TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 armour, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from Siberia to Soviet Far East
1 tactical_bomber moved from Siberia to Soviet Far East
1 fighter moved from Japan to Soviet Far East
2 mech_infantrys moved from Kiangsu to Kwangsi
1 armour moved from Kiangsu to Kwangsi
1 mech_infantry moved from Kweichow to Yunnan
1 mech_infantry moved from Hopei to Yunnan
1 fighter and 1 tactical_bomber moved from Chahar to Yunnan
2 tactical_bombers moved from Shantung to Yunnan
2 fighters moved from Shantung to Yunnan
Combat - Japanese
Battle in Soviet Far East
Japanese attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
Americans defend with 1 artillery and 1 infantry
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Soviet Far East, round 2 : 1/3 hits, 1,33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Soviet Far East, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Americans lost in Soviet Far East
Japanese roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Soviet Far East, round 3 : 2/3 hits, 1,33 expected hits
Russians roll dice for 1 artillery in Soviet Far East, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Americans lost in Soviet Far East
Japanese win, taking Soviet Far East from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Yunnan
Japanese attack with 3 fighters, 2 mech_infantrys and 3 tactical_bombers
British defend with 3 armour, 2 artilleries and 1 infantry
Japanese roll dice for 3 fighters, 2 mech_infantrys and 3 tactical_bombers in Yunnan, round 2 : 3/8 hits, 3,83 expected hits
Chinese roll dice for 3 armour, 2 artilleries and 1 infantry in Yunnan, round 2 : 3/6 hits, 2,50 expected hits
1 fighter owned by the Japanese, 2 mech_infantrys owned by the Japanese, 2 artilleries owned by the British and 1 infantry owned by the British lost in Yunnan
Japanese roll dice for 2 fighters and 3 tactical_bombers in Yunnan, round 3 : 4/5 hits, 2,83 expected hits
Chinese roll dice for 3 armour in Yunnan, round 3 : 2/3 hits, 1,50 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 3 armour owned by the British lost in Yunnan
Japanese win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -10
Casualties for Japanese: 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Casualties for British: 3 armour, 2 artilleries and 1 infantry
Battle in Kwangsi
Japanese attack with 1 armour and 2 mech_infantrys
British defend with 1 artillery and 1 infantry
Japanese roll dice for 1 armour and 2 mech_infantrys in Kwangsi, round 2 : 0/3 hits, 0,83 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the Japanese lost in Kwangsi
Japanese roll dice for 1 armour and 1 mech_infantry in Kwangsi, round 3 : 0/2 hits, 0,67 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 3 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the Japanese lost in Kwangsi
Japanese roll dice for 1 armour in Kwangsi, round 4 : 1/1 hits, 0,50 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 4 : 0/2 hits, 0,67 expected hits
1 infantry owned by the British lost in Kwangsi
Japanese roll dice for 1 armour in Kwangsi, round 5 : 0/1 hits, 0,50 expected hits
Chinese roll dice for 1 artillery in Kwangsi, round 5 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 armour in Kwangsi, round 6 : 0/1 hits, 0,50 expected hits
Chinese roll dice for 1 artillery in Kwangsi, round 6 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 armour in Kwangsi, round 7 : 0/1 hits, 0,50 expected hits
Chinese roll dice for 1 artillery in Kwangsi, round 7 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 armour in Kwangsi, round 8 : 1/1 hits, 0,50 expected hits
Chinese roll dice for 1 artillery in Kwangsi, round 8 : 1/1 hits, 0,33 expected hits
1 armour owned by the Japanese and 1 artillery owned by the British lost in Kwangsi
Chinese win with no units remaining. Battle score for attacker is -7
Casualties for Japanese: 1 armour and 2 mech_infantrys
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Japanese
1 fighter moved from Yunnan to Hunan
2 tactical_bombers moved from Yunnan to Hunan
1 mech_infantry moved from Shantung to Hunan
1 mech_infantry moved from Shantung to Hunan
1 armour moved from Shantung to Hunan
1 mech_infantry moved from Suiyuyan to Buyant-Uhaa
1 tactical_bomber moved from Soviet Far East to Manchuria
1 fighter moved from Soviet Far East to Siberia
Place Units - Japanese
1 armour and 2 mech_infantrys placed in Shantung
3 mech_infantrys placed in Kiangsu
3 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 18
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 4,5,5,4,3
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,3
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,2,6,3,1,1,3,5,6,2,4,1,1
Japanese collect 22 PUs (18 lost to blockades); end with 22 PUs
Combat Hit Differential Summary :
Chinese regular : 0,67
Japanese regular : -1,33
Russians regular : -1,00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 armour, 4 artilleries, 3 fighters and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from 92 Sea Zone to Normandy Bordeaux
1 carrier, 1 destroyer and 1 fighter moved from 92 Sea Zone to 91 Sea Zone
2 transports moved from 102 Sea Zone to 101 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 armour moved from Western United States to 10 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 4 Sea Zone
1 armour moved from 4 Sea Zone to Soviet Far East
2 infantry moved from 4 Sea Zone to Soviet Far East
1 artillery moved from 4 Sea Zone to Soviet Far East
2 transports moved from 1 Sea Zone to 10 Sea Zone
1 transport moved from 4 Sea Zone to 1 Sea Zone
1 fighter moved from 6 Sea Zone to Siberia
1 tactical_bomber moved from 4 Sea Zone to Siberia
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Manchuria
1 fighter moved from 6 Sea Zone to Siberia
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 4 Sea Zone to 6 Sea Zone
Combat - Americans
Battle in Manchuria
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 tactical_bomber
Americans roll dice for 1 fighter and 1 tactical_bomber in Manchuria, round 2 : 1/2 hits, 1,17 expected hits
Japanese roll dice for 1 tactical_bomber in Manchuria, round 2 : 1/1 hits, 0,50 expected hits
1 tactical_bomber owned by the Japanese and 1 tactical_bomber owned by the Americans lost in Manchuria
Americans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Americans: 1 tactical_bomber
Casualties for Japanese: 1 tactical_bomber
Battle in Soviet Far East
Americans attack with 1 armour, 1 artillery and 2 infantry
Japanese defend with 1 mech_infantry
Americans roll dice for 1 armour, 1 artillery and 2 infantry in Soviet Far East, round 2 : 2/4 hits, 1,33 expected hits
Japanese roll dice for 1 mech_infantry in Soviet Far East, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Soviet Far East
Americans win, taking Soviet Far East from Japanese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Siberia
Americans attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 fighter
Americans roll dice for 2 fighters and 1 tactical_bomber in Siberia, round 2 : 0/3 hits, 1,67 expected hits
Japanese roll dice for 1 fighter in Siberia, round 2 : 1/1 hits, 0,67 expected hits
1 fighter owned by the Americans lost in Siberia
Americans roll dice for 1 fighter and 1 tactical_bomber in Siberia, round 3 : 1/2 hits, 1,17 expected hits
Japanese roll dice for 1 fighter in Siberia, round 3 : 1/1 hits, 0,67 expected hits
1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in Siberia
Americans win with 1 tactical_bomber remaining. Battle score for attacker is -10
Casualties for Americans: 2 fighters
Casualties for Japanese: 1 fighter
Non Combat Move - Americans
1 tactical_bomber moved from Siberia to 6 Sea Zone
1 fighter moved from Manchuria to 6 Sea Zone
1 tactical_bomber moved from Western United States to 6 Sea Zone
