same error message.
My first obvious mistake, Jpn bomber was left sitting in Tokyo. glad dicey was lucky for the Empire
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 17
Purchase Units - Russians
Russians buy 2 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
4 artilleries and 8 infantry moved from Northwest Persia to Southern Caucasus
1 infantry moved from Stalingrad to Northern Caucasus
Russians take Northern Caucasus from Germans
1 infantry moved from Stalingrad to Rostov
Russians take Rostov from Germans
1 infantry moved from Tambov to Kursk
Russians take Kursk from Germans
1 armour moved from Bryansk to Southern Belarus
Russians take Southern Belarus from Germans
1 armour moved from Southern Belarus to Smolensk
3 artilleries moved from Bryansk to Smolensk
4 infantry moved from Bryansk to Smolensk
4 infantry moved from Bryansk to Smolensk
5 artilleries and 13 infantry moved from Urals to Komi
3 armour and 3 mech_infantrys moved from Stalingrad to Komi
2 fighters moved from Stalingrad to Komi
2 fighters moved from Russia to Komi
3 artilleries and 3 infantry moved from Alexandria to Tobruk
Russians take Tobruk from Italians
4 artilleries moved from Russia to Gorky
10 infantry moved from Russia to Gorky
1 artillery moved from Russia to Gorky
1 artillery moved from Russia to Gorky
3 infantry moved from Russia to Gorky
Combat - Russians
Battle in Southern Caucasus
Russians attack with 4 artilleries and 8 infantry
Germans defend with 1 armour
Russians roll dice for 4 artilleries and 8 infantry in Southern Caucasus, round 2 : 3/12 hits, 3.33 expected hits
Germans roll dice for 1 armour in Southern Caucasus, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Southern Caucasus
Russians win, taking Southern Caucasus from Germans with 4 artilleries and 7 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour
Battle in Smolensk
Russians attack with 1 armour, 3 artilleries and 8 infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour, 3 artilleries and 8 infantry in Smolensk, round 2 : 3/12 hits, 3.33 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 armour, 3 artilleries and 8 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Gorky
Russians attack with 6 artilleries and 13 infantry
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 6 artilleries and 13 infantry in Gorky, round 2 : 6/19 hits, 5.17 expected hits
Germans roll dice for 1 artillery and 2 infantry in Gorky, round 2 : 0/3 hits, 1.00 expected hits
1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Gorky
Russians win, taking Gorky from Germans with 6 artilleries and 13 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 2 infantry
Battle in Komi
Russians attack with 3 armour, 5 artilleries, 4 fighters, 13 infantry and 3 mech_infantrys
Germans defend with 2 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber; Japanese defend with 5 armour, 5 artilleries, 3 infantry and 3 mech_infantrys
Russians roll dice for 3 armour, 5 artilleries, 4 fighters, 13 infantry and 3 mech_infantrys in Komi, round 2 : 9/28 hits, 9.17 expected hits
Combat Hit Differential Summary :
Germans regular : -0.83
Russians regular : 0.00
I need your nine losses in Komi, and then OOL for subsequent rounds, please.
