scamble here?
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TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from Hawaiian Islands to Wake Island
1 artillery moved from Western United States to 11 Sea Zone
1 artillery and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 infantry moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 27 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Wake Island
Combat - Americans
Battle in Wake Island
Americans attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 airfield and 1 infantry
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Wake Island, round 2 : 0/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Wake Island, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Wake Island, round 3 : 2/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Wake Island, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Wake Island
Americans win, taking Wake Island from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 fighter moved from Wake Island to 27 Sea Zone
1 artillery, 1 battleship, 4 carriers, 2 cruisers, 3 destroyers, 6 fighters, 3 infantry, 1 marine, 3 submarines, 2 tactical_bombers and 2 transports moved from 50 Sea Zone to 27 Sea Zone
1 carrier moved from 28 Sea Zone to 27 Sea Zone
1 artillery, 3 infantry and 1 marine moved from 27 Sea Zone to Hawaiian Islands
1 carrier, 1 destroyer and 1 submarine moved from 11 Sea Zone to 27 Sea Zone
1 fighter moved from Western United States to Hawaiian Islands
1 fighter moved from 27 Sea Zone to Hawaiian Islands
1 armour and 1 infantry moved from Eastern United States to 104 Sea Zone
1 armour, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
1 armour and 1 infantry moved from 93 Sea Zone to Morocco
1 infantry moved from French Guiana to 90 Sea Zone
1 infantry moved from French Guiana to 90 Sea Zone
2 infantry and 1 transport moved from 90 Sea Zone to 93 Sea Zone
2 infantry moved from 93 Sea Zone to Gibraltar
1 fighter moved from Morocco to 93 Sea Zone
1 tactical_bomber moved from Gibraltar to 93 Sea Zone
2 transports moved from 93 Sea Zone to 104 Sea Zone
1 destroyer and 1 submarine moved from 104 Sea Zone to 105 Sea Zone
1 destroyer and 1 submarine moved from 105 Sea Zone to 109 Sea Zone
Place Units - Americans
1 submarine placed in 104 Sea Zone
1 artillery and 3 infantry placed in Eastern United States
1 carrier, 1 destroyer and 2 submarines placed in 11 Sea Zone
1 fighter and 1 tactical_bomber placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Kansu to Tsinghai
1 fighter moved from Kansu to Tsinghai
1 artillery and 5 infantry moved from Inner Mongolia to Honan
Combat - Chinese
Battle in Tsinghai
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Tsinghai, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Tsinghai
Chinese win, taking Tsinghai from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Honan
Chinese attack with 1 artillery and 5 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 5 infantry in Honan, round 2 : 0/6 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Honan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Honan
Chinese roll dice for 1 artillery and 4 infantry in Honan, round 3 : 2/5 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Honan, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Honan
Chinese win, taking Honan from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
8 infantry moved from Inner Mongolia to Honan
2 artilleries and 4 infantry moved from Kansu to Inner Mongolia
1 fighter moved from Tsinghai to Inner Mongolia
Place Units - Chinese
1 infantry placed in Honan
1 infantry placed in Inner Mongolia
Chinese undo move 1.
1 infantry placed in Inner Mongolia
Turning on Edit Mode
EDIT: Removing units owned by Chinese from Honan: 8 infantry
EDIT: Adding units owned by Chinese to Inner Mongolia: 8 infantry
EDIT: Turning off Edit Mode
Chinese undo move 2.
Chinese undo move 1.
