zone to Marshall Islands
            1 tactical_bomber moved from New South Wales to 33 Sea Zone
            1 submarine moved from 62 Sea Zone to 33 Sea Zone
            1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
            2 infantry moved from South Australia to Queensland
            1 infantry moved from New South Wales to Queensland
            1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
    
        Place Units - ANZAC
            1 artillery and 1 marine placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0,67
    ANZAC regular : -0,33
    

    Savegame


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 marine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 37 Sea Zone to 43 Sea Zone
    
        Combat - ANZAC
            Battle in 43 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the ANZAC lost in 43 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is -6
                Casualties for ANZAC: 1 submarine
    
        Non Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Changing ownership of Marshall Islands from Japanese to ANZAC
            EDIT: Turning off Edit Mode
            1 submarine moved from 41 Sea Zone to 75 Sea Zone
            1 submarine moved from 42 Sea Zone to 46 Sea Zone
            1 submarine moved from 44 Sea Zone to 34 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone
            2 infantry moved from 32 Sea Zone to Marshall Islands
            1 tactical_bomber moved from New South Wales to 33 Sea Zone
            1 submarine moved from 62 Sea Zone to 33 Sea Zone
            1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
            2 infantry moved from South Australia to Queensland
            1 infantry moved from New South Wales to Queensland
            1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
    
        Place Units - ANZAC
            1 artillery and 1 marine placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 39 Sea Zone to 77 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0,67
    ANZAC regular : -0,33
    

    Savegame


  • The aussie-air is on one US-ac.


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 7 artilleries, 1 infantry and 13 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour and 1 mech_infantry moved from Volgograd to Northwest Persia
                  Germans take Caucasus from Russians
            1 fighter and 3 tactical_bombers moved from Rostov to Northwest Persia
            1 mech_infantry moved from Novgorod to Karelia
                  Germans take Karelia from Russians
            1 mech_infantry moved from Archangel to Nenetsia
                  Germans take Nenetsia from Russians
            3 mech_infantrys moved from Novgorod to Vologda
            1 infantry moved from Eastern Poland to Belarus
            5 mech_infantrys moved from Poland to Belarus
            2 infantry moved from Ukraine to Bryansk
            2 mech_infantrys moved from Eastern Poland to Bryansk
            1 artillery moved from Rostov to Bryansk
            1 mech_infantry moved from Eastern Poland to Bryansk
            2 mech_infantrys moved from Eastern Poland to Belarus
            3 mech_infantrys moved from Eastern Poland to Belarus
    
        Combat - Germans
            Battle in Bryansk
                Germans attack with 1 artillery, 2 infantry and 3 mech_infantrys
                Russians defend with 1 aaGun and 3 infantry
                    Germans roll dice for 1 artillery, 2 infantry and 3 mech_infantrys in Bryansk, round 2 : 0/6 hits, 1.33 expected hits
                    Russians roll dice for 1 aaGun and 3 infantry in Bryansk, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                    Germans roll dice for 1 artillery, 1 infantry and 3 mech_infantrys in Bryansk, round 3 : 1/5 hits, 1.17 expected hits
                    Russians roll dice for 1 aaGun and 3 infantry in Bryansk, round 3 : 0/3 hits, 1.00 expected hits
                    1 aaGun owned by the Russians lost in Bryansk
                    Germans roll dice for 1 artillery, 1 infantry and 3 mech_infantrys in Bryansk, round 4 : 0/5 hits, 1.17 expected hits
                    Russians roll dice for 3 infantry in Bryansk, round 4 : 3/3 hits, 1.00 expected hits
                    1 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Bryansk
                    Germans roll dice for 1 artillery and 1 mech_infantry in Bryansk, round 5 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 3 infantry in Bryansk, round 5 : 2/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Bryansk
                Russians win with 2 infantry remaining. Battle score for attacker is -14
                Casualties for Germans: 1 artillery, 2 infantry and 3 mech_infantrys
                Casualties for Russians: 1 aaGun and 1 infantry
            Battle in Belarus
                Germans attack with 1 infantry and 10 mech_infantrys
                Russians defend with 2 infantry
                    Germans roll dice for 1 infantry and 10 mech_infantrys in Belarus, round 2 : 1/11 hits, 1.83 expected hits
                    Russians roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Germans roll dice for 10 mech_infantrys in Belarus, round 3 : 0/10 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Belarus
                    Germans roll dice for 9 mech_infantrys in Belarus, round 4 : 2/9 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 9 mech_infantrys remaining. Battle score for attacker is -1
                Casualties for Germans: 1 infantry and 1 mech_infantry
                Casualties for Russians: 2 infantry
            Battle in Vologda
                Germans attack with 3 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 3 mech_infantrys in Vologda, round 2 : 0/3 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Vologda
                    Germans roll dice for 2 mech_infantrys in Vologda, round 3 : 0/2 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 mech_infantrys in Vologda, round 4 : 0/2 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 mech_infantrys in Vologda, round 5 : 0/2 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 5 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Vologda
                1 mech_infantry owned by the Germans retreated to Archangel
                Russians win with 1 infantry remaining. Battle score for attacker is -8
                Casualties for Germans: 2 mech_infantrys
            Battle in Northwest Persia
                Germans attack with 1 armour, 1 fighter, 1 mech_infantry and 3 tactical_bombers
                British defend with 3 infantry
                    Germans roll dice for 1 armour, 1 fighter, 1 mech_infantry and 3 tactical_bombers in Northwest Persia, round 2 : 3/6 hits, 3.00 expected hits
                    British roll dice for 3 infantry in Northwest Persia, round 2 : 1/3 hits, 1.00 expected hits
                    1 mech_infantry owned by the Germans and 3 infantry owned by the British lost in Northwest Persia
                Germans win, taking Northwest Persia from British with 1 armour, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 5
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 3 infantry
    