1 destroyer moved from 10 Sea Zone to 4 Sea Zone
1 submarine moved from 10 Sea Zone to 7 Sea Zone
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
Place Units - Americans
2 armour and 1 fighter placed in Finland
3 artilleries, 1 fighter and 3 infantry placed in Eastern United States
1 artillery, 1 fighter and 3 infantry placed in Western United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 artillery placed in Szechwan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10
Combat Move - British
1 infantry moved from Burma to Yunnan
1 artillery moved from Burma to Shan State
2 infantry moved from India to Burma
1 artillery moved from India to Burma
1 infantry moved from Egypt to 98 Sea Zone
1 artillery moved from Alexandria to 98 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Greece
1 artillery moved from 97 Sea Zone to Greece
1 tactical_bomber moved from Libya to 97 Sea Zone
1 fighter moved from Tobruk to 97 Sea Zone
1 fighter moved from 98 Sea Zone to Greece
1 armour moved from Egypt to Tobruk
1 infantry moved from Egypt to Alexandria
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
3 fighters moved from United Kingdom to Holland Belgium
1 armour moved from Kazakhstan to Szechwan
1 artillery moved from Caucasus to Kazakhstan
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 2 armour, 4 artilleries, 3 fighters and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 carrier moved from 91 Sea Zone to 110 Sea Zone
1 fighter moved from 92 Sea Zone to Normandy Bordeaux
1 carrier, 1 destroyer and 1 fighter moved from 92 Sea Zone to 91 Sea Zone
2 transports moved from 102 Sea Zone to 101 Sea Zone
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 armour moved from Western United States to 10 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 10 Sea Zone to 4 Sea Zone
1 armour moved from 4 Sea Zone to Soviet Far East
2 infantry moved from 4 Sea Zone to Soviet Far East
1 artillery moved from 4 Sea Zone to Soviet Far East
2 transports moved from 1 Sea Zone to 10 Sea Zone
1 transport moved from 4 Sea Zone to 1 Sea Zone
1 fighter moved from 6 Sea Zone to Siberia
1 tactical_bomber moved from 4 Sea Zone to Siberia
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Manchuria
1 fighter moved from 6 Sea Zone to Siberia
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 destroyer moved from 4 Sea Zone to 6 Sea Zone
Combat - Americans
Battle in Manchuria
Americans attack with 1 fighter and 1 tactical_bomber
Japanese defend with 1 tactical_bomber
Americans roll dice for 1 fighter and 1 tactical_bomber in Manchuria, round 2 : 1/2 hits, 1,17 expected hits
Japanese roll dice for 1 tactical_bomber in Manchuria, round 2 : 1/1 hits, 0,50 expected hits
1 tactical_bomber owned by the Japanese and 1 tactical_bomber owned by the Americans lost in Manchuria
Americans win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Americans: 1 tactical_bomber
Casualties for Japanese: 1 tactical_bomber
Battle in Soviet Far East
Americans attack with 1 armour, 1 artillery and 2 infantry
Japanese defend with 1 mech_infantry
Americans roll dice for 1 armour, 1 artillery and 2 infantry in Soviet Far East, round 2 : 2/4 hits, 1,33 expected hits
Japanese roll dice for 1 mech_infantry in Soviet Far East, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Soviet Far East
Americans win, taking Soviet Far East from Japanese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 factory_minor, 1 harbour and 1 infantry
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Siberia
Americans attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 fighter
Americans roll dice for 2 fighters and 1 tactical_bomber in Siberia, round 2 : 0/3 hits, 1,67 expected hits
Japanese roll dice for 1 fighter in Siberia, round 2 : 1/1 hits, 0,67 expected hits
1 fighter owned by the Americans lost in Siberia
Americans roll dice for 1 fighter and 1 tactical_bomber in Siberia, round 3 : 1/2 hits, 1,17 expected hits
Japanese roll dice for 1 fighter in Siberia, round 3 : 1/1 hits, 0,67 expected hits
1 fighter owned by the Japanese and 1 fighter owned by the Americans lost in Siberia
Americans win with 1 tactical_bomber remaining. Battle score for attacker is -10
Casualties for Americans: 2 fighters
Casualties for Japanese: 1 fighter
Non Combat Move - Americans
1 tactical_bomber moved from Siberia to 6 Sea Zone
1 fighter moved from Manchuria to 6 Sea Zone
1 tactical_bomber moved from Western United States to 6 Sea Zone
1 destroyer moved from 10 Sea Zone to 4 Sea Zone
1 submarine moved from 10 Sea Zone to 7 Sea Zone
1 fighter moved from Normandy Bordeaux to 110 Sea Zone
Place Units - Americans
2 armour and 1 fighter placed in Finland
3 artilleries, 1 fighter and 3 infantry placed in Eastern United States
1 artillery, 1 fighter and 3 infantry placed in Western United States
Turn Complete - Americans
Americans collect 56 PUs; end with 56 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Kansu to Suiyuyan
Chinese take Suiyuyan from Japanese
1 infantry moved from Shensi to Hopei
Chinese take Hopei from Japanese
1 infantry moved from Szechwan to Kweichow
Chinese take Kweichow from Japanese
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 artillery placed in Szechwan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 17 PUs
Purchase Units - British
British buy 2 artilleries, 1 carrier, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific repair damage of 1x factory_major; Remaining resources: 24 PUs;
UK_Pacific buy 3 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Burma to Yunnan
1 artillery moved from Burma to Shan State
2 infantry moved from India to Burma
1 artillery moved from India to Burma
1 infantry moved from Egypt to 98 Sea Zone
1 artillery moved from Alexandria to 98 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
1 infantry moved from 97 Sea Zone to Greece
1 artillery moved from 97 Sea Zone to Greece
1 tactical_bomber moved from Libya to 97 Sea Zone
1 fighter moved from Tobruk to 97 Sea Zone
1 fighter moved from 98 Sea Zone to Greece
1 armour moved from Egypt to Tobruk
1 infantry moved from Egypt to Alexandria
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Holland Belgium
1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
3 fighters moved from United Kingdom to Holland Belgium
1 armour moved from Kazakhstan to Szechwan
1 artillery moved from Caucasus to Kazakhstan
Combat - British
Battle in Greece
British attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 battleship and 1 cruiser in Greece, round 2 : 1/2 hits, 1,17 expected hits
Italians roll dice for 1 infantry in Greece, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Greece
British win, taking Greece from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Holland Belgium
British attack with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber
Italians defend with 1 armour
British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 1/2 hits, 1,17 expected hits
Germans roll dice for 1 armour in Holland Belgium, round 2 : 1/1 hits, 0,50 expected hits
1 infantry owned by the British and 1 armour owned by the Italians lost in Holland Belgium
British win, taking Holland Belgium from Germans with 1 artillery, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Italians: 1 armour
Non Combat Move - British
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from Holland Belgium to Normandy Bordeaux
3 fighters moved from Holland Belgium to United Kingdom
1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
1 tactical_bomber moved from 97 Sea Zone to Tobruk
1 fighter moved from Greece to 97 Sea Zone
1 aaGun moved from India to Burma
1 fighter moved from India to Burma
Place Units - British
1 transport placed in 81 Sea Zone
1 artillery and 1 infantry placed in Egypt
British undo move 2.
