@leemorrison
Did you remember to set the forum to “Axisand allies.org” ?
If you’re using the PBF function it should automatically post the results and the save file.
Otherwise, maybe ping VF and ask him what you guys have done and what we’re doing wrong?
Nothing to see here - Martin / Harry testing
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 3 artilleries, 1 battleship, 1 destroyer, 5 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 artilleries, 3 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 2 artilleries, 2 carriers, 3 destroyers, 3 infantry, 1 mech_infantry, 4 submarines and 3 transports moved from 10 Sea Zone to 7 Sea Zone 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 5 fighters, 3 submarines and 3 tactical_bombers moved from 26 Sea Zone to 6 Sea Zone 1 submarine moved from 25 Sea Zone to 6 Sea Zone 2 fighters and 2 tactical_bombers moved from Hawaiian Islands to 6 Sea Zone 1 artillery moved from Morocco to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from United Kingdom to France 2 infantry moved from Eastern United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 3 transports moved from 102 Sea Zone to 101 Sea Zone 1 submarine moved from 93 Sea Zone to 91 Sea Zone 1 submarine moved from 97 Sea Zone to 93 Sea Zone Combat - Americans Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 3 Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 2 hits. Rolls: 2,2 Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 4,6 Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 2 Units damaged: 1 carrier owned by the Americans Strategic bombing raid in France Germans roll AA dice in France : 0/1 hits, 0,17 expected hits Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in France causes 6 damage total. Battle in Normandy Bordeaux Battle in 6 Sea Zone Americans attack with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 7 fighters, 4 submarines and 5 tactical_bombers Japanese defend with 1 battleship, 3 carriers, 2 destroyers, 5 fighters and 4 tactical_bombers Americans roll dice for 4 submarines in 6 Sea Zone, round 2 : 0/4 hits, 1,33 expected hits Americans roll dice for 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 7 fighters and 5 tactical_bombers in 6 Sea Zone, round 2 : 12/17 hits, 9,50 expected hits Units damaged: 1 battleship owned by the Japanese Japanese roll dice for 1 battleship, 3 carriers, 2 destroyers, 5 fighters and 4 tactical_bombers in 6 Sea Zone, round 2 : 8/15 hits, 7,67 expected hits Units damaged: 2 battleships owned by the Americans 3 tactical_bombers owned by the Japanese, 4 submarines owned by the Americans, 3 carriers owned by the Japanese, 2 destroyers owned by the Japanese, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 6 Sea Zone Americans roll dice for 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 6 fighters and 5 tactical_bombers in 6 Sea Zone, round 3 : 11/16 hits, 9,00 expected hits Japanese roll dice for 1 battleship, 5 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 : 4/7 hits, 4,50 expected hits 1 tactical_bomber owned by the Japanese, 5 fighters owned by the Japanese, 2 tactical_bombers owned by the Americans, 1 battleship owned by the Japanese and 2 fighters owned by the Americans lost in 6 Sea Zone Americans win, taking Normandy Bordeaux from Germans, taking 6 Sea Zone from Japanese with 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 86 Casualties for Americans: 1 carrier, 3 fighters, 4 submarines and 2 tactical_bombers Casualties for Japanese: 1 battleship, 3 carriers, 2 destroyers, 5 fighters and 4 tactical_bombers Non Combat Move - Americans 1 fighter moved from 6 Sea Zone to 7 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 7 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 7 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 1 bomber moved from France to United Kingdom Place Units - Americans 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 battleship and 1 submarine placed in 101 Sea Zone 1 artillery and 1 infantry placed in Western United States 2 artilleries and 4 infantry placed in Eastern United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Americans regular : 3,17 Japanese regular : -0,17 Germans AA : -0,17
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 1 infantry moved from Hunan to Kiangsi 1 fighter moved from Hunan to Chahar 1 infantry moved from Hopei to Chahar Combat - Chinese Battle in Chahar Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Chahar, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 4 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Chahar, round 4 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Kiangsi Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Kiangsi, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 2 artilleries moved from Hunan to Kwangsi 3 infantry moved from Hunan to Kwangsi 1 fighter moved from Chahar to Hunan Place Units - Chinese 1 artillery and 1 infantry placed in Chahar 1 artillery and 3 infantry placed in Kwangsi Turn Complete - Chinese Chinese collect 13 PUs; end with 13 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs
Combat Hit Differential Summary :
Chinese regular : -0,67 Japanese regular : -1,33
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TripleA Manual Gamesave Post: British round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Chinese from Kwangsi: 1 infantry EDIT: Adding units owned by Chinese to Kansu: 1 infantry EDIT: Turning off Edit Mode 1 submarine moved from 110 Sea Zone to 111 Sea Zone 1 fighter moved from United Kingdom to 111 Sea Zone 2 infantry moved from Scotland to United Kingdom 4 infantry moved from United Kingdom to 110 Sea Zone 4 infantry moved from 110 Sea Zone to Holland Belgium 2 fighters moved from United Kingdom to Holland Belgium 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 bomber moved from Egypt to 97 Sea Zone 1 transport moved from 81 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Yugoslavia 1 armour and 1 mech_infantry moved from Trans-Jordan to Northwest Persia 1 artillery and 1 infantry moved from Caucasus to Volgograd 1 armour moved from Tambov to Novosibirsk 1 artillery and 1 infantry moved from Alexandria to Tobruk 1 armour moved from Trans-Jordan to Alexandria 1 submarine moved from 44 Sea Zone to 20 Sea Zone UK_Pacific take 35 Sea Zone from Japanese 2 fighters and 1 tactical_bomber moved from Hunan to 20 Sea Zone 1 submarine moved from 39 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 fighter moved from Shan State to 41 Sea Zone 1 armour moved from Hopei to Jehol Chinese take Jehol from Japanese 1 artillery and 1 infantry moved from Kweichow to Anhwe 1 infantry moved from Hunan to Anhwe 1 infantry moved from Yunnan to Hunan
