L21 BM3 tanios (L+18) vs AetV (X)

  • '20

    TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 mech_infantry moved from Queensland to Northern Territory
            2 fighters moved from Queensland to Northern Territory
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            2 infantry moved from 43 Sea Zone to Borneo
            1 submarine moved from 43 Sea Zone to 20 Sea Zone
                  ANZAC take 20 Sea Zone from Japanese
    
        Combat - ANZAC
            ANZAC creates battle in territory 41 Sea Zone
            Battle in Borneo
            Battle in Northern Territory
                ANZAC attack with 1 artillery, 2 fighters and 1 mech_infantry
                Japanese defend with 1 marine
                    ANZAC roll dice for 1 artillery, 2 fighters and 1 mech_infantry in Northern Territory, round 2 : 3/4 hits, 1.67 expected hits
                    Japanese roll dice for 1 marine in Northern Territory, round 2 : 1/1 hits, 0.33 expected hits
                    1 marine owned by the Japanese and 1 mech_infantry owned by the ANZAC lost in Northern Territory
                ANZAC win, taking 41 Sea Zone from Japanese, taking Borneo from Japanese, taking Northern Territory from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 1
                Casualties for ANZAC: 1 mech_infantry
                Casualties for Japanese: 1 marine
    
        Non Combat Move - ANZAC
            2 fighters moved from Northern Territory to Queensland
            1 submarine moved from 54 Sea Zone to 44 Sea Zone
            1 submarine moved from 41 Sea Zone to 39 Sea Zone
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 54 Sea Zone
            1 infantry placed in Queensland
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Tobruk to Alexandria
            2 destroyers moved from 110 Sea Zone to 112 Sea Zone
    
        Turn Complete - French
            Turning on Edit Mode
            EDIT: Removing units owned by French from United Kingdom: 1 fighter
            EDIT: Adding units owned by French to 112 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    ANZAC regular : 1.33
    

    Savegame


  • TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 aaGun, 2 armour, 10 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
            1 infantry moved from 113 Sea Zone to Norway
            1 artillery moved from 113 Sea Zone to Norway
            1 fighter and 1 tactical_bomber moved from 113 Sea Zone to Norway
            1 fighter and 1 tactical_bomber moved from Western Germany to Norway
            1 infantry moved from Finland to Norway
            1 artillery and 1 infantry moved from Western Germany to Northern Italy
            1 infantry moved from Western Germany to Northern Italy
            2 fighters moved from Western Germany to Northern Italy
            1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Denmark
            2 infantry moved from Western Germany to Denmark
            1 mech_infantry moved from Western Germany to Denmark
            3 bombers moved from Ukraine to Northern Italy
    
        Combat - Germans
            Battle in Norway
                Germans attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
                Americans defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 battleship and 1 cruiser in Norway, round 2 : 1/2 hits, 1,17 expected hits
                    Germans roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Norway, round 2 : 3/7 hits, 3,17 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Norway, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Norway
                Germans win, taking Norway from Americans with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for Americans: 1 artillery and 1 infantry
            Battle in Northern Italy
                Germans attack with 1 artillery, 3 bombers, 2 fighters and 2 infantry
                British defend with 1 factory_minor, 2 infantry and 1 mech_infantry
                    Germans roll dice for 1 artillery, 3 bombers, 2 fighters and 2 infantry in Northern Italy, round 2 : 4/8 hits, 3,83 expected hits
                    British roll dice for 2 infantry and 1 mech_infantry in Northern Italy, round 2 : 1/3 hits, 1,00 expected hits
                    1 mech_infantry owned by the British, 1 infantry owned by the Germans and 2 infantry owned by the British lost in Northern Italy
                Germans win, taking Northern Italy from British with 1 artillery, 3 bombers, 2 fighters and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Germans: 1 infantry
                Casualties for British: 2 infantry and 1 mech_infantry
            Battle in Denmark
                Germans attack with 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                British defend with 2 infantry
                    Germans roll dice for 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in Denmark, round 2 : 2/5 hits, 1,67 expected hits
                    British roll dice for 2 infantry in Denmark, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans and 2 infantry owned by the British lost in Denmark
                Germans win, taking Denmark from British with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for British: 2 infantry
    
        Non Combat Move - Germans
            2 fighters and 2 tactical_bombers moved from Norway to Novgorod
            1 fighter moved from Denmark to Western Germany
            1 tactical_bomber moved from Denmark to Western Germany
            3 bombers moved from Northern Italy to Western Germany
            2 fighters moved from Northern Italy to 113 Sea Zone
            2 mech_infantrys moved from Normandy Bordeaux to Western Germany
            2 infantry moved from Holland Belgium to Western Germany
            1 aaGun, 4 armour, 1 artillery and 3 mech_infantrys moved from Ukraine to Bessarabia
            3 mech_infantrys moved from Germany to Eastern Poland
            4 armour and 3 mech_infantrys moved from Bessarabia to Eastern Poland
    
        Place Units - Germans
            10 infantry placed in Western Germany
            10 mech_infantrys placed in Germany
            1 aaGun and 2 armour placed in Novgorod
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,5
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,6
            Germans collect 55 PUs (3 lost to blockades); end with 55 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,33
    Germans regular : 0,17
    British regular : 0,33
    

