L21 Colt vs Gambler6(L+12) BM3

  • '20

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            3 armour moved from Bryansk to Rostov
    
        Combat - Italians
            Battle in Rostov
                Italians attack with 3 armour
                Russians defend with 1 infantry
                    Italians roll dice for 3 armour in Rostov, round 2 : 1/3 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Italians lost in Rostov
                Italians win, taking Rostov from Russians with 2 armour remaining. Battle score for attacker is -3
                Casualties for Italians: 1 armour
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            4 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.50
    Russians regular : 0.67
    

    Savegame


  • @colt45554 I believe all carriers are full, it may be easier to look at the US/UK turn and review the non combat moves.

  • '20

    They are full yeah but its been ambiguous for a couple turns now which aircraft is on which carrier. are the french and uk air on 1 carrier? is it 1 US fig and 1 french fig? The onus is on you to tell me.


  • @colt45554 I have no idea which planes are on which carrier. they are all in the same sea zone. The planes were moved and placed on the open spots. I’ve never been asked to provide which plane is on which carrier before.

  • '20

    Ok as long as the carriers remain together that is fine. If they split, you can see how my question is relevant.

  • '20

    They can be on whatever carriers you want, i just want you to announce it now instead of, for example, seeing germany’s turn then deciding to split a carrier off with UK and French fig together to go do shenanigans where that wouldn’t be possible if you announced french fig with the US fig.
    See where I’m coming from or not really? Basically just tell me so I know springboard possibilities, as UK and French air can’t rearrange carrier position during US turn, of course

  • '20

    This is covered under the game notes that the carrier user clarifies using comment log or some other fashion to tell opponent. I wish we could see the game pieces like on a board! much better


  • @colt45554
    I understand and on a tabletop there would be no issue…so the UK and French planes are on the same carrier

  • '20

    Feel free to proceed. I did not have changes to make to Italy turn

  • 2007 AAR League

    TripleA Move Summary: French round 5

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Combat Move - French
            1 infantry moved from Alexandria to Egypt
            2 infantry moved from Tobruk to Alexandria
    

    Savegame

  • '20

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Germans
            Germans buy 5 artilleries, 1 bomber, 3 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery and 2 infantry moved from Novgorod to Archangel
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            1 mech_infantry moved from Ukraine to Caucasus
                  Germans take Caucasus from Russians
            2 armour and 1 mech_infantry moved from Bryansk to Volgograd
            1 infantry moved from Bryansk to Smolensk
            1 infantry moved from Bryansk to Tambov
            1 fighter moved from Bryansk to Tambov
            1 tactical_bomber moved from Bryansk to Smolensk
            1 submarine moved from 113 Sea Zone to 110 Sea Zone
            2 fighters and 2 tactical_bombers moved from Western Germany to 110 Sea Zone
            2 bombers moved from Western Germany to 104 Sea Zone
            1 bomber moved from Greece to Tambov
            1 infantry moved from Bryansk to Tambov
    
        Combat - Germans
            Battle in Volgograd
                Germans attack with 2 armour and 1 mech_infantry
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 2 armour and 1 mech_infantry in Volgograd, round 2 : 2/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Tambov
                Germans attack with 1 bomber, 1 fighter and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Tambov, round 2 : 3/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Germans attack with 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry and 1 tactical_bomber in Smolensk, round 3 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Archangel
                Germans attack with 1 artillery and 2 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Archangel, round 3 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 2 infantry in Archangel, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Archangel
                    Germans roll dice for 1 artillery and 2 infantry in Archangel, round 4 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in 104 Sea Zone
                Germans attack with 2 bombers
                Americans defend with 1 destroyer and 1 submarine
                1 submarine owned by the Americans submerged
                    Germans roll dice for 2 bombers in 104 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
                    Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 104 Sea Zone
                Germans win with 2 bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in 110 Sea Zone
                Germans attack with 2 fighters, 1 submarine and 2 tactical_bombers
                British defend with 1 destroyer
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
                    British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 110 Sea Zone
                Germans win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
    
