Game 1 of 2025
bolasgod (X) vs mainah ( Allies + 15) BM3 Game 2
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 armour, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 42 Sea Zone 2 fighters moved from Queensland to 42 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 2 fighters and 1 submarine Japanese defend with 1 cruiser and 1 transport ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 fighters in 42 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Japanese roll dice for 1 cruiser and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 fighters in 42 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 cruiser and 1 transport in 42 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits 1 cruiser owned by the Japanese lost in 42 Sea Zone 1 transport owned by the Japanese lost in 42 Sea Zone ANZAC win, taking 42 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 19 Casualties for Japanese: 1 cruiser and 1 transport Non Combat Move - ANZAC 2 fighters moved from 42 Sea Zone to 54 Sea Zone 1 carrier moved from 62 Sea Zone to 54 Sea Zone 1 aaGun, 1 artillery and 3 infantry moved from Queensland to South Australia Place Units - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode 1 armour and 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -1.00 ANZAC regular : -1.67
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 carrier, 2 destroyers, 1 fighter and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Germans 1 bomber moved from France to Archangel 1 bomber moved from France to Archangel 1 bomber moved from France to Archangel 1 armour moved from Ukraine to Volgograd Germans take Volgograd from Russians 1 armour moved from Ukraine to Volgograd 1 armour moved from Ukraine to Volgograd 1 armour moved from Ukraine to Volgograd 1 armour moved from Ukraine to Volgograd 1 armour moved from Ukraine to Volgograd 1 mech_infantry moved from Ukraine to Volgograd 1 mech_infantry moved from Ukraine to Volgograd 1 mech_infantry moved from Ukraine to Volgograd 1 mech_infantry moved from Ukraine to Volgograd 1 mech_infantry moved from Ukraine to Volgograd 1 mech_infantry moved from Ukraine to Volgograd 1 armour moved from Novgorod to Archangel 1 mech_infantry moved from Novgorod to Archangel 1 infantry moved from Novgorod to Archangel 1 infantry moved from Novgorod to Archangel 1 artillery moved from Novgorod to Archangel 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 5 infantry moved from Belarus to Archangel 1 infantry moved from Ukraine to Bryansk 1 infantry moved from Ukraine to Bryansk 1 infantry moved from Ukraine to Bryansk 1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk 1 mech_infantry moved from Ukraine to Tambov Germans take Tambov from Russians Combat - Germans Battle in Bryansk Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 3/5 hits, 1.67 expected hits Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Battle in Archangel Germans attack with 1 armour, 1 artillery, 3 bombers, 7 infantry and 1 mech_infantry Russians defend with 2 infantry Germans roll dice for 1 armour, 1 artillery, 3 bombers, 7 infantry and 1 mech_infantry in Archangel, round 2 : 4/13 hits, 4.33 expected hits Russians roll dice for 2 infantry in Archangel, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 1 armour, 1 artillery, 3 bombers, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 3 bombers moved from Archangel to Novgorod 6 armour moved from Ukraine to Caucasus 2 mech_infantrys moved from Ukraine to Caucasus 3 aaGuns, 5 artilleries and 22 infantry moved from Ukraine to Rostov 1 mech_infantry moved from Bessarabia to Rostov 2 aaGuns moved from Bessarabia to Ukraine 1 mech_infantry moved from Western Ukraine to Rostov 1 armour and 2 mech_infantrys moved from Eastern Poland to Novgorod 1 tactical_bomber moved from Southern Italy to 105 Sea Zone 1 tactical_bomber moved from Southern Italy to Ukraine 1 fighter moved from Southern Italy to Ukraine 1 mech_infantry moved from Germany to Baltic States 1 infantry moved from Poland to Baltic States 2 artilleries and 2 infantry moved from Poland to Eastern Poland 1 fighter moved from Bryansk to Novgorod 1 tactical_bomber moved from Bryansk to Novgorod Place Units - Germans 1 carrier and 2 destroyers placed in 105 Sea Zone 1 fighter placed in France 2 armour and 1 mech_infantry placed in Novgorod Turn Complete - Germans Germans collect 51 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 59 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Combat Hit Differential Summary :
Russians regular : 0.67 Germans regular : 1.00
