Nothing to see here - Martin / Harry testing

  • 2024 '23 '22 '21

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 bomber, 10 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 bomber moved from Western Germany to United Kingdom
            1 artillery and 1 infantry moved from Yugoslavia to Romania
            2 mech_infantrys moved from Germany to Romania
            1 mech_infantry moved from Novgorod to Eastern Poland
            1 armour moved from Novgorod to Eastern Poland
            1 mech_infantry moved from Novgorod to Vyborg
            1 armour moved from Novgorod to Vyborg
            1 mech_infantry moved from Novgorod to Karelia
            1 armour moved from Novgorod to Karelia
            1 mech_infantry moved from Novgorod to Belarus
            1 mech_infantry moved from Novgorod to Belarus
            2 mech_infantrys moved from Novgorod to Archangel
            1 tactical_bomber moved from Poland to Archangel
            1 tactical_bomber moved from Poland to Belarus
            2 mech_infantrys moved from Novgorod to Belarus
            2 mech_infantrys moved from Novgorod to Belarus
            1 mech_infantry moved from Novgorod to Belarus
            1 fighter and 1 tactical_bomber moved from Poland to Belarus
            1 tactical_bomber moved from Poland to Belarus
            1 mech_infantry moved from Western Germany to Southern Italy
    
        Combat - Germans
            Strategic bombing raid in United Kingdom
                    British roll AA dice in United Kingdom : 1/1 hits, 0,17 expected hits
                1 bomber killed by AA
                Bombing raid in United Kingdom causes 0 damage total. 
            Battle in Karelia
                Germans attack with 1 armour and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour and 1 mech_infantry in Karelia, round 2 : 1/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Karelia
                Germans win, taking Karelia from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Archangel
                Germans attack with 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 2/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 1 fighter, 7 mech_infantrys and 3 tactical_bombers
                Russians defend with 5 infantry
                    Germans roll dice for 1 fighter, 7 mech_infantrys and 3 tactical_bombers in Belarus, round 2 : 4/11 hits, 3,33 expected hits
                    Russians roll dice for 5 infantry in Belarus, round 2 : 2/5 hits, 1,67 expected hits
                    4 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Belarus
                    Germans roll dice for 1 fighter, 5 mech_infantrys and 3 tactical_bombers in Belarus, round 3 : 2/9 hits, 3,00 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 1 fighter, 4 mech_infantrys and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Germans: 3 mech_infantrys
                Casualties for Russians: 5 infantry
            Battle in Vyborg
                Germans attack with 1 armour and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour and 1 mech_infantry in Vyborg, round 2 : 2/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Vyborg
                Germans win, taking Vyborg from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Eastern Poland
                Germans attack with 1 armour and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour and 1 mech_infantry in Eastern Poland, round 2 : 1/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Eastern Poland
                Germans win, taking Eastern Poland from Russians with 1 armour remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            3 tactical_bombers moved from Belarus to Novgorod
            1 fighter moved from Belarus to Novgorod
            1 tactical_bomber moved from Archangel to Novgorod
    
        Place Units - Germans
            1 bomber and 2 infantry placed in Western Germany
            3 infantry placed in Romania
            2 infantry placed in France
            3 infantry placed in Novgorod
            1 armour and 1 mech_infantry placed in Germany
            Germans undo move 5.
            1 mech_infantry placed in Yugoslavia
            1 armour placed in Yugoslavia
            Germans undo move 1.
            1 bomber placed in Western Germany
            1 infantry placed in Yugoslavia
            1 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 46 PUs; end with 47 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 52 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    British AA : 0,83
    Russians regular : 0,67
    Germans regular : 2,83
    

    Savegame


  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 4 armour, 4 artilleries and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Bryansk to Eastern Poland
            1 fighter and 1 tactical_bomber moved from Bryansk to Archangel
            1 infantry moved from Vologda to Archangel
            2 infantry moved from Smolensk to Archangel
            2 infantry moved from Bessarabia to Eastern Poland
            1 infantry moved from Bessarabia to Eastern Poland
            5 artilleries and 14 infantry moved from Bessarabia to Romania
            5 artilleries and 14 infantry moved from Smolensk to Belarus
            2 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Bryansk to Belarus
            1 infantry moved from Sakha to Amur
                  Russians take Amur from Japanese
            1 infantry moved from Sakha to Amur
            1 infantry moved from Hopei to Anhwe
            1 infantry moved from Szechwan to Sikang
            1 armour moved from Northwest Persia to Iraq
            2 infantry moved from Caucasus to Northwest Persia
            2 artilleries moved from Finland to Norway
    
        Combat - Russians
            Battle in Romania
                Russians attack with 5 artilleries and 14 infantry
                Germans defend with 1 artillery, 1 factory_minor, 4 infantry and 2 mech_infantrys; Italians defend with 1 armour
                    Russians roll dice for 5 artilleries and 14 infantry in Romania, round 2 : 2/19 hits, 4,83 expected hits
                    Germans roll dice for 1 armour, 1 artillery, 4 infantry and 2 mech_infantrys in Romania, round 2 : 5/8 hits, 2,83 expected hits
                    5 infantry owned by the Russians and 2 infantry owned by the Germans lost in Romania
                    Russians roll dice for 5 artilleries and 9 infantry in Romania, round 3 : 4/14 hits, 4,00 expected hits
                    Germans roll dice for 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys in Romania, round 3 : 1/6 hits, 2,17 expected hits
                    1 infantry owned by the Russians, 2 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Romania
                    Russians roll dice for 5 artilleries and 8 infantry in Romania, round 4 : 5/13 hits, 3,83 expected hits
                    Germans roll dice for 1 armour and 1 artillery in Romania, round 4 : 0/2 hits, 0,83 expected hits
                    1 artillery owned by the Germans and 1 armour owned by the Italians lost in Romania
                Russians win, taking Romania from Germans with 5 artilleries and 8 infantry remaining. Battle score for attacker is 12
                Casualties for Russians: 6 infantry
                Casualties for Germans: 1 artillery, 4 infantry and 2 mech_infantrys
                Casualties for Italians: 1 armour
            Battle in Archangel
                Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Germans defend with 2 mech_infantrys
                    Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Archangel, round 2 : 2/5 hits, 1,67 expected hits
                    Germans roll dice for 2 mech_infantrys in Archangel, round 2 : 0/2 hits, 0,67 expected hits
                    2 mech_infantrys owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Germans: 2 mech_infantrys
            Battle in Belarus
                Russians attack with 2 armour, 6 artilleries, 16 infantry and 1 mech_infantry
                Germans defend with 4 mech_infantrys
                    Russians roll dice for 2 armour, 6 artilleries, 16 infantry and 1 mech_infantry in Belarus, round 2 : 5/25 hits, 6,83 expected hits
                    Germans roll dice for 4 mech_infantrys in Belarus, round 2 : 1/4 hits, 1,33 expected hits
                    1 infantry owned by the Russians and 4 mech_infantrys owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 2 armour, 6 artilleries, 15 infantry and 1 mech_infantry remaining. Battle score for attacker is 13
                Casualties for Russians: 1 infantry
                Casualties for Germans: 4 mech_infantrys
            Battle in Eastern Poland
                Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Germans defend with 1 armour
                    Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/5 hits, 1,67 expected hits
                    Germans roll dice for 1 armour in Eastern Poland, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Germans lost in Eastern Poland
                Russians win, taking Eastern Poland from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
    