    Savegame

  • '20

    TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians repair damage of 3x factory_major; Remaining resources: 30 PUs; 
            Russians buy 1 armour and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            3 infantry moved from Central Mongolia to Chahar
            2 armour moved from Tsagaan Olom to Chahar
            1 infantry moved from Bryansk to Western Ukraine
                  Russians take Western Ukraine from Germans
            1 infantry moved from Bryansk to Ukraine
                  Russians take Ukraine from Germans
            1 infantry moved from Smolensk to Belarus
                  Russians take Belarus from Germans
            3 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Archangel to Novgorod
            4 fighters and 1 tactical_bomber moved from Russia to Novgorod
    
        Combat - Russians
            Battle in Chahar
                Russians attack with 2 armour and 3 infantry
                Japanese defend with 2 infantry
                    Russians roll dice for 2 armour and 3 infantry in Chahar, round 2 : 1/5 hits, 1.50 expected hits
                    Japanese roll dice for 2 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Chahar
                    Russians roll dice for 2 armour and 2 infantry in Chahar, round 3 : 2/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Russians win, taking Chahar from Japanese with 2 armour and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 2 infantry
            Battle in Novgorod
                Russians attack with 3 armour, 1 artillery, 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 aaGun, 1 airfield, 2 armour, 1 artillery, 1 factory_minor, 2 fighters, 1 harbour, 2 infantry and 2 tactical_bombers; Italians defend with 1 fighter
                    Germans roll AA dice in Novgorod : 1/3 hits, 0.50 expected hits
                    1 fighter owned by the Russians lost in Novgorod
                    Russians roll dice for 3 armour, 1 artillery, 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 2 : 3/10 hits, 4.50 expected hits
                    Germans roll dice for 1 aaGun, 2 armour, 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers in Novgorod, round 2 : 3/10 hits, 5.00 expected hits
                    1 mech_infantry owned by the Russians, 1 infantry owned by the Russians, 1 aaGun owned by the Germans, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
                    Russians roll dice for 3 armour, 3 fighters and 1 tactical_bomber in Novgorod, round 3 : 4/7 hits, 3.67 expected hits
                    Germans roll dice for 2 armour, 1 artillery, 3 fighters and 2 tactical_bombers in Novgorod, round 3 : 4/8 hits, 4.33 expected hits
                    1 fighter owned by the Russians, 3 armour owned by the Russians, 1 artillery owned by the Germans, 2 armour owned by the Germans and 1 tactical_bomber owned by the Germans lost in Novgorod
                1 tactical_bomber owned by the Russians and 2 fighters owned by the Russians retreated
                Germans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -11
                Casualties for Russians: 3 armour, 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry
                Casualties for Germans: 1 aaGun, 2 armour, 1 artillery, 2 infantry and 1 tactical_bomber
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Novgorod to Smolensk
            1 artillery moved from Russia to Smolensk
            1 armour moved from Russia to Smolensk
            4 infantry moved from Russia to Smolensk
            1 aaGun, 2 artilleries and 1 infantry moved from Bryansk to Ukraine
            3 armour and 11 artilleries moved from Rostov to Ukraine
            1 mech_infantry moved from Volgograd to Ukraine
            1 artillery and 2 infantry moved from Tambov to Bryansk
            2 infantry moved from Volgograd to Rostov
            1 fighter moved from Volgograd to Russia
            1 aaGun moved from Russia to Smolensk
            2 aaGuns and 11 infantry moved from Yakut S.S.R. to Dzavhan
            2 infantry moved from Tsagaan Olom to Central Mongolia
    
        Place Units - Russians
            1 armour and 6 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 28 PUs; end with 28 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 31 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 33 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 37 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.00
    Germans AA : 0.50
    Germans regular : -2.33
    Russians regular : -1.00
    

    Savegame


  • TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 3 fighters, 7 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour and 1 mech_infantry moved from Jehol to Chahar
            1 infantry moved from Anhwe to Chahar
            1 mech_infantry moved from Kiangsu to Chahar
            1 infantry moved from Buyant-Uhaa to Chahar
            1 infantry moved from Buryatia to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            1 infantry moved from Buryatia to Ulaanbaatar
                  Japanese take Ulaanbaatar from Russians
            1 infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            3 armour and 2 mech_infantrys moved from India to West India
            2 artilleries moved from India to West India
            1 bomber moved from India to Chahar
            1 bomber moved from India to Chahar
            1 infantry moved from Kweichow to Shensi
                  Japanese take Shensi from Chinese
            2 infantry moved from Yunnan to Szechwan
            1 fighter and 1 tactical_bomber moved from India to Szechwan
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Borneo
            1 fighter moved from French Indo China to 43 Sea Zone
            1 fighter and 1 tactical_bomber moved from India to Sumatra
            1 transport moved from 35 Sea Zone to 42 Sea Zone
            1 battleship moved from 35 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 battleship moved from 42 Sea Zone to 43 Sea Zone
            1 battleship moved from 35 Sea Zone to 43 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
            2 infantry moved from 43 Sea Zone to Borneo
            1 transport moved from 35 Sea Zone to 36 Sea Zone
            1 infantry moved from French Indo China to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 fighter moved from 43 Sea Zone to Borneo
            1 submarine moved from 39 Sea Zone to 72 Sea Zone
            1 tactical_bomber moved from India to 41 Sea Zone
    