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Russians Russians buy 2 armour, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Russia to Smolensk 4 fighters and 1 tactical_bomber moved from Russia to Smolensk 6 artilleries and 6 infantry moved from Russia to Tambov 2 armour moved from Samara to Tambov 2 mech_infantrys moved from Samara to Tambov 2 mech_infantrys moved from Samara to Tambov 1 submarine moved from 104 Sea Zone to 105 Sea Zone Combat - Russians Battle in Tambov Russians attack with 2 armour, 6 artilleries, 6 infantry and 4 mech_infantrys Germans defend with 1 mech_infantry Russians roll dice for 2 armour, 6 artilleries, 6 infantry and 4 mech_infantrys in Tambov, round 2 : 10/18 hits, 5.67 expected hits Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 2 armour, 6 artilleries, 6 infantry and 4 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Smolensk Russians attack with 4 fighters, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 5/7 hits, 3.00 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in 105 Sea Zone Russians attack with 1 submarine Germans defend with 1 carrier, 2 destroyers and 1 tactical_bomber Russians roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 carrier, 2 destroyers and 1 tactical_bomber in 105 Sea Zone, round 2 : 1/4 hits, 1.50 expected hits 1 submarine owned by the Russians lost in 105 Sea Zone Germans win with 1 carrier, 2 destroyers and 1 tactical_bomber remaining. Battle score for attacker is -6 Casualties for Russians: 1 submarine Non Combat Move - Russians 1 infantry moved from Russia to Vologda 1 infantry moved from Russia to Samara 2 aaGuns, 4 artilleries and 42 infantry moved from Russia to Tambov 4 fighters and 1 tactical_bomber moved from Smolensk to Russia 1 aaGun moved from Russia to Tambov Place Units - Russians 2 armour, 7 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 19 PUs; end with 19 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans regular : -1.17 Russians regular : 6.00
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 4 armour, 2 destroyers, 1 infantry, 2 marines, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 destroyer moved from 6 Sea Zone to 16 Sea Zone 1 submarine moved from 6 Sea Zone to 7 Sea Zone 1 submarine moved from 6 Sea Zone to 17 Sea Zone 1 fighter moved from 6 Sea Zone to 16 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 16 Sea Zone 1 fighter moved from 6 Sea Zone to 7 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 7 Sea Zone 1 tactical_bomber moved from 6 Sea Zone to 17 Sea Zone 1 fighter moved from 6 Sea Zone to 17 Sea Zone 1 destroyer moved from 36 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 42 Sea Zone 1 fighter moved from 36 Sea Zone to 42 Sea Zone 1 submarine moved from 36 Sea Zone to 42 Sea Zone 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 armour moved from Hunan to Hopei Japanese take Kweichow from Chinese 1 armour moved from Kwangsi to Anhwe 1 armour moved from Kwangsi to Anhwe 1 fighter moved from Chahar to Hopei 1 armour moved from Yunnan to Hopei 1 armour moved from Yunnan to Hopei 4 tactical_bombers moved from Yunnan to Hopei 2 bombers moved from Yunnan to Hopei 6 fighters moved from Yunnan to Hopei Combat - Japanese Battle in 17 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 17 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 17 Sea Zone Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 16 Sea Zone Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 16 Sea Zone Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Hopei Japanese attack with 3 armour, 2 bombers, 7 fighters and 4 tactical_bombers Chinese defend with 10 infantry Japanese roll dice for 3 armour, 2 bombers, 7 fighters and 4 tactical_bombers in Hopei, round 2 : 8/16 hits, 9.00 expected hits Chinese roll dice for 10 infantry in Hopei, round 2 : 5/10 hits, 3.33 expected hits 2 fighters owned by the Japanese, 3 armour owned by the Japanese and 8 infantry owned by the Chinese lost in Hopei 4 tactical_bombers owned by the Japanese, 5 fighters owned by the Japanese and 2 bombers owned by the Japanese retreated Chinese win with 2 infantry remaining. Battle score for attacker is -14 Casualties for Japanese: 3 armour and 2 fighters Casualties for Chinese: 8 infantry Battle in 7 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 7 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 7 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 7 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 7 Sea Zone Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in 