Test summary from TripleA, engine version: 2.6.14700, time: 6:25:49 PM
Savegame
L21 BM3 Ghostglider vs. Giallo
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TripleA Manual Gamesave Post: British round 3
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Combat Move - British 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone 1 artillery and 1 infantry moved from 72 Sea Zone to Tanganyika Territory 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan British take Anglo Egyptian Sudan from Italians 1 infantry moved from Belgian Congo to Kenya British take Kenya from Italians 1 fighter moved from Belgian Congo to Tanganyika Territory 1 tactical_bomber moved from British Somaliland to Tanganyika Territory 1 bomber moved from Belgian Congo to 98 Sea Zone 2 battleships, 2 cruisers and 1 destroyer moved from 92 Sea Zone to 96 Sea Zone 2 destroyers moved from 91 Sea Zone to 96 Sea Zone 2 fighters moved from Gibraltar to 96 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Algeria 3 fighters moved from Gibraltar to Algeria 1 armour and 1 infantry moved from Morocco to Algeria 1 infantry moved from Kwangtung to Kiangsi Chinese take Kiangsi from Japanese 1 battleship and 1 cruiser moved from 54 Sea Zone to 37 Sea Zone 2 fighters moved from India to 37 Sea Zone 1 fighter moved from India to 37 Sea Zone
Combat Hit Differential Summary :
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@ghostglider Will your sub fight in 37?
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Yes, sub stay and fight. Max defense
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TripleA Turn Summary: UK_Pacific round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters and 1 tactical_bomber; Remaining resources: 0 PUs; Politics - Americans Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans 1 bomber moved from Eastern United States to French West Africa 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 87 Sea Zone 1 infantry and 1 mech_infantry moved from 87 Sea Zone to French West Africa 2 fighters moved from 54 Sea Zone to 42 Sea Zone 1 cruiser moved from 54 Sea Zone to 42 Sea Zone 1 destroyer and 2 submarines moved from 54 Sea Zone to 42 Sea Zone 1 destroyer moved from 54 Sea Zone to 42 Sea Zone Combat - Americans Battle in French West Africa Americans attack with 1 bomber, 1 infantry and 1 mech_infantry Neutral_Axis defend with 1 infantry Americans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in French West Africa, round 2 : 1/3 hits, 1,00 expected hits Neutral_Axis roll dice for 1 infantry in French West Africa, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Axis and 1 infantry owned by the Americans lost in French West Africa Americans win, taking French West Africa from Neutral_Axis with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Americans: 1 infantry Casualties for Neutral_Axis: 1 infantry Battle in 42 Sea Zone Americans attack with 1 cruiser, 2 destroyers, 2 fighters and 2 submarines Japanese defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits Units damaged: 1 carrier owned by the Japanese Americans roll dice for 1 cruiser, 2 destroyers and 2 fighters in 42 Sea Zone, round 2 : 3/5 hits, 2,17 expected hits Japanese roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 4/5 hits, 2,33 expected hits 1 tactical_bomber owned by the Japanese, 2 submarines owned by the Americans, 2 destroyers owned by the Americans, 1 carrier owned by the Japanese and 1 destroyer owned by the Japanese lost in 42 Sea Zone Americans roll dice for 1 cruiser and 2 fighters in 42 Sea Zone, round 3 : 1/3 hits, 1,50 expected hits Japanese roll dice for 1 cruiser, 1 fighter and 1 transport in 42 Sea Zone, round 3 : 0/2 hits, 1,17 expected hits 1 fighter owned by the Japanese lost in 42 Sea Zone Americans roll dice for 1 cruiser and 2 fighters in 42 Sea Zone, round 4 : 1/3 hits, 1,50 expected hits Japanese roll dice for 1 cruiser and 1 transport in 42 Sea Zone, round 4 : 1/1 hits, 0,50 expected hits 1 cruiser owned by the Americans and 1 cruiser owned by the Japanese lost in 42 Sea Zone 1 transport owned by the Japanese lost in 42 Sea Zone Americans win with 2 fighters remaining. Battle score for attacker is 24 Casualties for Americans: 1 cruiser, 2 destroyers and 2 submarines Casualties for Japanese: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport Non Combat Move - Americans 2 fighters moved from 42 Sea Zone to 54 Sea Zone 1 artillery and 3 infantry moved from 54 Sea Zone to Queensland 1 carrier and 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 2 fighters moved from Hawaiian Islands to 54 Sea Zone 1 marine moved from Central United States to 101 Sea Zone 1 cruiser and 1 marine moved from 101 Sea Zone to 86 Sea Zone 1 marine moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 armour, 1 artillery, 1 carrier, 3 infantry, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 carrier, 1 fighter and 1 tactical_bomber moved from 89 Sea Zone to 91 Sea Zone 1 bomber moved from French West Africa to Gold Coast 1 carrier moved from 10 Sea Zone to 26 Sea Zone Place Units - Americans 1 carrier and 1 destroyer placed in 10 Sea Zone 1 fighter and 1 tactical_bomber placed in Eastern United States Americans undo move 2. 1 tactical_bomber placed in Western United States 2 fighters placed in Eastern United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 1 infantry moved from Tsinghai to Kansu 1 fighter moved from Tsinghai to Kansu Combat - Chinese Chinese creates battle in territory Hunan Battle in Hunan Chinese attack with 1 infantry Japanese defend with 2 fighters and 1 tactical_bomber Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 2 fighters and 1 tactical_bomber in Hunan, round 2 : 2/3 hits, 1,83 expected hits 1 infantry owned by the Chinese lost in Hunan Japanese win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Kansu Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 2/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Kansu to Tsinghai Place Units - Chinese 2 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Purchase Units - British British buy 1 airfield and 2 fighters; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 4 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - British 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone 1 artillery and 1 infantry moved from 72 Sea Zone to Tanganyika Territory 1 infantry moved from Belgian Congo to Anglo Egyptian Sudan British take Anglo Egyptian Sudan from Italians 1 infantry moved from Belgian Congo to Kenya British take Kenya from Italians 1 fighter moved from Belgian Congo to Tanganyika Territory 1 tactical_bomber moved from British Somaliland to Tanganyika Territory 1 bomber moved from Belgian Congo to 98 Sea Zone 2 battleships, 2 cruisers and 1 destroyer moved from 92 Sea Zone to 96 Sea Zone 2 destroyers moved from 91 Sea Zone to 96 Sea Zone 2 fighters moved from Gibraltar to 96 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from 92 Sea Zone to Algeria 3 fighters moved from Gibraltar to Algeria 1 armour and 1 infantry moved from Morocco to Algeria 1 infantry moved from Kwangtung to Kiangsi Chinese take Kiangsi from Japanese 1 battleship and 1 cruiser moved from 54 Sea Zone to 37 Sea Zone 2 fighters moved from India to 37 Sea Zone 1 fighter moved from India to 37 Sea Zone Combat - British Battle in 96 Sea Zone British attack with 2 battleships, 2 cruisers, 3 destroyers and 2 fighters Italians defend with 1 destroyer British roll dice for 2 battleships, 2 cruisers, 3 destroyers and 2 fighters in 96 Sea Zone, round 2 : 3/9 hits, 4,33 expected hits Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 battleship owned by the British 1 destroyer owned by the Italians lost in 96 Sea Zone British win with 2 battleships, 2 cruisers, 3 destroyers and 2 fighters remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in 98 Sea Zone British attack with 1 bomber Italians defend with 1 cruiser, 1 submarine and 2 transports 1 submarine owned by the Italians Submerged British roll dice for 1 bomber in 98 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits Italians roll dice for 1 cruiser and 2 transports in 98 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits 1 cruiser owned by the Italians and 1 bomber owned by the British lost in 98 Sea Zone Italians win with 2 transports remaining. Battle score for attacker is -2 Casualties for British: 1 bomber Casualties for Italians: 1 cruiser Battle in 37 Sea Zone British attack with 1 battleship, 1 cruiser and 3 fighters Japanese defend with 1 battleship, 1 cruiser, 2 destroyers, 1 submarine and 1 transport Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship and 1 cruiser in 37 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits British roll dice for 3 fighters in 37 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Japanese roll dice for 1 battleship, 1 cruiser, 2 destroyers and 1 transport in 37 Sea Zone, round 2 : 0/4 hits, 1,83 expected hits 2 destroyers owned by the Japanese and 1 submarine owned by the Japanese lost in 37 Sea Zone British roll dice for 1 battleship, 1 cruiser and 3 fighters in 37 Sea Zone, round 3 : 1/5 hits, 2,67 expected hits Japanese roll dice for 1 battleship, 1 cruiser and 1 transport in 37 Sea Zone, round 3 : 0/2 hits, 1,17 expected hits 1 cruiser owned by the Japanese lost in 37 Sea Zone British roll dice for 1 battleship, 1 cruiser and 3 fighters in 37 Sea Zone, round 4 : 1/5 hits, 2,67 expected hits Japanese roll dice for 1 battleship and 1 transport in 37 Sea Zone, round 4 : 1/1 hits, 0,67 expected hits 1 cruiser owned by the British and 1 battleship owned by the Japanese lost in 37 Sea Zone 1 transport owned by the Japanese lost in 37 Sea Zone British win, taking 37 Sea Zone from Japanese with 1 battleship and 3 fighters remaining. Battle score for attacker is 49 Casualties for Japanese: 1 battleship, 1 cruiser, 2 destroyers, 1 submarine and 1 transport Casualties for British: 1 cruiser Battle in Algeria British attack with 1 armour, 1 artillery, 3 fighters and 2 infantry Neutral_Axis defend with 1 infantry British roll dice for 1 armour, 1 artillery, 3 fighters and 2 infantry in Algeria, round 2 : 3/7 hits, 2,83 expected hits Neutral_Axis roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Neutral_Axis lost in Algeria British win, taking Algeria from Neutral_Axis with 1 armour, 1 artillery, 3 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Axis: 1 infantry Battle in Tanganyika Territory British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Tanganyika Territory, round 2 : 3/4 hits, 1,83 expected hits Italians roll dice for 1 infantry in Tanganyika Territory, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Tanganyika Territory British win, taking Tanganyika Territory from Italians with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - British 2 fighters moved from 96 Sea Zone to Malta 2 fighters moved from Algeria to Gibraltar 1 fighter moved from Algeria to Malta 1 transport moved from 91 Sea Zone to 96 Sea Zone 3 infantry moved from Persia to Northwest Persia British take Northwest Persia from Neutral_Allies 1 fighter and 1 tactical_bomber moved from Tanganyika Territory to Rhodesia 3 fighters moved from 37 Sea Zone to Burma 3 aaGuns, 3 artilleries and 14 infantry moved from India to Burma Place Units - British 1 airfield placed in Malta 2 fighters placed in United Kingdom Turn Complete - British British collect 29 PUs; end with 31 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 4 artilleries and 4 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,3 UK_Pacific collect 6 PUs (3 lost to blockades); end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 4 artilleries and 4 infantry
Combat Hit Differential Summary :
Chinese regular : 1,17 Americans regular : 0,17 Italians regular : 0,83 Japanese regular : -0,00 Neutral_Axis regular : 0,33 British regular : -2,67
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 fighter and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 submarine moved from 98 Sea Zone to 72 Sea Zone 1 artillery moved from Alexandria to 98 Sea Zone 1 artillery and 1 transport moved from 98 Sea Zone to 80 Sea Zone 1 artillery moved from 80 Sea Zone to Persia 1 artillery moved from Egypt to Anglo Egyptian Sudan 1 bomber moved from Alexandria to Anglo Egyptian Sudan 1 artillery moved from Egypt to Anglo Egyptian Sudan Combat - Italians Battle in 72 Sea Zone Italians attack with 1 submarine British defend with 1 transport 1 transport owned by the British lost in 72 Sea Zone Italians win, taking 72 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Persia Battle in Anglo Egyptian Sudan Italians attack with 2 artilleries and 1 bomber British defend with 1 infantry Italians roll dice for 2 artilleries and 1 bomber in Anglo Egyptian Sudan, round 2 : 3/3 hits, 1.33 expected hits British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Anglo Egyptian Sudan Italians win, taking Persia from British, taking Anglo Egyptian Sudan from British with 2 artilleries and 1 bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber moved from Anglo Egyptian Sudan to Egypt 1 transport moved from 98 Sea Zone to 97 Sea Zone 1 infantry moved from Yugoslavia to 97 Sea Zone 1 aaGun moved from Northern Italy to 97 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 aaGun and 1 infantry moved from 99 Sea Zone to Syria Italians take Syria from Neutral_Axis 1 artillery moved from Trans-Jordan to Iraq Italians take Iraq from Neutral_Axis 1 infantry moved from Trans-Jordan to Egypt 2 fighters moved from Southern Italy to Egypt 2 aaGuns moved from Northern Italy to Southern Italy 1 armour and 1 mech_infantry moved from Northern Italy to Romania 3 infantry moved from Yugoslavia to Northern Italy 2 infantry moved from Tunisia to Libya Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 25 PUs; end with 25 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 29 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
Italians regular : 1.67 British regular : -0.33
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 fighter and 4 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 submarine moved from 98 Sea Zone to 72 Sea Zone 1 artillery moved from Alexandria to 98 Sea Zone 1 artillery and 1 transport moved from 98 Sea Zone to 80 Sea Zone 1 artillery moved from 80 Sea Zone to Persia 1 artillery moved from Egypt to Anglo Egyptian Sudan 1 bomber moved from Alexandria to Anglo Egyptian Sudan 1 artillery moved from Egypt to Anglo Egyptian Sudan Combat - Italians Battle in 72 Sea Zone Italians attack with 1 submarine British defend with 1 transport 1 transport owned by the British lost in 72 Sea Zone Italians win, taking 72 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Persia Battle in Anglo Egyptian Sudan Italians attack with 2 artilleries and 1 bomber British defend with 1 infantry Italians roll dice for 2 artilleries and 1 bomber in Anglo Egyptian Sudan, round 2 : 3/3 hits, 1.33 expected hits British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Anglo Egyptian Sudan Italians win, taking Persia from British, taking Anglo Egyptian Sudan from British with 2 artilleries and 1 bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber moved from Anglo Egyptian Sudan to Egypt 1 transport moved from 98 Sea Zone to 97 Sea Zone 1 infantry moved from Yugoslavia to 97 Sea Zone 1 aaGun moved from Northern Italy to 97 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 aaGun and 1 infantry moved from 99 Sea Zone to Syria Italians take Syria from Neutral_Axis 1 artillery moved from Trans-Jordan to Iraq Italians take Iraq from Neutral_Axis 1 infantry moved from Trans-Jordan to Egypt 2 fighters moved from Southern Italy to Egypt 2 aaGuns moved from Northern Italy to Southern Italy 1 armour and 1 mech_infantry moved from Northern Italy to Romania 3 infantry moved from Yugoslavia to Northern Italy 2 infantry moved from Tunisia to Libya Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy 2 infantry placed in Northern Italy Turn Complete - Italians Italians collect 25 PUs; end with 25 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 29 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
Italians regular : 1.67 British regular : -0.33
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 43 Sea Zone 1 destroyer moved from 54 Sea Zone to 44 Sea Zone 1 carrier moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Dutch New Guinea to New Guinea Combat - ANZAC Battle in 43 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone ANZAC win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 44 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC Place Units - ANZAC 2 transports placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 43 Sea Zone 1 destroyer moved from 54 Sea Zone to 44 Sea Zone 1 carrier moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Dutch New Guinea to New Guinea Combat - ANZAC Battle in 43 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 43 Sea Zone ANZAC win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 44 Sea Zone ANZAC attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC win, taking 44 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - ANZAC Place Units - ANZAC 2 transports placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French 1 destroyer moved from 56 Sea Zone to 41 Sea Zone Combat - French Battle in 41 Sea Zone French attack with 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 41 Sea Zone French win, taking 41 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 4 infantry, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Eastern Poland to Archangel Germans take Belarus from Russians Germans take Archangel from Russians 1 infantry moved from Karelia to Novgorod Germans take Novgorod from Russians 1 infantry moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians Combat - Germans Non Combat Move - Germans Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France 1 infantry moved from France to Southern France Germans take Southern France from Neutral_Axis 1 infantry moved from Greece to Bulgaria 3 mech_infantrys moved from Western Germany to Southern Italy 1 tactical_bomber moved from Western Germany to Egypt 2 bombers moved from Western Germany to Eastern Poland 2 infantry moved from Western Germany to France 1 artillery and 1 infantry moved from Finland to Karelia 5 infantry moved from Karelia to Novgorod 1 infantry moved from Vyborg to Novgorod 1 aaGun and 1 infantry moved from Norway to Finland 1 aaGun and 1 infantry moved from Baltic States to Belarus 2 artilleries and 4 infantry moved from Bessarabia to Eastern Poland 3 armour moved from Bessarabia to Eastern Poland 1 infantry moved from Eastern Poland to Bessarabia 5 armour moved from Eastern Poland to Archangel 6 mech_infantrys moved from Eastern Poland to Archangel 2 mech_infantrys moved from Western Germany to Poland 1 aaGun moved from Western Germany to Northern Italy Place Units - Germans 1 submarine placed in 112 Sea Zone 7 mech_infantrys placed in Germany 3 infantry placed in France 1 infantry placed in Western Germany Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4 Germans collect 51 PUs (1 lost to blockades); end with 51 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Russians Russians buy 5 armour and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 16 infantry moved from Manchuria to Korea 1 infantry moved from Manchuria to Jehol Chinese take Jehol from Japanese 1 infantry moved from Bryansk to Ukraine 1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine 1 infantry moved from Bryansk to Western Ukraine 1 fighter