@max334 Scrambles 113/114? Bid is 1 japanese tt at caroline isles, 1 german art in hol/bel
L21 BM3 tanios (L+18) vs AetV (X)
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@tanios FYI, Italy would be eligable to defend by scrambleing.
The amphib assault occurs ADJACENT to a Territory containg an operateable Airbase.And I normally should scramble, but I refuse!
NO Scramble, please.
NO Interception, please.
Thank You!
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@aequitas-et-veritas said in L21 BM3 tanios (L+18) vs AetV (X):
@tanios FYI, Italy would be eligable to defend by scrambleing.
The amphib assault occurs ADJACENT to a Territory containg an operateable Airbase.And I normally should scramble, but I refuse!
NO Scramble, please.
NO Interception, please.
Thank You!
Maybe you mistake the 2 battleships for cruisers? No scrambling is the right call per the battle calculator.
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TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 submarine moved from 54 Sea Zone to 55 Sea Zone 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 55 Sea Zone 1 fighter moved from Queensland to 46 Sea Zone 3 fighters moved from 54 Sea Zone to 46 Sea Zone 1 submarine moved from 10 Sea Zone to 25 Sea Zone 2 fighters moved from Hawaiian Islands to 25 Sea Zone 1 fighter moved from Western United States to 25 Sea Zone 1 destroyer moved from 54 Sea Zone to 46 Sea Zone Combat - Americans Battle in Morocco Battle in 46 Sea Zone Americans attack with 1 destroyer and 4 fighters Japanese defend with 1 destroyer Americans roll dice for 1 destroyer and 4 fighters in 46 Sea Zone, round 2 : 5/5 hits, 2.33 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win, taking Morocco from Neutral_Axis with 4 fighters remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer Battle in 55 Sea Zone Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 55 Sea Zone Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 25 Sea Zone Americans attack with 3 fighters and 1 submarine Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters in 25 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 3 fighters remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - Americans 4 fighters moved from 46 Sea Zone to 54 Sea Zone 1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 54 Sea Zone 3 fighters moved from 25 Sea Zone to 26 Sea Zone 1 carrier, 2 destroyers and 2 submarines moved from 10 Sea Zone to 26 Sea Zone 1 carrier, 2 destroyers and 2 transports moved from 26 Sea Zone to 54 Sea Zone 1 destroyer moved from 54 Sea Zone to 46 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 1 artillery and 3 infantry moved from United Kingdom to 109 Sea Zone 1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters, 3 infantry, 2 submarines and 2 transports moved from 109 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from 91 Sea Zone to Morocco 1 artillery and 1 infantry moved from Central United States to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 fighter moved from Scotland to Gibraltar 1 fighter moved from 91 Sea Zone to Gibraltar 1 fighter moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 2 transports placed in 101 Sea Zone 2 artilleries and 2 infantry placed in Central United States 1 carrier and 1 destroyer placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 fighter moved from Sikang to Suiyuyan 1 infantry moved from Kansu to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan Chinese win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Sikang Place Units - Chinese 2 infantry placed in Sikang Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs Purchase Units - British British buy 3 artilleries, 1 fighter, 7 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 destroyer and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 2 mech_infantrys moved from Eastern Persia to Persia 2 fighters moved from Eastern Persia to Persia 3 fighters moved from Malta to Southern Italy 1 bomber moved from Malta to Southern Italy 1 fighter moved from 95 Sea Zone to Southern Italy 1 transport moved from 95 Sea Zone to 96 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 infantry and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Greece 1 carrier moved from 95 Sea Zone to 97 Sea Zone 2 battleships moved from 95 Sea Zone to 97 Sea Zone 2 destroyers moved from 95 Sea Zone to 97 Sea Zone 1 carrier moved from 81 Sea Zone to 97 Sea Zone Combat - British Air Battle in Southern Italy British attacks with 5 units heading to Southern Italy Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Southern Italy Italians roll AA dice in Southern Italy : 0/1 hits, 0.17 expected hits Bombing raid in Southern Italy rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Southern Italy causes 6 damage total. Battle in Greece Battle in Persia British attack with 2 fighters and 2 mech_infantrys Germans defend with 1 armour British roll dice for 2 fighters and 2 mech_infantrys in Persia, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 armour in Persia, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Persia British win, taking Greece from Italians, taking Persia from Germans with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Cleaning up after air battles Non Combat Move - British 2 fighters moved from Persia to India 1 artillery and 2 infantry moved from Iraq to Trans-Jordan 1 fighter moved from 95 Sea Zone to Egypt 4 fighters moved from Southern Italy to 97 Sea Zone 1 submarine moved from 98 Sea Zone to 97 Sea Zone 1 destroyer moved from 95 Sea Zone to 98 Sea Zone 1 cruiser, 2 destroyers and 3 transports moved from 95 Sea Zone to 97 Sea Zone 1 tactical_bomber moved from Malta to Egypt 1 cruiser moved from 95 Sea Zone to 97 Sea Zone 1 cruiser moved from 95 Sea Zone to 98 Sea Zone 1 bomber moved from Southern Italy to Malta 1 fighter moved from Scotland to Gibraltar 2 infantry moved from Scotland to 109 Sea Zone 2 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone 2 infantry moved from 91 Sea Zone to Morocco 1 fighter moved from United Kingdom to Gibraltar 1 fighter moved from United Kingdom to Gibraltar 1 artillery moved from Burma to India 1 infantry moved from India to Burma 1 mech_infantry moved from Eastern Persia to West India 1 armour and 1 mech_infantry moved from Egypt to Trans-Jordan Place Units - British 1 transport placed in 98 Sea Zone 1 artillery and 1 infantry placed in Egypt British undo move 1. British undo move 1. Turning on Edit Mode EDIT: Removing units owned by British from 97 Sea Zone: 3 transports EDIT: Adding units owned by British to 98 Sea Zone: 3 transports EDIT: Turning off Edit Mode 1 transport placed in 71 Sea Zone 1 artillery and 1 infantry placed in Union of South Africa 2 artilleries placed in Egypt British undo move 3. 