no scrambles
axis-dominion vs ksmckay (allies+18) bm4
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 2 fighters and 3 transports; Remaining resources: 1 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 2 fighters moved from 102 Sea Zone to Morocco 1 armour, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 cruiser and 1 marine moved from 101 Sea Zone to 91 Sea Zone 1 submarine moved from 26 Sea Zone to 16 Sea Zone 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone 2 fighters moved from Hawaiian Islands to 16 Sea Zone 1 bomber moved from Hawaiian Islands to 16 Sea Zone 1 fighter moved from Hawaiian Islands to 16 Sea Zone Combat - Americans Battle in Morocco Americans attack with 1 armour, 2 fighters, 2 infantry and 1 mech_infantry Neutral_Axis defend with 1 infantry Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 armour, 2 fighters, 2 infantry and 1 mech_infantry in Morocco, round 2 : 1/6 hits, 2.00 expected hits Neutral_Axis roll dice for 1 infantry in Morocco, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Axis lost in Morocco Americans win, taking Morocco from Neutral_Axis with 1 armour, 2 fighters, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Battle in 16 Sea Zone Americans attack with 1 bomber, 4 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 bomber, 4 fighters and 1 tactical_bomber in 16 Sea Zone, round 2 : 4/6 hits, 3.33 expected hits Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 16 Sea Zone Americans win with 1 bomber, 4 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 2 fighters moved from 16 Sea Zone to Midway 2 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone 1 bomber moved from 16 Sea Zone to Hawaiian Islands 2 fighters moved from Eastern United States to 103 Sea Zone 1 carrier moved from 102 Sea Zone to 91 Sea Zone 2 fighters moved from Morocco to 91 Sea Zone 1 artillery moved from Central United States to 101 Sea Zone 1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 artillery moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 destroyer and 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 marine moved from 91 Sea Zone to Morocco 1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 tactical_bomber moved from Western United States to Hawaiian Islands 1 destroyer and 1 submarine moved from 30 Sea Zone to 26 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone 1 carrier and 2 transports placed in 101 Sea Zone 2 fighters placed in Western United States Turning on Edit Mode EDIT: Removing units owned by Americans from 10 Sea Zone: 1 destroyer EDIT: Adding units owned by Americans to 101 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to Eastern United States: 1 infantry EDIT: Changing PUs for Americans from 1 to 0 EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Turning on Edit Mode EDIT: Removing units owned by Japanese from Suiyuyan: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from Shensi to Szechwan 1 fighter moved from Kansu to Szechwan 3 infantry moved from Hopei to Chahar 3 infantry moved from Shensi to Suiyuyan EDIT: Chinese undo move 4. 3 infantry moved from Shensi to Suiyuyan Chinese take Suiyuyan from Japanese 1 infantry moved from Shensi to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Szechwan, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 artillery Battle in Chahar Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Chahar, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Chahar Chinese win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Turning on Edit Mode EDIT: Removing units owned by Chinese from Suiyuyan: 1 infantry EDIT: Turning off Edit Mode 1 fighter moved from Szechwan to Shensi 2 infantry moved from Shensi to Suiyuyan 2 infantry moved from Shensi to Sikang 2 infantry moved from Shensi to Suiyuyan 1 fighter moved from Shensi to Kansu Place Units - Chinese 1 infantry placed in Sikang 1 infantry placed in Suiyuyan Chinese undo move 2. 