2r.JPG
2nd round… 2 HIT
ool?
@aagamerz13 you can change sub hit too if you want.
@aagamerz13 Take the 2 figs and AC.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 1 factory_minor, 7 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Shan State to Malaya
Japanese take Malaya from UK_Pacific
3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
2 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
1 submarine moved from 42 Sea Zone to 44 Sea Zone
1 submarine moved from 35 Sea Zone to 44 Sea Zone
1 destroyer moved from 41 Sea Zone to 44 Sea Zone
2 fighters moved from 41 Sea Zone to 44 Sea Zone
1 fighter moved from French Indo China to 44 Sea Zone
1 bomber moved from Yunnan to 44 Sea Zone
1 infantry moved from Tsagaan Olom to Kansu
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Szechwan to Sikang
1 infantry moved from Shensi to Sikang
1 bomber moved from Hopei to Buryatia
1 infantry moved from Sakha to Buryatia
1 artillery and 9 infantry moved from Ulaanbaatar to Buryatia
2 infantry moved from Amur to Buryatia
1 armour moved from Siberia to Buryatia
1 fighter moved from Japan to Buryatia
2 fighters moved from 6 Sea Zone to Buryatia
1 artillery and 1 infantry moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from Yunnan to Kansu
1 fighter and 1 tactical_bomber moved from Yunnan to Sikang
1 tactical_bomber moved from Yunnan to Burma
1 infantry moved from Central Mongolia to Dzavhan
Japanese take Dzavhan from Russians
Combat - Japanese
Battle in Dutch New Guinea
Battle in Burma
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Burma, round 2 : 0/3 hits, 1.17 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
Japanese roll dice for 1 artillery and 1 tactical_bomber in Burma, round 3 : 1/2 hits, 0.83 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 3 : 1/1 hits, 0.33 expected hits
1 tactical_bomber owned by the Japanese and 1 infantry owned by the British lost in Burma
Japanese win, taking Dutch New Guinea from ANZAC, taking Burma from UK_Pacific with 1 artillery remaining. Battle score for attacker is -11
Casualties for Japanese: 1 infantry and 1 tactical_bomber
Casualties for British: 1 infantry
Battle in Kansu
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kansu, round 2 : 2/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Sikang
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Sikang, round 2 : 3/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Buryatia
Japanese attack with 1 armour, 1 artillery, 1 bomber, 3 fighters and 12 infantry
Americans defend with 1 bomber; Russians defend with 2 aaGuns and 11 infantry
Russians roll AA dice in Buryatia : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 3 fighters and 12 infantry in Buryatia, round 2 : 7/18 hits, 5.17 expected hits
Russians roll dice for 2 aaGuns, 1 bomber and 11 infantry in Buryatia, round 2 : 7/12 hits, 3.83 expected hits
7 infantry owned by the Japanese, 4 infantry owned by the Russians, 2 aaGuns owned by the Russians and 1 bomber owned by the Americans lost in Buryatia
Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 3 fighters and 5 infantry in Buryatia, round 3 : 4/11 hits, 4.00 expected hits
Russians roll dice for 7 infantry in Buryatia, round 3 : 3/7 hits, 2.33 expected hits
3 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Buryatia
Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 3 fighters and 2 infantry in Buryatia, round 4 : 5/8 hits, 3.50 expected hits
Russians roll dice for 3 infantry in Buryatia, round 4 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Buryatia
Japanese win, taking Buryatia from Russians with 1 armour, 1 artillery, 1 bomber and 3 fighters remaining. Battle score for attacker is 21
Casualties for Japanese: 12 infantry
Casualties for Americans: 1 bomber
Casualties for Russians: 2 aaGuns and 11 infantry
Battle in 44 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 6 fighters, 2 submarines and 1 tactical_bomber
Americans defend with 1 carrier and 1 destroyer; ANZAC defend with 1 cruiser and 2 fighters
Japanese roll dice for 2 submarines in 44 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 carrier owned by the Americans
Japanese roll dice for 1 bomber, 1 destroyer, 6 fighters and 1 tactical_bomber in 44 Sea Zone, round 2 : 3/9 hits, 4.67 expected hits
ANZAC roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 44 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
2 fighters owned by the ANZAC, 1 carrier owned by the Americans and 2 submarines owned by the Japanese lost in 44 Sea Zone
Japanese roll dice for 1 bomber, 1 destroyer, 6 fighters and 1 tactical_bomber in 44 Sea Zone, round 3 : 5/9 hits, 4.67 expected hits
ANZAC roll dice for 1 cruiser and 1 destroyer in 44 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
1 cruiser owned by the ANZAC and 1 destroyer owned by the Americans lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from ANZAC with 1 bomber, 1 destroyer, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 44
Casualties for Japanese: 2 submarines
Casualties for ANZAC: 1 cruiser and 2 fighters
Casualties for Americans: 1 carrier and 1 destroyer
Non Combat Move - Japanese
1 battleship moved from 41 Sea Zone to 43 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 bomber moved from 44 Sea Zone to Philippines
1 carrier and 2 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 2 infantry moved from French Indo China to Shan State
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Chahar to Suiyuyan
1 aaGun moved from Chahar to Hopei
1 mech_infantry moved from Hopei to Szechwan
1 infantry moved from Kweichow to Shensi
1 infantry moved from Buyant-Uhaa to Ulaanbaatar
1 infantry moved from Anhwe to Kweichow
2 infantry moved from Anhwe to Hunan
1 infantry moved from Hunan to Yunnan
2 fighters moved from 44 Sea Zone to 43 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 cruiser moved from 42 Sea Zone to 46 Sea Zone
