@max334 yes was a nice xmas present for you!
L21 BM3 Colt45554 (L+20) vs AetV (X)
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TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - Italians Italians buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians Combat - Italians Non Combat Move - Italians 1 mech_infantry moved from Romania to Ukraine Place Units - Italians 2 infantry placed in Northern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,1,4,3,5,4,2,4,2,3 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,3 Italians collect 2 PUs (10 lost to blockades); end with 2 PUs
Combat Hit Differential Summary :
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TripleA Move Summary: ANZAC round 7
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 submarines moved from 54 Sea Zone to 37 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 marine moved from Queensland to 54 Sea Zone 1 cruiser and 1 marine moved from 54 Sea Zone to 22 Sea Zone ANZAC take 22 Sea Zone from Japanese 1 marine moved from 22 Sea Zone to Marianas 1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Paulau Island
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submerge sz 37? my 2 subs vs one dd and one possible sub
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@colt45554 my Sub is fighting.
Thank you.
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Oh no I forgot the kamikazes. Use kamis on sz 22 cruiser?
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@colt45554 yes please use 2 Kami Tokens on your CR.
Thank you.
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 submarines moved from 54 Sea Zone to 37 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 marine moved from Queensland to 54 Sea Zone 1 cruiser and 1 marine moved from 54 Sea Zone to 22 Sea Zone ANZAC take 22 Sea Zone from Japanese 1 marine moved from 22 Sea Zone to Marianas 1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Paulau Island Combat - ANZAC Kamikaze Suicide Attack attacks 1 cruiser owned by the ANZAC scoring 1 hits. Rolls: 5,2 Battle in Paulau Island Battle in Marianas Battle in 37 Sea Zone ANZAC attack with 2 submarines Japanese defend with 1 destroyer and 1 submarine Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 2 submarines in 37 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 2 submarines in 37 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 37 Sea Zone ANZAC roll dice for 2 submarines in 37 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 37 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 submarines in 37 Sea Zone, round 5 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 37 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 submarines in 37 Sea Zone, round 6 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 37 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 submarines in 37 Sea Zone, round 7 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 37 Sea Zone, round 7 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 37 Sea Zone ANZAC win, taking Paulau Island from Japanese, taking Marianas from Japanese with 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer and 1 submarine Casualties for ANZAC: 1 submarine Non Combat Move - ANZAC Place Units - ANZAC 1 infantry placed in Queensland 1 destroyer placed in 54 Sea Zone 1 transport placed in 54 Sea Zone 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -1.33 ANZAC regular : -1.00
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so my marine survived but cruiser died. Not sure if that’s how that interaction is suppose to go?
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@colt45554 I will ask in the Forum.
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@Colt45554 Please check this Link: https://www.axisandallies.org/forums/topic/27451/g40-balance-mod-rules-and-download/434?page=18
Unfortunately triple a does not handle it correctly and you will have to edit.