        Non Combat Move - Russians
            1 aaGun moved from Bessarabia to Romania
            3 artilleries moved from Ukraine to Bessarabia
            1 aaGun moved from Smolensk to Belarus
            1 fighter and 1 tactical_bomber moved from Eastern Poland to Bryansk
            1 fighter and 1 tactical_bomber moved from Archangel to Bryansk
            1 infantry moved from Russia to Vologda
            3 artilleries and 6 infantry moved from Russia to Bryansk
            1 armour moved from Volgograd to Ukraine
    
        Place Units - Russians
            2 artilleries and 1 infantry placed in Ukraine
            4 armour, 2 artilleries and 4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 41 PUs; end with 41 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 46 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 55 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -1,33
    Russians regular : -2,83
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 12 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Kwangtung to Kwangsi
            1 artillery moved from Kwangtung to Kwangsi
            1 tactical_bomber moved from Kwangtung to Kwangsi
    
        Combat - Japanese
            Battle in Kwangsi
                Japanese attack with 1 artillery, 2 infantry and 1 tactical_bomber
                British defend with 1 aaGun and 5 infantry
                    British roll AA dice in Kwangsi : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 artillery, 2 infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/4 hits, 1,33 expected hits
                    Chinese roll dice for 1 aaGun and 5 infantry in Kwangsi, round 2 : 1/5 hits, 1,67 expected hits
                    1 infantry owned by the Japanese and 1 aaGun owned by the British lost in Kwangsi
                    Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Kwangsi, round 3 : 1/3 hits, 1,17 expected hits
                    Chinese roll dice for 5 infantry in Kwangsi, round 3 : 2/5 hits, 1,67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Kwangsi
                1 tactical_bomber owned by the Japanese retreated
                Chinese win with 4 infantry remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 artillery and 2 infantry
                Casualties for British: 1 aaGun and 1 infantry
    
        Non Combat Move - Japanese
            1 tactical_bomber moved from Kwangsi to Kwangtung
    
        Place Units - Japanese
            3 infantry placed in Kwangtung
            9 infantry placed in Japan
            Japanese undo move 2.
            3 infantry placed in Kiangsu
            6 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4,3,4,4,6,1,5,4,3
            Japanese collect 14 PUs (8 lost to blockades); end with 14 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,33
    Japanese regular : -0,50
    British AA : -0,17
    

    Savegame


  • TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 battleship, 1 destroyer, 1 factory_minor, 1 harbour, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
            1 destroyer moved from 92 Sea Zone to 99 Sea Zone
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            2 artilleries, 1 destroyer, 2 infantry, 2 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 bomber moved from Sumatra to Manchuria
            1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 7 Sea Zone to 6 Sea Zone
            1 artillery and 1 mech_infantry moved from Korea to 6 Sea Zone
            2 infantry moved from Korea to 6 Sea Zone
            1 artillery moved from 6 Sea Zone to Japan
            3 infantry moved from 6 Sea Zone to Japan
            2 mech_infantrys moved from 6 Sea Zone to Japan
            2 tactical_bombers moved from 6 Sea Zone to Japan
            2 fighters moved from 6 Sea Zone to Japan
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
    
        Combat - Americans
            Battle in 99 Sea Zone
                Americans attack with 1 destroyer
                Italians defend with 1 destroyer
                    Americans roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 destroyer in 99 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 99 Sea Zone
                Italians win with 1 destroyer remaining. Battle score for attacker is -8
                Casualties for Americans: 1 destroyer
            Battle in Japan
                Americans attack with 1 artillery, 2 fighters, 3 infantry, 2 mech_infantrys and 2 tactical_bombers
                Japanese defend with 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour and 8 infantry
                    Japanese roll AA dice in Japan : 0/4 hits, 0,67 expected hits
                    Americans roll dice for 3 battleships and 1 cruiser in Japan, round 2 : 4/4 hits, 2,50 expected hits
                    Americans roll dice for 1 artillery, 2 fighters, 3 infantry, 2 mech_infantrys and 2 tactical_bombers in Japan, round 2 : 6/10 hits, 3,67 expected hits
                    Japanese roll dice for 3 aaGuns, 1 armour, 1 artillery and 8 infantry in Japan, round 2 : 2/10 hits, 3,50 expected hits
                    7 infantry owned by the Japanese, 3 aaGuns owned by the Japanese and 2 infantry owned by the Americans lost in Japan
                    Americans roll dice for 1 artillery, 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Japan, round 3 : 2/8 hits, 3,33 expected hits
                    Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Japan, round 3 : 0/3 hits, 1,17 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Japan
                    Americans roll dice for 1 artillery, 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Japan, round 4 : 4/8 hits, 3,33 expected hits
                    Japanese roll dice for 1 armour in Japan, round 4 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Japanese lost in Japan
                Americans captures 14PUs while taking Japanese capital
                Americans converts factory_major into different units
                Americans win, taking Japan from Japanese with 1 artillery, 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 43
                Casualties for Americans: 2 infantry
                Casualties for Japanese: 3 aaGuns, 1 armour, 1 artillery and 8 infantry
    
        Non Combat Move - Americans
            2 fighters moved from Japan to 6 Sea Zone
            2 tactical_bombers moved from Japan to 6 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 submarine moved from 91 Sea Zone to 92 Sea Zone
            2 infantry moved from 91 Sea Zone to Gibraltar
            2 artilleries moved from 91 Sea Zone to Gibraltar
            1 fighter moved from Western United States to 91 Sea Zone
            1 fighter moved from 91 Sea Zone to United Kingdom
    
        Place Units - Americans
            1 artillery and 1 infantry placed in Eastern United States
            1 battleship, 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 63 PUs; end with 77 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 2,83
    Japanese regular : -3,17
    Italians regular : 0,67
    Japanese AA : -0,67
    

    Savegame


  • TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 4 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shantung to Kiangsu
            1 artillery moved from Anhwe to Kiangsu
            2 artilleries moved from Anhwe to Kiangsu
            2 infantry moved from Anhwe to Kiangsu
            1 fighter moved from Anhwe to Kwangtung
            3 infantry moved from Kiangsi to Kwangtung
            1 artillery moved from Kiangsi to Kwangtung
            1 artillery and 1 infantry moved from Anhwe to Kiangsu
            1 artillery and 1 infantry moved from Anhwe to Kiangsu
    