Max D pls
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 17
Purchase Units - Russians
Russians buy 2 artilleries, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
4 artilleries and 8 infantry moved from Northwest Persia to Southern Caucasus
1 infantry moved from Stalingrad to Northern Caucasus
Russians take Northern Caucasus from Germans
1 infantry moved from Stalingrad to Rostov
Russians take Rostov from Germans
1 infantry moved from Tambov to Kursk
Russians take Kursk from Germans
1 armour moved from Bryansk to Southern Belarus
Russians take Southern Belarus from Germans
1 armour moved from Southern Belarus to Smolensk
3 artilleries moved from Bryansk to Smolensk
4 infantry moved from Bryansk to Smolensk
4 infantry moved from Bryansk to Smolensk
5 artilleries and 13 infantry moved from Urals to Komi
3 armour and 3 mech_infantrys moved from Stalingrad to Komi
2 fighters moved from Stalingrad to Komi
2 fighters moved from Russia to Komi
3 artilleries and 3 infantry moved from Alexandria to Tobruk
Russians take Tobruk from Italians
4 artilleries moved from Russia to Gorky
10 infantry moved from Russia to Gorky
1 artillery moved from Russia to Gorky
1 artillery moved from Russia to Gorky
3 infantry moved from Russia to Gorky
Combat - Russians
Battle in Southern Caucasus
Russians attack with 4 artilleries and 8 infantry
Germans defend with 1 armour
Russians roll dice for 4 artilleries and 8 infantry in Southern Caucasus, round 2 : 3/12 hits, 3.33 expected hits
Germans roll dice for 1 armour in Southern Caucasus, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Russians and 1 armour owned by the Germans lost in Southern Caucasus
Russians win, taking Southern Caucasus from Germans with 4 artilleries and 7 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 1 armour
Battle in Smolensk
Russians attack with 1 armour, 3 artilleries and 8 infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour, 3 artilleries and 8 infantry in Smolensk, round 2 : 3/12 hits, 3.33 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 armour, 3 artilleries and 8 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Gorky
Russians attack with 6 artilleries and 13 infantry
Germans defend with 1 artillery and 2 infantry
Russians roll dice for 6 artilleries and 13 infantry in Gorky, round 2 : 6/19 hits, 5.17 expected hits
Germans roll dice for 1 artillery and 2 infantry in Gorky, round 2 : 0/3 hits, 1.00 expected hits
1 artillery owned by the Germans and 2 infantry owned by the Germans lost in Gorky
Russians win, taking Gorky from Germans with 6 artilleries and 13 infantry remaining. Battle score for attacker is 10
Casualties for Germans: 1 artillery and 2 infantry
Battle in Komi
Russians attack with 3 armour, 5 artilleries, 4 fighters, 13 infantry and 3 mech_infantrys
Germans defend with 2 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber; Japanese defend with 5 armour, 5 artilleries, 3 infantry and 3 mech_infantrys
Russians roll dice for 3 armour, 5 artilleries, 4 fighters, 13 infantry and 3 mech_infantrys in Komi, round 2 : 9/28 hits, 9.17 expected hits
Japanese roll dice for 7 armour, 5 artilleries, 1 fighter, 3 infantry, 5 mech_infantrys and 1 tactical_bomber in Komi, round 2 : 8/22 hits, 9.83 expected hits
3 infantry owned by the Japanese, 5 artilleries owned by the Japanese, 8 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Komi
Russians roll dice for 3 armour, 5 artilleries, 4 fighters, 5 infantry and 3 mech_infantrys in Komi, round 3 : 6/20 hits, 7.83 expected hits
Japanese roll dice for 7 armour, 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Komi, round 3 : 6/13 hits, 6.67 expected hits
3 mech_infantrys owned by the Japanese, 5 infantry owned by the Russians, 1 artillery owned by the Russians, 2 armour owned by the Japanese and 1 mech_infantry owned by the Germans lost in Komi
Russians roll dice for 3 armour, 4 artilleries, 4 fighters and 3 mech_infantrys in Komi, round 4 : 4/14 hits, 5.83 expected hits
Japanese roll dice for 5 armour, 1 fighter and 1 tactical_bomber in Komi, round 4 : 7/7 hits, 3.67 expected hits