1 cruiser moved from 41 Sea Zone to 55 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 carrier moved from 42 Sea Zone to 35 Sea Zone
1 carrier moved from 41 Sea Zone to 43 Sea Zone
1 carrier moved from 42 Sea Zone to 43 Sea Zone
1 battleship moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from 44 Sea Zone to 43 Sea Zone
1 fighter moved from 44 Sea Zone to 43 Sea Zone
2 fighters moved from 44 Sea Zone to Philippines
1 tactical_bomber moved from 44 Sea Zone to Philippines
1 infantry moved from Kiangsu to Kiangsi
2 infantry moved from Kiangsu to Anhwe
2 tactical_bombers moved from Yunnan to Shan State
1 fighter and 1 tactical_bomber moved from Sikang to Yunnan
1 fighter and 1 tactical_bomber moved from Kansu to Suiyuyan
1 bomber moved from Buryatia to Manchuria
1 aaGun moved from Amur to Manchuria
1 aaGun moved from Amur to Manchuria
3 fighters moved from Buryatia to Amur
1 tactical_bomber moved from Philippines to 35 Sea Zone
2 fighters moved from Philippines to 35 Sea Zone
1 infantry moved from Jehol to Chahar
Place Units - Japanese
1 factory_minor placed in Kwangtung
1 destroyer placed in 36 Sea Zone
2 infantry placed in French Indo China
3 infantry placed in Kiangsu
2 infantry placed in Japan
1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 69 PUs; end with 69 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : 3.33
ANZAC regular : -1.33
UK_Pacific regular : 1.33
Russians regular : 4.83
Russians AA : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 1 factory_minor, 7 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Shan State to Malaya
Japanese take Malaya from UK_Pacific
3 fighters and 1 tactical_bomber moved from 42 Sea Zone to 44 Sea Zone
2 infantry moved from Kwangtung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
1 submarine moved from 42 Sea Zone to 44 Sea Zone
1 submarine moved from 35 Sea Zone to 44 Sea Zone
1 destroyer moved from 41 Sea Zone to 44 Sea Zone
2 fighters moved from 41 Sea Zone to 44 Sea Zone
1 fighter moved from French Indo China to 44 Sea Zone
1 bomber moved from Yunnan to 44 Sea Zone
1 infantry moved from Tsagaan Olom to Kansu
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Szechwan to Sikang
1 infantry moved from Shensi to Sikang
1 bomber moved from Hopei to Buryatia
1 infantry moved from Sakha to Buryatia
1 artillery and 9 infantry moved from Ulaanbaatar to Buryatia
2 infantry moved from Amur to Buryatia
1 armour moved from Siberia to Buryatia
1 fighter moved from Japan to Buryatia
2 fighters moved from 6 Sea Zone to Buryatia
1 artillery and 1 infantry moved from Yunnan to Burma
1 fighter and 1 tactical_bomber moved from Yunnan to Kansu
1 fighter and 1 tactical_bomber moved from Yunnan to Sikang
1 tactical_bomber moved from Yunnan to Burma
1 infantry moved from Central Mongolia to Dzavhan
Japanese take Dzavhan from Russians
Combat - Japanese
Battle in Dutch New Guinea
Battle in Burma
Japanese attack with 1 artillery, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Burma, round 2 : 0/3 hits, 1.17 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
Japanese roll dice for 1 artillery and 1 tactical_bomber in Burma, round 3 : 1/2 hits, 0.83 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 3 : 1/1 hits, 0.33 expected hits
1 tactical_bomber owned by the Japanese and 1 infantry owned by the British lost in Burma
Japanese win, taking Dutch New Guinea from ANZAC, taking Burma from UK_Pacific with 1 artillery remaining. Battle score for attacker is -11
Casualties for Japanese: 1 infantry and 1 tactical_bomber
Casualties for British: 1 infantry
Battle in Kansu
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kansu, round 2 : 2/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kansu
Japanese win, taking Kansu from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Sikang
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Sikang, round 2 : 3/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Buryatia
Japanese attack with 1 armour, 1 artillery, 1 bomber, 3 fighters and 12 infantry
Americans defend with 1 bomber; Russians defend with 2 aaGuns and 11 infantry
Russians roll AA dice in Buryatia : 0/4 hits, 0.67 expected hits
Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 3 fighters and 12 infantry in Buryatia, round 2 : 7/18 hits, 5.17 expected hits
Russians roll dice for 2 aaGuns, 1 bomber and 11 infantry in Buryatia, round 2 : 7/12 hits, 3.83 expected hits
7 infantry owned by the Japanese, 4 infantry owned by the Russians, 2 aaGuns owned by the Russians and 1 bomber owned by the Americans lost in Buryatia
Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 3 fighters and 5 infantry in Buryatia, round 3 : 4/11 hits, 4.00 expected hits
Russians roll dice for 7 infantry in Buryatia, round 3 : 3/7 hits, 2.33 expected hits
3 infantry owned by the Japanese and 4 infantry owned by the Russians lost in Buryatia
Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 3 fighters and 2 infantry in Buryatia, round 4 : 5/8 hits, 3.50 expected hits
Russians roll dice for 3 infantry in Buryatia, round 4 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Buryatia
Japanese win, taking Buryatia from Russians with 1 armour, 1 artillery, 1 bomber and 3 fighters remaining. Battle score for attacker is 21
Casualties for Japanese: 12 infantry
Casualties for Americans: 1 bomber
Casualties for Russians: 2 aaGuns and 11 infantry
Battle in 44 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 6 fighters, 2 submarines and 1 tactical_bomber
Americans defend with 1 carrier and 1 destroyer; ANZAC defend with 1 cruiser and 2 fighters
Japanese roll dice for 2 submarines in 44 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
Units damaged: 1 carrier owned by the Americans
Japanese roll dice for 1 bomber, 1 destroyer, 6 fighters and 1 tactical_bomber in 44 Sea Zone, round 2 : 3/9 hits, 4.67 expected hits
