Forgot tech.
L20 PTV Surfer (X) vs Wizmark (L+6)
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Um. Got a Java out of memory error during combat.
I killed the French Fleet without loss.
Then I lost to the single neutral inf in Yugo (inf+ art lost, then retreated)
Then game ran out of memory…
I’ll reload and restart, but will ignore the dice rolls for the first two battles. -
TripleA Turn Summary: Italians round 1
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 1 Purchase Units - Italians Italians buy 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Italian Somaliland to British Somaliland Italians take British Somaliland from British 1 submarine moved from 97 Sea Zone to 95 Sea Zone 2 fighters moved from Southern Italy to 95 Sea Zone 1 bomber moved from Northern Italy to 95 Sea Zone 1 armour moved from Northern Italy to Yugoslavia 1 artillery and 1 infantry moved from Northern Italy to Yugoslavia 1 armour and 2 infantry moved from Albania to Greece 2 infantry moved from Southern Italy to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Greece 1 artillery moved from Northern Italy to 97 Sea Zone 1 cruiser and 1 destroyer moved from 97 Sea Zone to 99 Sea Zone 1 artillery and 1 transport moved from 97 Sea Zone to 98 Sea Zone 1 artillery and 1 infantry moved from Libya to Tunisia 1 armour moved from Tobruk to Tunisia 1 mech_infantry moved from Tobruk to Tunisia 1 infantry moved from Tobruk to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 99 Sea Zone 1 artillery and 1 infantry moved from 99 Sea Zone to Greece Combat - Italians Battle in 95 Sea Zone Italians attack with 1 bomber, 2 fighters and 1 submarine French defend with 1 cruiser and 1 destroyer Italians roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber and 2 fighters in 95 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits French roll dice for 1 cruiser and 1 destroyer in 95 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits 1 fighter owned by the Italians and 1 submarine owned by the Italians lost in 95 Sea Zone Italians roll dice for 1 bomber and 1 fighter in 95 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits French roll dice for 1 cruiser and 1 destroyer in 95 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits 1 destroyer owned by the French and 1 cruiser owned by the French lost in 95 Sea Zone Italians win with 1 bomber and 1 fighter remaining. Battle score for attacker is 3 Casualties for Italians: 1 fighter and 1 submarine Casualties for French: 1 cruiser and 1 destroyer Battle in Yugoslavia Italians attack with 1 armour, 1 artillery and 1 infantry Neutral_Allies defend with 1 infantry Italians roll dice for 1 armour, 1 artillery and 1 infantry in Yugoslavia, round 2 : 2/3 hits, 1.17 expected hits Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Allies lost in Yugoslavia Italians win, taking Yugoslavia from Neutral_Allies with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Allies: 1 infantry Battle in Greece Italians attack with 1 armour, 1 artillery and 5 infantry Neutral_Allies defend with 4 infantry Italians roll dice for 1 battleship and 2 cruisers in Greece, round 2 : 2/3 hits, 1.67 expected hits Italians roll dice for 1 armour, 1 artillery and 5 infantry in Greece, round 2 : 1/7 hits, 1.83 expected hits Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 1/4 hits, 1.33 expected hits 3 infantry owned by the Neutral_Allies and 1 infantry owned by the Italians lost in Greece Italians roll dice for 1 armour, 1 artillery and 4 infantry in Greece, round 3 : 1/6 hits, 1.67 expected hits Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Allies lost in Greece Italians win, taking Greece from Neutral_Allies with 1 armour, 1 artillery and 4 infantry remaining. Battle score for attacker is 9 Casualties for Italians: 1 infantry Casualties for Neutral_Allies: 4 infantry Battle in Tunisia Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry French defend with 1 infantry Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 1/4 hits, 1.50 expected hits French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Tunisia Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Non Combat Move - Italians Turning on Edit Mode EDIT: Removing units owned by Italians from Yugoslavia: 1 armour, 1 artillery and 1 infantry EDIT: Changing ownership of Yugoslavia from Italians to Neutral_Allies EDIT: Adding units owned by Neutral_Allies to Yugoslavia: 1 infantry EDIT: Adding units owned by Italians to Northern Italy: 1 armour EDIT: Turning off Edit Mode 1 artillery and 2 infantry moved from Tobruk to Libya 1 bomber and 1 fighter moved from 95 Sea Zone to Southern Italy EDIT: 1 infantry moved from Southern Italy to Northern Italy EDIT: Italians undo move 3. 1 artillery and 2 infantry moved from Ethiopia to British Somaliland Place Units - Italians 2 mech_infantrys placed in Northern Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs
Combat Hit Differential Summary :
French regular : -0.00 Italians regular : -1.67 Neutral_Allies regular : -1.00
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As usual the Italians are inept…
RE: opener…it is modded, but there aren’t that many options for the start. Germany still has to break out, and the Italians…IDK. I can’t fight your med Fleet, and without a win there, the Italians are just holding territory for as long a possible. -
TripleA Turn Summary: ANZAC round 1
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 submarine; Remaining resources: 4 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 aaGun and 1 infantry moved from New South Wales to 64 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 64 Sea Zone to 59 Sea Zone 1 aaGun and 1 infantry moved from 59 Sea Zone to Java ANZAC take Java from Dutch 1 destroyer moved from 64 Sea Zone to 55 Sea Zone 1 aaGun and 1 infantry moved from New South Wales to Queensland 2 fighters moved from New Zealand to Queensland 1 cruiser moved from 65 Sea Zone to 64 Sea Zone 1 infantry moved from Malaya to Shan State Place Units - ANZAC 1 submarine placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 17 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 submarine; Remaining resources: 4 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 aaGun and 1 infantry moved from New South Wales to 64 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 64 Sea Zone to 59 Sea Zone 1 aaGun and 1 infantry moved from 59 Sea Zone to Java ANZAC take Java from Dutch 1 destroyer moved from 64 Sea Zone to 55 Sea Zone 1 aaGun and 1 infantry moved from New South Wales to Queensland 2 fighters moved from New Zealand to Queensland 1 cruiser moved from 65 Sea Zone to 64 Sea Zone 1 infantry moved from Malaya to Shan State Place Units - ANZAC 1 submarine placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 17 PUs Combat Move - French Trigger French Liberate Southern France2 activates a trigger called: Trigger French Liberate Southern France3 1 infantry moved from Normandy Bordeaux to Holland Belgium French take Holland Belgium from Germans Combat - French Non Combat Move - French 1 artillery and 1 infantry moved from Southern France to Normandy Bordeaux 1 infantry moved from Algeria to Morocco 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from Syria to Trans-Jordan 1 destroyer moved from 74 Sea Zone to 82 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
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Testing Forum poster
Test summary from TripleA, engine version: 2.5.22294, time: 9:30:51 PM
Savegame -
TripleA Manual Gamesave Post: Germans round 2
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 destroyer, 1 fighter, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 1 artillery moved from France to Southern France Germans take Southern France from French 1 fighter and 1 tactical_bomber moved from 115 Sea Zone to 113 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 113 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 113 Sea Zone 1 fighter and 1 tactical_bomber moved from 113 Sea Zone to United Kingdom 2 bombers moved from Western Germany to United Kingdom 1 artillery moved from France to Holland Belgium 1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 tactical_bomber moved from Western Germany to Holland Belgium 2 infantry moved from Slovakia Hungary to Yugoslavia 1 fighter moved from Southern Italy to Yugoslavia 1 infantry moved from Western Germany to Holland Belgium 1 artillery and 2 infantry moved from France to Normandy Bordeaux 1 infantry moved from France to Holland Belgium 1 tactical_bomber moved from Holland Belgium to 113 Sea Zone 1 submarine moved from 115 Sea Zone to 113 Sea Zone
Combat Hit Differential Summary :
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scramble orders?
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@surfer no scrambles or intercepts thanks
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 destroyer, 1 fighter, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 1 artillery moved from France to Southern France Germans take Southern France from French 1 fighter and 1 tactical_bomber moved from 115 Sea Zone to 113 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 113 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 113 Sea Zone 1 fighter and 1 tactical_bomber moved from 113 Sea Zone to United Kingdom 2 bombers moved from Western Germany to United Kingdom 1 artillery moved from France to Holland Belgium 1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 tactical_bomber moved from Western Germany to Holland Belgium 2 infantry moved from Slovakia Hungary to Yugoslavia 1 fighter moved from Southern Italy to Yugoslavia 1 infantry moved from Western Germany to Holland Belgium 1 artillery and 2 infantry moved from France to Normandy Bordeaux 1 infantry moved from France to Holland Belgium 1 tactical_bomber moved from Holland Belgium to 113 Sea Zone 1 submarine moved from 115 Sea Zone to 113 Sea Zone Combat - Germans Air Battle in United Kingdom Germans attacks with 4 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 0/2 hits, 0.33 expected hits British roll AA dice in United Kingdom : 0/1 hits, 0.17 expected hits Bombing raid in United Kingdom rolls: 6,4 and causes: 10 damage to unit: factory_major Bombing raid in United Kingdom rolls: 2 and causes: 2 damage to unit: airfield Bombing raid in United Kingdom causes 12 damage total. Damaged units is as follows: factory_major = 10, airfield = 2 Battle in Yugoslavia Germans attack with 1 fighter and 2 infantry Neutral_Allies defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Yugoslavia, round 2 : 0/3 hits, 0.83 expected hits Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Yugoslavia Germans roll dice for 1 fighter and 1 infantry in Yugoslavia, round 3 : 0/2 hits, 0.67 expected hits Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Yugoslavia 1 fighter owned by the Germans retreated Neutral_Allies win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Germans: 2 infantry Battle in Normandy Bordeaux Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber French defend with 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/5 hits, 2.00 expected hits French roll dice for 2 artilleries and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans, 1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 2/4 hits, 1.83 expected hits French roll dice for 1 artillery in Normandy Bordeaux, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 artillery owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Germans: 2 infantry Casualties for French: 2 artilleries and 1 infantry Battle in Holland Belgium Germans attack with 1 artillery and 2 infantry French defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 2/3 hits, 0.83 expected hits French roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the French lost in Holland Belgium Germans win, taking Holland Belgium from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for French: 1 infantry Battle in 113 Sea Zone Germans attack with 2 fighters, 1 submarine and 3 tactical_bombers British defend with 1 destroyer Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 113 Sea Zone Germans win with 2 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Cleaning up after air battles Non Combat Move - Germans Trigger Germans Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French 2 bombers moved from United Kingdom to Western Germany 1 tactical_bomber moved from United Kingdom to 115 Sea Zone 1 fighter moved from United Kingdom to 115 Sea Zone 1 fighter moved from Normandy Bordeaux to Southern Italy 1 tactical_bomber moved from Normandy Bordeaux to Southern Italy 1 fighter moved from Yugoslavia to Southern Italy 2 fighters moved from 113 Sea Zone to Western Germany 3 tactical_bombers moved from 113 Sea Zone to Western Germany 1 aaGun and 1 infantry moved from Norway to Finland 5 infantry moved from Bulgaria to Romania 2 artilleries and 1 infantry moved from Germany to Poland 6 armour and 5 mech_infantrys moved from France to Germany 1 submarine moved from 115 Sea Zone to 122 Sea Zone 1 infantry moved from Western Germany to 115 Sea Zone 1 infantry moved from 115 Sea Zone to Norway 10 infantry moved from Slovakia Hungary to Romania 2 artilleries moved from Slovakia Hungary to Romania 2 aaGuns, 1 artillery and 3 infantry moved from Slovakia Hungary to Romania Place Units - Germans 1 destroyer and 1 submarine placed in 115 Sea Zone 1 fighter placed in Western Germany 2 armour and 6 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 42 PUs; end with 42 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