        Non Combat Move - Germans
            2 bombers moved from 104 Sea Zone to Western Germany
            2 fighters and 2 tactical_bombers moved from 110 Sea Zone to Western Germany
            2 infantry moved from Western Germany to 113 Sea Zone
            2 infantry moved from 113 Sea Zone to Norway
            1 submarine moved from 113 Sea Zone to 124 Sea Zone
            1 artillery moved from Belarus to Bryansk
            2 armour and 2 mech_infantrys moved from Western Ukraine to Bryansk
            1 infantry and 1 mech_infantry moved from Ukraine to Bryansk
            1 bomber and 1 fighter moved from Tambov to Bryansk
            1 tactical_bomber moved from Smolensk to Bryansk
            8 mech_infantrys moved from Eastern Poland to Bryansk
            1 aaGun moved from Bryansk to Rostov
            2 mech_infantrys moved from Greece to Romania
            1 aaGun moved from Bryansk to Ukraine
    
        Place Units - Germans
            3 artilleries placed in Ukraine
            1 artillery and 2 infantry placed in Novgorod
            1 artillery, 1 bomber, 1 infantry and 4 mech_infantrys placed in Western Germany
            1 submarine placed in 112 Sea Zone
            Germans undo move 4.
            1 submarine placed in 113 Sea Zone
    
        Turn Complete - Germans
            Germans collect 57 PUs; end with 57 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Russians regular : -3.00
    Germans regular : 1.50
    British regular : -0.33
    

    Savegame

  • 2007 AAR League

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 1 fighter and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Smolensk
            2 infantry moved from Russia to Tambov
            1 fighter and 1 tactical_bomber moved from Russia to Smolensk
            3 fighters moved from Russia to Tambov
            1 fighter moved from Russia to Tambov
            1 fighter moved from Russia to Smolensk
            1 tactical_bomber moved from Smolensk to Tambov
            1 cruiser moved from 114 Sea Zone to 115 Sea Zone
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 4 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 4 fighters, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 2/7 hits, 3.00 expected hits
                    Germans roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Smolensk
                Russians attack with 2 fighters and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 1 infantry in Smolensk, round 2 : 3/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Smolensk to Russia
            3 fighters and 1 tactical_bomber moved from Tambov to Russia
            1 fighter moved from Tambov to Russia
    
        Place Units - Russians
            1 fighter and 8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 19 PUs; end with 19 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.00
    Russians regular : 0.83
    

    Savegame

  • 2007 AAR League

    TripleA Move Summary: French round 5

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Combat Move - French
            1 infantry moved from Alexandria to Egypt
            2 infantry moved from Tobruk to Alexandria
    

    Savegame

  • '20

    @gambler6 wrong thread


  • @colt45554 so it’s J6 then?

  • '20

    @gambler6 correct. I should be able to get to it tonight

  • '20

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 destroyer, 2 fighters, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            10 infantry moved from Korea to Manchuria
            1 fighter moved from Japan to Manchuria
            5 fighters and 2 tactical_bombers moved from Kwangsi to Hunan
            1 infantry moved from Kwangsi to Hunan
            1 infantry moved from Anhwe to Chahar
                  Japanese take Chahar from Chinese
            1 infantry moved from French Indo China to Siam
                  Japanese take Siam from UK_Pacific
            1 infantry moved from French Indo China to Shan State
                  Japanese take Shan State from UK_Pacific
            1 infantry moved from Sumatra to 41 Sea Zone
            1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
            1 infantry moved from Kwangsi to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Malaya
            4 fighters moved from 41 Sea Zone to Malaya
            1 battleship moved from 36 Sea Zone to 19 Sea Zone
            2 transports moved from 36 Sea Zone to 20 Sea Zone
            2 infantry moved from Kwangtung to 20 Sea Zone
            2 infantry and 2 transports moved from 20 Sea Zone to 19 Sea Zone
            1 artillery and 1 infantry moved from Kiangsu to 19 Sea Zone
            1 artillery and 3 infantry moved from 19 Sea Zone to Manchuria
    