ANZAC roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 44 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
2 fighters owned by the ANZAC, 1 carrier owned by the Americans and 2 submarines owned by the Japanese lost in 44 Sea Zone
Japanese roll dice for 1 bomber, 1 destroyer, 6 fighters and 1 tactical_bomber in 44 Sea Zone, round 3 : 5/9 hits, 4.67 expected hits
ANZAC roll dice for 1 cruiser and 1 destroyer in 44 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
1 cruiser owned by the ANZAC and 1 destroyer owned by the Americans lost in 44 Sea Zone
Japanese win, taking 44 Sea Zone from ANZAC with 1 bomber, 1 destroyer, 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 44
Casualties for Japanese: 2 submarines
Casualties for ANZAC: 1 cruiser and 2 fighters
Casualties for Americans: 1 carrier and 1 destroyer
Non Combat Move - Japanese
1 battleship moved from 41 Sea Zone to 43 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery and 1 transport moved from 41 Sea Zone to 43 Sea Zone
1 artillery moved from 43 Sea Zone to Borneo
1 bomber moved from 44 Sea Zone to Philippines
1 carrier and 2 destroyers moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 2 infantry moved from French Indo China to Shan State
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Chahar to Suiyuyan
1 aaGun moved from Chahar to Hopei
1 mech_infantry moved from Hopei to Szechwan
1 infantry moved from Kweichow to Shensi
1 infantry moved from Buyant-Uhaa to Ulaanbaatar
1 infantry moved from Anhwe to Kweichow
2 infantry moved from Anhwe to Hunan
1 infantry moved from Hunan to Yunnan
2 fighters moved from 44 Sea Zone to 43 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 cruiser moved from 42 Sea Zone to 46 Sea Zone
1 cruiser moved from 41 Sea Zone to 55 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 carrier moved from 42 Sea Zone to 35 Sea Zone
1 carrier moved from 41 Sea Zone to 43 Sea Zone
1 carrier moved from 42 Sea Zone to 43 Sea Zone
1 battleship moved from 42 Sea Zone to 35 Sea Zone
1 fighter moved from 44 Sea Zone to 43 Sea Zone
1 fighter moved from 44 Sea Zone to 43 Sea Zone
2 fighters moved from 44 Sea Zone to Philippines
1 tactical_bomber moved from 44 Sea Zone to Philippines
1 infantry moved from Kiangsu to Kiangsi
2 infantry moved from Kiangsu to Anhwe
2 tactical_bombers moved from Yunnan to Shan State
1 fighter and 1 tactical_bomber moved from Sikang to Yunnan
1 fighter and 1 tactical_bomber moved from Kansu to Suiyuyan
1 bomber moved from Buryatia to Manchuria
1 aaGun moved from Amur to Manchuria
1 aaGun moved from Amur to Manchuria
3 fighters moved from Buryatia to Amur
1 tactical_bomber moved from Philippines to 35 Sea Zone
2 fighters moved from Philippines to 35 Sea Zone
1 infantry moved from Jehol to Chahar
Place Units - Japanese
1 factory_minor placed in Kwangtung
1 destroyer placed in 36 Sea Zone
2 infantry placed in French Indo China
3 infantry placed in Kiangsu
2 infantry placed in Japan
1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 69 PUs; end with 69 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Hunan: 1 infantry
EDIT: Adding units owned by Japanese to Hopei: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : 3.33
ANZAC regular : -1.33
UK_Pacific regular : 1.33
Russians regular : 4.83
Russians AA : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 3 destroyers, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from Queensland to 45 Sea Zone
1 tactical_bomber moved from Queensland to 55 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from Queensland to 46 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 2 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 48 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 2 infantry, 1 mech_infantry and 2 transports moved from 48 Sea Zone to 33 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 armour moved from Morocco to Tunisia
Americans take Algeria from Italians
Americans take Tunisia from Italians
1 submarine moved from 91 Sea Zone to 94 Sea Zone
2 fighters moved from 91 Sea Zone to 94 Sea Zone
Combat - Americans
Battle in 45 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Caroline Islands
Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1,67 expected hits
Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Caroline Islands, round 2 : 1/4 hits, 1,00 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Caroline Islands, round 3 : 2/4 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 1 infantry
Battle in 94 Sea Zone
Americans attack with 2 fighters and 1 submarine
Italians defend with 1 cruiser
Americans roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 fighters in 94 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
Italians roll dice for 1 cruiser in 94 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
1 submarine owned by the Americans lost in 94 Sea Zone
Americans roll dice for 2 fighters in 94 Sea Zone, round 3 : 0/2 hits, 1,00 expected hits
Italians roll dice for 1 cruiser in 94 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
Americans roll dice for 2 fighters in 94 Sea Zone, round 4 : 1/2 hits, 1,00 expected hits
Italians roll dice for 1 cruiser in 94 Sea Zone, round 4 : 1/1 hits, 0,50 expected hits
1 cruiser owned by the Italians and 1 fighter owned by the Americans lost in 94 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is -4
Casualties for Americans: 1 fighter and 1 submarine
Casualties for Italians: 1 cruiser
Battle in 55 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 cruiser
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 cruiser owned by the Japanese lost in 55 Sea Zone
Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Battle in 46 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 cruiser