1 artillery and 2 infantry placed in Egypt 1 artillery, 1 fighter and 4 infantry placed in United Kingdom British undo move 4. British undo move 3. 2 artilleries and 1 infantry placed in Egypt 1 fighter and 5 infantry placed in United Kingdom Turn Complete - British British collect 36 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 48 PUs Place Units - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by British from United Kingdom: 3 infantry EDIT: Adding units owned by British to Iraq: 3 infantry EDIT: Turning off Edit Mode 1 destroyer placed in 39 Sea Zone 1 mech_infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,2,1,5 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs Units Change Ownership Some Units in India change ownership: 1 mech_infantry Some Units in 39 Sea Zone change ownership: 1 destroyer
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : 3.33 Japanese regular : 1.67 Germans regular : -0.50 British regular : -0.33 Italians AA : -0.17
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - Italians Italians buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery moved from Bulgaria to Greece 2 fighters moved from Southern Italy to Greece 1 armour moved from Tobruk to Alexandria Italians take Alexandria from British 1 armour moved from Alexandria to Tobruk 1 armour and 1 mech_infantry moved from Bryansk to Tambov Italians take Tambov from Russians 1 armour and 1 mech_infantry moved from Tambov to Rostov 1 mech_infantry moved from Bryansk to Rostov 2 mech_infantrys moved from Ukraine to Rostov Combat - Italians Battle in Greece Italians attack with 1 artillery and 2 fighters British defend with 1 infantry Italians roll dice for 1 artillery and 2 fighters in Greece, round 2 : 3/3 hits, 1,33 expected hits British roll dice for 1 infantry in Greece, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Greece Italians win, taking Greece from British with 1 artillery and 2 fighters remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Rostov Italians attack with 1 armour and 4 mech_infantrys Russians defend with 1 infantry Italians roll dice for 1 armour and 4 mech_infantrys in Rostov, round 2 : 1/5 hits, 1,17 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Rostov Italians win, taking Rostov from Russians with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 2 fighters moved from Greece to Southern Italy 1 infantry moved from Tunisia to Libya Place Units - Italians 1 fighter and 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,4,4,5,3,6,5,3,2,1,1,3,2,1,4,6,6 Italians collect 7 PUs (10 lost to blockades); end with 7 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 9 PUs
Combat Hit Differential Summary :
Italians regular : 1,50 Russians regular : 0,67 British regular : -0,33
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TripleA Turn Summary: ANZAC round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Sumatra Non Combat Move - ANZAC 1 infantry moved from South Australia to Queensland 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 submarine moved from 54 Sea Zone to 43 Sea Zone 1 submarine moved from 54 Sea Zone to 37 Sea Zone Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone 1 mech_infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 submarine moved from 54 Sea Zone to 44 Sea Zone 1 destroyer moved from 54 Sea Zone to 55 Sea Zone Combat - ANZAC Battle in 44 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 44 Sea Zone ANZAC win, taking 44 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Sumatra Non Combat Move - ANZAC 1 infantry moved from South Australia to Queensland 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 submarine moved from 54 Sea Zone to 43 Sea Zone 1 submarine moved from 54 Sea Zone to 37 Sea Zone Place Units - ANZAC 1 destroyer and 1 transport placed in 54 Sea Zone 1 mech_infantry placed in Queensland Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Combat Move - French 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians Combat - French Non Combat Move - French 1 cruiser and 1 destroyer moved from 95 Sea Zone to 97 Sea Zone 1 destroyer moved from 95 Sea Zone to 92 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour, 3 artilleries, 1 bomber, 1 fighter, 5 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 2 mech_infantrys moved from Caucasus to Iraq 1 armour moved from Caucasus to Persia 9 armour and 7 mech_infantrys moved from Northwest Persia to Persia 1 tactical_bomber moved from Northwest Persia to Iraq 1 armour and 1 mech_infantry moved from Bryansk to Volgograd 1 infantry moved from Bryansk to Smolensk 1 mech_infantry moved from Archangel to Vologda Germans take Vologda from Russians 1 infantry moved from Bryansk to Smolensk 2 fighters moved from Novgorod to Smolensk 2 bombers moved from Novgorod to Volgograd 1 armour moved from Novgorod to Nenetsia Germans take Nenetsia from Russians Combat - Germans Battle in Iraq Germans attack with 1 armour, 2 mech_infantrys and 1 tactical_bomber British defend with 1 factory_minor and 3 infantry Germans roll dice for 1 armour, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 1/4 hits, 1,50 expected