1 artillery placed in Egypt
1 carrier and 1 fighter placed in 110 Sea Zone
1 artillery and 1 infantry placed in United Kingdom
Turn Complete - British
British collect 41 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUs
Place Units - UK_Pacific
3 artilleries and 4 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 25 PUs; end with 25 PUs
Some Units in India change ownership: 3 artilleries and 4 infantry
Combat Hit Differential Summary :
Americans regular : -1,50
Italians regular : 0,67
Japanese regular : 0,83
Germans regular : 0,17
British regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10
Purchase Units - Italians
Italians buy 1 armour and 2 artilleries; Remaining resources: 0 PUs;
Combat Move - Italians
2 infantry moved from Bulgaria to Greece
2 fighters moved from Southern Italy to Greece
Combat - Italians
Battle in Greece
Italians attack with 2 fighters and 2 infantry
British defend with 1 artillery
Italians roll dice for 2 fighters and 2 infantry in Greece, round 2 : 2/4 hits, 1,33 expected hits
British roll dice for 1 artillery in Greece, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the British and 1 infantry owned by the Italians lost in Greece
Italians win, taking Greece from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for British: 1 artillery
Non Combat Move - Italians
1 infantry moved from Northern Italy to Southern France
1 artillery moved from Northern Italy to Southern France
2 fighters moved from Greece to Southern Italy
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 artillery placed in Southern Italy
1 armour and 1 artillery placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 10
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,3,1,5,5,2,5,3,1
Italians collect 4 PUs (10 lost to blockades); end with 4 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 battleship; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 submarine moved from 19 Sea Zone to 20 Sea Zone
Combat - ANZAC
Battle in Philippines
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
Place Units - ANZAC
1 battleship placed in 54 Sea Zone
1 artillery placed in Queensland
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 battleship; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 artillery moved from Queensland to 54 Sea Zone
1 artillery and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
1 destroyer moved from 54 Sea Zone to 35 Sea Zone
1 submarine moved from 19 Sea Zone to 20 Sea Zone
Combat - ANZAC
Battle in Philippines
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
Place Units - ANZAC
1 battleship placed in 54 Sea Zone
1 artillery placed in Queensland
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 13 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 23 PUs
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 2 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 artilleries moved from Germany to 114 Sea Zone
3 infantry moved from Germany to 114 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone
3 artilleries and 3 infantry moved from 115 Sea Zone to Finland
2 tactical_bombers moved from Novgorod to Finland
1 artillery moved from Novgorod to Karelia
1 artillery moved from Novgorod to Vyborg
2 artilleries moved from France to Normandy Bordeaux
2 mech_infantrys moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to Normandy Bordeaux
1 bomber moved from Novgorod to Normandy Bordeaux
2 bombers moved from Novgorod to Finland
1 armour moved from Bessarabia to Ukraine
2 mech_infantrys moved from Romania to Ukraine
3 mech_infantrys moved from Eastern Poland to Bryansk
1 mech_infantry moved from Western Ukraine to Ukraine
1 mech_infantry moved from Eastern Poland to Belarus
1 artillery moved from Novgorod to Belarus
1 armour moved from Novgorod to Vyborg
1 armour moved from Novgorod to Karelia
1 mech_infantry moved from Novgorod to Smolensk
Germans take Smolensk from Russians
1 mech_infantry moved from Eastern Poland to Ukraine
3 infantry moved from Western Germany to Holland Belgium
Combat - Germans
Battle in Normandy Bordeaux
Germans attack with 2 artilleries, 1 bomber, 1 fighter and 2 mech_infantrys
British defend with 1 artillery, 1 fighter and 1 infantry; Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 artilleries, 1 bomber, 1 fighter and 2 mech_infantrys in Normandy Bordeaux, round 2 : 3/6 hits, 2,50 expected hits
Americans roll dice for 2 artilleries, 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 2/5 hits, 2,00 expected hits
1 artillery owned by the Germans, 1 infantry owned by the Americans, 1 artillery owned by the British, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
Germans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry in Normandy Bordeaux, round 3 : 2/4 hits, 1,83 expected hits
Americans roll dice for 1 artillery and 1 fighter in Normandy Bordeaux, round 3 : 1/2 hits, 1,00 expected hits
1 artillery owned by the Americans, 1 mech_infantry owned by the Germans and 1 fighter owned by the British lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 12
Casualties for Germans: 1 artillery and 2 mech_infantrys
Casualties for Americans: 1 artillery and 1 infantry
Casualties for British: 1 artillery, 1 fighter and 1 infantry
Battle in Holland Belgium
Germans attack with 3 infantry
British defend with 1 artillery
Germans roll dice for 3 infantry in Holland Belgium, round 2 : 1/3 hits, 0,50 expected hits
British roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the British lost in Holland Belgium
Germans win, taking Holland Belgium from British with 3 infantry remaining. Battle score for attacker is 4
Casualties for British: 1 artillery
Battle in Finland
Germans attack with 3 artilleries, 2 bombers, 3 infantry and 2 tactical_bombers
British defend with 2 artilleries; Americans defend with 2 armour, 1 artillery, 1 factory_minor, 1 fighter and 1 mech_infantry
Germans roll dice for 3 artilleries, 2 bombers, 3 infantry and 2 tactical_bombers in Finland, round 2 : 4/10 hits, 4,33 expected hits
Americans roll dice for 2 armour, 3 artilleries, 1 fighter and 1 mech_infantry in Finland, round 2 : 3/7 hits, 3,00 expected hits
3 infantry owned by the Germans, 1 artillery owned by the Americans, 2 artilleries owned by the British and 1 mech_infantry owned by the Americans lost in Finland
Germans roll dice for 3 artilleries, 2 bombers and 2 tactical_bombers in Finland, round 3 : 2/7 hits, 3,33 expected hits
Americans roll dice for 2 armour and 1 fighter in Finland, round 3 : 2/3 hits, 1,67 expected hits
2 artilleries owned by the Germans and 2 armour owned by the Americans lost in Finland
Germans roll dice for 1 artillery, 2 bombers and 2 tactical_bombers in Finland, round 4 : 3/5 hits, 2,67 expected hits
Americans roll dice for 1 fighter in Finland, round 4 : 0/1 hits, 0,67 expected hits
1 fighter owned by the Americans lost in Finland
Germans win, taking Finland from Americans with 1 artillery, 2 bombers and 2 tactical_bombers remaining. Battle score for attacker is 21
Casualties for Germans: 2 artilleries and 3 infantry
Casualties for Americans: 2 armour, 1 artillery, 1 fighter and 1 mech_infantry
Casualties for British: 2 artilleries
Battle in Karelia
Germans attack with 1 armour and 1 artillery
Americans defend with 1 infantry
Germans roll dice for 1 armour and 1 artillery in Karelia, round 2 : 1/2 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Karelia
Germans win, taking Karelia from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Vyborg
Germans attack with 1 armour and 1 artillery
Americans defend with 1 infantry
Germans roll dice for 1 armour and 1 artillery in Vyborg, round 2 : 2/2 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Vyborg
Germans win, taking Vyborg from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Belarus
Germans attack with 1 artillery and 1 mech_infantry
Russians defend with 1 artillery
Germans roll dice for 1 artillery and 1 mech_infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 artillery in Belarus, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Belarus
Germans roll dice for 1 artillery in Belarus, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery in Belarus, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 artillery in Belarus, round 4 : 1/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery in Belarus, round 4 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Russians and 1 artillery owned by the Germans lost in Belarus
Russians win with no units remaining. Battle score for attacker is -4
Casualties for Germans: 1 artillery and 1 mech_infantry
Casualties for Russians: 1 artillery
Battle in Bryansk
Germans attack with 3 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 3 mech_infantrys in Bryansk, round 2 : 0/3 hits, 0,50 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 3 mech_infantrys in Bryansk, round 3 : 0/3 hits, 0,50 expected hits
Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 3 mech_infantrys in Bryansk, round 4 : 0/3 hits, 0,50 expected hits
Russians roll dice for 1 infantry in Bryansk, round 4 : 0/1 hits, 0,33 expected hits
Germans roll dice for 3 mech_infantrys in Bryansk, round 5 : 2/3 hits, 0,50 expected hits
Russians roll dice for 1 infantry in Bryansk, round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Ukraine
Germans attack with 1 armour and 4 mech_infantrys