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs Purchase Units - UK_Pacific UK_Pacific buy 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from Persia to Iraq 1 armour and 1 mech_infantry moved from Egypt to Iraq 1 fighter moved from Eastern Persia to Burma 2 infantry moved from India to Burma 1 tactical_bomber moved from India to Iraq 1 fighter moved from Egypt to Iraq 1 bomber moved from Nigeria to Belgian Congo 2 infantry moved from Kenya to Belgian Congo 1 fighter moved from Egypt to Iraq 2 artilleries and 2 infantry moved from Egypt to Anglo Egyptian Sudan Combat - British Battle in Belgian Congo British attack with 1 bomber and 2 infantry Italians defend with 1 infantry British roll dice for 1 bomber and 2 infantry in Belgian Congo, round 2 : 0/3 hits, 1.00 expected hits Italians roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 bomber and 2 infantry in Belgian Congo, round 3 : 2/3 hits, 1.00 expected hits Italians roll dice for 1 infantry in Belgian Congo, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Belgian Congo British win, taking Belgian Congo from Italians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Anglo Egyptian Sudan British attack with 2 artilleries and 2 infantry Italians defend with 1 infantry British roll dice for 2 artilleries and 2 infantry in Anglo Egyptian Sudan, round 2 : 0/4 hits, 1.33 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Anglo Egyptian Sudan British roll dice for 2 artilleries and 1 infantry in Anglo Egyptian Sudan, round 3 : 1/3 hits, 1.00 expected hits Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Anglo Egyptian Sudan British win, taking Anglo Egyptian Sudan from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Iraq British attack with 1 armour, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber Neutral_Axis defend with 3 infantry British roll dice for 1 armour, 2 fighters, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 3/7 hits, 2.67 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq British win, taking Iraq from Neutral_Axis with 1 armour, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Neutral_Axis: 3 infantry Battle in Burma British attack with 1 fighter and 2 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 2 infantry in Burma, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 2 fighters moved from Iraq to Egypt 1 tactical_bomber moved from Iraq to Persia 1 infantry moved from Eastern Persia to Persia 1 fighter moved from Burma to India 1 destroyer and 1 submarine moved from 79 Sea Zone to 80 Sea Zone 1 bomber moved from Belgian Congo to Egypt 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 2 submarines moved from 103 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone Place Units - UK_Pacific 9 infantry and 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 9 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : 0.00 Americans regular : -1.17 Italians regular : -0.33 Japanese regular : -0.67 Neutral_Axis regular : -0.33 British regular : 0.17
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oh how the mighty have fallen. 64 last turn 9 this turn :(
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@ksmckay said in axis-dominion vs ksmckay (allies+18) bm4:
oh how the mighty have fallen. 64 last turn 9 this turn :(
that’s the cold dark reality of a SL situation…
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@axis-dominion hopefully I dont say the same about Russia. I think it should be able to stay strong for a few turns but we will see.
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from French Equatorial Africa to Nigeria Italians take Nigeria from British 1 infantry moved from Syria to Trans-Jordan Italians take Trans-Jordan from British Combat - Italians Non Combat Move - Italians Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France Trigger Italy Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa 1 aaGun and 1 infantry moved from Syria to 99 Sea Zone 2 infantry moved from Cyprus to 99 Sea Zone 1 aaGun, 3 infantry and 2 transports moved from 99 Sea Zone to 95 Sea Zone 1 artillery moved from Yugoslavia to Bulgaria 1 infantry moved from Northern Italy to Yugoslavia 2 mech_infantrys moved from Northern Italy to Germany 1 aaGun and 3 infantry moved from 95 Sea Zone to Northern Italy 1 battleship, 2 cruisers, 1 destroyer and 1 submarine moved from 99 Sea Zone to 95 Sea Zone 1 mech_infantry moved from Tobruk to Tunisia Italians take Tunisia from Neutral_Axis 1 artillery moved from French Equatorial Africa to French Central Africa Italians take French Central Africa from Neutral_Axis 1 bomber moved from Western Germany to Southern Italy 2 armour, 3 artilleries and 6 infantry moved from Tobruk to Alexandria 1 infantry moved from Northern Italy to Greater Southern Germany 1 infantry moved from Northern Italy to Southern France Italians take Southern France from Neutral_Axis Place Units - Italians 1 fighter placed in Southern Italy 3 infantry placed in Northern Italy Trigger Italy Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
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@axis-dominion miscalculated odds in 91. still didnt think you would go for a 75% attack there but not sure how I messed it up when I planned it out.