3 mech_infantrys owned by the Russians, 4 artilleries owned by the Russians, 3 armour owned by the Japanese and 1 armour owned by the Germans lost in Komi
Russians roll dice for 3 armour and 4 fighters in Komi, round 5 : 3/7 hits, 3.50 expected hits
Japanese roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Komi, round 5 : 2/3 hits, 1.67 expected hits
2 armour owned by the Russians, 1 fighter owned by the Germans, 1 armour owned by the Germans and 1 tactical_bomber owned by the Germans lost in Komi
Russians win, taking Komi from Japanese with 1 armour and 4 fighters remaining. Battle score for attacker is 30
Casualties for Russians: 2 armour, 5 artilleries, 13 infantry and 3 mech_infantrys
Casualties for Germans: 2 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Casualties for Japanese: 5 armour, 5 artilleries, 3 infantry and 3 mech_infantrys
Non Combat Move - Russians
6 armour and 2 mech_infantrys moved from Northwest Persia to Northern Caucasus
1 infantry moved from Kazakhstan to Urals
1 infantry moved from Stalingrad to Kazakhstan
1 aaGun moved from Urals to Samara
4 fighters moved from Komi to Russia
3 artilleries moved from Stalingrad to Tambov
12 infantry moved from Stalingrad to Tambov
1 aaGun moved from Stalingrad to Tambov
1 artillery moved from Stalingrad to Samara
1 artillery moved from Stalingrad to Samara
4 infantry moved from Russia to Samara
1 aaGun moved from Bryansk to Smolensk
2 infantry moved from Russia to Samara
1 aaGun moved from Stalingrad to Samara
2 infantry moved from Russia to Samara
12 infantry moved from Bryansk to Smolensk
3 artilleries moved from Bryansk to Smolensk
1 mech_infantry moved from Bryansk to Smolensk
2 infantry moved from Bryansk to Smolensk
1 infantry moved from Bryansk to Smolensk
3 infantry moved from Bryansk to Russia
Place Units - Russians
1 infantry placed in Urals
2 artilleries, 5 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 29 PUs; end with 29 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
Japanese regular : 1.17
Germans regular : -0.83
Russians regular : -4.17
triplea_36256_17rus (4) 4.30.tsvg scramble?
@max334 No scramble, thanks!
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 17
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 carriers, 1 cruiser, 1 fighter, 6 infantry, 1 marine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Japan to 7 Sea Zone
1 artillery moved from Japan to 7 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 2 Sea Zone
1 artillery and 1 infantry moved from 2 Sea Zone to Aleutian Islands
1 submarine moved from 32 Sea Zone to 26 Sea Zone
2 fighters and 1 tactical_bomber moved from Wake Island to 26 Sea Zone
2 infantry moved from Evenkiyskiy to Komi
1 fighter and 1 tactical_bomber moved from Leningrad to Komi
1 infantry moved from Western Sinkiang to Kazakhstan
1 bomber moved from Tsinghai to Kazakhstan
1 bomber moved from Kansu to Urals
1 artillery and 1 infantry moved from Timguska to Urals
1 destroyer moved from 7 Sea Zone to 26 Sea Zone
1 tactical_bomber moved from Evenkiyskiy to Urals
Combat - Japanese
Battle in Komi
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 armour
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Komi, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 armour in Komi, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Japanese and 1 armour owned by the Russians lost in Komi
Japanese win, taking Komi from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 armour
Battle in Urals
Japanese attack with 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber
Russians defend with 1 factory_minor and 2 infantry
Japanese roll dice for 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber in Urals, round 2 : 1/4 hits, 1.67 expected hits
Russians roll dice for 2 infantry in Urals, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Urals
Japanese roll dice for 1 artillery, 1 bomber and 1 tactical_bomber in Urals, round 3 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Urals, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Urals
Japanese win, taking Urals from Russians with 1 artillery, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Russians: 2 infantry