French regular : 1.33 British AA : -0.50 Neutral_Allies regular : 1.33 Germans regular : 0.50 British regular : -0.33
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 destroyer, 1 fighter, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 1 artillery moved from France to Southern France Germans take Southern France from French 1 fighter and 1 tactical_bomber moved from 115 Sea Zone to 113 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 113 Sea Zone 1 fighter and 1 tactical_bomber moved from Western Germany to 113 Sea Zone 1 fighter and 1 tactical_bomber moved from 113 Sea Zone to United Kingdom 2 bombers moved from Western Germany to United Kingdom 1 artillery moved from France to Holland Belgium 1 fighter and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 1 tactical_bomber moved from Western Germany to Holland Belgium 2 infantry moved from Slovakia Hungary to Yugoslavia 1 fighter moved from Southern Italy to Yugoslavia 1 infantry moved from Western Germany to Holland Belgium 1 artillery and 2 infantry moved from France to Normandy Bordeaux 1 infantry moved from France to Holland Belgium 1 tactical_bomber moved from Holland Belgium to 113 Sea Zone 1 submarine moved from 115 Sea Zone to 113 Sea Zone Combat - Germans Air Battle in United Kingdom Germans attacks with 4 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 0/2 hits, 0.33 expected hits British roll AA dice in United Kingdom : 0/1 hits, 0.17 expected hits Bombing raid in United Kingdom rolls: 6,4 and causes: 10 damage to unit: factory_major Bombing raid in United Kingdom rolls: 2 and causes: 2 damage to unit: airfield Bombing raid in United Kingdom causes 12 damage total. Damaged units is as follows: factory_major = 10, airfield = 2 Battle in Yugoslavia Germans attack with 1 fighter and 2 infantry Neutral_Allies defend with 1 infantry Germans roll dice for 1 fighter and 2 infantry in Yugoslavia, round 2 : 0/3 hits, 0.83 expected hits Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Yugoslavia Germans roll dice for 1 fighter and 1 infantry in Yugoslavia, round 3 : 0/2 hits, 0.67 expected hits Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Yugoslavia 1 fighter owned by the Germans retreated Neutral_Allies win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Germans: 2 infantry Battle in Normandy Bordeaux Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber French defend with 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/5 hits, 2.00 expected hits French roll dice for 2 artilleries and 1 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans, 1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 2/4 hits, 1.83 expected hits French roll dice for 1 artillery in Normandy Bordeaux, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 artillery owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 5 Casualties for Germans: 2 infantry Casualties for French: 2 artilleries and 1 infantry Battle in Holland Belgium Germans attack with 1 artillery and 2 infantry French defend with 1 infantry Germans roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 2/3 hits, 0.83 expected hits French roll dice for 1 infantry in Holland Belgium, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the French lost in Holland Belgium Germans win, taking Holland Belgium from French with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for French: 1 infantry Battle in 113 Sea Zone Germans attack with 2 fighters, 1 submarine and 3 tactical_bombers British defend with 1 destroyer Germans roll dice for 1 submarine in 113 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 113 Sea Zone Germans win with 2 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Cleaning up after air battles Non Combat Move - Germans Trigger Germans Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French 2 bombers moved from United Kingdom to Western Germany 1 tactical_bomber moved from United Kingdom to 115 Sea Zone 1 fighter moved from United Kingdom to 115 Sea Zone 1 fighter moved from Normandy Bordeaux to Southern Italy 1 tactical_bomber moved from Normandy Bordeaux to Southern Italy 1 fighter moved from Yugoslavia to Southern Italy 2 fighters moved from 113 Sea Zone to Western Germany 3 tactical_bombers moved from 113 Sea Zone to Western Germany 1 aaGun and 1 infantry moved from Norway to Finland 5 infantry moved from Bulgaria to Romania 2 artilleries and 1 infantry moved from Germany to Poland 6 armour and 5 mech_infantrys moved from France to Germany 1 submarine moved from 115 Sea Zone to 122 Sea Zone 1 infantry moved from Western Germany to 115 Sea Zone 1 infantry moved from 115 Sea Zone to Norway 10 infantry moved from Slovakia Hungary to Romania 2 artilleries moved from Slovakia Hungary to Romania 2 aaGuns, 1 artillery and 3 infantry moved from Slovakia Hungary to Romania Place Units - Germans 1 destroyer and 1 submarine placed in 115 Sea Zone 1 fighter placed in Western Germany 2 armour and 6 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 42 PUs; end with 42 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
French regular : 1.33 British AA : -0.50 Neutral_Allies regular : 1.33 Germans regular : 0.50 British regular : -0.33
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Wow. Yugo rolled over for the first 4 guys…but the last man does not want to go down
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TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 2 Purchase Units - Russians Russians buy 10 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 1 submarine moved from 128 Sea Zone to 122 Sea Zone 2 aaGuns and 15 infantry moved from Sakha to Siberia 1 infantry moved from Ukraine to Bessarabia 1 armour and 1 mech_infantry moved from Ukraine to Bryansk 1 armour and 1 mech_infantry moved from Bryansk to Northern Belarus 7 infantry moved from Leningrad to Northern Belarus 2 infantry moved from Archangel to Leningrad 1 fighter moved from Northern Belarus to Leningrad 1 fighter and 1 tactical_bomber moved from Ukraine to Leningrad 1 artillery and 1 infantry moved from Smolensk to Northern Belarus 1 infantry moved from Southern Belarus to Eastern Poland 2 infantry moved from Southern Belarus to Northern Belarus 2 infantry moved from Northern Caucasus to Rostov 3 infantry moved from Stalingrad to Rostov 1 infantry moved from Russia to Smolensk 2 infantry moved from Russia to Yaroslavl Place Units - Russians 3 artilleries placed in Ukraine 3 artilleries placed in Leningrad 2 artilleries and 1 infantry placed in Siberia 1 artillery and 1 infantry placed in Stalingrad 1 artillery placed in Russia Russians undo move 4. 1 artillery and 1 infantry placed in Russia Turn Complete - Russians Russians collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 carrier, 5 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Chahar to Inner Mongolia Japanese take Inner Mongolia from Chinese 1 infantry moved from Shansi to Honan Japanese take Honan from Chinese 1 infantry moved from Anhwe to Hopei Japanese take Hopei from Chinese 1 infantry moved from Hunan to Szechwan Japanese take Szechwan from Chinese 1 infantry moved from Kwangsi to Kweichow Japanese take Kweichow from Chinese Combat - Japanese Non Combat Move - Japanese 1 transport moved from 37 Sea Zone to 20 Sea Zone 1 infantry moved from Hokkaido to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Kwangsi 1 artillery and 1 infantry moved from Japan to 7 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Kwangsi 1 marine moved from Japan to 7 Sea Zone 1 cruiser and 1 marine moved from 7 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Caroline Islands 1 infantry moved from Japan to Kyushu 1 armour moved from Korea to Jehol 1 infantry moved from Korea to Southern Manchuria 1 aaGun moved from Japan to Kyushu 1 mech_infantry moved from Shansi to Chahar 1 infantry moved from Kiangsi to Hunan 2 fighters and 2 tactical_bombers moved from Kiangsu to Formosa 1 fighter moved from Jehol to Anhwe Place Units - Japanese 2 transports placed in 20 Sea Zone Japanese undo move 1. 2 infantry placed in Kiangsu 1 transport placed in 20 Sea Zone 1 carrier and 1 transport placed in 7 Sea Zone 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 38 PUs; end with 38 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 48 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 2 PUs; Combat Move - Americans Combat - Americans Non Combat Move - Americans 2 infantry moved from Western United States to 11 Sea Zone 2 carriers, 2 infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 27 Sea Zone 2 infantry moved from 27 Sea Zone to Hawaiian Islands 1 fighter moved from Wake Island to 27 Sea Zone 1 fighter moved from Hawaiian Islands to 27 Sea Zone 1 submarine moved from 27 Sea Zone to 55 Sea Zone Place Units - Americans 1 transport placed in 11 Sea Zone 1 destroyer placed in 11 Sea Zone 1 submarine and 1 transport placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Americans collect 53 PUs; end with 55 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Tsinghai to Honan 1 fighter moved from Tsinghai to Honan 11 infantry moved from Tsinghai to Inner Mongolia Combat - Chinese Battle in Inner Mongolia Chinese attack with 11 infantry Japanese defend with 1 