        Non Combat Move - Germans
            1 fighter and 3 tactical_bombers moved from Northwest Persia to Volgograd
            7 armour, 4 artilleries, 16 infantry and 14 mech_infantrys moved from Rostov to Volgograd
            1 aaGun and 1 infantry moved from Ukraine to Rostov
            2 infantry moved from Bessarabia to Ukraine
            3 mech_infantrys moved from Romania to Ukraine
            2 infantry moved from Romania to Bessarabia
            1 infantry and 1 mech_infantry moved from Novgorod to Archangel
            1 tactical_bomber moved from 114 Sea Zone to Archangel
            1 submarine moved from 114 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from Germany to 114 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
            1 battleship, 1 carrier and 1 destroyer moved from 114 Sea Zone to 113 Sea Zone
            1 battleship, 1 carrier and 1 destroyer moved from 113 Sea Zone to 112 Sea Zone
            1 fighter moved from Southern Italy to Volgograd
            3 fighters moved from Western Germany to Southern Italy
            1 armour and 4 mech_infantrys moved from Germany to Eastern Poland
            2 mech_infantrys moved from Western Germany to Southern Italy
            3 aaGuns, 3 artilleries and 5 infantry moved from Normandy Bordeaux to Southern France
    
        Place Units - Germans
            3 artilleries placed in Volgograd
            3 artilleries placed in Ukraine
            3 mech_infantrys placed in Novgorod
            1 artillery and 1 infantry placed in Germany
            10 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,1,2,5,4,6
            Germans collect 58 PUs (2 lost to blockades); end with 58 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 65 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 3.33
    Germans regular : -5.83
    British regular : 0.00
    

    Savegame


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 6 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Kazakhstan to Caucasus
                  Russians take Caucasus from Germans
            1 artillery moved from Tambov to Rostov
            1 infantry moved from Bryansk to Smolensk
            1 infantry moved from Vologda to Nenetsia
            1 fighter moved from Russia to Nenetsia
            1 infantry moved from Bryansk to Smolensk
            1 fighter moved from Russia to Smolensk
            1 tactical_bomber moved from Russia to Nenetsia
            1 infantry moved from Tambov to Rostov
    
