I shouldn’t have said imminent. I’m trying new things, and it’s almost dinner time, but I’ll have it before long
L21 BM3 tanios (L+18) vs AetV (X)
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Russians Russians buy 5 armour, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 mech_infantry moved from Russia to Archangel 1 infantry moved from Russia to Smolensk 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Smolensk 1 tactical_bomber moved from Russia to Archangel 1 fighter moved from Russia to Smolensk 1 fighter moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk Combat - Russians Battle in Bryansk Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Archangel Russians attack with 1 mech_infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 mech_infantry and 1 tactical_bomber in Archangel, round 2 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Archangel Russians win, taking Archangel from Germans with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Smolensk Russians attack with 1 fighter and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 infantry moved from Russia to Tambov 1 infantry moved from Samara to Kazakhstan 1 fighter moved from Bryansk to Russia 1 fighter moved from Smolensk to Russia 1 tactical_bomber moved from Archangel to Russia 6 infantry moved from Novosibirsk to Samara 14 infantry moved from Russia to Samara 9 artilleries moved from Russia to Samara 3 artilleries moved from Russia to Samara 2 artilleries moved from Russia to Samara 1 armour moved from Russia to Samara Place Units - Russians 5 armour, 1 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 21 PUs; end with 21 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans regular : 1.00 Russians regular : 2.67
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 armour, 1 carrier, 1 destroyer, 6 infantry, 1 marine, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Shan State to Burma 1 fighter and 1 tactical_bomber moved from Yunnan to Burma 1 infantry moved from Kweichow to Szechwan 2 bombers moved from French Indo China to Szechwan Combat - Japanese Battle in Szechwan Japanese attack with 2 bombers and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Szechwan, round 2 : 2/3 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Burma Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber British defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits, 1,50 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 1 armour and 1 artillery moved from Shan State to Yunnan 1 mech_infantry moved from French Indo China to Yunnan 1 artillery moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Burma to Yunnan 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Chahar to Suiyuyan 1 mech_infantry moved from Anhwe to Yunnan 2 bombers moved from Szechwan to French Indo China 3 infantry moved from Kiangsu to Anhwe 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 transport moved from 42 Sea Zone to 36 Sea Zone 1 transport moved from 36 Sea Zone to 6 Sea Zone 1 transport moved from 19 Sea Zone to 6 Sea Zone 2 infantry moved from French Indo China to Yunnan 1 marine moved from Celebes to 44 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 marine and 1 tactical_bomber moved from 44 Sea Zone to 42 Sea Zone 1 marine moved from 42 Sea Zone to Java 1 fighter moved from Korea to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 2 infantry moved from 6 Sea Zone to Korea 1 tactical_bomber moved from French Indo China to 6 Sea Zone 1 cruiser moved from 35 Sea Zone to 6 Sea Zone 1 fighter moved from Japan to Philippines 1 battleship, 1 carrier and 1 fighter moved from 35 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 35 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Caroline Islands to Guam 1 destroyer moved from 35 Sea Zone to 42 Sea Zone Place Units - Japanese 1 carrier, 1 destroyer and 2 submarines placed in 6 Sea Zone 1 armour, 1 infantry and 1 mech_infantry placed in French Indo China 3 infantry placed in Kiangsu 2 infantry and 1 marine placed in Japan Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33 Japanese regular : 1,00 UK_Pacific regular : -0,33