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 fighter; Remaining resources: 1 PUs; Combat Move - ANZAC Combat - ANZAC ANZAC creates battle in territory 62 Sea Zone Non Combat Move - ANZAC 1 infantry moved from New South Wales to South Australia 2 aaGuns, 1 artillery, 3 fighters, 2 infantry, 1 marine and 1 mech_infantry moved from New South Wales to Queensland Place Units - ANZAC 1 fighter placed in New South Wales 1 destroyer placed in 62 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 6,1 ANZAC collect 9 PUs (1 lost to blockades); end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans repair damage of 1x factory_minor; Remaining resources: 96 PUs; Germans buy 1 destroyer, 14 infantry, 10 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 4 infantry moved from Germany to Slovakia Hungary 5 tactical_bombers moved from Normandy Bordeaux to Slovakia Hungary 2 fighters moved from Western Germany to Slovakia Hungary 1 destroyer and 1 submarine moved from 110 Sea Zone to 114 Sea Zone 1 carrier moved from 110 Sea Zone to 114 Sea Zone 2 bombers moved from Western Germany to 114 Sea Zone 13 artilleries and 20 infantry moved from Germany to Poland 4 armour moved from Western Germany to Poland 1 marine moved from United Kingdom to 110 Sea Zone 1 cruiser and 1 marine moved from 110 Sea Zone to 114 Sea Zone 1 marine moved from 114 Sea Zone to Poland Combat - Germans Battle in 114 Sea Zone Germans attack with 2 bombers, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine Russians defend with 1 cruiser Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 bombers, 1 carrier, 1 cruiser and 1 destroyer in 114 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits Russians roll dice for 1 cruiser in 114 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Russians lost in 114 Sea Zone Germans win with 2 bombers, 1 carrier, 1 cruiser, 1 destroyer and 1 submarine remaining. Battle score for attacker is 12 Casualties for Russians: 1 cruiser Battle in Slovakia Hungary Germans attack with 2 fighters, 4 infantry and 5 tactical_bombers Russians defend with 1 aaGun, 2 artilleries and 2 infantry Russians roll AA dice in Slovakia Hungary : 0/3 hits, 0.50 expected hits Germans roll dice for 2 fighters, 4 infantry and 5 tactical_bombers in Slovakia Hungary, round 2 : 8/11 hits, 4.50 expected hits Russians roll dice for 1 aaGun, 2 artilleries and 2 infantry in Slovakia Hungary, round 2 : 1/4 hits, 1.33 expected hits 2 infantry owned by the Russians, 2 artilleries owned by the Russians, 1 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Slovakia Hungary Germans win, taking Slovakia Hungary from Russians with 2 fighters, 3 infantry and 5 tactical_bombers remaining. Battle score for attacker is 16 Casualties for Germans: 1 infantry Casualties for Russians: 1 aaGun, 2 artilleries and 2 infantry Battle in Poland Germans attack with 4 armour, 13 artilleries, 20 infantry and 1 marine Russians defend with 1 aaGun, 1 artillery, 3 infantry and 1 marine Germans roll dice for 4 armour, 13 artilleries, 20 infantry and 1 marine in Poland, round 2 : 11/38 hits, 12.17 expected hits Russians roll dice for 1 aaGun, 1 artillery, 3 infantry and 1 marine in Poland, round 2 : 2/5 hits, 1.67 expected hits 3 infantry owned by the Russians, 1 artillery owned by the Russians, 2 infantry owned by the Germans, 1 aaGun owned by the Russians and 1 marine owned by the Russians lost in Poland Germans win, taking Poland from Russians with 4 armour, 13 artilleries, 18 infantry and 1 marine remaining. Battle score for attacker is 17 Casualties for Germans: 2 infantry Casualties for Russians: 1 aaGun, 1 artillery, 3 infantry and 1 marine Non Combat Move - Germans 2 fighters moved from 110 Sea Zone to United Kingdom 1 aaGun moved from Germany to Slovakia Hungary 2 aaGuns moved from Germany to Poland 6 armour and 1 artillery moved from United Kingdom to 110 Sea Zone 6 armour, 1 artillery and 7 transports moved from 110 Sea Zone to 114 Sea Zone 6 armour and 1 artillery moved from 114 Sea Zone to Poland 2 bombers moved from 114 Sea Zone to United Kingdom 2 fighters moved from Slovakia Hungary to 114 Sea Zone 2 tactical_bombers moved from Slovakia Hungary to Germany 3 tactical_bombers moved from Slovakia Hungary to Germany 1 aaGun moved from Normandy Bordeaux to France Place Units - Germans 1 destroyer and 1 submarine placed in 114 Sea Zone 3 infantry placed in United Kingdom 3 infantry placed in France 8 mech_infantrys placed in Germany 8 infantry and 2 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 44 PUs; end with 44 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs
Combat Hit Differential Summary :
Russians regular : -0.50 Germans regular : 0.83 Russians AA : -0.50
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@axis-dominion big losses for the Russians
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@axis-dominion yeah that wasn’t what I expected
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@ksmckay said in axis-dominion vs ksmckay (allies+18) bm4:
@axis-dominion yeah that wasn’t what I expected
and what’s especially nice is I traded Italians for Russians, which I consider an great deal in this kind of situation.