        Combat - Japanese
            Battle in 72 Sea Zone
                Japanese attack with 1 submarine
                British defend with 1 transport
                    1 transport owned by the British lost in 72 Sea Zone
                Japanese win, taking 72 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 41 Sea Zone
                Japanese attack with 1 tactical_bomber and 1 transport
                British defend with 1 transport
                    1 transport owned by the British lost in 41 Sea Zone
                Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Borneo
                Japanese attack with 2 fighters, 3 infantry and 1 tactical_bomber
                ANZAC defend with 2 infantry
                    Japanese roll dice for 2 battleships in Borneo, round 2 : 2/2 hits, 1,33 expected hits
                    ANZAC roll dice for 2 infantry in Borneo, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Borneo
                Japanese win, taking Borneo from ANZAC with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 2 infantry
            Battle in Sumatra
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 2/4 hits, 1,83 expected hits
                    UK_Pacific roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the British and 1 infantry owned by the British lost in Sumatra
                Japanese win, taking Sumatra from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 artillery and 1 infantry
            Battle in West India
                Japanese attack with 3 armour, 2 artilleries and 2 mech_infantrys
                British defend with 1 infantry
                    Japanese roll dice for 3 armour, 2 artilleries and 2 mech_infantrys in West India, round 2 : 4/7 hits, 2,83 expected hits
                    UK_Pacific roll dice for 1 infantry in West India, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in West India
                Japanese win, taking West India from UK_Pacific with 3 armour, 2 artilleries and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for British: 1 infantry
            Battle in Chahar
                Japanese attack with 1 armour, 2 bombers, 2 infantry and 2 mech_infantrys
                Russians defend with 2 armour and 2 infantry
                    Japanese roll dice for 1 armour, 2 bombers, 2 infantry and 2 mech_infantrys in Chahar, round 2 : 2/7 hits, 2,50 expected hits
                    Chinese roll dice for 2 armour and 2 infantry in Chahar, round 2 : 2/4 hits, 1,67 expected hits
                    2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Chahar
                    Japanese roll dice for 1 armour, 2 bombers and 2 mech_infantrys in Chahar, round 3 : 4/5 hits, 2,17 expected hits
                    Chinese roll dice for 2 armour in Chahar, round 3 : 1/2 hits, 1,00 expected hits
                    1 mech_infantry owned by the Japanese and 2 armour owned by the Russians lost in Chahar
                Japanese win, taking Chahar from Chinese with 1 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 8
                Casualties for Japanese: 2 infantry and 1 mech_infantry
                Casualties for Russians: 2 armour and 2 infantry
            Battle in Szechwan
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Szechwan, round 2 : 2/4 hits, 1,50 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            1 tactical_bomber moved from 41 Sea Zone to 43 Sea Zone
            6 carriers moved from 35 Sea Zone to 43 Sea Zone
            1 destroyer moved from 35 Sea Zone to 55 Sea Zone
            1 destroyer moved from 35 Sea Zone to 46 Sea Zone
            2 destroyers and 7 submarines moved from 35 Sea Zone to 43 Sea Zone
            1 tactical_bomber moved from Borneo to 43 Sea Zone
            1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea Zone
            1 carrier and 1 destroyer moved from 35 Sea Zone to 41 Sea Zone
            2 fighters moved from Borneo to 43 Sea Zone
            4 fighters moved from Japan to Caroline Islands
            1 fighter and 1 tactical_bomber moved from Szechwan to Yunnan
            1 mech_infantry moved from Yunnan to Kweichow
            1 infantry moved from Kweichow to Hopei
            2 infantry moved from Kiangsu to Anhwe
            2 bombers moved from Chahar to Kweichow
            2 aaGuns and 9 infantry moved from Buryatia to Yakut S.S.R.
            1 infantry moved from Sakha to Siberia
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines
            1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 infantry moved from French Indo China to Yunnan
    
        Place Units - Japanese
            1 destroyer and 2 submarines placed in 36 Sea Zone
            1 fighter and 2 infantry placed in India
            3 infantry placed in Kiangsu
            2 fighters and 2 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 9
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 1,1
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 2,2
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,6
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,4
            Japanese collect 62 PUs (9 lost to blockades); end with 62 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,67
    Japanese regular : 3,83
    UK_Pacific regular : 1,00
    ANZAC regular : 0,33
    

