@ButterSurge hello! I am a Global War 36 player, i am interested in trying this scenario out but, id like to limitations on when things happen. One of the things i like about global war is that the axis can attack and declare war as they please, which puts a fun spin it the game in my opinion. With that being said, have you done a test game without the set time declarations?
TOTAL Total Victory
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Can’t we request that even after your “team” wins, you then have the opportunity to go up against your allies to achieve total world domination? Or is this not allowed as it goes against the concept of the original board game series? It would make it VERY much more interesting for those of us who can win the game each and every time in a couple of hours!
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@shake118118 Hi shake
You can do whatever you want with your own house rules -
@shake118118 I think that your idea is a great idea to shake things up. It changes the dynamic of the game from complete cooperation (anything it takes for your side to win) to a more guarded cooperation (we need to win, but if I help my other partner(s) too much, I will be worse off in the follow-up game.
Mind you, this is playing two games back-to-back. Most groups aren’t up to that much game, especially if half the players get to sit out.
One solution for half the players sitting out - new team members for the winning side…
If you and your group do play a game this way, do please let us know how it went.
-Midnight_Reaper
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@midnight_reaper , actually I’m talking when it’s a single player game against the computer.
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Good luck with that. How are your programming skills?
-Midnight_Reaper
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@shake118118 if you’re referring to the triplea game you can make requests here:
https://forums.triplea-game.org/category/42/feature-requests-ideas
This explains how triplea works:
It may already be possible. Idk. Basically you would want to trigger a “relationship” change between players.