Russians defend with 1 artillery, 1 factory_minor and 1 infantry
Germans roll dice for 1 armour and 4 mech_infantrys in Ukraine, round 2 : 0/5 hits, 1,17 expected hits
Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 armour and 4 mech_infantrys in Ukraine, round 3 : 2/5 hits, 1,17 expected hits
Russians roll dice for 1 artillery and 1 infantry in Ukraine, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Germans
1 aaGun moved from Bessarabia to Ukraine
2 bombers moved from Finland to Novgorod
1 fighter moved from Normandy Bordeaux to Western Germany
1 artillery moved from Romania to Bessarabia
2 tactical_bombers moved from Finland to Western Germany
1 bomber moved from Normandy Bordeaux to France
Place Units - Germans
1 armour, 2 artilleries and 2 mech_infantrys placed in Western Germany
1 artillery and 2 infantry placed in France
1 mech_infantry placed in Novgorod
1 armour and 2 mech_infantrys placed in Romania
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,5,5,3,4,1,6,2,5
Germans collect 47 PUs (2 lost to blockades); end with 47 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11
Purchase Units - Russians
Russians buy 3 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 1 infantry moved from Tsinghai to Kansu
1 armour moved from Yakut S.S.R. to Sakha
Russians take Buryatia from Japanese
Russians take Sakha from Japanese
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
1 artillery moved from Rostov to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to Smolensk
2 infantry moved from Russia to Smolensk
1 artillery moved from Russia to Smolensk
3 armour, 4 artilleries and 5 infantry moved from Russia to Bryansk
Combat - Russians
Battle in Bryansk
Russians attack with 3 armour, 5 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber
Germans defend with 3 mech_infantrys
Russians roll dice for 3 armour, 5 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber in Bryansk, round 2 : 8/15 hits, 6,00 expected hits
Germans roll dice for 3 mech_infantrys in Bryansk, round 2 : 3/3 hits, 1,00 expected hits
3 infantry owned by the Russians and 3 mech_infantrys owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 3 armour, 5 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 3 infantry
Casualties for Germans: 3 mech_infantrys
Battle in Smolensk
Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 3/5 hits, 2,00 expected hits
Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 aaGun moved from Timguska to Kansu
1 tactical_bomber moved from Bryansk to Russia
1 fighter moved from Bryansk to Russia
1 aaGun moved from Rostov to Bryansk
1 aaGun moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Smolensk to Russia
Place Units - Russians
3 artilleries, 1 fighter and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 40 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 2 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Hunan to Kwangsi
Japanese take Kwangsi from Chinese
1 armour moved from Kwangsi to French Indo China
Japanese take French Indo China from UK_Pacific
1 mech_infantry moved from Buyant-Uhaa to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 armour and 1 mech_infantry moved from Shantung to Manchuria
1 mech_infantry moved from Shantung to Manchuria
2 mech_infantrys moved from Hunan to Yunnan
2 mech_infantrys moved from Kiangsu to Kweichow
1 mech_infantry moved from Kiangsu to Hopei
1 fighter moved from Hunan to Yunnan
1 tactical_bomber moved from Hunan to Kweichow
1 tactical_bomber moved from Hunan to Hopei
Combat - Japanese
Battle in Kweichow
Japanese attack with 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 mech_infantrys and 1 tactical_bomber in Kweichow, round 2 : 1/3 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 mech_infantry and 1 tactical_bomber in Hopei, round 2 : 0/2 hits, 0,67 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 mech_infantry and 1 tactical_bomber in Hopei, round 3 : 0/2 hits, 0,67 expected hits
Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 mech_infantry and 1 tactical_bomber in Hopei, round 4 : 1/2 hits, 0,67 expected hits
Chinese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Yunnan
Japanese attack with 1 fighter and 2 mech_infantrys
British defend with 1 infantry
Japanese roll dice for 1 fighter and 2 mech_infantrys in Yunnan, round 2 : 1/3 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
Japanese win, taking Yunnan from Chinese with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Yunnan to Anhwe
1 tactical_bomber moved from Hopei to Anhwe
1 tactical_bomber moved from Kweichow to Anhwe
1 fighter and 2 tactical_bombers moved from Anhwe to Jehol
1 tactical_bomber moved from Jehol to Manchuria
Place Units - Japanese
1 infantry and 2 mech_infantrys placed in Kiangsu
1 infantry and 2 mech_infantrys placed in Shantung
Turn Complete - Japanese
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 2,3,6,4,3,6,3,1,4,4,6,4,2
Japanese collect 26 PUs (13 lost to blockades); end with 26 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 3 destroyers, 1 fighter, 3 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 91 Sea Zone to Normandy Bordeaux
1 fighter moved from Eastern United States to 91 Sea Zone
2 transports moved from 110 Sea Zone to 102 Sea Zone
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Soviet Far East to 4 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 4 Sea Zone to 6 Sea Zone
1 armour moved from 6 Sea Zone to Korea
1 artillery moved from 6 Sea Zone to Korea
2 infantry moved from 6 Sea Zone to Korea
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 10 Sea Zone to 4 Sea Zone
1 transport moved from 1 Sea Zone to 10 Sea Zone
1 fighter and 2 tactical_bombers moved from 6 Sea Zone to Jehol
1 fighter moved from Western United States to 6 Sea Zone
Combat - Americans
Battle in Korea
Americans attack with 1 armour, 1 artillery and 2 infantry
Japanese defend with 1 aaGun
Americans roll dice for 1 battleship in Korea, round 2 : 1/1 hits, 0,67 expected hits
1 aaGun owned by the Japanese lost in Korea
Americans win, taking Korea from Japanese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 artillery, 1 factory_minor and 1 harbour
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1,67 expected hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Jehol
Americans attack with 1 fighter and 2 tactical_bombers
Japanese defend with 1 fighter and 1 tactical_bomber
Americans roll dice for 1 fighter and 2 tactical_bombers in Jehol, round 2 : 2/3 hits, 1,67 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in Jehol, round 2 : 1/2 hits, 1,17 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 1 tactical_bomber owned by the Americans lost in Jehol
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Americans: 1 tactical_bomber
Casualties for Japanese: 1 fighter and 1 tactical_bomber
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Jehol to 6 Sea Zone
1 artillery moved from 4 Sea Zone to Soviet Far East
3 infantry moved from 4 Sea Zone to Soviet Far East
1 submarine moved from 7 Sea Zone to 19 Sea Zone
1 destroyer moved from 4 Sea Zone to 6 Sea Zone
1 carrier moved from 4 Sea Zone to 6 Sea Zone
3 artilleries moved from 91 Sea Zone to Gibraltar
3 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
Place Units - Americans
1 destroyer and 1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 fighter, 2 infantry and 1 tactical_bomber placed in Western United States
1 tactical_bomber placed in Eastern United States
1 destroyer placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 artillery moved from Szechwan to Yunnan
1 fighter moved from Burma to Yunnan
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 artillery and 1 fighter
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 artillery and 1 fighter in Yunnan, round 2 : 1/2 hits, 0,83 expected hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Burma
Place Units - Chinese
2 infantry placed in Yunnan
1 infantry placed in Shensi
1 infantry placed in Szechwan
1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11
Combat Move - British
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
3 fighters moved from United Kingdom to Holland Belgium
1 transport moved from 81 Sea Zone to 98 Sea Zone
1 artillery moved from Egypt to 98 Sea Zone
1 infantry moved from Alexandria to 98 Sea Zone
1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
1 artillery moved from 97 Sea Zone to Greece
1 infantry moved from 97 Sea Zone to Greece
1 tactical_bomber moved from Tobruk to Greece
1 fighter moved from 97 Sea Zone to Greece
1 artillery moved from Shan State to French Indo China
1 fighter and 1 tactical_bomber moved from Burma to French Indo China
1 armour moved from Szechwan to Kweichow
1 tactical_bomber moved from Burma to Kweichow
1 artillery moved from Burma to Yunnan
2 infantry moved from Burma to Yunnan
3 artilleries and 4 infantry moved from India to Burma
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 1 artillery, 3 destroyers, 1 fighter, 3 infantry, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
1 fighter moved from 91 Sea Zone to Normandy Bordeaux
1 fighter moved from Eastern United States to 91 Sea Zone
2 transports moved from 110 Sea Zone to 102 Sea Zone
3 artilleries and 3 infantry moved from Eastern United States to 101 Sea Zone