    Savegame

  • '20

    TripleA Manual Gamesave Post: Americans round 11

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 armour, 2 artilleries, 2 carriers, 1 destroyer, 1 fighter, 7 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour and 1 infantry moved from Southern Italy to Northern Italy
            1 bomber moved from Southern Italy to Western Germany
            2 fighters moved from Southern Italy to Western Germany
            1 fighter moved from Southern Italy to Northern Italy
            1 fighter moved from Southern Italy to Northern Italy
            1 transport moved from 95 Sea Zone to 94 Sea Zone
            1 artillery moved from Tunisia to 94 Sea Zone
            1 artillery and 1 transport moved from 94 Sea Zone to 97 Sea Zone
            1 artillery moved from 97 Sea Zone to Greece
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            10 fighters and 1 tactical_bomber moved from 54 Sea Zone to Caroline Islands
            1 artillery, 4 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
            2 artilleries, 5 infantry, 1 mech_infantry and 4 transports moved from 54 Sea Zone to 48 Sea Zone
            2 artilleries, 5 infantry, 1 mech_infantry and 4 transports moved from 48 Sea Zone to 33 Sea Zone
            2 artilleries, 5 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
            2 fighters moved from 54 Sea Zone to Caroline Islands
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            1 submarine moved from 26 Sea Zone to 25 Sea Zone
            1 fighter moved from Hawaiian Islands to 25 Sea Zone
            2 cruisers moved from 54 Sea Zone to 48 Sea Zone
            2 cruisers moved from 48 Sea Zone to 33 Sea Zone
            3 carriers moved from 54 Sea Zone to 48 Sea Zone
            3 carriers moved from 48 Sea Zone to 33 Sea Zone
            3 destroyers moved from 54 Sea Zone to 48 Sea Zone
            3 destroyers moved from 48 Sea Zone to 33 Sea Zone
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            1 destroyer moved from 54 Sea Zone to 46 Sea Zone
            1 battleship moved from 54 Sea Zone to 48 Sea Zone
            1 battleship moved from 48 Sea Zone to 33 Sea Zone
            1 destroyer moved from 26 Sea Zone to 33 Sea Zone
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame

  • '20

    Scramble decision to sz 33?

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  • '20

    I’m also bombing W Germany with 1 strategic bomber and 2 fig escorts. I’d assume your 1 fig intercept is a no, but if you do want to intercept let me know that too.


  • @tanios no scramble, no interception.

  • '20

    TripleA Turn Summary: Americans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 armour, 2 artilleries, 2 carriers, 1 destroyer, 1 fighter, 7 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour and 1 infantry moved from Southern Italy to Northern Italy
            1 bomber moved from Southern Italy to Western Germany
            2 fighters moved from Southern Italy to Western Germany
            1 fighter moved from Southern Italy to Northern Italy
            1 fighter moved from Southern Italy to Northern Italy
            1 transport moved from 95 Sea Zone to 94 Sea Zone
            1 artillery moved from Tunisia to 94 Sea Zone
            1 artillery and 1 transport moved from 94 Sea Zone to 97 Sea Zone
            1 artillery moved from 97 Sea Zone to Greece
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            10 fighters and 1 tactical_bomber moved from 54 Sea Zone to Caroline Islands
            1 artillery, 4 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
            2 artilleries, 5 infantry, 1 mech_infantry and 4 transports moved from 54 Sea Zone to 48 Sea Zone
            2 artilleries, 5 infantry, 1 mech_infantry and 4 transports moved from 48 Sea Zone to 33 Sea Zone
            2 artilleries, 5 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
            2 fighters moved from 54 Sea Zone to Caroline Islands
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            1 submarine moved from 26 Sea Zone to 25 Sea Zone
            1 fighter moved from Hawaiian Islands to 25 Sea Zone
            2 cruisers moved from 54 Sea Zone to 48 Sea Zone
            2 cruisers moved from 48 Sea Zone to 33 Sea Zone
            3 carriers moved from 54 Sea Zone to 48 Sea Zone
            3 carriers moved from 48 Sea Zone to 33 Sea Zone
            3 destroyers moved from 54 Sea Zone to 48 Sea Zone
            3 destroyers moved from 48 Sea Zone to 33 Sea Zone
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            1 destroyer moved from 54 Sea Zone to 46 Sea Zone
            1 battleship moved from 54 Sea Zone to 48 Sea Zone
            1 battleship moved from 48 Sea Zone to 33 Sea Zone
            1 destroyer moved from 26 Sea Zone to 33 Sea Zone
    
