Bjergmose vs. Maxidiaper ´42 ed.


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            4 infantry moved from Northern Italy to Southern France
            1 infantry moved from France to Holland Belgium
            1 bomber moved from Southern Italy to Holland Belgium
            1 artillery moved from France to Southern France
    
        Combat - Italians
            Battle in Holland Belgium
                Italians attack with 1 bomber and 1 infantry
                British defend with 1 artillery
                    Italians roll dice for 1 bomber and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0,83 expected hits
                    British roll dice for 1 artillery in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the British and 1 infantry owned by the Italians lost in Holland Belgium
                Italians win with 1 bomber remaining. Battle score for attacker is 1
                Casualties for Italians: 1 infantry
                Casualties for British: 1 artillery
            Battle in Southern France
                Italians attack with 1 artillery and 4 infantry
                Americans defend with 1 harbour and 2 infantry
                    Italians roll dice for 1 artillery and 4 infantry in Southern France, round 2 : 0/5 hits, 1,17 expected hits
                    Americans roll dice for 2 infantry in Southern France, round 2 : 0/2 hits, 0,67 expected hits
                    Italians roll dice for 1 artillery and 4 infantry in Southern France, round 3 : 2/5 hits, 1,17 expected hits
                    Americans roll dice for 2 infantry in Southern France, round 3 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France
                Italians win, taking Southern France from Americans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
                Casualties for Americans: 2 infantry
    
        Non Combat Move - Italians
            1 aaGun moved from Northern Italy to Southern Italy
            1 fighter moved from Southern Italy to Bessarabia
            2 fighters and 1 tactical_bomber moved from Western Germany to Bessarabia
            1 bomber moved from Holland Belgium to Southern Italy
    
        Place Units - Italians
            2 infantry placed in Southern Italy
            1 infantry placed in Southern Italy
            2 artilleries placed in Northern Italy
            Italians undo move 3.
            Italians undo move 2.
            2 artilleries and 1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 12 PUs; end with 12 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,33
    Italians regular : -0,17
    British regular : 0,67
    

    Savegame

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 destroyer and 1 submarine moved from 62 Sea Zone to 33 Sea Zone
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Egypt to 81 Sea Zone
            1 fighter moved from Trans-Jordan to 81 Sea Zone
            1 infantry moved from Iraq to Northwest Persia
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 2 armour and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Ukraine to Western Ukraine
            1 armour, 2 artilleries and 5 infantry moved from Ukraine to Bessarabia
            2 fighters moved from Russia to Bessarabia
            1 armour moved from Russia to Belarus
                  Russians take Belarus from Germans
            1 armour moved from Russia to Archangel
                  Russians take Archangel from Germans
            2 artilleries and 10 infantry moved from Russia to Bryansk
            1 mech_infantry moved from India to West India
            1 infantry moved from India to West India
    
        Combat - Russians
            Battle in Bessarabia
                Russians attack with 1 armour, 2 artilleries, 2 fighters and 5 infantry
                Germans defend with 3 armour and 2 mech_infantrys; Italians defend with 3 fighters and 1 tactical_bomber
                    Russians roll dice for 1 armour, 2 artilleries, 2 fighters and 5 infantry in Bessarabia, round 2 : 3/10 hits, 3,33 expected hits
                    Germans roll dice for 3 armour, 3 fighters, 2 mech_infantrys and 1 tactical_bomber in Bessarabia, round 2 : 6/9 hits, 4,67 expected hits
                    5 infantry owned by the Russians, 1 artillery owned by the Russians, 1 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Bessarabia
                    Russians roll dice for 1 armour, 1 artillery and 2 fighters in Bessarabia, round 3 : 1/4 hits, 1,83 expected hits
                    Germans roll dice for 2 armour, 3 fighters and 1 tactical_bomber in Bessarabia, round 3 : 3/6 hits, 3,50 expected hits
                    1 fighter owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Russians and 1 armour owned by the Germans lost in Bessarabia
                1 fighter owned by the Russians retreated
                Germans win with 1 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -19
                Casualties for Russians: 1 armour, 2 artilleries, 1 fighter and 5 infantry
                Casualties for Germans: 2 armour and 2 mech_infantrys
            Battle in Bryansk
                Russians attack with 2 artilleries and 10 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 artilleries and 10 infantry in Bryansk, round 2 : 3/12 hits, 2,67 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 2 artilleries and 10 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 aaGun moved from Russia to Bryansk
            1 fighter moved from Bessarabia to Rostov
            1 infantry moved from Anhwe to Kweichow
    
        Place Units - Russians
            3 infantry placed in Ukraine
            2 armour and 3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 30 PUs; end with 30 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0,50
    Russians regular : -0,83
    

    Savegame


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 2 fighters, 8 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 artilleries and 2 infantry moved from Burma to India
            1 infantry moved from Burma to India
            1 infantry moved from Kansu to Timguska
                  Japanese take Timguska from Russians
            1 mech_infantry moved from Manchuria to Buryatia
                  Japanese take Buryatia from Russians
            1 mech_infantry moved from Manchuria to Sakha
                  Japanese take Sakha from Russians
            1 infantry moved from Manchuria to Jehol
                  Japanese take Jehol from Chinese
            1 infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            4 submarines moved from 6 Sea Zone to 35 Sea Zone
            1 infantry moved from Kwangtung to Kiangsi
                  Japanese take Kiangsi from Chinese
            1 infantry moved from Kwangsi to Hunan
                  Japanese take Hunan from Chinese
            2 infantry moved from Kwangsi to Yunnan
            2 infantry moved from French Indo China to Yunnan
            3 mech_infantrys moved from Burma to Yunnan
            1 submarine moved from 42 Sea Zone to 39 Sea Zone
            1 fighter and 1 tactical_bomber moved from 38 Sea Zone to 39 Sea Zone
            1 bomber moved from Japan to 30 Sea Zone
    