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 3 artilleries, 1 battleship, 1 destroyer, 5 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 2 artilleries, 3 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 2 artilleries, 2 carriers, 3 destroyers, 3 infantry, 1 mech_infantry, 4 submarines and 3 transports moved from 10 Sea Zone to 7 Sea Zone 2 battleships, 4 carriers, 2 cruisers, 1 destroyer, 5 fighters, 3 submarines and 3 tactical_bombers moved from 26 Sea Zone to 6 Sea Zone 1 submarine moved from 25 Sea Zone to 6 Sea Zone 2 fighters and 2 tactical_bombers moved from Hawaiian Islands to 6 Sea Zone 1 artillery moved from Morocco to 91 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from United Kingdom to France 2 infantry moved from Eastern United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 3 transports moved from 102 Sea Zone to 101 Sea Zone 1 submarine moved from 93 Sea Zone to 91 Sea Zone 1 submarine moved from 97 Sea Zone to 93 Sea Zone Combat - Americans Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 3 Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 2 hits. Rolls: 2,2 Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 4,6 Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 2 Units damaged: 1 carrier owned by the Americans Strategic bombing raid in France Germans roll AA dice in France : 0/1 hits, 0,17 expected hits Bombing raid in France rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in France causes 6 damage total. Battle in Normandy Bordeaux Battle in 6 Sea Zone Americans attack with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 7 fighters, 4 submarines and 5 tactical_bombers Japanese defend with 1 battleship, 3 carriers, 2 destroyers, 5 fighters and 4 tactical_bombers Americans roll dice for 4 submarines in 6 Sea Zone, round 2 : 0/4 hits, 1,33 expected hits Americans roll dice for 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 7 fighters and 5 tactical_bombers in 6 Sea Zone, round 2 : 12/17 hits, 9,50 expected hits Units damaged: 1 battleship owned by the Japanese Japanese roll dice for 1 battleship, 3 carriers, 2 destroyers, 5 fighters and 4 tactical_bombers in 6 Sea Zone, round 2 : 8/15 hits, 7,67 expected hits Units damaged: 2 battleships owned by the Americans 3 tactical_bombers owned by the Japanese, 4 submarines owned by the Americans, 3 carriers owned by the Japanese, 2 destroyers owned by the Japanese, 1 carrier owned by the Americans and 1 fighter owned by the Americans lost in 6 Sea Zone Americans roll dice for 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 6 fighters and 5 tactical_bombers in 6 Sea Zone, round 3 : 11/16 hits, 9,00 expected hits Japanese roll dice for 1 battleship, 5 fighters and 1 tactical_bomber in 6 Sea Zone, round 3 : 4/7 hits, 4,50 expected hits 1 tactical_bomber owned by the Japanese, 5 fighters owned by the Japanese, 2 tactical_bombers owned by the Americans, 1 battleship owned by the Japanese and 2 fighters owned by the Americans lost in 6 Sea Zone Americans win, taking Normandy Bordeaux from Germans, taking 6 Sea Zone from Japanese with 2 battleships, 2 carriers, 2 cruisers, 1 destroyer, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 86 Casualties for Americans: 1 carrier, 3 fighters, 4 submarines and 2 tactical_bombers Casualties for Japanese: 1 battleship, 3 carriers, 2 destroyers, 5 fighters and 4 tactical_bombers Non Combat Move - Americans 1 fighter moved from 6 Sea Zone to 7 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 7 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 7 Sea Zone 2 infantry moved from 91 Sea Zone to Gibraltar 1 bomber moved from France to United Kingdom Place Units - Americans 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone 1 battleship and 1 submarine placed in 101 Sea Zone 1 artillery and 1 infantry placed in Western United States 2 artilleries and 4 infantry placed in Eastern United States Turn Complete - Americans Americans collect 56 PUs; end with 56 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 artillery and 1 infantry moved from Hunan to Kiangsi 1 fighter moved from Hunan to Chahar 1 infantry moved from Hopei to Chahar Combat - Chinese Battle in Chahar Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Chahar, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 4 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Chahar, round 4 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Kiangsi Chinese attack with 1 artillery and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 1 infantry in Kiangsi, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kiangsi Chinese win, taking Kiangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 2 artilleries moved from Hunan to Kwangsi 3 infantry moved from Hunan to Kwangsi 1 fighter moved from Chahar to Hunan Place Units - Chinese 1 artillery and 1 infantry placed in Chahar 1 artillery and 3 infantry placed in Kwangsi Turn Complete - Chinese Chinese collect 13 PUs; end with 13 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 19 PUs Purchase Units - British British buy 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 bomber, 1 fighter and 1 transport; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Chinese from Kwangsi: 1 infantry EDIT: Adding units owned by Chinese to Kansu: 1 infantry EDIT: Turning off Edit Mode 1 submarine moved from 110 Sea Zone to 111 Sea Zone 1 fighter moved from United Kingdom to 111 Sea Zone 2 infantry moved from Scotland to United Kingdom 4 infantry moved from United Kingdom to 110 Sea Zone 4 infantry moved from 110 Sea Zone to Holland Belgium 2 fighters moved from United Kingdom to Holland Belgium 1 carrier, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 bomber moved from Egypt to 97 Sea Zone 1 transport moved from 81 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from 97 Sea Zone to Yugoslavia 1 armour and 1 mech_infantry moved from Trans-Jordan to Northwest Persia 1 artillery and 1 infantry moved from Caucasus to Volgograd 1 armour moved from Tambov to Novosibirsk 1 artillery and 1 infantry moved from Alexandria to Tobruk 1 armour moved from Trans-Jordan to Alexandria 