hits British roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1,00 expected hits 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Iraq Germans roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Iraq, round 3 : 1/3 hits, 1,33 expected hits British roll dice for 2 infantry in Iraq, round 3 : 2/2 hits, 0,67 expected hits 1 armour owned by the Germans, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Iraq retreated to Iraq British win with 1 infantry remaining. Battle score for attacker is -8 Casualties for Germans: 1 armour and 2 mech_infantrys Casualties for British: 2 infantry Battle in Persia Germans attack with 10 armour and 7 mech_infantrys British defend with 2 mech_infantrys Germans roll dice for 10 armour and 7 mech_infantrys in Persia, round 2 : 4/17 hits, 6,17 expected hits British roll dice for 2 mech_infantrys in Persia, round 2 : 0/2 hits, 0,67 expected hits 2 mech_infantrys owned by the British lost in Persia Germans win, taking Persia from British with 10 armour and 7 mech_infantrys remaining. Battle score for attacker is 8 Casualties for British: 2 mech_infantrys Battle in Volgograd Germans attack with 1 armour, 2 bombers and 1 mech_infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 armour, 2 bombers and 1 mech_infantry in Volgograd, round 2 : 2/4 hits, 2,00 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 1 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 2 fighters and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 fighters and 2 infantry in Smolensk, round 2 : 2/4 hits, 1,33 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 fighters moved from Smolensk to Rostov 2 bombers moved from Volgograd to Rostov 1 armour and 5 mech_infantrys moved from Bryansk to Rostov 3 aaGuns moved from Bryansk to Rostov 8 artilleries moved from Bryansk to Rostov 3 artilleries moved from Ukraine to Rostov 1 infantry moved from Bryansk to Tambov 19 infantry moved from Bryansk to Rostov 1 armour and 2 mech_infantrys moved from Eastern Poland to Ukraine 1 tactical_bomber moved from Iraq to Rostov 2 fighters and 1 tactical_bomber moved from Western Germany to Southern Italy 1 fighter moved from Normandy Bordeaux to Southern Italy 1 aaGun, 1 artillery and 5 infantry moved from Normandy Bordeaux to France 1 destroyer moved from 113 Sea Zone to 104 Sea Zone 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 infantry and 1 mech_infantry moved from Germany to 114 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone 1 infantry and 1 mech_infantry moved from 115 Sea Zone to Novgorod 1 artillery and 4 infantry moved from Novgorod to Belarus 3 mech_infantrys moved from Germany to Romania 1 armour and 2 mech_infantrys moved from Western Germany to Slovakia Hungary 3 infantry moved from Western Germany to Northern Italy 2 mech_infantrys moved from Western Germany to Slovakia Hungary Place Units - Germans 1 armour, 1 fighter and 1 mech_infantry placed in Novgorod 3 artilleries placed in Ukraine 2 armour, 1 bomber, 4 mech_infantrys and 1 tactical_bomber placed in Western Germany Germans undo move 3. 1 mech_infantry placed in Western Germany 1 bomber, 1 mech_infantry and 1 tactical_bomber placed in Western Germany 2 armour and 2 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,6,3,4,1,1,4,6,6,4,4,4,3,3,3,3,4,2,1 Germans collect 61 PUs (2 lost to blockades); end with 61 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 68 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
Combat Hit Differential Summary :
Russians regular : -0,67 Germans regular : -2,33 British regular : 0,67
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Russians Russians buy 7 artilleries; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Kazakhstan to Caucasus Russians take Caucasus from Germans 1 artillery moved from Kazakhstan to Volgograd 2 infantry moved from Samara to Volgograd 1 infantry moved from Samara to Tambov 1 infantry moved from Samara to Vologda 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Smolensk 1 artillery moved from Russia to Smolensk 1 infantry moved from Russia to Smolensk 1 fighter moved from Russia to Volgograd 1 fighter moved from Russia to Tambov 1 fighter moved from Russia to Bryansk 1 infantry moved from Russia to Smolensk 1 artillery moved from Russia to Vologda 1 infantry moved from Samara to Vologda 1 tactical_bomber moved from Russia to Smolensk 1 infantry moved from Russia to Tambov 1 infantry moved from Russia to Bryansk Combat - Russians Battle in Tambov Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 2/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Bryansk Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 2 : 1/3 hits, 0.83 expected hits Italians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Italians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Volgograd Russians attack with 1 artillery, 1 fighter and 2 infantry Germans defend with 1 armour, 1 factory_minor and 1 mech_infantry Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Volgograd, round 2 : 1/4 hits, 1.33 expected hits Germans roll dice for 1 armour and 1 mech_infantry in Volgograd, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Volgograd, round 3 : 0/3 hits, 1.17 expected hits Germans roll dice for 1 armour in Volgograd, round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians lost in Volgograd Russians roll dice for 1 artillery and 1 fighter in Volgograd, round 4 : 1/2 hits, 0.83 expected hits Germans roll dice for 1 armour in Volgograd, round 4 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 4 Casualties for Russians: 2 infantry Casualties for Germans: 1 armour and 1 mech_infantry Battle in Smolensk Russians attack with 1 artillery, 3 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/5 hits, 1.50 expected hits Germans roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Vologda Russians attack with 1 artillery and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 2 infantry in