        Combat - Japanese
            Battle in 39 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                British defend with 1 cruiser
                    Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 cruiser owned by the British lost in 39 Sea Zone
                Japanese win, taking 39 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for British: 1 cruiser
            Battle in 30 Sea Zone
                Japanese attack with 1 bomber
                Americans defend with 1 destroyer and 2 transports
                    Japanese roll dice for 1 bomber in 30 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                    Americans roll dice for 1 destroyer and 2 transports in 30 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Americans lost in 30 Sea Zone
                    2 transports owned by the Americans lost in 30 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 22
                Casualties for Americans: 1 destroyer and 2 transports
            Battle in India
                Japanese attack with 2 artilleries and 3 infantry
                British defend with 2 aaGuns and 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    Japanese roll dice for 2 artilleries and 3 infantry in India, round 2 : 3/5 hits, 1,50 expected hits
                    UK_Pacific roll dice for 2 aaGuns and 2 infantry in India, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese, 2 aaGuns owned by the British and 1 infantry owned by the British lost in India
                    Japanese roll dice for 2 artilleries and 2 infantry in India, round 3 : 3/4 hits, 1,33 expected hits
                    UK_Pacific roll dice for 1 infantry in India, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in India
                Japanese captures 5PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking India from UK_Pacific with 2 artilleries and 2 infantry remaining. Battle score for attacker is 13
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 aaGuns and 2 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from 30 Sea Zone to Gilbert Islands
            1 submarine moved from 8 Sea Zone to 6 Sea Zone
            1 carrier, 2 fighters and 1 submarine moved from 42 Sea Zone to 35 Sea Zone
            1 fighter moved from Kwangtung to Philippines
            1 battleship, 2 carriers and 4 transports moved from 38 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from 39 Sea Zone to Yunnan
            1 fighter moved from Manchuria to Philippines
            2 infantry moved from Kwangtung to Kwangsi
    
        Place Units - Japanese
            3 mech_infantrys placed in Kwangtung
            3 infantry placed in French Indo China
            3 infantry placed in Manchuria
            2 fighters and 2 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3
            Japanese collect 56 PUs (4 lost to blockades); end with 61 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,33
    Japanese regular : 4,17
    UK_Pacific regular : 0,00
    

    Savegame

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Research Technology - Americans
            Americans spend 10 on tech rolls
                Americans roll 2,2 and gets 0 hits
            Americans removing all Technology Tokens after unsuccessful research.
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 cruiser, 1 destroyer, 3 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Americans
            1 artillery and 1 mech_infantry moved from Tunisia to Libya
            1 bomber moved from Morocco to Libya
            1 fighter moved from Morocco to Libya
            1 transport moved from 91 Sea Zone to 92 Sea Zone
            2 infantry moved from Morocco to 92 Sea Zone
            2 infantry and 1 transport moved from 92 Sea Zone to 93 Sea Zone
            2 infantry moved from 93 Sea Zone to Southern France
            1 fighter and 1 tactical_bomber moved from 110 Sea Zone to Southern France
            1 armour and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone
            1 armour and 1 infantry moved from 19 Sea Zone to Jehol
    
        Combat - Americans
            Americans creates battle in territory 6 Sea Zone
            Battle in Jehol
                Americans attack with 1 armour and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 armour and 1 infantry in Jehol, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Jehol
                    Americans roll dice for 1 armour in Jehol, round 3 : 0/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 armour in Jehol, round 4 : 1/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Jehol, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 armour owned by the Americans lost in Jehol
                Japanese win with no units remaining. Battle score for attacker is -6
                Casualties for Americans: 1 armour and 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Libya
                Americans attack with 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry
                Germans defend with 2 armour and 1 mech_infantry
                    Americans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry in Libya, round 2 : 2/4 hits, 1,83 expected hits
                    Italians roll dice for 2 armour and 1 mech_infantry in Libya, round 2 : 2/3 hits, 1,33 expected hits
                    1 armour owned by the Germans, 1 artillery owned by the Americans, 1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Libya
                    Americans roll dice for 1 bomber and 1 fighter in Libya, round 3 : 0/2 hits, 1,17 expected hits
                    Italians roll dice for 1 armour in Libya, round 3 : 1/1 hits, 0,50 expected hits
                    1 fighter owned by the Americans lost in Libya
                    Americans roll dice for 1 bomber in Libya, round 4 : 1/1 hits, 0,67 expected hits
                    Italians roll dice for 1 armour in Libya, round 4 : 1/1 hits, 0,50 expected hits
                    1 armour owned by the Germans and 1 bomber owned by the Americans lost in Libya
                Italians win with no units remaining. Battle score for attacker is -14
                Casualties for Americans: 1 artillery, 1 bomber, 1 fighter and 1 mech_infantry
                Casualties for Germans: 2 armour and 1 mech_infantry
            Battle in Southern France
                Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Italians defend with 1 artillery, 1 harbour and 3 infantry
                    Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Southern France, round 2 : 3/4 hits, 1,50 expected hits
                    Italians roll dice for 1 artillery and 3 infantry in Southern France, round 2 : 0/4 hits, 1,33 expected hits
                    3 infantry owned by the Italians lost in Southern France
                    Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Southern France, round 3 : 1/4 hits, 1,50 expected hits
                    Italians roll dice for 1 artillery in Southern France, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians lost in Southern France
                Americans win, taking Southern France from Italians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
                Casualties for Italians: 1 artillery and 3 infantry
    