        Combat - Americans
            Air Battle in Western Germany
                Americans attacks with 3 units heading to Western Germany
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Western Germany
                    Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Western Germany rolls: 7 and causes: 7 damage to unit: factory_major
                Bombing raid in Western Germany causes 7 damage total. 
            Battle in Greece
            Battle in Northern Italy
                Americans attack with 1 armour, 2 fighters and 1 infantry
                Germans defend with 1 artillery, 1 factory_minor and 1 infantry
                    Americans roll dice for 1 armour, 2 fighters and 1 infantry in Northern Italy, round 2 : 1/4 hits, 1.67 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans, 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Northern Italy
                2 fighters owned by the Americans retreated
                Germans win, taking Greece from Italians with 1 artillery remaining. Battle score for attacker is -6
                Casualties for Americans: 1 armour and 1 infantry
                Casualties for Germans: 1 infantry
            Battle in 55 Sea Zone
                Americans attack with 1 destroyer and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 55 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 1 destroyer remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 25 Sea Zone
                Americans attack with 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 fighter in 25 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 46 Sea Zone
                Americans attack with 1 destroyer and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win with 1 destroyer remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Caroline Islands
                Americans attack with 3 artilleries, 12 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 aaGun, 1 airfield, 10 fighters, 1 harbour, 4 infantry and 6 tactical_bombers
                    Japanese roll AA dice in Caroline Islands : 0/3 hits, 0.50 expected hits
                    Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits
                    Americans roll dice for 3 artilleries, 12 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Caroline Islands, round 2 : 12/23 hits, 9.33 expected hits
                    Japanese roll dice for 1 aaGun, 10 fighters, 4 infantry and 6 tactical_bombers in Caroline Islands, round 2 : 12/20 hits, 11.00 expected hits
                    6 tactical_bombers owned by the Japanese, 3 fighters owned by the Japanese, 4 infantry owned by the Japanese, 1 aaGun owned by the Japanese, 3 fighters owned by the Americans, 6 infantry owned by the Americans, 2 artilleries owned by the Americans and 1 mech_infantry owned by the Americans lost in Caroline Islands
                    Americans roll dice for 1 artillery, 9 fighters and 1 tactical_bomber in Caroline Islands, round 3 : 3/11 hits, 5.50 expected hits
                    Japanese roll dice for 7 fighters in Caroline Islands, round 3 : 6/7 hits, 4.67 expected hits
                    3 fighters owned by the Japanese and 6 fighters owned by the Americans lost in Caroline Islands
                    Americans roll dice for 1 artillery, 3 fighters and 1 tactical_bomber in Caroline Islands, round 4 : 2/5 hits, 2.50 expected hits
                    Japanese roll dice for 4 fighters in Caroline Islands, round 4 : 4/4 hits, 2.67 expected hits
                    2 fighters owned by the Japanese, 3 fighters owned by the Americans and 1 artillery owned by the Americans lost in Caroline Islands
                    Americans roll dice for 1 tactical_bomber in Caroline Islands, round 5 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 2 fighters in Caroline Islands, round 5 : 1/2 hits, 1.33 expected hits
                    1 fighter owned by the Japanese and 1 tactical_bomber owned by the Americans lost in Caroline Islands
                Japanese win with 1 fighter remaining. Battle score for attacker is 8
                Casualties for Americans: 3 artilleries, 12 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber
                Casualties for Japanese: 1 aaGun, 9 fighters, 4 infantry and 6 tactical_bombers
            Cleaning up after air battles
    
        Non Combat Move - Americans
            4 carriers moved from 54 Sea Zone to 33 Sea Zone
            1 fighter moved from 25 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 destroyer moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            2 fighters moved from Western United States to Hawaiian Islands
            1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
            1 infantry moved from Morocco to Algeria
            2 transports moved from 97 Sea Zone to 92 Sea Zone
            2 fighters moved from Northern Italy to Gibraltar
            1 bomber moved from Western Germany to Southern Italy
            1 bomber moved from Eastern United States to United Kingdom
            1 carrier moved from 91 Sea Zone to 112 Sea Zone
            2 fighters moved from Western Germany to 112 Sea Zone
            1 carrier moved from 26 Sea Zone to 33 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
            1 armour, 1 fighter and 1 infantry placed in Western United States
            1 artillery and 2 infantry placed in Southern Italy
            1 artillery and 4 infantry placed in Central United States
            Americans undo move 4.
            1 infantry placed in Western United States
            1 artillery and 3 infantry placed in Central United States
            1 carrier placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 61 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.00
    Japanese regular : 4.33
    Japanese AA : -0.50
    Germans AA : -0.17
    Germans regular : 1.33
    

    Savegame

  • '20

    TripleA Turn Summary: Chinese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 11
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Suiyuyan to Chahar
            1 fighter moved from Sikang to Chahar
            4 infantry moved from Sikang to Shensi
            2 infantry moved from Sikang to Szechwan
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 armour and 1 mech_infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 armour and 1 mech_infantry in Chahar, round 2 : 0/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 armour and 1 mech_infantry in Chahar, round 3 : 1/2 hits, 0.83 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                    Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 4 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 armour in Chahar, round 4 : 0/1 hits, 0.50 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 5 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 armour in Chahar, round 5 : 0/1 hits, 0.50 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 6 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 armour in Chahar, round 6 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 armour and 1 mech_infantry
            Battle in Szechwan
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                    Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Chinese retreated to Sikang
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Shensi
                Chinese attack with 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 infantry in Shensi, round 2 : 1/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 4 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Chahar to Suiyuyan
    
        Place Units - Chinese
            2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.83
    Japanese regular : -2.17
    

    Savegame

  • '20

    TripleA Manual Gamesave Post: British round 11

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 11
    
        Purchase Units - British
            British buy 3 armour, 3 artilleries, 1 destroyer and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 fighters moved from 112 Sea Zone to Denmark
            1 fighter moved from 95 Sea Zone to Denmark
            1 transport moved from 112 Sea Zone to 110 Sea Zone
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            2 infantry moved from 112 Sea Zone to Denmark
            2 bombers and 2 fighters moved from Southern Italy to Western Germany
            3 fighters and 2 tactical_bombers moved from Syria to Northern Italy
            1 infantry moved from Egypt to 81 Sea Zone
            1 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone
            1 infantry moved from 97 Sea Zone to Northern Italy
            1 battleship moved from 95 Sea Zone to 97 Sea Zone
            1 destroyer moved from 81 Sea Zone to 72 Sea Zone
            2 fighters moved from Egypt to 72 Sea Zone
    
        Combat - British
    

    Combat Hit Differential Summary :

    Savegame

  • '20

    Any scrambles to sz 112 or intercept of the W Germany bombing raid?

    994f0968-5d9a-47d6-855a-9ed78c780350-image.png


  • @tanios no interception, no scramble, please.

    Thank you.