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 3 fighters in 46 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
Japanese roll dice for 1 cruiser in 46 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
1 cruiser owned by the Japanese lost in 46 Sea Zone
Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Non Combat Move - Americans
2 mech_infantrys moved from Morocco to Tunisia
3 infantry moved from Morocco to Algeria
2 carriers, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 94 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 86 Sea Zone
2 transports moved from 91 Sea Zone to 92 Sea Zone
2 carriers, 2 destroyers and 3 submarines moved from 54 Sea Zone to 33 Sea Zone
1 carrier moved from 30 Sea Zone to 33 Sea Zone
1 aaGun moved from Western United States to 10 Sea Zone
1 aaGun, 1 carrier, 2 destroyers, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Wake Island
1 fighter moved from 45 Sea Zone to 33 Sea Zone
2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone
1 fighter moved from 46 Sea Zone to 33 Sea Zone
1 fighter moved from 46 Sea Zone to New Guinea
1 fighter moved from 46 Sea Zone to Queensland
1 submarine moved from 101 Sea Zone to 91 Sea Zone
Place Units - Americans
2 fighters placed in Eastern United States
1 carrier and 1 destroyer placed in 10 Sea Zone
2 destroyers placed in 101 Sea Zone
1 infantry placed in Central United States
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Central United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Americans regular : -2,17
Italians regular : 0,50
Japanese regular : -0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Tsinghai to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 4 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 5 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 5 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs
Combat Hit Differential Summary :
Chinese regular : -2,33
Japanese regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 3 destroyers, 2 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from Queensland to 45 Sea Zone
1 tactical_bomber moved from Queensland to 55 Sea Zone
2 fighters moved from 54 Sea Zone to 55 Sea Zone
2 fighters moved from 54 Sea Zone to 46 Sea Zone
1 fighter moved from Queensland to 46 Sea Zone
2 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 2 infantry, 1 mech_infantry and 2 transports moved from 54 Sea Zone to 48 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 2 infantry, 1 mech_infantry and 2 transports moved from 48 Sea Zone to 33 Sea Zone
1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
1 armour moved from Morocco to Tunisia
Americans take Algeria from Italians
Americans take Tunisia from Italians
1 submarine moved from 91 Sea Zone to 94 Sea Zone
2 fighters moved from 91 Sea Zone to 94 Sea Zone
Combat - Americans
Battle in 45 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 45 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Caroline Islands
Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1,67 expected hits
Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Caroline Islands, round 2 : 1/4 hits, 1,00 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
Americans roll dice for 1 artillery, 2 infantry and 1 mech_infantry in Caroline Islands, round 3 : 2/4 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
Casualties for Japanese: 1 aaGun and 2 infantry
Casualties for Americans: 1 infantry
Battle in 94 Sea Zone
Americans attack with 2 fighters and 1 submarine
Italians defend with 1 cruiser
Americans roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 2 fighters in 94 Sea Zone, round 2 : 0/2 hits, 1,00 expected hits
Italians roll dice for 1 cruiser in 94 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
1 submarine owned by the Americans lost in 94 Sea Zone
Americans roll dice for 2 fighters in 94 Sea Zone, round 3 : 0/2 hits, 1,00 expected hits
Italians roll dice for 1 cruiser in 94 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
Americans roll dice for 2 fighters in 94 Sea Zone, round 4 : 1/2 hits, 1,00 expected hits
Italians roll dice for 1 cruiser in 94 Sea Zone, round 4 : 1/1 hits, 0,50 expected hits
1 cruiser owned by the Italians and 1 fighter owned by the Americans lost in 94 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is -4
Casualties for Americans: 1 fighter and 1 submarine
Casualties for Italians: 1 cruiser
Battle in 55 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 cruiser
Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 cruiser owned by the Japanese lost in 55 Sea Zone
Americans win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Battle in 46 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 cruiser
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 3 fighters in 46 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
Japanese roll dice for 1 cruiser in 46 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
1 cruiser owned by the Japanese lost in 46 Sea Zone
Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 12
Casualties for Japanese: 1 cruiser
Non Combat Move - Americans
2 mech_infantrys moved from Morocco to Tunisia
3 infantry moved from Morocco to Algeria
2 carriers, 1 cruiser and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 94 Sea Zone to 92 Sea Zone
1 transport moved from 91 Sea Zone to 86 Sea Zone
2 transports moved from 91 Sea Zone to 92 Sea Zone
2 carriers, 2 destroyers and 3 submarines moved from 54 Sea Zone to 33 Sea Zone
1 carrier moved from 30 Sea Zone to 33 Sea Zone
1 aaGun moved from Western United States to 10 Sea Zone
1 aaGun, 1 carrier, 2 destroyers, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 aaGun moved from 26 Sea Zone to Hawaiian Islands
1 fighter moved from Western United States to Wake Island
1 fighter moved from 45 Sea Zone to 33 Sea Zone
2 fighters and 1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone
1 fighter moved from 46 Sea Zone to 33 Sea Zone
1 fighter moved from 46 Sea Zone to New Guinea
1 fighter moved from 46 Sea Zone to Queensland
1 submarine moved from 101 Sea Zone to 91 Sea Zone
Place Units - Americans
2 fighters placed in Eastern United States
1 carrier and 1 destroyer placed in 10 Sea Zone
2 destroyers placed in 101 Sea Zone
1 infantry placed in Central United States
1 transport placed in 101 Sea Zone
1 artillery and 1 infantry placed in Central United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Tsinghai to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 3 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 4 : 0/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 4 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 5 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 5 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 2 PUs; end with 2 PUs
Purchase Units - British
British buy 2 fighters, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
5 artilleries, 16 infantry and 1 mech_infantry moved from India to Burma
1 bomber moved from Iraq to Tobruk
1 fighter moved from 98 Sea Zone to Tobruk
1 infantry moved from Alexandria to Tobruk
Combat - British
Battle in Burma
British attack with 5 artilleries, 16 infantry and 1 mech_infantry
Japanese defend with 1 artillery
British roll dice for 5 artilleries, 16 infantry and 1 mech_infantry in Burma, round 2 : 5/22 hits, 5,33 expected hits
Japanese roll dice for 1 artillery in Burma, round 2 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 5 artilleries, 16 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Tobruk
British attack with 1 bomber, 1 fighter and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 bomber, 1 fighter and 1 infantry in Tobruk, round 2 : 2/3 hits, 1,33 expected hits
Italians roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Tobruk
British win, taking Tobruk from Italians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - British
1 fighter moved from Tobruk to Tunisia
1 armour moved from Morocco to Tunisia
1 carrier, 1 cruiser, 1 destroyer and 1 fighter moved from 98 Sea Zone to 92 Sea Zone
1 carrier and 1 destroyer moved from 91 Sea Zone to 92 Sea Zone
2 fighters moved from 91 Sea Zone to United Kingdom
2 transports moved from 91 Sea Zone to 92 Sea Zone
1 destroyer moved from 122 Sea Zone to 106 Sea Zone
4 mech_infantrys moved from West India to Burma
2 aaGuns moved from India to Burma
1 fighter moved from Russia to Persia
1 tactical_bomber moved from Russia to Tsinghai
1 infantry moved from Iraq to Northwest Persia
1 aaGun and 1 infantry moved from West India to Eastern Persia
1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone
1 marine moved from Iraq to 80 Sea Zone
1 cruiser and 1 marine moved from 80 Sea Zone to 79 Sea Zone
1 marine moved from 79 Sea Zone to West India
1 marine moved from Iraq to 80 Sea Zone
1 carrier and 1 destroyer moved from 80 Sea Zone to 79 Sea Zone
1 battleship, 1 marine and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 transport moved from 80 Sea Zone to 79 Sea Zone
1 fighter moved from 80 Sea Zone to India
1 bomber moved from Tobruk to Egypt
1 infantry moved from Alexandria to Egypt
1 marine moved from 81 Sea Zone to Trans-Jordan
3 armour moved from Trans-Jordan to Egypt
Place Units - British
2 fighters placed in United Kingdom
1 mech_infantry placed in Egypt
3 infantry placed in Persia
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Place Units - UK_Pacific
3 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 3 mech_infantrys
Combat Hit Differential Summary :
Chinese regular : -2,33
Americans regular : -2,17
Italians regular : 0,17
Japanese regular : -1,17
British regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Bryansk to Samara
3 fighters moved from Bryansk to Samara
1 armour and 1 mech_infantry moved from Libya to Tobruk
1 artillery and 1 infantry moved from Libya to Tobruk
1 bomber moved from Southern Italy to 98 Sea Zone
Combat - Italians
Battle in Tobruk
Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tobruk, round 2 : 1/4 hits, 1.33 expected hits
British roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Tobruk
Italians win, taking Tobruk from British with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 98 Sea Zone
Italians attack with 1 bomber
French defend with 1 destroyer
Italians roll dice for 1 bomber in 98 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the French lost in 98 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Samara
Italians attack with 1 armour and 3 fighters
Russians defend with 2 infantry
Italians roll dice for 1 armour and 3 fighters in Samara, round 2 : 4/4 hits, 2.00 expected hits
Russians roll dice for 2 infantry in Samara, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians, 1 fighter owned by the Italians and 1 armour owned by the Italians lost in Samara
Italians win with 2 fighters remaining. Battle score for attacker is -10
Casualties for Italians: 1 armour and 1 fighter
Casualties for Russians: 2 infantry
Non Combat Move - Italians
2 fighters moved from Samara to Bryansk
1 mech_infantry moved from Bessarabia to Bryansk
1 infantry moved from Northern Italy to Yugoslavia
3 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Southern France to Northern Italy
1 infantry moved from Southern France to Normandy Bordeaux
1 bomber moved from 98 Sea Zone to Southern Italy
Place Units - Italians
3 infantry placed in Southern Italy
3 infantry placed in Southern France
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
French regular : -0.33
Italians regular : 2.00
Russians regular : 1.33
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Bryansk to Samara
3 fighters moved from Bryansk to Samara
1 armour and 1 mech_infantry moved from Libya to Tobruk
1 artillery and 1 infantry moved from Libya to Tobruk
1 bomber moved from Southern Italy to 98 Sea Zone