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 fighter, 3 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 91 Sea Zone to 104 Sea Zone 4 fighters moved from 91 Sea Zone to 104 Sea Zone 1 fighter moved from Gibraltar to 104 Sea Zone 1 bomber moved from Gibraltar to Normandy Bordeaux Combat - Americans Strategic bombing raid in Normandy Bordeaux Germans roll AA dice in Normandy Bordeaux : 0/1 hits, 0.17 expected hits Bombing raid in Normandy Bordeaux rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Normandy Bordeaux causes 6 damage total. Battle in 104 Sea Zone Americans attack with 5 fighters and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 5 fighters in 104 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 104 Sea Zone Americans win with 5 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Germans: 1 destroyer Non Combat Move - Americans 1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 3 infantry, 2 submarines and 2 transports moved from 91 Sea Zone to 109 Sea Zone 1 artillery and 3 infantry moved from 109 Sea Zone to United Kingdom 4 fighters moved from 104 Sea Zone to 109 Sea Zone 1 fighter moved from 104 Sea Zone to United Kingdom 1 bomber moved from Normandy Bordeaux to United Kingdom 1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 16 Sea Zone 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 3 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 artillery, 1 carrier, 2 destroyers, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands 1 artillery moved from Western United States to Central United States 1 mech_infantry moved from Central United States to Western United States 1 fighter moved from United Kingdom to Scotland Place Units - Americans 2 transports placed in 101 Sea Zone 1 carrier, 2 destroyers and 3 submarines placed in 10 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans regular : 0.17 Germans AA : -0.17 Germans regular : 0.67
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Sikang to Szechwan 1 fighter moved from Sikang to Szechwan 1 infantry moved from Kansu to Suiyuyan 1 infantry moved from Shensi to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese retreated to Kansu Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Szechwan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Sikang Place Units - Chinese 2 infantry placed in Sikang Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese regular : -0.17 Japanese regular : 0.00
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TripleA Manual Gamesave Post: British round 5
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Combat Move - British 1 unit repaired. 1 artillery and 2 infantry moved from India to Burma 1 fighter moved from India to Burma 1 artillery moved from India to Burma 4 artilleries and 4 infantry moved from Egypt to 98 Sea Zone 1 infantry moved from Egypt to 81 Sea Zone 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Crete 3 cruisers moved from 98 Sea Zone to 95 Sea Zone 5 destroyers moved from 98 Sea Zone to 95 Sea Zone 2 battleships moved from 98 Sea Zone to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 95 Sea Zone 2 artilleries and 2 infantry moved from 95 Sea Zone to Northern Italy 1 fighter moved from 98 Sea Zone to Northern Italy 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from 95 Sea Zone to Sicily 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from 95 Sea Zone to Sardinia 1 carrier and 1 fighter moved from 98 Sea Zone to 95 Sea Zone 1 bomber moved from Egypt to Northern Italy 1 fighter moved from 95 Sea Zone to Northern Italy 1 fighter and 1 tactical_bomber moved from Egypt to 95 Sea Zone 1 tactical_bomber moved from Egypt to 95 Sea Zone 1 fighter moved from Egypt to 95 Sea Zone 1 fighter moved from Gibraltar to 95 Sea Zone Combat - British
Combat Hit Differential Summary :
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Any scramble to sz 95?
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@tanios NO, thank you.
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 1 fighter, 3 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 91 Sea Zone to 104 Sea Zone 4 fighters moved from 91 Sea Zone to 104 Sea Zone 1 fighter moved from Gibraltar to 104 Sea Zone 1 bomber moved from Gibraltar to Normandy Bordeaux Combat - Americans Strategic bombing raid in Normandy Bordeaux Germans roll AA dice in Normandy Bordeaux : 0/1 hits, 0.17 expected hits Bombing raid in Normandy Bordeaux rolls: 6 and causes: 6 damage to unit: factory_minor Bombing raid in Normandy Bordeaux causes 6 damage total. Battle in 104 Sea Zone Americans attack with 5 fighters and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 5 fighters in 104 Sea Zone, round 2 : 3/5 hits, 2.50 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 104 Sea Zone Americans win with 5 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Germans: 1 destroyer Non Combat Move - Americans 1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone 1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 3 infantry, 2 submarines and 2 transports moved from 91 Sea Zone to 109 Sea Zone 1 artillery and 3 infantry moved from 109 Sea Zone to United Kingdom 4 fighters moved from 104 Sea Zone to 109 Sea Zone 1 fighter moved from 104 Sea Zone to United Kingdom 1 bomber moved from Normandy Bordeaux to United Kingdom 1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 16 Sea Zone 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 