3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 armour, 1 artillery and 2 infantry moved from Soviet Far East to 4 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 4 Sea Zone to 6 Sea Zone
1 armour moved from 6 Sea Zone to Korea
1 artillery moved from 6 Sea Zone to Korea
2 infantry moved from 6 Sea Zone to Korea
1 submarine moved from 6 Sea Zone to 19 Sea Zone
1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 10 Sea Zone to 4 Sea Zone
1 transport moved from 1 Sea Zone to 10 Sea Zone
1 fighter and 2 tactical_bombers moved from 6 Sea Zone to Jehol
1 fighter moved from Western United States to 6 Sea Zone
Combat - Americans
Battle in Korea
Americans attack with 1 armour, 1 artillery and 2 infantry
Japanese defend with 1 aaGun
Americans roll dice for 1 battleship in Korea, round 2 : 1/1 hits, 0,67 expected hits
1 aaGun owned by the Japanese lost in Korea
Americans win, taking Korea from Japanese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 aaGun
Battle in Normandy Bordeaux
Americans attack with 1 artillery, 2 fighters and 1 infantry
Germans defend with 1 artillery, 1 factory_minor and 1 harbour
Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1,67 expected hits
Germans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Normandy Bordeaux
Americans win, taking Normandy Bordeaux from Germans with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Jehol
Americans attack with 1 fighter and 2 tactical_bombers
Japanese defend with 1 fighter and 1 tactical_bomber
Americans roll dice for 1 fighter and 2 tactical_bombers in Jehol, round 2 : 2/3 hits, 1,67 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in Jehol, round 2 : 1/2 hits, 1,17 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 1 tactical_bomber owned by the Americans lost in Jehol
Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10
Casualties for Americans: 1 tactical_bomber
Casualties for Japanese: 1 fighter and 1 tactical_bomber
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Jehol to 6 Sea Zone
1 artillery moved from 4 Sea Zone to Soviet Far East
3 infantry moved from 4 Sea Zone to Soviet Far East
1 submarine moved from 7 Sea Zone to 19 Sea Zone
1 destroyer moved from 4 Sea Zone to 6 Sea Zone
1 carrier moved from 4 Sea Zone to 6 Sea Zone
3 artilleries moved from 91 Sea Zone to Gibraltar
3 infantry moved from 91 Sea Zone to Gibraltar
2 fighters moved from Normandy Bordeaux to 110 Sea Zone
Place Units - Americans
1 destroyer and 1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 fighter, 2 infantry and 1 tactical_bomber placed in Western United States
1 tactical_bomber placed in Eastern United States
1 destroyer placed in 10 Sea Zone
1 destroyer placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 5 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 artillery moved from Szechwan to Yunnan
1 fighter moved from Burma to Yunnan
1 infantry moved from Suiyuyan to Chahar
Chinese take Chahar from Japanese
Combat - Chinese
Battle in Yunnan
Chinese attack with 1 artillery and 1 fighter
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 artillery and 1 fighter in Yunnan, round 2 : 1/2 hits, 0,83 expected hits
Japanese roll dice for 1 mech_infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Yunnan
Chinese win, taking Yunnan from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Yunnan to Burma
Place Units - Chinese
2 infantry placed in Yunnan
1 infantry placed in Shensi
1 infantry placed in Szechwan
1 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 8 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 16 PUs
Purchase Units - British
British buy 2 artilleries, 2 destroyers, 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to Holland Belgium
1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
1 fighter moved from 110 Sea Zone to Holland Belgium
3 fighters moved from United Kingdom to Holland Belgium
1 transport moved from 81 Sea Zone to 98 Sea Zone
1 artillery moved from Egypt to 98 Sea Zone
1 infantry moved from Alexandria to 98 Sea Zone
1 transport moved from 97 Sea Zone to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 97 Sea Zone
1 artillery moved from 97 Sea Zone to Greece
1 infantry moved from 97 Sea Zone to Greece
1 tactical_bomber moved from Tobruk to Greece
1 fighter moved from 97 Sea Zone to Greece
1 artillery moved from Shan State to French Indo China
1 fighter and 1 tactical_bomber moved from Burma to French Indo China
1 armour moved from Szechwan to Kweichow
1 tactical_bomber moved from Burma to Kweichow
1 artillery moved from Burma to Yunnan
2 infantry moved from Burma to Yunnan
3 artilleries and 4 infantry moved from India to Burma
Combat - British
Battle in Greece
British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Italians defend with 1 infantry
British roll dice for 1 battleship and 1 cruiser in Greece, round 2 : 0/2 hits, 1,17 expected hits
British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Greece, round 2 : 2/4 hits, 1,83 expected hits
Italians roll dice for 1 infantry in Greece, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Greece
British win, taking Greece from Italians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Kweichow
British attack with 1 armour and 1 tactical_bomber
Japanese defend with 2 mech_infantrys
British roll dice for 1 armour and 1 tactical_bomber in Kweichow, round 2 : 1/2 hits, 1,17 expected hits
Japanese roll dice for 2 mech_infantrys in Kweichow, round 2 : 0/2 hits, 0,67 expected hits
1 mech_infantry owned by the Japanese lost in Kweichow
British roll dice for 1 armour and 1 tactical_bomber in Kweichow, round 3 : 1/2 hits, 1,17 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 3 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 armour owned by the British lost in Kweichow
British win with 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Japanese: 2 mech_infantrys
Casualties for British: 1 armour
Battle in Holland Belgium
British attack with 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber
Germans defend with 3 infantry
British roll dice for 1 battleship and 1 cruiser in Holland Belgium, round 2 : 1/2 hits, 1,17 expected hits
British roll dice for 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 4/7 hits, 3,33 expected hits
Germans roll dice for 3 infantry in Holland Belgium, round 2 : 2/3 hits, 1,00 expected hits
3 infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Holland Belgium
British win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for British: 1 artillery and 1 infantry
Casualties for Germans: 3 infantry
Battle in French Indo China
British attack with 1 artillery, 1 fighter and 1 tactical_bomber
Japanese defend with 1 armour
British roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in French Indo China, round 2 : 1/3 hits, 1,50 expected hits
Japanese roll dice for 1 armour in French Indo China, round 2 : 1/1 hits, 0,50 expected hits
1 armour owned by the Japanese and 1 artillery owned by the British lost in French Indo China
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for British: 1 artillery
Casualties for Japanese: 1 armour
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 tactical_bomber moved from Kweichow to Yunnan
1 aaGun moved from Burma to Yunnan
1 fighter moved from 97 Sea Zone to Tobruk
1 fighter and 1 tactical_bomber moved from Greece to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from Holland Belgium to 110 Sea Zone
3 fighters moved from Holland Belgium to United Kingdom
1 artillery moved from Kazakhstan to Sikang
Place Units - British
1 destroyer placed in 98 Sea Zone
1 artillery and 1 infantry placed in Egypt
1 fighter placed in Iraq
1 artillery and 3 infantry placed in United Kingdom
1 destroyer placed in 110 Sea Zone
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 43 PUs
Place Units - UK_Pacific
1 armour, 1 fighter and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 23 PUs; end with 23 PUs
Some Units in India change ownership: 1 armour, 1 fighter and 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0,17
Americans regular : 1,00
Italians regular : 0,67
Japanese regular : 0,00
Germans regular : 0,67
British regular : -1,33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11
Purchase Units - Italians
Italians buy 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Western Germany to 98 Sea Zone
1 artillery moved from Southern France to Normandy Bordeaux
1 infantry moved from Southern France to Normandy Bordeaux
1 armour moved from Northern Italy to Normandy Bordeaux
Combat - Italians
Battle in 98 Sea Zone
Italians attack with 1 bomber
British defend with 1 destroyer and 1 transport
Italians roll dice for 1 bomber in 98 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
British roll dice for 1 destroyer and 1 transport in 98 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the British and 1 bomber owned by the Italians lost in 98 Sea Zone
British win with 1 transport remaining. Battle score for attacker is -4
Casualties for Italians: 1 bomber
Casualties for British: 1 destroyer
Battle in Normandy Bordeaux
Italians attack with 1 armour, 1 artillery and 1 infantry
Americans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 armour, 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1,17 expected hits
Americans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 2/2 hits, 0,67 expected hits