        Non Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from Southern France to 110 Sea Zone
            1 infantry moved from Algeria to Tunisia
            1 armour and 3 infantry moved from Eastern United States to 101 Sea Zone
            1 armour, 1 destroyer, 3 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour and 3 infantry moved from 91 Sea Zone to Morocco
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 submarine moved from 33 Sea Zone to 44 Sea Zone
            1 submarine moved from 33 Sea Zone to 20 Sea Zone
            1 submarine moved from 33 Sea Zone to 19 Sea Zone
            1 submarine moved from 33 Sea Zone to 6 Sea Zone
            1 destroyer, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from 33 Sea Zone to Queensland
            2 carriers and 2 fighters moved from 33 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to 26 Sea Zone
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            1 artillery and 3 infantry placed in Eastern United States
            1 cruiser, 1 destroyer, 1 submarine and 2 transports placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,33
    Italians regular : 0,00
    Japanese regular : 1,00
    

    Savegame

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Anhwe to Kiangsi
            1 infantry moved from Anhwe to Jehol
                  Chinese take Jehol from Japanese
            1 infantry moved from Tsinghai to Kansu
                  Chinese take Kansu from Japanese
            1 infantry moved from Anhwe to Kiangsi
            2 infantry moved from Kweichow to Hunan
            1 fighter moved from Kweichow to Hunan
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                    Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                Chinese win with 1 fighter remaining. Battle score for attacker is -3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
            Battle in Kiangsi
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Kiangsi, round 2 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 3 infantry in Kiangsi, round 3 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Kiangsi, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kiangsi
                    Chinese roll dice for 2 infantry in Kiangsi, round 4 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Kiangsi, round 4 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 2 infantry in Kiangsi, round 5 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Kiangsi, round 5 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 2 infantry in Kiangsi, round 6 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Kiangsi, round 6 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 2 infantry in Kiangsi, round 7 : 1/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Kiangsi, round 7 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kiangsi
                Chinese win, taking Kiangsi from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            3 infantry moved from Anhwe to Kweichow
            1 fighter moved from Hunan to Kweichow
            1 infantry moved from Suiyuyan to Chahar
    
        Place Units - Chinese
            6 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 17 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1,83
    Japanese regular : 0,33
    

    Savegame


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 bomber, 3 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Eastern Poland to Belarus
            2 mech_infantrys moved from Eastern Poland to Ukraine
            1 mech_infantry moved from Eastern Poland to Western Ukraine
            3 fighters moved from Poland to Ukraine
            1 bomber moved from Western Germany to Western Ukraine
            2 infantry moved from France to Southern France
            3 infantry moved from France to Normandy Bordeaux
            1 mech_infantry moved from Western Germany to Normandy Bordeaux
            2 fighters and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
            1 tactical_bomber moved from Southern Italy to Southern France
            1 fighter moved from Western Germany to Southern France
            1 tactical_bomber moved from Southern Italy to Normandy Bordeaux
            1 bomber moved from Germany to Archangel
            1 mech_infantry moved from Novgorod to Archangel
            4 armour and 1 mech_infantry moved from Eastern Poland to Belarus
            2 armour moved from Novgorod to Belarus
            1 armour moved from Bessarabia to Belarus
            1 mech_infantry moved from Germany to Holland Belgium
                  Germans take Holland Belgium from British
    
        Combat - Germans
            Battle in Normandy Bordeaux
                Germans attack with 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers
                British defend with 1 aaGun and 3 infantry
                    British roll AA dice in Normandy Bordeaux : 0/3 hits, 0,50 expected hits
                    Germans roll dice for 2 fighters, 3 infantry, 1 mech_infantry and 2 tactical_bombers in Normandy Bordeaux, round 2 : 3/8 hits, 3,00 expected hits
                    British roll dice for 1 aaGun and 3 infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1,00 expected hits
                    1 aaGun owned by the British, 2 infantry owned by the Germans and 2 infantry owned by the British lost in Normandy Bordeaux
                    Germans roll dice for 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Normandy Bordeaux, round 3 : 3/6 hits, 2,67 expected hits
                    British roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from British with 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Germans: 2 infantry
                Casualties for British: 1 aaGun and 3 infantry
            Battle in Ukraine
                Germans attack with 3 fighters and 2 mech_infantrys
                Russians defend with 1 factory_minor and 3 infantry
                    Germans roll dice for 3 fighters and 2 mech_infantrys in Ukraine, round 2 : 3/5 hits, 1,83 expected hits
                    Russians roll dice for 3 infantry in Ukraine, round 2 : 1/3 hits, 1,00 expected hits
                    3 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Ukraine
                Germans win, taking Ukraine from Russians with 3 fighters and 1 mech_infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 3 infantry
            Battle in Western Ukraine
                Germans attack with 1 bomber and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 mech_infantry in Western Ukraine, round 2 : 1/2 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Archangel
                Germans attack with 1 bomber and 1 mech_infantry
                Russians defend with 1 armour
                    Germans roll dice for 1 bomber and 1 mech_infantry in Archangel, round 2 : 0/2 hits, 0,83 expected hits
                    Russians roll dice for 1 armour in Archangel, round 2 : 0/1 hits, 0,50 expected hits
                    Germans roll dice for 1 bomber and 1 mech_infantry in Archangel, round 3 : 1/2 hits, 0,83 expected hits
                    Russians roll dice for 1 armour in Archangel, round 3 : 1/1 hits, 0,50 expected hits
                    1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
                Germans win with 1 bomber remaining. Battle score for attacker is 2
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 armour
            Battle in Belarus
                Germans attack with 7 armour, 2 infantry and 1 mech_infantry
                Russians defend with 1 armour
                    Germans roll dice for 7 armour, 2 infantry and 1 mech_infantry in Belarus, round 2 : 5/10 hits, 4,00 expected hits
                    Russians roll dice for 1 armour in Belarus, round 2 : 0/1 hits, 0,50 expected hits
                    1 armour owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 7 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 1 armour
            Battle in Southern France
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Americans defend with 1 harbour and 2 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Southern France, round 2 : 2/4 hits, 1,50 expected hits
                    Americans roll dice for 2 infantry in Southern France, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans and 2 infantry owned by the Americans lost in Southern France
                Germans win, taking Southern France from Americans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Americans: 2 infantry
    