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 submarines moved from 54 Sea Zone to 37 Sea Zone 1 infantry moved from Queensland to 54 Sea Zone 1 marine moved from Queensland to 54 Sea Zone 1 cruiser and 1 marine moved from 54 Sea Zone to 22 Sea Zone ANZAC take 22 Sea Zone from Japanese 1 marine moved from 22 Sea Zone to Marianas 1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone 1 infantry moved from 34 Sea Zone to Paulau Island Combat - ANZAC Kamikaze Suicide Attack attacks 1 cruiser owned by the ANZAC scoring 1 hits. Rolls: 5,2 Battle in Paulau Island Battle in Marianas Battle in 37 Sea Zone ANZAC attack with 2 submarines Japanese defend with 1 destroyer and 1 submarine Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 2 submarines in 37 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 submarine in 37 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits ANZAC roll dice for 2 submarines in 37 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Japanese lost in 37 Sea Zone ANZAC roll dice for 2 submarines in 37 Sea Zone, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 37 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 submarines in 37 Sea Zone, round 5 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 37 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 submarines in 37 Sea Zone, round 6 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 37 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 submarines in 37 Sea Zone, round 7 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer in 37 Sea Zone, round 7 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 37 Sea Zone ANZAC win, taking Paulau Island from Japanese, taking Marianas from Japanese with 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer and 1 submarine Casualties for ANZAC: 1 submarine Non Combat Move - ANZAC Place Units - ANZAC 1 infantry placed in Queensland 1 destroyer placed in 54 Sea Zone 1 transport placed in 54 Sea Zone 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 17 PUs; end with 17 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs Combat Move - French Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from Marianas: 1 marine EDIT: Changing ownership of Marianas from ANZAC to Japanese EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -1.33 ANZAC regular : -1.00
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 1 fighter, 10 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 armour, 5 infantry and 5 mech_infantrys moved from Archangel to Vologda 1 bomber moved from Novgorod to Belarus 3 infantry moved from Novgorod to Belarus 1 mech_infantry moved from Novgorod to Smolensk 1 bomber moved from Novgorod to Smolensk 2 infantry moved from Ukraine to Western Ukraine 1 fighter and 1 tactical_bomber moved from Ukraine to Western Ukraine 1 bomber moved from Novgorod to Belarus 1 bomber moved from Novgorod to Smolensk Combat - Germans Battle in Western Ukraine Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 1/4 hits, 1,50 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 2 : 2/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine retreated to Western Ukraine Russians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Germans: 2 infantry Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 2 bombers and 3 infantry Americans defend with 1 bomber; Russians defend with 1 infantry Germans roll dice for 2 bombers and 3 infantry in Belarus, round 2 : 1/5 hits, 1,83 expected hits Russians roll dice for 1 bomber and 1 infantry in Belarus, round 2 : 1/2 hits, 0,50 expected hits 1 infantry owned by the Germans and 1 bomber owned by the Americans lost in Belarus Germans roll dice for 2 bombers and 2 infantry in Belarus, round 3 : 1/4 hits, 1,67 expected hits Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 14 Casualties for Germans: 1 infantry Casualties for Americans: 1 bomber Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 2 bombers and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 1 mech_infantry in Smolensk, round 2 : 2/3 hits, 1,50 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk Germans win with 2 bombers remaining. Battle score for attacker is -1 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 1 armour, 5 infantry and 5 mech_infantrys Russians defend with 2 infantry Germans roll dice for 1 armour, 5 infantry and 5 mech_infantrys in Vologda, round 2 : 0/11 hits, 2,17 expected hits Russians roll dice for 2 infantry in Vologda, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 armour, 5 infantry and 5 mech_infantrys in Vologda, round 3 : 3/11 hits, 2,17 expected hits Russians roll dice for 2 