1 submarine moved from 44 Sea Zone to 20 Sea Zone UK_Pacific take 35 Sea Zone from Japanese 2 fighters and 1 tactical_bomber moved from Hunan to 20 Sea Zone 1 submarine moved from 39 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from India to 39 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 fighter moved from Shan State to 41 Sea Zone 1 armour moved from Hopei to Jehol Chinese take Jehol from Japanese 1 artillery and 1 infantry moved from Kweichow to Anhwe 1 infantry moved from Hunan to Anhwe 1 infantry moved from Yunnan to Hunan Combat - British Italians scrambles 2 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in 41 Sea Zone British attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 111 Sea Zone British attack with 1 fighter and 1 submarine Germans defend with 1 destroyer British roll dice for 1 submarine in 111 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Germans roll dice for 1 destroyer in 111 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 111 Sea Zone British win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in 97 Sea Zone British attack with 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 2 submarines, 1 tactical_bomber and 1 transport Italians defend with 1 destroyer and 2 fighters British roll dice for 2 submarines in 97 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits British roll dice for 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 97 Sea Zone, round 2 : 2/4 hits, 2,17 expected hits Italians roll dice for 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits 1 destroyer owned by the Italians, 1 fighter owned by the Italians and 2 submarines owned by the British lost in 97 Sea Zone British roll dice for 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 97 Sea Zone, round 3 : 2/4 hits, 2,17 expected hits Italians roll dice for 1 fighter in 97 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits 1 destroyer owned by the British and 1 fighter owned by the Italians lost in 97 Sea Zone British win with 1 bomber, 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer and 2 submarines Casualties for Italians: 1 destroyer and 2 fighters Battle in Yugoslavia British attack with 1 artillery and 1 infantry Germans defend with 1 factory_minor; Italians defend with 1 armour British roll dice for 1 artillery and 1 infantry in Yugoslavia, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 armour in Yugoslavia, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the British and 1 armour owned by the Italians lost in Yugoslavia British win, taking Yugoslavia from Germans with 1 artillery remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Italians: 1 armour Battle in Holland Belgium British attack with 2 fighters and 4 infantry Germans defend with 3 infantry British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 0/2 hits, 1,17 expected hits British roll dice for 2 fighters and 4 infantry in Holland Belgium, round 2 : 1/6 hits, 1,67 expected hits Germans roll dice for 3 infantry in Holland Belgium, round 2 : 0/3 hits, 1,00 expected hits 1 infantry owned by the Germans lost in Holland Belgium British roll dice for 2 fighters and 4 infantry in Holland Belgium, round 3 : 2/6 hits, 1,67 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 3 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium British win, taking Holland Belgium from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 3 infantry Casualties for British: 1 infantry Battle in 20 Sea Zone British attack with 2 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 battleship, 1 cruiser and 2 transports British roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits British roll dice for 2 fighters and 1 tactical_bomber in 20 Sea Zone, round 2 : 3/3 hits, 1,67 expected hits Japanese roll dice for 1 battleship, 1 cruiser and 2 transports in 20 Sea Zone, round 2 : 0/2 hits, 1,17 expected hits 1 battleship owned by the Japanese and 1 cruiser owned by the Japanese lost in 20 Sea Zone 2 transports owned by the Japanese lost in 20 Sea Zone British win, taking 20 Sea Zone from Japanese with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 46 Casualties for Japanese: 1 battleship, 1 cruiser and 2 transports Battle in Celebes British attack with 1 artillery and 1 infantry Japanese defend with 1 infantry British roll dice for 1 artillery and 1 infantry in Celebes, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Celebes British roll dice for 1 artillery in Celebes, round 3 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Celebes, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Celebes British win, taking Celebes from Japanese with 1 artillery remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Anhwe British attack with 1 artillery and 2 infantry Japanese defend with 1 artillery British roll dice for 1 artillery and 2 infantry in Anhwe, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 artillery in Anhwe, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Anhwe British win, taking Anhwe from Japanese with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in 36 Sea Zone British attack with 1 submarine Japanese defend with 1 carrier, 1 fighter and 1 tactical_bomber British roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 carrier in 36 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the British lost in 36 Sea Zone Japanese win with 1 carrier, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -6 Casualties for British: 1 submarine Non Combat Move - British 2 fighters and 1 tactical_bomber moved from 20 Sea Zone to Hunan 1 fighter moved from 41 Sea Zone to Shan State 1 bomber moved from 97 Sea Zone to Malta 2 fighters moved from Holland Belgium to United Kingdom 1 fighter moved from 111 Sea Zone to United Kingdom Place Units - British 1 fighter and 1 tactical_bomber placed in 110 Sea Zone Turning on Edit Mode EDIT: Removing units owned by British from 76 Sea Zone: 1 battleship EDIT: Adding units owned by British to 98 Sea Zone: 1 battleship EDIT: Turning off Edit Mode 1 destroyer and 1 transport placed in 98 Sea Zone 1 infantry placed in Egypt 1 infantry placed in United Kingdom Turn Complete - British British collect 38 PUs; end with 38 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs Place Units - UK_Pacific 1 transport placed in 39 Sea Zone 1 bomber and 1 fighter placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 2,2,6,6 UK_Pacific collect 18 PUs (2 lost to blockades); end with 18 PUs Units Change Ownership Some Units in India change ownership: 1 bomber and 1 fighter Some Units in 39 Sea Zone change ownership: 1 transport