42 Sea Zone Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 submarine Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Anhwe Japanese attack with 2 armour Chinese defend with 1 infantry Japanese roll dice for 2 armour in Anhwe, round 2 : 1/2 hits, 1.00 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 2 armour remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 2 bombers, 5 fighters and 4 tactical_bombers moved from Hopei to Yunnan 2 infantry moved from Kwangsi to Yunnan 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Kwangsi 1 infantry moved from Celebes to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 36 Sea Zone 1 infantry moved from 36 Sea Zone to Kwangsi 1 fighter moved from 42 Sea Zone to 36 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to 36 Sea Zone 1 battleship moved from 6 Sea Zone to 36 Sea Zone 1 destroyer moved from 6 Sea Zone to 36 Sea Zone 1 transport moved from 36 Sea Zone to 6 Sea Zone 1 armour moved from Japan to 6 Sea Zone 1 armour moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 2 armour, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Kwangsi 2 armour moved from 36 Sea Zone to Kwangsi 1 transport moved from 36 Sea Zone to 6 Sea Zone 1 fighter moved from 17 Sea Zone to 6 Sea Zone 1 tactical_bomber moved from 17 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 7 Sea Zone to 6 Sea Zone 1 infantry moved from Manchuria to Jehol 1 artillery moved from Yunnan to Kwangsi 1 artillery moved from Yunnan to Kwangsi Place Units - Japanese 3 armour placed in Kiangsu 1 armour, 1 infantry and 2 marines placed in Japan 2 destroyers, 1 submarine and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 57 PUs; end with 57 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33 Americans regular : -1.00 Japanese regular : -0.17 ANZAC regular : -0.17
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 6 destroyers, 1 fighter, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber and 1 fighter moved from United Kingdom to 105 Sea Zone 3 submarines moved from 91 Sea Zone to 105 Sea Zone Combat - Americans Battle in 105 Sea Zone Americans attack with 1 bomber, 1 fighter and 3 submarines Germans defend with 1 carrier, 2 destroyers and 1 tactical_bomber Americans roll dice for 3 submarines in 105 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Units damaged: 1 carrier owned by the Germans Americans roll dice for 1 bomber and 1 fighter in 105 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits Germans roll dice for 1 carrier, 2 destroyers and 1 tactical_bomber in 105 Sea Zone, round 2 : 0/4 hits, 1.50 expected hits Americans roll dice for 3 submarines in 105 Sea Zone, round 3 : 3/3 hits, 1.00 expected hits Americans roll dice for 1 bomber and 1 fighter in 105 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits Germans roll dice for 1 carrier, 2 destroyers and 1 tactical_bomber in 105 Sea Zone, round 3 : 1/4 hits, 1.50 expected hits 2 destroyers owned by the Germans, 1 submarine owned by the Americans, 1 carrier owned by the Germans and 1 tactical_bomber owned by the Germans lost in 105 Sea Zone Americans win, taking 105 Sea Zone from Neutral with 1 bomber, 1 fighter and 2 submarines remaining. Battle score for attacker is 37 Casualties for Americans: 1 submarine Casualties for Germans: 1 carrier, 2 destroyers and 1 tactical_bomber Non Combat Move - Americans 1 bomber moved from 105 Sea Zone to United Kingdom 1 fighter moved from 105 Sea Zone to 91 Sea Zone 2 aaGuns and 2 infantry moved from Eastern United States to 101 Sea Zone 2 aaGuns, 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 aaGuns and 2 infantry moved from 91 Sea Zone to Gibraltar 1 artillery, 2 infantry and 1 marine moved from Midway to 25 Sea Zone 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 5 fighters, 2 infantry, 1 marine, 1 tactical_bomber and 2 transports moved from 25 Sea Zone to 26 Sea Zone 1 artillery, 2 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 3 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 fighter and 2 infantry placed in Eastern United States 2 transports placed in 101 Sea Zone 6 destroyers placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Germans regular : -2.00