        Combat - Chinese
            Battle in Kwangtung
                Chinese attack with 1 artillery, 1 fighter and 3 infantry
                Japanese defend with 1 factory_minor, 1 harbour, 3 infantry and 1 tactical_bomber
                    Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Kwangtung, round 2 : 0/5 hits, 1,50 expected hits
                    Japanese roll dice for 3 infantry and 1 tactical_bomber in Kwangtung, round 2 : 1/4 hits, 1,50 expected hits
                    1 infantry owned by the Chinese lost in Kwangtung
                    Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kwangtung, round 3 : 1/4 hits, 1,33 expected hits
                    Japanese roll dice for 3 infantry and 1 tactical_bomber in Kwangtung, round 3 : 1/4 hits, 1,50 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangtung
                    Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangtung, round 4 : 2/3 hits, 1,17 expected hits
                    Japanese roll dice for 2 infantry and 1 tactical_bomber in Kwangtung, round 4 : 0/3 hits, 1,17 expected hits
                    2 infantry owned by the Japanese lost in Kwangtung
                    Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangtung, round 5 : 1/3 hits, 1,17 expected hits
                    Japanese roll dice for 1 tactical_bomber in Kwangtung, round 5 : 0/1 hits, 0,50 expected hits
                    1 tactical_bomber owned by the Japanese lost in Kwangtung
                Chinese win, taking Kwangtung from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 14
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 3 infantry and 1 tactical_bomber
            Battle in Kiangsu
                Chinese attack with 5 artilleries and 5 infantry
                Japanese defend with 1 factory_minor and 3 infantry
                    Chinese roll dice for 5 artilleries and 5 infantry in Kiangsu, round 2 : 6/10 hits, 3,33 expected hits
                    Japanese roll dice for 3 infantry in Kiangsu, round 2 : 1/3 hits, 1,00 expected hits
                    3 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
                Chinese win, taking Kiangsu from Japanese with 5 artilleries and 4 infantry remaining. Battle score for attacker is 6
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 3 infantry
            Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu
    
        Non Combat Move - Chinese
            1 fighter moved from Kwangtung to Anhwe
            1 infantry moved from Hunan to Anhwe
    
        Place Units - Chinese
            1 artillery placed in Manchuria
            1 artillery and 1 infantry placed in Kansu
            1 artillery and 1 infantry placed in Tsinghai
            1 artillery and 1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 23 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1,50
    Japanese regular : -2,67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 battleship, 1 destroyer, 1 factory_minor, 1 harbour, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
            1 destroyer moved from 92 Sea Zone to 99 Sea Zone
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            2 artilleries, 1 destroyer, 2 infantry, 2 submarines and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 bomber moved from Sumatra to Manchuria
            1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 mech_infantry, 2 submarines and 1 transport moved from 7 Sea Zone to 6 Sea Zone
            1 artillery and 1 mech_infantry moved from Korea to 6 Sea Zone
            2 infantry moved from Korea to 6 Sea Zone
            1 artillery moved from 6 Sea Zone to Japan
            3 infantry moved from 6 Sea Zone to Japan
            2 mech_infantrys moved from 6 Sea Zone to Japan
            2 tactical_bombers moved from 6 Sea Zone to Japan
            2 fighters moved from 6 Sea Zone to Japan
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 transport moved from 91 Sea Zone to 101 Sea Zone
    
        Combat - Americans
            Battle in 99 Sea Zone
                Americans attack with 1 destroyer
                Italians defend with 1 destroyer
                    Americans roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 destroyer in 99 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 99 Sea Zone
                Italians win with 1 destroyer remaining. Battle score for attacker is -8
                Casualties for Americans: 1 destroyer
            Battle in Japan
                Americans attack with 1 artillery, 2 fighters, 3 infantry, 2 mech_infantrys and 2 tactical_bombers
                Japanese defend with 3 aaGuns, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 harbour and 8 infantry
                    Japanese roll AA dice in Japan : 0/4 hits, 0,67 expected hits
                    Americans roll dice for 3 battleships and 1 cruiser in Japan, round 2 : 4/4 hits, 2,50 expected hits
                    Americans roll dice for 1 artillery, 2 fighters, 3 infantry, 2 mech_infantrys and 2 tactical_bombers in Japan, round 2 : 6/10 hits, 3,67 expected hits
                    Japanese roll dice for 3 aaGuns, 1 armour, 1 artillery and 8 infantry in Japan, round 2 : 2/10 hits, 3,50 expected hits
                    7 infantry owned by the Japanese, 3 aaGuns owned by the Japanese and 2 infantry owned by the Americans lost in Japan
                    Americans roll dice for 1 artillery, 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Japan, round 3 : 2/8 hits, 3,33 expected hits
                    Japanese roll dice for 1 armour, 1 artillery and 1 infantry in Japan, round 3 : 0/3 hits, 1,17 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Japan
                    Americans roll dice for 1 artillery, 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Japan, round 4 : 4/8 hits, 3,33 expected hits
                    Japanese roll dice for 1 armour in Japan, round 4 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Japanese lost in Japan
                Americans captures 14PUs while taking Japanese capital
                Americans converts factory_major into different units
                Americans win, taking Japan from Japanese with 1 artillery, 2 fighters, 1 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 43
                Casualties for Americans: 2 infantry
                Casualties for Japanese: 3 aaGuns, 1 armour, 1 artillery and 8 infantry
    
        Non Combat Move - Americans
            2 fighters moved from Japan to 6 Sea Zone
            2 tactical_bombers moved from Japan to 6 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 submarine moved from 91 Sea Zone to 92 Sea Zone
            2 infantry moved from 91 Sea Zone to Gibraltar
            2 artilleries moved from 91 Sea Zone to Gibraltar
            1 fighter moved from Western United States to 91 Sea Zone
            1 fighter moved from 91 Sea Zone to United Kingdom
    
        Place Units - Americans
            1 artillery and 1 infantry placed in Eastern United States
            1 battleship, 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 63 PUs; end with 77 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 4 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shantung to Kiangsu
            1 artillery moved from Anhwe to Kiangsu
            2 artilleries moved from Anhwe to Kiangsu
            2 infantry moved from Anhwe to Kiangsu
            1 fighter moved from Anhwe to Kwangtung
            3 infantry moved from Kiangsi to Kwangtung
            1 artillery moved from Kiangsi to Kwangtung
            1 artillery and 1 infantry moved from Anhwe to Kiangsu
            1 artillery and 1 infantry moved from Anhwe to Kiangsu
    
        Combat - Chinese
            Battle in Kwangtung
                Chinese attack with 1 artillery, 1 fighter and 3 infantry
                Japanese defend with 1 factory_minor, 1 harbour, 3 infantry and 1 tactical_bomber
                    Chinese roll dice for 1 artillery, 1 fighter and 3 infantry in Kwangtung, round 2 : 0/5 hits, 1,50 expected hits
                    Japanese roll dice for 3 infantry and 1 tactical_bomber in Kwangtung, round 2 : 1/4 hits, 1,50 expected hits
                    1 infantry owned by the Chinese lost in Kwangtung
                    Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kwangtung, round 3 : 1/4 hits, 1,33 expected hits
                    Japanese roll dice for 3 infantry and 1 tactical_bomber in Kwangtung, round 3 : 1/4 hits, 1,50 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangtung
                    Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangtung, round 4 : 2/3 hits, 1,17 expected hits
                    Japanese roll dice for 2 infantry and 1 tactical_bomber in Kwangtung, round 4 : 0/3 hits, 1,17 expected hits
                    2 infantry owned by the Japanese lost in Kwangtung
                    Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangtung, round 5 : 1/3 hits, 1,17 expected hits
                    Japanese roll dice for 1 tactical_bomber in Kwangtung, round 5 : 0/1 hits, 0,50 expected hits
                    1 tactical_bomber owned by the Japanese lost in Kwangtung
                Chinese win, taking Kwangtung from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 14
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 3 infantry and 1 tactical_bomber
            Battle in Kiangsu
                Chinese attack with 5 artilleries and 5 infantry
                Japanese defend with 1 factory_minor and 3 infantry
                    Chinese roll dice for 5 artilleries and 5 infantry in Kiangsu, round 2 : 6/10 hits, 3,33 expected hits
                    Japanese roll dice for 3 infantry in Kiangsu, round 2 : 1/3 hits, 1,00 expected hits
                    3 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
                Chinese win, taking Kiangsu from Japanese with 5 artilleries and 4 infantry remaining. Battle score for attacker is 6
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 3 infantry
            Trigger Chinese Destroy Factories Kiangsu Chinese: has removed 1 factory_minor owned by Chinese in Kiangsu
    