        Combat - Japanese
            Battle in Malaya
                Japanese attack with 4 fighters and 2 infantry
                British defend with 1 mech_infantry; UK_Pacific defend with 1 factory_minor and 1 harbour
                    Japanese roll dice for 4 fighters and 2 infantry in Malaya, round 2 : 1/6 hits, 2.33 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 4 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Manchuria
                Japanese attack with 1 artillery, 1 fighter and 13 infantry
                Russians defend with 1 aaGun and 7 infantry
                    Russians roll AA dice in Manchuria : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 battleship in Manchuria, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery, 1 fighter and 13 infantry in Manchuria, round 2 : 3/15 hits, 3.17 expected hits
                    Chinese roll dice for 1 aaGun and 7 infantry in Manchuria, round 2 : 1/7 hits, 2.33 expected hits
                    1 infantry owned by the Japanese, 2 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Manchuria
                    Japanese roll dice for 1 artillery, 1 fighter and 12 infantry in Manchuria, round 3 : 6/14 hits, 3.00 expected hits
                    Chinese roll dice for 5 infantry in Manchuria, round 3 : 1/5 hits, 1.67 expected hits
                    1 infantry owned by the Japanese and 5 infantry owned by the Russians lost in Manchuria
                Japanese win, taking Manchuria from Chinese with 1 artillery, 1 fighter and 11 infantry remaining. Battle score for attacker is 20
                Casualties for Japanese: 2 infantry
                Casualties for Russians: 1 aaGun and 7 infantry
            Battle in Hunan
                Japanese attack with 5 fighters, 1 infantry and 2 tactical_bombers
                Chinese defend with 1 artillery
                    Japanese roll dice for 5 fighters, 1 infantry and 2 tactical_bombers in Hunan, round 2 : 5/8 hits, 4.00 expected hits
                    Chinese roll dice for 1 artillery in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Hunan
                Japanese win with 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 artillery
    
        Non Combat Move - Japanese
            2 carriers, 1 cruiser and 1 destroyer moved from 41 Sea Zone to 37 Sea Zone
            4 fighters moved from Malaya to 37 Sea Zone
            1 destroyer moved from 36 Sea Zone to 37 Sea Zone
            1 battleship moved from 36 Sea Zone to 35 Sea Zone
            1 destroyer moved from 62 Sea Zone to 56 Sea Zone
            1 submarine moved from 35 Sea Zone to 37 Sea Zone
            1 infantry moved from Kwangtung to Kwangsi
            5 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 aaGun moved from Korea to Manchuria
            1 fighter moved from Manchuria to Shantung
            1 infantry moved from Kiangsu to Anhwe
    
        Place Units - Japanese
            1 destroyer placed in 6 Sea Zone
            2 fighters placed in Japan
            2 infantry and 1 mech_infantry placed in Kiangsu
            2 infantry and 1 mech_infantry placed in Kwangtung
            3 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 53 PUs; end with 53 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 56 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.33
    Japanese regular : 1.83
    UK_Pacific regular : -0.33
    Russians AA : -0.17
    

    Savegame

  • 2007 AAR League

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 carrier, 1 destroyer, 2 fighters, 3 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 26 Sea Zone to 16 Sea Zone
            1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
            1 artillery moved from Gibraltar to 92 Sea Zone
            1 infantry moved from Morocco to 92 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Cyprus
            1 bomber moved from Gibraltar to Cyprus
            1 submarine moved from 104 Sea Zone to 105 Sea Zone
    