Combat - Italians
Battle in Tobruk
Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tobruk, round 2 : 1/4 hits, 1.33 expected hits
British roll dice for 1 infantry in Tobruk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Tobruk
Italians win, taking Tobruk from British with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 98 Sea Zone
Italians attack with 1 bomber
French defend with 1 destroyer
Italians roll dice for 1 bomber in 98 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the French lost in 98 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Samara
Italians attack with 1 armour and 3 fighters
Russians defend with 2 infantry
Italians roll dice for 1 armour and 3 fighters in Samara, round 2 : 4/4 hits, 2.00 expected hits
Russians roll dice for 2 infantry in Samara, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians, 1 fighter owned by the Italians and 1 armour owned by the Italians lost in Samara
Italians win with 2 fighters remaining. Battle score for attacker is -10
Casualties for Italians: 1 armour and 1 fighter
Casualties for Russians: 2 infantry
Non Combat Move - Italians
2 fighters moved from Samara to Bryansk
1 mech_infantry moved from Bessarabia to Bryansk
1 infantry moved from Northern Italy to Yugoslavia
3 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Southern France to Northern Italy
1 infantry moved from Southern France to Normandy Bordeaux
1 bomber moved from 98 Sea Zone to Southern Italy
Place Units - Italians
3 infantry placed in Southern Italy
3 infantry placed in Southern France
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
French regular : -0.33
Italians regular : 2.00
Russians regular : 1.33
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Queensland to Caroline Islands
1 fighter moved from New South Wales to 33 Sea Zone
1 destroyer and 1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 infantry moved from India to Burma
Place Units - ANZAC
1 destroyer and 2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Queensland to Caroline Islands
1 fighter moved from New South Wales to 33 Sea Zone
1 destroyer and 1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 infantry moved from India to Burma
Place Units - ANZAC
1 destroyer and 2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 2 destroyers, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
1 artillery moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Queensland to Caroline Islands
1 fighter moved from New South Wales to 33 Sea Zone
1 destroyer and 1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 infantry moved from India to Burma
Place Units - ANZAC
1 destroyer and 2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Egypt to Trans-Jordan
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 carrier, 2 fighters, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Bryansk to Samara
Germans take Samara from Russians
1 infantry moved from Bryansk to Tambov
2 infantry moved from Archangel to Vologda
1 mech_infantry moved from Volgograd to Kazakhstan
1 tactical_bomber moved from Bryansk to Kazakhstan
3 bombers moved from Bryansk to Russia
3 fighters moved from Bryansk to Russia
3 tactical_bombers moved from Bryansk to Vologda
Combat - Germans
Air Battle in Russia
Germans attacks with 6 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 0/3 hits, 0.50 expected hits
Bombing raid in Russia rolls: 5,8,4 and causes: 14 damage to unit: factory_major
Bombing raid in Russia causes 14 damage total.
Battle in Kazakhstan
Germans attack with 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 3 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 2 infantry and 3 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 3 tactical_bombers in Vologda, round 2 : 0/5 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
Germans roll dice for 1 infantry and 3 tactical_bombers in Vologda, round 3 : 4/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
1 infantry moved from Smolensk to Archangel
1 armour moved from Caucasus to Bryansk
1 armour moved from Volgograd to Bryansk
1 tactical_bomber moved from Kazakhstan to Volgograd
1 infantry moved from Ukraine to Rostov
2 infantry moved from Ukraine to Bryansk
1 infantry moved from Belarus to Bryansk
3 bombers and 3 fighters moved from Russia to Bryansk
3 tactical_bombers moved from Vologda to Bryansk
1 mech_infantry moved from Bryansk to Bessarabia
1 mech_infantry moved from Bryansk to Bessarabia
1 fighter moved from Bryansk to Novgorod
1 bomber moved from Normandy Bordeaux to Western Germany
1 aaGun moved from Norway to 112 Sea Zone
1 aaGun, 1 cruiser and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Novgorod to Belarus
Place Units - Germans
1 carrier and 1 fighter placed in 110 Sea Zone
1 mech_infantry placed in Western Germany
1 fighter placed in 110 Sea Zone
1 bomber placed in Western Germany
3 infantry placed in Volgograd
3 infantry placed in Ukraine
3 infantry placed in Western Ukraine
Turn Complete - Germans
Germans collect 60 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : 0.17
Russians AA : -0.50
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 1 carrier, 2 fighters, 9 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Bryansk to Samara
Germans take Samara from Russians
1 infantry moved from Bryansk to Tambov
2 infantry moved from Archangel to Vologda
1 mech_infantry moved from Volgograd to Kazakhstan
1 tactical_bomber moved from Bryansk to Kazakhstan
3 bombers moved from Bryansk to Russia
3 fighters moved from Bryansk to Russia
3 tactical_bombers moved from Bryansk to Vologda
Combat - Germans
Air Battle in Russia
Germans attacks with 6 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 0/3 hits, 0.50 expected hits
Bombing raid in Russia rolls: 5,8,4 and causes: 14 damage to unit: factory_major
Bombing raid in Russia causes 14 damage total.
Battle in Kazakhstan
Germans attack with 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 2 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 mech_infantry and 1 tactical_bomber in Kazakhstan, round 3 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kazakhstan
Germans win, taking Kazakhstan from Russians with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 2 infantry and 3 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 3 tactical_bombers in Vologda, round 2 : 0/5 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Vologda
Germans roll dice for 1 infantry and 3 tactical_bombers in Vologda, round 3 : 4/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
1 infantry moved from Smolensk to Archangel
1 armour moved from Caucasus to Bryansk
1 armour moved from Volgograd to Bryansk
1 tactical_bomber moved from Kazakhstan to Volgograd
1 infantry moved from Ukraine to Rostov
2 infantry moved from Ukraine to Bryansk
1 infantry moved from Belarus to Bryansk
3 bombers and 3 fighters moved from Russia to Bryansk
3 tactical_bombers moved from Vologda to Bryansk
1 mech_infantry moved from Bryansk to Bessarabia
1 mech_infantry moved from Bryansk to Bessarabia
1 fighter moved from Bryansk to Novgorod
1 bomber moved from Normandy Bordeaux to Western Germany
1 aaGun moved from Norway to 112 Sea Zone
1 aaGun, 1 cruiser and 1 transport moved from 112 Sea Zone to 110 Sea Zone
1 aaGun moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from Novgorod to Belarus
Place Units - Germans
1 carrier and 1 fighter placed in 110 Sea Zone
1 mech_infantry placed in Western Germany
1 fighter placed in 110 Sea Zone
1 bomber placed in Western Germany
3 infantry placed in Volgograd
3 infantry placed in Ukraine
3 infantry placed in Western Ukraine
Turn Complete - Germans
Germans collect 60 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Rostov: 1 infantry
EDIT: Adding units owned by Germans to Bryansk: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : 0.17
Russians AA : -0.50
@aagamerz13 Think you are about 15 out of 15 in boming raids so far. Really hurts the Allies here.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Purchase Units - Russians
Russians repair damage of 11x factory_major; Remaining resources: 6 PUs;
Russians buy 1 armour; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Timguska to Kansu
1 infantry moved from Tsinghai to Kansu
1 fighter and 1 tactical_bomber moved from Russia to Kansu
2 infantry moved from Novosibirsk to Samara
1 fighter moved from Russia to Samara
Combat - Russians
Battle in Samara
Russians attack with 1 fighter and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Kansu
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kansu, round 2 : 1/4 hits, 1,50 expected hits
Japanese roll dice for 2 infantry in Kansu, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Kansu
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kansu, round 3 : 1/3 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kansu
Russians win, taking Kansu from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Japanese: 2 infantry
Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Kansu to Tsinghai
1 fighter moved from Samara to Russia
Place Units - Russians
1 armour placed in Russia
Turn Complete - Russians
Russians collect 10 PUs; end with 10 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 13 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 15 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 17 PUs
Combat Hit Differential Summary :
Japanese regular : 0,00
Germans regular : -0,33
Russians regular : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 2 fighters, 11 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Dzavhan to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Suiyuyan to Kansu
1 bomber moved from Manchuria to Kansu
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
1 infantry moved from Kiangsu to Anhwe
1 fighter and 1 tactical_bomber moved from Suiyuyan to Shensi
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
Combat - Japanese
Battle in Guam
Battle in Kansu
Japanese attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Kansu, round 2 : 2/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kansu
Japanese win, taking Guam from Americans, taking Kansu from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Shensi
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Shensi to Kiangsu
1 tactical_bomber moved from Shensi to Kiangsu
1 carrier, 1 destroyer and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 bomber moved from Philippines to Japan
2 aaGuns moved from Manchuria to Amur
1 artillery moved from Buryatia to Amur
1 bomber moved from Kansu to Central Mongolia
1 armour moved from Buryatia to Central Mongolia
1 destroyer moved from 44 Sea Zone to 45 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 battleship and 2 carriers moved from 43 Sea Zone to 35 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
2 fighters moved from 43 Sea Zone to Philippines
2 fighters moved from 43 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Shan State to Philippines
1 tactical_bomber moved from Shan State to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to 35 Sea Zone
3 artilleries moved from Yunnan to French Indo China
1 infantry moved from Yunnan to French Indo China
1 mech_infantry moved from Szechwan to Hunan
1 infantry moved from Sikang to Szechwan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Kiangsu to Anhwe
1 fighter moved from 35 Sea Zone to Kwangtung
1 artillery and 2 infantry moved from Shan State to French Indo China
1 infantry moved from Malaya to Shan State
1 fighter moved from Amur to 35 Sea Zone
1 fighter moved from Amur to Kwangtung
1 fighter moved from Amur to 35 Sea Zone
Place Units - Japanese
3 infantry placed in French Indo China
1 armour and 2 mech_infantrys placed in Kwangtung
1 submarine placed in 6 Sea Zone
2 fighters and 1 mech_infantry placed in Kiangsu
8 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 69 PUs; end with 69 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Japanese regular : 0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 2 fighters, 11 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Dzavhan to Yenisey
Japanese take Yenisey from Russians
1 infantry moved from Ulaanbaatar to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Suiyuyan to Kansu
1 bomber moved from Manchuria to Kansu
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Chahar