Vologda, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 mech_infantry in Vologda, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 infantry moved from Russia to Samara 1 artillery moved from Russia to Samara 1 armour and 1 mech_infantry moved from Russia to Vologda 1 infantry moved from Russia to Vologda 1 tactical_bomber moved from Smolensk to Russia 1 fighter moved from Bryansk to Russia 1 fighter moved from Tambov to Russia 1 fighter moved from Volgograd to Russia 2 infantry moved from Samara to Kazakhstan 1 infantry moved from Samara to Kazakhstan 3 infantry moved from Russia to Samara 1 infantry moved from Russia to Samara 1 infantry moved from Russia to Smolensk 4 artilleries and 2 infantry moved from Russia to Smolensk 2 infantry moved from Russia to Smolensk 1 aaGun moved from Russia to Smolensk 2 infantry moved from Russia to Smolensk Place Units - Russians 7 artilleries placed in Russia Turn Complete - Russians Russians collect 24 PUs; end with 24 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 27 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
Italians regular : 0.33 Germans regular : 0.83 Russians regular : -0.17
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 2 carriers, 1 destroyer, 7 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 submarine moved from 39 Sea Zone to 41 Sea Zone 1 submarine moved from 39 Sea Zone to 42 Sea Zone 1 destroyer moved from 35 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 infantry moved from Yunnan to Burma 1 bomber moved from French Indo China to Burma 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 marine, 1 submarine, 2 tactical_bombers and 1 transport moved from 35 Sea Zone to 42 Sea Zone 1 bomber moved from Philippines to Burma 6 fighters and 4 tactical_bombers moved from Caroline Islands to 46 Sea Zone Combat - Japanese Battle in 41 Sea Zone Japanese attack with 1 submarine and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win with 1 submarine and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Sumatra Japanese attack with 1 artillery and 1 infantry ANZAC defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0,67 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the ANZAC lost in Sumatra Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 3 : 0/2 hits, 0,67 expected hits ANZAC roll dice for 1 artillery in Sumatra, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Sumatra Japanese roll dice for 1 artillery in Sumatra, round 4 : 1/1 hits, 0,33 expected hits ANZAC roll dice for 1 artillery in Sumatra, round 4 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 artillery owned by the ANZAC lost in Sumatra ANZAC win with no units remaining. Battle score for attacker is 0 Casualties for ANZAC: 1 artillery and 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in 46 Sea Zone Japanese attack with 6 fighters and 4 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 6 fighters and 4 tactical_bombers in 46 Sea Zone, round 2 : 7/10 hits, 5,67 expected hits Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the Americans lost in 46 Sea Zone Japanese win with 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for Americans: 1 destroyer Battle in 42 Sea Zone Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 2 fighters, 1 marine, 2 submarines, 2 tactical_bombers and 1 transport ANZAC defend with 1 submarine Japanese roll dice for 2 submarines in 42 Sea Zone, round 2 : 2/2 hits, 0,67 expected hits 1 submarine owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 2 battleships, 4 carriers, 2 cruisers, 3 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Burma Japanese attack with 2 bombers and 1 infantry British defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Burma, round 2 : 3/3 hits, 1,50 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 2 bombers moved from Burma to Yunnan 2 mech_infantrys moved from French Indo China to Yunnan 1 fighter and 1 tactical_bomber moved from Malaya to 42 Sea Zone 1 mech_infantry moved from Malaya to Shan State 1 mech_infantry moved from Shan State to Yunnan 1 infantry moved from Hopei to Suiyuyan 1 mech_infantry moved from Chahar to Hunan 1 infantry moved from Anhwe to Chahar 1 infantry moved from Anhwe to Hopei 1 infantry moved from Anhwe to Kweichow 1 infantry moved from Kweichow to Yunnan 1 infantry moved from Hunan to Yunnan 3 infantry moved from Kiangsu to Anhwe 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Guam to 42 Sea Zone 2 infantry moved from 36 Sea Zone to French Indo China 5 fighters and 4 tactical_bombers moved from 46 Sea Zone to Caroline Islands 1 submarine moved from 16 Sea Zone to 6 Sea Zone Place Units - Japanese 2 carriers, 1 destroyer and 1 submarine placed in 6 Sea Zone 3 infantry placed in Kiangsu 2 infantry placed in French Indo China 2 infantry placed in Japan Japanese undo move 1. 2 carriers and 1 destroyer placed in 6 Sea Zone 1 submarine placed in 36 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,5 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 6,2 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,6 Japanese collect 51 PUs (5 lost to blockades); end with 51 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs
Combat Hit Differential Summary :
Americans regular : 0,67 Japanese regular : 4,50 UK_Pacific regular : -0,33 ANZAC regular : 0,67