        Non Combat Move - Chinese
            1 fighter moved from Kwangtung to Anhwe
            1 infantry moved from Hunan to Anhwe
    
        Place Units - Chinese
            1 artillery placed in Manchuria
            1 artillery and 1 infantry placed in Kansu
            1 artillery and 1 infantry placed in Tsinghai
            1 artillery and 1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 23 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
    
        Purchase Units - British
            British repair damage of 4x factory_minor; Remaining resources: 27 PUs; 
            British buy 1 armour and 7 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Morocco to Algeria
                  British take Algeria from Italians
            1 armour moved from Morocco to Tunisia
                  British take Tunisia from Italians
            1 transport moved from 91 Sea Zone to 106 Sea Zone
            1 infantry moved from India to 39 Sea Zone
            1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone
            1 artillery moved from Sumatra to 41 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 transport moved from 80 Sea Zone to 39 Sea Zone
            1 infantry moved from West India to Eastern Persia
            1 infantry moved from West India to Eastern Persia
            1 armour moved from India to Eastern Persia
            1 infantry moved from Burma to India
            1 artillery and 1 infantry moved from Yunnan to Burma
            2 infantry moved from Kwangsi to Yunnan
            1 fighter moved from Hunan to India
            1 infantry moved from Hunan to Yunnan
            1 armour moved from Union of South Africa to Belgian Congo
            1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Belgian Congo
            1 armour and 1 mech_infantry moved from Persia to Trans-Jordan
            1 artillery moved from Syria to Trans-Jordan
            2 artilleries and 5 infantry moved from Iraq to Trans-Jordan
            1 infantry moved from Persia to Iraq
            1 battleship and 1 destroyer moved from 80 Sea Zone to 81 Sea Zone
    
        Combat - British
            Battle in Belgian Congo
                British attack with 1 armour, 1 fighter and 1 tactical_bomber
                Italians defend with 1 armour
                    British roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Belgian Congo, round 2 : 1/3 hits, 1,67 expected hits
                    Italians roll dice for 1 armour in Belgian Congo, round 2 : 1/1 hits, 0,50 expected hits
                    1 armour owned by the British and 1 armour owned by the Italians lost in Belgian Congo
                British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 armour
                Casualties for Italians: 1 armour
            Battle in Celebes
                British attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery, 1 bomber and 1 infantry
                    British roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Celebes, round 2 : 0/3 hits, 0,83 expected hits
                    1 infantry owned by the Japanese lost in Celebes
                    British roll dice for 1 artillery and 1 infantry in Celebes, round 3 : 2/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery and 1 bomber in Celebes, round 3 : 0/2 hits, 0,50 expected hits
                    1 artillery owned by the Japanese and 1 bomber owned by the Japanese lost in Celebes
                British win, taking Celebes from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 19
                Casualties for Japanese: 1 artillery, 1 bomber and 1 infantry
            Battle in Trans-Jordan
                British attack with 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry
                Italians defend with 1 artillery
                    British roll dice for 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 2/10 hits, 3,00 expected hits
                    Italians roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians lost in Trans-Jordan
                British win, taking Trans-Jordan from Italians with 1 armour, 3 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Belgian Congo to 81 Sea Zone
            1 aaGun moved from Hunan to Yunnan
    
        Place Units - British
            3 infantry placed in Iraq
            3 infantry placed in Persia
            1 armour and 1 infantry placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2
            British collect 30 PUs (1 lost to blockades); end with 30 PUs
    
        Place Units - UK_Pacific
            1 armour, 1 fighter and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 27 PUs; end with 27 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 32 PUs
            Some Units in India change ownership: 1 armour, 1 fighter and 1 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 1,50
    Americans regular : 2,83
    Japanese regular : -7,17
    Italians regular : 0,83
    Japanese AA : -0,67
    British regular : 0,00
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 artillery, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 destroyer moved from 97 Sea Zone to 92 Sea Zone
            1 fighter moved from Southern Italy to 92 Sea Zone
            1 destroyer moved from 99 Sea Zone to 98 Sea Zone
            1 artillery moved from Northern Italy to Yugoslavia
            1 bomber moved from Egypt to Iraq
    
        Combat - Italians
            Strategic bombing raid in Iraq
                    British roll AA dice in Iraq : 0/1 hits, 0,17 expected hits
                Bombing raid in Iraq rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in Iraq causes 5 damage total. 
            Battle in 92 Sea Zone
                Italians attack with 1 destroyer and 1 fighter
                Americans defend with 1 destroyer and 1 submarine
                    Italians roll dice for 1 destroyer and 1 fighter in 92 Sea Zone, round 2 : 2/2 hits, 0,83 expected hits
                    Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits
                    Americans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans, 1 destroyer owned by the Italians, 1 destroyer owned by the Americans and 1 fighter owned by the Italians lost in 92 Sea Zone
                Americans win with no units remaining. Battle score for attacker is -4
                Casualties for Italians: 1 destroyer and 1 fighter
                Casualties for Americans: 1 destroyer and 1 submarine
    
        Non Combat Move - Italians
            1 aaGun moved from Southern Italy to 97 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            1 infantry moved from 98 Sea Zone to Egypt
            1 aaGun moved from 98 Sea Zone to Egypt
            1 bomber moved from Iraq to Southern Italy
    
        Place Units - Italians
            1 artillery and 2 infantry placed in Egypt
            1 armour and 1 mech_infantry placed in Northern Italy
            1 infantry placed in Northern Italy
            1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1,50
    Italians regular : 1,17
    British AA : -0,17
    

    Savegame


  • TripleA Turn Summary: ANZAC round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 tactical_bomber; Remaining resources: 7 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 cruiser and 1 submarine moved from 62 Sea Zone to 33 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            2 fighters moved from 33 Sea Zone to Caroline Islands
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
    
        Combat - ANZAC
            Battle in Philippines
            Battle in Caroline Islands
                ANZAC attack with 1 artillery, 2 fighters and 1 infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour, 2 infantry and 1 tactical_bomber
                    Japanese roll AA dice in Caroline Islands : 0/2 hits, 0,33 expected hits
                    ANZAC roll dice for 1 cruiser in Caroline Islands, round 2 : 0/1 hits, 0,50 expected hits
                    ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Caroline Islands, round 2 : 3/4 hits, 1,67 expected hits
                    Japanese roll dice for 1 aaGun, 2 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 1/3 hits, 1,17 expected hits
                    2 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 aaGun owned by the Japanese lost in Caroline Islands
                    ANZAC roll dice for 1 artillery and 2 fighters in Caroline Islands, round 3 : 2/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 tactical_bomber in Caroline Islands, round 3 : 1/1 hits, 0,50 expected hits
                    1 tactical_bomber owned by the Japanese and 1 fighter owned by the ANZAC lost in Caroline Islands
                ANZAC win, taking Philippines from Japanese, taking Caroline Islands from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 9
                Casualties for ANZAC: 1 fighter and 1 infantry
                Casualties for Japanese: 1 aaGun, 2 infantry and 1 tactical_bomber
    