        Non Combat Move - Germans
            1 fighter moved from Southern France to Western Germany
            2 fighters moved from Normandy Bordeaux to Western Germany
            1 tactical_bomber moved from Southern France to Germany
            1 tactical_bomber moved from Normandy Bordeaux to Germany
            1 tactical_bomber moved from Normandy Bordeaux to Western Germany
            1 bomber moved from Archangel to Novgorod
            1 bomber moved from Western Ukraine to Germany
            3 fighters moved from Ukraine to Bessarabia
            4 mech_infantrys moved from Germany to Eastern Poland
    
        Place Units - Germans
            3 armour placed in Novgorod
            3 infantry placed in France
            1 bomber and 4 mech_infantrys placed in Western Germany
            1 mech_infantry placed in Germany
            Germans undo move 2.
            Germans undo move 3.
            1 mech_infantry placed in Western Germany
            3 infantry placed in Germany
            Germans undo move 4.
            Germans undo move 3.
            2 infantry and 1 mech_infantry placed in Germany
            1 infantry placed in Western Germany
            Germans undo move 4.
            Germans undo move 3.
            3 infantry placed in France
            1 mech_infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,6
            Germans collect 54 PUs (2 lost to blockades); end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,33
    British AA : -0,50
    Russians regular : -0,83
    Germans regular : 2,50
    British regular : 0,67
    

    Savegame

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - British
            British buy 1 armour, 1 artillery, 1 cruiser and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            3 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery moved from United Kingdom to 110 Sea Zone
            1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
            1 fighter moved from United Kingdom to Normandy Bordeaux
            1 fighter moved from United Kingdom to Holland Belgium
            1 infantry moved from Tobruk to Libya
                  British take Libya from Italians
            2 armour, 1 artillery, 3 fighters, 5 infantry and 2 mech_infantrys moved from West India to India
            1 armour and 1 mech_infantry moved from Eastern Persia to India
            1 bomber moved from Persia to Ukraine
            4 fighters and 1 tactical_bomber moved from Persia to India
    
        Combat - British
            Battle in Normandy Bordeaux
                British attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                Germans defend with 1 infantry and 1 mech_infantry
                    British roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/6 hits, 2,17 expected hits
                    Germans roll dice for 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
                British win, taking Normandy Bordeaux from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 infantry
                Casualties for Germans: 1 infantry and 1 mech_infantry
            Battle in Holland Belgium
                British attack with 1 fighter and 2 infantry
                Germans defend with 1 mech_infantry
                    British roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Ukraine
                British attack with 1 bomber
                Germans defend with 1 factory_minor and 1 mech_infantry
                    British roll dice for 1 bomber in Ukraine, round 2 : 0/1 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 bomber in Ukraine, round 3 : 1/1 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Ukraine, round 3 : 1/1 hits, 0,33 expected hits
                    1 bomber owned by the British and 1 mech_infantry owned by the Germans lost in Ukraine
                Germans win with no units remaining. Battle score for attacker is -8
                Casualties for British: 1 bomber
                Casualties for Germans: 1 mech_infantry
            Battle in India
                British attack with 3 armour, 1 artillery, 7 fighters, 5 infantry, 3 mech_infantrys and 1 tactical_bomber
                Japanese defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
                    British roll dice for 3 armour, 1 artillery, 7 fighters, 5 infantry, 3 mech_infantrys and 1 tactical_bomber in India, round 2 : 10/20 hits, 7,50 expected hits
                    Japanese roll dice for 2 artilleries and 2 infantry in India, round 2 : 0/4 hits, 1,33 expected hits
                    2 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in India
                British win, taking India from Japanese with 3 armour, 1 artillery, 7 fighters, 5 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for Japanese: 2 artilleries and 2 infantry
    
        Non Combat Move - British
            7 fighters and 1 tactical_bomber moved from India to West India
            1 artillery and 1 infantry moved from Eastern Persia to West India
            1 artillery moved from Persia to Eastern Persia
            1 armour and 1 mech_infantry moved from Iraq to Eastern Persia
            1 artillery and 1 infantry moved from Iraq to Persia
            1 carrier, 1 fighter, 1 infantry and 1 transport moved from 81 Sea Zone to 98 Sea Zone
            1 infantry moved from Union of South Africa to Rhodesia
            1 infantry moved from Trans-Jordan to Iraq
            1 infantry moved from Egypt to Trans-Jordan
            1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
            1 fighter moved from Holland Belgium to United Kingdom
    
        Place Units - British
            1 cruiser placed in 110 Sea Zone
            1 artillery and 5 infantry placed in United Kingdom
            1 armour and 2 infantry placed in Persia
    
        Turn Complete - British
            British collect 39 PUs; end with 39 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2
            UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -1,33
    Germans regular : 0,33
    British regular : 3,17
    

    Savegame


  • @Bjergmose skal lige en uk dd til gib

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - British
            British buy 1 armour, 1 artillery, 1 cruiser and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            3 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery moved from United Kingdom to 110 Sea Zone
            1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 tactical_bomber moved from United Kingdom to Normandy Bordeaux
            1 fighter moved from United Kingdom to Normandy Bordeaux
            1 fighter moved from United Kingdom to Holland Belgium
            1 infantry moved from Tobruk to Libya
                  British take Libya from Italians
            2 armour, 1 artillery, 3 fighters, 5 infantry and 2 mech_infantrys moved from West India to India
            1 armour and 1 mech_infantry moved from Eastern Persia to India
            1 bomber moved from Persia to Ukraine
            4 fighters and 1 tactical_bomber moved from Persia to India
    