1 infantry placed in Inner Mongolia
1 infantry placed in Honan
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Purchase Units - British
British buy 1 fighter, 3 infantry, 3 submarines and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from French Equatorial Africa to 84 Sea Zone
1 infantry and 1 transport moved from 84 Sea Zone to 89 Sea Zone
1 infantry moved from 89 Sea Zone to French West Africa
1 armour moved from Nigeria to French Central Africa
British take French Central Africa from Neutral_Axis
1 armour moved from French Central Africa to French West Africa
British take French West Africa from Neutral_Axis
1 infantry moved from Nigeria to French West Africa
1 infantry moved from Tobruk to Libya
British take Libya from Italians
2 infantry moved from Burma to Shan State
1 fighter moved from Eastern India to Shan State
Combat - British
Battle in French West Africa
Battle in Shan State
British attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
British roll dice for 1 fighter and 2 infantry in Shan State, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter moved from Shan State to Eastern India
1 aaGun, 1 artillery and 6 infantry moved from Eastern India to Burma
1 armour and 1 mech_infantry moved from Baluchistan to Eastern India
1 aaGun moved from Burma to Eastern India
1 infantry moved from Northwest Persia to Southern Caucasus
1 artillery moved from Northwest Persia to Iraq
1 infantry moved from Syria to Iraq
2 infantry moved from Trans-Jordan to Iraq
1 artillery moved from Ethiopia to 78 Sea Zone
1 infantry moved from Italian Somaliland to 78 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 78 Sea Zone to 82 Sea Zone
1 artillery and 1 infantry moved from 82 Sea Zone to Iraq
1 infantry moved from Kenya to 74 Sea Zone
1 artillery moved from French Madagascar to 74 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 74 Sea Zone to 82 Sea Zone
1 artillery and 1 infantry moved from 82 Sea Zone to Iraq
1 battleship and 1 cruiser moved from 78 Sea Zone to 82 Sea Zone
1 destroyer moved from 78 Sea Zone to 73 Sea Zone
1 submarine moved from 94 Sea Zone to 99 Sea Zone
1 fighter moved from 93 Sea Zone to Gibraltar
1 tactical_bomber moved from Gibraltar to 93 Sea Zone
1 infantry moved from Anglo-Egyptian Sudan to Egypt
2 artilleries and 3 infantry moved from Egypt to Trans-Jordan
1 fighter moved from United Kingdom to Gibraltar
1 fighter moved from Anglo-Egyptian Sudan to Egypt
1 bomber moved from Egypt to Kenya
1 fighter moved from Egypt to Trans-Jordan
Place Units - British
3 infantry placed in Iraq
1 fighter placed in Egypt
1 submarine placed in 73 Sea Zone
1 submarine and 1 transport placed in 109 Sea Zone
1 submarine placed in 83 Sea Zone
Turn Complete - British
British collect 40 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
Place Units - UK_Pacific
2 artilleries placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 4,1
UK_Pacific collect 7 PUs (1 lost to blockades); end with 7 PUs
Some Units in Eastern India change ownership: 2 artilleries
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : -0.33
Japanese regular : 2.00
British regular : 0.17
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry moved from Tunisia to Algeria
1 fighter moved from Southern Italy to Algeria
1 fighter moved from Tunisia to Algeria
Combat - Italians
Italians creates battle in territory 99 Sea Zone
Battle in Algeria
Italians attack with 2 fighters and 1 infantry
Americans defend with 1 infantry
Italians roll dice for 2 fighters and 1 infantry in Algeria, round 2 : 0/3 hits, 1,17 expected hits
Americans roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 2 fighters and 1 infantry in Algeria, round 3 : 1/3 hits, 1,17 expected hits
Americans roll dice for 1 infantry in Algeria, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Algeria
Italians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 fighter moved from Algeria to Tunisia
1 fighter moved from Algeria to Tunisia
2 armour moved from Rostov to Northern Caucasus
1 artillery and 2 infantry moved from Ukraine to Rostov
1 infantry moved from Bessarabia to Ukraine
1 mech_infantry moved from Romania to Ukraine
1 infantry moved from Romania to Bessarabia
1 bomber moved from Ukraine to Southern Italy
1 artillery and 1 infantry moved from Austria to Western Germany
2 infantry moved from Austria to Slovakia Hungary
1 infantry moved from Southern France to France
2 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 destroyer placed in 99 Sea Zone
1 infantry placed in Southern France
1 infantry placed in Northern Italy
1 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 4,6
Italians collect 15 PUs (1 lost to blockades); end with 15 PUs
Combat Hit Differential Summary :
Americans regular : 0,33
Italians regular : -1,33
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from 27 Sea Zone to 24 Sea Zone
Combat - ANZAC
Battle in 24 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 24 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 fighter moved from 24 Sea Zone to 27 Sea Zone
1 cruiser, 1 marine and 3 submarines moved from 50 Sea Zone to 27 Sea Zone
1 marine moved from 27 Sea Zone to Hawaiian Islands
1 destroyer moved from 55 Sea Zone to 32 Sea Zone
2 infantry moved from New South Wales to South Australia
1 infantry moved from Trans-Jordan to Iraq
Place Units - ANZAC
1 armour, 1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from 27 Sea Zone to 24 Sea Zone
Combat - ANZAC
Battle in 24 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 24 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 6
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 fighter moved from 24 Sea Zone to 27 Sea Zone
1 cruiser, 1 marine and 3 submarines moved from 50 Sea Zone to 27 Sea Zone
1 marine moved from 27 Sea Zone to Hawaiian Islands
1 destroyer moved from 55 Sea Zone to 32 Sea Zone
2 infantry moved from New South Wales to South Australia
1 infantry moved from Trans-Jordan to Iraq
Place Units - ANZAC
1 armour, 1 artillery and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
@wizmark Didn’t know that lone transports could not be supported by carrier scramble. Strange rule.