        Combat - Russians
            Battle in Rostov
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 aaGun and 1 infantry
                    Russians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 0/2 hits, 0,67 expected hits
                    Italians roll dice for 1 aaGun and 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Rostov, round 3 : 1/2 hits, 0,67 expected hits
                    Italians roll dice for 1 aaGun and 1 infantry in Rostov, round 3 : 0/1 hits, 0,33 expected hits
                    1 aaGun owned by the Germans lost in Rostov
                1 infantry owned by the Russians and 1 artillery owned by the Russians retreated to Tambov
                Italians win with 1 infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 1 aaGun
            Battle in Smolensk
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 0/3 hits, 0,83 expected hits
                    Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 3 : 2/3 hits, 0,83 expected hits
                    Germans roll dice for 1 mech_infantry in Smolensk, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Nenetsia
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Nenetsia, round 2 : 2/3 hits, 1,33 expected hits
                    Germans roll dice for 1 mech_infantry in Nenetsia, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Nenetsia
                Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Nenetsia to Russia
            1 fighter moved from Smolensk to Russia
            1 aaGun moved from Novosibirsk to Samara
            4 infantry moved from Samara to Tambov
            10 artilleries moved from Russia to Tambov
            1 infantry moved from Novosibirsk to Samara
            3 infantry moved from Novosibirsk to Samara
            1 infantry moved from Novosibirsk to Urals
            1 infantry moved from Novosibirsk to Vologda
            1 infantry moved from Novosibirsk to Kazakhstan
            2 infantry moved from Tambov to Russia
    
        Place Units - Russians
            6 artilleries and 2 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 22 PUs; end with 22 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0,67
    Germans regular : 1,00
    Russians regular : 0,67
    

    Savegame


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 3 fighters, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery moved from Malaya to Shan State
            2 infantry moved from Siam to Shan State
            1 infantry moved from Yunnan to Burma
            2 bombers moved from Malaya to Burma
            1 tactical_bomber moved from Malaya to Shan State
            1 fighter moved from 37 Sea Zone to Shan State
    
        Combat - Japanese
            Battle in Burma
                Japanese attack with 2 bombers and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 2 bombers and 1 infantry in Burma, round 2 : 1/3 hits, 1.50 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Shan State
                Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 0/5 hits, 2.00 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 3 : 2/5 hits, 2.00 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            3 transports moved from 20 Sea Zone to 6 Sea Zone
            3 infantry and 3 mech_infantrys moved from Japan to 6 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 infantry and 1 mech_infantry moved from 19 Sea Zone to Kiangsu
            2 infantry, 2 mech_infantrys and 2 transports moved from 6 Sea Zone to 19 Sea Zone
            2 infantry and 2 mech_infantrys moved from 19 Sea Zone to Jehol
            2 carriers, 1 destroyer and 1 submarine moved from 20 Sea Zone to 19 Sea Zone
            1 battleship, 1 cruiser and 1 destroyer moved from 37 Sea Zone to 19 Sea Zone
            2 carriers moved from 37 Sea Zone to 19 Sea Zone
            3 tactical_bombers moved from French Indo China to 19 Sea Zone
            3 fighters and 1 tactical_bomber moved from 37 Sea Zone to 19 Sea Zone
            1 battleship and 1 carrier moved from 37 Sea Zone to 19 Sea Zone
            1 fighter moved from 37 Sea Zone to Java
            1 fighter and 1 tactical_bomber moved from Shan State to Java
            1 marine moved from Malaya to 37 Sea Zone
            1 cruiser and 1 marine moved from 37 Sea Zone to 19 Sea Zone
            1 marine moved from 19 Sea Zone to Kiangsu
            1 transport moved from 37 Sea Zone to 19 Sea Zone
            1 carrier and 1 destroyer moved from 37 Sea Zone to 19 Sea Zone
            1 destroyer moved from 43 Sea Zone to 37 Sea Zone
            2 fighters moved from 37 Sea Zone to Java
            2 bombers moved from Burma to French Indo China
            1 artillery moved from Kweichow to Yunnan
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Jehol to Anhwe
            1 armour and 1 mech_infantry moved from Kwangsi to Szechwan
            2 mech_infantrys moved from Kwangtung to Yunnan
            3 infantry moved from Kwangtung to Kwangsi
            2 infantry moved from Kwangsi to Yunnan
            6 artilleries and 1 infantry moved from French Indo China to Yunnan
            2 bombers moved from French Indo China to Yunnan
            1 submarine moved from 37 Sea Zone to 19 Sea Zone
            1 mech_infantry moved from Jehol to Suiyuyan
            1 mech_infantry moved from Jehol to Kweichow
    
        Place Units - Japanese
            2 infantry and 1 mech_infantry placed in Malaya
            3 infantry placed in French Indo China
            3 fighters and 6 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 65 PUs; end with 65 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -2.50
    UK_Pacific regular : -1.00
    

    Savegame

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