Thinking I musts be missing something. USSR dividing its forces? Insane.
L21 Amon-Sul (Axis) vs Pejon_88 (Allies + 16)
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 destroyer, 6 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese 1 infantry moved from Siberia to Sakha Japanese take Sakha from Russians 1 infantry moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 infantry moved from Japan to 6 Sea Zone 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone 1 infantry moved from 21 Sea Zone to Guam 1 transport moved from 5 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 armour moved from Jehol to Buyant-Uhaa Japanese take Buyant-Uhaa from Russians 1 artillery moved from Java to 42 Sea Zone 1 artillery and 1 transport moved from 42 Sea Zone to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 bomber moved from Siam to Sumatra 1 infantry moved from Siam to French Indo China Japanese take French Indo China from French 1 infantry moved from Yunnan to Burma Japanese take Burma from UK_Pacific 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 infantry moved from Szechwan to Shensi Japanese take Shensi from Chinese 1 infantry moved from Celebes to 44 Sea Zone 1 infantry and 1 transport moved from 44 Sea Zone to 43 Sea Zone 1 infantry moved from Borneo to 43 Sea Zone 2 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 1 battleship moved from 42 Sea Zone to 35 Sea Zone 1 cruiser moved from 6 Sea Zone to 35 Sea Zone 1 bomber moved from Caroline Islands to Philippines 1 fighter moved from Siam to Sumatra 1 tactical_bomber moved from 42 Sea Zone to Sumatra 1 fighter moved from 42 Sea Zone to Philippines 2 artilleries and 2 infantry moved from Jehol to Manchuria 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone 1 infantry moved from 5 Sea Zone to Amur 1 armour moved from Buyant-Uhaa to Manchuria 1 infantry moved from Jehol to Manchuria 1 fighter and 2 tactical_bombers moved from Jehol to Manchuria 1 fighter moved from Anhwe to Manchuria Combat - Japanese Battle in Amur Battle in Guam Battle in Manchuria Japanese attack with 1 armour, 2 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers Russians defend with 1 infantry Japanese roll dice for 1 armour, 2 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers in Manchuria, round 2 : 3/10 hits, 4.33 expected hits Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Manchuria Japanese win, taking Amur from Russians, taking Guam from Americans, taking Manchuria from Chinese with 1 armour, 2 artilleries, 2 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Philippines Japanese attack with 1 bomber, 1 fighter and 2 infantry Americans defend with 1 airfield, 1 harbour and 2 infantry Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 bomber, 1 fighter and 2 infantry in Philippines, round 2 : 1/4 hits, 1.50 expected hits Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Americans: 2 infantry Battle in Sumatra Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 1 fighter and 1 infantry Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 2/5 hits, 2.50 expected hits ANZAC roll dice for 1 fighter and 1 infantry in Sumatra, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 fighter owned by the ANZAC lost in Sumatra Japanese win, taking Sumatra from ANZAC with 1 artillery, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 fighter and 1 infantry Non Combat Move - Japanese 1 carrier moved from 42 Sea Zone to 41 Sea Zone 1 submarine moved from 41 Sea Zone to 39 Sea Zone 1 bomber moved from Sumatra to Siam 1 fighter and 1 tactical_bomber moved from Sumatra to 41 Sea Zone 1 fighter moved from Philippines to 35 Sea Zone 1 carrier moved from 6 Sea Zone to 35 Sea Zone 1 submarine moved from 6 Sea Zone to 5 Sea Zone 1 fighter and 2 tactical_bombers moved from Manchuria to Japan 1 fighter moved from Manchuria to 6 Sea Zone 1 fighter moved from Paulau Island to 6 Sea Zone 1 aaGun moved from Jehol to Manchuria 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Anhwe to Jehol 1 infantry moved from Kiangsu to Anhwe 3 mech_infantrys moved from Kwangtung to Hunan 1 infantry moved from Kiangsu to Shantung 1 infantry moved from Kiangsu to Shantung 1 infantry moved from Kwangtung to Kwangsi 1 transport moved from 43 Sea Zone to 36 Sea Zone 1 bomber moved from Philippines to Kwangsi 1 fighter moved from 54 Sea Zone to Caroline Islands 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands 1 battleship, 2 carriers, 1 cruiser, 4 destroyers and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone 2 fighters and 1 tactical_bomber moved from Yunnan to 42 Sea Zone Place Units - Japanese 1 artillery and 2 infantry placed in Kiangsu 4 infantry placed in Japan 1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 6 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from 5 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Yunnan: 2 artilleries EDIT: Adding units owned by Japanese to Hunan: 2 artilleries EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 tactical_bomber EDIT: Adding units owned by Japanese to Yunnan: 1 tactical_bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Japanese from Yunnan: 1 tactical_bomber EDIT: Removing units owned by Japanese from Yunnan: 1 fighter EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 fighter EDIT: Adding units owned by Japanese to Yunnan: 1 tactical_bomber EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 61 PUs; end with 61 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : 0.33 Japanese regular : -2.50 ANZAC regular : 0.00
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sorry for all the edits
cheers
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Japan 1 IPC less from 70. Streatching to take Chahar would be too much.