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 1 bomber, 1 factory_minor, 1 fighter and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Leningrad to Vologda
1 bomber moved from Eastern Poland to Vologda
1 infantry moved from Northern Belarus to Novgorod
1 infantry moved from Leningrad to Novgorod
1 fighter moved from Eastern Poland to Novgorod
1 infantry moved from Southern Belarus to Bryansk
Germans take Bryansk from Russians
2 infantry moved from Ukraine to Kursk
1 tactical_bomber moved from Eastern Poland to Kursk
1 infantry moved from Rostov to Tambov
Germans take Tambov from Russians
8 armour and 3 mech_infantrys moved from Northern Caucasus to Southern Caucasus
1 mech_infantry moved from Rostov to Southern Caucasus
3 infantry moved from Rostov to Stalingrad
1 fighter and 1 tactical_bomber moved from Ukraine to Stalingrad
Combat - Germans
Battle in Vologda
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 artillery
Germans roll dice for 1 bomber and 2 infantry in Vologda, round 2 : 0/3 hits, 0,83 expected hits
Russians roll dice for 1 artillery in Vologda, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Vologda
Germans roll dice for 1 bomber and 1 infantry in Vologda, round 3 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 artillery in Vologda, round 3 : 1/1 hits, 0,33 expected hits
1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Germans win with 1 bomber remaining. Battle score for attacker is -2
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery
Battle in Stalingrad
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Stalingrad, round 2 : 1/5 hits, 1,67 expected hits
Russians roll dice for 2 infantry in Stalingrad, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Stalingrad
Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Stalingrad, round 3 : 2/5 hits, 1,67 expected hits
Russians roll dice for 1 infantry in Stalingrad, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Stalingrad
Germans win, taking Stalingrad from Russians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Novgorod
Germans attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Novgorod, round 2 : 1/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kursk
Germans attack with 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 1 tactical_bomber in Kursk, round 2 : 0/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Kursk, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Kursk
Germans roll dice for 1 infantry and 1 tactical_bomber in Kursk, round 3 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Kursk, round 3 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 infantry and 1 tactical_bomber in Kursk, round 4 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Kursk, round 4 : 0/1 hits, 0,33 expected hits
Germans roll dice for 1 infantry and 1 tactical_bomber in Kursk, round 5 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 infantry in Kursk, round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Kursk
Germans win, taking Kursk from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Southern Caucasus
Germans attack with 8 armour and 4 mech_infantrys
British defend with 1 infantry
Germans roll dice for 8 armour and 4 mech_infantrys in Southern Caucasus, round 2 : 3/12 hits, 5,33 expected hits
Russians roll dice for 1 infantry in Southern Caucasus, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Southern Caucasus
Germans win, taking Southern Caucasus from Russians with 8 armour and 3 mech_infantrys remaining. Battle score for attacker is -2
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 infantry
Non Combat Move - Germans
1 infantry moved from Leningrad to Archangel
1 infantry moved from Baltic States to Northern Belarus
1 infantry moved from Eastern Poland to Southern Belarus
1 artillery and 2 infantry moved from Baltic States to Leningrad
1 aaGun, 3 artilleries and 5 infantry moved from Rostov to Northern Caucasus
1 aaGun, 4 artilleries and 4 infantry moved from Ukraine to Rostov
1 artillery and 3 infantry moved from Western Ukraine to Ukraine
2 armour moved from Western Ukraine to Rostov
1 artillery and 2 infantry moved from Eastern Poland to Western Ukraine
8 infantry moved from Poland to Eastern Poland
1 artillery and 1 infantry moved from Germany to 116 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 116 Sea Zone to 118 Sea Zone
2 infantry moved from Norway to Finland
1 artillery and 1 infantry moved from 118 Sea Zone to Leningrad
1 fighter moved from Novgorod to Leningrad
1 tactical_bomber moved from 115 Sea Zone to Leningrad
1 fighter and 1 tactical_bomber moved from Stalingrad to Northern Caucasus
1 tactical_bomber moved from Kursk to Ukraine
1 submarine moved from 127 Sea Zone to 114 Sea Zone
1 artillery and 7 infantry moved from Germany to Poland
1 armour moved from Western Germany to Poland
1 bomber moved from Vologda to Eastern Poland
1 tactical_bomber moved from Western Germany to 115 Sea Zone
1 tactical_bomber moved from France to Western Germany
Place Units - Germans
1 fighter placed in 115 Sea Zone
1 factory_minor placed in Leningrad
4 artilleries and 6 infantry placed in Germany
1 artillery and 1 infantry placed in France
1 bomber placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,6
Germans collect 60 PUs; end with 60 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 63 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
Combat Hit Differential Summary :
Russians regular : 0,33
Germans regular : -4,83
@Pejon_88 fairly sure that happened to you at least once in the off league game we played earlier…
@wizmark Definitely possible :)
Now I know empty SZs and territories are not valid for the new scrambles.