        Combat - British
            Battle in Normandy Bordeaux
                British attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                Germans defend with 1 infantry and 1 mech_infantry
                    British roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/6 hits, 2,17 expected hits
                    Germans roll dice for 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
                British win, taking Normandy Bordeaux from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 infantry
                Casualties for Germans: 1 infantry and 1 mech_infantry
            Battle in Holland Belgium
                British attack with 1 fighter and 2 infantry
                Germans defend with 1 mech_infantry
                    British roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Ukraine
                British attack with 1 bomber
                Germans defend with 1 factory_minor and 1 mech_infantry
                    British roll dice for 1 bomber in Ukraine, round 2 : 0/1 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 bomber in Ukraine, round 3 : 1/1 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Ukraine, round 3 : 1/1 hits, 0,33 expected hits
                    1 bomber owned by the British and 1 mech_infantry owned by the Germans lost in Ukraine
                Germans win with no units remaining. Battle score for attacker is -8
                Casualties for British: 1 bomber
                Casualties for Germans: 1 mech_infantry
            Battle in India
                British attack with 3 armour, 1 artillery, 7 fighters, 5 infantry, 3 mech_infantrys and 1 tactical_bomber
                Japanese defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 2 infantry
                    British roll dice for 3 armour, 1 artillery, 7 fighters, 5 infantry, 3 mech_infantrys and 1 tactical_bomber in India, round 2 : 10/20 hits, 7,50 expected hits
                    Japanese roll dice for 2 artilleries and 2 infantry in India, round 2 : 0/4 hits, 1,33 expected hits
                    2 infantry owned by the Japanese and 2 artilleries owned by the Japanese lost in India
                British win, taking India from Japanese with 3 armour, 1 artillery, 7 fighters, 5 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for Japanese: 2 artilleries and 2 infantry
    
        Non Combat Move - British
            7 fighters and 1 tactical_bomber moved from India to West India
            1 artillery and 1 infantry moved from Eastern Persia to West India
            1 artillery moved from Persia to Eastern Persia
            1 armour and 1 mech_infantry moved from Iraq to Eastern Persia
            1 artillery and 1 infantry moved from Iraq to Persia
            1 carrier, 1 fighter, 1 infantry and 1 transport moved from 81 Sea Zone to 98 Sea Zone
            1 infantry moved from Union of South Africa to Rhodesia
            1 infantry moved from Trans-Jordan to Iraq
            1 infantry moved from Egypt to Trans-Jordan
            1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to United Kingdom
            1 fighter moved from Holland Belgium to United Kingdom
    
        Place Units - British
            1 cruiser placed in 110 Sea Zone
            1 artillery and 5 infantry placed in United Kingdom
            1 armour and 2 infantry placed in Persia
    
        Turn Complete - British
            British collect 39 PUs; end with 39 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 44 PUs
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,2
            UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by British from 110 Sea Zone: 1 destroyer
            EDIT: Adding units owned by British to 91 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Japanese regular : -1,33
    Germans regular : 0,33
    British regular : 3,17
    

    Savegame


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Southern Italy to 93 Sea Zone
            3 fighters and 1 tactical_bomber moved from Bessarabia to Rostov
    
        Combat - Italians
            Battle in 93 Sea Zone
                Italians attack with 1 bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 93 Sea Zone
                Italians win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Rostov
                Italians attack with 3 fighters and 1 tactical_bomber
                Russians defend with 1 fighter
                    Italians roll dice for 3 fighters and 1 tactical_bomber in Rostov, round 2 : 2/4 hits, 2,17 expected hits
                    Russians roll dice for 1 fighter in Rostov, round 2 : 1/1 hits, 0,67 expected hits
                    1 fighter owned by the Russians and 1 tactical_bomber owned by the Italians lost in Rostov
                Italians win with 3 fighters remaining. Battle score for attacker is -1
                Casualties for Italians: 1 tactical_bomber
                Casualties for Russians: 1 fighter
    
        Non Combat Move - Italians
            1 bomber moved from 93 Sea Zone to Southern Italy
            2 artilleries and 1 infantry moved from Northern Italy to France
            3 fighters moved from Rostov to Belarus
    
        Place Units - Italians
            2 artilleries and 2 infantry placed in Northern Italy
            1 infantry placed in Southern Italy
            Italians undo move 1.
            1 artillery and 1 infantry placed in Northern Italy
            1 artillery and 1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 8 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0,17
    Russians regular : 0,33
    

    Savegame

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 transport; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
    
        Combat - ANZAC
            Battle in Java
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery and 1 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the ANZAC lost in Java
                    ANZAC roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits, 0,67 expected hits
                    1 artillery owned by the ANZAC lost in Java
                Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -7
                Casualties for ANZAC: 1 artillery and 1 infantry
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 14 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from 33 Sea Zone: 1 destroyer
            EDIT: Adding units owned by ANZAC to 62 Sea Zone: 1 destroyer
            EDIT: Removing units owned by ANZAC from 33 Sea Zone: 1 submarine
            EDIT: Adding units owned by ANZAC to 42 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Japanese regular : 0,67
    ANZAC regular : -1,00
    

    Savegame

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 1 armour, 1 artillery, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Bryansk to Ukraine
                  Russians take Ukraine from Germans
            1 artillery and 1 infantry moved from Bryansk to Western Ukraine
            1 infantry moved from Kweichow to Hunan
                  Chinese take Hunan from Japanese
            1 infantry and 1 mech_infantry moved from West India to India
    
        Combat - Russians
            Battle in Western Ukraine
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            1 aaGun, 1 artillery and 7 infantry moved from Bryansk to Russia
    
        Place Units - Russians
            1 armour, 1 artillery, 7 infantry and 1 mech_infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 25 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0,33
    Russians regular : 0,33
    