Battle in Kazakhstan
Japanese attack with 1 bomber and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 bomber and 1 infantry in Kazakhstan, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Aleutian Islands
Japanese attack with 1 artillery and 1 infantry
Americans defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 2 : 1/2 hits, 0.67 expected hits
Americans roll dice for 1 infantry in Aleutian Islands, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Aleutian Islands
Japanese win, taking Aleutian Islands from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in 26 Sea Zone
Japanese attack with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 26 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
Americans roll dice for 1 destroyer and 1 transport in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 26 Sea Zone
Japanese win with 1 destroyer, 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 transport
Trigger Japanese Destroy Factories Urals: has removed 1 factory_minor owned by Japanese in Urals
Non Combat Move - Japanese
Trigger Urals Has Fallen to Japanese Switch: Setting switch to false for conditionAttachment_Russian_Urals_Factory_May_Be_Destroyed_Japanese attached to Japanese
1 fighter and 1 tactical_bomber moved from Komi to Western Sinkiang
1 bomber moved from Kazakhstan to Tsinghai
1 bomber moved from Szechwan to Caroline Islands
1 fighter moved from Kwangtung to Caroline Islands
2 infantry moved from French Indo China to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
2 armour moved from Burma to Malaya
2 mech_infantrys moved from Burma to Malaya
1 transport moved from 38 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from Burma to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 40 Sea Zone
1 artillery and 1 infantry moved from 40 Sea Zone to Ceylon
1 carrier moved from 38 Sea Zone to 40 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to 40 Sea Zone
1 fighter and 1 tactical_bomber moved from Burma to 38 Sea Zone
1 transport moved from 36 Sea Zone to 38 Sea Zone
2 infantry moved from 38 Sea Zone to Malaya
4 artilleries and 7 infantry moved from Burma to Shan State
1 tactical_bomber moved from Urals to Timguska
1 artillery moved from Evenkiyskiy to Timguska
1 bomber moved from Urals to Western Sinkiang
1 infantry moved from Eastern Sinkiang to Western Sinkiang
1 infantry moved from Northern Sinkiang to Western Sinkiang
1 infantry moved from Kansu to Northern Sinkiang
1 infantry moved from Tsinghai to Eastern Sinkiang
1 infantry moved from Inner Mongolia to Kansu
1 infantry moved from Chahar to Inner Mongolia
1 infantry moved from Buyant-Uhaa to Chahar
2 infantry moved from Ulaanbaatar to Dzavhan
1 infantry moved from Buyant-Uhaa to Central Mongolia
1 infantry moved from Honan to Tsinghai
1 infantry moved from Anhwe to Honan
2 infantry moved from Hopei to Tsinghai
1 infantry moved from Szechwan to Tsinghai
1 infantry moved from Hunan to Szechwan
1 infantry moved from Kiangsi to Hopei
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Kiangsi
1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Kwangtung to Hunan
1 submarine moved from 38 Sea Zone to 40 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 34 Sea Zone to 24 Sea Zone
1 artillery and 1 infantry moved from 24 Sea Zone to Wake Island
1 submarine moved from 32 Sea Zone to 34 Sea Zone
1 destroyer moved from 32 Sea Zone to 34 Sea Zone
1 fighter moved from 26 Sea Zone to 24 Sea Zone
1 fighter moved from 26 Sea Zone to Wake Island
1 tactical_bomber moved from 26 Sea Zone to Wake Island
1 tactical_bomber moved from Caroline Islands to 24 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 32 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from 24 Sea Zone to Caroline Islands
1 carrier moved from 7 Sea Zone to 24 Sea Zone
1 destroyer moved from 7 Sea Zone to 24 Sea Zone
1 destroyer moved from 32 Sea Zone to 24 Sea Zone
Place Units - Japanese
1 carrier and 1 cruiser placed in 38 Sea Zone
1 marine placed in Malaya
1 carrier and 1 transport placed in 7 Sea Zone
1 fighter and 1 tactical_bomber placed in 7 Sea Zone
Japanese undo move 4.