Combat Hit Differential Summary :
Chinese regular : -0,67 Americans regular : 3,17 Italians regular : 0,67 Japanese regular : -2,00 Germans AA : -0,17 Germans regular : -0,50 British regular : -0,67
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - Italians Italians buy 1 fighter; Remaining resources: 1 PUs; Combat Move - Italians 1 mech_infantry moved from Northern Italy to Normandy Bordeaux 1 artillery and 1 infantry moved from France to Normandy Bordeaux 1 infantry moved from Southern France to Normandy Bordeaux 1 armour moved from Bessarabia to Yugoslavia 1 infantry moved from Albania to Yugoslavia Combat - Italians Battle in Yugoslavia Italians attack with 1 armour and 1 infantry British defend with 1 artillery and 1 factory_minor Italians roll dice for 1 armour and 1 infantry in Yugoslavia, round 2 : 0/2 hits, 0,67 expected hits British roll dice for 1 artillery in Yugoslavia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Yugoslavia Italians roll dice for 1 armour in Yugoslavia, round 3 : 1/1 hits, 0,50 expected hits British roll dice for 1 artillery in Yugoslavia, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the British and 1 armour owned by the Italians lost in Yugoslavia British win with no units remaining. Battle score for attacker is -5 Casualties for Italians: 1 armour and 1 infantry Casualties for British: 1 artillery Battle in Normandy Bordeaux Italians attack with 1 artillery, 2 infantry and 1 mech_infantry Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Italians roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1,00 expected hits Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux Italians roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 2/4 hits, 1,00 expected hits Americans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from Americans with 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for Americans: 1 artillery and 1 infantry Non Combat Move - Italians 1 artillery moved from Northern Italy to Southern Italy Place Units - Italians 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,2,1 Italians collect 9 PUs (7 lost to blockades); end with 10 PUs
Combat Hit Differential Summary :
Americans regular : -1,00 Italians regular : 0,83 British regular : 1,33
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 cruiser and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 carrier, 2 destroyers and 2 submarines moved from 54 Sea Zone to 35 Sea Zone 2 fighters moved from Queensland to 35 Sea Zone Combat - ANZAC Battle in Philippines Non Combat Move - ANZAC 1 fighter moved from Queensland to Dutch New Guinea Place Units - ANZAC 1 cruiser and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 cruiser and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 carrier, 2 destroyers and 2 submarines moved from 54 Sea Zone to 35 Sea Zone 2 fighters moved from Queensland to 35 Sea Zone Combat - ANZAC Battle in Philippines Non Combat Move - ANZAC 1 fighter moved from Queensland to Dutch New Guinea Place Units - ANZAC 1 cruiser and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 11 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 21 PUs Combat Move - French 1 infantry moved from Iraq to Northwest Persia Non Combat Move - French 2 infantry moved from 110 Sea Zone to Holland Belgium Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 destroyer moved from 112 Sea Zone to 111 Sea Zone 2 fighters moved from 112 Sea Zone to 111 Sea Zone 1 mech_infantry moved from Western Germany to Yugoslavia Germans take Yugoslavia from British 4 infantry moved from Western Germany to Holland Belgium 2 artilleries moved from Western Germany to Holland Belgium 1 fighter and 1 tactical_bomber moved from Ukraine to 97 Sea Zone 3 fighters moved from Western Germany to 97 Sea Zone 1 mech_infantry moved from Ukraine to Rostov 1 mech_infantry moved from Ukraine to Bryansk 1 tactical_bomber moved from Novgorod to Rostov 1 tactical_bomber moved from Novgorod to Bryansk 2 mech_infantrys moved from Novgorod to Smolensk 2 tactical_bombers moved from Novgorod to Smolensk 2 infantry moved from Denmark to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 119 Sea Zone 2 infantry moved from 119 Sea Zone to Scotland 1 infantry moved from Nenetsia to Archangel 1 artillery moved from Ukraine to Bryansk 1 artillery moved from Ukraine to Rostov Combat - Germans Battle in Scotland Germans attack with 2 infantry British defend with 1 aaGun and 1 airfield 1 aaGun owned by the British lost in Scotland Germans win, taking Scotland from British with 2 infantry remaining. Battle score for attacker is 5 Casualties for British: 1 aaGun Battle in 111 Sea Zone Germans attack with 1 destroyer and 2 fighters British defend with 1 submarine Germans roll dice for 1 destroyer and 2 fighters in 111 Sea Zone, round 2 : 3/3 hits, 1,33 expected hits British roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the British lost in 111 Sea Zone Germans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Battle in Holland Belgium Germans attack with 2 artilleries and 4 infantry British defend with 3 infantry; French defend with 2 infantry Germans roll dice for 2 artilleries and 4 infantry in Holland Belgium, round 2 : 2/6 hits, 1,67 expected hits British roll dice for 5 infantry in Holland Belgium, round 2 : 2/5 hits, 1,67 expected hits 2 infantry owned by the Germans and 2 infantry owned by the French lost in Holland Belgium Germans roll dice for 2 artilleries and 2 infantry in Holland Belgium, round 3 : 2/4 hits, 1,33 expected hits British roll dice for 3 infantry in Holland Belgium, round 3 : 0/3 hits, 1,00 expected hits 2 infantry owned by the British lost in Holland Belgium Germans roll dice for 2 artilleries and 2 infantry in Holland Belgium, round 4 : 2/4 hits, 1,33 expected hits British roll dice for 1 infantry in Holland Belgium, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 2 artilleries and 1 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 3 infantry Casualties for French: 2 infantry Casualties for British: 3 infantry Battle in Smolensk Germans attack with 2 mech_infantrys and 2 tactical_bombers Russians defend with 1 artillery and 3 infantry Germans roll dice for 2 mech_infantrys and 2 tactical_bombers in Smolensk, round 2 : 1/4 hits, 