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan Combat - Chinese Chinese creates battle in territory Kweichow Chinese creates battle in territory Hunan Chinese creates battle in territory Szechwan Chinese creates battle in territory Chahar Non Combat Move - Chinese 1 artillery and 4 infantry moved from Suiyuyan to Chahar 1 infantry moved from Hopei to Chahar 1 fighter and 4 infantry moved from Kansu to Suiyuyan Place Units - Chinese 3 infantry placed in Chahar Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 6 destroyers, 1 fighter, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber and 1 fighter moved from United Kingdom to 105 Sea Zone 3 submarines moved from 91 Sea Zone to 105 Sea Zone Combat - Americans Battle in 105 Sea Zone Americans attack with 1 bomber, 1 fighter and 3 submarines Germans defend with 1 carrier, 2 destroyers and 1 tactical_bomber Americans roll dice for 3 submarines in 105 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Units damaged: 1 carrier owned by the Germans Americans roll dice for 1 bomber and 1 fighter in 105 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits Germans roll dice for 1 carrier, 2 destroyers and 1 tactical_bomber in 105 Sea Zone, round 2 : 0/4 hits, 1.50 expected hits Americans roll dice for 3 submarines in 105 Sea Zone, round 3 : 3/3 hits, 1.00 expected hits Americans roll dice for 1 bomber and 1 fighter in 105 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits Germans roll dice for 1 carrier, 2 destroyers and 1 tactical_bomber in 105 Sea Zone, round 3 : 1/4 hits, 1.50 expected hits 2 destroyers owned by the Germans, 1 submarine owned by the Americans, 1 carrier owned by the Germans and 1 tactical_bomber owned by the Germans lost in 105 Sea Zone Americans win, taking 105 Sea Zone from Neutral with 1 bomber, 1 fighter and 2 submarines remaining. Battle score for attacker is 37 Casualties for Americans: 1 submarine Casualties for Germans: 1 carrier, 2 destroyers and 1 tactical_bomber Non Combat Move - Americans 1 bomber moved from 105 Sea Zone to United Kingdom 1 fighter moved from 105 Sea Zone to 91 Sea Zone 2 aaGuns and 2 infantry moved from Eastern United States to 101 Sea Zone 2 aaGuns, 1 carrier, 1 destroyer, 1 fighter, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 aaGuns and 2 infantry moved from 91 Sea Zone to Gibraltar 1 artillery, 2 infantry and 1 marine moved from Midway to 25 Sea Zone 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 5 fighters, 2 infantry, 1 marine, 1 tactical_bomber and 2 transports moved from 25 Sea Zone to 26 Sea Zone 1 artillery, 2 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 3 destroyers and 1 submarine moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 fighter and 2 infantry placed in Eastern United States 2 transports placed in 101 Sea Zone 6 destroyers placed in 10 Sea Zone Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan Combat - Chinese Chinese creates battle in territory Kweichow Chinese creates battle in territory Hunan Chinese creates battle in territory Szechwan Chinese creates battle in territory Chahar Non Combat Move - Chinese 1 artillery and 4 infantry moved from Suiyuyan to Chahar 1 infantry moved from Hopei to Chahar 1 fighter and 4 infantry moved from Kansu to Suiyuyan Place Units - Chinese 3 infantry placed in Chahar Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Purchase Units - British British buy 1 fighter, 1 harbour and 3 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Tanganyika Territory to Kenya British take Kenya from Italians Combat - British Non Combat Move - British 2 mech_infantrys moved from Tanganyika Territory to Anglo Egyptian Sudan 1 armour moved from Anglo Egyptian Sudan to Egypt 2 artilleries moved from Alexandria to 98 Sea Zone 2 artilleries and 2 transports moved from 98 Sea Zone to 80 Sea Zone 2 artilleries moved from 80 Sea Zone to Persia 1 infantry moved from Iraq to Northwest Persia 1 infantry moved from Iraq to Persia 4 mech_infantrys moved from India to West India 2 fighters moved from 98 Sea Zone to Egypt 1 artillery moved from Alexandria to Egypt 1 bomber moved from Gibraltar to Egypt 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 2 infantry moved from Burma to India 1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 98 Sea Zone to 80 Sea Zone 1 submarine moved from 81 Sea Zone to 80 Sea Zone Place Units - British 1 harbour and 3 infantry placed in Persia 1 fighter placed in Union of South Africa Turn Complete - British British collect 32 PUs; end with 32 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 35 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Americans regular : 0.67 Germans regular : -2.00
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@mainah wow you nice dice on the german navy…