        Combat - Americans
            Battle in 16 Sea Zone
                Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Cyprus
                Americans attack with 1 artillery, 1 bomber and 1 infantry
                Italians defend with 1 infantry
                    Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Cyprus, round 2 : 2/3 hits, 1.33 expected hits
                    Italians roll dice for 1 infantry in Cyprus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Cyprus
                Americans win, taking Cyprus from Italians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Cyprus to Syria
            3 carriers, 1 fighter and 1 tactical_bomber moved from 92 Sea Zone to 98 Sea Zone
            1 marine moved from Morocco to 92 Sea Zone
            1 cruiser and 1 marine moved from 92 Sea Zone to 98 Sea Zone
            1 marine moved from 98 Sea Zone to Syria
            1 artillery moved from Gibraltar to 92 Sea Zone
            1 infantry moved from Morocco to 92 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
            1 artillery and 1 infantry moved from 98 Sea Zone to Syria
            1 tactical_bomber moved from 92 Sea Zone to 98 Sea Zone
            2 fighters moved from 92 Sea Zone to 98 Sea Zone
            3 bombers moved from Gibraltar to Egypt
            1 armour moved from Morocco to Tunisia
            1 artillery moved from Morocco to Algeria
            1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            2 fighters and 1 tactical_bomber moved from Eastern United States to Gibraltar
            1 artillery and 1 mech_infantry moved from Central United States to 101 Sea Zone
            2 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 mech_infantry moved from Western United States to Central United States
            1 aaGun and 1 infantry moved from Western United States to 10 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer and 1 submarine moved from 26 Sea Zone to 63 Sea Zone
            1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
            1 destroyer moved from 92 Sea Zone to 98 Sea Zone
    
        Place Units - Americans
            1 artillery and 2 infantry placed in Central United States
            1 artillery and 1 infantry placed in Western United States
            2 fighters placed in Eastern United States
            1 carrier placed in 10 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 91 Sea Zone: 1 transport
            EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            1 transport placed in 101 Sea Zone
            1 destroyer placed in 101 Sea Zone
            1 submarine placed in 10 Sea Zone
            1 artillery placed in Central United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 6 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Jehol to Anhwe
            1 fighter moved from Yunnan to Anhwe
    
        Combat - Chinese
            Battle in Anhwe
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                    Chinese roll dice for 1 fighter in Anhwe, round 4 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter in Anhwe, round 5 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Anhwe to Shensi
    
        Place Units - Chinese
            1 infantry placed in Suiyuyan
            1 infantry placed in Hopei
            1 infantry placed in Hunan
            3 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 13 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 16 PUs
    
        Purchase Units - British
            British buy 1 airfield, 1 armour, 1 destroyer and 2 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 submarine moved from 92 Sea Zone to 93 Sea Zone
            1 bomber moved from Persia to Caucasus
            1 infantry moved from Northwest Persia to Caucasus
            1 mech_infantry moved from Northwest Persia to Caucasus
            1 infantry moved from Burma to Shan State
            2 fighters moved from Burma to Shan State
            1 infantry moved from Burma to Shan State
    
        Combat - British
            Battle in Shan State
                British attack with 2 fighters and 2 infantry
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters and 2 infantry in Shan State, round 2 : 2/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Caucasus
                British attack with 1 bomber, 1 infantry and 1 mech_infantry
                Germans defend with 1 mech_infantry
                    British roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Caucasus, round 2 : 2/3 hits, 1.00 expected hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
                British win, taking Caucasus from Germans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - British
            1 bomber moved from Caucasus to India
            1 mech_infantry moved from Northwest Persia to Kazakhstan
            2 mech_infantrys moved from Persia to Northwest Persia
            1 mech_infantry moved from Persia to Caucasus
            1 artillery moved from Iraq to Northwest Persia
            1 artillery and 2 infantry moved from Algeria to 92 Sea Zone
            1 bomber moved from Gibraltar to 94 Sea Zone
            1 artillery, 2 infantry and 2 transports moved from 92 Sea Zone to 94 Sea Zone
            1 armour moved from Tunisia to 94 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 94 Sea Zone to 98 Sea Zone
            1 bomber moved from 94 Sea Zone to Egypt
            1 fighter moved from Gibraltar to Egypt
            1 fighter moved from Gibraltar to Egypt
            1 fighter moved from United Kingdom to Gibraltar
            1 armour, 1 artillery and 2 infantry moved from 98 Sea Zone to Trans-Jordan
            1 tactical_bomber moved from 98 Sea Zone to Egypt
            1 fighter moved from Gibraltar to 98 Sea Zone
            1 battleship and 1 cruiser moved from 39 Sea Zone to 80 Sea Zone
            1 infantry moved from West India to India
            1 mech_infantry moved from India to Eastern Persia
            2 fighters moved from Shan State to India
            1 aaGun moved from Burma to India
            1 aaGun moved from Burma to India
    