1 infantry owned by the Americans, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Normandy Bordeaux
Italians roll dice for 1 armour in Normandy Bordeaux, round 3 : 0/1 hits, 0,50 expected hits
Americans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 armour in Normandy Bordeaux, round 4 : 0/1 hits, 0,50 expected hits
Americans roll dice for 1 artillery in Normandy Bordeaux, round 4 : 1/1 hits, 0,33 expected hits
1 armour owned by the Italians lost in Normandy Bordeaux
Americans win with 1 artillery remaining. Battle score for attacker is -10
Casualties for Italians: 1 armour, 1 artillery and 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 infantry moved from Northern Italy to Southern Italy
1 artillery moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
1 infantry moved from Yugoslavia to Northern Italy
Place Units - Italians
1 mech_infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,3,4,1,2,5,1,2,3
Italians collect 4 PUs (8 lost to blockades); end with 4 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 infantry moved from Shan State to French Indo China
ANZAC take French Indo China from Japanese
1 artillery moved from Shan State to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
2 fighters moved from 19 Sea Zone to Manchuria
1 battleship moved from 54 Sea Zone to 35 Sea Zone
Combat - ANZAC
Battle in Kwangtung
Battle in Manchuria
ANZAC attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 armour, 2 mech_infantrys and 1 tactical_bomber
ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Manchuria, round 2 : 2/4 hits, 1,67 expected hits
Japanese roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Manchuria, round 2 : 0/4 hits, 1,67 expected hits
2 mech_infantrys owned by the Japanese lost in Manchuria
ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Manchuria, round 3 : 2/4 hits, 1,67 expected hits
Japanese roll dice for 1 armour and 1 tactical_bomber in Manchuria, round 3 : 0/2 hits, 1,00 expected hits
1 tactical_bomber owned by the Japanese and 1 armour owned by the Japanese lost in Manchuria
ANZAC win, taking Kwangtung from Japanese, taking Manchuria from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 25
Casualties for Japanese: 1 armour, 2 mech_infantrys and 1 tactical_bomber
Non Combat Move - ANZAC
2 fighters moved from Manchuria to 19 Sea Zone
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 infantry and 1 tactical_bomber placed in Queensland
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 17 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
1 infantry moved from Shan State to French Indo China
ANZAC take French Indo China from Japanese
1 artillery moved from Shan State to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 43 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 20 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
1 artillery and 1 infantry moved from 19 Sea Zone to Manchuria
2 fighters moved from 19 Sea Zone to Manchuria
1 battleship moved from 54 Sea Zone to 35 Sea Zone
Combat - ANZAC
Battle in Kwangtung
Battle in Manchuria
ANZAC attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 armour, 2 mech_infantrys and 1 tactical_bomber
ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Manchuria, round 2 : 2/4 hits, 1,67 expected hits
Japanese roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Manchuria, round 2 : 0/4 hits, 1,67 expected hits
2 mech_infantrys owned by the Japanese lost in Manchuria
ANZAC roll dice for 1 artillery, 2 fighters and 1 infantry in Manchuria, round 3 : 2/4 hits, 1,67 expected hits
Japanese roll dice for 1 armour and 1 tactical_bomber in Manchuria, round 3 : 0/2 hits, 1,00 expected hits
1 tactical_bomber owned by the Japanese and 1 armour owned by the Japanese lost in Manchuria
ANZAC win, taking Kwangtung from Japanese, taking Manchuria from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 25
Casualties for Japanese: 1 armour, 2 mech_infantrys and 1 tactical_bomber
Non Combat Move - ANZAC
2 fighters moved from Manchuria to 19 Sea Zone
Place Units - ANZAC
1 transport placed in 54 Sea Zone
1 infantry and 1 tactical_bomber placed in Queensland
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 17 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
Combat Move - French
Turn Complete - French
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries, 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery moved from Finland to Norway
Germans take Norway from British
1 artillery moved from Karelia to Finland
1 artillery moved from Vyborg to Finland
1 mech_infantry moved from Novgorod to Belarus
Germans take Belarus from Russians
1 artillery moved from Novgorod to Archangel
3 mech_infantrys moved from Ukraine to Rostov
2 infantry moved from France to Normandy Bordeaux
1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
1 bomber moved from France to 98 Sea Zone
1 bomber moved from Novgorod to Archangel
1 bomber moved from Novgorod to Archangel
1 tactical_bomber moved from Western Germany to Normandy Bordeaux
Combat - Germans
Battle in 98 Sea Zone
Germans attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 98 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Normandy Bordeaux
Germans attack with 1 fighter, 2 infantry and 2 tactical_bombers
Americans defend with 1 artillery, 1 factory_minor and 1 harbour
Germans roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 1/5 hits, 2,00 expected hits
Americans roll dice for 1 artillery in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Americans: 1 artillery
Battle in Archangel
Germans attack with 1 artillery and 2 bombers
Russians defend with 1 infantry
Germans roll dice for 1 artillery and 2 bombers in Archangel, round 2 : 2/3 hits, 1,67 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery and 2 bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Rostov
Germans attack with 3 mech_infantrys
Russians defend with 1 artillery
Germans roll dice for 3 mech_infantrys in Rostov, round 2 : 0/3 hits, 0,50 expected hits
Russians roll dice for 1 artillery in Rostov, round 2 : 0/1 hits, 0,33 expected hits
Germans roll dice for 3 mech_infantrys in Rostov, round 3 : 1/3 hits, 0,50 expected hits
Russians roll dice for 1 artillery in Rostov, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Russians lost in Rostov
Germans win, taking Rostov from Russians with 3 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Non Combat Move - Germans
2 bombers moved from Archangel to Western Germany
1 bomber moved from 98 Sea Zone to Romania
1 aaGun moved from Ukraine to Bessarabia
1 armour moved from Ukraine to Romania
4 infantry moved from Western Germany to Denmark
1 fighter moved from Normandy Bordeaux to Western Germany
2 tactical_bombers moved from Normandy Bordeaux to Western Germany
1 armour moved from Vyborg to Novgorod
1 armour moved from Karelia to Novgorod
Place Units - Germans
1 armour and 2 mech_infantrys placed in Romania
3 mech_infantrys placed in Novgorod
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to Denmark: 1 mech_infantry
EDIT: Removing units owned by Germans from Western Germany: 1 mech_infantry
EDIT: Turning off Edit Mode
3 infantry placed in Ukraine
2 artilleries and 3 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,6,3,1,2,1,5,3
Germans collect 51 PUs (2 lost to blockades); end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 12
Purchase Units - Russians
Russians buy 3 armour, 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Sakha to Yakut S.S.R.
1 artillery and 1 infantry moved from Smolensk to Archangel
1 fighter moved from Russia to Archangel
1 armour moved from Bryansk to Bessarabia
Russians take Western Ukraine from Germans
1 armour moved from Bryansk to Bessarabia
1 fighter and 1 tactical_bomber moved from Russia to Rostov
1 infantry moved from Bryansk to Rostov
1 artillery moved from Bryansk to Rostov
1 armour moved from Bryansk to Rostov
1 infantry moved from Bryansk to Ukraine
2 artilleries moved from Bryansk to Ukraine
1 artillery moved from Bryansk to Ukraine
1 artillery moved from Bryansk to Belarus
1 tactical_bomber moved from Russia to Belarus
1 fighter moved from Russia to Ukraine
Combat - Russians
Battle in Bessarabia
Russians attack with 2 armour
Germans defend with 1 aaGun and 1 artillery
Russians roll dice for 2 armour in Bessarabia, round 2 : 1/2 hits, 1,00 expected hits
Germans roll dice for 1 aaGun and 1 artillery in Bessarabia, round 2 : 0/1 hits, 0,33 expected hits
1 aaGun owned by the Germans lost in Bessarabia
Russians roll dice for 2 armour in Bessarabia, round 3 : 1/2 hits, 1,00 expected hits
Germans roll dice for 1 artillery in Bessarabia, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Bessarabia
Russians win, taking Bessarabia from Germans with 2 armour remaining. Battle score for attacker is 9
Casualties for Germans: 1 aaGun and 1 artillery
Battle in Yakut S.S.R.
Russians attack with 1 armour
Japanese defend with 1 mech_infantry
Russians roll dice for 1 armour in Yakut S.S.R., round 2 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 mech_infantry in Yakut S.S.R., round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 armour in Yakut S.S.R., round 3 : 1/1 hits, 0,50 expected hits
Japanese roll dice for 1 mech_infantry in Yakut S.S.R., round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Yakut S.S.R.