  • '20

    TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 armour, 2 artilleries, 2 carriers, 1 destroyer, 1 fighter, 7 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour and 1 infantry moved from Southern Italy to Northern Italy
            1 bomber moved from Southern Italy to Western Germany
            2 fighters moved from Southern Italy to Western Germany
            1 fighter moved from Southern Italy to Northern Italy
            1 fighter moved from Southern Italy to Northern Italy
            1 transport moved from 95 Sea Zone to 94 Sea Zone
            1 artillery moved from Tunisia to 94 Sea Zone
            1 artillery and 1 transport moved from 94 Sea Zone to 97 Sea Zone
            1 artillery moved from 97 Sea Zone to Greece
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            10 fighters and 1 tactical_bomber moved from 54 Sea Zone to Caroline Islands
            1 artillery, 4 infantry and 1 mech_infantry moved from Queensland to 54 Sea Zone
            2 artilleries, 5 infantry, 1 mech_infantry and 4 transports moved from 54 Sea Zone to 48 Sea Zone
            2 artilleries, 5 infantry, 1 mech_infantry and 4 transports moved from 48 Sea Zone to 33 Sea Zone
            2 artilleries, 5 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
            2 fighters moved from 54 Sea Zone to Caroline Islands
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            1 submarine moved from 26 Sea Zone to 25 Sea Zone
            1 fighter moved from Hawaiian Islands to 25 Sea Zone
            2 cruisers moved from 54 Sea Zone to 48 Sea Zone
            2 cruisers moved from 48 Sea Zone to 33 Sea Zone
            3 carriers moved from 54 Sea Zone to 48 Sea Zone
            3 carriers moved from 48 Sea Zone to 33 Sea Zone
            3 destroyers moved from 54 Sea Zone to 48 Sea Zone
            3 destroyers moved from 48 Sea Zone to 33 Sea Zone
            1 destroyer moved from 54 Sea Zone to 55 Sea Zone
            1 destroyer moved from 54 Sea Zone to 46 Sea Zone
            1 battleship moved from 54 Sea Zone to 48 Sea Zone
            1 battleship moved from 48 Sea Zone to 33 Sea Zone
            1 destroyer moved from 26 Sea Zone to 33 Sea Zone
    
        Combat - Americans
            Air Battle in Western Germany
                Americans attacks with 3 units heading to Western Germany
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Western Germany
                    Germans roll AA dice in Western Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Western Germany rolls: 7 and causes: 7 damage to unit: factory_major
                Bombing raid in Western Germany causes 7 damage total. 
            Battle in Greece
            Battle in Northern Italy
                Americans attack with 1 armour, 2 fighters and 1 infantry
                Germans defend with 1 artillery, 1 factory_minor and 1 infantry
                    Americans roll dice for 1 armour, 2 fighters and 1 infantry in Northern Italy, round 2 : 1/4 hits, 1.67 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Northern Italy, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans, 1 armour owned by the Americans and 1 infantry owned by the Americans lost in Northern Italy
                2 fighters owned by the Americans retreated
                Germans win, taking Greece from Italians with 1 artillery remaining. Battle score for attacker is -6
                Casualties for Americans: 1 armour and 1 infantry
                Casualties for Germans: 1 infantry
            Battle in 55 Sea Zone
                Americans attack with 1 destroyer and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 55 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 1 destroyer remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 25 Sea Zone
                Americans attack with 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 fighter in 25 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 fighter remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 46 Sea Zone
                Americans attack with 1 destroyer and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win with 1 destroyer remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Caroline Islands
                Americans attack with 3 artilleries, 12 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 aaGun, 1 airfield, 10 fighters, 1 harbour, 4 infantry and 6 tactical_bombers
                    Japanese roll AA dice in Caroline Islands : 0/3 hits, 0.50 expected hits
                    Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits
                    Americans roll dice for 3 artilleries, 12 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Caroline Islands, round 2 : 12/23 hits, 9.33 expected hits
                    Japanese roll dice for 1 aaGun, 10 fighters, 4 infantry and 6 tactical_bombers in Caroline Islands, round 2 : 12/20 hits, 11.00 expected hits
                    6 tactical_bombers owned by the Japanese, 3 fighters owned by the Japanese, 4 infantry owned by the Japanese, 1 aaGun owned by the Japanese, 3 fighters owned by the Americans, 6 infantry owned by the Americans, 2 artilleries owned by the Americans and 1 mech_infantry owned by the Americans lost in Caroline Islands
                    Americans roll dice for 1 artillery, 9 fighters and 1 tactical_bomber in Caroline Islands, round 3 : 3/11 hits, 5.50 expected hits
                    Japanese roll dice for 7 fighters in Caroline Islands, round 3 : 6/7 hits, 4.67 expected hits
                    3 fighters owned by the Japanese and 6 fighters owned by the Americans lost in Caroline Islands
                    Americans roll dice for 1 artillery, 3 fighters and 1 tactical_bomber in Caroline Islands, round 4 : 2/5 hits, 2.50 expected hits
                    Japanese roll dice for 4 fighters in Caroline Islands, round 4 : 4/4 hits, 2.67 expected hits
                    2 fighters owned by the Japanese, 3 fighters owned by the Americans and 1 artillery owned by the Americans lost in Caroline Islands
                    Americans roll dice for 1 tactical_bomber in Caroline Islands, round 5 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 2 fighters in Caroline Islands, round 5 : 1/2 hits, 1.33 expected hits
                    1 fighter owned by the Japanese and 1 tactical_bomber owned by the Americans lost in Caroline Islands
                Japanese win with 1 fighter remaining. Battle score for attacker is 8
                Casualties for Americans: 3 artilleries, 12 fighters, 6 infantry, 1 mech_infantry and 1 tactical_bomber
                Casualties for Japanese: 1 aaGun, 9 fighters, 4 infantry and 6 tactical_bombers
            Cleaning up after air battles
    