Merry Xmas! Hope you and yours have a great day! 🎄🎄
@wizmark Merry Christmas. Same to you!
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 armour, 1 fighter and 8 infantry; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Japanese
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly
Combat Move - Russians
Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians
1 infantry moved from Amur to Korea
Russians take Korea from Japanese
3 artilleries and 16 infantry moved from Amur to Northern Manchuria
Chinese take Northern Manchuria from Japanese
1 infantry moved from Kazakhstan to Stalingrad
2 infantry moved from Samara to Stalingrad
2 infantry moved from Saratov to Tambov
1 fighter and 1 tactical_bomber moved from Russia to Stalingrad
1 infantry moved from Smolensk to Bryansk
1 infantry moved from Smolensk to Southern Belarus
1 fighter and 1 tactical_bomber moved from Russia to Tambov
1 fighter and 1 tactical_bomber moved from Russia to Bryansk
1 fighter moved from Russia to Southern Belarus
Combat - Russians
Battle in Bryansk
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Bryansk, round 2 : 0/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
retreated to Bryansk
Germans win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Tambov
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 3/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Southern Belarus
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Southern Belarus, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Southern Belarus
Russians win, taking Southern Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Stalingrad
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 3 infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Stalingrad, round 2 : 2/5 hits, 1.67 expected hits
Germans roll dice for 3 infantry in Stalingrad, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Stalingrad
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Stalingrad, round 3 : 2/3 hits, 1.33 expected hits
Germans roll dice for 1 infantry in Stalingrad, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Stalingrad
Russians win, taking Stalingrad from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 2 infantry
Casualties for Germans: 3 infantry
Non Combat Move - Russians
1 fighter moved from Southern Belarus to Russia
1 fighter and 1 tactical_bomber moved from Bryansk to Russia
1 fighter and 1 tactical_bomber moved from Stalingrad to Russia
1 fighter and 1 tactical_bomber moved from Tambov to Russia
3 infantry moved from Russia to Smolensk
8 artilleries and 10 infantry moved from Saratov to Samara
1 infantry moved from Russia to Yaroslavl
3 artilleries moved from Russia to Smolensk
2 aaGuns moved from Amur to Northern Manchuria
1 submarine moved from 95 Sea Zone to 94 Sea Zone
Place Units - Russians
3 infantry placed in Siberia
1 armour, 1 fighter and 5 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Smolensk: 1 aaGun
EDIT: Adding units owned by Russians to Russia: 1 aaGun
EDIT: Turning off Edit Mode
Turn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,5
Russians collect 32 PUs; end with 32 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans regular : 1.67
Russians regular : 1.50
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 carrier, 12 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from Midway to 25 Sea Zone
2 infantry and 1 transport moved from 25 Sea Zone to 24 Sea Zone
2 infantry moved from 24 Sea Zone to Wake Island
1 marine moved from Marianas to 23 Sea Zone
1 cruiser and 1 marine moved from 23 Sea Zone to 24 Sea Zone
1 marine moved from 24 Sea Zone to Wake Island
3 fighters and 3 tactical_bombers moved from 23 Sea Zone to 32 Sea Zone
3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 32 Sea Zone
1 battleship moved from 36 Sea Zone to 24 Sea Zone
3 infantry moved from Malaya to Shan State
1 artillery and 2 infantry moved from French Indo China to Shan State
1 artillery moved from Szechwan to Tsinghai
1 bomber moved from French Indo China to Tsinghai
1 infantry moved from Hopei to Honan
1 infantry moved from Shansi to Honan
1 artillery and 1 infantry moved from Anhwe to Honan
1 tactical_bomber moved from Hopei to Honan
1 bomber moved from Kiangsi to Honan
2 fighters and 2 tactical_bombers moved from Yunnan to Honan
1 fighter moved from Japan to Korea
1 transport moved from 36 Sea Zone to 20 Sea Zone
2 infantry moved from Shantung to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 6 Sea Zone