3 fighters, 1 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland 1 artillery, 1 carrier, 2 destroyers, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Western United States to Hawaiian Islands 1 artillery moved from Western United States to Central United States 1 mech_infantry moved from Central United States to Western United States 1 fighter moved from United Kingdom to Scotland Place Units - Americans 2 transports placed in 101 Sea Zone 1 carrier, 2 destroyers and 3 submarines placed in 10 Sea Zone 1 fighter placed in Western United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Sikang to Szechwan 1 fighter moved from Sikang to Szechwan 1 infantry moved from Kansu to Suiyuyan 1 infantry moved from Shensi to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuyan Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese retreated to Kansu Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Szechwan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Szechwan to Sikang Place Units - Chinese 2 infantry placed in Sikang Turn Complete - Chinese Chinese collect 5 PUs; end with 6 PUs Purchase Units - British British buy 1 armour, 1 artillery, 1 carrier, 1 fighter, 2 infantry and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy nothing; Remaining resources: 6 PUs; Combat Move - British 1 unit repaired. 1 artillery and 2 infantry moved from India to Burma 1 fighter moved from India to Burma 1 artillery moved from India to Burma 4 artilleries and 4 infantry moved from Egypt to 98 Sea Zone 1 infantry moved from Egypt to 81 Sea Zone 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Crete 3 cruisers moved from 98 Sea Zone to 95 Sea Zone 5 destroyers moved from 98 Sea Zone to 95 Sea Zone 2 battleships moved from 98 Sea Zone to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 95 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 95 Sea Zone 2 artilleries and 2 infantry moved from 95 Sea Zone to Northern Italy 1 fighter moved from 98 Sea Zone to Northern Italy 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from 95 Sea Zone to Sicily 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from 95 Sea Zone to Sardinia 1 carrier and 1 fighter moved from 98 Sea Zone to 95 Sea Zone 1 bomber moved from Egypt to Northern Italy 1 fighter moved from 95 Sea Zone to Northern Italy 1 fighter and 1 tactical_bomber moved from Egypt to 95 Sea Zone 1 tactical_bomber moved from Egypt to 95 Sea Zone 1 fighter moved from Egypt to 95 Sea Zone 1 fighter moved from Gibraltar to 95 Sea Zone Combat - British Battle in Crete Battle in 95 Sea Zone British attack with 2 battleships, 1 carrier, 3 cruisers, 5 destroyers, 3 fighters, 2 tactical_bombers and 4 transports Italians defend with 1 battleship, 2 cruisers and 1 submarine British roll dice for 2 battleships, 1 carrier, 3 cruisers, 5 destroyers, 3 fighters, 2 tactical_bombers and 4 transports in 95 Sea Zone, round 2 : 6/15 hits, 7.33 expected hits Italians roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Italians roll dice for 1 battleship and 2 cruisers in 95 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits 2 cruisers owned by the Italians, 1 submarine owned by the Italians and 1 battleship owned by the Italians lost in 95 Sea Zone British win, taking Crete from Italians with 2 battleships, 1 carrier, 3 cruisers, 5 destroyers, 3 fighters, 2 tactical_bombers and 4 transports remaining. Battle score for attacker is 50 Casualties for Italians: 1 battleship, 2 cruisers and 1 submarine Battle in Burma British attack with 2 artilleries, 1 fighter and 2 infantry Japanese defend with 2 infantry British roll dice for 2 artilleries, 1 fighter and 2 infantry in Burma, round 2 : 3/5 hits, 1.83 expected hits Japanese roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 2 artilleries, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Japanese: 2 infantry Battle in Sardinia Battle in Sicily Battle in Northern Italy British attack with 2 artilleries, 1 bomber, 2 fighters and 2 infantry Italians defend with 2 aaGuns, 1 factory_major, 2 infantry and 1 mech_infantry Italians roll AA dice in Northern Italy : 0/3 hits, 0.50 expected hits British roll dice for 2 artilleries, 1 bomber, 2 fighters and 2 infantry in Northern Italy, round 2 : 2/7 hits, 3.00 expected hits Italians roll dice for 2 aaGuns, 2 infantry and 1 mech_infantry in Northern Italy, round 2 : 1/3 hits, 1.00 expected hits 2 aaGuns owned by the Italians and 1 infantry owned by the British lost in Northern Italy British roll dice for 2 artilleries, 1 bomber, 2 fighters and 1 infantry in Northern Italy, round 3 : 3/6 hits, 2.67 expected hits Italians roll dice for 2 infantry and 1 mech_infantry in Northern Italy, round 3 : 0/3 hits, 1.00 expected hits 1 mech_infantry owned by the Italians