1,33 expected hits Russians roll dice for 1 artillery and 3 infantry in Smolensk, round 2 : 0/4 hits, 1,33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans roll dice for 2 mech_infantrys and 2 tactical_bombers in Smolensk, round 3 : 0/4 hits, 1,33 expected hits Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 3 : 1/3 hits, 1,00 expected hits 1 mech_infantry owned by the Germans lost in Smolensk Germans roll dice for 1 mech_infantry and 2 tactical_bombers in Smolensk, round 4 : 1/3 hits, 1,17 expected hits Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 4 : 2/3 hits, 1,00 expected hits 1 infantry owned by the Russians, 1 tactical_bomber owned by the Germans and 1 mech_infantry owned by the Germans lost in Smolensk 1 tactical_bomber owned by the Germans retreated Russians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -13 Casualties for Russians: 2 infantry Casualties for Germans: 2 mech_infantrys and 1 tactical_bomber Battle in Bryansk Germans attack with 1 artillery, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 artillery, 1 mech_infantry and 1 tactical_bomber in Bryansk, round 2 : 2/3 hits, 1,17 expected hits Russians roll dice for 1 artillery and 1 infantry in Bryansk, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Battle in Rostov Germans attack with 1 artillery, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 artillery, 1 mech_infantry and 1 tactical_bomber in Rostov, round 2 : 1/3 hits, 1,17 expected hits Russians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov Germans roll dice for 1 artillery and 1 tactical_bomber in Rostov, round 3 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 artillery in Rostov, round 3 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Russians and 1 artillery owned by the Germans lost in Rostov Germans win with 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for Germans: 1 artillery and 1 mech_infantry Casualties for Russians: 1 artillery and 1 infantry Battle in 97 Sea Zone Germans attack with 4 fighters and 1 tactical_bomber British defend with 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport Germans roll dice for 4 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 3/5 hits, 2,67 expected hits British roll dice for 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport in 97 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits 1 tactical_bomber owned by the British, 1 fighter owned by the Germans and 1 carrier owned by the British lost in 97 Sea Zone Germans roll dice for 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 3 : 3/4 hits, 2,17 expected hits British roll dice for 1 fighter and 1 transport in 97 Sea Zone, round 3 : 1/1 hits, 0,67 expected hits 1 transport owned by the British, 1 tactical_bomber owned by the Germans and 1 fighter owned by the British lost in 97 Sea Zone Germans win with 3 fighters remaining. Battle score for attacker is 23 Casualties for Germans: 1 fighter and 1 tactical_bomber Casualties for British: 1 carrier, 1 fighter, 1 tactical_bomber and 1 transport Non Combat Move - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 2 fighters moved from 97 Sea Zone to Western Germany 1 tactical_bomber moved from Bryansk to Novgorod 1 tactical_bomber moved from Rostov to Ukraine 1 tactical_bomber moved from Smolensk to Novgorod 2 fighters moved from 111 Sea Zone to 112 Sea Zone 1 armour moved from Novgorod to Finland 1 infantry moved from France to Western Germany 1 artillery moved from France to Western Germany 1 artillery moved from France to Western Germany 1 aaGun moved from Western Germany to Holland Belgium Place Units - Germans Turning on Edit Mode EDIT: Adding units owned by Germans to Western Germany: 1 fighter EDIT: Removing units owned by Germans from 97 Sea Zone: 1 fighter EDIT: Turning off Edit Mode 1 carrier, 1 destroyer and 2 fighters placed in 112 Sea Zone 2 artilleries and 1 infantry placed in Ukraine 1 armour and 1 mech_infantry placed in Novgorod Turn Complete - Germans Germans collect 53 PUs; end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Russians regular : 0,00 Germans regular : 3,50 British regular : -0,33
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Russians Russians buy 1 artillery, 1 fighter and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Tobruk to Libya Russians take Libya from Italians 1 armour and 1 mech_infantry moved from Trans-Jordan to Northwest Persia 1 infantry moved from Volgograd to Rostov 1 artillery and 1 infantry moved from Vologda to Urals 1 infantry moved from Vologda to Novosibirsk 1 infantry moved from Russia to Vologda 3 infantry moved from Russia to Bryansk 1 artillery moved from Smolensk to Vologda 1 infantry moved from Russia to Vologda 1 artillery moved from Russia to Tambov 1 fighter and 1 tactical_bomber moved from Russia to Bryansk Combat - Russians Battle in Bryansk Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 1 artillery and 1 mech_infantry Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 3/5 hits, 1,67 expected hits Germans roll dice for 1 artillery and 1 mech_infantry in Bryansk, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 mech_infantry Non Combat Move - Russians 1 tactical_bomber moved from Bryansk to Russia 1 fighter moved from Bryansk to Russia 1 artillery moved from Russia to Tambov 1 infantry moved from Russia to Tambov Place Units - Russians 1 infantry placed in Volgograd 1 artillery, 1 fighter and 4 infantry placed in Russia Turn Complete - Russians Russians collect 19 PUs; end with 19 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 31 PUs
Combat Hit Differential Summary :
Germans regular : 0,33 Russians regular : 1,33