        Non Combat Move - ANZAC
            1 fighter moved from Caroline Islands to 33 Sea Zone
            1 fighter moved from Dutch New Guinea to 33 Sea Zone
            1 destroyer moved from 43 Sea Zone to 35 Sea Zone
    
        Place Units - ANZAC
            1 artillery, 1 infantry and 1 tactical_bomber placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 21 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0,33
    Japanese AA : -0,33
    ANZAC regular : 1,50
    

    Savegame


  • TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 tactical_bomber; Remaining resources: 7 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 cruiser and 1 submarine moved from 62 Sea Zone to 33 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            2 fighters moved from 33 Sea Zone to Caroline Islands
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
    
        Combat - ANZAC
            Battle in Philippines
            Battle in Caroline Islands
                ANZAC attack with 1 artillery, 2 fighters and 1 infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour, 2 infantry and 1 tactical_bomber
                    Japanese roll AA dice in Caroline Islands : 0/2 hits, 0,33 expected hits
                    ANZAC roll dice for 1 cruiser in Caroline Islands, round 2 : 0/1 hits, 0,50 expected hits
                    ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Caroline Islands, round 2 : 3/4 hits, 1,67 expected hits
                    Japanese roll dice for 1 aaGun, 2 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 1/3 hits, 1,17 expected hits
                    2 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 aaGun owned by the Japanese lost in Caroline Islands
                    ANZAC roll dice for 1 artillery and 2 fighters in Caroline Islands, round 3 : 2/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 tactical_bomber in Caroline Islands, round 3 : 1/1 hits, 0,50 expected hits
                    1 tactical_bomber owned by the Japanese and 1 fighter owned by the ANZAC lost in Caroline Islands
                ANZAC win, taking Philippines from Japanese, taking Caroline Islands from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 9
                Casualties for ANZAC: 1 fighter and 1 infantry
                Casualties for Japanese: 1 aaGun, 2 infantry and 1 tactical_bomber
    
        Non Combat Move - ANZAC
            1 fighter moved from Caroline Islands to 33 Sea Zone
            1 fighter moved from Dutch New Guinea to 33 Sea Zone
            1 destroyer moved from 43 Sea Zone to 35 Sea Zone
    
        Place Units - ANZAC
            1 artillery, 1 infantry and 1 tactical_bomber placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 21 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 26 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 31 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0,33
    Japanese AA : -0,33
    ANZAC regular : 1,50
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 bomber and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour and 1 mech_infantry moved from Vyborg to Finland
            1 armour and 1 mech_infantry moved from Karelia to Finland
            1 bomber moved from Western Germany to United Kingdom
            6 armour moved from Novgorod to Poland
            2 mech_infantrys moved from Novgorod to Poland
            1 fighter and 4 tactical_bombers moved from Novgorod to Yugoslavia
            2 armour moved from Germany to Yugoslavia
            1 artillery moved from Western Germany to Greater Southern Germany
            1 infantry moved from Western Germany to Greater Southern Germany
            1 infantry moved from Western Germany to Greater Southern Germany
    
        Combat - Germans
            Air Battle in United Kingdom
                Germans attacks with 1 units heading to United Kingdom
                British launches 1 interceptors out of United Kingdom
                    Attackers Fire,  : 0/1 hits, 0,17 expected hits
                    Defenders Fire,  : 0/1 hits, 0,17 expected hits
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in United Kingdom
                    British roll AA dice in United Kingdom : 0/1 hits, 0,17 expected hits
                Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: factory_major
                Bombing raid in United Kingdom causes 6 damage total. 
            Battle in Finland
                Germans attack with 2 armour and 2 mech_infantrys
                Russians defend with 1 aaGun and 1 infantry
                    Germans roll dice for 2 armour and 2 mech_infantrys in Finland, round 2 : 2/4 hits, 1,33 expected hits
                    Russians roll dice for 1 aaGun and 1 infantry in Finland, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Finland
                Germans win, taking Finland from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 8
                Casualties for Russians: 1 aaGun and 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            1 bomber moved from United Kingdom to Western Germany
    
        Place Units - Germans
            1 bomber and 3 infantry placed in Western Germany
            3 infantry placed in Yugoslavia
            3 infantry placed in Novgorod
            Germans undo move 1.
            1 bomber placed in Western Germany
            1 armour and 2 infantry placed in Germany
            2 armour and 1 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 42 PUs; end with 42 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 47 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    British AA : -0,17
    Defenders Fire,  : -0,17
    Attackers Fire,  : -0,17
    Russians regular : -0,33
    Germans regular : 0,67
    

    Savegame


  • TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 8 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            3 infantry moved from Archangel to Novgorod
            3 artilleries moved from Belarus to Novgorod
            5 infantry moved from Belarus to Novgorod
            1 infantry moved from Eastern Poland to Slovakia Hungary
                  Russians take Slovakia Hungary from Germans
            1 infantry moved from Belarus to Baltic States
                  Russians take Baltic States from Germans
            1 infantry moved from Romania to Bulgaria
                  Russians take Bulgaria from Germans
            3 artilleries moved from Bessarabia to Romania
            1 armour moved from Ukraine to Romania
            2 armour and 1 mech_infantry moved from Belarus to Romania
            2 artilleries moved from Ukraine to Bessarabia
            1 infantry moved from Ukraine to Bessarabia
            2 fighters and 2 tactical_bombers moved from Bryansk to Novgorod
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Sikang to Kazakhstan
            2 infantry moved from Northwest Persia to Iraq
            3 artilleries and 6 infantry moved from Bryansk to Western Ukraine
            4 armour moved from Russia to Western Ukraine
            2 artilleries and 4 infantry moved from Russia to Bryansk
            1 infantry moved from Vologda to Archangel
    
        Combat - Russians
            Battle in Novgorod
                Russians attack with 3 artilleries, 2 fighters, 8 infantry and 2 tactical_bombers
                Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 6 infantry
                    Russians roll dice for 3 artilleries, 2 fighters, 8 infantry and 2 tactical_bombers in Novgorod, round 2 : 6/15 hits, 5,17 expected hits
                    Germans roll dice for 6 infantry in Novgorod, round 2 : 0/6 hits, 2,00 expected hits
                    6 infantry owned by the Germans lost in Novgorod
                Russians win, taking Novgorod from Germans with 3 artilleries, 2 fighters, 8 infantry and 2 tactical_bombers remaining. Battle score for attacker is 18
                Casualties for Germans: 6 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Novgorod to Belarus
            2 tactical_bombers moved from Novgorod to Belarus
            3 artilleries moved from Belarus to Eastern Poland
            1 aaGun moved from Belarus to Eastern Poland
            7 infantry moved from Belarus to Eastern Poland
            1 infantry moved from Belarus to Eastern Poland
    
        Place Units - Russians
            1 armour, 1 artillery and 1 infantry placed in Romania
            3 armour placed in Ukraine
            4 armour placed in Russia
    
        Turn Complete - Russians
            Russians collect 46 PUs; end with 46 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 51 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -2,00
    Russians regular : 0,83
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Combat Move - Japanese
    