1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber placed in Japan
1 artillery and 2 infantry placed in Kwangtung
3 infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 83 PUs; end with 83 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 86 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 91 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 96 PUs
Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 101 PUs
Combat Hit Differential Summary :
Americans regular : -0.67
Japanese regular : -0.17
Russians regular : 0.17
pls move my 2 Libya units to Tunisia
@max334 done
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 17
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 11 Sea Zone to 2 Sea Zone
1 destroyer moved from 11 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 26 Sea Zone
1 mech_infantry moved from Johnston Island to 27 Sea Zone
1 mech_infantry and 1 transport moved from 27 Sea Zone to 65 Sea Zone
1 destroyer moved from 66 Sea Zone to 65 Sea Zone
1 submarine moved from 52 Sea Zone to 65 Sea Zone
1 mech_infantry moved from 65 Sea Zone to New Zealand
2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
4 fighters moved from 27 Sea Zone to 26 Sea Zone
1 battleship moved from 112 Sea Zone to 115 Sea Zone
Americans take 112 Sea Zone from Germans
1 submarine moved from 112 Sea Zone to 115 Sea Zone
1 destroyer moved from 113 Sea Zone to 115 Sea Zone
1 marine moved from Normandy Bordeaux to 113 Sea Zone
1 cruiser and 1 marine moved from 113 Sea Zone to 115 Sea Zone
1 marine moved from 115 Sea Zone to Norway
1 armour moved from Normandy Bordeaux to 113 Sea Zone
1 mech_infantry moved from Normandy Bordeaux to 113 Sea Zone
2 artilleries moved from Normandy Bordeaux to 113 Sea Zone
3 infantry moved from Normandy Bordeaux to 113 Sea Zone
1 armour, 2 artilleries, 3 infantry, 1 mech_infantry and 4 transports moved from 113 Sea Zone to 115 Sea Zone
1 armour moved from 115 Sea Zone to Denmark
2 artilleries moved from 115 Sea Zone to Denmark
1 mech_infantry moved from 115 Sea Zone to Denmark
3 infantry moved from 115 Sea Zone to Denmark
1 fighter moved from 112 Sea Zone to 115 Sea Zone
1 fighter moved from United Kingdom to 115 Sea Zone
2 fighters moved from 113 Sea Zone to Denmark
1 artillery and 3 infantry moved from Iceland to 126 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 126 Sea Zone to 115 Sea Zone
1 artillery moved from 115 Sea Zone to Denmark
3 infantry moved from 115 Sea Zone to Denmark
Combat - Americans
Combat Hit Differential Summary :
Possible scrambles…
Western Germany to SZ 115?
Western Germany to Denmark?
Carriers in 116 to Denmark (2 max) ?
text me before you start the rolls. I want to see this as it happens. 706-339-3119. Scramble 3 W Ger planes to 115 and scramble 2 ftrs from 116 to 115
@max334 even tho triple-A will allow the carrier scramble to 115, the rules in the “notes” only allow a carrier scramble to a SZ with a SURFACE ship, which the sub is NOT.
so I moved my 4 inf to denmark via transport. Switched out the sub and DD in 115 and 116. Moved Italian ftr to W Ger instead of Paris. I think that would stop your plan.
also wanted to tell you that your attack on Komi was really good. I did not think about your 4 Russian ftrs within easy range that just obliterated my Japanese build up. What sucks about that is that it takes forever for those infantry units to get all the way over there.
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 17
Purchase Units - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to Denmark: 4 infantry
EDIT: Removing units owned by Germans from Western Germany: 4 infantry
EDIT: Adding units owned by Germans to 118 Sea Zone: 2 transports
EDIT: Removing units owned by Germans from 116 Sea Zone: 2 transports
EDIT: Adding units owned by Germans to 115 Sea Zone: 1 destroyer
EDIT: Adding units owned by Germans to 116 Sea Zone: 1 submarine
EDIT: Removing units owned by Germans from 115 Sea Zone: 1 submarine
EDIT: Removing units owned by Germans from 116 Sea Zone: 1 destroyer
EDIT: Adding units owned by Italians to Western Germany: 2 fighters
EDIT: Removing units owned by Italians from France: 1 fighter
EDIT: Removing units owned by Italians from Western Germany: 1 fighter
EDIT: Adding units owned by Germans to Norway: 1 infantry
EDIT: Removing units owned by Germans from Finland: 1 infantry
EDIT: Turning off Edit Mode
Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Central United States to Western United States
1 destroyer moved from 11 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 26 Sea Zone
2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
4 fighters moved from 27 Sea Zone to 26 Sea Zone
1 destroyer moved from 66 Sea Zone to 65 Sea Zone
1 submarine moved from 52 Sea Zone to 65 Sea Zone
1 armour moved from Johnston Island to 27 Sea Zone
1 infantry moved from Johnston Island to 27 Sea Zone
1 armour, 1 infantry and 1 transport moved from 27 Sea Zone to 65 Sea Zone
1 infantry moved from 65 Sea Zone to New Zealand
1 armour moved from 65 Sea Zone to New Zealand
1 submarine moved from 31 Sea Zone to 27 Sea Zone
1 destroyer moved from 122 Sea Zone to 120 Sea Zone
1 submarine moved from 11 Sea Zone to 2 Sea Zone
Combat - Americans
Americans creates battle in territory 112 Sea Zone
Battle in 2 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 2 Sea Zone
Americans win, taking 112 Sea Zone from Germans, taking 2 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in 26 Sea Zone
Americans attack with 1 destroyer, 7 fighters and 2 tactical_bombers
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 destroyer, 7 fighters and 2 tactical_bombers in 26 Sea Zone, round 2 : 3/10 hits, 5.17 expected hits
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 26 Sea Zone
Americans win with 1 destroyer, 7 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in 65 Sea Zone
Americans attack with 1 destroyer, 1 submarine and 1 transport
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 65 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer and 1 transport in 65 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 65 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 65 Sea Zone
Americans win, taking 65 Sea Zone from Japanese with 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in New Zealand
Non Combat Move - Americans
1 carrier moved from 66 Sea Zone to 65 Sea Zone
1 mech_infantry moved from Johnston Island to 27 Sea Zone
1 mech_infantry moved from 27 Sea Zone to Hawaiian Islands
1 carrier moved from 11 Sea Zone to 27 Sea Zone
1 battleship moved from 11 Sea Zone to 27 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from 26 Sea Zone to 27 Sea Zone
5 fighters moved from 26 Sea Zone to 27 Sea Zone
2 fighters moved from 26 Sea Zone to 27 Sea Zone
2 fighters moved from 27 Sea Zone to Hawaiian Islands
2 infantry moved from Central United States to Southeast Mexico
1 transport moved from 104 Sea Zone to 66 Sea Zone
1 artillery and 3 infantry moved from Iceland to 126 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 126 Sea Zone to 104 Sea Zone
1 artillery and 3 infantry moved from 104 Sea Zone to Central United States
1 fighter moved from 112 Sea Zone to United Kingdom
1 battleship, 1 carrier and 1 submarine moved from 112 Sea Zone to 93 Sea Zone
1 marine moved from Normandy Bordeaux to 113 Sea Zone
1 armour and 1 mech_infantry moved from Normandy Bordeaux to 113 Sea Zone
2 artilleries moved from Normandy Bordeaux to 113 Sea Zone
3 infantry moved from Normandy Bordeaux to 113 Sea Zone
1 armour, 2 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 infantry, 1 marine, 1 mech_infantry and 4 transports moved from 113 Sea Zone to 94 Sea Zone
1 marine moved from 94 Sea Zone to Algeria
1 armour moved from 94 Sea Zone to Algeria
1 mech_infantry moved from 94 Sea Zone to Algeria
2 artilleries moved from 94 Sea Zone to Algeria
3 infantry moved from 94 Sea Zone to Algeria
1 fighter moved from 94 Sea Zone to Gibraltar
1 fighter moved from 94 Sea Zone to 93 Sea Zone
1 aaGun moved from Morocco to Algeria
Place Units - Americans
1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber placed in Western United States
1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Americans regular : -1.83
Japanese regular : -0.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 17
Purchase Units - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Germans to Denmark: 4 infantry
EDIT: Removing units owned by Germans from Western Germany: 4 infantry
EDIT: Adding units owned by Germans to 118 Sea Zone: 2 transports
EDIT: Removing units owned by Germans from 116 Sea Zone: 2 transports
EDIT: Adding units owned by Germans to 115 Sea Zone: 1 destroyer
EDIT: Adding units owned by Germans to 116 Sea Zone: 1 submarine
EDIT: Removing units owned by Germans from 115 Sea Zone: 1 submarine