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 2 armour, 3 artilleries, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Timguska to Urals 1 mech_infantry moved from Manchuria to Jehol 1 artillery and 1 infantry moved from Kiangsu to Kiangsi 1 artillery moved from Kiangsu to Kiangsi 2 artilleries moved from Kwangtung to Kwangsi 1 infantry moved from Kwangtung to Kwangsi 1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Kwangsi 1 tactical_bomber moved from Formosa to Kwangsi 1 fighter and 1 tactical_bomber moved from Kiangsu to Jehol 2 bombers moved from Manchuria to Yenisey 1 fighter and 1 tactical_bomber moved from Siberia to Jehol Combat - Japanese Battle in Urals Japanese attack with 1 armour Russians defend with 1 artillery and 1 infantry Japanese roll dice for 1 armour in Urals, round 2 : 0/1 hits, 0,50 expected hits Russians roll dice for 1 artillery and 1 infantry in Urals, round 2 : 1/2 hits, 0,67 expected hits 1 armour owned by the Japanese lost in Urals Russians win with 1 artillery and 1 infantry remaining. Battle score for attacker is -6 Casualties for Japanese: 1 armour Battle in Jehol Japanese attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers British defend with 1 armour Japanese roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Jehol, round 2 : 4/5 hits, 2,50 expected hits Chinese roll dice for 1 armour in Jehol, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the British lost in Jehol Japanese win, taking Jehol from Chinese with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 1 armour Battle in Kiangsi Japanese attack with 2 artilleries and 1 infantry Chinese defend with 1 artillery and 1 infantry Japanese roll dice for 2 artilleries and 1 infantry in Kiangsi, round 2 : 1/3 hits, 1,00 expected hits Chinese roll dice for 1 artillery and 1 infantry in Kiangsi, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Kiangsi Japanese roll dice for 2 artilleries and 1 infantry in Kiangsi, round 3 : 0/3 hits, 1,00 expected hits Chinese roll dice for 1 artillery in Kiangsi, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kiangsi Japanese roll dice for 2 artilleries in Kiangsi, round 4 : 1/2 hits, 0,67 expected hits Chinese roll dice for 1 artillery in Kiangsi, round 4 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 2 artilleries remaining. Battle score for attacker is 4 Casualties for Chinese: 1 artillery and 1 infantry Casualties for Japanese: 1 infantry Battle in Kwangsi Japanese attack with 3 artilleries, 1 fighter, 2 infantry and 2 tactical_bombers Chinese defend with 3 artilleries and 5 infantry Japanese roll dice for 3 artilleries, 1 fighter, 2 infantry and 2 tactical_bombers in Kwangsi, round 2 : 4/8 hits, 3,33 expected hits Chinese roll dice for 3 artilleries and 5 infantry in Kwangsi, round 2 : 6/8 hits, 2,67 expected hits 1 tactical_bomber owned by the Japanese, 2 infantry owned by the Japanese, 3 artilleries owned by the Japanese and 4 infantry owned by the Chinese lost in Kwangsi 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese retreated Chinese win with 3 artilleries and 1 infantry remaining. Battle score for attacker is -17 Casualties for Japanese: 3 artilleries, 2 infantry and 1 tactical_bomber Casualties for Chinese: 4 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung 2 fighters and 2 tactical_bombers moved from Jehol to Manchuria 2 bombers moved from Yenisey to Yakut S.S.R. 1 armour and 1 mech_infantry moved from Siberia to Sakha Place Units - Japanese 3 artilleries placed in Kwangtung 2 armour and 1 mech_infantry placed in Manchuria 1 fighter, 3 infantry and 1 mech_infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 12 Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,6 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,4,2,4,5,2,4,2,3,2,2,1,5 Japanese collect 32 PUs (12 lost to blockades); end with 32 PUs
Combat Hit Differential Summary :
Chinese regular : 2,50 Japanese regular : 1,00 Russians regular : 0,33
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TripleA Manual Gamesave Post: Germans round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1 Purchase Units - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing PUs for UK_Pacific from 17 to 19 EDIT: Turning off Edit Mode Germans buy 6 aaGuns; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 1
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1 Purchase Units - Germans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Changing PUs for UK_Pacific from 17 to 19 EDIT: Turning off Edit Mode Germans buy 6 aaGuns; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 fighter moved from Holland Belgium to 110 Sea Zone 1 submarine moved from 108 Sea Zone to 110 Sea Zone 1 submarine moved from 118 Sea Zone to 109 Sea Zone 1 battleship moved from 113 Sea Zone to 111 Sea Zone 1 fighter moved from Norway to 111 Sea Zone Combat - Germans
Combat Hit Differential Summary :
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@elche do you scramble in SZ109/110 and how?
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Axis & Allies Classic with technology :black_heart: Good luck and have fun
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hf and gl
Game HistoryRound: 1 Research Technology - Russians Purchase Units - Russians Russians buy 8 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 armour and 2 infantry moved from Soviet Far East to Manchuria 3 infantry moved from Yakut S.S.R. to Manchuria 5 infantry moved from Caucasus to Ukraine S.S.R. 1 submarine and 1 transport moved from Karelia Sea Zone to Baltic Sea Zone 1 fighter moved from Karelia S.S.R. to Baltic Sea Zone 1 fighter moved from Russia to Ukraine S.S.R. 1 infantry moved from Karelia S.S.R. to Ukraine S.S.R. 2 infantry moved from Karelia S.S.R. to Ukraine S.S.R. Combat - Russians Battle in Baltic Sea Zone Russians attack with 1 fighter, 1 submarine and 1 transport Germans defend with 1 submarine and 1 transport Russians win with 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 16 Casualties for Germans: 1 submarine and 1 transport Battle in Manchuria Russians attack with 1 armour and 5 infantry Japanese defend with 1 fighter and 3 infantry Russians win, taking Manchuria from Japanese with 1 armour and 4 infantry remaining. Battle score for attacker is 18 Casualties for Russians: 1 infantry Casualties for Japanese: 1 fighter and 3 infantry Battle in Ukraine S.S.R. Russians attack with 1 fighter and 8 infantry Germans defend with 2 armour, 1 fighter and 3 infantry Russians win, taking Ukraine S.S.R. from Germans with 1 fighter and 5 infantry remaining. Battle score for attacker is 22 Casualties for Germans: 2 armour, 1 fighter and 3 infantry Casualties for Russians: 3 infantry Trigger Russians Can Move: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians Trigger Russians Can Move: Setting movementRestrictionType to disallowed for rulesAttachment attached to Russians Non Combat Move - Russians 1 fighter moved from Ukraine S.S.R. to Karelia S.S.R. 1 fighter moved from Baltic Sea Zone to Karelia S.S.R. 4 infantry moved from Russia to Karelia S.S.R. 2 armour moved from Russia to Karelia S.S.R. 2 infantry moved from Evenki National Okrug to Yakut S.S.R. Place Units - Russians 8 infantry placed in Karelia S.S.R. Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs
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Mann, das ist gar nicht so einfach :-)
36551-classic-round-01-ger.tsvg
Game History
Round: 1 Purchase Units - Germans Germans buy 1 armour and 9 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from West Spain Sea Zone to North Sea Zone 1 fighter moved from West Europe to North Sea Zone 1 fighter moved from Finland Norway to North Sea Zone 1 armour and 3 infantry moved from East Europe to Ukraine S.S.R. 1 battleship and 1 transport moved from Central Mediteranean Sea Zone to West Mediteranean Sea Zone 1 armour moved from Libya to French Equatorial Africa Germans take French Equatorial Africa from British 1 armour moved from French Equatorial Africa to Anglo Sudan Egypt 1 infantry moved from Libya to Anglo Sudan Egypt 1 bomber moved from Germany to Anglo Sudan Egypt 1 fighter moved from East Europe to Ukraine S.S.R. 1 fighter moved from Germany to Ukraine S.S.R. 1 infantry moved from Algeria to French West Africa Germans take French West Africa from British Combat - Germans Battle in Anglo Sudan Egypt Germans attack with 1 armour, 1 bomber and 1 infantry British defend with 1 armour and 1 infantry Germans roll dice for 1 armour, 1 bomber and 1 infantry in Anglo Sudan Egypt, round 2 : 2/3 hits, 1,33 expected hits British roll dice for 1 armour and 1 infantry in Anglo Sudan Egypt, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the British and 1 armour owned by the British lost in Anglo Sudan Egypt Germans win, taking Anglo Sudan Egypt from British with 1 armour, 1 bomber and 1 infantry remaining. Battle score for attacker is 8 Casualties for British: 1 armour and 1 infantry Battle in West Mediteranean Sea Zone Germans attack with 1 battleship and 1 transport British defend with 1 battleship Germans roll dice for 1 battleship and 1 transport in West Mediteranean Sea Zone, round 2 : 1/1 hits, 0,67 expected hits British roll dice for 1 battleship in West Mediteranean Sea Zone, round 2 : 1/1 hits, 0,67 expected hits 1 battleship owned by the British and 1 transport owned by the Germans lost in West Mediteranean Sea Zone Germans win with 1 battleship remaining. Battle score for attacker is 16 Casualties for Germans: 1 transport Casualties for British: 1 battleship Battle in North Sea Zone Germans attack with 2 fighters and 1 submarine British defend with 1 battleship and 1 transport Germans roll dice for 1 submarine in North Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 2 fighters in North Sea Zone, round 2 : 2/2 hits, 1,00 expected hits British roll dice for 1 battleship and 1 transport in North Sea Zone, round 2 : 1/2 hits, 0,83 expected hits 1 transport owned by the British, 1 submarine owned by the Germans and 1 battleship owned by the British lost in North Sea Zone Germans win with 2 fighters remaining. Battle score for attacker is 24 Casualties for Germans: 1 submarine Casualties for British: 1 battleship and 1 transport Battle in Ukraine S.S.R. Germans attack with 1 armour, 2 fighters and 3 infantry Russians defend with 5 infantry Germans roll dice for 1 armour, 2 fighters and 3 infantry in Ukraine S.S.R., round 2 : 2/6 hits, 2,00 expected hits Russians roll dice for 5 infantry in Ukraine S.S.R., round 2 : 1/5 hits, 1,67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine S.S.R. Germans roll dice for 1 armour, 2 fighters and 2 infantry in Ukraine S.S.R., round 3 : 1/5 hits, 1,83 expected hits Russians roll dice for 3 infantry in Ukraine S.S.R., round 3 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine S.S.R. Germans roll dice for 1 armour, 2 fighters and 1 infantry in Ukraine S.S.R., round 4 : 2/4 hits, 1,67 expected hits Russians roll dice for 2 infantry in Ukraine S.S.R., round 4 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine S.S.R. Germans win, taking Ukraine S.S.R. from Russians with 1 armour and 2 fighters remaining. Battle score for attacker is 6 Casualties for Germans: 3 infantry Casualties for Russians: 5 infantry Non Combat Move - Germans 2 infantry moved from South Europe to West Europe 1 fighter moved from North Sea Zone to West Europe 1 fighter moved from North Sea Zone to East Europe 1 bomber moved from Anglo Sudan Egypt to Libya 1 fighter moved from East Europe to Germany 2 fighters moved from Ukraine S.S.R. to Germany 1 armour moved from South Europe to Germany 2 infantry moved from West Europe to Germany Place Units - Germans 1 armour and 9 infantry placed in Germany Turn Complete - Germans Germans collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
Russians regular : -0,33 Germans regular : 1,17 British regular : -0,17
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Game History
Round: 1 Purchase Units - British British buy 1 carrier and 1 fighter; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from United Kingdom to Libya 1 submarine moved from East Mediteranean Sea Zone to West Mediteranean Sea Zone 2 fighters moved from United Kingdom to West Mediteranean Sea Zone 1 armour moved from East Canada to East Canada Sea Zone 1 armour and 1 transport moved from East Canada Sea Zone to North Sea Zone 1 armour moved from North Sea Zone to Finland Norway Combat - British Battle in West Mediteranean Sea Zone British attack with 2 fighters and 1 submarine Germans defend with 1 battleship British roll dice for 1 submarine in West Mediteranean Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 battleship owned by the Germans lost in West Mediteranean Sea Zone British win with 2 fighters and 1 submarine remaining. Battle score for attacker is 24 Casualties for Germans: 1 battleship Battle in Libya British attack with 1 bomber Germans defend with 1 bomber British roll dice for 1 bomber in Libya, round 2 : 0/1 hits, 0,67 expected hits Germans roll dice for 1 bomber in Libya, round 2 : 0/1 hits, 0,17 expected hits British roll dice for 1 bomber in Libya, round 3 : 0/1 hits, 0,67 expected hits Germans roll dice for 1 bomber in Libya, round 3 : 0/1 hits, 0,17 expected hits British roll dice for 1 bomber in Libya, round 4 : 1/1 hits, 0,67 expected hits Germans roll dice for 1 bomber in Libya, round 4 : 0/1 hits, 0,17 expected hits 1 bomber owned by the Germans lost in Libya British win with 1 bomber remaining. Battle score for attacker is 15 Casualties for Germans: 1 bomber Battle in Finland Norway British attack with 1 armour Germans defend