        Non Combat Move - Americans
            4 carriers moved from 54 Sea Zone to 33 Sea Zone
            1 fighter moved from 25 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 destroyer moved from 26 Sea Zone to 54 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            2 fighters moved from Western United States to Hawaiian Islands
            1 artillery and 3 infantry moved from Central United States to 101 Sea Zone
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 3 infantry moved from 91 Sea Zone to Morocco
            1 infantry moved from Morocco to Algeria
            2 transports moved from 97 Sea Zone to 92 Sea Zone
            2 fighters moved from Northern Italy to Gibraltar
            1 bomber moved from Western Germany to Southern Italy
            1 bomber moved from Eastern United States to United Kingdom
            1 carrier moved from 91 Sea Zone to 112 Sea Zone
            2 fighters moved from Western Germany to 112 Sea Zone
            1 carrier moved from 26 Sea Zone to 33 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
            1 armour, 1 fighter and 1 infantry placed in Western United States
            1 artillery and 2 infantry placed in Southern Italy
            1 artillery and 4 infantry placed in Central United States
            Americans undo move 4.
            1 infantry placed in Western United States
            1 artillery and 3 infantry placed in Central United States
            1 carrier placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 61 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Suiyuyan to Chahar
            1 fighter moved from Sikang to Chahar
            4 infantry moved from Sikang to Shensi
            2 infantry moved from Sikang to Szechwan
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 armour and 1 mech_infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 armour and 1 mech_infantry in Chahar, round 2 : 0/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 armour and 1 mech_infantry in Chahar, round 3 : 1/2 hits, 0.83 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar
                    Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 4 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 armour in Chahar, round 4 : 0/1 hits, 0.50 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 5 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 armour in Chahar, round 5 : 0/1 hits, 0.50 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 6 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 armour in Chahar, round 6 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 armour and 1 mech_infantry
            Battle in Szechwan
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                    Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Chinese retreated to Sikang
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Shensi
                Chinese attack with 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 4 infantry in Shensi, round 2 : 1/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 4 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Chahar to Suiyuyan
    
        Place Units - Chinese
            2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 3 armour, 3 artilleries, 1 destroyer and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 fighters moved from 112 Sea Zone to Denmark
            1 fighter moved from 95 Sea Zone to Denmark
            1 transport moved from 112 Sea Zone to 110 Sea Zone
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            2 infantry moved from 112 Sea Zone to Denmark
            2 bombers and 2 fighters moved from Southern Italy to Western Germany
            3 fighters and 2 tactical_bombers moved from Syria to Northern Italy
            1 infantry moved from Egypt to 81 Sea Zone
            1 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone
            1 infantry moved from 97 Sea Zone to Northern Italy
            1 battleship moved from 95 Sea Zone to 97 Sea Zone
            1 destroyer moved from 81 Sea Zone to 72 Sea Zone
            2 fighters moved from Egypt to 72 Sea Zone
    
        Combat - British
            Air Battle in Western Germany
                British attacks with 4 units heading to Western Germany
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Western Germany
                    Germans roll AA dice in Western Germany : 0/2 hits, 0.33 expected hits
                Bombing raid in Western Germany rolls: 3,4 and causes: 7 damage to unit: factory_major
                Bombing raid in Western Germany causes 7 damage total. 
            Battle in Northern Italy
                British attack with 3 fighters, 1 infantry and 2 tactical_bombers
                Germans defend with 1 artillery and 1 factory_minor
                    British roll dice for 1 battleship in Northern Italy, round 2 : 1/1 hits, 0.67 expected hits
                    Germans roll dice for 1 artillery in Northern Italy, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Northern Italy
                British win, taking Northern Italy from Germans with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
            Battle in 72 Sea Zone
                British attack with 1 destroyer and 2 fighters
                Japanese defend with 1 submarine
                    British roll dice for 1 destroyer and 2 fighters in 72 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 submarine in 72 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 72 Sea Zone
                British win, taking 72 Sea Zone from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in Denmark
                British attack with 3 fighters and 2 infantry
                Germans defend with 1 infantry and 1 mech_infantry
                    British roll dice for 1 battleship and 1 cruiser in Denmark, round 2 : 2/2 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry and 1 mech_infantry in Denmark, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Denmark
                British win, taking Denmark from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Germans: 1 infantry and 1 mech_infantry
            Cleaning up after air battles
    