        Turn Complete - Japanese
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 carrier, 2 destroyers, 3 infantry, 2 tactical_bombers and 3 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            3 units repaired.
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 64 Sea Zone
            1 destroyer and 1 submarine moved from 26 Sea Zone to 64 Sea Zone
            2 mech_infantrys moved from Japan to 6 Sea Zone
            1 mech_infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 mech_infantry moved from 19 Sea Zone to Okinawa
            1 mech_infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 mech_infantry moved from 17 Sea Zone to Iwo Jima
            1 bomber moved from Manchuria to British Columbia
            3 battleships, 3 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 2 tactical_bombers moved from 6 Sea Zone to 26 Sea Zone
            2 submarines moved from 91 Sea Zone to 112 Sea Zone
            1 fighter moved from United Kingdom to 112 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 battleship, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
    
        Combat - Americans
            Battle in Iwo Jima
            Battle in Okinawa
            Battle in 112 Sea Zone
                Americans attack with 1 fighter and 2 submarines
                Germans defend with 1 destroyer
                    Americans roll dice for 2 submarines in 112 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    Americans roll dice for 1 fighter in 112 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    Germans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 submarines in 112 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 destroyer in 112 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans lost in 112 Sea Zone
                Americans win, taking Iwo Jima from Japanese, taking Okinawa from Japanese with 1 fighter and 2 submarines remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - Americans
            1 fighter moved from 112 Sea Zone to United Kingdom
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            3 artilleries and 3 infantry placed in Eastern United States
            1 carrier, 2 destroyers and 3 transports placed in 101 Sea Zone
            2 tactical_bombers placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 67 PUs; end with 68 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,83
    Germans regular : -0,67
    

    Savegame


  • TripleA Turn Summary: Chinese round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Szechwan
            1 artillery and 1 infantry moved from Anhwe to Kweichow
            1 fighter moved from Anhwe to Kweichow
            1 artillery and 1 infantry moved from Kwangtung to Kiangsi
            1 artillery and 1 infantry moved from Kiangsu to Shantung
            4 artilleries and 3 infantry moved from Kiangsu to Anhwe
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 artillery and 1 infantry placed in Kansu
            1 artillery and 1 infantry placed in Tsinghai
            1 artillery and 1 infantry placed in Sikang
            1 artillery placed in Szechwan
            1 artillery placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 23 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 carrier, 2 destroyers, 3 infantry, 2 tactical_bombers and 3 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            3 units repaired.
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 64 Sea Zone
            1 destroyer and 1 submarine moved from 26 Sea Zone to 64 Sea Zone
            2 mech_infantrys moved from Japan to 6 Sea Zone
            1 mech_infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
            1 mech_infantry moved from 19 Sea Zone to Okinawa
            1 mech_infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 mech_infantry moved from 17 Sea Zone to Iwo Jima
            1 bomber moved from Manchuria to British Columbia
            3 battleships, 3 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 2 tactical_bombers moved from 6 Sea Zone to 26 Sea Zone
            2 submarines moved from 91 Sea Zone to 112 Sea Zone
            1 fighter moved from United Kingdom to 112 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 battleship, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
    
        Combat - Americans
            Battle in Iwo Jima
            Battle in Okinawa
            Battle in 112 Sea Zone
                Americans attack with 1 fighter and 2 submarines
                Germans defend with 1 destroyer
                    Americans roll dice for 2 submarines in 112 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    Americans roll dice for 1 fighter in 112 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    Germans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 submarines in 112 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 destroyer in 112 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans lost in 112 Sea Zone
                Americans win, taking Iwo Jima from Japanese, taking Okinawa from Japanese with 1 fighter and 2 submarines remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - Americans
            1 fighter moved from 112 Sea Zone to United Kingdom
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            3 artilleries and 3 infantry placed in Eastern United States
            1 carrier, 2 destroyers and 3 transports placed in 101 Sea Zone
            2 tactical_bombers placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 67 PUs; end with 68 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 93 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 5 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Szechwan
            1 artillery and 1 infantry moved from Anhwe to Kweichow
            1 fighter moved from Anhwe to Kweichow
            1 artillery and 1 infantry moved from Kwangtung to Kiangsi
            1 artillery and 1 infantry moved from Kiangsu to Shantung
            4 artilleries and 3 infantry moved from Kiangsu to Anhwe
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 artillery and 1 infantry placed in Kansu
            1 artillery and 1 infantry placed in Tsinghai
            1 artillery and 1 infantry placed in Sikang
            1 artillery placed in Szechwan
            1 artillery placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 23 PUs; end with 23 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 29 PUs
    
        Purchase Units - British
            British repair damage of 5x factory_minor; Remaining resources: 25 PUs; 
            British buy 1 armour, 4 artilleries and 1 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 fighter and 2 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery and 1 infantry moved from Quebec to 106 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 armour moved from Tunisia to Tobruk
                  British take Libya from Italians
                  British take Tobruk from Italians
            1 infantry moved from Algeria to Tunisia
            1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Egypt
            1 armour, 3 artilleries, 5 infantry and 1 mech_infantry moved from Trans-Jordan to Egypt
            4 infantry moved from Iraq to Trans-Jordan
            3 infantry moved from Persia to Iraq
            2 infantry moved from India to 39 Sea Zone
            2 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
            2 infantry moved from Eastern Persia to Persia
            1 armour moved from Eastern Persia to Iraq
            1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from 20 Sea Zone to Formosa
            1 armour moved from India to Eastern Persia
            1 artillery and 1 infantry moved from Burma to India
            3 infantry moved from Yunnan to Burma
            2 infantry moved from Kwangsi to Kwangtung
    
        Combat - British
            Battle in Formosa
            Battle in Egypt
                British attack with 1 armour, 3 artilleries, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 2 infantry; Italians defend with 1 aaGun, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour and 5 infantry
                    Italians roll AA dice in Egypt : 0/2 hits, 0,33 expected hits
                    British roll dice for 1 armour, 3 artilleries, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 3/12 hits, 4,17 expected hits
                    Italians roll dice for 1 aaGun, 2 artilleries, 1 fighter and 7 infantry in Egypt, round 2 : 5/10 hits, 3,67 expected hits
                    1 aaGun owned by the Italians, 1 infantry owned by the Germans, 1 infantry owned by the Italians and 5 infantry owned by the British lost in Egypt
                    British roll dice for 1 armour, 3 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Egypt, round 3 : 4/7 hits, 3,00 expected hits
                    Italians roll dice for 2 artilleries, 1 fighter and 5 infantry in Egypt, round 3 : 1/8 hits, 3,00 expected hits
                    1 artillery owned by the British and 4 infantry owned by the Italians lost in Egypt
                    British roll dice for 1 armour, 2 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Egypt, round 4 : 3/6 hits, 2,67 expected hits
                    Italians roll dice for 2 artilleries, 1 fighter and 1 infantry in Egypt, round 4 : 4/4 hits, 1,67 expected hits
                    1 mech_infantry owned by the British, 1 tactical_bomber owned by the British, 1 infantry owned by the Germans, 2 artilleries owned by the Italians and 2 artilleries owned by the British lost in Egypt
                    British roll dice for 1 armour and 1 fighter in Egypt, round 5 : 1/2 hits, 1,00 expected hits
                    Italians roll dice for 1 fighter in Egypt, round 5 : 0/1 hits, 0,67 expected hits
                    1 fighter owned by the Italians lost in Egypt
                British win, taking Formosa from Japanese, taking Egypt from Italians with 1 armour and 1 fighter remaining. Battle score for attacker is 2
                Casualties for British: 3 artilleries, 5 infantry, 1 mech_infantry and 1 tactical_bomber
                Casualties for Germans: 2 infantry
                Casualties for Italians: 1 aaGun, 2 artilleries, 1 fighter and 5 infantry
    
