@Daaras LOL @ Leonidas’ 300. For some reason it didn’t save, edited to original dice.
Bjergmose vs. Maxidiaper ´42 ed.
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Det burde være dit mellemnavn:blush: :blush: :blush:
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TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 1 armour, 3 artilleries, 2 destroyers, 4 infantry, 5 mech_infantrys and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 0 techTokens; Combat Move - Japanese 2 destroyers and 1 submarine moved from 6 Sea Zone to 26 Sea Zone 1 carrier moved from 6 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 26 Sea Zone 1 fighter and 1 tactical_bomber moved from Shan State to 54 Sea Zone 1 submarine moved from 45 Sea Zone to 54 Sea Zone 1 battleship, 1 carrier, 3 destroyers and 3 submarines moved from 35 Sea Zone to 54 Sea Zone 1 bomber moved from Philippines to 54 Sea Zone 1 fighter moved from Shan State to 43 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 2 transports moved from 35 Sea Zone to 44 Sea Zone 1 artillery moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 2 transports moved from 44 Sea Zone to 42 Sea Zone 2 infantry moved from Java to 42 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 42 Sea Zone to 43 Sea Zone 1 artillery and 3 infantry moved from 43 Sea Zone to Borneo 6 mech_infantrys moved from Burma to India 1 infantry moved from Yakut S.S.R. to Yenisey Japanese take Yenisey from Russians 1 submarine moved from 1 Sea Zone to 10 Sea Zone 1 bomber moved from Manchuria to 26 Sea Zone 1 mech_infantry moved from Kweichow to Sikang Japanese take Sikang from Chinese 1 artillery moved from Kweichow to Shensi 1 fighter and 1 tactical_bomber moved from Shan State to 34 Sea Zone Combat - Japanese Americans scrambles 1 units out of Queensland to defend against the attack in 54 Sea Zone Americans scrambles 3 units out of Hawaiian Islands to defend against the attack in 26 Sea Zone Americans scrambles 2 units out of Western United States to defend against the attack in 10 Sea Zone Battle in 43 Sea Zone Japanese attack with 1 fighter and 2 transports ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 fighter and 2 transports remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 54 Sea Zone Japanese attack with 1 battleship, 1 bomber, 1 carrier, 3 destroyers, 1 fighter, 4 submarines and 1 tactical_bomber Americans defend with 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 4 submarines and 2 transports; ANZAC defend with 2 fighters Japanese roll dice for 4 submarines in 54 Sea Zone, round 2 : 2/4 hits, 1,33 expected hits Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans Japanese roll dice for 1 battleship, 1 bomber, 1 carrier, 3 destroyers, 1 fighter and 1 tactical_bomber in 54 Sea Zone, round 2 : 4/7 hits, 3,50 expected hits Americans roll dice for 4 submarines in 54 Sea Zone, round 2 : 0/4 hits, 0,67 expected hits Americans roll dice for 1 battleship, 1 carrier, 1 destroyer, 3 fighters and 2 transports in 54 Sea Zone, round 2 : 1/6 hits, 3,33 expected hits Units damaged: 1 battleship owned by the Japanese 4 submarines owned by the Americans lost in 54 Sea Zone Japanese roll dice for 4 submarines in 54 Sea Zone, round 3 : 0/4 hits, 1,33 expected hits Japanese roll dice for 1 battleship, 1 bomber, 1 carrier, 3 destroyers, 1 fighter and 1 tactical_bomber in 54 Sea Zone, round 3 : 4/7 hits, 3,50 expected hits Americans roll dice for 1 battleship, 1 carrier, 1 destroyer, 3 fighters and 2 transports in 54 Sea Zone, round 3 : 3/6 hits, 3,33 expected hits 2 fighters owned by the ANZAC, 1 destroyer owned by the Americans, 1 carrier owned by the Americans and 3 submarines owned by the Japanese lost in 54 Sea Zone Japanese roll dice for 1 submarine in 54 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 battleship, 1 bomber, 1 carrier, 3 destroyers, 1 fighter and 1 tactical_bomber in 54 Sea Zone, round 4 : 4/7 hits, 3,50 expected hits Americans roll dice for 1 battleship and 2 transports in 54 Sea Zone, round 4 : 0/1 hits, 0,67 expected hits Americans roll dice for 1 fighter in 54 Sea Zone, round 4 : 0/1 hits, 0,67 expected hits 1 fighter owned by the Americans, 2 transports owned by the Americans and 1 battleship owned by the Americans lost in 54 Sea Zone Japanese win, taking 54 Sea Zone from Neutral with 1 battleship, 1 bomber, 1 carrier, 3 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 94 Casualties for Americans: 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 4 submarines and 2 transports Casualties for Japanese: 3 submarines Casualties for ANZAC: 2 fighters Battle in Borneo Japanese attack with 1 artillery and 3 infantry ANZAC defend with 2 infantry Japanese roll dice for 1 artillery and 3 infantry in Borneo, round 2 : 0/4 hits, 1,00 expected hits UK_Pacific roll dice for 2 infantry in Borneo, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Borneo Japanese roll dice for 1 artillery and 2 infantry in Borneo, round 3 : 0/3 hits, 0,83 expected hits UK_Pacific roll dice for 2 infantry in Borneo, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese lost in Borneo Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 4 : 0/2 hits, 0,67 expected hits UK_Pacific roll dice for 2 infantry in Borneo, round 4 : 0/2 hits, 0,67 expected hits Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 5 : 1/2 hits, 0,67 expected hits UK_Pacific roll dice for 2 infantry in Borneo, round 5 : 0/2 hits, 0,67 expected hits 1 infantry owned by the ANZAC lost in Borneo Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 6 : 1/2 hits, 0,67 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 6 : 0/1 hits, 0,33 expected hits 1 infantry owned by the ANZAC lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 2 infantry Casualties for ANZAC: 2 infantry Battle in 26 Sea Zone Japanese attack with 1 bomber, 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 carrier, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 carrier owned by the Americans Japanese roll dice for 1 bomber, 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber in 26 Sea Zone, round 2 : 2/5 hits, 2,50 expected hits Americans roll dice for 1 carrier, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport in 26 Sea Zone, round 2 : 2/5 hits, 2,50 expected hits 1 destroyer owned by the Americans, 1 destroyer owned by the Japanese, 1 carrier owned by the Americans and 1 submarine owned by the Japanese lost in 26 Sea Zone Japanese roll dice for 1 bomber, 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber in 26 Sea Zone, round 3 : 2/4 hits, 2,17 expected hits Americans roll dice for 2 fighters, 1 tactical_bomber and 1 transport in 26 Sea Zone, round 3 : 3/3 hits, 1,83 expected hits 1 tactical_bomber owned by the Americans, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 26 Sea Zone Japanese roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 26 Sea Zone, round 4 : 2/3 hits, 1,83 expected hits Americans roll dice for 1 fighter and 1 transport in 26 Sea Zone, round 4 : 0/1 hits, 0,67 expected hits 1 fighter owned by the Americans and 1 transport owned by the Americans lost in 26 Sea Zone Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 24 Casualties for Japanese: 1 carrier, 2 destroyers and 1 submarine Casualties for Americans: 1 carrier, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport Battle in 10 Sea Zone Japanese attack with 1 submarine Americans defend with 1 destroyer, 1 fighter and 1 tactical_bomber Japanese roll dice for 1 submarine in 10 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 10 Sea Zone, round 2 : 1/3 hits, 1,50 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 10 Sea Zone Americans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Japanese: 1 submarine Casualties for Americans: 1 destroyer Battle in 34 Sea Zone Japanese attack with 1 fighter and 1 tactical_bomber ANZAC defend with 1 destroyer Japanese roll dice for 1 fighter and 1 tactical_bomber in 34 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits ANZAC roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the ANZAC lost in 34 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for ANZAC: 1 destroyer Battle in India Japanese attack with 6 mech_infantrys UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour; Russians defend with 1 mech_infantry Japanese roll dice for 6 mech_infantrys in India, round 2 : 1/6 hits, 1,00 expected hits UK_Pacific roll dice for 1 mech_infantry in India, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in India Japanese captures 0PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 5 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Japanese: 1 mech_infantry Casualties for Russians: 1 mech_infantry Moving scrambled unit from 10 Sea Zone back to originating territory: Western United States Moving scrambled unit from 10 Sea Zone back to originating territory: Western United States Non Combat Move - Japanese 3 mech_infantrys moved from Malaya to Burma 3 mech_infantrys moved from French Indo China to Burma 3 mech_infantrys moved from Kwangtung to Yunnan 1 artillery moved from Ulaanbaatar to Central Mongolia 1 infantry moved from Buryatia to Yakut S.S.R. 1 bomber moved from 54 Sea Zone to Philippines 1 fighter moved from 43 Sea Zone to Philippines 1 tactical_bomber moved from 34 Sea Zone to Paulau Island 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to Wake Island 1 bomber moved from 26 Sea Zone to Wake Island Place Units - Japanese 2 destroyers and 3 transports placed in 6 Sea Zone Japanese undo move 1. 2 transports placed in 6 Sea Zone 1 transport placed in 6 Sea Zone 3 artilleries and 4 infantry placed in Japan 1 armour and 2 mech_infantrys placed in French Indo China 3 mech_infantrys placed in Malaya 2 destroyers placed in 20 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,2 Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 1,5 Japanese collect 68 PUs (5 lost to blockades); end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Americans regular : -5,17 Japanese regular : -0,67 ANZAC regular : 0,67 UK_Pacific regular : -0,33
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TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 8 Research Technology - Americans Americans spend 0 on tech rolls Americans roll 5,3 and gets 0 hits Purchase Units - Americans Americans buy 1 armour, 2 artilleries, 2 bombers, 1 carrier, 4 infantry and 2 transports; Remaining resources: 0 PUs; 2 techTokens; Combat Move - Americans 1 submarine moved from 44 Sea Zone to 43 Sea Zone 1 submarine moved from 46 Sea Zone to 54 Sea Zone 1 submarine moved from 42 Sea Zone to 54 Sea Zone 2 bombers moved from Eastern United States to France 1 armour moved from Normandy Bordeaux to France 1 infantry moved from Normandy Bordeaux to Southern France 1 fighter moved from Normandy Bordeaux to Southern France 2 bombers moved from United Kingdom to France 2 fighters moved from United Kingdom to France 1 fighter moved from 110 Sea Zone to Southern France 1 fighter moved from 110 Sea Zone to Southern France Combat - Americans Battle in 43 Sea Zone Americans attack with 1 submarine Japanese defend with 2 transports 2 transports owned by the Japanese lost in 43 Sea Zone Americans win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14 Casualties for Japanese: 2 transports Battle in 54 Sea Zone Americans attack with 2 submarines Japanese defend with 1 battleship, 1 carrier, 3 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Americans roll dice for 2 submarines in 54 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits Japanese roll dice for 1 battleship, 1 carrier, 3 destroyers, 1 fighter and 1 tactical_bomber in 54 Sea Zone, round 2 : 3/7 hits, 3,17 expected hits 2 submarines owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 54 Sea Zone Japanese win with 1 battleship, 1 carrier, 2 destroyers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for Americans: 2 submarines Casualties for Japanese: 1 destroyer and 1 submarine Battle in France Americans attack with 1 armour, 4 bombers and 2 fighters Germans defend with 1 airfield, 1 factory_minor and 1 infantry; Italians defend with 2 infantry Americans roll dice for 1 armour, 4 bombers and 2 fighters in France, round 2 : 6/7 hits, 4,17 expected hits Germans roll dice for 3 infantry in France, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Germans, 1 bomber owned by the Americans and 2 infantry owned by the Italians lost in France Americans win, taking France from Germans with 1 armour, 3 bombers and 2 fighters remaining. Battle score for attacker is -3 Casualties for Americans: 1 bomber Casualties for Germans: 1 infantry Casualties for Italians: 2 infantry Battle in Southern France Americans attack with 3 fighters and 1 infantry Italians defend with 1 harbour and 1 infantry Americans roll dice for 3 fighters and 1 infantry in Southern France, round 2 : 2/4 hits, 1,67 expected hits Italians roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans 1 bomber moved from France to Iraq 1 bomber moved from France to Normandy Bordeaux 1 bomber moved from France to Normandy Bordeaux 2 fighters moved from France to United Kingdom 2 fighters moved from Southern France to 110 Sea Zone 1 fighter moved from Southern France to Normandy Bordeaux 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 armour and 1 infantry moved from Norway to 112 Sea Zone 1 armour, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 infantry moved from Iceland to 123 Sea Zone 2 infantry and 1 transport moved from 123 Sea Zone to 108 Sea Zone 1 aaGun moved from New Brunswick Nova Scotia to 106 Sea Zone 1 aaGun and 1 transport moved from 106 Sea Zone to 108 Sea Zone 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 transport moved from 101 Sea Zone to 64 Sea Zone 1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands 1 fighter moved from Ceylon to Iraq 1 mech_infantry moved from Egypt to Iraq Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from Hawaiian Islands: 1 tactical_bomber EDIT: Adding units owned by Americans to Western United States: 1 tactical_bomber EDIT: Removing units owned by Americans from Normandy Bordeaux: 1 bomber EDIT: Adding units owned by Americans to Iraq: 1 bomber EDIT: Turning off Edit Mode 1 carrier and 2 transports placed in 10 Sea Zone 1 artillery, 2 bombers and 3 infantry placed in Western United States 1 armour, 1 artillery and 1 infantry placed in Norway Turn Complete - Americans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6 Americans collect 52 PUs (3 lost to blockades); end with 52 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans regular : 3,17 Italians regular : -0,33 Japanese regular : -0,33 Germans regular : 0,00
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Tsinghai to Shensi Combat - Chinese Battle in Shensi Chinese attack with 1 infantry Japanese defend with 1 artillery Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 artillery in Shensi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Shensi Japanese win with 1 artillery remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 2 PUs; end with 3 PUs
Combat Hit Differential Summary :
Chinese regular : -0,17 Japanese regular : 0,67
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Germans Germans buy 1 armour, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 2 infantry moved from Western Germany to Holland Belgium 1 fighter and 1 tactical_bomber moved from Western Germany to Holland Belgium 2 infantry moved from Western Germany to France 1 fighter and 1 tactical_bomber moved from Western Germany to France 2 infantry moved from Germany to Poland 1 fighter and 1 tactical_bomber moved from Germany to Poland 1 bomber moved from Western Germany to France 1 bomber moved from Western Germany to Holland Belgium 1 fighter and 1 tactical_bomber moved from Germany to Poland Combat - Germans Battle in Holland Belgium Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber British defend with 2 infantry Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 2 : 1/5 hits, 2,17 expected hits British roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the British lost in Holland Belgium Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in Holland Belgium, round 3 : 1/5 hits, 2,17 expected hits British roll dice for 1 infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 2 infantry Battle in Poland Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers Russians defend with 2 artilleries Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Poland, round 2 : 2/6 hits, 2,67 expected hits Russians roll dice for 2 artilleries in Poland, round 2 : 0/2 hits, 0,67 expected hits 2 artilleries owned by the Russians lost in Poland Germans win, taking Poland from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Russians: 2 artilleries Battle in France Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber French defend with 1 airfield and 1 factory_minor; Americans defend with 1 armour Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in France, round 2 : 2/5 hits, 2,17 expected hits French roll dice for 1 armour in France, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Americans lost in France Germans captures 0PUs while taking French capital Germans win, taking France from French with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 armour Non Combat Move - Germans 1 bomber, 1 fighter and 1 tactical_bomber moved from France to Western Germany 1 bomber, 1 fighter and 1 tactical_bomber moved from Holland Belgium to Western Germany 2 fighters and 2 tactical_bombers moved from Poland to Germany 3 mech_infantrys moved from Romania to Germany 1 infantry moved from Slovakia Hungary to Romania 1 infantry moved from Slovakia Hungary to Yugoslavia Place Units - Germans 4 infantry placed in Germany 1 armour, 2 infantry and 3 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 36 PUs; end with 36 PUs
Combat Hit Differential Summary :
French regular : -0,50 Russians regular : -0,67 Germans regular : -3,17 British regular : -1,00
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - British British buy 1 armour, 1 artillery, 1 fighter, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 4 infantry moved from United Kingdom to 110 Sea Zone 4 infantry moved from 110 Sea Zone to Holland Belgium 1 fighter moved from United Kingdom to Holland Belgium 1 destroyer moved from 110 Sea Zone to 125 Sea Zone 2 armour, 2 infantry and 1 tactical_bomber moved from West India to India Combat - British Battle in 125 Sea Zone British attack with 1 destroyer Germans defend with 1 submarine British roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits British roll dice for 1 destroyer in 125 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits British roll dice for 1 destroyer in 125 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 4 : 0/1 hits, 0,17 expected hits British roll dice for 1 destroyer in 125 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 5 : 0/1 hits, 0,17 expected hits British roll dice for 1 destroyer in 125 Sea Zone, round 6 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 6 : 0/1 hits, 0,17 expected hits British roll dice for 1 destroyer in 125 Sea Zone, round 7 : 1/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 125 Sea Zone, round 7 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Germans lost in 125 Sea Zone British win, taking 125 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 5 Casualties for Germans: 1 submarine Battle in Holland Belgium British attack with 1 fighter and 4 infantry Germans defend with 2 infantry British roll dice for 1 battleship in Holland Belgium, round 2 : 0/1 hits, 0,67 expected hits British roll dice for 1 fighter and 4 infantry in Holland Belgium, round 2 : 2/5 hits, 1,17 expected hits Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium British win, taking Holland Belgium from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Germans: 2 infantry Battle in India British attack with 2 armour, 2 infantry and 1 tactical_bomber Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 5 mech_infantrys British roll dice for 2 armour, 2 infantry and 1 tactical_bomber in India, round 2 : 3/5 hits, 2,00 expected hits Japanese roll dice for 5 mech_infantrys in India, round 2 : 3/5 hits, 1,67 expected hits 3 mech_infantrys owned by the Japanese, 2 infantry owned by the British and 1 armour owned by the British lost in India British roll dice for 1 armour and 1 tactical_bomber in India, round 3 : 2/2 hits, 1,17 expected hits Japanese roll dice for 2 mech_infantrys in India, round 3 : 1/2 hits, 0,67 expected hits 2 mech_infantrys owned by the Japanese and 1 tactical_bomber owned by the British lost in India British win, taking India from Japanese with 1 armour remaining. Battle score for attacker is -3 Casualties for British: 1 armour, 2 infantry and 1 tactical_bomber Casualties for Japanese: 5 mech_infantrys Non Combat Move - British 1 artillery and 3 infantry moved from Eastern Persia to West India 1 armour moved from Persia to West India 1 artillery and 4 infantry moved from Persia to Eastern Persia 1 mech_infantry moved from Iraq to Eastern Persia 1 armour moved from Trans-Jordan to Persia 3 artilleries moved from Egypt to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan 1 infantry moved from Tobruk to Alexandria 3 infantry moved from Anglo Egyptian Sudan to Egypt 1 fighter moved from Holland Belgium to United Kingdom 1 destroyer moved from 91 Sea Zone to 92 Sea Zone Place Units - British 1 armour, 1 artillery, 1 fighter and 1 infantry placed in Persia 4 infantry placed in United Kingdom 1 submarine placed in 71 Sea Zone Turn Complete - British British collect 37 PUs; end with 37 PUs Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
Japanese regular : 1,67 Germans regular : -0,67 British regular : 1,00
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - Italians Italians buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 bomber moved from Western Germany to 92 Sea Zone 1 battleship moved from 99 Sea Zone to 98 Sea Zone 1 destroyer moved from 99 Sea Zone to 98 Sea Zone 4 infantry moved from Northern Italy to Southern France 1 mech_infantry moved from Southern Italy to Southern France Combat - Italians Battle in 92 Sea Zone Italians attack with 1 bomber British defend with 1 destroyer Italians roll dice for 1 bomber in 92 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits British roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 92 Sea Zone Italians win with 1 bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in 98 Sea Zone Italians attack with 1 battleship and 1 destroyer French defend with 1 destroyer Italians roll dice for 1 battleship and 1 destroyer in 98 Sea Zone, round 2 : 2/2 hits, 1,00 expected hits French roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 battleship owned by the Italians 1 destroyer owned by the French lost in 98 Sea Zone Italians win, taking 98 Sea Zone from Neutral with 1 battleship and 1 destroyer remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in Southern France Italians attack with 4 infantry and 1 mech_infantry French defend with 1 harbour; Americans defend with 1 infantry Italians roll dice for 4 infantry and 1 mech_infantry in Southern France, round 2 : 0/5 hits, 0,83 expected hits French roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0,33 expected hits Italians roll dice for 4 infantry and 1 mech_infantry in Southern France, round 3 : 0/5 hits, 0,83 expected hits French roll dice for 1 infantry in Southern France, round 3 : 0/1 hits, 0,33 expected hits Italians roll dice for 4 infantry and 1 mech_infantry in Southern France, round 4 : 0/5 hits, 0,83 expected hits French roll dice for 1 infantry in Southern France, round 4 : 0/1 hits, 0,33 expected hits Italians roll dice for 4 infantry and 1 mech_infantry in Southern France, round 5 : 1/5 hits, 0,83 expected hits French roll dice for 1 infantry in Southern France, round 5 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Southern France Italians win, taking Southern France from French with 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Americans: 1 infantry Non Combat Move - Italians 3 fighters moved from Romania to Western Germany 1 bomber moved from 92 Sea Zone to Southern Italy 1 artillery and 1 infantry moved from Cyprus to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 95 Sea Zone 1 artillery and 1 infantry moved from 95 Sea Zone to Northern Italy Place Units - Italians 3 infantry placed in Northern Italy Italians undo move 1. 1 mech_infantry placed in Northern Italy 2 infantry placed in Northern Italy 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 11 PUs; end with 11 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Western Germany: 3 fighters EDIT: Adding units owned by Italians to Southern Italy: 3 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
French regular : 0,33 Italians regular : -1,00 British regular : -0,33
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TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 bomber and 1 submarine; Remaining resources: 2 PUs; Combat Move - ANZAC 1 transport moved from 62 Sea Zone to 61 Sea Zone 1 infantry moved from South Australia to 61 Sea Zone 1 infantry and 1 transport moved from 61 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java Combat - ANZAC Battle in Java Non Combat Move - ANZAC 1 aaGun and 2 infantry moved from South Australia to New South Wales 1 fighter moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 submarine placed in 62 Sea Zone 1 bomber placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,6,2,3,4,3,2 ANZAC collect 12 PUs (2 lost to blockades); end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Russians Russians buy 1 armour, 1 artillery, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 armour and 1 mech_infantry moved from Kansu to Suiyuyan Chinese take Suiyuyan from Japanese 1 armour and 1 mech_infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese 2 infantry moved from Eastern Poland to Slovakia Hungary 1 infantry moved from Bessarabia to Romania 1 mech_infantry moved from Ukraine to Romania 1 artillery and 3 infantry moved from Eastern Poland to Poland 1 armour and 7 infantry moved from Eastern Poland to Romania 1 bomber moved from Russia to Poland 1 tactical_bomber moved from Eastern Poland to Slovakia Hungary Combat - Russians Rocket attack in Germany does 3 damage to factory_major owned by Germans Rockets in Novgorod roll: 3 Rocket attack in Western Germany does 6 damage to airfield owned by Germans Rockets in Finland roll: 6 Battle in Romania Russians attack with 1 armour, 8 infantry and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 1 armour, 8 infantry and 1 mech_infantry in Romania, round 2 : 2/10 hits, 2,00 expected hits Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Romania Russians win, taking Romania from Germans with 1 armour, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Poland Russians attack with 1 artillery, 1 bomber and 3 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery, 1 bomber and 3 infantry in Poland, round 2 : 1/5 hits, 1,67 expected hits Germans roll dice for 2 infantry in Poland, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Poland Russians roll dice for 1 artillery, 1 bomber and 3 infantry in Poland, round 3 : 1/5 hits, 1,67 expected hits Germans roll dice for 1 infantry in Poland, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Poland Russians win, taking Poland from Germans with 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Slovakia Hungary Russians attack with 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 infantry and 1 tactical_bomber in Slovakia Hungary, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Slovakia Hungary Russians win, taking Slovakia Hungary from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 bomber moved from Poland to Ukraine 1 aaGun moved from Eastern Poland to Romania 2 mech_infantrys moved from Novgorod to Eastern Poland 1 artillery and 5 infantry moved from Western Ukraine to Eastern Poland 1 artillery and 1 infantry moved from Ukraine to Bessarabia 1 infantry moved from Volgograd to Kazakhstan 1 armour and 1 mech_infantry moved from Russia to Kazakhstan 1 artillery and 3 infantry moved from Samara to Kazakhstan 1 tactical_bomber moved from Slovakia Hungary to Eastern Poland 1 tactical_bomber moved from Eastern Poland to Ukraine 1 aaGun moved from Persia to Eastern Persia 1 fighter moved from West India to Kazakhstan Place Units - Russians 1 armour and 2 mech_infantrys placed in Volgograd 1 fighter and 1 mech_infantry placed in Russia 1 infantry placed in Novgorod 1 artillery and 2 infantry placed in Ukraine Turn Complete - Russians Russians collect 40 PUs; end with 40 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 45 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 57 PUs
Combat Hit Differential Summary :
Germans regular : -1,67 Russians regular : -1,17
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Russians Russians buy 1 armour, 1 artillery, 1 fighter, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 armour and 1 mech_infantry moved from Kansu to Suiyuyan Chinese take Suiyuyan from Japanese 1 armour and 1 mech_infantry moved from Suiyuyan to Chahar Chinese take Chahar from Japanese 2 infantry moved from Eastern Poland to Slovakia Hungary 1 infantry moved from Bessarabia to Romania 1 mech_infantry moved from Ukraine to Romania 1 artillery and 3 infantry moved from Eastern Poland to Poland 1 armour and 7 infantry moved from Eastern Poland to Romania 1 bomber moved from Russia to Poland 1 tactical_bomber moved from Eastern Poland to Slovakia Hungary Combat - Russians Rocket attack in Germany does 3 damage to factory_major owned by Germans Rockets in Novgorod roll: 3 Rocket attack in Western Germany does 6 damage to airfield owned by Germans Rockets in Finland roll: 6 Battle in Romania Russians attack with 1 armour, 8 infantry and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 1 armour, 8 infantry and 1 mech_infantry in Romania, round 2 : 2/10 hits, 2,00 expected hits Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Romania Russians win, taking Romania from Germans with 1 armour, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Poland Russians attack with 1 artillery, 1 bomber and 3 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery, 1 bomber and 3 infantry in Poland, round 2 : 1/5 hits, 1,67 expected hits Germans roll dice for 2 infantry in Poland, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Poland Russians roll dice for 1 artillery, 1 bomber and 3 infantry in Poland, round 3 : 1/5 hits, 1,67 expected hits Germans roll dice for 1 infantry in Poland, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Poland Russians win, taking Poland from Germans with 1 artillery, 1 bomber and 3 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Slovakia Hungary Russians attack with 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 2 infantry and 1 tactical_bomber in Slovakia Hungary, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Slovakia Hungary Russians win, taking Slovakia Hungary from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 1 bomber moved from Poland to Ukraine 1 aaGun moved from Eastern Poland to Romania 2 mech_infantrys moved from Novgorod to Eastern Poland 1 artillery and 5 infantry moved from Western Ukraine to Eastern Poland 1 artillery and 1 infantry moved from Ukraine to Bessarabia 1 infantry moved from Volgograd to Kazakhstan 1 armour and 1 mech_infantry moved from Russia to Kazakhstan 1 artillery and 3 infantry moved from Samara to Kazakhstan 1 tactical_bomber moved from Slovakia Hungary to Eastern Poland 1 tactical_bomber moved from Eastern Poland to Ukraine 1 aaGun moved from Persia to Eastern Persia 1 fighter moved from West India to Kazakhstan Place Units - Russians 1 armour and 2 mech_infantrys placed in Volgograd 1 fighter and 1 mech_infantry placed in Russia 1 infantry placed in Novgorod 1 artillery and 2 infantry placed in Ukraine Turn Complete - Russians Russians collect 40 PUs; end with 40 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 45 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 57 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Kazakhstan: 1 fighter EDIT: Adding units owned by Russians to India: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : -1,67 Russians regular : -1,17
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 armour, 2 artilleries, 1 carrier, 2 infantry, 7 mech_infantrys and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 0 techTokens; Combat Move - Japanese 6 mech_infantrys moved from Burma to India 3 mech_infantrys moved from Yunnan to India 3 artilleries and 7 infantry moved from Japan to 6 Sea Zone 3 artilleries, 7 infantry and 5 transports moved from 6 Sea Zone to 26 Sea Zone 3 artilleries and 7 infantry moved from 26 Sea Zone to Hawaiian Islands 1 bomber moved from Wake Island to Hawaiian Islands 1 fighter and 1 tactical_bomber moved from Wake Island to Hawaiian Islands 1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 26 Sea Zone 1 bomber moved from Philippines to 26 Sea Zone 1 fighter moved from Philippines to 42 Sea Zone 1 destroyer moved from 20 Sea Zone to 43 Sea Zone 1 infantry moved from Yenisey to Evenkiyskiy Japanese take Evenkiyskiy from Russians 1 artillery moved from Central Mongolia to Chahar 1 tactical_bomber moved from Paulau Island to 43 Sea Zone Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 fighter ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 43 Sea Zone Japanese attack with 1 destroyer and 1 tactical_bomber Americans defend with 1 submarine Japanese roll dice for 1 destroyer and 1 tactical_bomber in 43 Sea Zone, round 2 : 0/2 hits, 0,83 expected hits Americans roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 destroyer and 1 tactical_bomber in 43 Sea Zone, round 3 : 1/2 hits, 0,83 expected hits Americans roll dice for 1 submarine in 43 Sea Zone, round 3 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Americans lost in 43 Sea Zone Japanese win, taking 43 Sea Zone from Americans with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Chahar Japanese attack with 1 artillery Russians defend with 1 armour and 1 mech_infantry Japanese roll dice for 1 artillery in Chahar, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 armour and 1 mech_infantry in Chahar, round 2 : 1/2 hits, 0,83 expected hits 1 artillery owned by the Japanese lost in Chahar Chinese win with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -4 Casualties for Japanese: 1 artillery Battle in Hawaiian Islands Japanese attack with 3 artilleries, 1 bomber, 1 fighter, 7 infantry and 1 tactical_bomber Americans defend with 1 aaGun, 1 airfield, 1 fighter, 1 harbour and 6 infantry Americans roll AA dice in Hawaiian Islands : 1/3 hits, 0,50 expected hits 1 fighter owned by the Japanese lost in Hawaiian Islands Japanese roll dice for 3 artilleries, 1 bomber, 7 infantry and 1 tactical_bomber in Hawaiian Islands, round 2 : 4/12 hits, 3,83 expected hits Americans roll dice for 1 aaGun, 1 fighter and 6 infantry in Hawaiian Islands, round 2 : 2/7 hits, 2,67 expected hits 2 infantry owned by the Japanese, 1 aaGun owned by the Americans and 3 infantry owned by the Americans lost in Hawaiian Islands Japanese roll dice for 3 artilleries, 1 bomber, 5 infantry and 1 tactical_bomber in Hawaiian Islands, round 3 : 0/10 hits, 3,50 expected hits Americans roll dice for 1 fighter and 3 infantry in Hawaiian Islands, round 3 : 1/4 hits, 1,67 expected hits 1 infantry owned by the Japanese lost in Hawaiian Islands Japanese roll dice for 3 artilleries, 1 bomber, 4 infantry and 1 tactical_bomber in Hawaiian Islands, round 4 : 1/9 hits, 3,33 expected hits Americans roll dice for 1 fighter and 3 infantry in Hawaiian Islands, round 4 : 1/4 hits, 1,67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Hawaiian Islands Japanese roll dice for 3 artilleries, 1 bomber, 3 infantry and 1 tactical_bomber in Hawaiian Islands, round 5 : 3/8 hits, 3,17 expected hits Americans roll dice for 1 fighter and 2 infantry in Hawaiian Islands, round 5 : 0/3 hits, 1,33 expected hits 2 infantry owned by the Americans and 1 fighter owned by the Americans lost in Hawaiian Islands Japanese win, taking Hawaiian Islands from Americans with 3 artilleries, 1 bomber, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11 Casualties for Japanese: 1 fighter and 4 infantry Casualties for Americans: 1 aaGun, 1 fighter and 6 infantry Battle in India Japanese attack with 9 mech_infantrys British defend with 1 armour; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour; Russians defend with 1 fighter Japanese roll dice for 9 mech_infantrys in India, round 2 : 1/9 hits, 1,50 expected hits UK_Pacific roll dice for 1 armour and 1 fighter in India, round 2 : 1/2 hits, 1,17 expected hits 1 mech_infantry owned by the Japanese and 1 armour owned by the British lost in India Japanese roll dice for 8 mech_infantrys in India, round 3 : 0/8 hits, 1,33 expected hits UK_Pacific roll dice for 1 fighter in India, round 3 : 1/1 hits, 0,67 expected hits 1 mech_infantry owned by the Japanese lost in India Japanese roll dice for 7 mech_infantrys in India, round 4 : 1/7 hits, 1,17 expected hits UK_Pacific roll dice for 1 fighter in India, round 4 : 0/1 hits, 0,67 expected hits 1 fighter owned by the Russians lost in India Japanese captures 5PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 7 mech_infantrys remaining. Battle score for attacker is 8 Casualties for Japanese: 2 mech_infantrys Casualties for British: 1 armour Casualties for Russians: 1 fighter Non Combat Move - Japanese 1 armour and 2 mech_infantrys moved from French Indo China to Burma 3 mech_infantrys moved from Malaya to Burma 1 mech_infantry moved from Sikang to Yunnan 1 artillery moved from Shensi to Sikang 1 infantry moved from Yakut S.S.R. to Ulaanbaatar 1 battleship, 1 carrier and 2 destroyers moved from 54 Sea Zone to 30 Sea Zone 1 tactical_bomber moved from Hawaiian Islands to 30 Sea Zone 1 fighter moved from 26 Sea Zone to 30 Sea Zone 1 tactical_bomber moved from 26 Sea Zone to Wake Island 1 bomber moved from 26 Sea Zone to Wake Island 1 bomber moved from Hawaiian Islands to Wake Island 1 tactical_bomber moved from 43 Sea Zone to French Indo China 1 fighter moved from 42 Sea Zone to French Indo China Place Units - Japanese 1 carrier and 2 transports placed in 6 Sea Zone 2 artilleries and 2 infantry placed in Japan 1 armour and 2 mech_infantrys placed in Malaya 3 mech_infantrys placed in French Indo China 2 mech_infantrys placed in Kwangtung Turn Complete - Japanese Japanese collect 69 PUs; end with 74 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 84 PUs
Combat Hit Differential Summary :
Chinese regular : 0,17 Americans regular : -3,67 Japanese regular : -8,83 Americans AA : 0,50 UK_Pacific regular : -0,50
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TripleA Turn Summary: Americans round 9
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 9 Research Technology - Americans Americans spend 0 on tech rolls Americans roll 6,1 and gets 1 hit Americans removing all Technology Tokens after successful research. Americans discover Improved_Mech_Inf Activate Technology - Americans Americans activating Improved_Mech_Inf Trigger Americans Improved Mech Inf: Americans is added to UnitSupportAttachment attached to: UnitType{name=armour} with name: supportAttachmentMechanizedTechnology Purchase Units - Americans Americans buy 1 armour, 2 artilleries, 1 bomber, 3 fighters, 1 infantry and 3 submarines; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Americans 2 bombers and 1 fighter moved from Iraq to India 1 artillery and 3 infantry moved from Western United States to 10 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 3 infantry moved from 26 Sea Zone to Hawaiian Islands 2 bombers moved from Western United States to Hawaiian Islands 1 tactical_bomber moved from Western United States to Hawaiian Islands 1 armour and 1 infantry moved from Normandy Bordeaux to France 1 bomber and 1 fighter moved from Normandy Bordeaux to France 2 fighters moved from 110 Sea Zone to France 2 fighters moved from United Kingdom to France 1 destroyer moved from 91 Sea Zone to 112 Sea Zone Combat - Americans Battle in Hawaiian Islands Americans attack with 1 artillery, 2 bombers, 3 infantry and 1 tactical_bomber Japanese defend with 1 airfield, 3 artilleries, 1 harbour and 3 infantry Americans roll dice for 1 artillery, 2 bombers, 3 infantry and 1 tactical_bomber in Hawaiian Islands, round 2 : 1/7 hits, 2,83 expected hits Japanese roll dice for 3 artilleries and 3 infantry in Hawaiian Islands, round 2 : 0/6 hits, 2,00 expected hits 1 infantry owned by the Japanese lost in Hawaiian Islands Americans roll dice for 1 artillery, 2 bombers, 3 infantry and 1 tactical_bomber in Hawaiian Islands, round 3 : 4/7 hits, 2,83 expected hits Japanese roll dice for 3 artilleries and 2 infantry in Hawaiian Islands, round 3 : 1/5 hits, 1,67 expected hits 2 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 1 infantry owned by the Americans lost in Hawaiian Islands Americans roll dice for 1 artillery, 2 bombers, 2 infantry and 1 tactical_bomber in Hawaiian Islands, round 4 : 2/6 hits, 2,67 expected hits Japanese roll dice for 1 artillery in Hawaiian Islands, round 4 : 1/1 hits, 0,33 expected hits 1 artillery owned by the Japanese and 1 tactical_bomber owned by the Americans lost in Hawaiian Islands Americans win, taking Hawaiian Islands from Japanese with 1 artillery, 2 bombers and 2 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 3 artilleries and 3 infantry Casualties for Americans: 1 infantry and 1 tactical_bomber Battle in France Americans attack with 1 armour, 1 bomber, 5 fighters and 1 infantry Germans defend with 1 airfield, 1 factory_minor and 2 infantry Americans roll dice for 1 armour, 1 bomber, 5 fighters and 1 infantry in France, round 2 : 4/8 hits, 3,83 expected hits Germans roll dice for 2 infantry in France, round 2 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in France Americans win, taking France from Germans with 1 armour, 1 bomber and 5 fighters remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Germans: 2 infantry Battle in 112 Sea Zone Americans attack with 1 destroyer Germans defend with 1 submarine Americans roll dice for 1 destroyer in 112 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Germans roll dice for 1 submarine in 112 Sea Zone, round 2 : 1/1 hits, 0,17 expected hits 1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 112 Sea Zone Germans win with no units remaining. Battle score for attacker is -3 Casualties for Americans: 1 destroyer Casualties for Germans: 1 submarine Battle in India Americans attack with 2 bombers and 1 fighter Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 7 mech_infantrys Americans roll dice for 2 bombers and 1 fighter in India, round 2 : 1/3 hits, 1,83 expected hits Japanese roll dice for 7 mech_infantrys in India, round 2 : 1/7 hits, 2,33 expected hits 1 mech_infantry owned by the Japanese and 1 fighter owned by the Americans lost in India Americans roll dice for 2 bombers in India, round 3 : 2/2 hits, 1,33 expected hits Japanese roll dice for 6 mech_infantrys in India, round 3 : 3/6 hits, 2,00 expected hits 2 mech_infantrys owned by the Japanese and 2 bombers owned by the Americans lost in India Japanese win with 4 mech_infantrys remaining. Battle score for attacker is -22 Casualties for Americans: 2 bombers and 1 fighter Casualties for Japanese: 3 mech_infantrys Non Combat Move - Americans 1 carrier moved from 10 Sea Zone to 25 Sea Zone 2 bombers moved from Hawaiian Islands to Western United States 1 transport moved from 64 Sea Zone to 10 Sea Zone 1 mech_infantry moved from Iraq to Eastern Persia 1 bomber moved from France to Persia 2 transports moved from 110 Sea Zone to 112 Sea Zone 1 armour, 1 artillery and 1 infantry moved from Norway to 112 Sea Zone 1 armour, 1 artillery, 1 infantry and 2 transports moved from 112 Sea Zone to 110 Sea Zone 1 armour, 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux 2 fighters moved from France to 110 Sea Zone 2 fighters moved from France to United Kingdom 1 fighter moved from France to Normandy Bordeaux 1 aaGun, 2 infantry and 2 transports moved from 108 Sea Zone to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 aaGun moved from 110 Sea Zone to Normandy Bordeaux 3 infantry moved from Northern Territory to Queensland Place Units - Americans 1 armour placed in Western United States 1 bomber and 3 fighters placed in Western United States 2 artilleries and 1 infantry placed in Norway 3 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 5 Presence In France: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Americans regular : -0,67 Japanese regular : -2,33 Germans regular : 1,17
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TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kansu to Shensi Chinese take Shensi from Japanese Combat - Chinese Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Shensi Turn Complete - Chinese Chinese collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Germans Germans repair damage of 6x factory_major; Remaining resources: 30 PUs; 0 techTokens; Germans buy 10 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 2 infantry moved from Western Germany to Holland Belgium 2 fighters and 2 tactical_bombers moved from Western Germany to Holland Belgium 1 infantry moved from Western Germany to France 2 infantry moved from Germany to Slovakia Hungary 1 fighter and 1 tactical_bomber moved from Germany to Slovakia Hungary 3 infantry moved from Germany to Poland 1 infantry moved from Western Germany to France 1 fighter and 1 tactical_bomber moved from Germany to Poland 1 bomber moved from Western Germany to France 1 bomber moved from Western Germany to Poland Combat - Germans Battle in Holland Belgium Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers British defend with 3 infantry Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 4/6 hits, 2,67 expected hits British roll dice for 3 infantry in Holland Belgium, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Germans and 3 infantry owned by the British lost in Holland Belgium Germans win, taking Holland Belgium from British with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for British: 3 infantry Battle in Poland Germans attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber Russians defend with 1 artillery and 3 infantry Germans roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Poland, round 2 : 1/6 hits, 2,33 expected hits Russians roll dice for 1 artillery and 3 infantry in Poland, round 2 : 2/4 hits, 1,33 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Poland 1 fighter owned by the Germans, 1 bomber owned by the Germans and 1 tactical_bomber owned by the Germans retreated 1 infantry owned by the Germans retreated to Germany Russians win with 1 artillery and 2 infantry remaining. Battle score for attacker is -3 Casualties for Germans: 2 infantry Casualties for Russians: 1 infantry Battle in France Germans attack with 1 bomber and 2 infantry French defend with 1 airfield and 1 factory_minor; Americans defend with 1 armour Germans roll dice for 1 bomber and 2 infantry in France, round 2 : 1/3 hits, 1,00 expected hits French roll dice for 1 armour in France, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Americans lost in France Germans captures 0PUs while taking French capital Germans win, taking France from French with 1 bomber and 2 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 1 armour Battle in Slovakia Hungary Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Slovakia Hungary, round 2 : 0/4 hits, 1,50 expected hits Russians roll dice for 2 infantry in Slovakia Hungary, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Slovakia Hungary, round 3 : 2/4 hits, 1,50 expected hits Russians roll dice for 2 infantry in Slovakia Hungary, round 3 : 1/2 hits, 0,67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Slovakia Hungary Germans win, taking Slovakia Hungary from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 2 fighters and 2 tactical_bombers moved from Holland Belgium to Western Germany 1 bomber moved from France to Western Germany 1 bomber moved from Poland to Western Germany 1 fighter and 1 tactical_bomber moved from Poland to Germany 1 fighter and 1 tactical_bomber moved from Slovakia Hungary to Germany 1 infantry moved from Yugoslavia to Bulgaria Place Units - Germans 3 infantry placed in Western Germany 7 infantry placed in Germany Turn Complete - Germans Germans collect 31 PUs; end with 31 PUs
Combat Hit Differential Summary :
French regular : -0,50 Russians regular : 0,33 Germans regular : -1,00 British regular : 0,00
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - British British buy 1 armour, 1 artillery, 4 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Holland Belgium 1 fighter moved from United Kingdom to Holland Belgium 1 armour, 1 artillery and 3 infantry moved from West India to India 1 fighter moved from Persia to India 1 mech_infantry moved from Eastern Persia to India Combat - British Battle in Holland Belgium British attack with 1 fighter and 2 infantry Germans defend with 1 infantry British roll dice for 1 battleship in Holland Belgium, round 2 : 1/1 hits, 0,67 expected hits Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Holland Belgium British win, taking Holland Belgium from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in India British attack with 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 4 mech_infantrys British roll dice for 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry in India, round 2 : 2/7 hits, 2,17 expected hits Japanese roll dice for 4 mech_infantrys in India, round 2 : 1/4 hits, 1,33 expected hits 2 mech_infantrys owned by the Japanese and 1 infantry owned by the British lost in India British roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in India, round 3 : 1/6 hits, 2,00 expected hits Japanese roll dice for 2 mech_infantrys in India, round 3 : 2/2 hits, 0,67 expected hits 1 mech_infantry owned by the Japanese and 2 infantry owned by the British lost in India British roll dice for 1 armour, 1 artillery, 1 fighter and 1 mech_infantry in India, round 4 : 0/4 hits, 1,67 expected hits Japanese roll dice for 1 mech_infantry in India, round 4 : 0/1 hits, 0,33 expected hits British roll dice for 1 armour, 1 artillery, 1 fighter and 1 mech_infantry in India, round 5 : 1/4 hits, 1,67 expected hits Japanese roll dice for 1 mech_infantry in India, round 5 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in India British win, taking India from Japanese with 1 armour, 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 7 Casualties for British: 3 infantry Casualties for Japanese: 4 mech_infantrys Non Combat Move - British 1 fighter moved from India to West India 1 artillery and 4 infantry moved from Eastern Persia to West India 2 armour moved from Persia to West India 1 artillery and 1 infantry moved from Persia to Eastern Persia 3 artilleries and 2 infantry moved from Trans-Jordan to Iraq 1 infantry moved from Alexandria to Egypt 1 submarine moved from 71 Sea Zone to 79 Sea Zone 1 fighter moved from Holland Belgium to United Kingdom 2 infantry moved from United Kingdom to 110 Sea Zone 2 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 destroyer moved from 125 Sea Zone to 110 Sea Zone Place Units - British 4 infantry placed in United Kingdom 1 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 5,1 British collect 36 PUs (1 lost to blockades); end with 36 PUs Turn Complete - UK_Pacific UK_Pacific collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
Japanese regular : 0,33 Germans regular : -0,33 British regular : -3,17