and 2 infantry owned by the Italians lost in Northern Italy British converts factory_major into different units British win, taking Sardinia from Italians, taking Sicily from Italians, taking Northern Italy from Italians with 2 artilleries, 1 bomber, 2 fighters and 1 infantry remaining. Battle score for attacker is 17 Casualties for British: 1 infantry Casualties for Italians: 2 aaGuns, 2 infantry and 1 mech_infantry Non Combat Move - British 3 fighters and 2 tactical_bombers moved from 95 Sea Zone to Malta 2 fighters moved from Northern Italy to 95 Sea Zone 1 bomber moved from Northern Italy to Malta 1 fighter moved from Gibraltar to 109 Sea Zone 1 fighter moved from 109 Sea Zone to Scotland 1 transport moved from 91 Sea Zone to 109 Sea Zone 1 aaGun moved from United Kingdom to Scotland 1 infantry moved from United Kingdom to Scotland 1 infantry moved from United Kingdom to Scotland 1 aaGun moved from United Kingdom to Scotland 1 infantry moved from United Kingdom to Scotland 4 mech_infantrys moved from India to Eastern Persia 1 fighter moved from Burma to India 1 fighter moved from Egypt to Eastern Persia 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt 1 fighter moved from Egypt to Eastern Persia Place Units - British 1 carrier placed in 81 Sea Zone 1 submarine placed in 98 Sea Zone 1 fighter placed in United Kingdom 1 armour placed in Egypt 1 artillery and 2 infantry placed in Iraq Turn Complete - British British collect 38 PUs; end with 38 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 50 PUs Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,3,5,1 UK_Pacific collect 3 PUs (3 lost to blockades); end with 9 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese regular : -0.17 Americans regular : 0.17 Italians regular : -2.83 Japanese regular : 0.33 Germans AA : -0.17 Germans regular : 0.67 British regular : -0.83 Italians AA : -0.50
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 armour and 1 mech_infantry moved from Rostov to Northwest Persia 1 armour moved from Rostov to Bryansk 1 mech_infantry moved from Ukraine to Bryansk 1 mech_infantry moved from Ukraine to Bryansk 2 infantry moved from Southern Italy to Northern Italy 1 artillery moved from Southern Italy to Northern Italy 1 fighter moved from Southern Italy to Northern Italy Combat - Italians Battle in Northern Italy Italians attack with 1 artillery, 1 fighter and 2 infantry British defend with 2 artilleries, 1 factory_minor and 1 infantry Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Northern Italy, round 2 : 2/4 hits, 1,33 expected hits British roll dice for 2 artilleries and 1 infantry in Northern Italy, round 2 : 1/3 hits, 1,00 expected hits 1 artillery owned by the British, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Northern Italy Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Northern Italy, round 3 : 2/3 hits, 1,17 expected hits British roll dice for 1 artillery in Northern Italy, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the British lost in Northern Italy Italians win, taking Northern Italy from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 8 Casualties for Italians: 1 infantry Casualties for British: 2 artilleries and 1 infantry Battle in Bryansk Italians attack with 1 armour and 2 mech_infantrys Russians defend with 1 infantry Italians roll dice for 1 armour and 2 mech_infantrys in Bryansk, round 2 : 0/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 armour and 2 mech_infantrys in Bryansk, round 3 : 1/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Bryansk Italians win, taking Bryansk from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Northwest Persia Italians attack with 1 armour and 1 mech_infantry British defend with 1 mech_infantry Italians roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 2 : 1/2 hits, 0,67 expected hits British roll dice for 1 mech_infantry in Northwest Persia, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the British and 1 mech_infantry owned by the Italians lost in Northwest Persia Italians win, taking Northwest Persia from British with 1 armour remaining. Battle score for attacker is 0 Casualties for Italians: 1 mech_infantry Casualties for British: 1 mech_infantry Non Combat Move - Italians 2 mech_infantrys moved from Romania to Ukraine 1 fighter moved from Northern Italy to Southern Italy 1 armour and 1 mech_infantry moved from Tunisia to Tobruk 1 infantry moved from Libya to Tobruk Place Units - Italians 1 fighter and 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians regular : 1,17 Russians regular : -0,67 British regular : 0,33