infantry in Vologda, round 3 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 armour, 5 infantry and 5 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans 1 armour and 1 mech_infantry moved from Novgorod to Vologda 2 bombers moved from Smolensk to Ukraine 1 fighter and 1 tactical_bomber moved from Western Ukraine to Ukraine 2 bombers moved from Belarus to Ukraine 1 armour and 1 mech_infantry moved from Romania to Ukraine 1 infantry moved from France to Normandy Bordeaux 6 infantry moved from Western Germany to Northern Italy 1 infantry moved from Western Germany to Northern Italy Place Units - Germans 6 infantry placed in Western Germany 1 artillery and 2 infantry placed in Ukraine 1 artillery and 2 infantry placed in Novgorod 3 mech_infantrys placed in Germany 1 fighter placed in Western Germany Turning on Edit Mode EDIT: Adding units owned by Germans to 112 Sea Zone: 1 battleship, 1 cruiser and 1 destroyer EDIT: Removing units owned by Germans from Southern Italy: 1 fighter EDIT: Removing units owned by Germans from 113 Sea Zone: 1 battleship, 1 cruiser and 1 destroyer EDIT: Adding units owned by Germans to Western Germany: 1 fighter EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to Romania: 1 mech_infantry EDIT: Removing units owned by Germans from Greece: 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,1,3,1,2,5,3,4,3,2 Germans collect 46 PUs (4 lost to blockades); end with 46 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 51 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Combat Hit Differential Summary :
Russians regular : 0,83 Germans regular : -2,83
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Russians Russians repair damage of 4x factory_major; Remaining resources: 26 PUs; Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Western Ukraine to Eastern Poland Russians take Eastern Poland from Germans 1 mech_infantry moved from Bryansk to Archangel Russians take Archangel from Germans 2 infantry moved from Bryansk to Belarus 1 tactical_bomber moved from Bryansk to Belarus 4 fighters moved from Russia to Belarus Combat - Russians Battle in Belarus Russians attack with 4 fighters, 2 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 1/7 hits, 3.00 expected hits Germans roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Russians roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Belarus, round 3 : 1/6 hits, 2.83 expected hits Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Non Combat Move - Russians 1 tactical_bomber moved from Belarus to Bryansk 4 fighters moved from Belarus to Russia 1 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Bryansk to Smolensk 1 infantry moved from Nenetsia to Urals 1 infantry moved from Russia to Samara 3 infantry moved from Russia to Bryansk 1 aaGun and 9 infantry moved from Tambov to Bryansk 3 infantry moved from Volgograd to Tambov 1 infantry moved from Rostov to Bryansk Place Units - Russians 1 artillery and 2 infantry placed in Volgograd 1 artillery and 4 infantry placed in Russia Russians undo move 1. 1 artillery and 2 infantry placed in Russia Turning on Edit Mode EDIT: Adding units owned by Russians to Russia: 2 armour, 1 mech_infantry and 1 tactical_bomber EDIT: Removing units owned by Russians from Bryansk: 2 armour, 1 mech_infantry and 1 tactical_bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Russians to Russia: 2 aaGuns and 1 infantry EDIT: Removing units owned by Russians from Bryansk: 2 aaGuns and 1 infantry EDIT: Turning off Edit Mode Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 29 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 33 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans regular : 0.00 Russians regular : -3.83
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Japanese Japanese repair damage of 4x factory_minor; Remaining resources: 54 PUs; 4 SuicideAttackTokens; Japanese buy 1 armour, 1 carrier, 2 destroyers, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 4 SuicideAttackTokens; Combat Move - Japanese 1 fighter moved from Caroline Islands to 34 Sea Zone 3 artilleries moved from Java to 42 Sea Zone 2 infantry moved from Java to 42 Sea Zone 3 artilleries, 2 infantry and 3 transports moved from 42 Sea Zone to 38 Sea Zone 3 artilleries and 2 infantry moved from 38 Sea Zone to Burma 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Yunnan to Szechwan 2 armour, 3 artilleries, 9 infantry and 2 mech_infantrys moved from Yunnan to Burma 2 bombers moved from French Indo China to Szechwan 1 cruiser moved from 42 Sea Zone to 37 Sea Zone 1 carrier, 1 cruiser and 1 marine moved from 42 Sea Zone to 38 Sea Zone Japanese take 41 