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@axis-dominion must have undone the bomber to yugo did not intend to attack yugo with just 2 inf and leave the bomber behind.
will roll a test die and then edit the results and then go forward with the bul battle.
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@ksmckay said in axis-dominion vs ksmckay (allies+18) bm4:
@axis-dominion must have undone the bomber to yugo did not intend to attack yugo with just 2 inf and leave the bomber behind.
will roll a test die and then edit the results and then go forward with the bul battle.
Sure. I figured
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Russians Russians buy 2 armour, 1 fighter, 2 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians Turning on Edit Mode EDIT: Removing units owned by Germans from Slovakia Hungary: 1 aaGun and 3 infantry EDIT: Turning off Edit Mode 2 infantry moved from Romania to Yugoslavia 1 armour and 2 infantry moved from Romania to Bulgaria 1 tactical_bomber moved from Novgorod to Bulgaria 1 infantry moved from Finland to Norway Russians take Norway from Germans 2 fighters moved from Novgorod to Slovakia Hungary 1 artillery and 3 infantry moved from Eastern Poland to Slovakia Hungary Russians take Slovakia Hungary from Germans 1 bomber moved from Russia to Yugoslavia Combat - Russians Battle in Yugoslavia Russians attack with 1 bomber and 2 infantry Italians defend with 1 infantry Russians roll dice for 1 bomber and 2 infantry in Yugoslavia, round 2 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 infantry in Yugoslavia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Yugoslavia Russians win, taking Yugoslavia from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Italians: 1 infantry Battle in Bulgaria Russians attack with 1 armour, 2 infantry and 1 tactical_bomber Italians defend with 1 artillery Russians roll dice for 1 armour, 2 infantry and 1 tactical_bomber in Bulgaria, round 2 : 4/4 hits, 1.50 expected hits Germans roll dice for 1 artillery in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Bulgaria Russians win, taking Bulgaria from Germans with 1 armour, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Non Combat Move - Russians 1 tactical_bomber moved from Bulgaria to Romania 2 fighters moved from Slovakia Hungary to Romania 1 bomber moved from Yugoslavia to Romania 1 infantry moved from Finland to Karelia 1 mech_infantry moved from Vyborg to Archangel 3 mech_infantrys moved from Novgorod to Bryansk 4 mech_infantrys moved from Western Ukraine to Romania 1 aaGun, 6 artilleries and 19 infantry moved from Eastern Poland to Romania 1 infantry moved from Bessarabia to Eastern Poland 2 mech_infantrys moved from Ukraine to Romania 2 infantry moved from Bessarabia to Romania 1 infantry moved from Ukraine to Bessarabia 1 mech_infantry moved from Romania to Greece Russians take Greece from Neutral_Allies 1 aaGun moved from Baltic States to Eastern Poland Place Units - Russians 10 mech_infantrys placed in Russia 2 armour and 1 infantry placed in Ukraine Russians undo move 2. Russians undo move 1. 1 fighter and 9 mech_infantrys placed in Russia 2 armour and 1 mech_infantry placed in Ukraine 2 infantry placed in Novgorod Turn Complete - Russians Russians collect 53 PUs; end with 53 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 56 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 58 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 60 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 75 PUs
Combat Hit Differential Summary :
Germans regular : 0.33 Russians regular : 2.50
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Russians Russians buy 2 armour, 1 fighter, 2 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians Turning on Edit Mode EDIT: Removing units owned by Germans from Slovakia Hungary: 1 aaGun and 3 infantry EDIT: Turning off Edit Mode 2 infantry moved from Romania to Yugoslavia 1 armour and 2 infantry moved from Romania to Bulgaria 1 tactical_bomber moved from Novgorod to Bulgaria 1 infantry moved from Finland to Norway Russians take Norway from Germans 2 fighters moved from Novgorod to Slovakia Hungary 1 artillery and 3 infantry moved from Eastern Poland to Slovakia Hungary Russians take Slovakia Hungary from Germans 1 bomber moved from Russia to Yugoslavia Combat - Russians Battle in Yugoslavia Russians attack with 1 bomber and 2 infantry Italians defend with 1 infantry Russians roll dice for 1 bomber and 2 infantry in Yugoslavia, round 2 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 infantry in Yugoslavia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Yugoslavia Russians win, taking Yugoslavia from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Italians: 1 infantry Battle in Bulgaria Russians