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
1 infantry moved from Kiangsu to Anhwe
1 fighter and 1 tactical_bomber moved from Suiyuyan to Shensi
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
2 infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
Combat - Japanese
Battle in Guam
Battle in Kansu
Japanese attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Kansu, round 2 : 2/2 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kansu
Japanese win, taking Guam from Americans, taking Kansu from Chinese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Shensi
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 fighter moved from Shensi to Kiangsu
1 tactical_bomber moved from Shensi to Kiangsu
1 carrier, 1 destroyer and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 bomber moved from Philippines to Japan
2 aaGuns moved from Manchuria to Amur
1 artillery moved from Buryatia to Amur
1 bomber moved from Kansu to Central Mongolia
1 armour moved from Buryatia to Central Mongolia
1 destroyer moved from 44 Sea Zone to 45 Sea Zone
1 destroyer moved from 36 Sea Zone to 35 Sea Zone
1 battleship and 2 carriers moved from 43 Sea Zone to 35 Sea Zone
1 infantry moved from Borneo to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
2 fighters moved from 43 Sea Zone to Philippines
2 fighters moved from 43 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from Shan State to Philippines
1 tactical_bomber moved from Shan State to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Yunnan to 35 Sea Zone
3 artilleries moved from Yunnan to French Indo China
1 infantry moved from Yunnan to French Indo China
1 mech_infantry moved from Szechwan to Hunan
1 infantry moved from Sikang to Szechwan
1 infantry moved from Hunan to Yunnan
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Kiangsu to Anhwe
1 fighter moved from 35 Sea Zone to Kwangtung
1 artillery and 2 infantry moved from Shan State to French Indo China
1 infantry moved from Malaya to Shan State
1 fighter moved from Amur to 35 Sea Zone
1 fighter moved from Amur to Kwangtung
1 fighter moved from Amur to 35 Sea Zone
Place Units - Japanese
3 infantry placed in French Indo China
1 armour and 2 mech_infantrys placed in Kwangtung
1 submarine placed in 6 Sea Zone
2 fighters and 1 mech_infantry placed in Kiangsu
8 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 69 PUs; end with 69 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 46 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.33
Japanese regular : 0.83
@aagamerz13 The last one is the one to use
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 carriers, 2 fighters, 2 infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 2 mech_infantrys moved from Tunisia to Libya
1 submarine moved from 33 Sea Zone to 45 Sea Zone
1 fighter moved from New Guinea to Dutch New Guinea
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 tactical_bomber moved from 33 Sea Zone to Dutch New Guinea
3 fighters moved from 33 Sea Zone to 45 Sea Zone
1 fighter moved from 33 Sea Zone to 46 Sea Zone
1 fighter moved from Wake Island to 46 Sea Zone
1 fighter moved from Queensland to 46 Sea Zone
Combat - Americans
Battle in 45 Sea Zone
Americans attack with 3 fighters, 1 submarine and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 3 fighters and 1 transport in 45 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 45 Sea Zone
Americans win with 3 fighters and 1 transport remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Dutch New Guinea
Americans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
Americans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Dutch New Guinea, round 2 : 2/4 hits, 1,83 expected hits
Japanese roll dice for 2 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Japanese lost in Dutch New Guinea
Americans win, taking Dutch New Guinea from Japanese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in 46 Sea Zone
Americans attack with 3 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 3 fighters in 46 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in Libya
Americans attack with 1 armour and 2 mech_infantrys
Italians defend with 1 infantry
Americans roll dice for 1 armour and 2 mech_infantrys in Libya, round 2 : 1/3 hits, 0,83 expected hits
Italians roll dice for 1 infantry in Libya, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Libya
Americans win, taking Libya from Italians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Americans: 1 mech_infantry
Casualties for Italians: 1 infantry
Non Combat Move - Americans
3 infantry moved from Algeria to Morocco
2 carriers, 1 cruiser, 1 destroyer, 1 fighter and 2 transports moved from 92 Sea Zone to 91 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 aaGun, 1 artillery, 2 infantry, 1 marine and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 aaGun, 1 artillery, 2 destroyers, 2 infantry, 1 marine, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
1 artillery and 3 infantry moved from Brazil to 86 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 86 Sea Zone to 91 Sea Zone
1 aaGun, 2 artilleries, 5 infantry, 1 marine and 1 mech_infantry moved from 91 Sea Zone to Morocco
2 fighters moved from Eastern United States to 91 Sea Zone
1 mech_infantry moved from Caroline Islands to 33 Sea Zone
1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 1 fighter, 1 mech_infantry, 2 submarines and 1 transport moved from 33 Sea Zone to 55 Sea Zone
1 mech_infantry moved from 55 Sea Zone to Northern Territory
3 fighters moved from 45 Sea Zone to 55 Sea Zone
1 fighter moved from Dutch New Guinea to 55 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 fighters moved from 46 Sea Zone to Queensland
1 fighter moved from 46 Sea Zone to 55 Sea Zone
1 tactical_bomber moved from Dutch New Guinea to New Guinea
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 carrier, 2 destroyers, 2 infantry and 1 transport moved from 26 Sea Zone to 63 Sea Zone
1 infantry moved from 63 Sea Zone to New Zealand
1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
1 infantry placed in Central United States
1 infantry placed in Western United States
1 carrier and 1 transport placed in 10 Sea Zone
1 carrier and 1 transport placed in 101 Sea Zone
2 submarines placed in 101 Sea Zone
1 fighter placed in Western United States
1 fighter placed in Eastern United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Americans regular : 0,67
Italians regular : 0,67
Japanese regular : 0,67