Sea Zone from Americans 1 battleship moved from 42 Sea Zone to 37 Sea Zone 1 battleship moved from 42 Sea Zone to 38 Sea Zone 3 carriers moved from 42 Sea Zone to 37 Sea Zone 4 submarines moved from 42 Sea Zone to 37 Sea Zone 4 fighters and 4 tactical_bombers moved from 42 Sea Zone to Burma 1 marine moved from 38 Sea Zone to Burma 1 battleship, 3 carriers, 1 cruiser and 4 submarines moved from 37 Sea Zone to 36 Sea Zone 1 submarine moved from 39 Sea Zone to 38 Sea Zone Combat - Japanese Battle in 34 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 34 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Burma Japanese attack with 2 armour, 6 artilleries, 4 fighters, 11 infantry, 1 marine, 2 mech_infantrys and 4 tactical_bombers British defend with 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Burma, round 2 : 2/2 hits, 1,17 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from UK_Pacific with 2 armour, 6 artilleries, 4 fighters, 11 infantry, 1 marine, 2 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Szechwan Japanese attack with 2 bombers and 2 infantry Chinese defend with 2 infantry Japanese roll dice for 2 bombers and 2 infantry in Szechwan, round 2 : 1/4 hits, 1,67 expected hits Chinese roll dice for 2 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan Japanese roll dice for 2 bombers and 1 infantry in Szechwan, round 3 : 1/3 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Szechwan Japanese win, taking Szechwan from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 2 bombers moved from Szechwan to French Indo China 1 aaGun moved from Yunnan to Burma 1 fighter and 1 tactical_bomber moved from Burma to 38 Sea Zone 3 fighters and 3 tactical_bombers moved from Burma to Yunnan 1 aaGun moved from French Indo China to Yunnan 1 fighter moved from 34 Sea Zone to Philippines 3 tactical_bombers moved from Caroline Islands to Philippines 1 fighter moved from Caroline Islands to Japan 1 destroyer moved from 5 Sea Zone to 6 Sea Zone 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 aaGun moved from Japan to 6 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 aaGun and 1 infantry moved from 19 Sea Zone to Manchuria 2 infantry moved from Siberia to Sakha 1 fighter moved from Caroline Islands to Japan 1 fighter moved from Caroline Islands to 36 Sea Zone 2 fighters moved from Caroline Islands to French Indo China 1 infantry moved from Malaya to Shan State 1 infantry moved from French Indo China to Shan State 1 infantry moved from French Indo China to Yunnan 2 infantry moved from Chahar to Anhwe 1 infantry moved from Hopei to Anhwe 1 artillery moved from Kweichow to Anhwe 2 infantry moved from Kiangsu to Anhwe Place Units - Japanese 3 infantry placed in Malaya 1 carrier and 2 destroyers placed in 36 Sea Zone 1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu Turn Complete - Japanese Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,5 Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 5,1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2 Japanese collect 50 PUs (6 lost to blockades); end with 50 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs
Combat Hit Differential Summary :
Chinese regular : 0,00 Japanese regular : -0,33 UK_Pacific regular : -0,33
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Americans Americans buy 3 destroyers, 6 infantry, 4 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from India to Malaya 2 artilleries, 4 infantry and 2 mech_infantrys moved from Queensland to 54 Sea Zone 2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 54 Sea Zone to 33 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 54 Sea Zone to 22 Sea Zone 1 infantry and 1 mech_infantry moved from 22 Sea Zone to Marianas 2 artilleries, 3 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands 2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone 2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands 1 battleship and 2 cruisers moved from 54 Sea Zone to 33 Sea Zone Combat - Americans Americans creates battle in territory 42 Sea Zone Americans creates battle in territory 43 Sea Zone Strategic bombing raid in Malaya Japanese roll AA dice in Malaya : 1/1 hits, 0.17 expected hits 1 bomber killed by AA Bombing raid in Malaya causes 0 damage total. Battle in Marianas Battle in Caroline Islands Americans attack with 4 artilleries, 5 infantry and 1 mech_infantry Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 3 infantry Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 4 artilleries, 5 infantry and 1 mech_infantry in Caroline Islands, round 2 : 4/10 hits, 3.00 expected hits Japanese roll dice for 1 aaGun and 3 