EDIT: Removing units owned by Germans from 116 Sea Zone: 1 destroyer
EDIT: Adding units owned by Italians to Western Germany: 2 fighters
EDIT: Removing units owned by Italians from France: 1 fighter
EDIT: Removing units owned by Italians from Western Germany: 1 fighter
EDIT: Adding units owned by Germans to Norway: 1 infantry
EDIT: Removing units owned by Germans from Finland: 1 infantry
EDIT: Turning off Edit Mode
Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Central United States to Western United States
1 destroyer moved from 11 Sea Zone to 26 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 26 Sea Zone
2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
4 fighters moved from 27 Sea Zone to 26 Sea Zone
1 destroyer moved from 66 Sea Zone to 65 Sea Zone
1 submarine moved from 52 Sea Zone to 65 Sea Zone
1 armour moved from Johnston Island to 27 Sea Zone
1 infantry moved from Johnston Island to 27 Sea Zone
1 armour, 1 infantry and 1 transport moved from 27 Sea Zone to 65 Sea Zone
1 infantry moved from 65 Sea Zone to New Zealand
1 armour moved from 65 Sea Zone to New Zealand
1 submarine moved from 31 Sea Zone to 27 Sea Zone
1 destroyer moved from 122 Sea Zone to 120 Sea Zone
1 submarine moved from 11 Sea Zone to 2 Sea Zone
Combat - Americans
Americans creates battle in territory 112 Sea Zone
Battle in 2 Sea Zone
Americans attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 2 Sea Zone
Americans win, taking 112 Sea Zone from Germans, taking 2 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Battle in 26 Sea Zone
Americans attack with 1 destroyer, 7 fighters and 2 tactical_bombers
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 destroyer, 7 fighters and 2 tactical_bombers in 26 Sea Zone, round 2 : 3/10 hits, 5.17 expected hits
Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 26 Sea Zone
Americans win with 1 destroyer, 7 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in 65 Sea Zone
Americans attack with 1 destroyer, 1 submarine and 1 transport
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 65 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer and 1 transport in 65 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 submarine in 65 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 65 Sea Zone
Americans win, taking 65 Sea Zone from Japanese with 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in New Zealand
Non Combat Move - Americans
1 carrier moved from 66 Sea Zone to 65 Sea Zone
1 mech_infantry moved from Johnston Island to 27 Sea Zone
1 mech_infantry moved from 27 Sea Zone to Hawaiian Islands
1 carrier moved from 11 Sea Zone to 27 Sea Zone
1 battleship moved from 11 Sea Zone to 27 Sea Zone
1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
1 tactical_bomber moved from 26 Sea Zone to 27 Sea Zone
5 fighters moved from 26 Sea Zone to 27 Sea Zone
2 fighters moved from 26 Sea Zone to 27 Sea Zone
2 fighters moved from 27 Sea Zone to Hawaiian Islands
2 infantry moved from Central United States to Southeast Mexico
1 transport moved from 104 Sea Zone to 66 Sea Zone
1 artillery and 3 infantry moved from Iceland to 126 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 126 Sea Zone to 104 Sea Zone
1 artillery and 3 infantry moved from 104 Sea Zone to Central United States
1 fighter moved from 112 Sea Zone to United Kingdom
1 battleship, 1 carrier and 1 submarine moved from 112 Sea Zone to 93 Sea Zone
1 marine moved from Normandy Bordeaux to 113 Sea Zone
1 armour and 1 mech_infantry moved from Normandy Bordeaux to 113 Sea Zone
2 artilleries moved from Normandy Bordeaux to 113 Sea Zone
3 infantry moved from Normandy Bordeaux to 113 Sea Zone
1 armour, 2 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 3 infantry, 1 marine, 1 mech_infantry and 4 transports moved from 113 Sea Zone to 94 Sea Zone
1 marine moved from 94 Sea Zone to Algeria
1 armour moved from 94 Sea Zone to Algeria
1 mech_infantry moved from 94 Sea Zone to Algeria
2 artilleries moved from 94 Sea Zone to Algeria
3 infantry moved from 94 Sea Zone to Algeria
1 fighter moved from 94 Sea Zone to Gibraltar
1 fighter moved from 94 Sea Zone to 93 Sea Zone
1 aaGun moved from Morocco to Algeria
Place Units - Americans
1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber placed in Western United States
1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy nothing; Remaining resources: 3 PUs;
Combat Move - Chinese
Combat - Chinese
Turn Complete - Chinese