        Non Combat Move - British
            2 fighters moved from Denmark to United Kingdom
            1 fighter moved from Denmark to 112 Sea Zone
            1 fighter moved from Western Germany to United Kingdom
            2 bombers moved from Western Germany to Southern Italy
            1 carrier moved from 95 Sea Zone to 97 Sea Zone
            1 destroyer moved from 95 Sea Zone to 92 Sea Zone
            1 destroyer moved from 95 Sea Zone to 91 Sea Zone
            1 cruiser moved from 95 Sea Zone to 92 Sea Zone
            1 destroyer moved from 95 Sea Zone to 97 Sea Zone
            1 cruiser moved from 95 Sea Zone to 97 Sea Zone
            2 transports moved from 95 Sea Zone to 91 Sea Zone
            1 fighter moved from 95 Sea Zone to Gibraltar
            1 cruiser moved from 92 Sea Zone to 91 Sea Zone
            2 fighters moved from 72 Sea Zone to Anglo Egyptian Sudan
            2 transports moved from 81 Sea Zone to 72 Sea Zone
            1 artillery moved from French Madagascar to 72 Sea Zone
            1 artillery and 2 transports moved from 72 Sea Zone to 71 Sea Zone
            1 artillery moved from 71 Sea Zone to Union of South Africa
            1 aaGun moved from Eastern Persia to Persia
            1 artillery and 1 mech_infantry moved from Eastern Persia to Persia
            1 infantry moved from Persia to Eastern Persia
            1 infantry moved from Northwest Persia to Persia
            1 infantry moved from Iraq to Persia
            2 armour moved from Iraq to Persia
            1 fighter moved from Syria to Egypt
            1 fighter moved from Syria to 97 Sea Zone
            1 fighter moved from Northern Italy to 97 Sea Zone
            2 fighters and 2 tactical_bombers moved from Northern Italy to Southern Italy
            2 fighters moved from Syria to Southern Italy
            1 fighter moved from Western Germany to 112 Sea Zone
    
        Place Units - British
            3 armour placed in Iraq
            1 artillery and 2 infantry placed in Egypt
            2 artilleries and 1 infantry placed in Union of South Africa
            British undo move 3.
            1 artillery and 1 infantry placed in Union of South Africa
            1 artillery and 2 infantry placed in United Kingdom
            1 destroyer placed in 71 Sea Zone
    
        Turn Complete - British
            British collect 41 PUs; end with 41 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 44 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 47 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 50 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 53 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese regular : -1.83
    Americans regular : -1.00
    Japanese regular : 2.00
    Japanese AA : -0.50
    Germans AA : -0.50
    Germans regular : 0.33
    British regular : 0.83
    

    Savegame


  • TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 11
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            1 fighter moved from Novgorod to Western Germany
            1 artillery moved from Romania to Eastern Poland
    
        Turn Complete - Italians
    

    Combat Hit Differential Summary :

    Savegame

  • '20

    TripleA Manual Gamesave Post: ANZAC round 11

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
            1 fighter moved from Queensland to 33 Sea Zone
            1 fighter moved from Queensland to Caroline Islands
            1 submarine moved from 44 Sea Zone to 35 Sea Zone
                  ANZAC take 44 Sea Zone from Japanese
            1 submarine moved from 35 Sea Zone to 36 Sea Zone
            1 submarine moved from 20 Sea Zone to 36 Sea Zone
            1 transport moved from 43 Sea Zone to 55 Sea Zone
    
        Combat - ANZAC
    

    Combat Hit Differential Summary :

    Savegame

  • '20

    Scramble to sz 33 (ANZAC attack)? Also, do you want your subs in sz 36 to submerge or fight?


  • @tanios checking it out right now, hold on.


  • @tanios said in L21 BM3 tanios (L+18) vs AetV (X):

    Scramble to sz 33 (ANZAC attack)? Also, do you want your subs in sz 36 to submerge or fight?

    No scramble, please.

    My Subs will stay and fight.

  • '20

    TripleA Turn Summary: ANZAC round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
            1 fighter moved from Queensland to 33 Sea Zone
            1 fighter moved from Queensland to Caroline Islands
            1 submarine moved from 44 Sea Zone to 35 Sea Zone
                  ANZAC take 44 Sea Zone from Japanese
            1 submarine moved from 35 Sea Zone to 36 Sea Zone
            1 submarine moved from 20 Sea Zone to 36 Sea Zone
            1 transport moved from 43 Sea Zone to 55 Sea Zone
    
        Combat - ANZAC
            Battle in Caroline Islands
                ANZAC attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 airfield, 1 fighter and 1 harbour
                    ANZAC roll dice for 1 cruiser in Caroline Islands, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 fighter in Caroline Islands, round 2 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Japanese and 1 infantry owned by the ANZAC lost in Caroline Islands
                ANZAC win, taking Caroline Islands from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 fighter
            Battle in 36 Sea Zone
                ANZAC attack with 2 submarines
                Japanese defend with 1 destroyer and 2 submarines
                    Japanese roll dice for 2 submarines in 36 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    ANZAC roll dice for 2 submarines in 36 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 36 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    2 submarines owned by the Japanese lost in 36 Sea Zone
                    ANZAC roll dice for 2 submarines in 36 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer in 36 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 36 Sea Zone
                ANZAC win, taking 36 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
                Casualties for Japanese: 1 destroyer and 2 submarines
                Casualties for ANZAC: 1 submarine
    
        Non Combat Move - ANZAC
            1 fighter moved from Caroline Islands to 33 Sea Zone
            1 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 transport placed in 54 Sea Zone
            1 artillery and 1 fighter placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.33
    ANZAC regular : 2.17
    

    Savegame

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