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 3 artilleries, 1 destroyer, 1 fighter, 3 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 91 Sea Zone to 104 Sea Zone 3 fighters moved from 91 Sea Zone to 104 Sea Zone 1 bomber moved from United Kingdom to Western Germany 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia 1 mech_infantry moved from Morocco to Algeria Americans take Algeria from Italians 1 armour, 1 artillery and 2 infantry moved from Queensland to 54 Sea Zone 1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 armour and 1 infantry moved from 44 Sea Zone to Celebes 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 1 fighter moved from Gibraltar to Tunisia 1 fighter moved from Gibraltar to Tunisia Combat - Americans Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in Western Germany causes 7 damage total. Battle in Guam Battle in Celebes Americans attack with 1 armour and 1 infantry Japanese defend with 1 artillery Americans roll dice for 1 armour and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Celebes Americans win, taking Guam from Japanese, taking Celebes from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in 104 Sea Zone Americans attack with 3 fighters and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters in 104 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Tunisia Americans attack with 2 artilleries, 2 fighters and 2 infantry Italians defend with 1 artillery and 1 infantry Americans roll dice for 2 artilleries, 2 fighters and 2 infantry in Tunisia, round 2 : 4/6 hits, 2.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Tunisia Americans win, taking Tunisia from Italians with 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Non Combat Move - Americans 2 carriers moved from 91 Sea Zone to 95 Sea Zone 2 fighters moved from Tunisia to Morocco 1 fighter moved from 104 Sea Zone to United Kingdom 1 bomber moved from Western Germany to United Kingdom 2 fighters moved from 104 Sea Zone to Gibraltar 1 transport moved from 91 Sea Zone to 86 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 cruiser moved from 91 Sea Zone to 94 Sea Zone 1 destroyer moved from 91 Sea Zone to 94 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco 1 submarine moved from 55 Sea Zone to 35 Sea Zone 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 tactical_bomber and 2 transports moved from 54 Sea Zone to 26 Sea Zone 1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to Midway 1 fighter moved from Hawaiian Islands to Midway 1 infantry moved from Western United States to Central United States Place Units - Americans 2 transports placed in 101 Sea Zone 3 artilleries and 2 infantry placed in Central United States 1 fighter and 1 infantry placed in Western United States 1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
Americans regular : 2.17 Italians regular : -0.67 Japanese regular : -0.33 Germans AA : -0.17 Germans regular : -0.33
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TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Suiyuyan 1 fighter moved from Sikang to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Sikang Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : -0.33
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TripleA Manual Gamesave Post: British round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Combat Move - British 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from Crete to 99 Sea Zone 1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Southern Italy 4 fighters moved from 97 Sea Zone to Southern Italy 2 artilleries moved from Egypt to 98 Sea Zone 1 armour moved from Trans-Jordan to 98 Sea Zone 2 infantry moved from Trans-Jordan to 98 Sea Zone 1 infantry moved from Egypt to 98 Sea Zone 1 armour, 2 artilleries, 1 cruiser, 3 infantry and 3 transports moved from 98 Sea Zone to 97 Sea Zone 1 armour, 2 artilleries and 3 infantry moved from 97 Sea Zone to Southern Italy 1 bomber and 1 tactical_bomber moved from Malta to Southern Italy 3 fighters moved from Gibraltar to Southern Italy 1 fighter and 1 tactical_bomber moved from Egypt to Southern Italy 1 infantry moved from Iraq to Northwest Persia 1 mech_infantry moved from Trans-Jordan to Northwest Persia 1 infantry moved from India to Burma 1 infantry moved from India to Burma 1 fighter moved from India to 41 Sea Zone 2 fighters moved from India to Burma 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 2 infantry moved from 95 Sea Zone to Southern Italy 2 fighters moved from United Kingdom to 95 Sea Zone 1 destroyer moved from 98 Sea Zone to 95 Sea Zone 1 destroyer moved from 97 Sea Zone to 95 Sea Zone 1 destroyer moved from 97 Sea Zone to 95 Sea Zone Combat - British
Combat Hit Differential Summary :
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Scramble to sz 95 or 97?
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@tanios No scramble.
Thank you.
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TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 3 artilleries, 1 destroyer, 1 fighter, 3 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 91 Sea Zone to 104 Sea Zone 3 fighters moved from 91 Sea Zone to 104 Sea Zone 1 bomber moved from United Kingdom to Western Germany 1 transport moved from 91 Sea Zone to 92 Sea Zone 1 artillery and 1 infantry moved from Gibraltar to 92 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia 1 artillery and 1 infantry moved from Morocco to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 94 Sea Zone 1 artillery and 1 infantry moved from 94 Sea Zone to Tunisia 1 mech_infantry moved from Morocco to Algeria Americans take Algeria from Italians 1 armour, 1 artillery and 2 infantry moved from Queensland to 54 Sea Zone 1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 armour and 1 infantry moved from 44 Sea Zone to Celebes 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone 1 artillery and 1 infantry moved from 21 Sea Zone to Guam 1 fighter moved from Gibraltar to Tunisia 1 fighter moved from Gibraltar to Tunisia Combat - Americans Strategic bombing raid in Western Germany Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits Bombing raid in Western Germany rolls: 7 and causes: 7 damage to unit: factory_major Bombing raid in Western Germany causes 7 damage total. Battle in Guam Battle in Celebes Americans attack with 1 armour and 1 infantry Japanese defend with 1 artillery Americans roll dice for 1 armour and 1 infantry in Celebes, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Celebes, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Celebes Americans win, taking Guam from Japanese, taking Celebes from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in 104 Sea Zone Americans attack with 3 fighters and 1 submarine Germans defend with 1 destroyer Americans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 3 fighters in 104 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 104 Sea Zone Americans win with 3 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Tunisia Americans attack with 2 artilleries, 2 fighters and 2 infantry Italians defend with 1 artillery and 1 infantry Americans roll dice for 2 artilleries, 2 fighters and 2 infantry in Tunisia, round 2 : 4/6 hits, 2.