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@amon-sul I believe so according to the rule: …During your Combat Move phase in which you entered into a state of war, your transports that are already in sea zones that have just become hostile may be loaded in those sea zones (but not in other hostile sea zones). In effect, transports may be loaded in their initial sea zones for amphibious assaults before war is declared, while the sea zone is still friendly.
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@amon-sul Still, Axis are strong!
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans Non Combat Move - Americans 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 carriers, 2 destroyers, 1 fighter, 2 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 carrier and 1 destroyer moved from 10 Sea Zone to 30 Sea Zone 1 fighter moved from Hawaiian Islands to 30 Sea Zone 1 artillery moved from Central United States to 101 Sea Zone 1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 artillery moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 bomber moved from Eastern United States to United Kingdom 1 armour, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Eastern United States to 91 Sea Zone 1 fighter moved from Western United States to 91 Sea Zone 1 marine moved from Central United States to 101 Sea Zone 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 cruiser, 2 destroyers and 1 marine moved from 101 Sea Zone to 86 Sea Zone 1 marine moved from 86 Sea Zone to Brazil 1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone Place Units - Americans 1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone 1 carrier and 1 submarine placed in 101 Sea Zone 1 destroyer placed in 101 Sea Zone Americans undo move 3. 1 destroyer placed in 10 Sea Zone 1 infantry placed in Central United States 1 fighter placed in Western United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter moved from Kansu to Kweichow 1 infantry moved from Hopei to Kweichow 10 infantry moved from Hopei to Shensi Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 4 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow 1 fighter owned by the Chinese retreated Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Shensi Chinese attack with 10 infantry Japanese defend with 1 infantry Chinese roll dice for 10 infantry in Shensi, round 2 : 1/10 hits, 1,67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Japanese with 9 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Chahar to Hopei 1 fighter moved from Kweichow to Kansu Place Units - Chinese 3 infantry placed in Shensi Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : -2,67 Japanese regular : 0,67
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 2 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States Combat Move - Americans Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans Non Combat Move - Americans 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 infantry, 2 submarines, 1 tactical_bomber and 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 2 infantry moved from Hawaiian Islands to 26 Sea Zone 2 carriers, 2 destroyers, 1 fighter, 2 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 infantry moved from 54 Sea Zone to Queensland 1 carrier and 1 destroyer moved from 10 Sea Zone to 30 Sea Zone 1 fighter moved from Hawaiian Islands to 30 Sea Zone 1 artillery moved from Central United States to 101 Sea Zone 1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone 1 artillery moved from 86 Sea Zone to Brazil Americans take Brazil from Neutral_Allies 1 bomber moved from Eastern United States to United Kingdom 1 armour, 2 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 fighter moved from Eastern United States to 91 Sea Zone 1 fighter moved from Western United States to 91 Sea Zone 1 marine moved from Central United States to 101 Sea Zone 1 fighter moved from Hawaiian Islands to 54 Sea Zone 1 cruiser, 2 destroyers and 1 marine moved from 101 Sea Zone to 86 Sea Zone 1 marine moved from 86 Sea Zone to Brazil 1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone Place Units - Americans 1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone 1 carrier and 1 submarine placed in 101 Sea Zone 1 destroyer placed in 101 Sea Zone Americans undo move 3. 