Russians win, taking Yakut S.S.R. from Japanese with 1 armour remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Ukraine
Russians attack with 3 artilleries, 1 fighter and 1 infantry
Germans defend with 1 factory_minor and 3 infantry
Russians roll dice for 3 artilleries, 1 fighter and 1 infantry in Ukraine, round 2 : 1/5 hits, 1,83 expected hits
Germans roll dice for 3 infantry in Ukraine, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Russians roll dice for 3 artilleries and 1 fighter in Ukraine, round 3 : 3/4 hits, 1,50 expected hits
Germans roll dice for 2 infantry in Ukraine, round 3 : 2/2 hits, 0,67 expected hits
2 artilleries owned by the Russians and 2 infantry owned by the Germans lost in Ukraine
Russians win, taking Ukraine from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is -2
Casualties for Russians: 2 artilleries and 1 infantry
Casualties for Germans: 3 infantry
Battle in Archangel
Russians attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 artillery
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Archangel, round 2 : 2/3 hits, 1,17 expected hits
Germans roll dice for 1 artillery in Archangel, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Rostov
Russians attack with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 3 mech_infantrys
Russians roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 2/5 hits, 2,33 expected hits
Germans roll dice for 3 mech_infantrys in Rostov, round 2 : 0/3 hits, 1,00 expected hits
2 mech_infantrys owned by the Germans lost in Rostov
Russians roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 3 : 2/5 hits, 2,33 expected hits
Germans roll dice for 1 mech_infantry in Rostov, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Rostov
Russians win, taking Rostov from Germans with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Germans: 3 mech_infantrys
Battle in Belarus
Russians attack with 1 artillery and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 1 tactical_bomber in Belarus, round 2 : 2/2 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 artillery and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 aaGun moved from Bryansk to Ukraine
1 aaGun, 1 artillery and 1 infantry moved from Kansu to Suiyuyan
1 fighter moved from Ukraine to Russia
1 fighter moved from Archangel to Russia
1 tactical_bomber moved from Belarus to Bryansk
1 tactical_bomber moved from Rostov to Bryansk
1 fighter moved from Rostov to Bryansk
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Vologda
1 artillery moved from Russia to Vologda
2 artilleries moved from Russia to Bryansk
4 infantry moved from Russia to Bryansk
Place Units - Russians
3 armour, 1 artillery and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 44 PUs
Round: 1
Purchase Units - AustroHungarians
AustroHungarians buy 1 artillery, 1 fighter and 5 infantry; Remaining resources: 1 PUs;
Combat Move - AustroHungarians
Italians roll mine dice in SZ 17 : 0/2 hits, 0.33 expected hits
Trigger SerbiaJoins: Setting switch to false for conditionAttachmentSerbiaSwitch attached to Russians
Trigger RomaniaJoins: Setting switch to false for conditionAttachmentRomaniaSwitch attached to Russians
Trigger SerbiaJoins: Russians captures territory Serbia
Trigger SerbiaJoins: Russians takes ownership of territory Serbia
Trigger RomaniaJoins: Russians captures territory Romania
Trigger RomaniaJoins: Russians takes ownership of territory Romania
2 artilleries and 6 infantry moved from Galicia to Romania
2 artilleries and 6 infantry moved from Trieste to Serbia
2 artilleries and 6 infantry moved from Bohemia to Galicia
2 artilleries and 12 infantry moved from Vienna to Galicia
2 artilleries and 6 infantry moved from Tyrolia to Trieste
4 infantry moved from Budapest to Serbia
2 artilleries and 8 infantry moved from Budapest to Romania
1 battleship and 1 cruiser moved from SZ 18 to SZ 17
Russians take Serbia from Neutral_Allied
Russians take Romania from Neutral_Allied
Combat - AustroHungarians
AustroHungarians has abandoned SZ 9 to British
AustroHungarians has abandoned SZ 12 to Russians
AustroHungarians has abandoned SZ 15 to French
AustroHungarians has abandoned SZ 16 to French
AustroHungarians has abandoned SZ 21 to Russians
Battle in Serbia
AustroHungarians attack with 2 artilleries and 10 infantry
AustroHungarians roll dice for 2 artilleries and 10 infantry in Serbia, round 2 : 6/12 hits, 4.67 expected hits
Neutral_Allied roll dice for 1 artillery and 3 infantry in Serbia, round 2 : 3/4 hits, 2.00 expected hits
3 infantry owned by the AustroHungarians lost in Serbia
3 infantry owned by the Russians and 1 artillery owned by the Russians lost in Serbia
AustroHungarians win, taking SZ 9 from Neutral, taking SZ 12 from Neutral, taking SZ 15 from Neutral, taking SZ 16 from Neutral, taking SZ 21 from Neutral, taking Serbia from Russians with 2 artilleries and 7 infantry remaining. Battle score for attacker is -9
Casualties for AustroHungarians: 3 infantry
Casualties for Russians: 1 artillery and 3 infantry
Battle in Romania
AustroHungarians attack with 4 artilleries and 14 infantry
AustroHungarians roll dice for 4 artilleries and 14 infantry in Romania, round 2 : 10/18 hits, 7.33 expected hits
Neutral_Allied roll dice for 1 artillery and 5 infantry in Romania, round 2 : 3/6 hits, 3.00 expected hits
3 infantry owned by the AustroHungarians lost in Romania
5 infantry owned by the Russians and 1 artillery owned by the Russians lost in Romania
AustroHungarians win, taking Romania from Russians with 4 artilleries and 11 infantry remaining. Battle score for attacker is -9
Casualties for AustroHungarians: 3 infantry
Casualties for Russians: 1 artillery and 5 infantry
Combat Move - AustroHungarians
Place Units - AustroHungarians
1 artillery, 1 fighter and 5 infantry placed in Vienna
Turn Complete - AustroHungarians
AustroHungarians collect 31 PUs; end with 32 PUs
Round: 3
Purchase Units - Russians
Russians buy 1 armour and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 fighter moved from Persia to East Europe
2 armour moved from Finland Norway to East Europe
1 armour, 1 fighter and 22 infantry moved from Karelia S.S.R. to East Europe
2 infantry moved from Novosibirsk to Yakut S.S.R.
Combat - Russians
Battle in East Europe
Russians attack with 3 armour, 2 fighters and 22 infantry
Germans defend with 6 armour, 3 fighters and 13 infantry
Russians roll dice for 3 armour, 2 fighters and 22 infantry in East Europe, round 2 : 8/27 hits, 6.17 expected hits
Germans roll dice for 6 armour, 3 fighters and 13 infantry in East Europe, round 2 : 9/22 hits, 8.33 expected hits
9 infantry owned by the Russians lost in East Europe
8 infantry owned by the Germans lost in East Europe
Russians roll dice for 3 armour, 2 fighters and 13 infantry in East Europe, round 3 : 6/18 hits, 4.67 expected hits
Germans roll dice for 6 armour, 3 fighters and 5 infantry in East Europe, round 3 : 7/14 hits, 5.67 expected hits
7 infantry owned by the Russians lost in East Europe
5 infantry owned by the Germans and 1 armour owned by the Germans lost in East Europe
Russians roll dice for 3 armour, 2 fighters and 6 infantry in East Europe, round 4 : 2/11 hits, 3.50 expected hits
Germans roll dice for 5 armour and 3 fighters in East Europe, round 4 : 5/8 hits, 3.67 expected hits
5 infantry owned by the Russians lost in East Europe
2 armour owned by the Germans lost in East Europe
Russians roll dice for 3 armour, 2 fighters and 1 infantry in East Europe, round 5 : 5/6 hits, 2.67 expected hits
Germans roll dice for 3 armour and 3 fighters in East Europe, round 5 : 3/6 hits, 3.00 expected hits
1 infantry owned by the Russians and 2 armour owned by the Russians lost in East Europe
2 fighters owned by the Germans and 3 armour owned by the Germans lost in East Europe
Russians roll dice for 1 armour and 2 fighters in East Europe, round 6 : 2/3 hits, 1.50 expected hits
Germans roll dice for 1 fighter in East Europe, round 6 : 1/1 hits, 0.67 expected hits
1 armour owned by the Russians lost in East Europe
1 fighter owned by the Germans lost in East Europe
Russians win with 2 fighters remaining. Battle score for attacker is 24
Casualties for Russians: 3 armour and 22 infantry
Casualties for Germans: 6 armour, 3 fighters and 13 infantry
Battle in Yakut S.S.R.
Russians attack with 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 2 infantry in Yakut S.S.R., round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 2 infantry in Yakut S.S.R., round 3 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Yakut S.S.R., round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Yakut S.S.R.
1 infantry owned by the Japanese lost in Yakut S.S.R.
Russians win, taking Yakut S.S.R. from Japanese with 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 armour moved from India to Novosibirsk
2 infantry moved from Russia to Novosibirsk
1 infantry moved from Finland Norway to Karelia S.S.R.
2 fighters moved from East Europe to Karelia S.S.R.
Place Units - Russians
4 infantry placed in Karelia S.S.R.