1 battleship moved from 25 Sea Zone to 24 Sea Zone
1 cruiser moved from 36 Sea Zone to 6 Sea Zone
2 infantry moved from 6 Sea Zone to Korea
1 artillery and 1 infantry moved from Davao to 36 Sea Zone
1 artillery and 1 infantry moved from Davao to 36 Sea Zone
2 infantry moved from Davao to 36 Sea Zone
2 infantry moved from Davao to 36 Sea Zone
2 artilleries, 4 infantry and 3 transports moved from 36 Sea Zone to 132 Sea Zone
2 artilleries and 4 infantry moved from 132 Sea Zone to Shan State
1 armour, 3 artilleries and 9 infantry moved from Yunnan to Shan State
2 infantry and 1 transport moved from 36 Sea Zone to 132 Sea Zone
2 infantry moved from 132 Sea Zone to Shan State
1 destroyer moved from 25 Sea Zone to 32 Sea Zone
Combat - Japanese
Battle in Korea
Japanese attack with 1 fighter and 2 infantry
Russians defend with 1 infantry
Japanese roll dice for 1 cruiser in Korea, round 2 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 fighter and 2 infantry in Korea, round 2 : 0/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 fighter and 2 infantry in Korea, round 3 : 2/3 hits, 0,83 expected hits
Russians roll dice for 1 infantry in Korea, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
Japanese win, taking Korea from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Russians: 1 infantry
Battle in Shan State
Japanese attack with 1 armour, 6 artilleries and 20 infantry
British defend with 2 infantry
Japanese roll dice for 1 armour, 6 artilleries and 20 infantry in Shan State, round 2 : 7/27 hits, 6,83 expected hits
UK_Pacific roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 armour, 6 artilleries and 19 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Honan
Japanese attack with 1 artillery, 1 bomber, 2 fighters, 3 infantry and 3 tactical_bombers
Chinese defend with 1 artillery and 4 infantry
Japanese roll dice for 1 artillery, 1 bomber, 2 fighters, 3 infantry and 3 tactical_bombers in Honan, round 2 : 4/10 hits, 4,33 expected hits
Chinese roll dice for 1 artillery and 4 infantry in Honan, round 2 : 3/5 hits, 1,67 expected hits
3 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Honan
Japanese roll dice for 1 artillery, 1 bomber, 2 fighters and 3 tactical_bombers in Honan, round 3 : 5/7 hits, 3,67 expected hits
Chinese roll dice for 1 artillery in Honan, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Chinese lost in Honan
Japanese win, taking Honan from Chinese with 1 artillery, 1 bomber, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 3 infantry
Casualties for Chinese: 1 artillery and 4 infantry
Battle in 32 Sea Zone
Japanese attack with 1 destroyer, 6 fighters and 4 tactical_bombers
Americans defend with 1 transport; ANZAC defend with 1 destroyer
Japanese roll dice for 1 destroyer, 6 fighters and 4 tactical_bombers in 32 Sea Zone, round 2 : 7/11 hits, 6,00 expected hits
Americans roll dice for 1 destroyer and 1 transport in 32 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC and 1 transport owned by the Americans lost in 32 Sea Zone
Japanese win with 1 destroyer, 6 fighters and 4 tactical_bombers remaining. Battle score for attacker is 14
Casualties for ANZAC: 1 destroyer
Casualties for Americans: 1 transport
Battle in Tsinghai
Japanese attack with 1 artillery and 1 bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery and 1 bomber in Tsinghai, round 2 : 2/2 hits, 0,83 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Tsinghai
Japanese win, taking Tsinghai from Chinese with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Wake Island
Japanese attack with 2 infantry and 1 marine
Americans defend with 1 airfield and 1 artillery
Japanese roll dice for 2 battleships and 1 cruiser in Wake Island, round 2 : 2/3 hits, 1,83 expected hits
Americans roll dice for 1 artillery in Wake Island, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Wake Island
Japanese win, taking Wake Island from Americans with 1 infantry and 1 marine remaining. Battle score for attacker is 1
Casualties for Japanese: 1 infantry
Casualties for Americans: 1 artillery
Non Combat Move - Japanese
6 fighters and 4 tactical_bombers moved from 32 Sea Zone to 24 Sea Zone
3 carriers moved from 23 Sea Zone to 24 Sea Zone
2 carriers, 1 destroyer and 1 submarine moved from 25 Sea Zone to 24 Sea Zone
2 carriers moved from 7 Sea Zone to 24 Sea Zone
1 fighter moved from Korea to Japan
1 fighter and 1 tactical_bomber moved from Davao to 24 Sea Zone
1 marine moved from Davao to 36 Sea Zone
1 destroyer moved from 36 Sea Zone to 132 Sea Zone
1 cruiser and 1 marine moved from 36 Sea Zone to 132 Sea Zone
1 marine moved from 132 Sea Zone to Shan State
1 transport moved from 36 Sea Zone to 46 Sea Zone
1 infantry moved from Dutch New Guinea to 46 Sea Zone
1 infantry and 1 transport moved from 46 Sea Zone to 132 Sea Zone
1 infantry moved from 132 Sea Zone to Shan State
1 submarine moved from 76 Sea Zone to 42 Sea Zone
1 infantry moved from Hunan to Hopei
1 infantry moved from Kweichow to Hunan
1 infantry moved from Yunnan to Kweichow
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Shantung to Anhwe
1 infantry moved from Jehol to Shansi
1 submarine moved from 6 Sea Zone to 24 Sea Zone
1 destroyer moved from 36 Sea Zone to 6 Sea Zone
1 bomber moved from Honan to Jehol
1 bomber moved from Tsinghai to Jehol
1 tactical_bomber moved from Honan to Hunan
1 fighter and 1 tactical_bomber moved from Honan to Hopei
1 fighter and 1 tactical_bomber moved from Honan to Hopei
1 fighter moved from Davao to Hunan
Place Units - Japanese
1 carrier, 1 submarine and 1 transport placed in 6 Sea Zone
3 infantry placed in Shantung
1 tactical_bomber placed in Japan
3 infantry placed in French Indo China
3 infantry placed in Malaya
3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 60 PUs; end with 60 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Chinese regular : 0,67
Americans regular : 0,33
Japanese regular : 3,33
UK_Pacific regular : 0,33
Russians regular : 0,33
TripleA Move Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 2 destroyers, 1 fighter, 4 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 27 Sea Zone to 32 Sea Zone
4 fighters moved from 27 Sea Zone to 32 Sea Zone
2 tactical_bombers moved from 27 Sea Zone to 32 Sea Zone
2 fighters moved from Hawaiian Islands to 32 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 32 Sea Zone
1 marine moved from Hawaiian Islands to 27 Sea Zone
1 cruiser and 1 marine moved from 27 Sea Zone to 26 Sea Zone
1 marine moved from 26 Sea Zone to Midway
@Pejon_88 scramble to sz 32?
@wizmark no thanks. Don’t have the map here but it looks like 10 planes vs 7? Then no. You can play
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 2 destroyers, 1 fighter, 4 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 27 Sea Zone to 32 Sea Zone
4 fighters moved from 27 Sea Zone to 32 Sea Zone
2 tactical_bombers moved from 27 Sea Zone to 32 Sea Zone
2 fighters moved from Hawaiian Islands to 32 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 32 Sea Zone
1 marine moved from Hawaiian Islands to 27 Sea Zone
1 cruiser and 1 marine moved from 27 Sea Zone to 26 Sea Zone
1 marine moved from 26 Sea Zone to Midway
Combat - Americans
Battle in Midway
Battle in 32 Sea Zone
Americans attack with 7 fighters, 1 submarine and 3 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 7 fighters and 3 tactical_bombers in 32 Sea Zone, round 2 : 5/10 hits, 5.50 expected hits
Japanese roll dice for 1 destroyer in 32 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 32 Sea Zone
Americans win, taking Midway from Japanese with 7 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
7 fighters and 3 tactical_bombers moved from 32 Sea Zone to 26 Sea Zone
1 destroyer moved from 27 Sea Zone to 32 Sea Zone
1 artillery moved from Hawaiian Islands to 27 Sea Zone
3 infantry moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 1 battleship, 6 carriers, 1 cruiser, 3 destroyers, 2 fighters, 3 infantry, 3 submarines and 2 transports moved from 27 Sea Zone to 26 Sea Zone
1 artillery and 3 infantry moved from 26 Sea Zone to Midway
1 carrier, 1 destroyer and 2 submarines moved from 11 Sea Zone to 26 Sea Zone
1 infantry moved from Morocco to Algeria
1 artillery and 3 infantry moved from Eastern United States to 104 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone
1 artillery and 3 infantry moved from 93 Sea Zone to Morocco
1 destroyer and 1 submarine moved from 109 Sea Zone to 93 Sea Zone
1 submarine moved from 104 Sea Zone to 93 Sea Zone
Place Units - Americans
1 destroyer, 1 submarine and 1 transport placed in 104 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 artillery and 1 infantry placed in Western United States
1 fighter, 2 infantry and 1 tactical_bomber placed in Western United States
1 destroyer and 1 submarine placed in 11 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Americans to 11 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from Western United States: 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans regular : -0.83
Japanese regular : -0.33
TripleA Move Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Inner Mongolia to Shansi
1 fighter moved from Inner Mongolia to Shansi
2 artilleries and 11 infantry moved from Inner Mongolia to Chahar
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Inner Mongolia to Shansi
1 fighter moved from Inner Mongolia to Shansi
2 artilleries and 11 infantry moved from Inner Mongolia to Chahar
Combat - Chinese
Battle in Shansi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shansi, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shansi
Chinese win, taking Shansi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Chahar
Chinese attack with 2 artilleries and 11 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 artilleries and 11 infantry in Chahar, round 2 : 3/13 hits, 2.83 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 2 artilleries and 11 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shansi to Northern Manchuria
Place Units - Chinese
1 infantry placed in Eastern Sinkiang
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Japanese regular : -0.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 2 destroyers, 1 fighter, 4 infantry, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 27 Sea Zone to 32 Sea Zone
4 fighters moved from 27 Sea Zone to 32 Sea Zone
2 tactical_bombers moved from 27 Sea Zone to 32 Sea Zone
2 fighters moved from Hawaiian Islands to 32 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 32 Sea Zone
1 marine moved from Hawaiian Islands to 27 Sea Zone
1 cruiser and 1 marine moved from 27 Sea Zone to 26 Sea Zone
1 marine moved from 26 Sea Zone to Midway
Combat - Americans
Battle in Midway
Battle in 32 Sea Zone
Americans attack with 7 fighters, 1 submarine and 3 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 7 fighters and 3 tactical_bombers in 32 Sea Zone, round 2 : 5/10 hits, 5.50 expected hits
Japanese roll dice for 1 destroyer in 32 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 32 Sea Zone
Americans win, taking Midway from Japanese with 7 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
7 fighters and 3 tactical_bombers moved from 32 Sea Zone to 26 Sea Zone
1 destroyer moved from 27 Sea Zone to 32 Sea Zone
1 artillery moved from Hawaiian Islands to 27 Sea Zone
3 infantry moved from Hawaiian Islands to 27 Sea Zone
1 artillery, 1 battleship, 6 carriers, 1 cruiser, 3 destroyers, 2 fighters, 3 infantry, 3 submarines and 2 transports moved from 27 Sea Zone to 26 Sea Zone
1 artillery and 3 infantry moved from 26 Sea Zone to Midway
1 carrier, 1 destroyer and 2 submarines moved from 11 Sea Zone to 26 Sea Zone
1 infantry moved from Morocco to Algeria
1 artillery and 3 infantry moved from Eastern United States to 104 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone
1 artillery and 3 infantry moved from 93 Sea Zone to Morocco
1 destroyer and 1 submarine moved from 109 Sea Zone to 93 Sea Zone
1 submarine moved from 104 Sea Zone to 93 Sea Zone
Place Units - Americans
1 destroyer, 1 submarine and 1 transport placed in 104 Sea Zone
1 artillery and 1 infantry placed in Eastern United States
1 artillery and 1 infantry placed in Western United States
1 fighter, 2 infantry and 1 tactical_bomber placed in Western United States
1 destroyer and 1 submarine placed in 11 Sea Zone
Turning on Edit Mode
EDIT: Adding units owned by Americans to 11 Sea Zone: 1 transport
EDIT: Removing units owned by Americans from Western United States: 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Inner Mongolia to Shansi
1 fighter moved from Inner Mongolia to Shansi
2 artilleries and 11 infantry moved from Inner Mongolia to Chahar
Combat - Chinese
Battle in Shansi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shansi, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shansi
Chinese win, taking Shansi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Chahar
Chinese attack with 2 artilleries and 11 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 artilleries and 11 infantry in Chahar, round 2 : 3/13 hits, 2.83 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 2 artilleries and 11 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shansi to Northern Manchuria
Place Units - Chinese
1 infantry placed in Eastern Sinkiang
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 8 PUs; end with 9 PUs
Purchase Units - British