infantry in Caroline Islands, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans win, taking 42 Sea Zone from Japanese, taking 43 Sea Zone from Japanese, taking Marianas from Japanese, taking Caroline Islands from Japanese with 4 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 11 Casualties for Americans: 1 infantry Casualties for Japanese: 1 aaGun and 3 infantry Non Combat Move - Americans 5 carriers, 4 destroyers, 8 fighters, 3 submarines and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone 1 submarine moved from 55 Sea Zone to 33 Sea Zone 1 submarine moved from 42 Sea Zone to 34 Sea Zone 2 destroyers and 2 submarines moved from 26 Sea Zone to 33 Sea Zone 2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone 2 artilleries, 2 destroyers, 2 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone 2 artilleries and 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 transport moved from 1 Sea Zone to 10 Sea Zone 2 artilleries and 4 infantry moved from Central United States to 101 Sea Zone 2 artilleries, 1 destroyer, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 2 artilleries and 4 infantry moved from 91 Sea Zone to Morocco 1 marine moved from Tunisia to 94 Sea Zone 1 cruiser and 1 marine moved from 94 Sea Zone to 91 Sea Zone 1 marine moved from 91 Sea Zone to Morocco 1 destroyer moved from 33 Sea Zone to 22 Sea Zone 1 mech_infantry moved from Egypt to Iraq Place Units - Americans 2 infantry placed in Western United States 1 destroyer and 3 submarines placed in 10 Sea Zone 2 destroyers, 1 submarine and 2 transports placed in 101 Sea Zone 4 infantry placed in Central United States Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 2 infantry moved from Shensi to Hopei 1 fighter moved from Shensi to Hopei 1 artillery and 2 infantry moved from Shensi to Szechwan 2 infantry moved from Shensi to Kweichow 1 infantry moved from Shensi to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Kweichow, round 2 : 2/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Szechwan Chinese attack with 1 artillery and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 2 infantry in Szechwan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Szechwan Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artillery and 1 infantry in Szechwan, round 5 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Szechwan, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hopei, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Shensi Place Units - Chinese 2 infantry placed in Shensi Turn Complete - Chinese Chinese collect 8 PUs; end with 8 PUs Purchase Units - British British buy 2 artilleries, 1 fighter, 6 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs; Combat Move - British 1 mech_infantry moved from Tobruk to Libya British take Libya from Italians Combat - British Non Combat Move - British 1 armour moved from Tambov to Novosibirsk 3 artilleries and 4 infantry moved from Volgograd to Samara 2 artilleries and 2 infantry moved from Caucasus to Kazakhstan 1 artillery and 4 infantry moved from Caucasus to Volgograd 1 artillery and 5 infantry moved from Northwest Persia to Caucasus 1 armour and 3 mech_infantrys moved from Iraq to Caucasus 2 infantry moved from Persia to Eastern Persia 1 artillery and 2 infantry moved from Iraq to Northwest Persia 2 mech_infantrys moved from India to Eastern Persia 3 aaGuns and 16 infantry moved from India to West India 2 fighters and 1 tactical_bomber moved from India to Persia 3 artilleries and 2 infantry moved from Egypt to Trans-Jordan 3 mech_infantrys moved from Egypt to Iraq 1 artillery moved from Sicily to 95 Sea Zone 1 destroyer moved from 95 Sea Zone to 92 Sea Zone 1 destroyer moved from 95 Sea Zone to 92 Sea Zone 1 artillery, 1 battleship, 2 carriers, 2 cruisers, 1 fighter and 2 transports moved from 95 Sea Zone to 98 Sea Zone 1 artillery moved from 98 Sea Zone to Trans-Jordan 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 submarine moved from 109 Sea Zone to 91 Sea Zone 1 battleship moved from 54 Sea Zone to 33 Sea Zone 1 destroyer moved from 109 Sea Zone to 91 Sea Zone Place Units - British 2 artilleries and 1 infantry placed in Persia 3 infantry placed in Iraq 3 mech_infantrys placed in Egypt 1 fighter placed in United Kingdom 1 infantry placed in Union of South Africa 1 infantry placed in United Kingdom Turn Complete - British British collect 38 PUs; end with 39 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 51 PUs Place Units - UK_Pacific 2 artilleries placed in India Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs Some Units in India change ownership: 2 artilleries
Combat Hit Differential Summary :