        Non Combat Move - British
            1 fighter moved from Egypt to 81 Sea Zone
            1 infantry moved from Union of South Africa to Rhodesia
            1 armour moved from Union of South Africa to Tanganyika Territory
            1 aaGun moved from Yunnan to Burma
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
    
        Place Units - British
            2 artilleries and 1 infantry placed in Iraq
            1 armour and 2 artilleries placed in Persia
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4
            British collect 34 PUs; end with 34 PUs
    
        Place Units - UK_Pacific
            1 fighter and 2 tactical_bombers placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 28 PUs; end with 28 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 33 PUs
            Some Units in India change ownership: 1 fighter and 2 tactical_bombers
    

    Combat Hit Differential Summary :

    Americans regular : -0,83
    Italians regular : 1,00
    Germans regular : -0,67
    British regular : 0,17
    Italians AA : -0,33
    

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 destroyer and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 transport moved from 98 Sea Zone to 97 Sea Zone
            1 bomber moved from Southern Italy to United Kingdom
            1 armour and 1 mech_infantry moved from Northern Italy to Slovakia Hungary
            1 infantry moved from Northern Italy to Yugoslavia
    
        Combat - Italians
            Air Battle in United Kingdom
                Italians attacks with 1 units heading to United Kingdom
                British launches 1 interceptors out of United Kingdom
                    Attackers Fire,  : 1/1 hits, 0,17 expected hits
                    Defenders Fire,  : 0/1 hits, 0,17 expected hits
                    1 fighter owned by the Americans lost in United Kingdom
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in United Kingdom
                    British roll AA dice in United Kingdom : 0/1 hits, 0,17 expected hits
                Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: factory_major
                Bombing raid in United Kingdom causes 6 damage total. 
            Battle in Slovakia Hungary
                Italians attack with 1 armour and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour and 1 mech_infantry in Slovakia Hungary, round 2 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 armour and 1 mech_infantry in Slovakia Hungary, round 3 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Slovakia Hungary, round 3 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 armour and 1 mech_infantry in Slovakia Hungary, round 4 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Slovakia Hungary, round 4 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Italians lost in Slovakia Hungary
                    Italians roll dice for 1 armour in Slovakia Hungary, round 5 : 0/1 hits, 0,50 expected hits
                    Russians roll dice for 1 infantry in Slovakia Hungary, round 5 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 armour in Slovakia Hungary, round 6 : 0/1 hits, 0,50 expected hits
                    Russians roll dice for 1 infantry in Slovakia Hungary, round 6 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 armour in Slovakia Hungary, round 7 : 1/1 hits, 0,50 expected hits
                    Russians roll dice for 1 infantry in Slovakia Hungary, round 7 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Italians lost in Slovakia Hungary
                Russians win with no units remaining. Battle score for attacker is -7
                Casualties for Italians: 1 armour and 1 mech_infantry
                Casualties for Russians: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Italians
            1 bomber moved from United Kingdom to Holland Belgium
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 aaGun moved from Northern Italy to 97 Sea Zone
            1 aaGun and 1 infantry moved from 97 Sea Zone to Yugoslavia
    
        Place Units - Italians
            1 destroyer placed in 110 Sea Zone
            1 artillery and 2 infantry placed in Southern Italy
            3 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -2,50
    British AA : -0,17
    Defenders Fire,  : -0,17
    Attackers Fire,  : 0,83
    Russians regular : 0,00
    

    Savegame


  • TripleA Turn Summary: ANZAC round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 carrier and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 33 Sea Zone to 45 Sea Zone
            1 artillery moved from Dutch New Guinea to 45 Sea Zone
            1 artillery and 1 transport moved from 45 Sea Zone to 34 Sea Zone
            1 artillery moved from 34 Sea Zone to Paulau Island
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery and 1 transport moved from 35 Sea Zone to 37 Sea Zone
            1 infantry moved from Malaya to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to Hainan
            1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 33 Sea Zone to 27 Sea Zone
    
        Combat - ANZAC
            Battle in Hainan
            Battle in Paulau Island
    
        Non Combat Move - ANZAC
            1 artillery moved from New South Wales to Queensland
            1 infantry moved from New South Wales to Queensland
            1 tactical_bomber moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 carrier placed in 62 Sea Zone
            1 artillery and 1 tactical_bomber placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 carrier and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 33 Sea Zone to 45 Sea Zone
            1 artillery moved from Dutch New Guinea to 45 Sea Zone
            1 artillery and 1 transport moved from 45 Sea Zone to 34 Sea Zone
            1 artillery moved from 34 Sea Zone to Paulau Island
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery and 1 transport moved from 35 Sea Zone to 37 Sea Zone
            1 infantry moved from Malaya to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to Hainan
            1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 submarine moved from 33 Sea Zone to 27 Sea Zone
    
        Combat - ANZAC
            Battle in Hainan
            Battle in Paulau Island
    
        Non Combat Move - ANZAC
            1 artillery moved from New South Wales to Queensland
            1 infantry moved from New South Wales to Queensland
            1 tactical_bomber moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 carrier placed in 62 Sea Zone
            1 artillery and 1 tactical_bomber placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 24 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '23 '22 '21

    TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 destroyers and 5 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            2 armour and 2 mech_infantrys moved from Finland to Norway
            2 bombers moved from Western Germany to United Kingdom
            1 infantry moved from Greater Southern Germany to Slovakia Hungary
                  Germans take Slovakia Hungary from Russians
            2 armour and 2 mech_infantrys moved from Poland to Romania
            4 tactical_bombers moved from Yugoslavia to Romania
            3 armour moved from Yugoslavia to Romania
            1 fighter moved from Yugoslavia to Romania
            4 infantry moved from Yugoslavia to Romania
            1 mech_infantry moved from Yugoslavia to Romania
            3 armour moved from Poland to Romania
            1 armour moved from Germany to Romania
            1 armour moved from Poland to Romania
            1 mech_infantry moved from Southern Italy to 97 Sea Zone
            1 mech_infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            1 mech_infantry moved from 98 Sea Zone to Egypt
            1 artillery moved from Greater Southern Germany to Western Germany
            1 infantry moved from Germany to Western Germany
            1 infantry moved from Greater Southern Germany to Western Germany
            1 infantry moved from France to Western Germany
    
