TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 8
Research Technology - Americans
Americans spend 0 on tech rolls
Americans rolls : 0/1 hits, 0.00 expected hits
Purchase Units - Americans
Americans buy 1 armour, 1 artillery, 1 fighter and 6 infantry; Remaining resources: 4 PUs; 1 techTokens;
Purchase Units - Chinese
Chinese builds 0 units.
Combat Move - Americans
4 armour, 1 fighter and 12 infantry moved from Finland to Karelia S.S.R.
1 armour moved from Norway to Karelia S.S.R.
2 bombers moved from Russia to Karelia S.S.R.
2 fighters moved from 3 Sea Zone to Karelia S.S.R.
1 artillery and 1 infantry moved from Norway to 3 Sea Zone
2 infantry moved from Norway to 3 Sea Zone
2 infantry moved from Norway to 3 Sea Zone
1 infantry moved from Norway to 3 Sea Zone
1 artillery, 6 infantry and 4 transports moved from 3 Sea Zone to 4 Sea Zone
1 artillery and 6 infantry moved from 4 Sea Zone to Karelia S.S.R.
2 infantry moved from United Kingdom to 3 Sea Zone
2 infantry and 1 transport moved from 3 Sea Zone to 4 Sea Zone
2 infantry moved from 4 Sea Zone to Karelia S.S.R.
1 transport moved from 56 Sea Zone to 57 Sea Zone
1 infantry moved from Midway to 57 Sea Zone
1 infantry and 1 transport moved from 57 Sea Zone to 65 Sea Zone
1 infantry moved from 65 Sea Zone to Alaska
Americans take Alaska from Japanese
1 infantry moved from Western United States to Western Canada
1 fighter moved from 56 Sea Zone to Western Canada
1 armour moved from Western United States to Western Canada
Combat - Americans
Battle in Western Canada
Americans attack with 1 armour, 1 fighter and 1 infantry
Japanese defend with 1 armour
Americans roll dice for 1 armour, 1 fighter and 1 infantry in Western Canada, round 2 : 0/3 hits, 1.17 expected hits
Japanese roll dice for 1 armour in Western Canada, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 armour, 1 fighter and 1 infantry in Western Canada, round 3 : 0/3 hits, 1.17 expected hits
Japanese roll dice for 1 armour in Western Canada, round 3 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 armour, 1 fighter and 1 infantry in Western Canada, round 4 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 armour in Western Canada, round 4 : 0/1 hits, 0.50 expected hits
1 armour owned by the Japanese lost in Western Canada
Americans win, taking Western Canada from Japanese with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
Casualties for Japanese: 1 armour
Battle in Karelia S.S.R.
Americans attack with 5 armour, 1 artillery, 2 bombers, 3 fighters and 20 infantry
Germans defend with 1 aaGun, 10 armour, 1 artillery, 1 factory, 3 fighters and 7 infantry; Italians defend with 2 armour and 2 fighters
Germans roll AA dice in Karelia S.S.R. : 0/5 hits, 0.83 expected hits
Americans roll dice for 5 armour, 1 artillery, 2 bombers, 3 fighters and 20 infantry in Karelia S.S.R., round 2 : 8/31 hits, 9.17 expected hits
Germans roll dice for 12 armour, 1 artillery, 5 fighters and 7 infantry in Karelia S.S.R., round 2 : 8/25 hits, 12.00 expected hits
1 artillery owned by the Germans, 7 infantry owned by the Germans and 8 infantry owned by the Americans lost in Karelia S.S.R.
Americans roll dice for 5 armour, 1 artillery, 2 bombers, 3 fighters and 12 infantry in Karelia S.S.R., round 3 : 7/23 hits, 7.83 expected hits
Germans roll dice for 12 armour and 5 fighters in Karelia S.S.R., round 3 : 10/17 hits, 9.33 expected hits
7 armour owned by the Germans and 10 infantry owned by the Americans lost in Karelia S.S.R.
Americans roll dice for 5 armour, 1 artillery, 2 bombers, 3 fighters and 2 infantry in Karelia S.S.R., round 4 : 8/13 hits, 6.17 expected hits
Germans roll dice for 5 armour and 5 fighters in Karelia S.S.R., round 4 : 6/10 hits, 5.83 expected hits
3 fighters owned by the Germans, 3 armour owned by the Germans, 3 armour owned by the Americans, 2 infantry owned by the Americans, 1 artillery owned by the Americans and 2 armour owned by the Italians lost in Karelia S.S.R.
Americans roll dice for 2 armour, 2 bombers and 3 fighters in Karelia S.S.R., round 5 : 5/7 hits, 3.83 expected hits
Germans roll dice for 2 fighters in Karelia S.S.R., round 5 : 1/2 hits, 1.33 expected hits
1 armour owned by the Americans and 2 fighters owned by the Italians lost in Karelia S.S.R.
Americans win, taking Karelia S.S.R. from Germans with 1 armour, 2 bombers and 3 fighters remaining. Battle score for attacker is 51
Casualties for Americans: 4 armour, 1 artillery and 20 infantry
Casualties for Germans: 10 armour, 1 artillery, 3 fighters and 7 infantry
Casualties for Italians: 2 armour and 2 fighters
Non Combat Move - Americans
3 fighters moved from Karelia S.S.R. to Russia
2 bombers moved from Karelia S.S.R. to Russia
6 infantry moved from Eastern Canada to 1 Sea Zone
6 infantry and 3 transports moved from 1 Sea Zone to 2 Sea Zone
6 infantry moved from 2 Sea Zone to United Kingdom
1 carrier moved from 3 Sea Zone to 4 Sea Zone
1 fighter moved from Eastern Canada to 4 Sea Zone
1 destroyer moved from 1 Sea Zone to 3 Sea Zone
1 destroyer moved from 7 Sea Zone to 3 Sea Zone
1 transport moved from 7 Sea Zone to 2 Sea Zone
1 fighter moved from Western Canada to 59 Sea Zone
1 submarine moved from 64 Sea Zone to 59 Sea Zone
1 submarine moved from 53 Sea Zone to 59 Sea Zone
1 carrier moved from 56 Sea Zone to 59 Sea Zone
2 destroyers moved from 56 Sea Zone to 59 Sea Zone
1 transport moved from 3 Sea Zone to 2 Sea Zone
1 destroyer moved from 3 Sea Zone to 5 Sea Zone
1 destroyer moved from 3 Sea Zone to 4 Sea Zone
Place Units - Americans
1 armour placed in Western United States
1 artillery and 6 infantry placed in Eastern United States
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 40 PUs; end with 44 PUs
Combat Hit Differential Summary :
Americans regular : -1.50
Japanese regular : -1.50
Germans AA : -0.83
Germans regular : -3.50
Americans rolls : 0.00
Savegame