        Place Units - British
            1 destroyer placed in 106 Sea Zone
            1 airfield placed in Egypt
            1 armour and 1 infantry placed in Egypt
            1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 32 PUs; end with 32 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 35 PUs
    
        Place Units - UK_Pacific
            4 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,6,6,4,3,5,3,3,6,6,5,1,6
            UK_Pacific collect 6 PUs (1 lost to blockades); end with 7 PUs
            Some Units in India change ownership: 4 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by British from Egypt: 1 armour and 1 infantry
            EDIT: Removing units owned by British from United Kingdom: 1 infantry
            EDIT: Adding units owned by British to Persia: 1 armour and 2 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -1.33
    Americans regular : 0.17
    Italians regular : 0.67
    Japanese regular : 0.00
    Germans regular : 0.67
    British regular : 1.67
    

    Savegame

  • '20

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 destroyer moved from 97 Sea Zone to 93 Sea Zone
            1 fighter moved from Southern Italy to 93 Sea Zone
            1 fighter moved from Southern Italy to 99 Sea Zone
            2 armour moved from Rostov to Kazakhstan
    
        Combat - Italians
            Battle in 99 Sea Zone
                Italians attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 99 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 93 Sea Zone
                Italians attack with 1 destroyer and 1 fighter
                British defend with 1 submarine
                    Italians roll dice for 1 destroyer and 1 fighter in 93 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    British roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the British lost in 93 Sea Zone
                Italians win, taking 93 Sea Zone from British with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for British: 1 submarine
            Battle in Kazakhstan
                Italians attack with 2 armour
                British defend with 1 mech_infantry
                    Italians roll dice for 2 armour in Kazakhstan, round 2 : 1/2 hits, 1.00 expected hits
                    Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British and 1 armour owned by the Italians lost in Kazakhstan
                Italians win, taking Kazakhstan from Russians with 1 armour remaining. Battle score for attacker is -2
                Casualties for Italians: 1 armour
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Italians
            1 fighter moved from 93 Sea Zone to Southern Italy
            1 fighter moved from 99 Sea Zone to Southern Italy
            2 infantry moved from Northern Italy to Yugoslavia
            2 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
            3 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.17
    Russians regular : 0.67
    British regular : -0.17
    

    Savegame

  • 2007 AAR League

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 tactical_bomber; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
            1 infantry moved from Trans-Jordan to Iraq
    
        Non Combat Move - ANZAC
            1 fighter moved from New South Wales to New Zealand
            1 fighter moved from New South Wales to Queensland
            1 transport moved from 30 Sea Zone to 26 Sea Zone
            2 infantry and 1 transport moved from 88 Sea Zone to 101 Sea Zone
    
        Place Units - ANZAC
            1 tactical_bomber placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,4
            ANZAC collect 9 PUs (2 lost to blockades); end with 13 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
            2 infantry moved from Alexandria to Egypt
            1 fighter moved from 98 Sea Zone to Syria
            2 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Egypt to Trans-Jordan
    
        Non Combat Move - French
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by French from Syria: 1 fighter
            EDIT: Adding units owned by French to Egypt: 1 fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

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