Chinese regular : 0.00 Americans regular : 1.33 Japanese regular : -0.33 Japanese AA : 0.83
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anzac fighter is alone on carrier. US planes on the other four
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - Italians Italians buy nothing; Remaining resources: 2 PUs; Combat Move - Italians 1 mech_infantry moved from Novgorod to Eastern Poland 1 armour moved from Ukraine to Eastern Poland 1 armour and 1 mech_infantry moved from Ukraine to Rostov 1 armour and 2 mech_infantrys moved from Ukraine to Eastern Poland Combat - Italians Battle in Rostov Italians attack with 1 armour and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 1 armour and 1 mech_infantry in Rostov, round 2 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 1 armour and 1 mech_infantry in Rostov, round 3 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Rostov Italians win, taking Rostov from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Eastern Poland Italians attack with 2 armour and 3 mech_infantrys Russians defend with 1 infantry Italians roll dice for 2 armour and 3 mech_infantrys in Eastern Poland, round 2 : 2/5 hits, 1,50 expected hits Russians roll dice for 1 infantry in Eastern Poland, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Eastern Poland Italians win, taking Eastern Poland from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 1 fighter moved from Normandy Bordeaux to Southern Italy 3 infantry moved from Normandy Bordeaux to France Turn Complete - Italians Total Cost from Convoy Blockades: 10 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,5,1,4,5,1,5,3,6,6 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,1 Italians collect 4 PUs (10 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
Italians regular : 0,17 Russians regular : 0,00
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 infantry, 2 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 54 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone 1 infantry moved from Dutch New Guinea to 45 Sea Zone 2 infantry and 1 transport moved from 45 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 submarine moved from 62 Sea Zone to 33 Sea Zone 2 fighters moved from Queensland to Caroline Islands 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 3 destroyers and 2 submarines moved from 54 Sea Zone to 33 Sea Zone Place Units - ANZAC 1 transport placed in 54 Sea Zone 1 infantry placed in Queensland 1 submarine placed in 54 Sea Zone 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 21 PUs; end with 22 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs Combat Move - French Non Combat Move - French 1 destroyer moved from 97 Sea Zone to 98 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 1 artillery, 1 carrier, 4 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 13 armour moved from Ukraine to Caucasus 15 mech_infantrys moved from Ukraine to Caucasus 2 armour and 2 mech_infantrys moved from Ukraine to Volgograd 3 bombers moved from Ukraine to Caucasus 1 tactical_bomber moved from Ukraine to Caucasus 2 infantry moved from Ukraine to Western Ukraine 1 fighter moved from Ukraine to Western Ukraine 1 artillery and 1 infantry moved from Novgorod to Belarus 1 armour and 1 mech_infantry moved from Vologda to Nenetsia Germans take Nenetsia from Russians 1 armour and 1 mech_infantry moved from Nenetsia to Urals 1 armour and 5 mech_infantrys moved from Vologda to Novosibirsk 2 infantry moved from Vologda to Archangel 2 infantry moved from Vologda to Smolensk 1 bomber moved from Ukraine to Archangel 1 armour and 1 mech_infantry moved from Ukraine to Volgograd 1 mech_infantry moved from Ukraine to Volgograd 1 mech_infantry moved from Ukraine to Caucasus Combat - Germans Battle in Novosibirsk Germans attack with 1 armour and 5 mech_infantrys British defend with 1 armour Germans roll dice for 1 armour and 5 mech_infantrys in Novosibirsk, round 2 : 0/6 hits, 1,33 expected hits Russians roll dice for 1 armour in Novosibirsk, round 2 : 0/1 hits, 0,50 expected hits Germans roll dice for 1 armour and 5 mech_infantrys in Novosibirsk, round 3 : 1/6 hits, 1,33 expected hits Russians roll dice for 1 armour in Novosibirsk, round 3 : 0/1 hits, 0,50 expected hits 1 armour owned by the British lost in Novosibirsk Germans win, taking Novosibirsk from Russians with 1 armour and 5 mech_infantrys remaining. Battle score for attacker is 6 Casualties for British: 1 armour Battle in Western Ukraine Germans attack with 1 fighter and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 2/3 hits, 0,83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 2 infantry Russians defend with 1 infantry Germans roll dice for 2 infantry in Smolensk, round 2 : 0/2 hits, 0,33 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 2 infantry in Smolensk, round 3 : 0/2 hits, 0,33 expected hits Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 2 infantry in Smolensk, round 4 : 1/2 hits, 0,33 expected hits Russians roll dice for 1 infantry in Smolensk, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 artillery and 1 infantry in Belarus, round 3 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 1 bomber and 2 infantry Russians defend with 1 mech_infantry Germans roll dice for 1 bomber and 2 infantry in Archangel, round 2 : 1/3 hits, 1,00 expected hits Russians roll dice for 1 mech_infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Urals Germans attack with 1 armour and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 armour and 1 mech_infantry in Urals, round 2 : 2/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Urals Germans win, taking Urals from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Volgograd Germans attack with 3 armour and 4 mech_infantrys British defend with 1 artillery and 4 infantry; Russians defend with 1 aaGun and 1 factory_minor Germans roll dice for 3 armour and 4 mech_infantrys in Volgograd, round 2 : 4/7 hits, 2,17 expected hits Russians roll dice for 1 aaGun, 1 artillery and 4 infantry in Volgograd, round 2 : 1/5 hits, 1,67 expected hits 1 aaGun owned by the Russians, 1 mech_infantry owned by the Germans and 3 infantry owned by the British lost in Volgograd Germans roll dice for 3 armour and 3 mech_infantrys in Volgograd, round 3 : 3/6 hits, 2,00 expected hits Russians roll dice for 1 artillery and 1 infantry in Volgograd, round 3 : 1/2 hits, 0,67 expected hits 1 artillery owned by the British, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Volgograd Germans win, taking Volgograd from Russians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 13 Casualties for Germans: 2 mech_infantrys Casualties for British: 1 artillery and 4 infantry Casualties for Russians: 1 aaGun Battle in Caucasus Germans attack with 13 armour, 3 bombers, 16 mech_infantrys and 1 tactical_bomber British defend with 1 armour, 1 artillery, 5 infantry and 3 mech_infantrys; ANZAC defend with 2 infantry Germans roll dice for 13 armour, 3 bombers, 16 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 15/33 hits, 11,83 expected hits Russians roll dice for 1 armour, 1 artillery, 7 infantry and 3 mech_infantrys in Caucasus, round 2 : 6/12 hits, 4,17 expected hits 3 mech_infantrys owned by the British, 2 infantry owned by the ANZAC, 1 artillery owned by the British, 6 mech_infantrys owned by the Germans, 5 infantry owned by the British and 1 armour owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 13 armour, 3 bombers, 10 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 19 Casualties for Germans: 6 mech_infantrys Casualties for British: 1 armour, 1 artillery, 5 infantry and 3 mech_infantrys Casualties for ANZAC: 2 infantry Non Combat Move - Germans 1 tactical_bomber moved from Caucasus to Bessarabia 2 aaGuns, 11 artilleries and 11 infantry moved from Ukraine to Bessarabia 1 aaGun moved from Ukraine to Rostov 1 fighter moved from Western Ukraine to Bessarabia 3 bombers moved from Caucasus to Southern Italy 1 bomber moved from Archangel to Novgorod 1 aaGun, 3 artilleries and 4 infantry moved from Normandy Bordeaux to France 9 infantry moved from Western Germany to France 3 mech_infantrys moved from Germany to Eastern Poland 1 mech_infantry moved from Romania to Eastern Poland Place Units - Germans 1 carrier placed in 112 Sea Zone 1 artillery and 2 infantry placed in Novgorod 1 infantry placed in Ukraine 1 infantry and 6 mech_infantrys placed in Western Germany Germans undo move 4. 1 infantry and 3 mech_infantrys placed in Western Germany 3 mech_infantrys placed in Germany Turning on Edit Mode EDIT: Adding units owned by Germans to 112 Sea Zone: 1 fighter and 1 tactical_bomber EDIT: Removing units owned by Germans from Southern Italy: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode Turn Complete - Germans Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,2,5,4,2,2,6,1,5,5 Germans collect 54 PUs (4 lost to blockades); end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 64 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 74 PUs
Combat Hit Differential Summary :
Russians regular : -2,17 Germans regular : 6,50
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Before I move on to the other battles, I will pause a minute or two because I will kill my tank, not fig at volgograd final casualty.