    Savegame


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 3 destroyers, 6 infantry and 3 mech_infantrys; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 35 Sea Zone to 42 Sea Zone
            1 mech_infantry moved from Buryatia to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            1 infantry moved from Timguska to Novosibirsk
                  Japanese take Novosibirsk from Russians
            1 destroyer moved from 35 Sea Zone to 6 Sea Zone
            2 fighters moved from Japan to 6 Sea Zone
            1 submarine moved from 35 Sea Zone to 19 Sea Zone
            2 artilleries and 4 infantry moved from Burma to India
            5 mech_infantrys moved from Yunnan to India
            2 fighters moved from French Indo China to India
            1 fighter and 1 tactical_bomber moved from Yunnan to India
            1 infantry moved from Yunnan to Szechwan
                  Japanese take Szechwan from Chinese
            2 infantry moved from Kwangsi to Kiangsi
            2 fighters moved from 35 Sea Zone to Kiangsi
            3 submarines moved from 35 Sea Zone to 6 Sea Zone
    
        Combat - Japanese
            Battle in 6 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 4 submarines
                Americans defend with 2 submarines
                    Japanese roll dice for 4 submarines in 6 Sea Zone, round 2 : 3/4 hits, 1,33 expected hits
                    2 submarines owned by the Americans lost in 6 Sea Zone
                Japanese win with 1 destroyer, 2 fighters and 4 submarines remaining. Battle score for attacker is 12
                Casualties for Americans: 2 submarines
            Battle in Kiangsi
                Japanese attack with 2 fighters and 2 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 fighters and 2 infantry in Kiangsi, round 2 : 0/4 hits, 1,33 expected hits
                    Chinese roll dice for 2 infantry in Kiangsi, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 2 fighters and 2 infantry in Kiangsi, round 3 : 0/4 hits, 1,33 expected hits
                    Chinese roll dice for 2 infantry in Kiangsi, round 3 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 2 fighters and 2 infantry in Kiangsi, round 4 : 1/4 hits, 1,33 expected hits
                    Chinese roll dice for 2 infantry in Kiangsi, round 4 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Chinese lost in Kiangsi
                    Japanese roll dice for 2 fighters and 2 infantry in Kiangsi, round 5 : 1/4 hits, 1,33 expected hits
                    Chinese roll dice for 1 infantry in Kiangsi, round 5 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in India
                Japanese attack with 2 artilleries, 3 fighters, 4 infantry, 5 mech_infantrys and 1 tactical_bomber
                British defend with 3 armour, 1 artillery, 5 infantry and 3 mech_infantrys; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour; Russians defend with 1 infantry and 1 mech_infantry
                    Japanese roll dice for 2 artilleries, 3 fighters, 4 infantry, 5 mech_infantrys and 1 tactical_bomber in India, round 2 : 4/15 hits, 4,67 expected hits
                    UK_Pacific roll dice for 3 armour, 1 artillery, 6 infantry and 4 mech_infantrys in India, round 2 : 6/14 hits, 5,17 expected hits
                    4 infantry owned by the Japanese, 1 infantry owned by the Russians, 2 mech_infantrys owned by the Japanese and 3 infantry owned by the British lost in India
                    Japanese roll dice for 2 artilleries, 3 fighters, 3 mech_infantrys and 1 tactical_bomber in India, round 3 : 3/9 hits, 3,67 expected hits
                    UK_Pacific roll dice for 3 armour, 1 artillery, 2 infantry and 4 mech_infantrys in India, round 3 : 3/10 hits, 3,83 expected hits
                    3 mech_infantrys owned by the Japanese, 1 mech_infantry owned by the British and 2 infantry owned by the British lost in India
                    Japanese roll dice for 2 artilleries, 3 fighters and 1 tactical_bomber in India, round 4 : 3/6 hits, 2,83 expected hits
                    UK_Pacific roll dice for 3 armour, 1 artillery and 3 mech_infantrys in India, round 4 : 3/7 hits, 2,83 expected hits
                    1 mech_infantry owned by the Russians, 1 fighter owned by the Japanese, 2 artilleries owned by the Japanese and 2 mech_infantrys owned by the British lost in India
                2 fighters owned by the Japanese and 1 tactical_bomber owned by the Japanese retreated
                UK_Pacific win with 3 armour and 1 artillery remaining. Battle score for attacker is -16
                Casualties for Japanese: 2 artilleries, 1 fighter, 4 infantry and 5 mech_infantrys
                Casualties for British: 5 infantry and 3 mech_infantrys
                Casualties for Russians: 1 infantry and 1 mech_infantry
            Battle in 42 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 submarine and 1 transport
                1 submarine owned by the ANZAC submerged
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 19 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 submarine and 1 transport
                1 submarine owned by the Americans submerged
                    1 transport owned by the Americans lost in 19 Sea Zone
                Japanese win with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
    
        Non Combat Move - Japanese
            1 infantry moved from Yunnan to Burma
            2 infantry moved from Yunnan to Shan State
            3 infantry moved from French Indo China to Shan State
            3 mech_infantrys moved from Kwangtung to French Indo China
            1 carrier moved from 35 Sea Zone to 6 Sea Zone
            2 fighters moved from Philippines to 6 Sea Zone
            2 fighters moved from Kiangsi to 35 Sea Zone
            1 battleship, 2 carriers and 4 transports moved from 36 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from India to Shan State
            1 fighter moved from India to Burma
    
        Place Units - Japanese
            1 carrier and 3 destroyers placed in 6 Sea Zone
            3 infantry placed in French Indo China
            3 mech_infantrys placed in Kwangtung
            3 infantry placed in Manchuria
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,3
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 4,5
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,2
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 2,4
            Japanese collect 49 PUs (8 lost to blockades); end with 50 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from Jehol: 1 infantry
            EDIT: Changing ownership of Jehol from Chinese to Japanese
            EDIT: Removing units owned by Japanese from Manchuria: 3 infantry
            EDIT: Adding units owned by Japanese to Jehol: 3 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -2,33
    Japanese regular : -2,83
    UK_Pacific regular : 0,17
    

    Savegame


  • Glemte at angribe jehol. Rullede den manuelt, og editerede efter resultatet.