Chinese collect 0 PUs; end with 3 PUs
Purchase Units - British
British buy 1 armour, 1 destroyer and 3 fighters; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 2 PUs;
Combat Move - British
1 fighter moved from Eastern India to Burma
1 bomber moved from Southern Persia to Burma
1 infantry moved from Eastern India to Burma
Combat - British
Battle in Burma
British attack with 1 bomber, 1 fighter and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 bomber, 1 fighter and 1 infantry in Burma, round 2 : 2/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 bomber moved from Burma to Eastern India
1 fighter moved from Burma to Eastern India
2 mech_infantrys moved from Iraq to Baluchistan
2 armour moved from Iraq to Baluchistan
2 mech_infantrys moved from Iraq to Southern Persia
2 armour moved from Iraq to Southern Persia
4 artilleries and 14 infantry moved from Alexandria to Tobruk
3 fighters and 1 tactical_bomber moved from Egypt to Tobruk
2 infantry moved from Kenya to 74 Sea Zone
2 infantry and 1 transport moved from 74 Sea Zone to 83 Sea Zone
2 infantry moved from 83 Sea Zone to Egypt
1 mech_infantry moved from Kenya to Egypt
1 transport moved from 74 Sea Zone to 83 Sea Zone
1 artillery moved from Belgian Congo to Anglo-Egyptian Sudan
1 mech_infantry moved from Normandy Bordeaux to 113 Sea Zone
1 armour moved from Normandy Bordeaux to 113 Sea Zone
1 artillery moved from United Kingdom to 113 Sea Zone
2 infantry moved from Normandy Bordeaux to 113 Sea Zone
1 infantry moved from United Kingdom to 113 Sea Zone
1 armour, 1 artillery, 1 battleship, 2 carriers, 3 cruisers, 1 fighter, 3 infantry, 1 mech_infantry and 3 transports moved from 113 Sea Zone to 94 Sea Zone
1 armour moved from 94 Sea Zone to Algeria
1 mech_infantry moved from 94 Sea Zone to Algeria
1 artillery moved from 94 Sea Zone to Algeria
3 infantry moved from 94 Sea Zone to Algeria
1 fighter moved from Normandy Bordeaux to Malta
1 fighter moved from Normandy Bordeaux to Gibraltar
1 fighter moved from Normandy Bordeaux to 94 Sea Zone
1 fighter moved from Normandy Bordeaux to Malta
1 fighter moved from Normandy Bordeaux to United Kingdom
1 fighter moved from Normandy Bordeaux to Gibraltar
1 destroyer moved from 127 Sea Zone to 120 Sea Zone
Place Units - British
1 destroyer placed in 83 Sea Zone
1 armour and 1 fighter placed in Egypt
2 fighters placed in United Kingdom
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Libya: 1 artillery and 1 infantry
EDIT: Adding units owned by Japanese to Tunisia: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 34 PUs; end with 34 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
Place Units - UK_Pacific
2 artilleries placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 6,3,3,5,2,3
UK_Pacific collect 3 PUs (3 lost to blockades); end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in Eastern India change ownership: 2 artilleries
Combat Hit Differential Summary :
Americans regular : -1.83
Japanese regular : 0.00
British regular : 0.83
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 17
Purchase Units - Italians
Italians buy 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 mech_infantry moved from Bessarabia to Eastern Poland
1 armour moved from Romania to Eastern Poland
1 infantry moved from Bessarabia to Eastern Poland
1 fighter moved from Yugoslavia to Eastern Poland
1 fighter moved from Yugoslavia to Southern Italy
2 armour moved from Northern Italy to Romania
1 fighter moved from Western Germany to Southern Italy
1 aaGun moved from Northern Italy to Yugoslavia
1 aaGun moved from Southern France to Northern Italy
1 infantry moved from Southern France to France
1 armour moved from Northern Italy to Yugoslavia
1 infantry moved from Yugoslavia to Bulgaria
1 artillery moved from Yugoslavia to Bulgaria
1 artillery and 1 infantry moved from Yugoslavia to Bulgaria
1 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
1 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,4,4,4,6,2,5,5,3,6
Italians collect 7 PUs (7 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 17
Purchase Units - ANZAC
ANZAC buy nothing; Remaining resources: 8 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 fighter and 1 tactical_bomber moved from New South Wales to 65 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 18 PUs
Combat Move - French
1 infantry moved from Morocco to Algeria
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :