Didn’t see that before…
Well, the US battleship did take out an AA gun and that turned out to be big… A wrong is partially righted… 😏
Well those guys SHOULD be out of bullets!
@Odonis @bretters
kk in sz 17?
@Odonis do I have any defenders ?
@bretters
1 DD
2 on a cruiser
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 33 Sea Zone to 17 Sea Zone
1 submarine moved from 33 Sea Zone to 21 Sea Zone
3 fighters moved from Queensland to 46 Sea Zone
Combat - ANZAC
Kamikaze Suicide Attack attacks 1 cruiser owned by the ANZAC scoring 0 hits. Rolls: 5,5
Battle in 46 Sea Zone
ANZAC attack with 3 fighters
Japanese defend with 1 destroyer
ANZAC roll dice for 3 fighters in 46 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the ANZAC and 1 destroyer owned by the Japanese lost in 46 Sea Zone
ANZAC win with 2 fighters remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in 17 Sea Zone
ANZAC attack with 1 cruiser and 1 destroyer
Japanese defend with 1 destroyer
ANZAC roll dice for 1 cruiser and 1 destroyer in 17 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 17 Sea Zone
ANZAC win, taking 17 Sea Zone from Japanese with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 21 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 battleship, 1 carrier and 1 transport
ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 battleship, 1 carrier and 1 transport in 21 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
1 submarine owned by the ANZAC lost in 21 Sea Zone
Japanese win with 1 battleship, 1 carrier and 1 transport remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 submarine
Non Combat Move - ANZAC
2 fighters moved from 46 Sea Zone to Caroline Islands
1 destroyer moved from 55 Sea Zone to 33 Sea Zone
2 infantry moved from New South Wales to Queensland
2 infantry moved from Trans-Jordan to Iraq
Place Units - ANZAC
1 fighter and 1 infantry placed in Queensland
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
Japanese regular : 1.33
ANZAC regular : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Purchase Units - ANZAC
ANZAC buy 1 fighter and 3 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 33 Sea Zone to 17 Sea Zone
1 submarine moved from 33 Sea Zone to 21 Sea Zone
3 fighters moved from Queensland to 46 Sea Zone
Combat - ANZAC
Kamikaze Suicide Attack attacks 1 cruiser owned by the ANZAC scoring 0 hits. Rolls: 5,5
Battle in 46 Sea Zone
ANZAC attack with 3 fighters
Japanese defend with 1 destroyer
ANZAC roll dice for 3 fighters in 46 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 fighter owned by the ANZAC and 1 destroyer owned by the Japanese lost in 46 Sea Zone
ANZAC win with 2 fighters remaining. Battle score for attacker is -2
Casualties for ANZAC: 1 fighter
Casualties for Japanese: 1 destroyer
Battle in 17 Sea Zone
ANZAC attack with 1 cruiser and 1 destroyer
Japanese defend with 1 destroyer
ANZAC roll dice for 1 cruiser and 1 destroyer in 17 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 17 Sea Zone
ANZAC win, taking 17 Sea Zone from Japanese with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 21 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 battleship, 1 carrier and 1 transport
ANZAC roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 battleship, 1 carrier and 1 transport in 21 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
1 submarine owned by the ANZAC lost in 21 Sea Zone
Japanese win with 1 battleship, 1 carrier and 1 transport remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 submarine
Non Combat Move - ANZAC
2 fighters moved from 46 Sea Zone to Caroline Islands
1 destroyer moved from 55 Sea Zone to 33 Sea Zone
2 infantry moved from New South Wales to Queensland
2 infantry moved from Trans-Jordan to Iraq
Place Units - ANZAC
1 fighter and 1 infantry placed in Queensland
2 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 1.33
ANZAC regular : 1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 artillery, 2 carriers and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Western Germany to 91 Sea Zone
1 submarine moved from 104 Sea Zone to 91 Sea Zone
2 carriers, 1 cruiser and 4 fighters moved from 109 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from United Kingdom to 91 Sea Zone
1 tactical_bomber moved from United Kingdom to 91 Sea Zone
1 tactical_bomber moved from United Kingdom to 91 Sea Zone
1 fighter moved from United Kingdom to 91 Sea Zone
1 infantry moved from Slovakia Hungary to Eastern Poland
Germans take Eastern Poland from Russians
5 artilleries and 5 infantry moved from Germany to Poland
8 artilleries and 14 infantry moved from Slovakia Hungary to Poland
1 infantry moved from Eire to 109 Sea Zone
1 infantry moved from United Kingdom to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 infantry moved from 91 Sea Zone to Gibraltar
1 infantry moved from 91 Sea Zone to Gibraltar
Combat - Germans
Battle in Poland
Germans attack with 13 artilleries and 19 infantry
Russians defend with 1 infantry
Germans roll dice for 13 artilleries and 19 infantry in Poland, round 2 : 5/32 hits, 9.67 expected hits
Russians roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 13 artilleries and 19 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 91 Sea Zone
Germans attack with 1 bomber, 2 carriers, 1 cruiser, 5 fighters, 1 submarine, 3 tactical_bombers and 1 transport
British defend with 2 fighters and 1 transport; Americans defend with 3 carriers, 1 cruiser, 3 fighters and 4 transports
Germans roll dice for 1 bomber, 2 carriers, 1 cruiser, 5 fighters, 3 tactical_bombers and 1 transport in 91 Sea Zone, round 2 : 5/10 hits, 5.67 expected hits
Units damaged: 1 carrier owned by the Americans
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 3 carriers, 1 cruiser and 5 transports in 91 Sea Zone, round 2 : 2/4 hits, 1.50 expected hits
Americans roll dice for 5 fighters in 91 Sea Zone, round 2 : 4/5 hits, 3.33 expected hits
2 fighters owned by the Germans, 2 carriers owned by the Germans and 3 carriers owned by the Americans lost in 91 Sea Zone
Germans roll dice for 1 bomber, 1 cruiser, 3 fighters, 3 tactical_bombers and 1 transport in 91 Sea Zone, round 3 : 5/8 hits, 4.67 expected hits
Germans roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 cruiser and 5 transports in 91 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
Americans roll dice for 5 fighters in 91 Sea Zone, round 3 : 3/5 hits, 3.33 expected hits
1 cruiser owned by the Americans, 1 bomber owned by the Germans, 1 fighter owned by the Germans, 2 fighters owned by the Americans, 1 tactical_bomber owned by the Germans and 2 fighters owned by the British lost in 91 Sea Zone
Germans roll dice for 1 cruiser, 2 fighters, 2 tactical_bombers and 1 transport in 91 Sea Zone, round 4 : 2/5 hits, 2.83 expected hits
Germans roll dice for 1 submarine in 91 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter in 91 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
1 transport owned by the British, 1 fighter owned by the Americans, 1 transport owned by the Americans and 1 tactical_bomber owned by the Germans lost in 91 Sea Zone
3 transports owned by the Americans lost in 91 Sea Zone
Germans win with 1 cruiser, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 49
Casualties for Germans: 1 bomber, 2 carriers, 3 fighters and 2 tactical_bombers
Casualties for Americans: 3 carriers, 1 cruiser, 3 fighters and 4 transports
Casualties for British: 2 fighters and 1 transport
Battle in Gibraltar
Non Combat Move - Germans
2 fighters and 1 tactical_bomber moved from 91 Sea Zone to 109 Sea Zone
3 aaGuns moved from Slovakia Hungary to Poland
1 infantry moved from Western Germany to Germany
1 infantry moved from Western Germany to Germany
1 aaGun moved from France to Normandy Bordeaux
Place Units - Germans
1 artillery and 9 infantry placed in Germany
2 carriers placed in 109 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,5
Germans collect 53 PUs; end with 53 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Americans regular : 0.67
Russians regular : -0.33
Germans regular : -4.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 2 armour, 1 factory_upgrade, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
2 armour and 1 mech_infantry moved from Ukraine to Romania
3 armour moved from Western Ukraine to Romania
2 infantry moved from Western Ukraine to Eastern Poland
1 fighter and 1 tactical_bomber moved from Western Ukraine to Eastern Poland
Combat - Russians
Battle in Romania
Russians attack with 5 armour and 1 mech_infantry
Italians defend with 1 artillery
Russians roll dice for 5 armour and 1 mech_infantry in Romania, round 2 : 1/6 hits, 2.67 expected hits
Germans roll dice for 1 artillery in Romania, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Romania
Russians win, taking Romania from Germans with 5 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Italians: 1 artillery
Battle in Eastern Poland
Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Eastern Poland to Bessarabia
1 aaGun and 4 infantry moved from Western Ukraine to Bessarabia
1 artillery and 1 infantry moved from Bryansk to Western Ukraine
3 fighters moved from Western Ukraine to Novgorod
1 armour and 1 mech_infantry moved from Novgorod to Belarus
2 armour and 2 mech_infantrys moved from Baltic States to Belarus
1 aaGun, 1 artillery and 7 infantry moved from Baltic States to Belarus
2 artilleries and 3 infantry moved from Russia to Bryansk
2 mech_infantrys moved from Russia to Western Ukraine
1 artillery moved from Novgorod to Belarus
1 infantry moved from Korea to Amur
1 infantry moved from Manchuria to Amur
Place Units - Russians
2 armour and 1 mech_infantry placed in Novgorod
3 infantry placed in Ukraine
2 infantry and 3 mech_infantrys placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4,1,5,4
Russians collect 44 PUs (1 lost to blockades); end with 44 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 51 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 57 PUs
Turning on Edit Mode
EDIT: Adding units owned by Russians to Russia: 5 artilleries
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : -0.67
Russians regular : -1.17
@Odonis @bretters
Hey - bought a Minor Industrial complex upgarde then realized there’s nowhere to put it in Russia. So swapped it out for Artillery.
oops, ok
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 destroyer, 1 factory_minor, 1 fighter, 3 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 4 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Malaya to Yunnan
Japanese take Shan State from UK_Pacific
1 infantry moved from French Indo China to Yunnan
1 infantry moved from Malaya to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to Burma
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 artillery moved from Anhwe to Kweichow
1 infantry moved from Kiangsu to Anhwe
1 artillery moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Anhwe
1 fighter moved from Hunan to Yunnan
1 destroyer moved from 44 Sea Zone to 45 Sea Zone
1 destroyer moved from 6 Sea Zone to 34 Sea Zone
1 carrier moved from 21 Sea Zone to 35 Sea Zone
1 battleship moved from 21 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 destroyer moved from 6 Sea Zone to 17 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 destroyer moved from 6 Sea Zone to 22 Sea Zone
1 fighter moved from Guam to 17 Sea Zone
1 tactical_bomber moved from Guam to 17 Sea Zone
1 fighter moved from 37 Sea Zone to 45 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 45 Sea Zone
1 fighter moved from 35 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 34 Sea Zone
1 bomber moved from Philippines to 22 Sea Zone
1 carrier moved from 37 Sea Zone to 38 Sea Zone
1 fighter moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangsi to Yunnan
1 tactical_bomber moved from Kwangsi to Yunnan
Combat - Japanese
Battle in Burma
Battle in Yunnan
Japanese attack with 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 1 armour, 2 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 2 : 4/6 hits, 3.00 expected hits
Chinese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Yunnan
Japanese win, taking Burma from UK_Pacific, taking Yunnan from Chinese with 1 armour, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in 17 Sea Zone
Japanese attack with 2 destroyers, 1 fighter and 1 tactical_bomber
ANZAC defend with 1 cruiser and 1 destroyer
Japanese roll dice for 2 destroyers, 1 fighter and 1 tactical_bomber in 17 Sea Zone, round 2 : 1/4 hits, 1.83 expected hits
ANZAC roll dice for 1 cruiser and 1 destroyer in 17 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
1 destroyer owned by the ANZAC and 1 destroyer owned by the Japanese lost in 17 Sea Zone
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 17 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits
ANZAC roll dice for 1 cruiser in 17 Sea Zone, round 3 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the ANZAC lost in 17 Sea Zone
Japanese win, taking 17 Sea Zone from ANZAC with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Japanese: 1 destroyer
Casualties for ANZAC: 1 cruiser and 1 destroyer
Battle in 34 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 34 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 45 Sea Zone
Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Americans defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 45 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 45 Sea Zone
Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Battle in 22 Sea Zone
Japanese attack with 1 bomber and 2 destroyers
Americans defend with 1 destroyer
Japanese roll dice for 1 bomber and 2 destroyers in 22 Sea Zone, round 2 : 3/3 hits, 1.33 expected hits
Americans roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 22 Sea Zone
Japanese win, taking 22 Sea Zone from Americans with 1 bomber and 2 destroyers remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
1 fighter moved from 45 Sea Zone to Philippines
1 tactical_bomber moved from 45 Sea Zone to Philippines
1 fighter moved from 34 Sea Zone to 35 Sea Zone
1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
1 bomber moved from 22 Sea Zone to Philippines
1 fighter moved from 17 Sea Zone to Japan
1 tactical_bomber moved from 17 Sea Zone to Japan
1 infantry moved from Guam to 21 Sea Zone
1 artillery moved from Guam to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to Shan State
1 artillery moved from Malaya to Shan State
1 infantry moved from 37 Sea Zone to Shan State
1 artillery moved from 37 Sea Zone to Shan State
1 cruiser moved from 37 Sea Zone to 38 Sea Zone
1 fighter moved from Yunnan to 38 Sea Zone
1 fighter moved from Yunnan to 38 Sea Zone
1 tactical_bomber moved from Yunnan to Kwangsi
1 tactical_bomber moved from Yunnan to Kwangsi
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
Place Units - Japanese
1 artillery and 2 infantry placed in French Indo China
1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu
1 factory_minor placed in Malaya
1 destroyer placed in 6 Sea Zone
1 fighter and 1 tactical_bomber placed in Japan
Turn Complete - Japanese
Japanese collect 56 PUs; end with 56 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 59 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Americans regular : -1.00
Japanese regular : 5.33
ANZAC regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 cruiser moved from 33 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
Combat - Americans
Battle in 34 Sea Zone
Americans attack with 1 cruiser and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 cruiser and 1 tactical_bomber in 34 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 tactical_bomber owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 1 cruiser remaining. Battle score for attacker is -3
Casualties for Americans: 1 tactical_bomber
Casualties for Japanese: 1 destroyer
Battle in 91 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Germans defend with 1 cruiser, 1 submarine and 1 transport
Americans roll dice for 1 destroyer and 1 fighter in 91 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Germans roll dice for 1 cruiser and 1 transport in 91 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer and 1 fighter in 91 Sea Zone, round 3 : 2/2 hits, 0.83 expected hits
Germans roll dice for 1 cruiser and 1 transport in 91 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans, 1 destroyer owned by the Americans and 1 cruiser owned by the Germans lost in 91 Sea Zone
1 transport owned by the Germans lost in 91 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 17
Casualties for Americans: 1 destroyer
Casualties for Germans: 1 cruiser, 1 submarine and 1 transport
Non Combat Move - Americans
1 fighter moved from 91 Sea Zone to Morocco
1 infantry moved from Central United States to Eastern United States
3 fighters moved from Western United States to 26 Sea Zone
1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 cruiser, 3 infantry and 2 transports moved from 33 Sea Zone to 26 Sea Zone
1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 armour moved from Tunisia to Tobruk
Place Units - Americans
1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
Japanese regular : 0.67
Germans regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Tsinghai to Shensi
1 fighter moved from Tsinghai to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
1 infantry moved from Kansu to Tsinghai
1 infantry moved from Sikang to Tsinghai
Place Units - Chinese
3 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese regular : 0.17
Japanese regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 2 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to 91 Sea Zone
1 cruiser moved from 33 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
Combat - Americans
Battle in 34 Sea Zone
Americans attack with 1 cruiser and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 cruiser and 1 tactical_bomber in 34 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 tactical_bomber owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 1 cruiser remaining. Battle score for attacker is -3
Casualties for Americans: 1 tactical_bomber
Casualties for Japanese: 1 destroyer
Battle in 91 Sea Zone
Americans attack with 1 destroyer and 1 fighter
Germans defend with 1 cruiser, 1 submarine and 1 transport
Americans roll dice for 1 destroyer and 1 fighter in 91 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Germans roll dice for 1 cruiser and 1 transport in 91 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer and 1 fighter in 91 Sea Zone, round 3 : 2/2 hits, 0.83 expected hits
Germans roll dice for 1 cruiser and 1 transport in 91 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 submarine in 91 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans, 1 destroyer owned by the Americans and 1 cruiser owned by the Germans lost in 91 Sea Zone
1 transport owned by the Germans lost in 91 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 17
Casualties for Americans: 1 destroyer
Casualties for Germans: 1 cruiser, 1 submarine and 1 transport
Non Combat Move - Americans
1 fighter moved from 91 Sea Zone to Morocco
1 infantry moved from Central United States to Eastern United States
3 fighters moved from Western United States to 26 Sea Zone
1 artillery and 3 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 battleship, 2 carriers, 1 cruiser, 3 infantry and 2 transports moved from 33 Sea Zone to 26 Sea Zone
1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 armour moved from Tunisia to Tobruk
Place Units - Americans
1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Tsinghai to Shensi
1 fighter moved from Tsinghai to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Shensi, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
1 infantry moved from Kansu to Tsinghai
1 infantry moved from Sikang to Tsinghai
Place Units - Chinese
3 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from India to Burma
1 fighter moved from India to Burma
1 fighter moved from India to Burma
Combat - British
Battle in Burma
British attack with 1 artillery, 2 fighters and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery, 2 fighters and 1 infantry in Burma, round 2 : 4/4 hits, 1.67 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
British win, taking Burma from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 infantry moved from West India to India
1 infantry moved from Persia to Eastern Persia
1 tactical_bomber moved from Persia to India
2 fighters moved from Burma to India
2 infantry moved from India to Burma
1 mech_infantry moved from Iraq to Eastern Persia
1 bomber moved from Egypt to India
1 armour moved from Alexandria to Trans-Jordan
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 artillery moved from Egypt to Trans-Jordan
2 infantry moved from Tobruk to Alexandria
1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry and 1 transport moved from 71 Sea Zone to 76 Sea Zone
1 infantry moved from Italian Somaliland to 76 Sea Zone
1 battleship moved from 72 Sea Zone to 76 Sea Zone
1 battleship, 2 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 infantry moved from French Central Africa to French Equatorial Africa
Place Units - UK_Pacific
1 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,6
UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs
Some Units in India change ownership: 1 infantry
Combat Hit Differential Summary :
Chinese regular : 0.17
Americans regular : 0.33
Japanese regular : 1.00
Germans regular : -0.33
British regular : 2.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 tactical_bomber moved from Northern Italy to Southern Italy
1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
2 infantry placed in Northern Italy
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 8 PUs; end with 8 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 13 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 fighter moved from Queensland to 45 Sea Zone
1 destroyer moved from 33 Sea Zone to 45 Sea Zone
Combat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
ANZAC roll dice for 1 destroyer and 1 fighter in 45 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
ANZAC win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 fighter moved from 45 Sea Zone to New Guinea
2 fighters moved from Caroline Islands to Queensland
2 infantry moved from New South Wales to Queensland
2 infantry moved from Iraq to Trans-Jordan
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
ANZAC regular : 1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 fighter moved from Queensland to 45 Sea Zone
1 destroyer moved from 33 Sea Zone to 45 Sea Zone
Combat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 destroyer and 1 fighter
Japanese defend with 1 destroyer
ANZAC roll dice for 1 destroyer and 1 fighter in 45 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 45 Sea Zone
ANZAC win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 fighter moved from 45 Sea Zone to New Guinea
2 fighters moved from Caroline Islands to Queensland
2 infantry moved from New South Wales to Queensland
2 infantry moved from Iraq to Trans-Jordan
Place Units - ANZAC
1 destroyer and 1 transport placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33
ANZAC regular : 1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 armour, 1 destroyer, 1 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Poland to Eastern Poland
1 infantry moved from Poland to Eastern Poland
1 infantry moved from Poland to Eastern Poland
13 artilleries and 16 infantry moved from Poland to Baltic States
Germans take Baltic States from Russians
1 fighter moved from Western Germany to Eastern Poland
1 tactical_bomber moved from Western Germany to Eastern Poland
Combat - Germans
Battle in Eastern Poland
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
Russians defend with 2 infantry
Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/5 hits, 1.67 expected hits
Russians roll dice for 2 infantry in Eastern Poland, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 fighter moved from 109 Sea Zone to Scotland
1 tactical_bomber moved from 109 Sea Zone to Scotland
1 fighter moved from 109 Sea Zone to Western Germany
1 transport moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 transport moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from Scotland to 109 Sea Zone
1 armour and 1 infantry moved from United Kingdom to 110 Sea Zone
1 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 armour, 3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
1 infantry moved from United Kingdom to 109 Sea Zone
1 infantry moved from United Kingdom to 109 Sea Zone
1 infantry moved from United Kingdom to 109 Sea Zone
1 infantry moved from United Kingdom to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 112 Sea Zone
1 armour moved from 112 Sea Zone to Western Germany
1 infantry moved from 112 Sea Zone to Western Germany
1 infantry moved from 112 Sea Zone to Western Germany
1 infantry moved from 112 Sea Zone to Western Germany
1 artillery and 5 infantry moved from 112 Sea Zone to Norway
1 aaGun moved from France to Western Germany
1 artillery and 11 infantry moved from Germany to Slovakia Hungary
1 aaGun moved from Poland to Baltic States
1 aaGun moved from Poland to Slovakia Hungary
1 aaGun moved from Poland to Slovakia Hungary
1 fighter moved from Eastern Poland to Germany
1 tactical_bomber moved from Eastern Poland to Germany
5 transports moved from 109 Sea Zone to 112 Sea Zone
Place Units - Germans
5 armour, 1 infantry and 4 mech_infantrys placed in Germany
1 destroyer and 1 submarine placed in 112 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,4
Germans collect 50 PUs (1 lost to blockades); end with 50 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Combat Hit Differential Summary :
Russians regular : 0.33
Germans regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 3 armour, 1 artillery, 1 fighter, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour moved from Romania to Yugoslavia
Russians take Yugoslavia from Germans
1 armour moved from Yugoslavia to Greater Southern Germany
Russians take Greater Southern Germany from Germans
1 mech_infantry moved from Romania to Yugoslavia
1 armour moved from Romania to Bulgaria
Russians take Bulgaria from Germans
1 armour moved from Bulgaria to Greece
Russians take Greece from Germans
1 armour moved from Romania to Bulgaria
1 armour moved from Bulgaria to Albania
Russians take Albania from Italians
1 artillery and 1 infantry moved from Western Ukraine to Eastern Poland
1 fighter and 1 tactical_bomber moved from Bessarabia to Eastern Poland
Combat - Russians
Battle in Eastern Poland
Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/4 hits, 1.83 expected hits
Germans roll dice for 2 infantry in Eastern Poland, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Russians
4 infantry moved from Bessarabia to Western Ukraine
1 fighter and 1 tactical_bomber moved from Eastern Poland to Belarus
2 mech_infantrys moved from Western Ukraine to Belarus
2 artilleries and 3 infantry moved from Bryansk to Belarus
3 infantry moved from Ukraine to Western Ukraine
1 aaGun moved from Bessarabia to Western Ukraine
1 armour moved from Romania to Bulgaria
1 armour moved from Romania to Western Ukraine
5 artilleries and 2 infantry moved from Russia to Smolensk
1 aaGun moved from Russia to Smolensk
3 mech_infantrys moved from Russia to Belarus
2 armour and 1 mech_infantry moved from Novgorod to Belarus
3 fighters moved from Novgorod to Belarus
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
1 aaGun and 11 infantry moved from Finland to Vyborg
Place Units - Russians
1 artillery and 2 infantry placed in Ukraine
3 infantry placed in Novgorod
3 armour, 1 fighter, 2 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5
Russians collect 54 PUs; end with 54 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 57 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 59 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 61 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 76 PUs
Combat Hit Differential Summary :
Germans regular : -0.67
Russians regular : 0.17
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Japanese
Japanese buy 1 armour, 4 artilleries, 1 destroyer, 5 infantry, 1 mech_infantry and 2 transports; Remaining resources: 1 PUs; 4 SuicideAttackTokens;
Combat Move - Japanese
2 units repaired.
1 destroyer moved from 17 Sea Zone to 25 Sea Zone
1 bomber moved from Philippines to 54 Sea Zone
1 fighter moved from Philippines to 54 Sea Zone
1 tactical_bomber moved from Philippines to 54 Sea Zone
1 fighter moved from 35 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 54 Sea Zone
1 infantry moved from French Indo China to Yunnan
1 transport moved from 38 Sea Zone to 37 Sea Zone
1 fighter moved from Japan to 34 Sea Zone
1 transport moved from 37 Sea Zone to 19 Sea Zone
1 infantry moved from Kiangsu to 19 Sea Zone
1 armour moved from Kiangsu to 19 Sea Zone
1 mech_infantry moved from Kiangsu to Jehol
6 infantry moved from Jehol to Manchuria
1 infantry moved from 19 Sea Zone to Manchuria
1 armour moved from 19 Sea Zone to Manchuria
1 infantry moved from Philippines to 35 Sea Zone
1 artillery moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Manchuria
1 artillery moved from 19 Sea Zone to Manchuria
1 infantry moved from Shan State to 37 Sea Zone
1 artillery moved from Shan State to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 19 Sea Zone
1 infantry moved from 19 Sea Zone to Manchuria
1 artillery moved from 19 Sea Zone to Manchuria
1 infantry moved from Shan State to Burma
1 artillery moved from Shan State to Burma
1 infantry moved from Hopei to Shensi
1 artillery moved from Kweichow to Shensi
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kweichow
1 bomber moved from Kwangsi to Shensi
1 carrier moved from 38 Sea Zone to 37 Sea Zone
1 cruiser moved from 38 Sea Zone to 37 Sea Zone
1 fighter moved from 38 Sea Zone to 37 Sea Zone
1 fighter moved from 38 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Japan to 34 Sea Zone
1 fighter moved from Kwangsi to 45 Sea Zone
1 tactical_bomber moved from Kwangsi to 45 Sea Zone
4 fighters and 4 tactical_bombers moved from Kwangsi to Burma
1 destroyer moved from 22 Sea Zone to 46 Sea Zone
1 destroyer moved from 22 Sea Zone to 34 Sea Zone
1 destroyer moved from 6 Sea Zone to 35 Sea Zone