1 destroyer placed in 10 Sea Zone 1 infantry placed in Central United States 1 fighter placed in Western United States 1 fighter placed in Eastern United States Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter moved from Kansu to Kweichow 1 infantry moved from Hopei to Kweichow 10 infantry moved from Hopei to Shensi Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 3 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 4 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 infantry in Kweichow, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kweichow 1 fighter owned by the Chinese retreated Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Shensi Chinese attack with 10 infantry Japanese defend with 1 infantry Chinese roll dice for 10 infantry in Shensi, round 2 : 1/10 hits, 1,67 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Chinese win, taking Shensi from Japanese with 9 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Chahar to Hopei 1 fighter moved from Kweichow to Kansu Place Units - Chinese 3 infantry placed in Shensi Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs Purchase Units - British British buy 1 carrier, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 2 infantry moved from India to Burma 2 fighters moved from India to Burma 2 infantry moved from Egypt to Alexandria 2 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone 1 infantry moved from 80 Sea Zone to Persia 1 infantry moved from Egypt to 81 Sea Zone 1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone 1 infantry moved from 80 Sea Zone to Iraq 1 fighter and 1 tactical_bomber moved from Egypt to Alexandria 1 tactical_bomber moved from Egypt to Trans-Jordan 2 fighters moved from 81 Sea Zone to Trans-Jordan 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Portugal 3 fighters moved from United Kingdom to 125 Sea Zone 2 battleships and 2 cruisers moved from 106 Sea Zone to 91 Sea Zone Combat - British British creates battle in territory 93 Sea Zone Battle in Persia Battle in Iraq Battle in Portugal British attack with 1 artillery and 1 infantry Germans defend with 1 infantry and 1 mech_infantry British roll dice for 2 battleships in Portugal, round 2 : 2/2 hits, 1,33 expected hits Germans roll dice for 1 infantry and 1 mech_infantry in Portugal, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Germans, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Portugal British win, taking 93 Sea Zone from Italians, taking Persia from Germans, taking Iraq from Italians, taking Portugal from Germans with 1 artillery remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Germans: 1 infantry and 1 mech_infantry Battle in 125 Sea Zone British attack with 3 fighters Germans defend with 1 destroyer and 1 submarine 1 submarine owned by the Germans submerged British roll dice for 3 fighters in 125 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits Germans roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Germans lost in 125 Sea Zone British win with 3 fighters remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Battle in Burma British attack with 2 fighters and 2 infantry Japanese defend with 1 infantry British roll dice for 2 fighters and 2 infantry in Burma, round 2 : 3/4 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Battle in Alexandria British attack with 1 fighter, 2 infantry and 1 tactical_bomber Italians defend with 1 infantry British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Alexandria, round 2 : 2/4 hits, 1,50 expected hits Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Alexandria British win, taking Alexandria from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Trans-Jordan British attack with 2 fighters, 2 infantry and 1 tactical_bomber Italians defend with 1 armour British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Trans-Jordan, round 2 : 1/5 hits, 2,00 expected hits Italians roll dice for 1 armour in Trans-Jordan, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the British and 1 armour owned by the Italians lost in Trans-Jordan British win, taking Trans-Jordan from Italians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Italians: 1 armour Non Combat Move - British 1 mech_infantry moved from Egypt to Saudi Arabia British take Saudi Arabia from Neutral_True 1 mech_infantry moved from India to Afghanistan British take Afghanistan from Neutral_True 2 fighters moved from Burma to India 1 armour moved from India to West India 1 mech_infantry moved from India to West India 1 armour and 1 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 1 bomber moved from Quebec to Morocco 1 destroyer moved from 121 Sea Zone to 106 Sea Zone 3 fighters moved from 125 Sea Zone to Scotland 1 aaGun and 2 infantry moved from United Kingdom to Scotland 1 aaGun moved from United Kingdom to Scotland 1 carrier and 1 destroyer moved from 81 Sea Zone to 80 Sea Zone 1 battleship and 2 cruisers moved from 81 Sea Zone to 80 Sea Zone 1 fighter and 1 tactical_bomber moved from Trans-Jordan to Eastern Persia 1 fighter moved from Trans-Jordan to Egypt 1 fighter and 1 tactical_bomber moved from Alexandria to Egypt 1 submarine moved from 93 Sea Zone to 91 Sea Zone Place Units - British 3 infantry placed in Egypt 2 mech_infantrys placed in Union of South Africa 1 carrier placed in 106 Sea Zone 1 submarine placed in 71 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,6 British collect 36 PUs; end with 36 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs Place Units - UK_Pacific 1 artillery and 1 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,4,2,5 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 6 PUs Some Units in India change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
Chinese regular : -2,67 Italians regular : 0,17 Japanese regular : 1,33 Germans regular : 0,00 British regular : 2,33
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 airfield, 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Spain to Portugal 1 infantry moved from Syria to Trans-Jordan 1 infantry moved from Syria to Iraq 1 marine moved from Cyprus to 99 Sea Zone 1 marine moved from Crete to 99 Sea Zone 1 marine moved from Syria to 99 Sea Zone 1 battleship, 2 cruisers and 3 marines moved from 99 Sea Zone to 96 Sea Zone 3 marines moved from 96 Sea Zone to Malta 1 transport moved from 99 Sea Zone to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Malta 1 fighter moved from Tobruk to Trans-Jordan 1 bomber moved from Greece to Iraq 1 fighter moved from Tobruk to Alexandria 1 artillery and 1 infantry moved from Tobruk to Alexandria 1 infantry moved from Tobruk to Alexandria Combat - Italians Battle in Iraq Italians attack with 1 bomber and 1 infantry British defend with 1 infantry Italians roll dice for 1 bomber and 1 infantry in Iraq, round 2 : 1/2 hits, 0.83 expected hits British roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Iraq Italians win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Battle in Alexandria Italians attack with 1 artillery, 1 fighter and 2 infantry British defend with 2 infantry Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Alexandria, round 2 : 2/4 hits, 1.33 expected hits British roll dice for 2 infantry in Alexandria, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria Italians win, taking Alexandria from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for British: 2 infantry Battle in Trans-Jordan Italians attack with 1 fighter and 1 infantry British defend with 1 infantry Italians roll dice for 1 fighter and 1 infantry in Trans-Jordan, round 2 : 2/2 hits, 0.67 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Portugal Italians attack with 1 artillery and 1 infantry British defend with 1 artillery Italians roll dice for 1 artillery and 1 infantry in Portugal, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 artillery in Portugal, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Portugal, round 3 : 0/2 hits, 0.67 expected hits British roll dice for 1 artillery in Portugal, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Portugal Italians roll dice for 1 artillery in Portugal, round 4 : 1/1 hits, 0.33 expected hits British roll dice for 1 artillery in Portugal, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Portugal Italians win, taking Portugal from British with 1 artillery remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for British: 1 artillery Battle in Malta Italians attack with 1 infantry and 3 marines British defend with 1 aaGun and 1 infantry Italians roll dice for 1 battleship and 2 cruisers in Malta, round 2 : 2/3 hits, 1.67 expected hits British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the British and 1 infantry owned by the British lost in Malta Italians win, taking Malta from British with 1 infantry and 3 marines remaining. Battle score for attacker is 8 Casualties for British: 1 aaGun and 1 infantry Non Combat Move - Italians 1 infantry moved from Tunisia to Algeria 1 armour moved from Tobruk to Libya 1 transport moved from 99 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk 1 submarine moved from 98 Sea Zone to 96 Sea Zone 1 destroyer moved from 99 Sea Zone to 96 Sea Zone 1 destroyer moved from 95 Sea Zone to 96 Sea Zone 1 aaGun moved from Southern France to Spain 1 fighter moved from Trans-Jordan to Syria 1 aaGun moved from Syria to Turkey 1 bomber moved from Iraq to Turkey 1 fighter moved from Alexandria to Turkey Place Units - Italians 1 artillery and 2 infantry placed in Southern Italy 1 artillery placed in Northern Italy 1 airfield placed in Turkey Turn Complete - Italians Italians collect 21 PUs; end with 21 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Combat Hit Differential Summary :
Italians regular : 1.83 British regular : 0.33
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TripleA Manual Gamesave Post: Italians round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 airfield, 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Spain to Portugal 1 infantry moved from Syria to Trans-Jordan 1 infantry moved from Syria to Iraq 1 marine moved from Cyprus to 99 Sea Zone 1 marine moved from Crete to 99 Sea Zone 1 marine moved from Syria to 99 Sea Zone 1 battleship, 2 cruisers and 3 marines moved from 99 Sea Zone to 96 Sea Zone 3 marines moved from 96 Sea Zone to Malta 1 transport moved from 99 Sea Zone to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Malta 1 fighter moved from Tobruk to Trans-Jordan 1 bomber moved from Greece to Iraq 1 fighter moved from Tobruk to Alexandria 1 artillery and 1 infantry moved from Tobruk to Alexandria 1 infantry moved from Tobruk to Alexandria Combat - Italians Battle in Iraq Italians attack with 1 bomber and 1 infantry British defend with 1 infantry Italians roll dice for 1 bomber and 1 infantry in Iraq, round 2 : 1/2 hits, 0.83 expected hits British roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Iraq Italians win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Battle in Alexandria Italians attack with 1 artillery, 1 fighter and 2 infantry British defend with 2 infantry Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Alexandria, round 2 : 2/4 hits, 1.33 expected hits British roll dice for 2 infantry in Alexandria, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria Italians win, taking Alexandria from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for British: 2 infantry Battle in Trans-Jordan Italians attack with 1 fighter and 1 infantry British defend with 1 infantry Italians roll dice for 1 fighter and 1 infantry in Trans-Jordan, round 2 : 2/2 hits, 0.67 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Portugal Italians attack with 1 artillery and 1 infantry British defend with 1 artillery Italians roll dice for 1 artillery and 1 infantry in Portugal, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 artillery in Portugal, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Portugal, round 3 : 0/2 hits, 0.67 expected hits British roll dice for 1 artillery in Portugal, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Portugal Italians roll dice for 1 artillery in Portugal, round 4 : 1/1 hits, 0.33 expected hits British roll dice for 1 artillery in Portugal, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Portugal Italians win, taking Portugal from British with 1 artillery remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for British: 1 artillery Battle in Malta Italians attack with 1 infantry and 3 marines British defend with 1 aaGun and 1 infantry Italians roll dice for 1 battleship and 2 cruisers in Malta, round 2 : 2/3 hits, 1.67 expected hits British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the British and 1 infantry owned by the British lost in Malta Italians win, taking Malta from British with 1 infantry and 3 marines remaining. Battle score for attacker is 8 Casualties for British: 1 aaGun and 1 infantry Non Combat Move - Italians 1 infantry moved from Tunisia to Algeria 1 armour moved from Tobruk to Libya 1 transport moved from 99 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk 1 submarine moved from 98 Sea Zone to 96 Sea Zone 1 destroyer moved from 99 Sea Zone to 96 Sea Zone 1 destroyer moved from 95 Sea Zone to 96 Sea Zone 1 aaGun moved from Southern France to Spain 1 fighter moved from Trans-Jordan to Syria 1 aaGun moved from Syria to Turkey 1 bomber moved from Iraq to Turkey 1 fighter moved from Alexandria to Turkey Place Units - Italians 1 artillery and 2 infantry placed in Southern Italy 1 artillery placed in Northern Italy 1 airfield placed in Turkey Turn Complete - Italians Italians collect 21 PUs; end with 21 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Tunisia: 1 artillery EDIT: Adding units owned by Italians to Libya: 1 artillery EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : 1.83 British regular : 0.33
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@pejon_88 said in L21 Amon-Sul (Axis) vs Pejon_88 (Allies + 16):
@amon-sul I believe so according to the rule: …During your Combat Move phase in which you entered into a state of war, your transports that are already in sea zones that have just become hostile may be loaded in those sea zones (but not in other hostile sea zones). In effect, transports may be loaded in their initial sea zones for amphibious assaults before war is declared, while the sea zone is still friendly.
it seems this is normal in BM, but in original G40 u couldnt load the dudes the turn u declare war
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@pejon_88 said in L21 Amon-Sul (Axis) vs Pejon_88 (Allies + 16):
@amon-sul Still, Axis are strong!
yeah, they are.
I wanted to try this strategy for a long time and I finally did it.
Axis are really strong, but U get to get a lot of free inf and IPC because of my neutral crush.
We ll see what comes next.
cheers
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i just saw i can move my italian fig to german AC. i ll do it now
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 airfield, 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Spain to Portugal 1 infantry moved from Syria to Trans-Jordan 1 infantry moved from Syria to Iraq 1 marine moved from Cyprus to 99 Sea Zone 1 marine moved from Crete to 99 Sea Zone 1 marine moved from Syria to 99 Sea Zone 1 battleship, 2 cruisers and 3 marines moved from 99 Sea Zone to 96 Sea Zone 3 marines moved from 96 Sea Zone to Malta 1 transport moved from 99 Sea Zone to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 infantry moved from 96 Sea Zone to Malta 1 fighter moved from Tobruk to Trans-Jordan 1 bomber moved from Greece to Iraq 1 fighter moved from Tobruk to Alexandria 1 artillery and 1 infantry moved from Tobruk to Alexandria 1 infantry moved from Tobruk to Alexandria Combat - Italians Battle in Iraq Italians attack with 1 bomber and 1 infantry British defend with 1 infantry Italians roll dice for 1 bomber and 1 infantry in Iraq, round 2 : 1/2 hits, 0.83 expected hits British roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British and 1 infantry owned by the Italians lost in Iraq Italians win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for British: 1 infantry Battle in Alexandria Italians attack with 1 artillery, 1 fighter and 2 infantry British defend with 2 infantry Italians roll dice for 1 artillery, 1 fighter and 2 infantry in Alexandria, round 2 : 2/4 hits, 1.33 expected hits British roll dice for 2 infantry in Alexandria, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the British and 1 infantry owned by the Italians lost in Alexandria Italians win, taking Alexandria from British with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for British: 2 infantry Battle in Trans-Jordan Italians attack with 1 fighter and 1 infantry British defend with 1 infantry Italians roll dice for 1 fighter and 1 infantry in Trans-Jordan, round 2 : 2/2 hits, 0.67 expected hits British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Trans-Jordan Italians win, taking Trans-Jordan from British with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Portugal Italians attack with 1 artillery and 1 infantry British defend with 1 artillery Italians roll dice for 1 artillery and 1 infantry in Portugal, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 artillery in Portugal, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery and 1 infantry in Portugal, round 3 : 0/2 hits, 0.67 expected hits British roll dice for 1 artillery in Portugal, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Portugal Italians roll dice for 1 artillery in Portugal, round 4 : 1/1 hits, 0.33 expected hits British roll dice for 1 artillery in Portugal, round 4 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Portugal Italians win, taking Portugal from British with 1 artillery remaining. Battle score for attacker is 1 Casualties for Italians: 1 infantry Casualties for British: 1 artillery Battle in Malta Italians attack with 1 infantry and 3 marines British defend with 1 aaGun and 1 infantry Italians roll dice for 1 battleship and 2 cruisers in Malta, round 2 : 2/3 hits, 1.67 expected hits British roll dice for 1 aaGun and 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the British and 1 infantry owned by the British lost in Malta Italians win, taking Malta from British with 1 infantry and 3 marines remaining. Battle score for attacker is 8 Casualties for British: 1 aaGun and 1 infantry Non Combat Move - Italians 1 infantry moved from Tunisia to Algeria 1 armour moved from Tobruk to Libya 1 transport moved from 99 Sea Zone to 97 Sea Zone 1 artillery and 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from 96 Sea Zone to Tobruk 1 submarine moved from 98 Sea Zone to 96 Sea Zone 1 destroyer moved from 99 Sea Zone to 96 Sea Zone 1 destroyer moved from 95 Sea Zone to 96 Sea Zone 1 aaGun moved from Southern France to Spain 1 fighter moved from Trans-Jordan to Syria 1 aaGun moved from Syria to Turkey 1 bomber moved from Iraq to Turkey 1 fighter moved from Alexandria to Turkey Place Units - Italians 1 artillery and 2 infantry placed in Southern Italy 1 artillery placed in Northern Italy 1 airfield placed in Turkey Turn Complete - Italians Italians collect 21 PUs; end with 21 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Tunisia: 1 artillery EDIT: Adding units owned by Italians to Libya: 1 artillery EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from Syria: 1 fighter EDIT: Adding units owned by Italians to 99 Sea Zone: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : 1.83 British regular : 0.33
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Ok,
this is the final map.
U may proceed with ANZAC and France when ready
cheers
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@amon-sul Oh ok!
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@amon-sul I really like your experimentation. I actually thought loosely on something similiar once, but never put much thought to it :)
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 1 carrier, 1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone 2 aaGuns, 1 artillery and 2 infantry moved from New South Wales to South Australia 2 fighters moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC Combat - ANZAC Non Combat Move - ANZAC 1 carrier, 1 destroyer and 1 submarine moved from 62 Sea Zone to 54 Sea Zone 2 aaGuns, 1 artillery and 2 infantry moved from New South Wales to South Australia 2 fighters moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone 1 artillery placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Anglo Egyptian Sudan to Egypt 1 destroyer moved from 81 Sea Zone to 76 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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@pejon_88 said in L21 Amon-Sul (Axis) vs Pejon_88 (Allies + 16):
@amon-sul I really like your experimentation. I actually thought loosely on something similiar once, but never put much thought to it :)
Well the game is played primarily for fun. I am enjoying it, I am happy U re too :)
Really interesting