TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Purchase Units - Americans
Americans buy 6 artilleries, 5 fighters and 6 infantry; Remaining resources: 7 PUs;
Combat Move - Americans
1 armour moved from Egypt to Iraq
5 fighters and 1 tactical_bomber moved from Egypt to Iraq
2 bombers moved from Egypt to Iraq
1 destroyer moved from 10 Sea Zone to 1 Sea Zone
2 fighters moved from Western United States to 1 Sea Zone
1 infantry and 1 mech_infantry moved from Midway to 25 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 25 Sea Zone to 8 Sea Zone
1 infantry and 1 mech_infantry moved from 8 Sea Zone to Aleutian Islands
1 transport moved from 8 Sea Zone to 10 Sea Zone
5 submarines moved from 26 Sea Zone to 6 Sea Zone
1 artillery moved from Wake Island to 31 Sea Zone
1 artillery and 1 transport moved from 31 Sea Zone to 17 Sea Zone
1 artillery moved from 17 Sea Zone to Iwo Jima
1 infantry moved from Guam to 21 Sea Zone
1 infantry and 1 transport moved from 21 Sea Zone to 6 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
3 fighters and 1 tactical_bomber moved from 21 Sea Zone to 6 Sea Zone
2 bombers moved from Hawaiian Islands to 6 Sea Zone
1 tactical_bomber moved from Hawaiian Islands to 6 Sea Zone
1 bomber moved from Philippines to 6 Sea Zone
2 bombers moved from West India to Iraq
Combat - Americans
Battle in Iwo Jima
Battle in Aleutian Islands
Battle in Korea
Battle in Iraq
Americans attack with 1 armour, 4 bombers, 5 fighters and 1 tactical_bomber
Germans defend with 2 mech_infantrys
Americans roll dice for 1 armour, 4 bombers, 5 fighters and 1 tactical_bomber in Iraq, round 2 : 6/11 hits, 6,33 expected hits
Germans roll dice for 2 mech_infantrys in Iraq, round 2 : 0/2 hits, 0,67 expected hits
2 mech_infantrys owned by the Germans lost in Iraq
Americans win, taking Iwo Jima from Japanese, taking Aleutian Islands from Japanese, taking Korea from Japanese, taking Iraq from Germans with 1 armour, 4 bombers, 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Germans: 2 mech_infantrys
Battle in 1 Sea Zone
Americans attack with 1 destroyer and 2 fighters
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer and 2 fighters in 1 Sea Zone, round 2 : 1/3 hits, 1,33 expected hits
Japanese roll dice for 1 submarine in 1 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Japanese lost in 1 Sea Zone
Americans win, taking 1 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
2 fighters moved from 1 Sea Zone to 6 Sea Zone
1 carrier moved from 8 Sea Zone to 6 Sea Zone
3 bombers moved from 6 Sea Zone to Guam
1 carrier moved from 21 Sea Zone to 17 Sea Zone
2 fighters moved from 6 Sea Zone to 17 Sea Zone
1 battleship moved from 21 Sea Zone to 17 Sea Zone
3 carriers, 1 cruiser and 2 destroyers moved from 21 Sea Zone to 6 Sea Zone
1 aaGun, 1 armour, 3 artilleries and 6 infantry moved from Central United States to 101 Sea Zone
1 armour moved from Eastern United States to 101 Sea Zone
1 aaGun, 2 armour, 3 artilleries, 6 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
1 aaGun, 2 armour, 3 artilleries and 6 infantry moved from 91 Sea Zone to Gibraltar
3 carriers, 1 cruiser, 1 destroyer and 1 transport moved from 92 Sea Zone to 91 Sea Zone
1 transport moved from 91 Sea Zone to 89 Sea Zone
1 aaGun moved from Central United States to Southeast Mexico
1 bomber moved from Eastern United States to Gibraltar
1 bomber moved from Gibraltar to Egypt
4 bombers, 5 fighters and 1 tactical_bomber moved from Iraq to Egypt
Place Units - Americans
5 artilleries and 5 infantry placed in Central United States
1 artillery, 5 fighters and 1 infantry placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6
Americans collect 75 PUs; end with 82 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 97 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 107 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 112 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 117 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
1 artillery moved from Kweichow to Shensi
1 artillery moved from Kweichow to Hopei
1 fighter moved from Yunnan to Shensi
Combat - Chinese
Chinese creates battle in territory Chahar
Battle in Chahar
Chinese attack with 1 infantry
Japanese defend with 1 aaGun and 1 fighter
Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 aaGun and 1 fighter in Chahar, round 2 : 0/1 hits, 0,67 expected hits
Chinese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 aaGun and 1 fighter in Chahar, round 3 : 0/1 hits, 0,67 expected hits
Chinese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 aaGun and 1 fighter in Chahar, round 4 : 1/1 hits, 0,67 expected hits
1 infantry owned by the Chinese lost in Chahar
Japanese win with 1 aaGun and 1 fighter remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Hopei
Chinese attack with 1 artillery
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery in Hopei, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 artillery in Hopei, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Chinese lost in Hopei
Japanese win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Chinese: 1 artillery
Battle in Shensi
Chinese attack with 1 artillery and 1 fighter
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 artillery and 1 fighter in Shensi, round 2 : 1/2 hits, 0,83 expected hits
Japanese roll dice for 1 mech_infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Yunnan
Place Units - Chinese
2 artilleries placed in Yunnan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
Purchase Units - British
British buy 4 armour, 2 artilleries, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
2 fighters moved from United Kingdom to Holland Belgium
1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
5 fighters moved from West India to Northwest Persia
2 fighters moved from 81 Sea Zone to Northwest Persia
6 fighters moved from Egypt to Northwest Persia
2 armour moved from Trans-Jordan to Northwest Persia
4 mech_infantrys moved from West India to Persia
1 mech_infantry moved from Eastern Persia to Persia
5 mech_infantrys moved from India to Eastern Persia
6 armour and 4 mech_infantrys moved from Egypt to Iraq
1 artillery and 1 infantry moved from French Madagascar to 72 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 armour moved from Belgian Congo to Egypt
1 destroyer moved from 72 Sea Zone to 80 Sea Zone
1 carrier moved from 81 Sea Zone to 80 Sea Zone
Combat - British
Battle in Holland Belgium
British attack with 2 fighters and 1 infantry
Germans defend with 1 artillery
British roll dice for 1 battleship in Holland Belgium, round 2 : 0/1 hits, 0,67 expected hits
British roll dice for 2 fighters and 1 infantry in Holland Belgium, round 2 : 0/3 hits, 1,17 expected hits
Germans roll dice for 1 artillery in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
British roll dice for 2 fighters and 1 infantry in Holland Belgium, round 3 : 1/3 hits, 1,17 expected hits
Germans roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Holland Belgium
British win, taking Holland Belgium from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Battle in Persia
British attack with 1 artillery, 1 infantry and 5 mech_infantrys
Germans defend with 1 mech_infantry
British roll dice for 1 artillery, 1 infantry and 5 mech_infantrys in Persia, round 2 : 1/7 hits, 1,50 expected hits
Germans roll dice for 1 mech_infantry in Persia, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Persia
British win, taking Persia from Germans with 1 artillery, 1 infantry and 5 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Northwest Persia
British attack with 2 armour and 13 fighters
Germans defend with 5 armour, 4 bombers, 1 fighter and 4 mech_infantrys
British roll dice for 2 armour and 13 fighters in Northwest Persia, round 2 : 4/15 hits, 7,50 expected hits
Germans roll dice for 5 armour, 4 bombers, 1 fighter and 4 mech_infantrys in Northwest Persia, round 2 : 5/14 hits, 5,17 expected hits
4 mech_infantrys owned by the Germans, 3 fighters owned by the British and 2 armour owned by the British lost in Northwest Persia
British roll dice for 10 fighters in Northwest Persia, round 3 : 4/10 hits, 5,00 expected hits
Germans roll dice for 5 armour, 4 bombers and 1 fighter in Northwest Persia, round 3 : 2/10 hits, 3,83 expected hits
4 bombers owned by the Germans and 2 fighters owned by the British lost in Northwest Persia
British roll dice for 8 fighters in Northwest Persia, round 4 : 3/8 hits, 4,00 expected hits
Germans roll dice for 5 armour and 1 fighter in Northwest Persia, round 4 : 3/6 hits, 3,17 expected hits
3 armour owned by the Germans and 3 fighters owned by the British lost in Northwest Persia
British roll dice for 5 fighters in Northwest Persia, round 5 : 2/5 hits, 2,50 expected hits
Germans roll dice for 2 armour and 1 fighter in Northwest Persia, round 5 : 3/3 hits, 1,67 expected hits
2 armour owned by the Germans and 3 fighters owned by the British lost in Northwest Persia
British roll dice for 2 fighters in Northwest Persia, round 6 : 0/2 hits, 1,00 expected hits
Germans roll dice for 1 fighter in Northwest Persia, round 6 : 1/1 hits, 0,67 expected hits
1 fighter owned by the British lost in Northwest Persia
retreated to Northwest Persia
Germans win with 1 fighter remaining. Battle score for attacker is -30
Casualties for British: 2 armour and 12 fighters
Casualties for Germans: 5 armour, 4 bombers and 4 mech_infantrys
Non Combat Move - British
1 fighter moved from Northwest Persia to Iraq
2 fighters moved from Gibraltar to Egypt
2 fighters moved from Holland Belgium to United Kingdom
2 fighters moved from United Kingdom to Gibraltar
1 fighter moved from Gibraltar to Egypt
Place Units - British
3 armour placed in Egypt
1 armour and 1 mech_infantry placed in Union of South Africa
2 transports placed in 110 Sea Zone
2 artilleries placed in United Kingdom
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 50 PUs
Place Units - UK_Pacific
1 armour and 5 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 20 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs
Some Units in India change ownership: 1 armour and 5 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : -1,00
Americans regular : -0,67
Japanese regular : -1,17
Germans regular : -2,17
British regular : -9,50
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