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 armour, 2 destroyers and 2 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Italians 1 armour moved from Caucasus to Kazakhstan Italians take Kazakhstan from Russians 1 armour moved from Kazakhstan to Tsinghai Italians take Tsinghai from Chinese 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 marine moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Alexandria 1 infantry moved from 98 Sea Zone to Alexandria 3 cruisers moved from 97 Sea Zone to 98 Sea Zone Italians take 98 Sea Zone from British 1 destroyer moved from 97 Sea Zone to 98 Sea Zone 2 fighters moved from 97 Sea Zone to 98 Sea Zone 1 battleship and 1 marine moved from 97 Sea Zone to 98 Sea Zone 1 marine moved from 98 Sea Zone to Trans-Jordan 1 carrier moved from 97 Sea Zone to 98 Sea Zone Combat - Italians Battle in Alexandria Battle in Trans-Jordan Non Combat Move - Italians 1 artillery and 3 infantry moved from Yugoslavia to Northern Italy 1 armour moved from Romania to Ukraine 4 infantry moved from Morocco to Algeria Place Units - Italians 2 destroyers placed in 97 Sea Zone 1 armour and 2 mech_infantrys placed in Ukraine Turn Complete - Italians Italians collect 28 PUs; end with 29 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 39 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 42 PUs
Combat Hit Differential Summary :
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@bolasgod said in bolasgod (X) vs mainah ( Allies + 15) BM3 Game 2:
@mainah wow you nice dice on the german navy…
I thought the same thing - nice to see MARTI break my way.
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from New South Wales to Queensland 1 artillery moved from South Australia to Queensland 1 armour and 1 infantry moved from New South Wales to South Australia Place Units - ANZAC 1 artillery and 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from New South Wales to Queensland 1 artillery moved from South Australia to Queensland 1 armour and 1 infantry moved from New South Wales to South Australia Place Units - ANZAC 1 artillery and 1 infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour, 1 destroyer, 1 fighter, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Archangel to Urals Germans take Nenetsia from Russians Germans take Urals from Russians 1 armour moved from Volgograd to Novosibirsk Germans take Novosibirsk from Russians 1 infantry moved from Archangel to Smolensk 1 infantry moved from Archangel to Smolensk 1 infantry moved from Archangel to Vologda 3 bombers moved from Novgorod to Russia 1 tactical_bomber moved from Novgorod to Russia 1 fighter moved from Novgorod to Russia 1 fighter moved from Ukraine to Russia 1 tactical_bomber moved from Ukraine to Russia 1 artillery moved from Archangel to Smolensk 1 armour moved from Novgorod to Vologda 1 infantry moved from Archangel to Smolensk 1 infantry moved from Archangel to Vologda Combat - Germans Air Battle in Russia
Combat Hit Differential Summary :
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@bolasgod Intercept in Russia?
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@bolasgod
No intercept -
@bolasgod
Just a reminder - might have gotten lost in the 9 games you have going on. :slightly_smiling_face: -
@mainah oops sorry, yea i need to have less games at one time haha. Also work is getting fairly busy
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour, 1 destroyer, 1 fighter, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Archangel to Urals Germans take Nenetsia from Russians Germans take Urals from Russians 1 armour moved from Volgograd to Novosibirsk Germans take Novosibirsk from Russians 1 infantry moved from Archangel to Smolensk 1 infantry moved from Archangel to Smolensk 1 infantry moved from Archangel to Vologda 3 bombers moved from Novgorod to Russia 1 tactical_bomber moved from Novgorod to Russia 1 fighter moved from Novgorod to Russia 1 fighter moved from Ukraine to Russia 1 tactical_bomber moved from Ukraine to Russia 1 artillery moved from Archangel to Smolensk 1 armour moved from Novgorod to Vologda 1 infantry moved from Archangel to Smolensk 1 infantry moved from Archangel to Vologda Combat - Germans Air Battle in Russia Germans attacks with 7 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/2 hits, 0.33 expected hits Russians roll AA dice in Russia : 0/3 hits, 0.50 expected hits Bombing raid in Russia rolls: 4,7,6 and causes: 17 damage to unit: factory_major Bombing raid in Russia rolls: 3,4 and causes: 6 damage to unit: airfield Bombing raid in Russia causes 23 damage total. Damaged units is as follows: factory_major = 17, airfield = 6 Battle in Smolensk Germans attack with 1 artillery and 3 infantry Russians defend with 2 infantry Germans roll dice for 1 artillery and 3 infantry in Smolensk, round 2 : 1/4 hits, 1.00 expected hits Russians roll dice for 2 infantry in Smolensk, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Battle in Vologda Germans attack with 1 armour and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 armour and 2 infantry in Vologda, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour and 2 infantry in Vologda, round 3 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour and 2 infantry in Vologda, round 4 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Vologda, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Cleaning up after air battles Non Combat Move - Germans 4 armour moved from Caucasus to Ukraine 1 artillery moved from Rostov to Caucasus 1 mech_infantry moved from Caucasus to Ukraine 1 mech_infantry moved from Caucasus to Ukraine 1 infantry moved from Rostov to Caucasus 1 infantry moved from Rostov to Caucasus 1 aaGun moved from Rostov to Caucasus 1 aaGun moved from Rostov to Caucasus 1 aaGun moved from Rostov to Caucasus 5 armour and 6 mech_infantrys moved from Volgograd to Ukraine 4 artilleries, 20 infantry and 2 mech_infantrys moved from Rostov to Ukraine 1 infantry moved from Bryansk to Ukraine 1 infantry moved from Bryansk to Ukraine 2 artilleries and 2 infantry moved from Eastern Poland to Western Ukraine 1 mech_infantry moved from Baltic States to Western Ukraine 1 infantry moved from Baltic States to Belarus 2 armour and 3 mech_infantrys moved from Novgorod to Eastern Poland 1 mech_infantry moved from Archangel to Eastern Poland 1 artillery moved from Normandy Bordeaux to France 1 infantry moved from Normandy Bordeaux to France 3 bombers, 2 fighters and 2 tactical_bombers moved from Russia to Ukraine 1 fighter moved from France to Western Germany 1 fighter moved from Southern Italy to Western Germany Place Units - Germans 1 fighter placed in Western Germany 5 armour and 5 mech_infantrys placed in Germany 1 destroyer and 1 submarine placed in 112 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,5,2,4 Germans collect 51 PUs (2 lost to blockades); end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Combat Hit Differential Summary :
Russians regular : 0.00 Germans regular : -1.17 Russians AA : -0.83
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour, 1 destroyer, 1 fighter, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Archangel to Urals Germans take Nenetsia from Russians Germans take Urals from Russians 1 armour moved from Volgograd to Novosibirsk Germans take Novosibirsk from Russians 1 infantry moved from Archangel to Smolensk 1 infantry moved from Archangel to Smolensk 1 infantry moved from Archangel to Vologda 3 bombers moved from Novgorod to Russia 1 tactical_bomber moved from Novgorod to Russia 1 fighter moved from Novgorod to Russia 1 fighter moved from Ukraine to Russia 1 tactical_bomber moved from Ukraine to Russia 1 artillery moved from Archangel to Smolensk 1 armour moved from Novgorod to Vologda 1 infantry moved from Archangel to Smolensk 1 infantry moved from Archangel to Vologda Combat - Germans Air Battle in Russia Germans attacks with 7 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/2 hits, 0.33 expected hits Russians roll AA dice in Russia : 0/3 hits, 0.50 expected hits Bombing raid in Russia rolls: 4,7,6 and causes: 17 damage to unit: factory_major Bombing raid in Russia rolls: 3,4 and causes: 6 damage to unit: airfield Bombing raid in Russia causes 23 damage total. Damaged units is as follows: factory_major = 17, airfield = 6 Battle in Smolensk Germans attack with 1 artillery and 3 infantry Russians defend with 2 infantry Germans roll dice for 1 artillery and 3 infantry in Smolensk, round 2 : 1/4 hits, 1.00 expected hits Russians roll dice for 2 infantry in Smolensk, round 2 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for Russians: 2 infantry Battle in Vologda Germans attack with 1 armour and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 armour and 2 infantry in Vologda, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour and 2 infantry in Vologda, round 3 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour and 2 infantry in Vologda, round 4 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Vologda, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 armour and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Cleaning up after air battles Non Combat Move - Germans 4 armour moved from Caucasus to Ukraine 1 artillery moved