        Combat - Germans
            Strategic bombing raid in United Kingdom
                    British roll AA dice in United Kingdom : 0/2 hits, 0,33 expected hits
                Bombing raid in United Kingdom rolls: 4,5 and causes: 8 damage to unit: factory_major
                Bombing raid in United Kingdom causes 8 damage total. 
            Battle in Romania
                Germans attack with 10 armour, 1 fighter, 4 infantry, 3 mech_infantrys and 4 tactical_bombers
                Russians defend with 1 aaGun, 4 armour, 9 artilleries, 1 factory_minor, 8 infantry and 1 mech_infantry
                    Russians roll AA dice in Romania : 1/3 hits, 0,50 expected hits
                    1 fighter owned by the Germans lost in Romania
                    Germans roll dice for 10 armour, 4 infantry, 3 mech_infantrys and 4 tactical_bombers in Romania, round 2 : 11/21 hits, 8,83 expected hits
                    Russians roll dice for 1 aaGun, 4 armour, 9 artilleries, 8 infantry and 1 mech_infantry in Romania, round 2 : 10/22 hits, 8,00 expected hits
                    1 mech_infantry owned by the Russians, 8 infantry owned by the Russians, 1 artillery owned by the Russians, 4 infantry owned by the Germans, 3 armour owned by the Germans, 1 aaGun owned by the Russians and 3 mech_infantrys owned by the Germans lost in Romania
                    Germans roll dice for 7 armour and 4 tactical_bombers in Romania, round 3 : 8/11 hits, 6,17 expected hits
                    Russians roll dice for 4 armour and 8 artilleries in Romania, round 3 : 6/12 hits, 4,67 expected hits
                    8 artilleries owned by the Russians and 6 armour owned by the Germans lost in Romania
                4 tactical_bombers owned by the Germans retreated
                1 armour owned by the Germans retreated to Yugoslavia
                Russians win with 4 armour remaining. Battle score for attacker is -19
                Casualties for Germans: 9 armour, 1 fighter, 4 infantry and 3 mech_infantrys
                Casualties for Russians: 1 aaGun, 9 artilleries, 8 infantry and 1 mech_infantry
            Battle in Norway
                Germans attack with 2 armour and 2 mech_infantrys
                Russians defend with 2 artilleries
                    Germans roll dice for 2 armour and 2 mech_infantrys in Norway, round 2 : 1/4 hits, 1,33 expected hits
                    Russians roll dice for 2 artilleries in Norway, round 2 : 0/2 hits, 0,67 expected hits
                    1 artillery owned by the Russians lost in Norway
                    Germans roll dice for 2 armour and 2 mech_infantrys in Norway, round 3 : 3/4 hits, 1,33 expected hits
                    Russians roll dice for 1 artillery in Norway, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Russians lost in Norway
                Germans win, taking Norway from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 8
                Casualties for Russians: 2 artilleries
            Battle in Egypt
                Germans attack with 1 mech_infantry
                British defend with 1 armour, 1 factory_minor and 1 harbour
                    Germans roll dice for 1 mech_infantry in Egypt, round 2 : 0/1 hits, 0,17 expected hits
                    British roll dice for 1 armour in Egypt, round 2 : 1/1 hits, 0,50 expected hits
                    1 mech_infantry owned by the Germans lost in Egypt
                British win with 1 armour remaining. Battle score for attacker is -4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Germans
            3 tactical_bombers moved from Romania to Western Germany
            2 bombers moved from United Kingdom to Western Germany
            1 aaGun moved from Poland to Germany
            1 infantry moved from Germany to Poland
            1 tactical_bomber moved from Romania to Western Germany
    
        Place Units - Germans
            2 destroyers and 5 transports placed in 112 Sea Zone
    
        Turn Complete - Germans
            Germans collect 41 PUs; end with 42 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
    

    Combat Hit Differential Summary :

    British AA : -0,33
    Russians regular : 2,33
    Germans regular : 5,17
    British regular : 0,50
    Russians AA : 0,50
    

    Savegame


  • TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 7 armour, 1 artillery, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Kazakhstan to Caucasus
            1 infantry moved from Kweichow to Szechwan
            2 infantry moved from Novgorod to Karelia
                  Russians take Karelia from Germans
            2 infantry moved from Novgorod to Vyborg
                  Russians take Vyborg from Germans
            1 artillery moved from Novgorod to Karelia
            1 artillery moved from Novgorod to Vyborg
            1 infantry moved from Baltic States to Poland
            1 fighter and 1 tactical_bomber moved from Belarus to Yugoslavia
            1 infantry moved from Bulgaria to Yugoslavia
            4 armour moved from Romania to Yugoslavia
            2 artilleries moved from Bessarabia to Romania
            1 infantry moved from Bessarabia to Romania
            2 infantry moved from Eastern Poland to Slovakia Hungary
            3 artilleries and 8 infantry moved from Eastern Poland to Poland
            4 armour moved from Western Ukraine to Poland
            1 fighter and 1 tactical_bomber moved from Belarus to Slovakia Hungary
            3 artilleries and 6 infantry moved from Western Ukraine to Eastern Poland
            1 infantry moved from Belarus to Eastern Poland
            1 infantry moved from Novgorod to Vyborg
            1 infantry moved from Novgorod to Karelia
            2 infantry moved from Novgorod to Baltic States
            1 infantry moved from Archangel to Novgorod
            2 artilleries and 4 infantry moved from Bryansk to Western Ukraine
            4 armour moved from Russia to Western Ukraine
            3 armour moved from Ukraine to Romania
            1 armour and 1 mech_infantry moved from Iraq to Egypt
            2 infantry moved from Iraq to Trans-Jordan
    
        Combat - Russians
            Battle in Yugoslavia
                Russians attack with 4 armour, 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 armour and 1 factory_minor; Italians defend with 1 aaGun, 1 artillery and 2 infantry
                    Italians roll AA dice in Yugoslavia : 0/2 hits, 0,33 expected hits
                    Russians roll dice for 4 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 0/7 hits, 3,33 expected hits
                    Germans roll dice for 1 aaGun, 1 armour, 1 artillery and 2 infantry in Yugoslavia, round 2 : 1/4 hits, 1,50 expected hits
                    1 infantry owned by the Russians lost in Yugoslavia
                    Russians roll dice for 4 armour, 1 fighter and 1 tactical_bomber in Yugoslavia, round 3 : 4/6 hits, 3,17 expected hits
                    Germans roll dice for 1 aaGun, 1 armour, 1 artillery and 2 infantry in Yugoslavia, round 3 : 3/4 hits, 1,50 expected hits
                    1 aaGun owned by the Italians, 3 armour owned by the Russians, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Yugoslavia
                    Russians roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Yugoslavia, round 4 : 2/3 hits, 1,67 expected hits
                    Germans roll dice for 1 armour in Yugoslavia, round 4 : 1/1 hits, 0,50 expected hits
                    1 tactical_bomber owned by the Russians and 1 armour owned by the Germans lost in Yugoslavia
                Russians win, taking Yugoslavia from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is -11
                Casualties for Russians: 3 armour, 1 infantry and 1 tactical_bomber
                Casualties for Italians: 1 aaGun, 1 artillery and 2 infantry
                Casualties for Germans: 1 armour
            Battle in Poland
                Russians attack with 4 armour, 3 artilleries and 9 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 4 armour, 3 artilleries and 9 infantry in Poland, round 2 : 3/16 hits, 5,00 expected hits
                    Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Poland
                Russians win, taking Poland from Germans with 4 armour, 3 artilleries and 9 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Slovakia Hungary
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Slovakia Hungary, round 2 : 1/4 hits, 1,50 expected hits
                    Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Slovakia Hungary
                Russians win, taking Slovakia Hungary from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Yugoslavia to Romania
            1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Romania
            1 aaGun moved from Eastern Poland to Poland
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Romania
            3 armour placed in Novgorod
            3 armour placed in Ukraine
            1 armour and 1 tactical_bomber placed in Russia
    
        Turn Complete - Russians
            Russians collect 48 PUs; end with 48 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 53 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 1,83
    Russians regular : -4,67
    Italians AA : -0,33
    

    Savegame

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