infantry Chinese roll dice for 11 infantry in Inner Mongolia, round 2 : 0/11 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 11 infantry in Inner Mongolia, round 3 : 4/11 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Inner Mongolia Chinese win, taking Inner Mongolia from Japanese with 10 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Honan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Honan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Honan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Honan Chinese roll dice for 1 fighter and 1 infantry in Honan, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Honan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Honan, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Honan, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Honan, round 5 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Honan, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Honan retreated to Honan Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Honan to Kansu Place Units - Chinese 2 infantry placed in Inner Mongolia 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese regular : -2.50 Japanese regular : 1.00
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TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 2 PUs; Combat Move - Americans Combat - Americans Non Combat Move - Americans 2 infantry moved from Western United States to 11 Sea Zone 2 carriers, 2 infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 27 Sea Zone 2 infantry moved from 27 Sea Zone to Hawaiian Islands 1 fighter moved from Wake Island to 27 Sea Zone 1 fighter moved from Hawaiian Islands to 27 Sea Zone 1 submarine moved from 27 Sea Zone to 55 Sea Zone Place Units - Americans 1 transport placed in 11 Sea Zone 1 destroyer placed in 11 Sea Zone 1 submarine and 1 transport placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Americans collect 53 PUs; end with 55 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Tsinghai to Honan 1 fighter moved from Tsinghai to Honan 11 infantry moved from Tsinghai to Inner Mongolia Combat - Chinese Battle in Inner Mongolia Chinese attack with 11 infantry Japanese defend with 1 infantry Chinese roll dice for 11 infantry in Inner Mongolia, round 2 : 0/11 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 11 infantry in Inner Mongolia, round 3 : 4/11 hits, 1.83 expected hits Japanese roll dice for 1 infantry in Inner Mongolia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Inner Mongolia Chinese win, taking Inner Mongolia from Japanese with 10 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Honan Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Honan, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Honan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Honan Chinese roll dice for 1 fighter and 1 infantry in Honan, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Honan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Honan, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Honan, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 fighter and 1 infantry in Honan, round 5 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Honan, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Honan retreated to Honan Japanese win with 1 infantry remaining. Battle score for attacker is -6 Casualties for Chinese: 2 infantry Non Combat Move - Chinese 1 fighter moved from Honan to Kansu Place Units - Chinese 2 infantry placed in Inner Mongolia 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Purchase Units - British British buy 1 airfield, 1 armour, 1 destroyer and 1 mech_infantry; Remaining resources: 3 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Alexandria to Tobruk British take Tobruk from Italians 1 bomber moved from Gibraltar to Iraq 1 armour and 1 mech_infantry moved from Egypt to Iraq 2 infantry moved from Union of South Africa to 73 Sea Zone 2 infantry and 1 transport moved from 73 Sea Zone to 82 Sea Zone 2 infantry moved from 82 Sea Zone to Iraq 1 fighter moved from Eastern India to Iraq 1 battleship and 1 cruiser moved from 40 Sea Zone to 82 Sea Zone Combat - British Battle in Iraq British attack with 1 armour, 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry Neutral_Axis defend with 3 infantry British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 armour, 1 bomber, 1 fighter, 2 infantry and 1 mech_infantry in Iraq, round 2 : 2/6 hits, 2.17 expected hits Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 3/3 hits, 1.00 expected hits 1 mech_infantry owned by the British, 3 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq British win, taking Iraq from Neutral_Axis with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is -2 Casualties for British: 2 infantry and 1 mech_infantry Casualties for Neutral_Axis: 3 infantry Non Combat Move - British 1 bomber and 1 fighter moved from Iraq to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan 2 fighters moved from Gibraltar to Egypt 1 fighter moved from Gibraltar to United Kingdom 1 mech_infantry moved from Eire to United Kingdom 1 infantry moved from Baluchistan to Southern Persia British take Southern Persia from Neutral_Allies 1 infantry moved from Sumatra to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 81 Sea Zone 1 infantry moved from 81 Sea Zone to Western India 1 artillery moved from Eastern India to Western India 2 infantry moved from Shan State to Burma 1 destroyer moved from 40 Sea Zone to 132 Sea Zone 1 aaGun and 1 infantry moved from Algeria to 94 Sea Zone 1 armour and 1 infantry moved from Morocco to 93 Sea Zone 1 aaGun, 1 carrier, 2 cruisers, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 94 Sea Zone to 100 Sea Zone 1 infantry moved from 100 Sea Zone to Trans-Jordan 1 aaGun moved from 100 Sea Zone to Trans-Jordan 1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 91 Sea Zone Place Units - British 1 airfield placed in Egypt 1 armour and 1 mech_infantry placed in Union of South Africa 1 destroyer placed in 109 Sea Zone Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 122 Sea Zone. Rolls: 1,3 British collect 30 PUs (2 lost to blockades); end with 33 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific 2 artilleries and 4 infantry placed in Eastern India Turn Complete - UK_Pacific UK_Pacific collect 20 PUs; end with 20 PUs Some Units in Eastern India change ownership: 2 artilleries and 4 infantry
Combat Hit Differential Summary :
Chinese regular : -2.50 Japanese regular : 1.00 Neutral_Axis regular : 2.00 British regular : -0.33
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@surfer Neutrals arent rolling over for me either…and dont get me started about the chinese…2 rounds of atrocious rolling!
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.1.0
Game History
Round: 2 Purchase Units - Italians Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 artillery and 1 infantry moved from Greece to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 94 Sea Zone 1 artillery moved from 94 Sea Zone to Morocco 1 infantry moved from 94 Sea Zone to Morocco 2 infantry moved from Greece to 99 Sea Zone 2 infantry and 1 transport moved from 99 Sea Zone to 94 Sea Zone 2 infantry moved from 94 Sea Zone to Gibraltar 1 battleship and 1 cruiser moved from 99 Sea Zone to 94 Sea Zone 1 armour moved from Greece to Yugoslavia 1 infantry and 1 mech_infantry moved from Northern Italy to Yugoslavia 1 bomber and 1 fighter moved from Southern Italy to Yugoslavia 1 cruiser moved from 99 Sea Zone to 94 Sea Zone 1 armour and 1 mech_infantry moved from Tunisia to Morocco Italians take Algeria from French Combat - Italians Battle in Gibraltar Battle in Yugoslavia Italians attack with 1 armour, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry Neutral_Allies defend with 1 infantry Italians roll dice for 1 armour, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry in Yugoslavia, round 2 : 1/5 hits, 2.00 expected hits Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Allies lost in Yugoslavia Italians win, taking Gibraltar from British, taking Yugoslavia from Neutral_Allies with 1 armour, 1 bomber, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Neutral_Allies: 1 infantry Battle in Morocco Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry French defend with 2 infantry Italians roll dice for 1 battleship and 1 cruiser in Morocco, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Morocco, round 2 : 2/4 hits, 1.50 expected hits French roll dice for 2 infantry in Morocco, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the French and 1 infantry owned by the Italians lost in Morocco Italians win, taking Morocco from French with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for French: 2 infantry Non Combat Move - Italians 1 artillery and 2 infantry moved from Libya to Tunisia 1 armour and 1 mech_infantry moved from Northern Italy to Slovakia Hungary 1 bomber and 1 fighter moved from Yugoslavia to Southern Italy 1 destroyer moved from 99 Sea Zone to 94 Sea Zone 1 aaGun moved from Northern Italy to Southern Italy 1 infantry moved from Greece to Albania Place Units - Italians 1 fighter and 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Combat Hit Differential Summary :
French regular : 0.33 Italians regular : -0.67 Neutral_Allies regular : -0.33
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Yugo goes down!