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Celebes Non Combat Move - ANZAC Place Units - ANZAC 1 infantry placed in Queensland 1 submarine and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 2 infantry moved from 44 Sea Zone to Celebes Combat - ANZAC Battle in Celebes Non Combat Move - ANZAC Place Units - ANZAC 1 infantry placed in Queensland 1 submarine and 1 transport placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Combat Move - French Non Combat Move - French 1 fighter moved from Gibraltar to Scotland 1 cruiser and 2 destroyers moved from 98 Sea Zone to 95 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x factory_minor; Remaining resources: 77 PUs; Germans buy 1 armour, 4 artilleries, 9 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Novgorod to Archangel 1 armour moved from Caucasus to Persia Germans take Persia from British 1 tactical_bomber moved from Southern Italy to 99 Sea Zone 1 fighter and 1 tactical_bomber moved from Southern Italy to Sicily 1 fighter and 1 tactical_bomber moved from Southern Italy to Sardinia 1 fighter moved from Southern Italy to Sardinia 1 fighter moved from Southern Italy to Sicily 1 bomber moved from Rostov to Archangel 1 bomber moved from Western Germany to Smolensk 1 tactical_bomber moved from Southern Italy to Sardinia 1 mech_infantry moved from Baltic States to Smolensk 1 armour and 1 mech_infantry moved from Volgograd to Kazakhstan Combat - Germans Battle in 99 Sea Zone Germans attack with 1 tactical_bomber British defend with 1 transport 1 transport owned by the British lost in 99 Sea Zone Germans win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Sicily Germans attack with 2 fighters and 1 tactical_bomber British defend with 1 artillery and 1 infantry Germans roll dice for 2 fighters and 1 tactical_bomber in Sicily, round 2 : 2/3 hits, 1,67 expected hits British roll dice for 1 artillery and 1 infantry in Sicily, round 2 : 1/2 hits, 0,67 expected hits 1 fighter owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Sicily Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Germans: 1 fighter Casualties for British: 1 artillery and 1 infantry Battle in Sardinia Germans attack with 2 fighters and 2 tactical_bombers British defend with 1 artillery and 1 infantry Germans roll dice for 2 fighters and 2 tactical_bombers in Sardinia, round 2 : 2/4 hits, 2,33 expected hits British roll dice for 1 artillery and 1 infantry in Sardinia, round 2 : 0/2 hits, 0,67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in Sardinia Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Battle in Archangel Germans attack with 1 bomber and 1 mech_infantry Russians defend with 1 mech_infantry Germans roll dice for 1 bomber and 1 mech_infantry in Archangel, round 2 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Smolensk Germans attack with 1 bomber and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 mech_infantry in Smolensk, round 2 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Kazakhstan Germans attack with 1 armour and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 2 : 2/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 9 armour and 7 mech_infantrys moved from Volgograd to Northwest Persia 1 armour and 1 mech_infantry moved from Ukraine to Caucasus 1 armour and 1 mech_infantry moved from Ukraine to Caucasus 2 aaGuns, 5 artilleries and 23 infantry moved from Rostov to Bryansk 1 aaGun, 3 artilleries and 2 mech_infantrys moved from Ukraine to Bryansk 4 mech_infantrys moved from Eastern Poland to Bryansk 1 armour moved from Novgorod to Bryansk 1 armour moved from Baltic States to Bryansk 1 infantry moved from Baltic States to Novgorod 1 armour and 2 mech_infantrys moved from Germany to Eastern Poland 1 fighter moved from Western Germany to Novgorod 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 infantry moved from Germany to 114 Sea Zone 1 armour moved from Poland to 114 Sea Zone 1 armour, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 armour and 1 infantry moved from 115 Sea Zone to Novgorod 1 fighter moved from Sardinia to Western Germany 1 fighter moved from Sardinia to Southern Italy 1 tactical_bomber moved from Sardinia to Southern Italy 1 fighter and 1 tactical_bomber moved from Sicily to Western Germany 1 tactical_bomber moved from Sardinia to Southern Italy 1 tactical_bomber moved from 99 Sea Zone to Northwest Persia 1 fighter moved from Western Germany to Normandy Bordeaux 1 fighter moved from Western Germany to Novgorod 1 destroyer and 1 submarine moved from 115 Sea Zone to 113 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 113 Sea Zone 1 bomber moved from Smolensk to Novgorod 1 bomber moved from Archangel to Novgorod Place Units - Germans 1 artillery and 2 infantry placed in Novgorod 2 artilleries and 1 infantry placed in Ukraine Germans undo move 2. 3 artilleries placed in Ukraine 3 infantry placed in Western Germany 3 infantry placed in Normandy Bordeaux 1 infantry placed in Western Germany 1 armour and 2 mech_infantrys placed in Western Germany 5 mech_infantrys placed in Germany Germans undo move 7. Germans undo move 6. Germans undo move 5. 1 infantry placed in Germany 1 armour and 3 mech_infantrys placed in Western Germany 4 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 63 PUs; end with 63 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 70 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