moved from Bryansk to Western Ukraine 1 fighter moved from Russia to Western Ukraine 1 artillery moved from Bryansk to Belarus Combat - Russians Battle in Ukraine Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Ukraine, round 2 : 2/3 hits, 1,33 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Western Ukraine Russians attack with 2 fighters and 1 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 1 infantry in Western Ukraine, round 2 : 2/3 hits, 1,17 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 1 artillery Germans defend with 1 aaGun and 1 infantry Russians roll dice for 1 artillery in Belarus, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 aaGun and 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery in Belarus, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 aaGun and 1 infantry in Belarus, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 artillery in Belarus, round 4 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 aaGun and 1 infantry in Belarus, round 4 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Belarus Germans win with 1 aaGun and 1 infantry remaining. Battle score for attacker is -4 Casualties for Russians: 1 artillery Battle in Korea Russians attack with 16 infantry Japanese defend with 1 infantry Russians roll dice for 16 infantry in Korea, round 2 : 2/16 hits, 2,67 expected hits Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Korea Russians win, taking Korea from Japanese with 16 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 2 aaGuns moved from Manchuria to Korea 2 fighters moved from Western Ukraine to Russia 1 fighter and 1 tactical_bomber moved from Ukraine to Russia 9 infantry moved from Russia to Bryansk 2 armour and 2 mech_infantrys moved from Bryansk to Russia 1 aaGun moved from Bryansk to Russia Place Units - Russians 5 armour and 4 mech_infantrys placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,3,5,5 Russians collect 30 PUs (3 lost to blockades); end with 30 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Bryansk: 1 aaGun EDIT: Adding units owned by Russians to Russia: 1 aaGun EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -0,33 Germans regular : -0,67 Russians regular : -0,17
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 2 artilleries, 2 factory_minors, 6 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Jehol 1 transport moved from 35 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 infantry and 1 transport moved from 34 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Manchuria 1 transport moved from 20 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung 1 transport moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Siberia 2 infantry moved from 20 Sea Zone to Kiangsi 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 44 Sea Zone 2 fighters moved from 35 Sea Zone to 43 Sea Zone 1 fighter and 1 tactical_bomber moved from Kwangsi to Kiangsi 1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 fighter and 1 tactical_bomber moved from Hunan to Jehol 2 bombers moved from Kwangsi to 37 Sea Zone 1 tactical_bomber moved from Kwangsi to 37 Sea Zone 1 submarine moved from 39 Sea Zone to 80 Sea Zone Combat - Japanese Battle in Manchuria Battle in Siberia Battle in 43 Sea Zone Japanese attack with 2 fighters ANZAC defend with 1 destroyer Japanese roll dice for 2 fighters in 43 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters in 43 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 fighters in 43 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits ANZAC roll dice for 1 destroyer in 43 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 43 Sea Zone Japanese win, taking Manchuria from Chinese, taking Siberia from Russians with 2 fighters remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 37 Sea Zone Japanese attack with 2 bombers and 1 tactical_bomber British defend with 1 battleship Japanese roll dice for 2 bombers and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/3 hits, 1.83 expected hits British roll dice for 1 battleship in 37 Sea Zone, round 2 : 0/1 hits, 0.67 expected hits 1 battleship owned by the British lost in 37 Sea Zone Japanese win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 20 Casualties for British: 1 battleship Battle in 44 Sea Zone Japanese attack with 1 fighter and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 fighter and 1 tactical_bomber in 44 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 tactical_bomber owned by the Japanese and 1 destroyer owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is -3 Casualties for Japanese: 1 tactical_bomber Casualties for ANZAC: 1 destroyer Battle in 25 Sea Zone Japanese attack with 1 fighter and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Kiangsi Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kiangsi, round 2 : 1/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Jehol Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Jehol, round 2 : 0/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Jehol, round 3 : 3/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Jehol Japanese win, taking Jehol from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Kwangtung Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangtung, round 2 : 1/4 hits, 1.83 expected hits UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 armour moved from French Indo China to Szechwan 2 bombers moved from 37 Sea Zone to Philippines 1 infantry moved from Suiyuyan to Kansu 1 aaGun moved from Hopei to Shensi 1 infantry moved from Kweichow to Hunan 2 artilleries and 1 infantry moved from Kweichow to Shensi 1 infantry moved from Shan State to French Indo China 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from Jehol to Anhwe 1 fighter and 1 tactical_bomber moved from Kiangsi to Philippines 1 fighter and 1 tactical_bomber moved from Kwangtung to 35 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to Philippines 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 artillery moved from Celebes to 44 Sea Zone 1 artillery and 1 transport moved from 44 Sea Zone to 43 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone 2 fighters moved from 43 Sea Zone to Philippines 1 fighter moved from 44 Sea Zone to Philippines 1 fighter moved from Philippines to 35 Sea Zone 1 fighter moved from Philippines to 35 Sea Zone 1 fighter moved from Hunan to Anhwe Place Units - Japanese 2 transports placed in 6 Sea Zone 2 artilleries and 6 infantry placed in Japan 1 factory_minor placed in Kiangsu 1 factory_minor placed in Shantung Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 5 Japanese collect 61 PUs; end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Americans regular : -0.33 Japanese regular : -3.17 UK_Pacific regular : -0.33 ANZAC regular : -0.33 British regular : -0.67
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 mech_infantry moved from Morocco to Tunisia Americans take Tunisia from Italians 1 mech_infantry moved from French West Africa to French Central Africa Americans take French Central Africa from Neutral_Axis 3 infantry moved from Brazil to French Guiana Americans take French Guiana from Neutral_Axis 1 artillery and 3 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 4 fighters moved from 54 Sea Zone to 42 Sea Zone 4 fighters moved from 42 Sea Zone to Java Combat - Americans Battle in Java Americans attack with 4 fighters and 2 infantry Japanese defend with 1 infantry Americans roll dice for 1 battleship and 1 cruiser in Java, round 2 : 1/2 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Java Americans win, taking Java from Japanese with 4 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Malaya Americans attack with 1 artillery and 1 infantry Japanese defend with 1 harbour and 1 marine Americans roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 marine in Malaya, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery and 1 infantry in Malaya, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 marine in Malaya, round 3 : 0/1 hits, 0,33 expected hits 1 marine owned by the Japanese lost in Malaya Americans win, taking Malaya from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 marine Non Combat Move - Americans 4 fighters moved from Java to 42 Sea Zone 1 bomber moved from Gold Coast to Gibraltar 1 marine moved from Brazil to 86 Sea Zone 1 cruiser and 1 marine moved from 86 Sea Zone to 91 Sea Zone 1 marine moved from 91 Sea Zone to Morocco 1 transport moved from 87 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 2 carriers, 1 fighter, 1 tactical_bomber and 3 transports moved from 91 Sea Zone to 92 Sea Zone 2 fighters moved from Eastern United States to 92 Sea Zone 1 carrier moved from 10 Sea Zone to 30 Sea Zone 1 carrier moved from 26 Sea Zone to 63 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 tactical_bomber moved from Western United States to 30 Sea Zone 1 fighter moved from Hawaiian Islands to Queensland 1 armour and 2 infantry moved from Morocco to Algeria Place Units - Americans 1 destroyer placed in 10 Sea Zone 1 tactical_bomber placed in Western United States 2 transports placed in 101 Sea Zone 1 armour and 1 artillery placed in Central United States 1 destroyer placed in 101 Sea Zone 1 carrier placed in 101 Sea Zone 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 59 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Combat Hit Differential Summary :
Americans regular : -0,50 Japanese regular : -1,00
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter and 4 infantry moved from Tsinghai to Sikang Combat - Chinese Battle in Sikang Chinese attack with 1 fighter and 4 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 4 infantry in Sikang, round 2 : 1/5 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Sikang to Burma Place Units - Chinese 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 2 PUs; end with 4 PUs
Combat Hit Differential Summary :
Chinese regular : -0,17 Japanese regular : -0,33
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs; Combat Move - Americans 1 mech_infantry moved from Morocco to Tunisia Americans take Tunisia from Italians 1 mech_infantry moved from French West Africa to French Central Africa Americans take French Central Africa from Neutral_Axis 3 infantry moved from Brazil to French Guiana Americans take French Guiana from Neutral_Axis 1 artillery and 3 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java 1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 4 fighters moved from 54 Sea Zone to 42 Sea Zone 4 fighters moved from 42 Sea Zone to Java Combat - Americans Battle in Java Americans attack with 4 fighters and 2 infantry Japanese defend with 1 infantry Americans roll dice for 1 battleship and 1 cruiser in Java, round 2 : 1/2 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Java Americans win, taking Java from Japanese with 4 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Malaya Americans attack with 1 artillery and 1 infantry Japanese defend with 1 harbour and 1 marine Americans roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 marine in Malaya, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 1 artillery and 1 infantry in Malaya, round 3 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 marine in Malaya, round 3 : 0/1 hits, 0,33 expected hits 1 marine owned by the Japanese lost in Malaya Americans win, taking Malaya from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 marine Non Combat Move - Americans 4 fighters moved from Java to 42 Sea Zone 1 bomber moved from Gold Coast to Gibraltar 1 marine moved from Brazil to 86 Sea Zone 1 cruiser and 1 marine moved from 86 Sea Zone to 91 Sea Zone 1 marine moved from 91 Sea Zone to Morocco 1 transport moved from 87 Sea Zone to 91 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 2 carriers, 1 fighter, 1 tactical_bomber and 3 transports moved from 91 Sea Zone to 92 Sea Zone 2 fighters moved from Eastern United States to 92 Sea Zone 1 carrier moved from 10 Sea Zone to 30 Sea Zone 1 carrier moved from 26 Sea Zone to 63 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 tactical_bomber moved from Western United States to 30 Sea Zone 1 fighter moved from Hawaiian Islands to Queensland 1 armour and 2 infantry moved from Morocco to Algeria Place Units - Americans 1 destroyer placed in 10 Sea Zone 1 tactical_bomber placed in Western United States 2 transports placed in 101 Sea Zone 1 armour and 1 artillery placed in Central United States 1 destroyer placed in 101 Sea Zone 1 carrier placed in 101 Sea Zone 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 59 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter and 4 infantry moved from Tsinghai to Sikang Combat - Chinese Battle in Sikang Chinese attack with 1 fighter and 4 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 4 infantry in Sikang, round 2 : 1/5 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 1 fighter and 4 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Sikang to Burma Place Units - Chinese 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 2 PUs; end with 4 PUs Purchase Units - British British buy 1 carrier, 2 destroyers and 1 mech_infantry; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 armour and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Burma to Shan State UK_Pacific take Shan State from Japanese 1 infantry moved from Kenya to Anglo Egyptian Sudan 1 artillery and 1 infantry moved from Tanganyika Territory to Kenya 1 fighter and 1 tactical_bomber moved from Rhodesia to Anglo Egyptian Sudan 1 artillery and 1 infantry moved from Algeria to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from 98 Sea Zone to Syria 1 infantry moved from Malta to 96 Sea Zone 1 infantry and 1 transport moved from 96 Sea Zone to 98 Sea Zone 1 infantry moved from 98 Sea Zone to Trans-Jordan 2 fighters moved from Malta to Iraq 1 fighter moved from Gibraltar to 99 Sea Zone 1 fighter moved from Malta to Iraq 3 infantry moved from Northwest Persia to Iraq 2 battleships, 2 cruisers and 3 destroyers moved from 96 Sea Zone to 98 Sea Zone 1 armour and 1 infantry moved from Algeria to Tunisia 1 fighter moved from Gibraltar to Libya 1 armour moved from Tunisia to Libya 3 artilleries and 13 infantry moved from Burma to Yunnan 3 fighters moved from Burma to Szechwan Combat - British Battle in 99 Sea Zone British attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Trans-Jordan Battle in Szechwan British attack with 3 fighters Japanese defend with 1 armour British roll dice for 3 fighters in Szechwan, round 2 : 2/3 hits, 1,50 expected hits Japanese roll dice for 1 armour in Szechwan, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Japanese lost in Szechwan British win, taking Trans-Jordan from Italians with 3 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Battle in Anglo Egyptian Sudan British attack with 1 fighter, 1 infantry and 1 tactical_bomber Italians defend with 2 artilleries British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 1/3 hits, 1,33 expected hits Italians roll dice for 2 artilleries in Anglo Egyptian Sudan, round 2 : 2/2 hits, 0,67 expected hits 1 tactical_bomber owned by the British, 1 artillery owned by the Italians and 1 infantry owned by the British lost in Anglo Egyptian Sudan retreated to Anglo Egyptian Sudan Italians win with 1 artillery remaining. Battle score for attacker is -10 Casualties for British: 1 infantry and 1 tactical_bomber Casualties for Italians: 1 artillery Battle in Yunnan British attack with 3 artilleries and 13 infantry Japanese defend with 1 infantry British roll dice for 3 artilleries and 13 infantry in Yunnan, round 2 : 2/16 hits, 3,67 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Yunnan British win, taking Yunnan from Japanese with 3 artilleries and 13 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Iraq British attack with 3 fighters and 3 infantry Italians defend with 1 artillery and 3 infantry British roll dice for 3 fighters and 3 infantry in Iraq, round 2 : 2/6 hits, 2,00 expected hits Italians roll dice for 1 artillery and 3 infantry in Iraq, round 2 : 1/4 hits, 1,33 expected hits 2 infantry owned by the Italians and 1 infantry owned by the British lost in Iraq British roll dice for 3 fighters and 2 infantry in Iraq, round 3 : 2/5 hits, 1,83 expected hits Italians roll dice for 1 artillery and 1 infantry in Iraq, round 3 : 0/2 hits, 0,67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Iraq British win, taking Iraq from Italians with 3 fighters and 2 infantry remaining. Battle score for attacker is 10 Casualties for British: 1 infantry Casualties for Italians: 1 artillery and 3 infantry Battle in Libya British attack with 1 armour and 1 fighter Italians defend with 2 infantry British roll dice for 1 armour and 1 fighter in Libya, round 2 : 0/2 hits, 1,00 expected hits Italians roll dice for 2 infantry in Libya, round 2 : 1/2 hits, 0,67 expected hits 1 armour owned by the British lost in Libya retreated to Libya Italians win with 2 infantry remaining. Battle score for attacker is -6 Casualties for British: 1 armour Battle in Syria British attack with 1 artillery and 1 infantry Italians defend with 1 aaGun and 2 infantry British roll dice for 2 battleships in Syria, round 2 : 2/2 hits, 1,33 expected hits British roll dice for 1 artillery and 1 infantry in Syria, round 2 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 aaGun and 2 infantry in Syria, round 2 : 1/2 hits, 0,67 expected hits 1 aaGun owned by the Italians, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Syria British win, taking Syria from Italians with 1 artillery remaining. Battle score for attacker is 8 Casualties for British: 1 infantry Casualties for Italians: 1 aaGun and 2 infantry Non Combat Move - British 1 fighter moved from Libya to Tunisia 1 fighter moved from 99 Sea Zone to Cyprus 3 fighters moved from Iraq to Northwest Persia 1 fighter moved from Anglo Egyptian Sudan to French Central Africa 3 fighters moved from Szechwan to Sikang 1 aaGun moved from Burma to Yunnan 2 artilleries and 2 infantry moved from India to Burma 2 artilleries moved from India to Burma 1 aaGun moved from Burma to Yunnan Place Units - British 1 carrier and 1 destroyer placed in 71 Sea Zone 1 mech_infantry placed in Union of South Africa 1 destroyer placed in 109 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,4 Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,1 British collect 29 PUs (1 lost to blockades); end with 30 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific 1 armour and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Some Units in India change ownership: 1 armour and 1 infantry
Combat Hit Differential Summary :
Chinese regular : -0,17 Americans regular : -0,50 Italians regular : 1,00 Japanese regular : -2,17 British regular : -1,33
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 factory_minor, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Egypt to Trans-Jordan 1 fighter moved from Southern Italy to Trans-Jordan 1 artillery moved from Persia to Iraq 1 bomber and 2 fighters moved from Egypt to Iraq Combat - Italians Battle in Trans-Jordan Italians attack with 1 fighter and 1 infantry British defend with 1 infantry Italians roll dice for 1 fighter and 1 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 fighter and 1 infantry in Trans-Jordan, round 3 : 0/2 hits, 0.67 expected hits British roll dice for 1 infantry in Trans-Jordan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Trans-Jordan 1 fighter owned by the Italians retreated British win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Italians: 1 infantry Battle in Iraq Italians attack with 1 artillery, 1 bomber and 2 fighters British defend with 2 infantry Italians roll dice for 1 artillery, 1 bomber and 2 fighters in Iraq, round 2 : 2/4 hits, 2.00 expected hits British roll dice for 2 infantry in Iraq, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the British lost in Iraq Italians win, taking Iraq from British with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Non Combat Move - Italians 1 bomber and 2 fighters moved from Iraq to Egypt 1 fighter moved from Trans-Jordan to Egypt 1 artillery moved from Anglo Egyptian Sudan to Egypt 1 armour and 1 mech_infantry moved from Romania to Eastern Poland 2 mech_infantrys moved from Southern Italy to Yugoslavia 5 infantry moved from Northern Italy to Southern Italy 2 infantry moved from Libya to Tobruk 1 transport moved from 80 Sea Zone to 75 Sea Zone 1 submarine moved from 72 Sea Zone to 81 Sea Zone Place Units - Italians 3 mech_infantrys placed in Northern Italy 1 fighter placed in Southern Italy 1 factory_minor placed in Egypt Turn Complete - Italians Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,1,5,2,2,3,1 Italians collect 20 PUs (2 lost to blockades); end with 20 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 24 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
Italians regular : -1.33 British regular : -0.33
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 0 PUs; Combat Move - ANZAC 1 carrier and 1 cruiser moved from 54 Sea Zone to 42 Sea Zone 2 fighters moved from Queensland to 42 Sea Zone 1 infantry moved from Burma to Yunnan Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 transport moved from 62 Sea Zone to 46 Sea Zone 2 infantry moved from New Guinea to 46 Sea Zone 2 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone 2 infantry moved from 54 Sea Zone to Queensland Place Units - ANZAC 2 destroyers placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 2 destroyers; Remaining resources: 0 PUs; Combat Move - ANZAC 1 carrier and 1 cruiser moved from 54 Sea Zone to 42 Sea Zone 2 fighters moved from Queensland to 42 Sea Zone 1 infantry moved from Burma to Yunnan Non Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 transport moved from 62 Sea Zone to 46 Sea Zone 2 infantry moved from New Guinea to 46 Sea Zone 2 infantry and 1 transport moved from 46 Sea Zone to 54 Sea Zone 2 infantry moved from 54 Sea Zone to Queensland Place Units - ANZAC 2 destroyers placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French 1 destroyer moved from 41 Sea Zone to 42 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 4 artilleries, 1 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 fighters and 1 tactical_bomber moved from Egypt to Syria 1 fighter and 1 tactical_bomber moved from Egypt to Trans-Jordan 1 infantry moved from Bessarabia to Ukraine 1 mech_infantry moved from Eastern Poland to Ukraine 2 infantry moved from Eastern Poland to Western Ukraine 1 bomber moved from Eastern Poland to Western Ukraine 1 bomber moved from Western Ukraine to Ukraine 1 infantry moved from Belarus to Smolensk Germans take Smolensk from Russians 1 armour moved from Archangel to Urals Germans take Nenetsia from Russians Germans take Urals from Russians 1 armour moved from Archangel to Novosibirsk Germans take Vologda from Russians Germans take Novosibirsk from Russians 1 armour moved from Archangel to Samara Germans take Samara from Russians 1 mech_infantry moved from Archangel to Vologda 1 bomber moved from Eastern Poland to Western Ukraine Combat - Germans Battle in Ukraine Germans attack with 1 bomber, 1 infantry and 1 mech_infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Western Ukraine, round 2 : 2/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Trans-Jordan Germans attack with 1 fighter and 1 tactical_bomber British defend with 1 infantry Germans roll dice for 1 fighter and 1 tactical_bomber in Trans-Jordan, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits 1 tactical_bomber owned by the Germans and 1 infantry owned by the British lost in Trans-Jordan Germans win with 1 fighter remaining. Battle score for attacker is -8 Casualties for Germans: 1 tactical_bomber Casualties for British: 1 infantry Battle in Syria Germans attack with 2 fighters and 1 tactical_bomber British defend with 1 artillery Germans roll dice for 2 fighters and 1 tactical_bomber in Syria, round 2 : 1/3 hits, 1.67 expected hits British roll dice for 1 artillery in Syria, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Syria Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Non Combat Move - Germans 2 fighters and 1 tactical_bomber moved from Syria to Egypt 1 fighter moved from Trans-Jordan to Egypt 1 bomber moved from Ukraine to Eastern Poland 1 bomber moved from Western Ukraine to Eastern Poland 4 infantry moved from Novgorod to Belarus 1 aaGun moved from Eastern Poland to Western Ukraine 3 infantry moved from Novgorod to Archangel 1 artillery and 1 infantry moved from Karelia to Novgorod 1 aaGun and 1 infantry moved from Finland to Karelia 1 infantry moved from Western Germany to 113 Sea Zone 1 mech_infantry moved from Germany to 113 Sea Zone 1 cruiser, 1 infantry, 1 mech_infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone 1 infantry and 1 mech_infantry moved from 115 Sea Zone to Novgorod 1 submarine moved from 112 Sea Zone to 113 Sea Zone 2 mech_infantrys moved from Poland to Eastern Poland 6 mech_infantrys moved from Germany to Eastern Poland 3 armour and 4 mech_infantrys moved from Archangel to Novosibirsk 3 armour moved from Eastern Poland to Archangel 2 mech_infantrys moved from Eastern Poland to Archangel 1 infantry moved from Eastern Poland to Bessarabia 2 infantry moved from Bulgaria to Romania 1 aaGun, 1 artillery and 6 infantry moved from France to Normandy Bordeaux 1 infantry moved from Southern France to Normandy Bordeaux Place Units - Germans 3 artilleries placed in Novgorod 1 artillery and 1 infantry placed in Germany 1 armour and 7 mech_infantrys placed in Germany 2 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5 Germans collect 54 PUs (3 lost to blockades); end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Russians regular : -0.67 Germans regular : 0.17 British regular : 0.33
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Russians Russians buy 5 artilleries and 5 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Bryansk to Ukraine 19 artilleries and 32 infantry moved from Bryansk to Belarus 1 infantry moved from Bryansk to Smolensk 1 mech_infantry moved from Russia to Samara 1 fighter moved from Russia to Smolensk 1 fighter and 1 tactical_bomber moved from Russia to Samara 1 fighter moved from Russia to Ukraine 12 infantry moved from Korea to Manchuria 4 infantry moved from Korea to Manchuria Combat - Russians Battle in Manchuria Russians attack with 16 infantry Japanese defend with 1 infantry Russians roll dice for 16 infantry in Manchuria, round 2 : 1/16 hits, 2,67 expected hits Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Manchuria Russians win, taking Manchuria from Japanese with 16 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Ukraine Russians attack with 1 fighter and 2 infantry Germans defend with 1 factory_minor, 1 infantry and 1 mech_infantry Russians roll dice for 1 fighter and 2 infantry in Ukraine, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Ukraine, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Russians roll dice for 1 fighter and 1 infantry in Ukraine, round 3 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry and 1 mech_infantry Battle in Belarus Russians attack with 19 artilleries and 32 infantry Germans defend with 1 aaGun and 4 infantry Russians roll dice for 19 artilleries and 32 infantry in Belarus, round 2 : 14/51 hits, 14,83 expected hits Germans roll dice for 1 aaGun and 4 infantry in Belarus, round 2 : 1/4 hits, 1,33 expected hits 1 infantry owned by the Russians, 1 aaGun owned by the Germans and 4 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 19 artilleries and 31 infantry remaining. Battle score for attacker is 14 Casualties for Russians: 1 infantry Casualties for Germans: 1 aaGun and 4 infantry Battle in Smolensk Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 3 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Samara Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 armour Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Samara, round 2 : 2/3 hits, 1,33 expected hits Germans roll dice for 1 armour in Samara, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Samara to Russia 1 fighter moved from Ukraine to Russia 1 fighter moved from Smolensk to Russia 2 aaGuns moved from Bryansk to Belarus 2 armour moved from Russia to Belarus 1 mech_infantry moved from Russia to Belarus 1 armour moved from Russia to Belarus Place Units - Russians 5 artilleries and 5 infantry placed in Russia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6,4,6 Russians collect 25 PUs (3 lost to blockades); end with 25 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Korea: 2 aaGuns EDIT: Adding units owned by Russians to Manchuria: 2 aaGuns EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -0,33 Germans regular : -1,50 Russians regular : -1,67
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 2 carriers, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Siberia to Sakha Japanese take Sakha from Russians 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 2 artilleries and 2 infantry moved from Japan to 6 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Amur 1 transport moved from 35 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 infantry moved from 6 Sea Zone to Korea 1 transport moved from 19 Sea Zone to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 transport moved from 19 Sea Zone to 20 Sea Zone 1 infantry moved from Kiangsi to 20 Sea Zone 1 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 1 transport moved from 20 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 19 Sea Zone 4 artilleries and 6 infantry moved from 19 Sea Zone to Manchuria 1 fighter and 1 tactical_bomber moved from Japan to Manchuria 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Manchuria 1 fighter moved from Philippines to 37 Sea Zone 2 bombers moved from Philippines to Manchuria 2 fighters and 1 tactical_bomber moved from Anhwe to Manchuria 1 infantry moved from Shensi to Tsinghai Japanese take Tsinghai from Chinese 1 tactical_bomber moved from 35 Sea Zone to Manchuria 1 artillery and 1 infantry moved from Jehol to Manchuria Combat - Japanese Battle in Amur Battle in 37 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 37 Sea Zone Japanese win, taking Amur from Russians with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Guam Battle in Korea Battle in Manchuria Japanese attack with 5 artilleries, 2 bombers, 4 fighters, 7 infantry and 4 tactical_bombers Russians defend with 2 aaGuns and 16 infantry Russians roll AA dice in Manchuria : 0/6 hits, 1.00 expected hits Japanese roll dice for 5 artilleries, 2 bombers, 4 fighters, 7 infantry and 4 tactical_bombers in Manchuria, round 2 : 9/22 hits, 9.67 expected hits Chinese roll dice for 2 aaGuns and 16 infantry in Manchuria, round 2 : 6/16 hits, 5.33 expected hits 6 infantry owned by the Japanese, 7 infantry owned by the Russians and 2 aaGuns owned by the Russians lost in Manchuria Japanese roll dice for 5 artilleries, 2 bombers, 4 fighters, 1 infantry and 4 tactical_bombers in Manchuria, round 3 : 5/16 hits, 8.00 expected hits Chinese roll dice for 9 infantry in Manchuria, round 3 : 3/9 hits, 3.00 expected hits 1 infantry owned by the Japanese, 5 infantry owned by the Russians and 2 artilleries owned by the Japanese lost in Manchuria Japanese roll dice for 3 artilleries, 2 bombers, 4 fighters and 4 tactical_bombers in Manchuria, round 4 : 11/13 hits, 7.00 expected hits Chinese roll dice for 4 infantry in Manchuria, round 4 : 2/4 hits, 1.33 expected hits 4 infantry owned by the Russians and 2 artilleries owned by the Japanese lost in Manchuria Japanese win, taking Guam from Americans, taking Korea from Russians, taking Manchuria from Chinese with 1 artillery, 2 bombers, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 21 Casualties for Japanese: 4 artilleries and 7 infantry Casualties for Russians: 2 aaGuns and 16 infantry Non Combat Move - Japanese 1 carrier moved from 6 Sea Zone to 35 Sea Zone 1 fighter moved from 37 Sea Zone to 35 Sea Zone 1 infantry moved from Shensi to Szechwan 1 fighter and 1 tactical_bomber moved from Manchuria to 6 Sea Zone 2 bombers, 3 fighters and 2 tactical_bombers moved from Manchuria to Anhwe 1 tactical_bomber moved from Manchuria to Jehol 1 infantry moved from French Indo China to Kwangsi Place Units - Japanese 2 carriers placed in 6 Sea Zone 3 infantry placed in Shantung Japanese undo move 2. 2 infantry and 1 mech_infantry placed in Shantung 3 infantry placed in Kiangsu 6 infantry placed in Japan Turn Complete - Japanese Japanese collect 58 PUs; end with 58 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33 Japanese regular : 0.33 Russians AA : -1.00