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Tunisia Americans win, taking Tunisia from Italians with 2 artilleries, 2 fighters and 2 infantry remaining. Battle score for attacker is 7 Casualties for Italians: 1 artillery and 1 infantry Non Combat Move - Americans 2 carriers moved from 91 Sea Zone to 95 Sea Zone 2 fighters moved from Tunisia to Morocco 1 fighter moved from 104 Sea Zone to United Kingdom 1 bomber moved from Western Germany to United Kingdom 2 fighters moved from 104 Sea Zone to Gibraltar 1 transport moved from 91 Sea Zone to 86 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 1 cruiser moved from 91 Sea Zone to 94 Sea Zone 1 destroyer moved from 91 Sea Zone to 94 Sea Zone 1 transport moved from 91 Sea Zone to 101 Sea Zone 2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco 1 submarine moved from 55 Sea Zone to 35 Sea Zone 1 battleship, 4 carriers, 2 cruisers, 2 destroyers, 5 fighters, 1 tactical_bomber and 2 transports moved from 54 Sea Zone to 26 Sea Zone 1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to Midway 1 fighter moved from Hawaiian Islands to Midway 1 infantry moved from Western United States to Central United States Place Units - Americans 2 transports placed in 101 Sea Zone 3 artilleries and 2 infantry placed in Central United States 1 fighter and 1 infantry placed in Western United States 1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 88 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Suiyuyan 1 fighter moved from Sikang to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Suiyuyan, round 2 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuyan to Sikang Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs Purchase Units - British British buy 1 armour, 2 artilleries, 1 fighter, 5 infantry and 1 transport; Remaining resources: 2 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 infantry moved from Crete to 99 Sea Zone 1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Southern Italy 4 fighters moved from 97 Sea Zone to Southern Italy 2 artilleries moved from Egypt to 98 Sea Zone 1 armour moved from Trans-Jordan to 98 Sea Zone 2 infantry moved from Trans-Jordan to 98 Sea Zone 1 infantry moved from Egypt to 98 Sea Zone 1 armour, 2 artilleries, 1 cruiser, 3 infantry and 3 transports moved from 98 Sea Zone to 97 Sea Zone 1 armour, 2 artilleries and 3 infantry moved from 97 Sea Zone to Southern Italy 1 bomber and 1 tactical_bomber moved from Malta to Southern Italy 3 fighters moved from Gibraltar to Southern Italy 1 fighter and 1 tactical_bomber moved from Egypt to Southern Italy 1 infantry moved from Iraq to Northwest Persia 1 mech_infantry moved from Trans-Jordan to Northwest Persia 1 infantry moved from India to Burma 1 infantry moved from India to Burma 1 fighter moved from India to 41 Sea Zone 2 fighters moved from India to Burma 2 infantry moved from Morocco to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone 2 infantry moved from 95 Sea Zone to Southern Italy 2 fighters moved from United Kingdom to 95 Sea Zone 1 destroyer moved from 98 Sea Zone to 95 Sea Zone 1 destroyer moved from 97 Sea Zone to 95 Sea Zone 1 destroyer moved from 97 Sea Zone to 95 Sea Zone Combat - British Battle in Southern Italy British attack with 1 armour, 2 artilleries, 1 bomber, 8 fighters, 6 infantry and 2 tactical_bombers Germans defend with 4 fighters and 3 tactical_bombers; Italians defend with 2 aaGuns, 1 airfield, 1 factory_minor, 2 fighters, 1 harbour and 6 infantry Italians roll AA dice in Southern Italy : 1/6 hits, 1.00 expected hits 1 fighter owned by the British lost in Southern Italy British roll dice for 2 battleships and 3 cruisers in Southern Italy, round 2 : 4/5 hits, 2.83 expected hits British roll dice for 1 armour, 2 artilleries, 1 bomber, 7 fighters, 6 infantry and 2 tactical_bombers in Southern Italy, round 2 : 9/19 hits, 8.00 expected hits Italians roll dice for 2 aaGuns, 6 fighters, 6 infantry and 3 tactical_bombers in Southern Italy, round 2 : 8/15 hits, 7.50 expected hits 2 aaGuns owned by the Italians, 1 fighter owned by the Germans, 3 tactical_bombers owned by the Germans, 1 fighter owned by the Italians, 2 artilleries owned by the British, 6 infantry owned by the Italians and 6 infantry owned by the British lost in Southern Italy British roll dice for 1 armour, 1 bomber, 7 fighters and 2 tactical_bombers in Southern Italy, round 3 : 6/11 hits, 6.00 expected hits Italians roll dice for 4 fighters in Southern Italy, round 3 : 2/4 hits, 2.67 expected hits 3 fighters owned by the Germans, 1 fighter owned by the Italians and 2 fighters owned by the British lost in Southern Italy British captures 9PUs while taking Italians capital British win, taking Southern Italy from Italians with 1 armour, 1 bomber, 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 65 Casualties for British: 2 artilleries, 3 fighters and 6 infantry Casualties for Italians: 2 aaGuns, 2 fighters and 6 infantry Casualties for Germans: 4 fighters and 3 tactical_bombers Battle in 41 Sea Zone British attack with 1 fighter Japanese defend with 1 submarine and 1 transport 1 submarine owned by the Japanese submerged 1 transport owned by the Japanese lost in 41 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Burma British attack with 2 fighters and 2 infantry Japanese defend with 1 infantry British roll dice for 2 fighters and 2 infantry in Burma, round 2 : 2/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma British win, taking Burma from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Northwest Persia British attack with 1 infantry and 1 mech_infantry Italians defend with 1 armour British roll dice for 1 infantry and 1 mech_infantry in Northwest Persia, round 2 : 1/2 hits, 0.33 expected hits Italians roll dice for 1 armour in Northwest Persia, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Italians lost in Northwest Persia British win, taking Northwest Persia from Italians with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Italians: 1 armour triggerItaliansDestroyPUsBritish: Setting destroysPUs to true for playerAttachment attached to Italians Non Combat Move - British 1 mech_infantry moved from India to West India 1 fighter moved from 41 Sea Zone to India 2 fighters moved from Burma to India 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan 2 fighters moved from Southern Italy to 97 Sea Zone 1 tactical_bomber moved from Southern Italy to 97 Sea Zone 1 tactical_bomber moved from Southern Italy to 97 Sea Zone 1 bomber and 3 fighters moved from Southern Italy to Cyprus 2 aaGuns and 1 infantry moved from Scotland to United Kingdom Place Units - British 1 transport placed in 71 Sea Zone 1 artillery and 1 infantry placed in Union of South Africa 1 armour, 1 artillery and 1 infantry placed in Egypt 3 infantry placed in Iraq 1 fighter placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 46 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 49 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 52 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 55 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 58 PUs Place Units - UK_Pacific 2 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 2 infantry
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : 2.17 Italians regular : -1.33 Japanese regular : -1.00 Germans AA : -0.17 Germans regular : -0.33 British regular : 3.50 Italians AA : 0.00
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Combat Move - Italians 1 artillery and 1 infantry moved from Northern Italy to Southern Italy 1 armour and 3 mech_infantrys moved from Rostov to Caucasus 1 fighter moved from Northern Italy to Southern Italy 1 infantry moved from Libya to Tunisia 1 mech_infantry moved from Tobruk to Tunisia 1 armour moved from Tobruk to Tunisia Combat - Italians Battle in Tunisia Italians attack with 1 armour, 1 infantry and 1 mech_infantry Americans defend with 2 artilleries and 2 infantry Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 1/3 hits, 0,83 expected hits Americans roll dice for 2 artilleries and 2 infantry in Tunisia, round 2 : 1/4 hits, 1,33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Tunisia Italians roll dice for 1 armour and 1 mech_infantry in Tunisia, round 3 : 1/2 hits, 0,67 expected hits Americans roll dice for 2 artilleries and 1 infantry in Tunisia, round 3 : 1/3 hits, 1,00 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the Americans lost in Tunisia Italians roll dice for 1 armour in Tunisia, round 4 : 1/1 hits, 0,50 expected hits Americans roll dice for 2 artilleries in Tunisia, round 4 : 1/2 hits, 0,67 expected hits 1 artillery owned by the Americans and 1 armour owned by the Italians lost in Tunisia Americans win with 1 artillery remaining. Battle score for attacker is -3 Casualties for Italians: 1 armour, 1 infantry and 1 mech_infantry Casualties for Americans: 1 artillery and 2 infantry Battle in Southern Italy Italians attack with 1 artillery, 1 fighter and 1 infantry British defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Southern Italy, round 2 : 1/3 hits, 1,17 expected hits British roll dice for 1 armour in Southern Italy, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Italians and 1 armour owned by the British lost in Southern Italy Italians win, taking Southern Italy from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for British: 1 armour Battle in Caucasus Italians attack with 1 armour and 3 mech_infantrys Russians defend with 1 infantry Italians roll dice for 1 armour and 3 mech_infantrys in Caucasus, round 2 : 0/4 hits, 1,00 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 armour and 3 mech_infantrys in Caucasus, round 3 : 2/4 hits, 1,00 expected hits Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Caucasus Italians win, taking Caucasus from Russians with 1 armour and 3 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians 1 artillery moved from Greece to Bulgaria 1 fighter moved from Southern Italy to Western Germany 2 mech_infantrys moved from Northern Italy to Romania Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,5,1,6,3,5,3,6,5,6,6,6,6,4,2,2,6,2 Italians collect 5 PUs (10 lost to blockades); end with 5 PUs
Combat Hit Differential Summary :
Americans regular : 0,00 Italians regular : 0,83 Russians regular : -0,67 British regular : 0,50
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 artillery, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 aaGun and 1 infantry moved from Queensland to 54 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 aaGun and 1 infantry moved from 44 Sea Zone to Celebes 1 infantry moved from Dutch New Guinea to New Guinea 1 cruiser and 1 destroyer moved from 54 Sea Zone to 26 Sea Zone Place Units - ANZAC 1 submarine placed in 54 Sea Zone 1 artillery placed in New South Wales ANZAC undo move 2. 1 artillery and 1 infantry placed in Queensland 1 infantry and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,6 ANZAC collect 12 PUs (2 lost to blockades); end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 artillery, 2 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 aaGun and 1 infantry moved from Queensland to 54 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone 1 aaGun and 1 infantry moved from 44 Sea Zone to Celebes 1 infantry moved from Dutch New Guinea to New Guinea 1 cruiser and 1 destroyer moved from 54 Sea Zone to 26 Sea Zone Place Units - ANZAC 1 submarine placed in 54 Sea Zone 1 artillery placed in New South Wales ANZAC undo move 2. 1 artillery and 1 infantry placed in Queensland 1 infantry and 1 mech_infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,6 ANZAC collect 12 PUs (2 lost to blockades); end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French 1 fighter moved from Scotland to United Kingdom 1 destroyer moved from 92 Sea Zone to 110 Sea Zone 1 cruiser moved from 97 Sea Zone to 94 Sea Zone 1 destroyer moved from 97 Sea Zone to 94 Sea Zone Non Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans repair damage of 7x factory_major; Remaining resources: 76 PUs; Germans buy 1 artillery, 2 fighters, 11 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 2 mech_infantrys moved from Rostov to Northwest Persia 1 infantry moved from Rostov to Bryansk 1 infantry moved from Rostov to Bryansk 1 artillery and 1 infantry moved from Rostov to Tambov 1 fighter and 1 tactical_bomber moved from Rostov to Tambov 10 artilleries and 16 infantry moved from Rostov to Volgograd 1 armour and 2 mech_infantrys moved from Ukraine to Volgograd 1 bomber moved from Rostov to Bryansk 1 bomber moved from Rostov to Bryansk 10 armour and 6 mech_infantrys moved from Persia to Iraq 1 armour moved from Nenetsia to Evenkiyskiy Germans take Urals from Russians Germans take Evenkiyskiy from Russians Combat - Germans Battle in Bryansk Germans attack with 2 bombers and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 2 infantry in Bryansk, round 2 : 1/4 hits, 1,67 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Tambov Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Tambov, round 2 : 0/4 hits, 1,83 expected hits Russians roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Tambov Germans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Tambov, round 3 : 2/3 hits, 1,50 expected hits Russians roll dice for 2 infantry in Tambov, round 3 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Germans and 1 fighter owned by the Germans lost in Tambov Germans win with 1 tactical_bomber remaining. Battle score for attacker is -11 Casualties for Germans: 1 artillery, 1 fighter and 1 infantry Casualties for Russians: 2 infantry Battle in Volgograd Germans attack with 1 armour, 10 artilleries, 16 infantry and 2 mech_infantrys Russians defend with 1 artillery and 1 factory_minor Germans roll dice for 1 armour, 10 artilleries, 16 infantry and 2 mech_infantrys in Volgograd, round 2 : 10/29 hits, 8,50 expected hits Russians roll dice for 1 artillery in Volgograd, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Russians lost in Volgograd Germans win, taking Volgograd from Russians with 1 armour, 10 artilleries, 16 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in Northwest Persia Germans attack with 1 armour and 2 mech_infantrys British defend with 1 infantry and 1 mech_infantry Germans roll dice for 1 armour and 2 mech_infantrys in Northwest Persia, round 2 : 1/3 hits, 0,83 expected hits British roll dice for 1 infantry and 1 mech_infantry in Northwest Persia, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the British lost in Northwest Persia Germans roll dice for 1 armour and 2 mech_infantrys in Northwest Persia, round 3 : 1/3 hits, 0,83 expected hits British roll dice for 1 mech_infantry in Northwest Persia, round 3 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 7 Casualties for British: 1 infantry and 1 mech_infantry Battle in Iraq Germans attack with 10 armour and 6 mech_infantrys British defend with 1 factory_minor and 3 infantry Germans roll dice for 10 armour and 6 mech_infantrys in Iraq, round 2 : 10/16 hits, 6,00 expected hits British roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1,00 expected hits 1 mech_infantry owned by the Germans and 3 infantry owned by the British lost in Iraq Germans win, taking Iraq from British with 10 armour and 5 mech_infantrys remaining. Battle score for attacker is 5 Casualties for Germans: 1 mech_infantry Casualties for British: 3 infantry Non Combat Move - Germans 2 bombers moved from Bryansk to Novgorod 1 tactical_bomber moved from Tambov to Novgorod 1 fighter moved from Rostov to Novgorod 1 aaGun moved from Rostov to Volgograd 1 aaGun moved from Rostov to Ukraine 3 mech_infantrys moved from Rostov to Northwest Persia 3 mech_infantrys moved from Romania to Ukraine 2 mech_infantrys moved from Western Germany to Northern Italy 1 artillery and 2 infantry moved from France to Northern Italy 2 infantry moved from Finland to 115 Sea Zone 2 infantry moved from 115 Sea Zone to Novgorod 1 artillery and 2 infantry moved from Belarus to Novgorod 1 infantry moved from Belarus to Archangel 1 aaGun moved from Rostov to Caucasus 2 armour and 2 mech_infantrys moved from Germany to Baltic States 1 armour and 1 mech_infantry moved from Slovakia Hungary to Northern Italy 3 infantry moved from France to Northern Italy 1 aaGun moved from France to Northern Italy 3 mech_infantrys moved from Slovakia Hungary to Romania Place Units - Germans 3 infantry placed in Ukraine 3 infantry placed in Novgorod 1 artillery, 2 fighters, 3 infantry and 2 mech_infantrys placed in Western Germany 2 infantry placed in Normandy Bordeaux 1 tactical_bomber placed in Western Germany Turning on Edit Mode EDIT: Adding units owned by Germans to 112 Sea Zone: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber EDIT: Removing units owned by Germans from 113 Sea Zone: 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,3 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,4,3,2,5,2,3,3,3,5,4,2,4,3,5,1,5 Germans collect 59 PUs (5 lost to blockades); end with 59 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 6 PUs; end with 70 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 75 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 85 PUs
Combat Hit Differential Summary :
Russians regular : 2,00 Germans regular : 3,83 British regular : -1,00