Combat Hit Differential Summary :
Russians regular : -1,00 Germans regular : 1,67 British regular : -0,33
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Russians Russians buy 2 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 artillery and 1 infantry moved from Samara to Kazakhstan 1 infantry moved from Tambov to Rostov Russians take Rostov from Italians 1 infantry moved from Samara to Volgograd Russians take Volgograd from Germans 1 infantry moved from Russia to Smolensk 1 fighter and 1 tactical_bomber moved from Russia to Kazakhstan 1 fighter moved from Russia to Smolensk 1 infantry moved from Samara to Kazakhstan Combat - Russians Battle in Smolensk Russians attack with 1 fighter and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Kazakhstan Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 armour and 1 mech_infantry Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/5 hits, 2.00 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Kazakhstan, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Kazakhstan Russians win, taking Kazakhstan from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour and 1 mech_infantry Non Combat Move - Russians 2 armour and 1 mech_infantry moved from Samara to Russia 14 artilleries moved from Samara to Russia 1 fighter moved from Smolensk to Russia 1 fighter and 1 tactical_bomber moved from Kazakhstan to Russia 7 infantry moved from Samara to Russia 3 infantry moved from Samara to Russia Place Units - Russians 2 artilleries, 1 fighter and 4 infantry placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 23 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Combat Hit Differential Summary :
Germans regular : -0.17 Russians regular : 0.33
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 destroyer, 1 fighter, 7 infantry, 2 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to Celebes 1 artillery and 1 infantry moved from Java to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from 44 Sea Zone to Celebes 1 submarine moved from 6 Sea Zone to 16 Sea Zone 1 fighter moved from Japan to 16 Sea Zone 1 tactical_bomber moved from Japan to 16 Sea Zone 1 bomber moved from French Indo China to 44 Sea Zone 2 infantry moved from Yunnan to Burma 1 tactical_bomber moved from Yunnan to Burma 1 fighter moved from Yunnan to Burma 1 bomber moved from French Indo China to Burma Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 bomber and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 44 Sea Zone Japanese win with 1 bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Celebes Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Celebes, round 2 : 4/6 hits, 3,00 expected hits ANZAC roll dice for 2 infantry in Celebes, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Celebes Japanese win, taking Celebes from ANZAC with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for ANZAC: 2 infantry Battle in Burma Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 2 artilleries and 1 infantry Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/5 hits, 2,17 expected hits UK_Pacific roll dice for 2 artilleries and 1 infantry in Burma, round 2 : 2/3 hits, 1,00 expected hits 2 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Burma retreated to Burma UK_Pacific win with 1 artillery remaining. Battle score for attacker is 1 Casualties for Japanese: 2 infantry Casualties for British: 1 artillery and 1 infantry Battle in 16 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Americans lost in 16 Sea Zone Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Non Combat Move - Japanese 1 marine moved from Japan to 6 Sea Zone 2 infantry moved from Japan to 6 Sea Zone 1 cruiser, 2 infantry, 1 marine and 1 transport moved from 6 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 marine moved from 35 Sea Zone to Philippines 1 carrier moved from 6 Sea Zone to 35 Sea Zone 1 bomber moved from 44 Sea Zone to Philippines 2 fighters and 2 tactical_bombers moved from Celebes to 35 Sea Zone 1 marine moved from Java to 42 Sea Zone 2 battleships, 3 carriers, 1 cruiser and 1 marine moved from 42 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Caroline Islands 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Caroline Islands 1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 6 Sea Zone 2 destroyers and 1 submarine moved from 6 Sea Zone to 35 Sea Zone 1 destroyer moved from 42 Sea Zone to 35 Sea Zone 1 destroyer moved from 42 Sea Zone to 55 Sea Zone 1 destroyer moved from 42 Sea Zone to 46 Sea Zone 1 bomber moved from Burma to French Indo China 2 infantry moved from Anhwe to Kweichow 1 infantry moved from Anhwe to Hunan 1 mech_infantry moved from Hunan to Yunnan 3 infantry moved from Kiangsu to Anhwe 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 fighter moved from Philippines to Caroline Islands 1 fighter and 1 tactical_bomber moved from Burma to Malaya 1 infantry moved from French Indo China to Shan State 1 infantry moved from French Indo China to Yunnan 1 mech_infantry moved from French Indo China to Malaya 1 armour moved from French Indo China to Yunnan 1 aaGun moved from Yunnan to Shan State 2 artilleries moved from Yunnan to Shan State 1 artillery moved from Yunnan to Shan State Place Units - Japanese 1 fighter and 2 tactical_bombers placed in Japan 1 destroyer placed in 6 Sea Zone 3 infantry placed in Kiangsu 1 infantry and 2 mech_infantrys placed in French Indo China 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Americans regular : -0,33 Japanese regular : 1,50 UK_Pacific regular : 1,00 ANZAC regular : 0,33
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@tanios friendly reminder, US is up.
Have a great day! -
@aequitas-et-veritas said in L21 BM3 tanios (L+18) vs AetV (X):
@tanios friendly reminder, US is up.
Have a great day!Thanks, sorry I lost track of this. Thanks for the reminder.
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from Queensland to 46 Sea Zone 3 fighters moved from 54 Sea Zone to 46 Sea Zone 1 submarine moved from 10 Sea Zone to 25 Sea Zone 2 fighters moved from Hawaiian Islands to 25 Sea Zone 1 fighter moved from Western United States to 25 Sea Zone 1 destroyer moved from 54 Sea Zone to 46 Sea Zone Combat - Americans Battle in Morocco Battle in 46 Sea Zone Americans attack with 1 destroyer and 4 fighters Japanese defend with 1 destroyer Americans roll dice for 1 destroyer and 4 fighters in 46 Sea Zone, round 2 : 5/5 hits, 2.33 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win, taking Morocco from Neutral_Axis with 4 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer Battle in 55 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 25 Sea Zone Americans attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters in 25 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 4 fighters moved from 46 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone 3 fighters moved from 25 Sea Zone to 26 Sea Zone 1 carrier, 2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 carrier, 2 destroyers and 2 transports moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 54 Sea Zone to 46 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 artillery and 3 infantry moved from United Kingdom to 109 Sea Zone 1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 3 infantry, 2 submarines and 2 transports moved from 109 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Morocco 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from Scotland to Gibraltar 1 fighter moved from 91 Sea Zone to Gibraltar 1 fighter moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 2 transports placed in 101 Sea Zone 2 artilleries and 2 infantry placed in Central United States 1 carrier and 1 destroyer placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans regular : 3.33 Japanese regular : 1.00
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TripleA Turn Summary: Chinese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter moved from Sikang to Suiyuyan 1 infantry moved from Kansu to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Sikang Place Units - Chinese 2 infantry placed in Sikang Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : 0.67
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TripleA Manual Gamesave Post: British round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Combat Move - British 2 mech_infantrys moved from Eastern Persia to Persia 2 fighters moved from Eastern Persia to Persia 3 fighters moved from Malta to Southern Italy 1 bomber moved from Malta to Southern Italy 1 fighter moved from 95 Sea Zone to Southern Italy 1 transport moved from 95 Sea Zone to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Greece 1 carrier moved from 95 Sea Zone to 97 Sea Zone 2 battleships moved from 95 Sea Zone to 97 Sea Zone 2 destroyers moved from 95 Sea Zone to 97 Sea Zone 1 carrier moved from 81 Sea Zone to 97 Sea Zone Combat - British
Combat Hit Differential Summary :
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Scramble to sz 97 (if rules allow, I don’t remember if scrambling is allowed for amphibious assaults on an empty land space), and/or intercept my bombing run on S Italy?