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Research Technology - Americans
            Americans spend 10 on tech rolls
                Americans roll 5,4 and gets 0 hits
            Americans removing all Technology Tokens after unsuccessful research.
    
        Purchase Units - Americans
            Americans buy 1 armour, 2 bombers, 1 fighter, 3 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Americans
            2 infantry moved from Morocco to 91 Sea Zone
            2 infantry and 1 transport moved from 91 Sea Zone to 93 Sea Zone
            2 infantry moved from 93 Sea Zone to Southern France
            1 fighter moved from 110 Sea Zone to Southern France
            1 tactical_bomber moved from 110 Sea Zone to Southern France
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 48 Sea Zone
            2 infantry moved from 48 Sea Zone to Gilbert Islands
            4 fighters moved from 26 Sea Zone to Gilbert Islands
    
        Combat - Americans
            Americans creates battle in territory 20 Sea Zone
            Americans creates battle in territory 19 Sea Zone
            Battle in Gilbert Islands
                Americans attack with 4 fighters and 2 infantry
                Japanese defend with 1 bomber and 1 infantry
                    Americans roll dice for 4 fighters and 2 infantry in Gilbert Islands, round 2 : 2/6 hits, 2,33 expected hits
                    Japanese roll dice for 1 bomber and 1 infantry in Gilbert Islands, round 2 : 0/2 hits, 0,50 expected hits
                    1 infantry owned by the Japanese and 1 bomber owned by the Japanese lost in Gilbert Islands
                Americans win, taking 20 Sea Zone from Japanese, taking Gilbert Islands from Japanese with 4 fighters and 2 infantry remaining. Battle score for attacker is 15
                Casualties for Japanese: 1 bomber and 1 infantry
            Battle in Southern France
                Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 harbour and 1 infantry
                    Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Southern France, round 2 : 1/4 hits, 1,50 expected hits
                    Germans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Southern France
                Americans win, taking Southern France from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            1 tactical_bomber moved from Southern France to 110 Sea Zone
            1 fighter moved from Southern France to 110 Sea Zone
            1 armour and 1 infantry moved from Morocco to 91 Sea Zone
            1 armour, 1 destroyer, 1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 armour and 1 infantry moved from 110 Sea Zone to United Kingdom
            1 transport moved from 91 Sea Zone to 101 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 infantry moved from Tunisia to Libya
            2 infantry moved from Eastern United States to 101 Sea Zone
            2 infantry and 1 transport moved from 101 Sea Zone to 107 Sea Zone
            2 infantry and 1 transport moved from 107 Sea Zone to 108 Sea Zone
            2 carriers, 1 destroyer and 2 submarines moved from 26 Sea Zone to 48 Sea Zone
            4 fighters moved from Gilbert Islands to 48 Sea Zone
            1 cruiser, 1 destroyer, 1 submarine and 2 transports moved from 10 Sea Zone to 30 Sea Zone
    
        Place Units - Americans
            1 transport placed in 101 Sea Zone
            1 armour and 3 infantry placed in Eastern United States
            1 bomber and 1 tactical_bomber placed in Western United States
            1 bomber and 1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,83
    Japanese regular : -0,50
    Germans regular : 0,67
    

    Savegame

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 5 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kweichow to Yunnan
                  Chinese take Yunnan from Japanese
            2 infantry moved from Kweichow to Szechwan
            1 fighter moved from Kweichow to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 3 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 4 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Shensi
            1 infantry moved from Kansu to Shensi
            1 infantry moved from Chahar to Hopei
            14 infantry moved from Kweichow to Yunnan
    
        Place Units - Chinese
            5 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 17 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1,50
    Japanese regular : -1,00
    

    Savegame


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Germans
            Germans buy 4 armour, 4 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Western Germany to Southern France
            3 infantry moved from France to Normandy Bordeaux
            1 mech_infantry moved from Western Germany to Holland Belgium
            1 mech_infantry moved from Western Germany to Holland Belgium
            2 mech_infantrys moved from Eastern Poland to Ukraine
            1 mech_infantry moved from Eastern Poland to Western Ukraine
            1 mech_infantry moved from Eastern Poland to Western Ukraine
            7 armour moved from Belarus to Western Ukraine
            1 mech_infantry moved from Belarus to Western Ukraine
            2 fighters and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux
            1 fighter moved from Western Germany to Holland Belgium
            1 tactical_bomber moved from Germany to Holland Belgium
            1 tactical_bomber moved from Germany to Southern France
            1 bomber moved from Germany to Southern France
            1 bomber moved from Western Germany to 93 Sea Zone
            1 bomber moved from Novgorod to Russia
            1 infantry moved from Belarus to Smolensk
                  Germans take Smolensk from Russians
            1 infantry moved from Belarus to Bryansk
            1 armour moved from Novgorod to Vologda
                  Germans take Archangel from Russians
                  Germans take Vologda from Russians
            1 fighter moved from Bessarabia to Ukraine
            2 fighters moved from Bessarabia to Bryansk
    