British buy 2 destroyers, 1 fighter, 5 infantry and 1 marine; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 submarine moved from 99 Sea Zone to 95 Sea Zone
Non Combat Move - British
1 destroyer moved from 73 Sea Zone to 82 Sea Zone
1 submarine moved from 83 Sea Zone to 82 Sea Zone
2 transports moved from 82 Sea Zone to 83 Sea Zone
2 artilleries and 3 infantry moved from Trans-Jordan to Iraq
3 infantry moved from Egypt to Trans-Jordan
1 armour and 1 infantry moved from French West Africa to 89 Sea Zone
1 armour, 1 infantry and 1 transport moved from 89 Sea Zone to 93 Sea Zone
1 transport moved from 109 Sea Zone to 93 Sea Zone
1 armour and 1 infantry moved from 93 Sea Zone to Gibraltar
1 bomber moved from Kenya to Eastern India
2 aaGuns, 7 artilleries and 18 infantry moved from Burma to Eastern India
Place Units - British
3 infantry placed in Egypt
1 fighter and 2 infantry placed in Iraq
1 destroyer placed in 73 Sea Zone
1 destroyer placed in 109 Sea Zone
1 marine placed in United Kingdom
Turn Complete - British
British collect 40 PUs; end with 40 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 43 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 46 PUs
Place Units - UK_Pacific
1 artillery and 1 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 2,6
UK_Pacific collect 5 PUs (2 lost to blockades); end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in Eastern India change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : -0.83
Japanese regular : -1.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 2 infantry moved from Rostov to Tambov
1 mech_infantry moved from Ukraine to Tambov
2 armour moved from Northern Caucasus to Tambov
1 bomber and 2 fighters moved from Southern Italy to 95 Sea Zone
1 destroyer moved from 99 Sea Zone to 95 Sea Zone
1 infantry moved from Tunisia to Algeria
2 fighters moved from Tunisia to Algeria
1 armour, 2 artilleries, 5 infantry, 1 marine and 1 mech_infantry moved from Tunisia to Libya
Combat - Italians
Battle in 95 Sea Zone
Italians attack with 1 bomber, 1 destroyer and 2 fighters
British defend with 1 submarine
Italians roll dice for 1 bomber, 1 destroyer and 2 fighters in 95 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits
British roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the British lost in 95 Sea Zone
Italians win, taking 95 Sea Zone from Neutral with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
Casualties for British: 1 submarine
Battle in Algeria
Italians attack with 2 fighters and 1 infantry
Americans defend with 1 infantry
Italians roll dice for 2 fighters and 1 infantry in Algeria, round 2 : 0/3 hits, 1,17 expected hits
Americans roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 2 fighters and 1 infantry in Algeria, round 3 : 2/3 hits, 1,17 expected hits
Americans roll dice for 1 infantry in Algeria, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Algeria
Italians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Americans: 1 infantry
Battle in Tambov
Italians attack with 2 armour, 1 artillery, 2 infantry and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 2 armour, 1 artillery, 2 infantry and 1 mech_infantry in Tambov, round 2 : 3/6 hits, 2,17 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Tambov
Italians win, taking Tambov from Russians with 2 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Libya
Italians attack with 1 armour, 2 artilleries, 5 infantry, 1 marine and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 2 artilleries, 5 infantry, 1 marine and 1 mech_infantry in Libya, round 2 : 1/10 hits, 2,83 expected hits
British roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Libya
Italians win, taking Libya from British with 1 armour, 2 artilleries, 5 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
2 fighters moved from Algeria to Southern Italy
1 bomber and 2 fighters moved from 95 Sea Zone to Southern Italy
1 infantry moved from Southern France to France
1 infantry moved from Northern Italy to Southern France
1 infantry moved from Bessarabia to Ukraine
2 infantry moved from Slovakia Hungary to Eastern Poland
Place Units - Italians
1 destroyer placed in 99 Sea Zone
1 artillery and 1 infantry placed in Southern Italy
Italians undo move 2.
1 infantry placed in Northern Italy
1 artillery placed in Southern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Americans regular : 0,33
Italians regular : -1,17
Russians regular : -0,33
British regular : -0,50