attack with 1 armour, 2 infantry and 1 tactical_bomber Italians defend with 1 artillery Russians roll dice for 1 armour, 2 infantry and 1 tactical_bomber in Bulgaria, round 2 : 4/4 hits, 1.50 expected hits Germans roll dice for 1 artillery in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Bulgaria Russians win, taking Bulgaria from Germans with 1 armour, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery Non Combat Move - Russians 1 tactical_bomber moved from Bulgaria to Romania 2 fighters moved from Slovakia Hungary to Romania 1 bomber moved from Yugoslavia to Romania 1 infantry moved from Finland to Karelia 1 mech_infantry moved from Vyborg to Archangel 3 mech_infantrys moved from Novgorod to Bryansk 4 mech_infantrys moved from Western Ukraine to Romania 1 aaGun, 6 artilleries and 19 infantry moved from Eastern Poland to Romania 1 infantry moved from Bessarabia to Eastern Poland 2 mech_infantrys moved from Ukraine to Romania 2 infantry moved from Bessarabia to Romania 1 infantry moved from Ukraine to Bessarabia 1 mech_infantry moved from Romania to Greece Russians take Greece from Neutral_Allies 1 aaGun moved from Baltic States to Eastern Poland Place Units - Russians 10 mech_infantrys placed in Russia 2 armour and 1 infantry placed in Ukraine Russians undo move 2. Russians undo move 1. 1 fighter and 9 mech_infantrys placed in Russia 2 armour and 1 mech_infantry placed in Ukraine 2 infantry placed in Novgorod Turn Complete - Russians Russians collect 53 PUs; end with 53 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 56 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 58 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 60 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 75 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Slovakia Hungary: 3 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : 0.33 Russians regular : 2.50
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I havent sorted out what I want to do with the russian sub. It wont be affected by Japan, any chance I can wait till before US turn to figure it out.
Otherwise, please wait and I will try to figure it out later tonight.
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@ksmckay said in axis-dominion vs ksmckay (allies+18) bm4:
I havent sorted out what I want to do with the russian sub. It wont be affected by Japan, any chance I can wait till before US turn to figure it out.
Otherwise, please wait and I will try to figure it out later tonight.
no problem
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@axis-dominion said in axis-dominion vs ksmckay (allies+18) bm4:
@ksmckay said in axis-dominion vs ksmckay (allies+18) bm4:
I havent sorted out what I want to do with the russian sub. It wont be affected by Japan, any chance I can wait till before US turn to figure it out.
Otherwise, please wait and I will try to figure it out later tonight.
no problem
you can do it during US turn
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@axis-dominion oops, forgot to retreat out my ss in 62, so ignore that battle. I’ll edit after
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 carrier, 1 destroyer, 2 factory_minors, 1 fighter and 1 tactical_bomber; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Anhwe to Chahar 1 infantry moved from Jehol to Chahar 1 infantry moved from Shan State to Burma 1 infantry moved from Yunnan to Burma 2 artilleries and 2 infantry moved from Yunnan to Szechwan 1 fighter and 1 tactical_bomber moved from Anhwe to Chahar 2 infantry moved from Guam to 21 Sea Zone 2 infantry and 1 transport moved from 21 Sea Zone to 45 Sea Zone 2 infantry moved from 45 Sea Zone to Dutch New Guinea 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 infantry moved from Kwangtung to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone 1 artillery moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island 1 marine moved from Celebes to 44 Sea Zone 1 cruiser and 1 marine moved from 44 Sea Zone to 34 Sea Zone 1 marine moved from 34 Sea Zone to Paulau Island 1 fighter moved from 35 Sea Zone to Paulau Island 1 tactical_bomber moved from 21 Sea Zone to Paulau Island 1 tactical_bomber moved from Anhwe to Chahar 2 fighters moved from Yunnan to Burma 1 tactical_bomber moved from Yunnan to Burma 1 fighter moved from Yunnan to Burma 1 fighter moved from Japan to Chahar 1 bomber moved from Kiangsi to Chahar 1 bomber moved from Kiangsi to Szechwan 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 2 fighters and 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone 1 fighter and 1 tactical_bomber moved from Japan to 16 Sea Zone Combat - Japanese Japanese creates battle in territory 62 Sea Zone Battle in Dutch New Guinea Battle in Paulau Island Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 cruiser in Paulau Island, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Paulau Island, round 2 : 1/5 hits, 2.17 expected hits UK_Pacific roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Paulau Island Japanese win, taking Dutch New Guinea from ANZAC, taking Paulau Island from UK_Pacific with 1 artillery, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 16 Sea Zone Japanese attack with 1 destroyer, 3 fighters and 2 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 3 fighters and 2 tactical_bombers in 16 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 16 Sea Zone Japanese win with 1 destroyer, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Chahar Japanese attack with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 3 infantry Japanese roll dice for 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in Chahar, round 2 : 2/7 hits, 3.33 expected hits Chinese roll dice for 3 infantry in Chahar, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Chahar 2 fighters owned by the Japanese, 2 tactical_bombers owned by the Japanese and 1 bomber owned by the Japanese retreated Chinese win with 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for Chinese: 2 infantry Battle in Szechwan Japanese attack with 2 artilleries, 1 bomber and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 2 artilleries, 1 bomber and 2 infantry in Szechwan, round 2 : 1/5 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 2 artilleries, 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Burma Japanese attack with 3 fighters, 2 infantry and 1 tactical_bomber British defend with 2 infantry Japanese roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/6 hits, 2.50 expected hits UK_Pacific roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in 62 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 destroyer and 1 submarine 1 submarine owned by the ANZAC submerged Japanese roll dice for 1 submarine in 62 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 destroyer in 62 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 62 Sea Zone ANZAC win with no units remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer Non Combat Move - Japanese Turning on Edit Mode EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 55 Sea Zone: 1 submarine EDIT: Removing units owned by Japanese from 55 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 56 Sea Zone: 1 submarine EDIT: Turning off Edit Mode 2 infantry moved from Malaya to 37 Sea Zone 2 infantry moved from Siam to 37 Sea Zone 1 infantry moved from Sumatra to 41 Sea Zone 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 41 Sea Zone to 75 Sea Zone 1 battleship, 1 destroyer, 4 infantry and 2 transports moved from 37 Sea Zone to 75 Sea Zone 2 infantry moved from Java to 42 Sea Zone 1 mech_infantry moved from Anhwe to Jehol 1 infantry moved from French Indo China to Yunnan 1 infantry moved from Hunan to Anhwe 1 artillery moved from Yunnan to Szechwan 1 fighter and 1 tactical_bomber moved from Chahar to 6 Sea Zone 1 tactical_bomber moved from Chahar to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Paulau Island to 45 Sea Zone 1 carrier moved from 35 Sea Zone to 45 Sea Zone 1 destroyer moved from 42 Sea Zone to 45 Sea Zone 1 destroyer moved from 6 Sea Zone to 34 Sea Zone 1 carrier, 1 fighter, 2 infantry, 1 tactical_bomber and 1 transport moved from 42 Sea Zone to 58 Sea Zone 1 marine moved from Borneo to 43 Sea Zone 1 marine moved from Philippines to 35 Sea Zone 1 battleship and 1 marine moved from 35 Sea Zone to 45 Sea Zone 1 carrier moved from 35 Sea Zone to 34 Sea Zone 1 fighter moved from 21 Sea Zone to 34 Sea Zone 1 fighter moved from 16 Sea Zone to 34 Sea Zone 1 cruiser and 1 marine moved from 43 Sea Zone to 34 Sea Zone 1 marine moved from 34 Sea Zone to Paulau Island 2 fighters moved from 16 Sea Zone to Japan 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to Japan 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone 1 carrier moved from 21 Sea Zone to 6 Sea Zone 1 fighter moved from Chahar to Jehol 1 armour moved from Kwangtung to Hunan 1 artillery moved from Yunnan to Szechwan 2 transports moved from 35 Sea Zone to 6 Sea Zone 1 bomber moved from Chahar to Kwangtung 1 bomber moved from Szechwan to Kwangtung 1 tactical_bomber moved from Burma to Kiangsi 3 fighters moved from Burma to Anhwe Place Units - Japanese 1 factory_minor placed in Malaya 1 factory_minor placed in French Indo China 1 carrier and 1 destroyer placed in 6 Sea Zone 1 fighter and 1 tactical_bomber placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 58 PUs; end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Chinese regular : 1.67 Americans regular : -0.17 Japanese regular : -4.00 ANZAC regular : 0.67 UK_Pacific regular : -1.00