with 1 armour and 3 infantry British roll dice for 1 armour in Finland Norway, round 2 : 0/1 hits, 0,50 expected hits Germans roll dice for 1 armour and 3 infantry in Finland Norway, round 2 : 1/4 hits, 1,33 expected hits 1 armour owned by the British lost in Finland Norway Germans win with 1 armour and 3 infantry remaining. Battle score for attacker is -5 Casualties for British: 1 armour Non Combat Move - British 1 fighter moved from West Mediteranean Sea Zone to Gibraltar 1 fighter moved from West Mediteranean Sea Zone to Gibraltar 1 bomber moved from Libya to Syria Jordan 1 fighter moved from India to Syria Jordan 1 infantry moved from South Africa to Kenya-Rhodesia 1 infantry moved from India to Indian Ocean Sea Zone 1 infantry and 1 transport moved from Indian Ocean Sea Zone to Red Sea Zone 1 infantry moved from Red Sea Zone to Syria Jordan 1 infantry moved from West Canada to East Canada Place Units - British 1 carrier placed in North Sea Zone 1 fighter placed in United Kingdom Turn Complete - British British collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans regular : -0,83 British regular : -0,83
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Das lief ja wie geschmiert…
36551-classic-round-01-jap.tsvg
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 factory and 1 transport; Remaining resources: 2 PUs; Combat Move - Japanese 2 infantry moved from French Indo China to China 2 infantry moved from Kwangtung to Manchuria 1 transport moved from Japan Sea Zone to Wake Island Sea Zone 1 infantry moved from Wake Island to Wake Island Sea Zone 1 infantry and 1 transport moved from Wake Island Sea Zone to Japan Sea Zone 1 infantry moved from Japan to Japan Sea Zone 2 infantry moved from Japan Sea Zone to Manchuria 1 infantry moved from Philippines to Philippines Sea Zone 1 infantry and 1 transport moved from Philippines Sea Zone to Okinawa Sea Zone 1 infantry moved from Okinawa to Okinawa Sea Zone 2 infantry and 1 transport moved from Okinawa Sea Zone to Japan Sea Zone 2 infantry moved from Japan Sea Zone to Manchuria 1 fighter moved from French Indo China to China 1 fighter moved from Japan to China 1 fighter moved from Philippines to Manchuria 1 bomber moved from Japan to Manchuria 1 battleship moved from Japan Sea Zone to Hawaii Sea Zone 1 fighter moved from Caroline Islands Sea Zone to Hawaii Sea Zone 1 battleship and 1 carrier moved from Caroline Islands Sea Zone to Hawaii Sea Zone 1 submarine moved from Solomon Islands Sea Zone to Hawaii Sea Zone Combat - Japanese Battle in Manchuria Japanese attack with 1 bomber, 1 fighter and 6 infantry Russians defend with 1 armour and 4 infantry Japanese roll dice for 1 bomber, 1 fighter and 6 infantry in Manchuria, round 2 : 3/8 hits, 2,17 expected hits Russians roll dice for 1 armour and 4 infantry in Manchuria, round 2 : 1/5 hits, 1,67 expected hits 1 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Manchuria Japanese roll dice for 1 bomber, 1 fighter and 5 infantry in Manchuria, round 3 : 2/7 hits, 2,00 expected hits Russians roll dice for 1 armour and 1 infantry in Manchuria, round 3 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 armour owned by the Russians lost in Manchuria Japanese win, taking Manchuria from Russians with 1 bomber, 1 fighter and 5 infantry remaining. Battle score for attacker is 14 Casualties for Japanese: 1 infantry Casualties for Russians: 1 armour and 4 infantry Battle in China Japanese attack with 2 fighters and 2 infantry Americans defend with 1 fighter and 2 infantry Japanese roll dice for 2 fighters and 2 infantry in China, round 2 : 1/4 hits, 1,33 expected hits Americans roll dice for 1 fighter and 2 infantry in China, round 2 : 1/3 hits, 1,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in China Japanese roll dice for 2 fighters and 1 infantry in China, round 3 : 2/3 hits, 1,17 expected hits Americans roll dice for 1 fighter and 1 infantry in China, round 3 : 0/2 hits, 1,00 expected hits 1 infantry owned by the Americans and 1 fighter owned by the Americans lost in China Japanese win, taking China from Americans with 2 fighters and 1 infantry remaining. Battle score for attacker is 15 Casualties for Japanese: 1 infantry Casualties for Americans: 1 fighter and 2 infantry Battle in Hawaii Sea Zone Japanese attack with 2 battleships, 1 carrier, 1 fighter and 1 submarine Americans defend with 1 carrier, 1 fighter and 1 submarine Japanese roll dice for 1 submarine in Hawaii Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 battleships, 1 carrier and 1 fighter in Hawaii Sea Zone, round 2 : 2/4 hits, 2,00 expected hits Americans roll dice for 1 submarine in Hawaii Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 carrier and 1 fighter in Hawaii Sea Zone, round 2 : 2/2 hits, 1,17 expected hits 1 submarine owned by the Americans, 1 carrier owned by the Japanese, 1 carrier owned by the Americans and 1 submarine owned by the Japanese lost in Hawaii Sea Zone Japanese roll dice for 2 battleships and 1 fighter in Hawaii Sea Zone, round 3 : 2/3 hits, 1,83 expected hits Americans roll dice for 1 fighter in Hawaii Sea Zone, round 3 : 1/1 hits, 0,67 expected hits 1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in Hawaii Sea Zone Japanese win with 2 battleships remaining. Battle score for attacker is 0 Casualties for Japanese: 1 carrier, 1 fighter and 1 submarine Casualties for Americans: 1 carrier, 1 fighter and 1 submarine Non Combat Move - Japanese 1 bomber moved from Manchuria to Japan 1 fighter moved from China to Japan 1 fighter moved from China to Kwangtung 1 fighter moved from Manchuria to Kwangtung Place Units - Japanese 1 factory placed in Kwangtung 1 transport placed in Japan Sea Zone Turn Complete - Japanese Japanese collect 27 PUs; end with 29 PUs
Combat Hit Differential Summary :
Americans regular : -0,50 Japanese regular : 1,17 Russians regular : -1,33
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Wenn Du nichts dagegen hast, würde ich die deutsche Produktion gerne dahingehend ändern, dass 7 der Infanteristen in Südeuropa produziert werden und nicht in Deutschland. Ich hatte die Durchmarschmöglichkeit der Russen und wollte es den Kommunsten nicht allzu leicht machen ;-)
Oder hätten die Briten sonst anders gezogen? Dann hätte ich Pech. Entscheide Du.
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Alternativ ein non-combat move von einem Infanteristen von Deutschland nach Osteuropa. Das ändert jedoch nichts.