1 armour and 2 infantry placed in Russia
Turn Complete - Russians
Russians collect 27 PUs; end with 27 PUs
TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 3 carriers, 2 fighters and 3 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Kweichow to Shensi
1 fighter moved from Hopei to Shensi
1 bomber moved from Jehol to Shensi
1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 tactical_bomber moved from Philippines to 22 Sea Zone
1 destroyer and 2 fighters moved from 35 Sea Zone to 22 Sea Zone
2 fighters moved from Philippines to 22 Sea Zone
2 fighters and 1 tactical_bomber moved from Guam to 22 Sea Zone
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 22 Sea Zone
1 bomber moved from Japan to 22 Sea Zone
Combat - Japanese
Battle in Dutch New Guinea
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 22 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 7 fighters and 3 tactical_bombers
Americans defend with 1 submarine
Japanese roll dice for 1 bomber, 1 destroyer, 7 fighters and 3 tactical_bombers in 22 Sea Zone, round 2 : 3/12 hits, 6.50 expected hits
Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 22 Sea Zone
Japanese win, taking 22 Sea Zone from Americans with 1 bomber, 1 destroyer, 7 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Shensi
Japanese attack with 1 bomber, 1 fighter and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 bomber, 1 fighter and 1 infantry in Shensi, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Shensi
Japanese win, taking Shensi from Chinese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 bomber moved from 22 Sea Zone to Japan
1 bomber moved from Shensi to Jehol
2 infantry moved from Jehol to Chahar
1 infantry moved from Anhwe to Chahar
1 infantry moved from Hopei to Chahar
1 fighter moved from Shensi to Hopei
1 armour and 2 mech_infantrys moved from Kweichow to Hopei
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Kiangsi to Anhwe
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Kwangtung to Kiangsi
1 battleship, 1 carrier, 1 destroyer and 9 submarines moved from 35 Sea Zone to 6 Sea Zone
1 destroyer and 1 transport moved from 19 Sea Zone to 6 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 transport moved from 37 Sea Zone to 42 Sea Zone
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 37 Sea Zone
1 infantry moved from Shan State to Yunnan
1 infantry moved from Shan State to Burma
2 infantry moved from 37 Sea Zone to Shan State
2 infantry moved from Malaya to Shan State
1 infantry moved from Burma to Yunnan
1 artillery and 2 infantry moved from Burma to India
7 fighters and 3 tactical_bombers moved from 22 Sea Zone to 6 Sea Zone
1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 21 Sea Zone to 6 Sea Zone
1 artillery and 2 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Sakha to Buryatia
Place Units - Japanese
3 carriers placed in 6 Sea Zone
2 fighters placed in Japan
1 infantry placed in India
1 infantry placed in Kwangtung
1 infantry placed in Malaya
Turn Complete - Japanese
Japanese collect 72 PUs; end with 73 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : -0.50
Japanese regular : -3.50
Round: 16
Purchase Units - Germans
Germans buy 16 infantry; Remaining resources: 2 PUs;
Combat Move - Germans
22 infantry and 3 tanks moved from Belgium to Picardy
3 infantry moved from Lorraine to Picardy
2 infantry moved from Alsace to Lorraine
1 fighter moved from Ruhr to Picardy
13 infantry moved from Ruhr to Belgium
2 infantry moved from Hanover to Ruhr
9 infantry moved from Hanover to Ruhr
2 infantry moved from Kiel to Ruhr
2 infantry moved from Karelia to Finland
2 infantry moved from Poland to Belarus
10 artilleries, 1 fighter and 13 infantry moved from Poland to Ukraine
1 infantry moved from Silesia to Galicia
1 infantry moved from Galicia to Ukraine
1 infantry moved from Berlin to Silesia
2 infantry moved from Berlin to Kiel
13 infantry moved from Berlin to Hanover
Combat - Germans
Air Battle in Picardy
Germans attacks with 1 units heading to Picardy
French launches 2 interceptors out of Picardy
Attackers Fire, : 1/1 hits, 0.33 expected hits
Defenders Fire, : 0/2 hits, 0.67 expected hits
1 fighter owned by the French lost in Picardy
Attackers Fire, : 0/1 hits, 0.33 expected hits
Defenders Fire, : 0/1 hits, 0.33 expected hits
Attackers Fire, : 0/1 hits, 0.33 expected hits
Defenders Fire, : 1/1 hits, 0.33 expected hits
1 fighter owned by the Germans lost in Picardy
Air Battle is over, the attackers have all died
Battle in Finland
Germans attack with 1 artillery and 3 infantry
French defend with 1 infantry
Germans roll dice for 1 artillery and 3 infantry in Finland, round 2 : 2/4 hits, 1.67 expected hits
French roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Germans lost in Finland
1 infantry owned by the French lost in Finland
Germans win, taking Finland from French with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for French: 1 infantry
Battle in Belarus
Germans attack with 2 infantry
British defend with 1 infantry
Germans roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Germans lost in Belarus
British and Germans reach a stalemate
. Battle score for attacker is -3
Casualties for Germans: 1 infantry
Battle in Ukraine
Germans attack with 10 artilleries, 1 fighter and 14 infantry
British defend with 1 infantry
Germans roll dice for 10 artilleries, 1 fighter and 14 infantry in Ukraine, round 2 : 15/25 hits, 13.33 expected hits
British roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.50 expected hits
1 infantry owned by the British lost in Ukraine
Germans win, taking Ukraine from British with 10 artilleries, 1 fighter and 14 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Picardy
Germans attack with 12 artilleries, 30 infantry and 4 tanks
British defend with 2 infantry; French defend with 14 artilleries, 1 fighter and 28 infantry; Americans defend with 7 infantry
Germans roll dice for 12 artilleries, 30 infantry and 4 tanks in Picardy, round 2 : 20/46 hits, 19.33 expected hits
French roll dice for 14 artilleries, 1 fighter and 37 infantry in Picardy, round 2 : 33/52 hits, 28.17 expected hits
Units damaged: 4 tanks owned by the Germans
29 infantry owned by the Germans lost in Picardy
7 infantry owned by the Americans, 11 infantry owned by the French and 2 infantry owned by the British lost in Picardy
French and Germans reach a stalemate
. Battle score for attacker is -27
Casualties for Germans: 29 infantry
Casualties for French: 11 infantry
Casualties for Americans: 7 infantry
Casualties for British: 2 infantry
Combat Move - Germans
Place Units - Germans
16 infantry placed in Berlin
Turn Complete - Germans
Germans collect 53 PUs; end with 55 PUs
Combat Hit Differential Summary :
French regular : 5.33
Defenders Fire, : -0.33
Attackers Fire, : 0.00
Germans regular : 2.00
British regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Ethiopia to Italian Somaliland
Russians take Italian Somaliland from Italians
2 infantry moved from Samara to Volgograd
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
1 infantry moved from Russia to Bryansk
2 artilleries and 6 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
2 armour and 1 mech_infantry moved from Russia to Archangel
1 infantry moved from Vologda to Archangel
Combat - Russians
Battle in Bryansk
Russians attack with 1 infantry
Germans defend with 3 aaGuns
3 aaGuns owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 1 infantry remaining. Battle score for attacker is 15
Casualties for Germans: 3 aaGuns
Battle in Volgograd
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 1 mech_infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/4 hits, 1,50 expected hits
Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Archangel
Russians attack with 2 armour, 1 infantry and 1 mech_infantry
Germans defend with 1 mech_infantry
Russians roll dice for 2 armour, 1 infantry and 1 mech_infantry in Archangel, round 2 : 1/4 hits, 1,33 expected hits
Germans roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 2 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Smolensk
Russians attack with 2 artilleries and 7 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 2 artilleries and 7 infantry in Smolensk, round 2 : 2/9 hits, 2,17 expected hits
Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 artilleries and 7 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
1 aaGun moved from Russia to Smolensk
2 aaGuns, 6 artilleries and 40 infantry moved from Russia to Tambov
1 fighter moved from Volgograd to Russia
1 tactical_bomber moved from Volgograd to Russia
5 infantry moved from Russia to Tambov
2 infantry moved from Russia to Tambov
2 infantry moved from Russia to Tambov
1 infantry moved from Russia to Tambov
1 artillery moved from Russia to Tambov
2 infantry moved from Russia to Smolensk
Place Units - Russians
1 fighter, 6 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 24 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 30 PUs