@leemorrison this time, you are the Forces of Evil
where to you want to spend your 8 ipc?
@tanios okay. Its good to go, Just second guessing myself.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 armour, 1 artillery, 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 units repaired.
1 armour moved from Malaya to French Indo China
1 infantry moved from Shan State to French Indo China
1 infantry moved from Japan to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from Kiangsi to Kwangsi
Japanese take Kwangsi from Chinese
1 destroyer moved from 35 Sea Zone to 41 Sea Zone
1 bomber moved from Malaya to 41 Sea Zone
1 bomber moved from Java to 41 Sea Zone
1 armour moved from Kiangsu to Kweichow
1 mech_infantry moved from Kiangsu to Kweichow
1 infantry moved from Anhwe to Kweichow
1 mech_infantry moved from Kwangtung to Hunan
Japanese take Hunan from Chinese
2 fighters and 2 tactical_bombers moved from Kwangtung to Kweichow
1 fighter moved from Kiangsu to Kweichow
1 fighter and 1 tactical_bomber moved from Kwangtung to French Indo China
1 fighter moved from Kwangtung to French Indo China
1 fighter moved from Philippines to 46 Sea Zone
1 battleship moved from 35 Sea Zone to 36 Sea Zone
Combat - Japanese
Battle in 46 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 46 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kweichow
Japanese attack with 1 armour, 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 1 armour, 3 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Kweichow, round 2 : 5/8 hits, 3.67 expected hits
Chinese roll dice for 3 infantry in Kweichow, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 1 armour, 3 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantry
Battle in 41 Sea Zone
Japanese attack with 2 bombers and 1 destroyer
British defend with 1 destroyer and 1 transport
Japanese roll dice for 2 bombers and 1 destroyer in 41 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
British roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the British and 1 destroyer owned by the Japanese lost in 41 Sea Zone
1 transport owned by the British lost in 41 Sea Zone
Japanese win with 2 bombers remaining. Battle score for attacker is 7
Casualties for Japanese: 1 destroyer
Casualties for British: 1 destroyer and 1 transport
Battle in French Indo China
Japanese attack with 1 armour, 2 fighters, 3 infantry and 1 tactical_bomber
British defend with 2 infantry; UK_Pacific defend with 1 factory_minor
Japanese roll dice for 1 battleship in French Indo China, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 armour, 2 fighters, 3 infantry and 1 tactical_bomber in French Indo China, round 2 : 3/7 hits, 2.67 expected hits
UK_Pacific roll dice for 2 infantry in French Indo China, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 armour, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Non Combat Move - Japanese
2 bombers moved from 41 Sea Zone to Malaya
1 carrier moved from 35 Sea Zone to 36 Sea Zone
1 fighter moved from 46 Sea Zone to Paulau Island
2 fighters moved from French Indo China to Siam
1 tactical_bomber moved from French Indo China to Siam
1 infantry moved from Kiangsu to Anhwe
1 fighter moved from Kweichow to Kiangsu
2 fighters and 2 tactical_bombers moved from Kweichow to Anhwe
1 aaGun moved from Korea to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 aaGun and 1 infantry moved from 36 Sea Zone to French Indo China
1 infantry moved from Malaya to Shan State
1 fighter moved from Philippines to 36 Sea Zone
1 fighter moved from Philippines to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
Place Units - Japanese
1 armour, 1 infantry and 1 mech_infantry placed in Kiangsu
1 armour, 1 artillery and 1 infantry placed in Malaya
1 carrier, 1 destroyer and 2 submarines placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 carrier and 1 fighter
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 carrier and 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 36 Sea Zone: 2 fighters
EDIT: Adding units owned by Japanese to Malaya: 2 fighters
EDIT: Removing units owned by Japanese from Japan: 2 fighters
EDIT: Adding units owned by Japanese to 36 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 1 fighter
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 53 PUs; end with 55 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Japanese regular : 1.33
UK_Pacific regular : 0.33
British regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 carriers, 1 cruiser, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Western United States to 25 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
1 armour, 1 artillery, 2 infantry and 2 transports moved from 26 Sea Zone to 32 Sea Zone
1 artillery and 2 infantry moved from 32 Sea Zone to Marshall Islands
1 armour moved from 32 Sea Zone to Marshall Islands
1 cruiser and 3 destroyers moved from 26 Sea Zone to 32 Sea Zone
2 carriers moved from 26 Sea Zone to 32 Sea Zone
4 submarines moved from 26 Sea Zone to 32 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 battleship, 2 destroyers, 1 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
Combat - Americans
Battle in Marshall Islands
Battle in 25 Sea Zone
Americans attack with 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 3/5 hits, 3.00 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win, taking Marshall Islands from Japanese with 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 bomber moved from 25 Sea Zone to Hawaiian Islands
2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Place Units - Americans
1 carrier and 1 transport placed in 101 Sea Zone
1 carrier and 1 cruiser placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in Western United States
1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Japanese regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Yunnan to Kweichow
1 artillery moved from Yunnan to Kweichow
2 infantry moved from Yunnan to Hunan
1 artillery moved from Yunnan to Hunan
4 infantry moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kweichow
1 infantry moved from Sikang to Szechwan
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 armour and 1 mech_infantry
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kweichow, round 2 : 2/4 hits, 1.33 expected hits
Japanese roll dice for 1 armour and 1 mech_infantry in Kweichow, round 2 : 1/2 hits, 0.83 expected hits
1 mech_infantry owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 armour and 1 mech_infantry
Battle in Hunan
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Kwangsi
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Kwangsi, round 2 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Szechwan
Place Units - Chinese
2 artilleries and 1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
Combat Hit Differential Summary :
Chinese regular : 0.50
Japanese regular : 0.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 carriers, 1 cruiser, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Western United States to 25 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 32 Sea Zone to Marshall Islands
1 armour, 1 artillery, 2 infantry and 2 transports moved from 26 Sea Zone to 32 Sea Zone
1 artillery and 2 infantry moved from 32 Sea Zone to Marshall Islands
1 armour moved from 32 Sea Zone to Marshall Islands
1 cruiser and 3 destroyers moved from 26 Sea Zone to 32 Sea Zone
2 carriers moved from 26 Sea Zone to 32 Sea Zone
4 submarines moved from 26 Sea Zone to 32 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
1 artillery, 1 battleship, 2 destroyers, 1 infantry, 1 submarine and 2 transports moved from 10 Sea Zone to 26 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
Combat - Americans
Battle in Marshall Islands
Battle in 25 Sea Zone
Americans attack with 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 3/5 hits, 3.00 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win, taking Marshall Islands from Japanese with 1 bomber, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 bomber moved from 25 Sea Zone to Hawaiian Islands
2 fighters and 2 tactical_bombers moved from 25 Sea Zone to 32 Sea Zone
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
Place Units - Americans
1 carrier and 1 transport placed in 101 Sea Zone
1 carrier and 1 cruiser placed in 10 Sea Zone
1 fighter and 1 tactical_bomber placed in Western United States
1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
2 infantry moved from Yunnan to Kweichow
1 artillery moved from Yunnan to Kweichow
2 infantry moved from Yunnan to Hunan
1 artillery moved from Yunnan to Hunan
4 infantry moved from Yunnan to Kwangsi
1 fighter moved from Yunnan to Kweichow
1 infantry moved from Sikang to Szechwan
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 artillery, 1 fighter and 2 infantry
Japanese defend with 1 armour and 1 mech_infantry
Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Kweichow, round 2 : 2/4 hits, 1.33 expected hits
Japanese roll dice for 1 armour and 1 mech_infantry in Kweichow, round 2 : 1/2 hits, 0.83 expected hits
1 mech_infantry owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 armour and 1 mech_infantry
Battle in Hunan
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hunan
Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 mech_infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Battle in Kwangsi
Chinese attack with 4 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 infantry in Kwangsi, round 2 : 1/4 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangsi
Chinese win, taking Kwangsi from Japanese with 4 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Szechwan
Place Units - Chinese
2 artilleries and 1 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
Purchase Units - British
British buy 2 armour, 1 fighter, 4 mech_infantrys and 1 submarine; Remaining resources: 4 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from Burma to Shan State
3 artilleries and 4 infantry moved from Yunnan to French Indo China
1 armour moved from Yunnan to French Indo China
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 37 Sea Zone
2 infantry moved from 37 Sea Zone to Siam
1 fighter and 1 tactical_bomber moved from India to Siam
1 bomber moved from India to Siam
2 fighters and 1 tactical_bomber moved from Yunnan to Siam
1 cruiser moved from 80 Sea Zone to 39 Sea Zone
1 artillery and 2 infantry moved from Iraq to Northwest Persia
1 mech_infantry moved from Persia to Caucasus
2 fighters and 1 tactical_bomber moved from Bryansk to Caucasus
1 fighter moved from Bryansk to Caucasus
Combat - British
Battle in Caucasus
British attack with 3 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
British roll dice for 3 fighters, 1 mech_infantry and 1 tactical_bomber in Caucasus, round 2 : 2/5 hits, 2.33 expected hits
Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Caucasus
British win, taking Caucasus from Germans with 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in French Indo China
British attack with 1 armour, 3 artilleries and 4 infantry
Japanese defend with 1 aaGun, 1 armour, 1 factory_minor and 3 infantry
British roll dice for 1 armour, 3 artilleries and 4 infantry in French Indo China, round 2 : 2/8 hits, 2.67 expected hits
Japanese roll dice for 1 aaGun, 1 armour and 3 infantry in French Indo China, round 2 : 3/4 hits, 1.50 expected hits
1 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 3 infantry owned by the British lost in French Indo China
British roll dice for 1 armour, 3 artilleries and 1 infantry in French Indo China, round 3 : 1/5 hits, 1.83 expected hits
Japanese roll dice for 1 armour and 2 infantry in French Indo China, round 3 : 1/3 hits, 1.17 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China
British roll dice for 1 armour and 3 artilleries in French Indo China, round 4 : 3/4 hits, 1.50 expected hits
Japanese roll dice for 1 armour and 1 infantry in French Indo China, round 4 : 0/2 hits, 0.83 expected hits
1 infantry owned by the Japanese and 1 armour owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 1 armour and 3 artilleries remaining. Battle score for attacker is 8
Casualties for British: 4 infantry
Casualties for Japanese: 1 aaGun, 1 armour and 3 infantry
Battle in Shan State
British attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
British roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Siam
British attack with 1 bomber, 3 fighters, 2 infantry and 2 tactical_bombers
Japanese defend with 2 fighters and 1 tactical_bomber
British roll dice for 1 bomber, 3 fighters, 2 infantry and 2 tactical_bombers in Siam, round 2 : 3/8 hits, 3.83 expected hits
Japanese roll dice for 2 fighters and 1 tactical_bomber in Siam, round 2 : 2/3 hits, 1.83 expected hits
1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese and 2 infantry owned by the British lost in Siam
British win with 1 bomber, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 25
Casualties for British: 2 infantry
Casualties for Japanese: 2 fighters and 1 tactical_bomber
Non Combat Move - British
1 infantry moved from Burma to Yunnan
1 armour moved from Turkmenistan to Eastern Persia
1 armour moved from Persia to Eastern Persia
3 fighters and 1 tactical_bomber moved from Caucasus to Persia
1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Syria
1 infantry moved from Egypt to 98 Sea Zone
1 artillery moved from Alexandria to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Syria
1 artillery and 1 infantry moved from Tobruk to Alexandria
1 infantry moved from Anglo Egyptian Sudan to Egypt
1 bomber moved from Siam to India
3 fighters and 2 tactical_bombers moved from Siam to Yunnan
1 fighter moved from Egypt to Persia
Place Units - British
1 armour and 2 mech_infantrys placed in Persia
1 armour and 2 mech_infantrys placed in Iraq
1 submarine placed in 98 Sea Zone
1 fighter placed in Egypt
Turn Complete - British
British collect 39 PUs; end with 43 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 46 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 49 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 52 PUs
Place Units - UK_Pacific
1 armour and 3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 5,5,1,5,4,1,6,6,1
UK_Pacific collect 11 PUs (2 lost to blockades); end with 11 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Some Units in India change ownership: 1 armour and 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0.50
Americans regular : -0.33
Japanese regular : 0.17
Germans regular : -0.33
British regular : -0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 6 PUs;
Combat Move - Italians
1 infantry moved from Rostov to Caucasus
1 armour moved from Ukraine to Caucasus
1 mech_infantry moved from Ukraine to Caucasus
1 artillery moved from Rostov to Caucasus
2 mech_infantrys moved from Ukraine to Caucasus
1 armour moved from Ukraine to Caucasus
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Bryansk
1 bomber moved from Southern Italy to Bryansk
1 infantry moved from Ukraine to Bryansk
Combat - Italians
Battle in Bryansk
Italians attack with 1 bomber and 3 infantry
French defend with 1 fighter
Italians roll dice for 1 bomber and 3 infantry in Bryansk, round 2 : 1/4 hits, 1.17 expected hits
Russians roll dice for 1 fighter in Bryansk, round 2 : 1/1 hits, 0.67 expected hits
1 fighter owned by the French and 1 infantry owned by the Italians lost in Bryansk
Italians win, taking Bryansk from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 7
Casualties for Italians: 1 infantry
Casualties for French: 1 fighter
Battle in Caucasus
Italians attack with 2 armour, 1 artillery, 1 infantry and 3 mech_infantrys
British defend with 1 mech_infantry
Italians roll dice for 2 armour, 1 artillery, 1 infantry and 3 mech_infantrys in Caucasus, round 2 : 3/7 hits, 2.17 expected hits
Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Caucasus
Italians win, taking Caucasus from Russians with 2 armour, 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Italians: 1 infantry
Casualties for British: 1 mech_infantry
Non Combat Move - Italians
1 aaGun and 2 infantry moved from Ukraine to Rostov
1 bomber moved from Bryansk to Novgorod
1 fighter moved from Southern Italy to Rostov
1 fighter moved from Southern Italy to Rostov
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,1,2
Italians collect 14 PUs (8 lost to blockades); end with 20 PUs
Combat Hit Differential Summary :
Italians regular : 0.67
Russians regular : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 destroyer; Remaining resources: 1 PUs;
Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Americans from 52 Sea Zone: 1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport
EDIT: Adding units owned by Americans to 54 Sea Zone: 1 cruiser and 1 transport
EDIT: Adding units owned by Americans to Queensland: 1 artillery, 1 infantry and 1 marine
EDIT: Turning off Edit Mode
1 artillery moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Japanese
Combat - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from South Australia to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 artillery and 1 destroyer; Remaining resources: 1 PUs;
Combat Move - ANZAC
Turning on Edit Mode
EDIT: Removing units owned by Americans from 52 Sea Zone: 1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport
EDIT: Adding units owned by Americans to 54 Sea Zone: 1 cruiser and 1 transport
EDIT: Adding units owned by Americans to Queensland: 1 artillery, 1 infantry and 1 marine
EDIT: Turning off Edit Mode
1 artillery moved from New Guinea to Dutch New Guinea
ANZAC take Dutch New Guinea from Japanese
Combat - ANZAC
Non Combat Move - ANZAC
2 infantry moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from South Australia to Queensland
1 transport moved from 62 Sea Zone to 54 Sea Zone
Place Units - ANZAC
1 destroyer placed in 62 Sea Zone
1 artillery placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
@tanios I edited a noncombat move I missed for the US. It doesn’t affect anything this turn and I missed it because the units were in no man’s land. If your not okay with it, just let me know and I’ll edit them back.
@DannyDuck716 no problem, that’s fine.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 5 artilleries, 2 destroyers, 1 fighter and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 mech_infantrys moved from Volgograd to Northwest Persia
2 fighters moved from Ukraine to Russia
1 bomber moved from Novgorod to Russia
1 tactical_bomber moved from Ukraine to Northwest Persia
1 armour moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
2 mech_infantrys moved from Ukraine to Tambov
2 tactical_bombers moved from Ukraine to Tambov
1 bomber moved from Ukraine to Russia
1 bomber moved from Ukraine to Russia
1 armour moved from Volgograd to Northwest Persia
3 infantry moved from Belarus to Smolensk
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
1 infantry moved from Archangel to Nenetsia
Germans take Nenetsia from Russians
1 infantry moved from Archangel to Smolensk
1 bomber moved from Western Germany to Smolensk
1 bomber moved from Western Germany to Smolensk
1 infantry moved from Archangel to Smolensk
1 mech_infantry moved from Ukraine to Tambov
1 mech_infantry moved from Volgograd to Samara
Germans take Samara from Russians
1 armour moved from Volgograd to Novosibirsk
Germans take Novosibirsk from Russians
1 armour moved from Kazakhstan to Caucasus
Combat - Germans
Air Battle in Russia
Germans attacks with 5 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 1/3 hits, 0.50 expected hits
1 bomber killed by AA
Bombing raid in Russia rolls: 6,6 and causes: 12 damage to unit: factory_major
Bombing raid in Russia causes 12 damage total.
Battle in Tambov
Germans attack with 3 mech_infantrys and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 3 mech_infantrys and 2 tactical_bombers in Tambov, round 2 : 0/5 hits, 1.50 expected hits
Russians roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 3 mech_infantrys and 2 tactical_bombers in Tambov, round 3 : 2/5 hits, 1.50 expected hits
Russians roll dice for 2 infantry in Tambov, round 3 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov
Germans win, taking Tambov from Russians with 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Northwest Persia
Germans attack with 1 armour, 3 mech_infantrys and 1 tactical_bomber
British defend with 1 artillery and 2 infantry
Germans roll dice for 1 armour, 3 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 2 : 1/5 hits, 1.67 expected hits
British roll dice for 1 artillery and 2 infantry in Northwest Persia, round 2 : 2/3 hits, 1.00 expected hits
2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Northwest Persia
Germans roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Northwest Persia, round 3 : 2/3 hits, 1.33 expected hits
British roll dice for 1 artillery and 1 infantry in Northwest Persia, round 3 : 0/2 hits, 0.67 expected hits
1 artillery owned by the British and 1 infantry owned by the British lost in Northwest Persia
Germans win, taking Northwest Persia from British with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 2 mech_infantrys
Casualties for British: 1 artillery and 2 infantry
Battle in Smolensk
Germans attack with 2 bombers and 5 infantry
Russians defend with 3 infantry
Germans roll dice for 2 bombers and 5 infantry in Smolensk, round 2 : 1/7 hits, 2.17 expected hits
Russians roll dice for 3 infantry in Smolensk, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Russians lost in Smolensk
Germans roll dice for 2 bombers and 5 infantry in Smolensk, round 3 : 2/7 hits, 2.17 expected hits
Russians roll dice for 2 infantry in Smolensk, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 2 bombers and 5 infantry remaining. Battle score for attacker is 9
Casualties for Russians: 3 infantry
Cleaning up after air battles
Non Combat Move - Germans
4 artilleries moved from Ukraine to Rostov
6 infantry moved from Ukraine to Rostov
10 artilleries moved from Ukraine to Rostov
10 infantry moved from Ukraine to Rostov
9 infantry moved from Ukraine to Rostov
10 mech_infantrys moved from Ukraine to Caucasus
2 armour moved from Ukraine to Caucasus
3 mech_infantrys moved from Bessarabia to Rostov
1 mech_infantry moved from Western Ukraine to Rostov
5 mech_infantrys moved from Eastern Poland to Ukraine
5 mech_infantrys moved from Ukraine to Rostov
1 artillery moved from Eastern Poland to Western Ukraine
1 infantry moved from Poland to Eastern Poland
1 armour moved from Novgorod to Eastern Poland
1 infantry moved from Novgorod to Belarus
1 tactical_bomber moved from Northwest Persia to Caucasus
2 tactical_bombers moved from Tambov to Rostov
2 aaGuns moved from Ukraine to Rostov
1 mech_infantry moved from Rostov to Volgograd
4 mech_infantrys and 2 tactical_bombers moved from Rostov to Volgograd
1 infantry moved from France to Western Germany
2 bombers moved from Smolensk to Novgorod
2 fighters moved from Russia to Volgograd
2 bombers moved from Russia to Novgorod
Place Units - Germans
2 armour and 1 mech_infantry placed in Novgorod
2 mech_infantrys placed in Volgograd
3 artilleries placed in Ukraine
2 artilleries and 1 fighter placed in Western Germany
Germans undo move 4.
1 artillery placed in Germany
1 artillery and 1 fighter placed in Western Germany
2 destroyers placed in 113 Sea Zone
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,1,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,4
Germans collect 54 PUs (2 lost to blockades); end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
Combat Hit Differential Summary :
Russians regular : -2.00
Germans regular : -2.33
British regular : 0.33
Russians AA : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Russians
Russians repair damage of 7x factory_major; Remaining resources: 17 PUs;
Russians buy 1 artillery and 4 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
5 infantry moved from Russia to Smolensk
4 infantry moved from Suiyuyan to Kansu
2 infantry moved from Russia to Vologda
2 infantry moved from Russia to Samara
2 infantry moved from Russia to Tambov
1 artillery moved from Russia to Tambov
4 artilleries moved from Russia to Smolensk
2 infantry moved from Russia to Bryansk
1 artillery moved from Russia to Samara
1 artillery moved from Russia to Vologda
1 fighter moved from Russia to Bryansk
5 infantry moved from Russia to Smolensk
2 mech_infantrys moved from Russia to Smolensk
5 armour moved from Russia to Smolensk
Combat - Russians
Russians creates battle in territory 113 Sea Zone
Battle in Bryansk
Russians attack with 1 fighter and 2 infantry
Italians defend with 2 infantry
Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 2 : 1/3 hits, 0.83 expected hits
Italians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Italians lost in Bryansk
Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 3 : 0/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 4 : 1/3 hits, 0.83 expected hits
Italians roll dice for 1 infantry in Bryansk, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Bryansk
Russians win, taking Bryansk from Italians with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Battle in Vologda
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 artillery and 2 infantry in Samara, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Samara, round 3 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Samara, round 4 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 mech_infantry in Samara, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Battle in Smolensk
Russians attack with 5 armour, 4 artilleries, 10 infantry and 2 mech_infantrys
Germans defend with 5 infantry
Russians roll dice for 5 armour, 4 artilleries, 10 infantry and 2 mech_infantrys in Smolensk, round 2 : 4/21 hits, 6.50 expected hits
Germans roll dice for 5 infantry in Smolensk, round 2 : 1/5 hits, 1.67 expected hits
1 infantry owned by the Russians and 4 infantry owned by the Germans lost in Smolensk
Russians roll dice for 5 armour, 4 artilleries, 9 infantry and 2 mech_infantrys in Smolensk, round 3 : 10/20 hits, 6.33 expected hits
Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 5 armour, 4 artilleries, 9 infantry and 2 mech_infantrys remaining. Battle score for attacker is 12
Casualties for Russians: 1 infantry
Casualties for Germans: 5 infantry
Battle in Tambov
Russians attack with 1 artillery and 2 infantry
Germans defend with 2 mech_infantrys
Russians roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 2 mech_infantrys in Tambov, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov
Russians roll dice for 1 artillery in Tambov, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 mech_infantry in Tambov, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Tambov
Germans win with 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Russians: 1 artillery and 2 infantry
Casualties for Germans: 1 mech_infantry
Battle in 113 Sea Zone
Russians attack with 1 submarine
Germans defend with 2 destroyers
Russians roll dice for 1 submarine in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 destroyers in 113 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
1 submarine owned by the Russians lost in 113 Sea Zone
Germans win with 2 destroyers remaining. Battle score for attacker is -6
Casualties for Russians: 1 submarine
Non Combat Move - Russians
1 fighter moved from Bryansk to Russia
Place Units - Russians
1 artillery and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 17 PUs; end with 18 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 21 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians regular : -1.33
Germans regular : 3.00
Russians regular : -1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 4 infantry, 2 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 bomber moved from Malaya to Sumatra
1 infantry moved from Malaya to Shan State
1 bomber and 1 fighter moved from Malaya to Shan State
1 armour moved from Kiangsu to Kwangsi
1 mech_infantry moved from Kiangsu to Kwangsi
2 fighters moved from 36 Sea Zone to French Indo China
1 fighter moved from Malaya to Shan State
1 tactical_bomber moved from Anhwe to Kwangsi
2 fighters moved from Anhwe to Kwangsi
1 fighter moved from Kiangsu to Kwangsi
1 fighter moved from 36 Sea Zone to 37 Sea Zone
1 fighter moved from 36 Sea Zone to French Indo China
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from Malaya to 37 Sea Zone
1 armour, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
1 tactical_bomber moved from Anhwe to French Indo China
Combat - Japanese
Battle in 37 Sea Zone
Japanese attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 37 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Sumatra
Japanese attack with 1 armour, 1 bomber and 1 infantry
British defend with 1 armour
Japanese roll dice for 1 armour, 1 bomber and 1 infantry in Sumatra, round 2 : 0/3 hits, 1.33 expected hits
UK_Pacific roll dice for 1 armour in Sumatra, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Japanese lost in Sumatra
Japanese roll dice for 1 armour and 1 bomber in Sumatra, round 3 : 2/2 hits, 1.17 expected hits
UK_Pacific roll dice for 1 armour in Sumatra, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 armour and 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 1 armour
Battle in Kwangsi
Japanese attack with 1 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 4 infantry
Japanese roll dice for 1 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber in Kwangsi, round 2 : 4/6 hits, 2.83 expected hits
Chinese roll dice for 4 infantry in Kwangsi, round 2 : 0/4 hits, 1.33 expected hits
4 infantry owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 armour, 3 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for Chinese: 4 infantry
Battle in Shan State
Japanese attack with 1 bomber, 2 fighters and 1 infantry
British defend with 1 artillery and 1 infantry
Japanese roll dice for 1 bomber, 2 fighters and 1 infantry in Shan State, round 2 : 1/4 hits, 1.83 expected hits
UK_Pacific roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese roll dice for 1 bomber and 2 fighters in Shan State, round 3 : 2/3 hits, 1.67 expected hits
UK_Pacific roll dice for 1 artillery in Shan State, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the British lost in Shan State
Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is 4
Casualties for Japanese: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Battle in French Indo China
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 armour and 3 artilleries; UK_Pacific defend with 1 factory_minor
Japanese roll dice for 1 battleship in French Indo China, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in French Indo China, round 2 : 3/6 hits, 2.83 expected hits
UK_Pacific roll dice for 1 armour and 3 artilleries in French Indo China, round 2 : 1/4 hits, 1.50 expected hits
1 infantry owned by the Japanese and 3 artilleries owned by the British lost in French Indo China
Japanese roll dice for 1 artillery, 3 fighters and 1 tactical_bomber in French Indo China, round 3 : 3/5 hits, 2.50 expected hits
UK_Pacific roll dice for 1 armour in French Indo China, round 3 : 1/1 hits, 0.50 expected hits
1 fighter owned by the Japanese and 1 armour owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Japanese: 1 fighter and 1 infantry
Casualties for British: 1 armour and 3 artilleries
Non Combat Move - Japanese
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 bomber moved from Shan State to Malaya
1 bomber moved from Sumatra to Malaya
1 fighter moved from 37 Sea Zone to Malaya
1 infantry moved from Kiangsu to Kiangsi
1 tactical_bomber moved from French Indo China to 36 Sea Zone
1 carrier moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
3 fighters moved from Kwangsi to Kiangsi
1 fighter moved from Shan State to Malaya
1 tactical_bomber moved from Kwangsi to Kiangsi
1 fighter moved from Shan State to 36 Sea Zone
1 fighter moved from Paulau Island to 36 Sea Zone
1 fighter moved from French Indo China to 36 Sea Zone
1 fighter moved from French Indo China to Malaya
Place Units - Japanese
1 infantry and 2 mech_infantrys placed in Kiangsu
3 infantry placed in Malaya
1 carrier, 1 destroyer and 2 transports placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Chinese regular : -1.33
Japanese regular : 0.17
UK_Pacific regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 cruiser, 3 destroyers, 1 fighter, 1 infantry, 2 submarines and 1 transport; Remaining resources: 2 PUs;
Combat Move - Americans
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 25 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from Marshall Islands to 32 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 32 Sea Zone to 22 Sea Zone
2 artilleries and 3 infantry moved from 22 Sea Zone to Marianas
1 armour moved from 22 Sea Zone to Marianas
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
1 marine moved from Hawaiian Islands to 26 Sea Zone
1 bomber moved from Hawaiian Islands to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from 32 Sea Zone to 6 Sea Zone
Combat - Americans
Battle in Marianas
Battle in 6 Sea Zone
Americans attack with 1 bomber, 2 fighters and 2 tactical_bombers
Japanese defend with 1 carrier, 1 destroyer and 2 transports
Americans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 5/5 hits, 3.00 expected hits
Japanese roll dice for 1 carrier, 1 destroyer and 2 transports in 6 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
2 transports owned by the Japanese, 1 carrier owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 6 Sea Zone
Americans win, taking Marianas from Japanese with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for Americans: 1 fighter and 1 tactical_bomber
Casualties for Japanese: 1 carrier, 1 destroyer and 2 transports
Battle in 25 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 17 Sea Zone
1 bomber moved from 6 Sea Zone to Midway
1 battleship, 2 destroyers, 1 marine, 1 submarine and 1 transport moved from 26 Sea Zone to 22 Sea Zone
1 marine moved from 22 Sea Zone to Marianas
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 carrier moved from 32 Sea Zone to 17 Sea Zone
1 carrier moved from 32 Sea Zone to 22 Sea Zone
1 cruiser and 3 destroyers moved from 32 Sea Zone to 22 Sea Zone
4 submarines moved from 32 Sea Zone to 22 Sea Zone
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
1 carrier and 1 cruiser moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
2 destroyers and 2 submarines placed in 10 Sea Zone
1 cruiser, 1 destroyer and 1 transport placed in 101 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 54 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Combat Hit Differential Summary :
Americans regular : 1.50
Japanese regular : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 artillery and 1 infantry moved from Hunan to Kwangsi
1 fighter moved from Szechwan to Kwangsi
1 artillery and 1 infantry moved from Kweichow to Hopei
2 artilleries and 2 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Hopei
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 armour and 1 mech_infantry
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangsi, round 2 : 0/3 hits, 1.17 expected hits
Japanese roll dice for 1 armour and 1 mech_infantry in Kwangsi, round 2 : 0/2 hits, 0.83 expected hits
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangsi, round 3 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 armour and 1 mech_infantry in Kwangsi, round 3 : 1/2 hits, 0.83 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Chinese roll dice for 1 artillery and 1 fighter in Kwangsi, round 4 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 armour in Kwangsi, round 4 : 1/1 hits, 0.50 expected hits
1 armour owned by the Japanese and 1 artillery owned by the Chinese lost in Kwangsi
Chinese win with 1 fighter remaining. Battle score for attacker is 3
Casualties for Chinese: 1 artillery and 1 infantry
Casualties for Japanese: 1 armour and 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Kwangsi to Yunnan
Place Units - Chinese
1 infantry placed in Suiyuyan
1 artillery and 2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
Combat Hit Differential Summary :
Chinese regular : -0.83
Japanese regular : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 artillery, 1 cruiser, 3 destroyers, 1 fighter, 1 infantry, 2 submarines and 1 transport; Remaining resources: 2 PUs;
Combat Move - Americans
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 infantry and 1 mech_infantry moved from Eastern United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 fighter and 1 tactical_bomber moved from Western United States to 25 Sea Zone
1 armour, 2 artilleries and 3 infantry moved from Marshall Islands to 32 Sea Zone
1 armour, 2 artilleries, 3 infantry and 3 transports moved from 32 Sea Zone to 22 Sea Zone
2 artilleries and 3 infantry moved from 22 Sea Zone to Marianas
1 armour moved from 22 Sea Zone to Marianas
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 22 Sea Zone
1 artillery and 1 infantry moved from 22 Sea Zone to Marianas
1 marine moved from Hawaiian Islands to 26 Sea Zone
1 bomber moved from Hawaiian Islands to 6 Sea Zone
2 fighters and 2 tactical_bombers moved from 32 Sea Zone to 6 Sea Zone
Combat - Americans
Battle in Marianas
Battle in 6 Sea Zone
Americans attack with 1 bomber, 2 fighters and 2 tactical_bombers
Japanese defend with 1 carrier, 1 destroyer and 2 transports
Americans roll dice for 1 bomber, 2 fighters and 2 tactical_bombers in 6 Sea Zone, round 2 : 5/5 hits, 3.00 expected hits
Japanese roll dice for 1 carrier, 1 destroyer and 2 transports in 6 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
2 transports owned by the Japanese, 1 carrier owned by the Japanese, 1 tactical_bomber owned by the Americans, 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 6 Sea Zone
Americans win, taking Marianas from Japanese with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 17
Casualties for Americans: 1 fighter and 1 tactical_bomber
Casualties for Japanese: 1 carrier, 1 destroyer and 2 transports
Battle in 25 Sea Zone
Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 17 Sea Zone
1 bomber moved from 6 Sea Zone to Midway
1 battleship, 2 destroyers, 1 marine, 1 submarine and 1 transport moved from 26 Sea Zone to 22 Sea Zone
1 marine moved from 22 Sea Zone to Marianas
1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
1 carrier moved from 32 Sea Zone to 17 Sea Zone
1 carrier moved from 32 Sea Zone to 22 Sea Zone
1 cruiser and 3 destroyers moved from 32 Sea Zone to 22 Sea Zone
4 submarines moved from 32 Sea Zone to 22 Sea Zone
1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 26 Sea Zone
1 carrier and 1 cruiser moved from 10 Sea Zone to 26 Sea Zone
Place Units - Americans
2 destroyers and 2 submarines placed in 10 Sea Zone
1 cruiser, 1 destroyer and 1 transport placed in 101 Sea Zone
1 artillery, 1 fighter and 1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 54 PUs; end with 56 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 artillery and 1 infantry moved from Hunan to Kwangsi
1 fighter moved from Szechwan to Kwangsi
1 artillery and 1 infantry moved from Kweichow to Hopei
2 artilleries and 2 infantry moved from Szechwan to Yunnan
Combat - Chinese
Battle in Hopei
Chinese attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 1 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 armour and 1 mech_infantry
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangsi, round 2 : 0/3 hits, 1.17 expected hits
Japanese roll dice for 1 armour and 1 mech_infantry in Kwangsi, round 2 : 0/2 hits, 0.83 expected hits
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Kwangsi, round 3 : 1/3 hits, 1.17 expected hits
Japanese roll dice for 1 armour and 1 mech_infantry in Kwangsi, round 3 : 1/2 hits, 0.83 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
Chinese roll dice for 1 artillery and 1 fighter in Kwangsi, round 4 : 1/2 hits, 0.83 expected hits
Japanese roll dice for 1 armour in Kwangsi, round 4 : 1/1 hits, 0.50 expected hits
1 armour owned by the Japanese and 1 artillery owned by the Chinese lost in Kwangsi
Chinese win with 1 fighter remaining. Battle score for attacker is 3
Casualties for Chinese: 1 artillery and 1 infantry
Casualties for Japanese: 1 armour and 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Kwangsi to Yunnan
Place Units - Chinese
1 infantry placed in Suiyuyan
1 artillery and 2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 10 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
Purchase Units - British
British buy 3 armour, 1 fighter and 6 mech_infantrys; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
1 submarine moved from 98 Sea Zone to 97 Sea Zone
2 mech_infantrys moved from Iraq to Northwest Persia
4 fighters and 1 tactical_bomber moved from Persia to Northwest Persia
1 bomber moved from India to 41 Sea Zone
1 infantry moved from Yunnan to French Indo China
1 armour moved from India to Yunnan
2 fighters and 2 tactical_bombers moved from Yunnan to French Indo China
1 fighter moved from Yunnan to French Indo China
Combat - British
Battle in 41 Sea Zone
British attack with 1 bomber
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 41 Sea Zone
British win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Northwest Persia
British attack with 4 fighters, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 armour and 1 mech_infantry
British roll dice for 4 fighters, 2 mech_infantrys and 1 tactical_bomber in Northwest Persia, round 2 : 2/7 hits, 3.00 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 2 : 1/2 hits, 0.83 expected hits
1 mech_infantry owned by the British, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Northwest Persia
British win, taking Northwest Persia from Germans with 4 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for British: 1 mech_infantry
Casualties for Germans: 1 armour and 1 mech_infantry
Battle in French Indo China
British attack with 3 fighters, 1 infantry and 2 tactical_bombers
Japanese defend with 1 artillery and 1 factory_minor
British roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in French Indo China, round 2 : 1/6 hits, 3.00 expected hits
Japanese roll dice for 1 artillery in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in French Indo China
British win, taking French Indo China from Japanese with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Non Combat Move - British
3 fighters moved from French Indo China to Yunnan
2 tactical_bombers moved from French Indo China to Yunnan
2 infantry moved from India to Burma
1 bomber moved from 41 Sea Zone to India
2 fighters moved from Yunnan to India
1 fighter moved from Yunnan to India
2 armour moved from Eastern Persia to Persia
2 artilleries and 2 infantry moved from Syria to Iraq
1 armour moved from Iraq to Persia
4 fighters moved from Northwest Persia to Persia
1 tactical_bomber moved from Northwest Persia to Persia
1 fighter moved from Egypt to Persia
1 artillery and 2 infantry moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
1 transport moved from 98 Sea Zone to 81 Sea Zone
1 transport moved from 81 Sea Zone to 80 Sea Zone
Place Units - British
1 armour and 2 mech_infantrys placed in Persia
1 armour and 2 mech_infantrys placed in Iraq
1 armour and 2 mech_infantrys placed in Egypt
1 fighter placed in Union of South Africa
Turn Complete - British
British collect 39 PUs; end with 39 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
Place Units - UK_Pacific
1 transport placed in 39 Sea Zone
1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 36 Sea Zone. Rolls: 4,5,4,4,6,1,6,3,1
UK_Pacific collect 7 PUs (2 lost to blockades); end with 7 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
Units Change Ownership
Some Units in India change ownership: 1 infantry and 1 mech_infantry
Some Units in 39 Sea Zone change ownership: 1 transport
Combat Hit Differential Summary :
Chinese regular : -0.83
Americans regular : 1.50
Japanese regular : 1.17
Germans regular : 0.17
British regular : -3.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Italians
Italians buy 2 fighters; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery moved from Caucasus to Northwest Persia
1 mech_infantry moved from Caucasus to Northwest Persia
1 mech_infantry moved from Caucasus to Northwest Persia
2 infantry moved from Rostov to Bryansk
2 fighters moved from Rostov to Bryansk
1 armour moved from Caucasus to Bryansk
1 armour and 1 mech_infantry moved from Caucasus to Samara
1 bomber moved from Novgorod to Samara
Combat - Italians
Battle in Northwest Persia
Italians attack with 1 artillery and 2 mech_infantrys
British defend with 1 mech_infantry
Italians roll dice for 1 artillery and 2 mech_infantrys in Northwest Persia, round 2 : 2/3 hits, 0.83 expected hits
British roll dice for 1 mech_infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Northwest Persia
Italians win, taking Northwest Persia from British with 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Bryansk
Italians attack with 1 armour, 2 fighters and 2 infantry
Russians defend with 2 infantry
Italians roll dice for 1 armour, 2 fighters and 2 infantry in Bryansk, round 2 : 0/5 hits, 1.83 expected hits
Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
Italians roll dice for 1 armour, 2 fighters and 2 infantry in Bryansk, round 3 : 1/5 hits, 1.83 expected hits
Russians roll dice for 2 infantry in Bryansk, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Bryansk
Italians roll dice for 1 armour, 2 fighters and 1 infantry in Bryansk, round 4 : 3/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Bryansk, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Italians win, taking Bryansk from Russians with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Casualties for Russians: 2 infantry
Battle in Samara
Italians attack with 1 armour, 1 bomber and 1 mech_infantry
Russians defend with 1 artillery and 1 infantry
Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Samara, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Samara
Italians win, taking Samara from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Italians
1 bomber moved from Samara to Novgorod
1 aaGun moved from Rostov to Bryansk
2 fighters moved from Bryansk to Rostov
2 fighters moved from Southern Italy to Rostov
Place Units - Italians
2 fighters placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 13
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,6,3,4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,2,2,3,1
Italians collect 10 PUs (13 lost to blockades); end with 10 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 12 PUs
Combat Hit Differential Summary :
Italians regular : 0.50
Russians regular : -1.33
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 10 PUs;
Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 artillery moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 submarine moved from 54 Sea Zone to 42 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 submarine moved from 54 Sea Zone to 37 Sea Zone
ANZAC take 37 Sea Zone from Japanese
Combat - ANZAC
Battle in Celebes
Non Combat Move - ANZAC
2 infantry moved from Trans-Jordan to Iraq
Place Units - ANZAC
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 23 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 transport; Remaining resources: 10 PUs;
Combat Move - ANZAC
1 destroyer moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Queensland to 54 Sea Zone
1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 artillery moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 submarine moved from 54 Sea Zone to 42 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 submarine moved from 54 Sea Zone to 37 Sea Zone
ANZAC take 37 Sea Zone from Japanese
Combat - ANZAC
Battle in Celebes
Non Combat Move - ANZAC
2 infantry moved from Trans-Jordan to Iraq
Place Units - ANZAC
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 13 PUs; end with 23 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 29 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
@tanios looks like I had forgotten to unload my transports into persia so I edited that. My bad.