        Combat - Germans
            Strategic bombing raid in Russia
                    Russians roll AA dice in Russia : 0/1 hits, 0,17 expected hits
                Bombing raid in Russia rolls: 4 and causes: 4 damage to unit: factory_major
                Bombing raid in Russia causes 4 damage total. 
            Battle in 93 Sea Zone
                Germans attack with 1 bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 93 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Normandy Bordeaux
                Germans attack with 2 fighters, 3 infantry and 1 tactical_bomber
                British defend with 1 artillery and 2 infantry
                    Germans roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 2/6 hits, 2,17 expected hits
                    British roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Germans and 2 infantry owned by the British lost in Normandy Bordeaux
                    Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 0/5 hits, 2,00 expected hits
                    British roll dice for 1 artillery in Normandy Bordeaux, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Normandy Bordeaux
                    Germans roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 4 : 2/4 hits, 1,83 expected hits
                    British roll dice for 1 artillery in Normandy Bordeaux, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 artillery owned by the British lost in Normandy Bordeaux
                Germans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Germans: 3 infantry
                Casualties for British: 1 artillery and 2 infantry
            Battle in Holland Belgium
                Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                British defend with 2 infantry
                    Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Holland Belgium, round 2 : 2/4 hits, 1,50 expected hits
                    British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Holland Belgium
                Germans win, taking Holland Belgium from British with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 2 infantry
            Battle in Bryansk
                Germans attack with 2 fighters and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 fighters and 1 infantry in Bryansk, round 2 : 3/3 hits, 1,17 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Ukraine
                Germans attack with 1 fighter and 2 mech_infantrys
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 fighter and 2 mech_infantrys in Ukraine, round 2 : 0/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 1 fighter and 2 mech_infantrys in Ukraine, round 3 : 1/3 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Western Ukraine
                Germans attack with 7 armour and 3 mech_infantrys
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 7 armour and 3 mech_infantrys in Western Ukraine, round 2 : 5/10 hits, 4,00 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 7 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Southern France
                Germans attack with 1 bomber, 1 mech_infantry and 1 tactical_bomber
                Americans defend with 1 harbour and 1 infantry
                    Germans roll dice for 1 bomber, 1 mech_infantry and 1 tactical_bomber in Southern France, round 2 : 2/3 hits, 1,33 expected hits
                    Americans roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans and 1 mech_infantry owned by the Germans lost in Southern France
                Germans win with 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany
            1 fighter moved from Normandy Bordeaux to Western Germany
            1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to Germany
            2 armour moved from Novgorod to Belarus
            2 fighters moved from Bryansk to Novgorod
            1 fighter moved from Ukraine to Novgorod
            1 bomber moved from Russia to Novgorod
            1 bomber moved from Southern France to Slovakia Hungary
            1 bomber moved from 93 Sea Zone to Slovakia Hungary
            1 tactical_bomber moved from Southern France to France
            1 mech_infantry moved from Germany to Eastern Poland
    
        Place Units - Germans
            3 infantry placed in France
            3 armour placed in Novgorod
            1 infantry and 3 mech_infantrys placed in Western Germany
            1 mech_infantry placed in Western Germany
            1 armour and 3 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,1
            Germans collect 53 PUs (2 lost to blockades); end with 53 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,67
    Russians regular : -0,67
    Germans regular : 1,33
    British regular : 1,67
    Russians AA : -0,17
    

    Savegame

  • '18 '17 '16 '15 '13 '11 '10

    TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - British
            British buy 1 armour, 1 artillery, 1 cruiser, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy nothing; Remaining resources: 2 PUs; 
    
        Combat Move - British
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            1 artillery moved from Trans-Jordan to 98 Sea Zone
            1 carrier and 1 fighter moved from 98 Sea Zone to 96 Sea Zone
            1 artillery and 1 transport moved from 98 Sea Zone to 96 Sea Zone
            1 infantry moved from Libya to 96 Sea Zone
            1 artillery, 1 carrier, 1 fighter, 1 infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Greece
            2 fighters and 1 tactical_bomber moved from United Kingdom to Holland Belgium
            1 armour and 1 artillery moved from India to Burma
            5 fighters and 1 tactical_bomber moved from West India to Burma
    
        Combat - British
            Battle in Greece
            Battle in Holland Belgium
                British attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                    British roll dice for 1 cruiser in Holland Belgium, round 2 : 0/1 hits, 0,50 expected hits
                    British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 3/5 hits, 2,00 expected hits
                    Germans roll dice for 1 mech_infantry in Holland Belgium, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                British win, taking Greece from Germans, taking Holland Belgium from Germans with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Burma
                British attack with 1 armour, 1 artillery, 5 fighters and 1 tactical_bomber
                Japanese defend with 1 fighter and 1 infantry
                    British roll dice for 1 armour, 1 artillery, 5 fighters and 1 tactical_bomber in Burma, round 2 : 4/8 hits, 4,00 expected hits
                    Japanese roll dice for 1 fighter and 1 infantry in Burma, round 2 : 2/2 hits, 1,00 expected hits
                    1 infantry owned by the Japanese, 1 fighter owned by the Japanese, 1 artillery owned by the British and 1 fighter owned by the British lost in Burma
                British win, taking Burma from Japanese with 1 armour, 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for British: 1 artillery and 1 fighter
                Casualties for Japanese: 1 fighter and 1 infantry
    
        Non Combat Move - British
            4 fighters and 1 tactical_bomber moved from Burma to Yunnan
            2 armour moved from India to Yunnan
            1 artillery and 1 infantry moved from West India to India
            2 fighters moved from West India to Volgograd
            1 armour and 1 mech_infantry moved from Eastern Persia to India
            1 artillery moved from Eastern Persia to West India
            1 armour moved from Persia to West India
            1 infantry moved from Persia to Northwest Persia
            1 infantry moved from Iraq to Northwest Persia
            2 infantry moved from Persia to Eastern Persia
            1 artillery moved from Persia to Eastern Persia
            1 infantry moved from Trans-Jordan to Syria
            1 tactical_bomber moved from Holland Belgium to United Kingdom
            2 fighters moved from Holland Belgium to United Kingdom
            1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery and 3 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from Rhodesia to Belgian Congo
    
        Place Units - British
            1 cruiser placed in 110 Sea Zone
            1 artillery and 5 infantry placed in United Kingdom
            1 armour, 1 infantry and 1 mech_infantry placed in Persia
    
        Turn Complete - British
            British collect 41 PUs; end with 41 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 46 PUs
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,3
            UK_Pacific collect 3 PUs (3 lost to blockades); end with 5 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 1,00
    Germans regular : 0,67
    British regular : 0,50
    

    Savegame

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