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - Italians Italians buy 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from Southern Italy to 95 Sea Zone 2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone 2 infantry moved from 92 Sea Zone to Gibraltar 1 infantry moved from Northern Italy to Yugoslavia 1 mech_infantry moved from Southern France to Holland Belgium 1 mech_infantry moved from Northern Italy to Holland Belgium 3 fighters moved from Southern Italy to Holland Belgium Combat - Italians Battle in Gibraltar Battle in Holland Belgium Italians attack with 3 fighters and 2 mech_infantrys British defend with 2 infantry Italians roll dice for 3 fighters and 2 mech_infantrys in Holland Belgium, round 2 : 1/5 hits, 1,83 expected hits British roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Holland Belgium Italians roll dice for 3 fighters and 1 mech_infantry in Holland Belgium, round 3 : 2/4 hits, 1,67 expected hits British roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the British lost in Holland Belgium Italians win, taking Gibraltar from British with 3 fighters remaining. Battle score for attacker is -2 Casualties for Italians: 2 mech_infantrys Casualties for British: 2 infantry Non Combat Move - Italians 3 fighters moved from Holland Belgium to France 3 infantry moved from Southern France to France 1 infantry moved from Northern Italy to Southern France 1 aaGun, 1 artillery and 1 infantry moved from Northern Italy to France 1 battleship and 1 destroyer moved from 98 Sea Zone to 95 Sea Zone Place Units - Italians 3 mech_infantrys placed in Northern Italy 1 mech_infantry placed in Southern Italy Turn Complete - Italians Italians collect 11 PUs; end with 11 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians regular : -0,50 British regular : 1,00
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TripleA Turn Summary: ANZAC round 9
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 1 bomber moved from New South Wales to 26 Sea Zone Combat - ANZAC Battle in 26 Sea Zone Americans loiter and taunt; ANZAC attack with 1 bomber Japanese defend with 5 transports 5 transports owned by the Japanese lost in 26 Sea Zone ANZAC win with 1 bomber remaining. Battle score for attacker is 35 Casualties for Japanese: 5 transports Non Combat Move - ANZAC 1 bomber moved from 26 Sea Zone to Hawaiian Islands 1 submarine moved from 62 Sea Zone to 54 Sea Zone Place Units - ANZAC 2 submarines and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - Russians Russians buy 1 airfield, 1 armour, 1 bomber, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 1 artillery and 1 infantry moved from Poland to Slovakia Hungary 2 infantry moved from Romania to Yugoslavia 2 infantry moved from Romania to Bulgaria 1 armour and 2 mech_infantrys moved from Volgograd to Sikang 1 artillery and 4 infantry moved from Kazakhstan to Sikang 1 armour and 1 mech_infantry moved from Chahar to Kiangsu Chinese take Anhwe from Japanese Chinese take Kiangsu from Japanese 1 bomber moved from Ukraine to Bulgaria 1 tactical_bomber moved from Ukraine to Yugoslavia 1 infantry moved from Eastern Poland to Slovakia Hungary 1 fighter moved from Russia to Sikang Combat - Russians Rocket attack in Germany does 6 damage to factory_major owned by Germans Rockets in Novgorod roll: 6 Rocket attack in Western Germany does 6 damage to factory_major owned by Germans Rockets in Finland roll: 6 Battle in Yugoslavia Russians attack with 2 infantry and 1 tactical_bomber Italians defend with 1 infantry Russians roll dice for 2 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Yugoslavia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Yugoslavia Russians win, taking Yugoslavia from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Italians: 1 infantry Battle in Bulgaria Russians attack with 1 bomber and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 bomber and 2 infantry in Bulgaria, round 2 : 0/3 hits, 1,00 expected hits Germans roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 bomber and 2 infantry in Bulgaria, round 3 : 1/3 hits, 1,00 expected hits Germans roll dice for 1 infantry in Bulgaria, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bulgaria Russians win, taking Bulgaria from Germans with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Slovakia Hungary Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Slovakia Hungary, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Slovakia Hungary Russians win, taking Slovakia Hungary from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Sikang Russians attack with 1 armour, 1 artillery, 1 fighter, 4 infantry and 2 mech_infantrys Japanese defend with 1 artillery Russians roll dice for 1 armour, 1 artillery, 1 fighter, 4 infantry and 2 mech_infantrys in Sikang, round 2 : 0/9 hits, 2,50 expected hits Japanese roll dice for 1 artillery in Sikang, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 armour, 1 artillery, 1 fighter, 4 infantry and 2 mech_infantrys in Sikang, round 3 : 1/9 hits, 2,50 expected hits Japanese roll dice for 1 artillery in Sikang, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Japanese lost in Sikang Russians win, taking Sikang from Japanese with 1 armour, 1 artillery, 1 fighter, 4 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Russians 1 armour and 1 mech_infantry moved from Kazakhstan to Eastern Persia 1 aaGun moved from Eastern Persia to West India 1 fighter moved from Sikang to Turkmenistan 1 mech_infantry moved from Russia to Urals 1 bomber moved from Bulgaria to Russia 1 tactical_bomber moved from Yugoslavia to Romania 1 mech_infantry moved from Romania to Eastern Poland 3 mech_infantrys moved from Eastern Poland to Romania 1 artillery and 1 infantry moved from Bessarabia to Eastern Poland 1 infantry moved from Novgorod to Baltic States 1 artillery and 2 infantry moved from Ukraine to Bessarabia Place Units - Russians 1 airfield placed in Ukraine 3 infantry placed in Ukraine 1 infantry placed in Novgorod 3 mech_infantrys placed in Volgograd Russians undo move 4. 1 mech_infantry placed in Novgorod 1 armour, 1 bomber and 2 mech_infantrys placed in Volgograd Russians undo move 5. 1 armour, 1 bomber and 2 mech_infantrys placed in Volgograd Turn Complete - Russians Russians collect 42 PUs; end with 42 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 47 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 15 PUs; end with 62 PUs
Combat Hit Differential Summary :
Japanese regular : -0,67 Germans regular : 0,67 Russians regular : -4,67
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 10 armour, 1 artillery, 2 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 0 techTokens; Combat Move - Japanese 1 armour and 5 mech_infantrys moved from Burma to India 1 mech_infantry moved from Yunnan to India 1 fighter and 1 tactical_bomber moved from French Indo China to Kiangsu 2 mech_infantrys moved from Kwangtung to Yunnan 3 mech_infantrys moved from French Indo China to Yunnan 1 armour and 2 mech_infantrys moved from Malaya to Yunnan 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone 1 artillery and 1 infantry moved from 19 Sea Zone to Kiangsu 1 mech_infantry moved from Yunnan to Szechwan 2 bombers moved from Wake Island to 25 Sea Zone 1 tactical_bomber moved from Wake Island to 25 Sea Zone 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from 25 Sea Zone to Midway 1 fighter and 1 tactical_bomber moved from 30 Sea Zone to 26 Sea Zone 1 battleship, 1 carrier and 2 destroyers moved from 30 Sea Zone to 25 Sea Zone 1 carrier moved from 6 Sea Zone to 25 Sea Zone 1 fighter moved from 26 Sea Zone to 25 Sea Zone 1 infantry moved from Evenkiyskiy to Timguska Japanese take Timguska from Russians Combat - Japanese Battle in 26 Sea Zone Japanese attack with 1 tactical_bomber Americans defend with 2 transports 2 transports owned by the Americans lost in 26 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Americans: 2 transports Battle in Kiangsu Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Russians defend with 1 armour and 1 mech_infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsu, round 2 : 3/4 hits, 1,83 expected hits Chinese roll dice for 1 armour and 1 mech_infantry in Kiangsu, round 2 : 1/2 hits, 0,83 expected hits 1 mech_infantry owned by the Russians, 1 infantry owned by the Japanese and 1 armour owned by the Russians lost in Kiangsu Japanese win, taking Kiangsu from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry Casualties for Russians: 1 armour and 1 mech_infantry Battle in 25 Sea Zone Japanese attack with 1 battleship, 2 bombers, 2 carriers, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport Americans defend with 1 carrier Japanese roll dice for 1 battleship, 2 bombers, 2 carriers, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 25 Sea Zone, round 2 : 4/7 hits, 3,83 expected hits Americans roll dice for 1 carrier in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 carrier owned by the Americans lost in 25 Sea Zone Japanese win with 1 battleship, 2 bombers, 2 carriers, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 16 Casualties for Americans: 1 carrier Battle in India Japanese attack with 1 armour and 6 mech_infantrys British defend with 1 armour, 1 artillery and 1 mech_infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour Japanese roll dice for 1 armour and 6 mech_infantrys in India, round 2 : 1/7 hits, 1,50 expected hits UK_Pacific roll dice for 1 armour, 1 artillery and 1 mech_infantry in India, round 2 : 2/3 hits, 1,17 expected hits 2 mech_infantrys owned by the Japanese and 1 mech_infantry owned by the British lost in India Japanese roll dice for 1 armour and 4 mech_infantrys in India, round 3 : 1/5 hits, 1,17 expected hits UK_Pacific roll dice for 1 armour and 1 artillery in India, round 3 : 2/2 hits, 0,83 expected hits 2 mech_infantrys owned by the Japanese and 1 artillery owned by the British lost in India Japanese roll dice for 1 armour and 2 mech_infantrys in India, round 4 : 1/3 hits, 0,83 expected hits UK_Pacific roll dice for 1 armour in India, round 4 : 1/1 hits, 0,50 expected hits 1 mech_infantry owned by the Japanese and 1 armour owned by the British lost in India Japanese captures 5PUs while taking UK_Pacific capital Japanese win, taking India from UK_Pacific with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -6 Casualties for Japanese: 5 mech_infantrys Casualties for British: 1 armour, 1 artillery and 1 mech_infantry Battle in Midway Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Kiangsu to Hunan 1 destroyer moved from 20 Sea Zone to 6 Sea Zone 1 destroyer moved from 43 Sea Zone to 37 Sea Zone 2 bombers moved from 25 Sea Zone to Japan 1 tactical_bomber moved from 26 Sea Zone to 25 Sea Zone 1 infantry moved from Ulaanbaatar to Central Mongolia Place Units - Japanese 2 transports placed in 6 Sea Zone 1 armour, 1 artillery and 2 infantry placed in Japan 3 armour placed in Malaya 3 armour placed in French Indo China 3 armour placed in Kwangtung Turn Complete - Japanese Japanese collect 66 PUs; end with 71 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
Combat Hit Differential Summary :
Chinese regular : 0,17 Americans regular : -0,33 Japanese regular : 0,83 UK_Pacific regular : 2,50
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1942 2nd Edition, version: 4.0.0
Game History
Round: 10 Purchase Units - Americans Americans buy 2 armour, 1 artillery, 4 fighters, 2 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Americans 1 mech_infantry moved from Eastern Persia to India 1 bomber moved from Persia to India 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 artillery moved from Norway to 112 Sea Zone 1 artillery moved from 112 Sea Zone to Denmark 1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 infantry moved from Normandy Bordeaux to Southern France 1 fighter moved from Normandy Bordeaux to Southern France 1 fighter moved from 110 Sea Zone to 92 Sea Zone 2 fighters moved from United Kingdom to Southern France 1 fighter moved from 110 Sea Zone to Southern France 3 submarines moved from 10 Sea Zone to 25 Sea Zone 3 bombers moved from Western United States to 25 Sea Zone 3 fighters moved from Western United States to 25 Sea Zone Combat - Americans Battle in Denmark Battle in 92 Sea Zone Americans attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 92 Sea Zone Americans win, taking Denmark from Germans with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in Gibraltar Americans attack with 1 artillery and 1 infantry Italians defend with 1 harbour and 2 infantry Americans roll dice for 1 artillery and 1 infantry in Gibraltar, round 2 : 1/2 hits, 0,67 expected hits Italians roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Italians lost in Gibraltar Americans roll dice for 1 artillery and 1 infantry in Gibraltar, round 3 : 1/2 hits, 0,67 expected hits Italians roll dice for 1 infantry in Gibraltar, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Gibraltar Americans win, taking Gibraltar from Italians with 1 artillery and 1 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Battle in Southern France Americans attack with 4 fighters and 1 infantry Italians defend with 1 harbour and 1 infantry Americans roll dice for 4 fighters and 1 infantry in Southern France, round 2 : 4/5 hits, 2,17 expected hits Italians roll dice for 1 infantry in Southern France, round 2 : 1/1 hits, 0,33 expected hits 1 fighter owned by the Americans and 1 infantry owned by the Italians lost in Southern France Americans win, taking Southern France from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is -7 Casualties for Americans: 1 fighter Casualties for Italians: 1 infantry Battle in 25 Sea Zone Americans attack with 3 bombers, 3 fighters and 3 submarines Japanese defend with 1 battleship, 2 carriers, 2 destroyers, 1 fighter, 2 tactical_bombers and 1 transport Americans roll dice for 3 submarines in 25 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits Units damaged: 2 carriers owned by the Japanese Americans roll dice for 3 bombers and 3 fighters in 25 Sea Zone, round 2 : 4/6 hits, 3,50 expected hits Japanese roll dice for 1 battleship, 2 carriers, 2 destroyers, 1 fighter, 2 tactical_bombers and 1 transport in 25 Sea Zone, round 2 : 5/8 hits, 3,67 expected hits 1 tactical_bomber owned by the Japanese, 3 submarines owned by the Americans, 2 carriers owned by the Japanese, 2 destroyers owned by the Japanese, 1 fighter owned by the Americans and 1 bomber owned by the Americans lost in 25 Sea Zone Americans roll dice for 2 bombers and 2 fighters in 25 Sea Zone, round 3 : 4/4 hits, 2,33 expected hits Japanese roll dice for 1 battleship, 1 fighter, 1 tactical_bomber and 1 transport in 25 Sea Zone, round 3 : 1/3 hits, 1,83 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 transport owned by the Japanese, 1 battleship owned by the Japanese and 1 bomber owned by the Americans lost in 25 Sea Zone Americans win with 1 bomber and 2 fighters remaining. Battle score for attacker is 55 Casualties for Americans: 2 bombers, 1 fighter and 3 submarines Casualties for Japanese: 1 battleship, 2 carriers, 2 destroyers, 1 fighter, 2 tactical_bombers and 1 transport Battle in India Americans attack with 1 bomber and 1 mech_infantry Japanese defend with 1 airfield, 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry Americans roll dice for 1 bomber and 1 mech_infantry in India, round 2 : 1/2 hits, 0,83 expected hits Japanese roll dice for 1 armour and 1 mech_infantry in India, round 2 : 0/2 hits, 0,83 expected hits 1 mech_infantry owned by the Japanese lost in India Americans roll dice for 1 bomber and 1 mech_infantry in India, round 3 : 1/2 hits, 0,83 expected hits Japanese roll dice for 1 armour in India, round 3 : 1/1 hits, 0,50 expected hits 1 armour owned by the Japanese and 1 bomber owned by the Americans lost in India Americans win, taking India from Japanese with 1 mech_infantry remaining. Battle score for attacker is -2 Casualties for Japanese: 1 armour and 1 mech_infantry Casualties for Americans: 1 bomber Non Combat Move - Americans 1 fighter moved from 92 Sea Zone to Morocco 2 fighters moved from Southern France to United Kingdom 1 fighter moved from Southern France to 110 Sea Zone 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 transport moved from 112 Sea Zone to 110 Sea Zone 1 armour and 1 infantry moved from Western United States to 10 Sea Zone 1 armour, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 armour and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 2 fighters moved from 25 Sea Zone to Hawaiian Islands 1 bomber moved from 25 Sea Zone to Hawaiian Islands Place Units - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from Norway: 1 artillery and 1 infantry EDIT: Adding units owned by Americans to Normandy Bordeaux: 1 artillery and 1 infantry EDIT: Turning off Edit Mode 1 armour, 1 artillery and 1 infantry placed in Norway 1 transport placed in 10 Sea Zone 3 fighters placed in Western United States 1 armour and 1 infantry placed in Western United States 1 fighter and 1 tactical_bomber placed in Eastern United States Turn Complete - Americans Americans collect 60 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Americans regular : 6,50 Japanese regular : 0,17 Italians regular : -0,33