from Rostov to Caucasus 1 mech_infantry moved from Caucasus to Ukraine 1 mech_infantry moved from Caucasus to Ukraine 1 infantry moved from Rostov to Caucasus 1 infantry moved from Rostov to Caucasus 1 aaGun moved from Rostov to Caucasus 1 aaGun moved from Rostov to Caucasus 1 aaGun moved from Rostov to Caucasus 5 armour and 6 mech_infantrys moved from Volgograd to Ukraine 4 artilleries, 20 infantry and 2 mech_infantrys moved from Rostov to Ukraine 1 infantry moved from Bryansk to Ukraine 1 infantry moved from Bryansk to Ukraine 2 artilleries and 2 infantry moved from Eastern Poland to Western Ukraine 1 mech_infantry moved from Baltic States to Western Ukraine 1 infantry moved from Baltic States to Belarus 2 armour and 3 mech_infantrys moved from Novgorod to Eastern Poland 1 mech_infantry moved from Archangel to Eastern Poland 1 artillery moved from Normandy Bordeaux to France 1 infantry moved from Normandy Bordeaux to France 3 bombers, 2 fighters and 2 tactical_bombers moved from Russia to Ukraine 1 fighter moved from France to Western Germany 1 fighter moved from Southern Italy to Western Germany Place Units - Germans 1 fighter placed in Western Germany 5 armour and 5 mech_infantrys placed in Germany 1 destroyer and 1 submarine placed in 112 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,5,2,4 Germans collect 51 PUs (2 lost to blockades); end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 73 PUs
Combat Hit Differential Summary :
Russians regular : 0.00 Germans regular : -1.17 Russians AA : -0.83
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Russians Russians repair damage of 10x factory_major; Remaining resources: 16 PUs; Russians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Samara to Novosibirsk 2 armour moved from Tambov to Novosibirsk 2 armour moved from Russia to Novosibirsk 1 infantry moved from Tambov to Volgograd Russians take Volgograd from Germans 3 infantry moved from Russia to Vologda 1 infantry moved from Russia to Vologda 2 fighters and 1 tactical_bomber moved from Russia to Urals 2 fighters moved from Russia to Vologda Combat - Russians Battle in Novosibirsk Russians attack with 4 armour and 1 infantry Germans defend with 1 armour Russians roll dice for 4 armour and 1 infantry in Novosibirsk, round 2 : 1/5 hits, 2.17 expected hits Germans roll dice for 1 armour in Novosibirsk, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Novosibirsk Russians win, taking Novosibirsk from Germans with 4 armour remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour Battle in Vologda Russians attack with 2 fighters and 4 infantry Germans defend with 1 armour and 2 infantry Russians roll dice for 2 fighters and 4 infantry in Vologda, round 2 : 0/6 hits, 1.67 expected hits Germans roll dice for 1 armour and 2 infantry in Vologda, round 2 : 1/3 hits, 1.17 expected hits 1 infantry owned by the Russians lost in Vologda Russians roll dice for 2 fighters and 3 infantry in Vologda, round 3 : 2/5 hits, 1.50 expected hits Germans roll dice for 1 armour and 2 infantry in Vologda, round 3 : 2/3 hits, 1.17 expected hits 2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Vologda Russians roll dice for 2 fighters and 1 infantry in Vologda, round 4 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 armour in Vologda, round 4 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Vologda Russians win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Russians: 4 infantry Casualties for Germans: 1 armour and 2 infantry Battle in Urals Russians attack with 2 fighters and 1 tactical_bomber Germans defend with 1 armour Russians roll dice for 2 fighters and 1 tactical_bomber in Urals, round 2 : 2/3 hits, 1.67 expected hits Germans roll dice for 1 armour in Urals, round 2 : 1/1 hits, 0.50 expected hits 1 fighter owned by the Russians and 1 armour owned by the Germans lost in Urals Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4 Casualties for Russians: 1 fighter Casualties for Germans: 1 armour Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Urals to Russia 2 fighters moved from Vologda to Russia 3 aaGuns, 10 artilleries and 47 infantry moved from Tambov to Russia 2 mech_infantrys moved from Tambov to Novosibirsk 2 mech_infantrys moved from Tambov to Russia Place Units - Russians 1 fighter and 2 infantry placed in Russia Turn Complete - Russians Russians collect 17 PUs; end with 17 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 20 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
Combat Hit Differential Summary :
Germans regular : 2.17 Russians regular : -2.17